minecraft:air
minecraft:stone[variant=stone]
minecraft:stone[variant=granite]
minecraft:stone[variant=smooth_granite]
minecraft:stone[variant=diorite]
minecraft:stone[variant=smooth_diorite]
minecraft:stone[variant=andesite]
minecraft:stone[variant=smooth_andesite]
minecraft:grass[snowy=true]
minecraft:grass[snowy=false]
minecraft:dirt[snowy=true,variant=dirt]
minecraft:dirt[snowy=true,variant=coarse_dirt]
minecraft:dirt[snowy=true,variant=podzol]
minecraft:dirt[snowy=false,variant=dirt]
minecraft:dirt[snowy=false,variant=coarse_dirt]
minecraft:dirt[snowy=false,variant=podzol]
minecraft:cobblestone
minecraft:planks[variant=oak]
minecraft:planks[variant=spruce]
minecraft:planks[variant=birch]
minecraft:planks[variant=jungle]
minecraft:planks[variant=acacia]
minecraft:planks[variant=dark_oak]
minecraft:sapling[stage=0,type=oak]
minecraft:sapling[stage=0,type=spruce]
minecraft:sapling[stage=0,type=birch]
minecraft:sapling[stage=0,type=jungle]
minecraft:sapling[stage=0,type=acacia]
minecraft:sapling[stage=0,type=dark_oak]
minecraft:sapling[stage=1,type=oak]
minecraft:sapling[stage=1,type=spruce]
minecraft:sapling[stage=1,type=birch]
minecraft:sapling[stage=1,type=jungle]
minecraft:sapling[stage=1,type=acacia]
minecraft:sapling[stage=1,type=dark_oak]
minecraft:bedrock
minecraft:flowing_water[level=0]
minecraft:flowing_water[level=1]
minecraft:flowing_water[level=2]
minecraft:flowing_water[level=3]
minecraft:flowing_water[level=4]
minecraft:flowing_water[level=5]
minecraft:flowing_water[level=6]
minecraft:flowing_water[level=7]
minecraft:flowing_water[level=8]
minecraft:flowing_water[level=9]
minecraft:flowing_water[level=10]
minecraft:flowing_water[level=11]
minecraft:flowing_water[level=12]
minecraft:flowing_water[level=13]
minecraft:flowing_water[level=14]
minecraft:flowing_water[level=15]
minecraft:water[level=0]
minecraft:water[level=1]
minecraft:water[level=2]
minecraft:water[level=3]
minecraft:water[level=4]
minecraft:water[level=5]
minecraft:water[level=6]
minecraft:water[level=7]
minecraft:water[level=8]
minecraft:water[level=9]
minecraft:water[level=10]
minecraft:water[level=11]
minecraft:water[level=12]
minecraft:water[level=13]
minecraft:water[level=14]
minecraft:water[level=15]
minecraft:flowing_lava[level=0]
minecraft:flowing_lava[level=1]
minecraft:flowing_lava[level=2]
minecraft:flowing_lava[level=3]
minecraft:flowing_lava[level=4]
minecraft:flowing_lava[level=5]
minecraft:flowing_lava[level=6]
minecraft:flowing_lava[level=7]
minecraft:flowing_lava[level=8]
minecraft:flowing_lava[level=9]
minecraft:flowing_lava[level=10]
minecraft:flowing_lava[level=11]
minecraft:flowing_lava[level=12]
minecraft:flowing_lava[level=13]
minecraft:flowing_lava[level=14]
minecraft:flowing_lava[level=15]
minecraft:lava[level=0]
minecraft:lava[level=1]
minecraft:lava[level=2]
minecraft:lava[level=3]
minecraft:lava[level=4]
minecraft:lava[level=5]
minecraft:lava[level=6]
minecraft:lava[level=7]
minecraft:lava[level=8]
minecraft:lava[level=9]
minecraft:lava[level=10]
minecraft:lava[level=11]
minecraft:lava[level=12]
minecraft:lava[level=13]
minecraft:lava[level=14]
minecraft:lava[level=15]
minecraft:sand[variant=sand]
minecraft:sand[variant=red_sand]
minecraft:gravel
minecraft:gold_ore
minecraft:iron_ore
minecraft:coal_ore
minecraft:log[axis=x,variant=oak]
minecraft:log[axis=x,variant=spruce]
minecraft:log[axis=x,variant=birch]
minecraft:log[axis=x,variant=jungle]
minecraft:log[axis=y,variant=oak]
minecraft:log[axis=y,variant=spruce]
minecraft:log[axis=y,variant=birch]
minecraft:log[axis=y,variant=jungle]
minecraft:log[axis=z,variant=oak]
minecraft:log[axis=z,variant=spruce]
minecraft:log[axis=z,variant=birch]
minecraft:log[axis=z,variant=jungle]
minecraft:log[axis=none,variant=oak]
minecraft:log[axis=none,variant=spruce]
minecraft:log[axis=none,variant=birch]
minecraft:log[axis=none,variant=jungle]
minecraft:leaves[check_decay=true,decayable=true,variant=oak]
minecraft:leaves[check_decay=true,decayable=true,variant=spruce]
minecraft:leaves[check_decay=true,decayable=true,variant=birch]
minecraft:leaves[check_decay=true,decayable=true,variant=jungle]
minecraft:leaves[check_decay=true,decayable=false,variant=oak]
minecraft:leaves[check_decay=true,decayable=false,variant=spruce]
minecraft:leaves[check_decay=true,decayable=false,variant=birch]
minecraft:leaves[check_decay=true,decayable=false,variant=jungle]
minecraft:leaves[check_decay=false,decayable=true,variant=oak]
minecraft:leaves[check_decay=false,decayable=true,variant=spruce]
minecraft:leaves[check_decay=false,decayable=true,variant=birch]
minecraft:leaves[check_decay=false,decayable=true,variant=jungle]
minecraft:leaves[check_decay=false,decayable=false,variant=oak]
minecraft:leaves[check_decay=false,decayable=false,variant=spruce]
minecraft:leaves[check_decay=false,decayable=false,variant=birch]
minecraft:leaves[check_decay=false,decayable=false,variant=jungle]
minecraft:sponge[wet=true]
minecraft:sponge[wet=false]
minecraft:glass
minecraft:lapis_ore
minecraft:lapis_block
minecraft:dispenser[facing=down,triggered=true]
minecraft:dispenser[facing=down,triggered=false]
minecraft:dispenser[facing=up,triggered=true]
minecraft:dispenser[facing=up,triggered=false]
minecraft:dispenser[facing=north,triggered=true]
minecraft:dispenser[facing=north,triggered=false]
minecraft:dispenser[facing=south,triggered=true]
minecraft:dispenser[facing=south,triggered=false]
minecraft:dispenser[facing=west,triggered=true]
minecraft:dispenser[facing=west,triggered=false]
minecraft:dispenser[facing=east,triggered=true]
minecraft:dispenser[facing=east,triggered=false]
minecraft:sandstone[type=sandstone]
minecraft:sandstone[type=chiseled_sandstone]
minecraft:sandstone[type=smooth_sandstone]
minecraft:noteblock
minecraft:bed[facing=north,occupied=true,part=head]
minecraft:bed[facing=north,occupied=true,part=foot]
minecraft:bed[facing=north,occupied=false,part=head]
minecraft:bed[facing=north,occupied=false,part=foot]
minecraft:bed[facing=south,occupied=true,part=head]
minecraft:bed[facing=south,occupied=true,part=foot]
minecraft:bed[facing=south,occupied=false,part=head]
minecraft:bed[facing=south,occupied=false,part=foot]
minecraft:bed[facing=west,occupied=true,part=head]
minecraft:bed[facing=west,occupied=true,part=foot]
minecraft:bed[facing=west,occupied=false,part=head]
minecraft:bed[facing=west,occupied=false,part=foot]
minecraft:bed[facing=east,occupied=true,part=head]
minecraft:bed[facing=east,occupied=true,part=foot]
minecraft:bed[facing=east,occupied=false,part=head]
minecraft:bed[facing=east,occupied=false,part=foot]
minecraft:golden_rail[powered=true,shape=north_south]
minecraft:golden_rail[powered=true,shape=east_west]
minecraft:golden_rail[powered=true,shape=ascending_east]
minecraft:golden_rail[powered=true,shape=ascending_west]
minecraft:golden_rail[powered=true,shape=ascending_north]
minecraft:golden_rail[powered=true,shape=ascending_south]
minecraft:golden_rail[powered=false,shape=north_south]
minecraft:golden_rail[powered=false,shape=east_west]
minecraft:golden_rail[powered=false,shape=ascending_east]
minecraft:golden_rail[powered=false,shape=ascending_west]
minecraft:golden_rail[powered=false,shape=ascending_north]
minecraft:golden_rail[powered=false,shape=ascending_south]
minecraft:detector_rail[powered=true,shape=north_south]
minecraft:detector_rail[powered=true,shape=east_west]
minecraft:detector_rail[powered=true,shape=ascending_east]
minecraft:detector_rail[powered=true,shape=ascending_west]
minecraft:detector_rail[powered=true,shape=ascending_north]
minecraft:detector_rail[powered=true,shape=ascending_south]
minecraft:detector_rail[powered=false,shape=north_south]
minecraft:detector_rail[powered=false,shape=east_west]
minecraft:detector_rail[powered=false,shape=ascending_east]
minecraft:detector_rail[powered=false,shape=ascending_west]
minecraft:detector_rail[powered=false,shape=ascending_north]
minecraft:detector_rail[powered=false,shape=ascending_south]
minecraft:sticky_piston[extended=true,facing=down]
minecraft:sticky_piston[extended=true,facing=up]
minecraft:sticky_piston[extended=true,facing=north]
minecraft:sticky_piston[extended=true,facing=south]
minecraft:sticky_piston[extended=true,facing=west]
minecraft:sticky_piston[extended=true,facing=east]
minecraft:sticky_piston[extended=false,facing=down]
minecraft:sticky_piston[extended=false,facing=up]
minecraft:sticky_piston[extended=false,facing=north]
minecraft:sticky_piston[extended=false,facing=south]
minecraft:sticky_piston[extended=false,facing=west]
minecraft:sticky_piston[extended=false,facing=east]
minecraft:web
minecraft:tallgrass[type=dead_bush]
minecraft:tallgrass[type=tall_grass]
minecraft:tallgrass[type=fern]
minecraft:deadbush
minecraft:piston[extended=true,facing=down]
minecraft:piston[extended=true,facing=up]
minecraft:piston[extended=true,facing=north]
minecraft:piston[extended=true,facing=south]
minecraft:piston[extended=true,facing=west]
minecraft:piston[extended=true,facing=east]
minecraft:piston[extended=false,facing=down]
minecraft:piston[extended=false,facing=up]
minecraft:piston[extended=false,facing=north]
minecraft:piston[extended=false,facing=south]
minecraft:piston[extended=false,facing=west]
minecraft:piston[extended=false,facing=east]
minecraft:piston_head[facing=down,short=true,type=normal]
minecraft:piston_head[facing=down,short=true,type=sticky]
minecraft:piston_head[facing=down,short=false,type=normal]
minecraft:piston_head[facing=down,short=false,type=sticky]
minecraft:piston_head[facing=up,short=true,type=normal]
minecraft:piston_head[facing=up,short=true,type=sticky]
minecraft:piston_head[facing=up,short=false,type=normal]
minecraft:piston_head[facing=up,short=false,type=sticky]
minecraft:piston_head[facing=north,short=true,type=normal]
minecraft:piston_head[facing=north,short=true,type=sticky]
minecraft:piston_head[facing=north,short=false,type=normal]
minecraft:piston_head[facing=north,short=false,type=sticky]
minecraft:piston_head[facing=south,short=true,type=normal]
minecraft:piston_head[facing=south,short=true,type=sticky]
minecraft:piston_head[facing=south,short=false,type=normal]
minecraft:piston_head[facing=south,short=false,type=sticky]
minecraft:piston_head[facing=west,short=true,type=normal]
minecraft:piston_head[facing=west,short=true,type=sticky]
minecraft:piston_head[facing=west,short=false,type=normal]
minecraft:piston_head[facing=west,short=false,type=sticky]
minecraft:piston_head[facing=east,short=true,type=normal]
minecraft:piston_head[facing=east,short=true,type=sticky]
minecraft:piston_head[facing=east,short=false,type=normal]
minecraft:piston_head[facing=east,short=false,type=sticky]
minecraft:wool[color=white]
minecraft:wool[color=orange]
minecraft:wool[color=magenta]
minecraft:wool[color=light_blue]
minecraft:wool[color=yellow]
minecraft:wool[color=lime]
minecraft:wool[color=pink]
minecraft:wool[color=gray]
minecraft:wool[color=silver]
minecraft:wool[color=cyan]
minecraft:wool[color=purple]
minecraft:wool[color=blue]
minecraft:wool[color=brown]
minecraft:wool[color=green]
minecraft:wool[color=red]
minecraft:wool[color=black]
minecraft:piston_extension[facing=down,type=normal]
minecraft:piston_extension[facing=down,type=sticky]
minecraft:piston_extension[facing=up,type=normal]
minecraft:piston_extension[facing=up,type=sticky]
minecraft:piston_extension[facing=north,type=normal]
minecraft:piston_extension[facing=north,type=sticky]
minecraft:piston_extension[facing=south,type=normal]
minecraft:piston_extension[facing=south,type=sticky]
minecraft:piston_extension[facing=west,type=normal]
minecraft:piston_extension[facing=west,type=sticky]
minecraft:piston_extension[facing=east,type=normal]
minecraft:piston_extension[facing=east,type=sticky]
minecraft:yellow_flower[type=dandelion]
minecraft:red_flower[type=poppy]
minecraft:red_flower[type=blue_orchid]
minecraft:red_flower[type=allium]
minecraft:red_flower[type=houstonia]
minecraft:red_flower[type=red_tulip]
minecraft:red_flower[type=orange_tulip]
minecraft:red_flower[type=white_tulip]
minecraft:red_flower[type=pink_tulip]
minecraft:red_flower[type=oxeye_daisy]
minecraft:brown_mushroom
minecraft:red_mushroom
minecraft:gold_block
minecraft:iron_block
minecraft:double_stone_slab[seamless=true,variant=stone]
minecraft:double_stone_slab[seamless=true,variant=sandstone]
minecraft:double_stone_slab[seamless=true,variant=wood_old]
minecraft:double_stone_slab[seamless=true,variant=cobblestone]
minecraft:double_stone_slab[seamless=true,variant=brick]
minecraft:double_stone_slab[seamless=true,variant=stone_brick]
minecraft:double_stone_slab[seamless=true,variant=nether_brick]
minecraft:double_stone_slab[seamless=true,variant=quartz]
minecraft:double_stone_slab[seamless=false,variant=stone]
minecraft:double_stone_slab[seamless=false,variant=sandstone]
minecraft:double_stone_slab[seamless=false,variant=wood_old]
minecraft:double_stone_slab[seamless=false,variant=cobblestone]
minecraft:double_stone_slab[seamless=false,variant=brick]
minecraft:double_stone_slab[seamless=false,variant=stone_brick]
minecraft:double_stone_slab[seamless=false,variant=nether_brick]
minecraft:double_stone_slab[seamless=false,variant=quartz]
minecraft:stone_slab[half=top,variant=stone]
minecraft:stone_slab[half=top,variant=sandstone]
minecraft:stone_slab[half=top,variant=wood_old]
minecraft:stone_slab[half=top,variant=cobblestone]
minecraft:stone_slab[half=top,variant=brick]
minecraft:stone_slab[half=top,variant=stone_brick]
minecraft:stone_slab[half=top,variant=nether_brick]
minecraft:stone_slab[half=top,variant=quartz]
minecraft:stone_slab[half=bottom,variant=stone]
minecraft:stone_slab[half=bottom,variant=sandstone]
minecraft:stone_slab[half=bottom,variant=wood_old]
minecraft:stone_slab[half=bottom,variant=cobblestone]
minecraft:stone_slab[half=bottom,variant=brick]
minecraft:stone_slab[half=bottom,variant=stone_brick]
minecraft:stone_slab[half=bottom,variant=nether_brick]
minecraft:stone_slab[half=bottom,variant=quartz]
minecraft:brick_block
minecraft:tnt[explode=true]
minecraft:tnt[explode=false]
minecraft:bookshelf
minecraft:mossy_cobblestone
minecraft:obsidian
minecraft:torch[facing=up]
minecraft:torch[facing=north]
minecraft:torch[facing=south]
minecraft:torch[facing=west]
minecraft:torch[facing=east]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
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minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
minecraft:mob_spawner
minecraft:oak_stairs[facing=north,half=top,shape=straight]
minecraft:oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=south,half=top,shape=straight]
minecraft:oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=west,half=top,shape=straight]
minecraft:oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=east,half=top,shape=straight]
minecraft:oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:chest[facing=north]
minecraft:chest[facing=south]
minecraft:chest[facing=west]
minecraft:chest[facing=east]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=none]
minecraft:diamond_ore
minecraft:diamond_block
minecraft:crafting_table
minecraft:wheat[age=0]
minecraft:wheat[age=1]
minecraft:wheat[age=2]
minecraft:wheat[age=3]
minecraft:wheat[age=4]
minecraft:wheat[age=5]
minecraft:wheat[age=6]
minecraft:wheat[age=7]
minecraft:farmland[moisture=0]
minecraft:farmland[moisture=1]
minecraft:farmland[moisture=2]
minecraft:farmland[moisture=3]
minecraft:farmland[moisture=4]
minecraft:farmland[moisture=5]
minecraft:farmland[moisture=6]
minecraft:farmland[moisture=7]
minecraft:furnace[facing=north]
minecraft:furnace[facing=south]
minecraft:furnace[facing=west]
minecraft:furnace[facing=east]
minecraft:lit_furnace[facing=north]
minecraft:lit_furnace[facing=south]
minecraft:lit_furnace[facing=west]
minecraft:lit_furnace[facing=east]
minecraft:standing_sign[rotation=0]
minecraft:standing_sign[rotation=1]
minecraft:standing_sign[rotation=2]
minecraft:standing_sign[rotation=3]
minecraft:standing_sign[rotation=4]
minecraft:standing_sign[rotation=5]
minecraft:standing_sign[rotation=6]
minecraft:standing_sign[rotation=7]
minecraft:standing_sign[rotation=8]
minecraft:standing_sign[rotation=9]
minecraft:standing_sign[rotation=10]
minecraft:standing_sign[rotation=11]
minecraft:standing_sign[rotation=12]
minecraft:standing_sign[rotation=13]
minecraft:standing_sign[rotation=14]
minecraft:standing_sign[rotation=15]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:ladder[facing=north]
minecraft:ladder[facing=south]
minecraft:ladder[facing=west]
minecraft:ladder[facing=east]
minecraft:rail[shape=north_south]
minecraft:rail[shape=east_west]
minecraft:rail[shape=ascending_east]
minecraft:rail[shape=ascending_west]
minecraft:rail[shape=ascending_north]
minecraft:rail[shape=ascending_south]
minecraft:rail[shape=south_east]
minecraft:rail[shape=south_west]
minecraft:rail[shape=north_west]
minecraft:rail[shape=north_east]
minecraft:stone_stairs[facing=north,half=top,shape=straight]
minecraft:stone_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=south,half=top,shape=straight]
minecraft:stone_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=west,half=top,shape=straight]
minecraft:stone_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=east,half=top,shape=straight]
minecraft:stone_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:wall_sign[facing=north]
minecraft:wall_sign[facing=south]
minecraft:wall_sign[facing=west]
minecraft:wall_sign[facing=east]
minecraft:lever[facing=down_x,powered=true]
minecraft:lever[facing=down_x,powered=false]
minecraft:lever[facing=east,powered=true]
minecraft:lever[facing=east,powered=false]
minecraft:lever[facing=west,powered=true]
minecraft:lever[facing=west,powered=false]
minecraft:lever[facing=south,powered=true]
minecraft:lever[facing=south,powered=false]
minecraft:lever[facing=north,powered=true]
minecraft:lever[facing=north,powered=false]
minecraft:lever[facing=up_z,powered=true]
minecraft:lever[facing=up_z,powered=false]
minecraft:lever[facing=up_x,powered=true]
minecraft:lever[facing=up_x,powered=false]
minecraft:lever[facing=down_z,powered=true]
minecraft:lever[facing=down_z,powered=false]
minecraft:stone_pressure_plate[powered=true]
minecraft:stone_pressure_plate[powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_pressure_plate[powered=true]
minecraft:wooden_pressure_plate[powered=false]
minecraft:redstone_ore
minecraft:lit_redstone_ore
minecraft:unlit_redstone_torch[facing=up]
minecraft:unlit_redstone_torch[facing=north]
minecraft:unlit_redstone_torch[facing=south]
minecraft:unlit_redstone_torch[facing=west]
minecraft:unlit_redstone_torch[facing=east]
minecraft:redstone_torch[facing=up]
minecraft:redstone_torch[facing=north]
minecraft:redstone_torch[facing=south]
minecraft:redstone_torch[facing=west]
minecraft:redstone_torch[facing=east]
minecraft:stone_button[facing=down,powered=true]
minecraft:stone_button[facing=down,powered=false]
minecraft:stone_button[facing=up,powered=true]
minecraft:stone_button[facing=up,powered=false]
minecraft:stone_button[facing=north,powered=true]
minecraft:stone_button[facing=north,powered=false]
minecraft:stone_button[facing=south,powered=true]
minecraft:stone_button[facing=south,powered=false]
minecraft:stone_button[facing=west,powered=true]
minecraft:stone_button[facing=west,powered=false]
minecraft:stone_button[facing=east,powered=true]
minecraft:stone_button[facing=east,powered=false]
minecraft:snow_layer[layers=1]
minecraft:snow_layer[layers=2]
minecraft:snow_layer[layers=3]
minecraft:snow_layer[layers=4]
minecraft:snow_layer[layers=5]
minecraft:snow_layer[layers=6]
minecraft:snow_layer[layers=7]
minecraft:snow_layer[layers=8]
minecraft:ice
minecraft:snow
minecraft:cactus[age=0]
minecraft:cactus[age=1]
minecraft:cactus[age=2]
minecraft:cactus[age=3]
minecraft:cactus[age=4]
minecraft:cactus[age=5]
minecraft:cactus[age=6]
minecraft:cactus[age=7]
minecraft:cactus[age=8]
minecraft:cactus[age=9]
minecraft:cactus[age=10]
minecraft:cactus[age=11]
minecraft:cactus[age=12]
minecraft:cactus[age=13]
minecraft:cactus[age=14]
minecraft:cactus[age=15]
minecraft:clay
minecraft:reeds[age=0]
minecraft:reeds[age=1]
minecraft:reeds[age=2]
minecraft:reeds[age=3]
minecraft:reeds[age=4]
minecraft:reeds[age=5]
minecraft:reeds[age=6]
minecraft:reeds[age=7]
minecraft:reeds[age=8]
minecraft:reeds[age=9]
minecraft:reeds[age=10]
minecraft:reeds[age=11]
minecraft:reeds[age=12]
minecraft:reeds[age=13]
minecraft:reeds[age=14]
minecraft:reeds[age=15]
minecraft:jukebox[has_record=true]
minecraft:jukebox[has_record=false]
minecraft:fence[east=true,north=true,south=true,west=true]
minecraft:fence[east=true,north=true,south=true,west=false]
minecraft:fence[east=true,north=true,south=false,west=true]
minecraft:fence[east=true,north=true,south=false,west=false]
minecraft:fence[east=true,north=false,south=true,west=true]
minecraft:fence[east=true,north=false,south=true,west=false]
minecraft:fence[east=true,north=false,south=false,west=true]
minecraft:fence[east=true,north=false,south=false,west=false]
minecraft:fence[east=false,north=true,south=true,west=true]
minecraft:fence[east=false,north=true,south=true,west=false]
minecraft:fence[east=false,north=true,south=false,west=true]
minecraft:fence[east=false,north=true,south=false,west=false]
minecraft:fence[east=false,north=false,south=true,west=true]
minecraft:fence[east=false,north=false,south=true,west=false]
minecraft:fence[east=false,north=false,south=false,west=true]
minecraft:fence[east=false,north=false,south=false,west=false]
minecraft:pumpkin[facing=north]
minecraft:pumpkin[facing=south]
minecraft:pumpkin[facing=west]
minecraft:pumpkin[facing=east]
minecraft:netherrack
minecraft:soul_sand
minecraft:glowstone
minecraft:portal[axis=x]
minecraft:portal[axis=z]
minecraft:lit_pumpkin[facing=north]
minecraft:lit_pumpkin[facing=south]
minecraft:lit_pumpkin[facing=west]
minecraft:lit_pumpkin[facing=east]
minecraft:cake[bites=0]
minecraft:cake[bites=1]
minecraft:cake[bites=2]
minecraft:cake[bites=3]
minecraft:cake[bites=4]
minecraft:cake[bites=5]
minecraft:cake[bites=6]
minecraft:unpowered_repeater[delay=1,facing=north,locked=true]
minecraft:unpowered_repeater[delay=1,facing=north,locked=false]
minecraft:unpowered_repeater[delay=1,facing=south,locked=true]
minecraft:unpowered_repeater[delay=1,facing=south,locked=false]
minecraft:unpowered_repeater[delay=1,facing=west,locked=true]
minecraft:unpowered_repeater[delay=1,facing=west,locked=false]
minecraft:unpowered_repeater[delay=1,facing=east,locked=true]
minecraft:unpowered_repeater[delay=1,facing=east,locked=false]
minecraft:unpowered_repeater[delay=2,facing=north,locked=true]
minecraft:unpowered_repeater[delay=2,facing=north,locked=false]
minecraft:unpowered_repeater[delay=2,facing=south,locked=true]
minecraft:unpowered_repeater[delay=2,facing=south,locked=false]
minecraft:unpowered_repeater[delay=2,facing=west,locked=true]
minecraft:unpowered_repeater[delay=2,facing=west,locked=false]
minecraft:unpowered_repeater[delay=2,facing=east,locked=true]
minecraft:unpowered_repeater[delay=2,facing=east,locked=false]
minecraft:unpowered_repeater[delay=3,facing=north,locked=true]
minecraft:unpowered_repeater[delay=3,facing=north,locked=false]
minecraft:unpowered_repeater[delay=3,facing=south,locked=true]
minecraft:unpowered_repeater[delay=3,facing=south,locked=false]
minecraft:unpowered_repeater[delay=3,facing=west,locked=true]
minecraft:unpowered_repeater[delay=3,facing=west,locked=false]
minecraft:unpowered_repeater[delay=3,facing=east,locked=true]
minecraft:unpowered_repeater[delay=3,facing=east,locked=false]
minecraft:unpowered_repeater[delay=4,facing=north,locked=true]
minecraft:unpowered_repeater[delay=4,facing=north,locked=false]
minecraft:unpowered_repeater[delay=4,facing=south,locked=true]
minecraft:unpowered_repeater[delay=4,facing=south,locked=false]
minecraft:unpowered_repeater[delay=4,facing=west,locked=true]
minecraft:unpowered_repeater[delay=4,facing=west,locked=false]
minecraft:unpowered_repeater[delay=4,facing=east,locked=true]
minecraft:unpowered_repeater[delay=4,facing=east,locked=false]
minecraft:powered_repeater[delay=1,facing=north,locked=true]
minecraft:powered_repeater[delay=1,facing=north,locked=false]
minecraft:powered_repeater[delay=1,facing=south,locked=true]
minecraft:powered_repeater[delay=1,facing=south,locked=false]
minecraft:powered_repeater[delay=1,facing=west,locked=true]
minecraft:powered_repeater[delay=1,facing=west,locked=false]
minecraft:powered_repeater[delay=1,facing=east,locked=true]
minecraft:powered_repeater[delay=1,facing=east,locked=false]
minecraft:powered_repeater[delay=2,facing=north,locked=true]
minecraft:powered_repeater[delay=2,facing=north,locked=false]
minecraft:powered_repeater[delay=2,facing=south,locked=true]
minecraft:powered_repeater[delay=2,facing=south,locked=false]
minecraft:powered_repeater[delay=2,facing=west,locked=true]
minecraft:powered_repeater[delay=2,facing=west,locked=false]
minecraft:powered_repeater[delay=2,facing=east,locked=true]
minecraft:powered_repeater[delay=2,facing=east,locked=false]
minecraft:powered_repeater[delay=3,facing=north,locked=true]
minecraft:powered_repeater[delay=3,facing=north,locked=false]
minecraft:powered_repeater[delay=3,facing=south,locked=true]
minecraft:powered_repeater[delay=3,facing=south,locked=false]
minecraft:powered_repeater[delay=3,facing=west,locked=true]
minecraft:powered_repeater[delay=3,facing=west,locked=false]
minecraft:powered_repeater[delay=3,facing=east,locked=true]
minecraft:powered_repeater[delay=3,facing=east,locked=false]
minecraft:powered_repeater[delay=4,facing=north,locked=true]
minecraft:powered_repeater[delay=4,facing=north,locked=false]
minecraft:powered_repeater[delay=4,facing=south,locked=true]
minecraft:powered_repeater[delay=4,facing=south,locked=false]
minecraft:powered_repeater[delay=4,facing=west,locked=true]
minecraft:powered_repeater[delay=4,facing=west,locked=false]
minecraft:powered_repeater[delay=4,facing=east,locked=true]
minecraft:powered_repeater[delay=4,facing=east,locked=false]
minecraft:stained_glass[color=white]
minecraft:stained_glass[color=orange]
minecraft:stained_glass[color=magenta]
minecraft:stained_glass[color=light_blue]
minecraft:stained_glass[color=yellow]
minecraft:stained_glass[color=lime]
minecraft:stained_glass[color=pink]
minecraft:stained_glass[color=gray]
minecraft:stained_glass[color=silver]
minecraft:stained_glass[color=cyan]
minecraft:stained_glass[color=purple]
minecraft:stained_glass[color=blue]
minecraft:stained_glass[color=brown]
minecraft:stained_glass[color=green]
minecraft:stained_glass[color=red]
minecraft:stained_glass[color=black]
minecraft:trapdoor[facing=north,half=top,open=true]
minecraft:trapdoor[facing=north,half=top,open=false]
minecraft:trapdoor[facing=north,half=bottom,open=true]
minecraft:trapdoor[facing=north,half=bottom,open=false]
minecraft:trapdoor[facing=south,half=top,open=true]
minecraft:trapdoor[facing=south,half=top,open=false]
minecraft:trapdoor[facing=south,half=bottom,open=true]
minecraft:trapdoor[facing=south,half=bottom,open=false]
minecraft:trapdoor[facing=west,half=top,open=true]
minecraft:trapdoor[facing=west,half=top,open=false]
minecraft:trapdoor[facing=west,half=bottom,open=true]
minecraft:trapdoor[facing=west,half=bottom,open=false]
minecraft:trapdoor[facing=east,half=top,open=true]
minecraft:trapdoor[facing=east,half=top,open=false]
minecraft:trapdoor[facing=east,half=bottom,open=true]
minecraft:trapdoor[facing=east,half=bottom,open=false]
minecraft:monster_egg[variant=stone]
minecraft:monster_egg[variant=cobblestone]
minecraft:monster_egg[variant=stone_brick]
minecraft:monster_egg[variant=mossy_brick]
minecraft:monster_egg[variant=cracked_brick]
minecraft:monster_egg[variant=chiseled_brick]
minecraft:stonebrick[variant=stonebrick]
minecraft:stonebrick[variant=mossy_stonebrick]
minecraft:stonebrick[variant=cracked_stonebrick]
minecraft:stonebrick[variant=chiseled_stonebrick]
minecraft:brown_mushroom_block[variant=north_west]
minecraft:brown_mushroom_block[variant=north]
minecraft:brown_mushroom_block[variant=north_east]
minecraft:brown_mushroom_block[variant=west]
minecraft:brown_mushroom_block[variant=center]
minecraft:brown_mushroom_block[variant=east]
minecraft:brown_mushroom_block[variant=south_west]
minecraft:brown_mushroom_block[variant=south]
minecraft:brown_mushroom_block[variant=south_east]
minecraft:brown_mushroom_block[variant=stem]
minecraft:brown_mushroom_block[variant=all_inside]
minecraft:brown_mushroom_block[variant=all_outside]
minecraft:brown_mushroom_block[variant=all_stem]
minecraft:red_mushroom_block[variant=north_west]
minecraft:red_mushroom_block[variant=north]
minecraft:red_mushroom_block[variant=north_east]
minecraft:red_mushroom_block[variant=west]
minecraft:red_mushroom_block[variant=center]
minecraft:red_mushroom_block[variant=east]
minecraft:red_mushroom_block[variant=south_west]
minecraft:red_mushroom_block[variant=south]
minecraft:red_mushroom_block[variant=south_east]
minecraft:red_mushroom_block[variant=stem]
minecraft:red_mushroom_block[variant=all_inside]
minecraft:red_mushroom_block[variant=all_outside]
minecraft:red_mushroom_block[variant=all_stem]
minecraft:iron_bars[east=true,north=true,south=true,west=true]
minecraft:iron_bars[east=true,north=true,south=true,west=false]
minecraft:iron_bars[east=true,north=true,south=false,west=true]
minecraft:iron_bars[east=true,north=true,south=false,west=false]
minecraft:iron_bars[east=true,north=false,south=true,west=true]
minecraft:iron_bars[east=true,north=false,south=true,west=false]
minecraft:iron_bars[east=true,north=false,south=false,west=true]
minecraft:iron_bars[east=true,north=false,south=false,west=false]
minecraft:iron_bars[east=false,north=true,south=true,west=true]
minecraft:iron_bars[east=false,north=true,south=true,west=false]
minecraft:iron_bars[east=false,north=true,south=false,west=true]
minecraft:iron_bars[east=false,north=true,south=false,west=false]
minecraft:iron_bars[east=false,north=false,south=true,west=true]
minecraft:iron_bars[east=false,north=false,south=true,west=false]
minecraft:iron_bars[east=false,north=false,south=false,west=true]
minecraft:iron_bars[east=false,north=false,south=false,west=false]
minecraft:glass_pane[east=true,north=true,south=true,west=true]
minecraft:glass_pane[east=true,north=true,south=true,west=false]
minecraft:glass_pane[east=true,north=true,south=false,west=true]
minecraft:glass_pane[east=true,north=true,south=false,west=false]
minecraft:glass_pane[east=true,north=false,south=true,west=true]
minecraft:glass_pane[east=true,north=false,south=true,west=false]
minecraft:glass_pane[east=true,north=false,south=false,west=true]
minecraft:glass_pane[east=true,north=false,south=false,west=false]
minecraft:glass_pane[east=false,north=true,south=true,west=true]
minecraft:glass_pane[east=false,north=true,south=true,west=false]
minecraft:glass_pane[east=false,north=true,south=false,west=true]
minecraft:glass_pane[east=false,north=true,south=false,west=false]
minecraft:glass_pane[east=false,north=false,south=true,west=true]
minecraft:glass_pane[east=false,north=false,south=true,west=false]
minecraft:glass_pane[east=false,north=false,south=false,west=true]
minecraft:glass_pane[east=false,north=false,south=false,west=false]
minecraft:melon_block
minecraft:pumpkin_stem[age=0,facing=up]
minecraft:pumpkin_stem[age=0,facing=north]
minecraft:pumpkin_stem[age=0,facing=south]
minecraft:pumpkin_stem[age=0,facing=west]
minecraft:pumpkin_stem[age=0,facing=east]
minecraft:pumpkin_stem[age=1,facing=up]
minecraft:pumpkin_stem[age=1,facing=north]
minecraft:pumpkin_stem[age=1,facing=south]
minecraft:pumpkin_stem[age=1,facing=west]
minecraft:pumpkin_stem[age=1,facing=east]
minecraft:pumpkin_stem[age=2,facing=up]
minecraft:pumpkin_stem[age=2,facing=north]
minecraft:pumpkin_stem[age=2,facing=south]
minecraft:pumpkin_stem[age=2,facing=west]
minecraft:pumpkin_stem[age=2,facing=east]
minecraft:pumpkin_stem[age=3,facing=up]
minecraft:pumpkin_stem[age=3,facing=north]
minecraft:pumpkin_stem[age=3,facing=south]
minecraft:pumpkin_stem[age=3,facing=west]
minecraft:pumpkin_stem[age=3,facing=east]
minecraft:pumpkin_stem[age=4,facing=up]
minecraft:pumpkin_stem[age=4,facing=north]
minecraft:pumpkin_stem[age=4,facing=south]
minecraft:pumpkin_stem[age=4,facing=west]
minecraft:pumpkin_stem[age=4,facing=east]
minecraft:pumpkin_stem[age=5,facing=up]
minecraft:pumpkin_stem[age=5,facing=north]
minecraft:pumpkin_stem[age=5,facing=south]
minecraft:pumpkin_stem[age=5,facing=west]
minecraft:pumpkin_stem[age=5,facing=east]
minecraft:pumpkin_stem[age=6,facing=up]
minecraft:pumpkin_stem[age=6,facing=north]
minecraft:pumpkin_stem[age=6,facing=south]
minecraft:pumpkin_stem[age=6,facing=west]
minecraft:pumpkin_stem[age=6,facing=east]
minecraft:pumpkin_stem[age=7,facing=up]
minecraft:pumpkin_stem[age=7,facing=north]
minecraft:pumpkin_stem[age=7,facing=south]
minecraft:pumpkin_stem[age=7,facing=west]
minecraft:pumpkin_stem[age=7,facing=east]
minecraft:melon_stem[age=0,facing=up]
minecraft:melon_stem[age=0,facing=north]
minecraft:melon_stem[age=0,facing=south]
minecraft:melon_stem[age=0,facing=west]
minecraft:melon_stem[age=0,facing=east]
minecraft:melon_stem[age=1,facing=up]
minecraft:melon_stem[age=1,facing=north]
minecraft:melon_stem[age=1,facing=south]
minecraft:melon_stem[age=1,facing=west]
minecraft:melon_stem[age=1,facing=east]
minecraft:melon_stem[age=2,facing=up]
minecraft:melon_stem[age=2,facing=north]
minecraft:melon_stem[age=2,facing=south]
minecraft:melon_stem[age=2,facing=west]
minecraft:melon_stem[age=2,facing=east]
minecraft:melon_stem[age=3,facing=up]
minecraft:melon_stem[age=3,facing=north]
minecraft:melon_stem[age=3,facing=south]
minecraft:melon_stem[age=3,facing=west]
minecraft:melon_stem[age=3,facing=east]
minecraft:melon_stem[age=4,facing=up]
minecraft:melon_stem[age=4,facing=north]
minecraft:melon_stem[age=4,facing=south]
minecraft:melon_stem[age=4,facing=west]
minecraft:melon_stem[age=4,facing=east]
minecraft:melon_stem[age=5,facing=up]
minecraft:melon_stem[age=5,facing=north]
minecraft:melon_stem[age=5,facing=south]
minecraft:melon_stem[age=5,facing=west]
minecraft:melon_stem[age=5,facing=east]
minecraft:melon_stem[age=6,facing=up]
minecraft:melon_stem[age=6,facing=north]
minecraft:melon_stem[age=6,facing=south]
minecraft:melon_stem[age=6,facing=west]
minecraft:melon_stem[age=6,facing=east]
minecraft:melon_stem[age=7,facing=up]
minecraft:melon_stem[age=7,facing=north]
minecraft:melon_stem[age=7,facing=south]
minecraft:melon_stem[age=7,facing=west]
minecraft:melon_stem[age=7,facing=east]
minecraft:vine[east=true,north=true,south=true,up=true,west=true]
minecraft:vine[east=true,north=true,south=true,up=true,west=false]
minecraft:vine[east=true,north=true,south=true,up=false,west=true]
minecraft:vine[east=true,north=true,south=true,up=false,west=false]
minecraft:vine[east=true,north=true,south=false,up=true,west=true]
minecraft:vine[east=true,north=true,south=false,up=true,west=false]
minecraft:vine[east=true,north=true,south=false,up=false,west=true]
minecraft:vine[east=true,north=true,south=false,up=false,west=false]
minecraft:vine[east=true,north=false,south=true,up=true,west=true]
minecraft:vine[east=true,north=false,south=true,up=true,west=false]
minecraft:vine[east=true,north=false,south=true,up=false,west=true]
minecraft:vine[east=true,north=false,south=true,up=false,west=false]
minecraft:vine[east=true,north=false,south=false,up=true,west=true]
minecraft:vine[east=true,north=false,south=false,up=true,west=false]
minecraft:vine[east=true,north=false,south=false,up=false,west=true]
minecraft:vine[east=true,north=false,south=false,up=false,west=false]
minecraft:vine[east=false,north=true,south=true,up=true,west=true]
minecraft:vine[east=false,north=true,south=true,up=true,west=false]
minecraft:vine[east=false,north=true,south=true,up=false,west=true]
minecraft:vine[east=false,north=true,south=true,up=false,west=false]
minecraft:vine[east=false,north=true,south=false,up=true,west=true]
minecraft:vine[east=false,north=true,south=false,up=true,west=false]
minecraft:vine[east=false,north=true,south=false,up=false,west=true]
minecraft:vine[east=false,north=true,south=false,up=false,west=false]
minecraft:vine[east=false,north=false,south=true,up=true,west=true]
minecraft:vine[east=false,north=false,south=true,up=true,west=false]
minecraft:vine[east=false,north=false,south=true,up=false,west=true]
minecraft:vine[east=false,north=false,south=true,up=false,west=false]
minecraft:vine[east=false,north=false,south=false,up=true,west=true]
minecraft:vine[east=false,north=false,south=false,up=true,west=false]
minecraft:vine[east=false,north=false,south=false,up=false,west=true]
minecraft:vine[east=false,north=false,south=false,up=false,west=false]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:brick_stairs[facing=north,half=top,shape=straight]
minecraft:brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=south,half=top,shape=straight]
minecraft:brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=west,half=top,shape=straight]
minecraft:brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=east,half=top,shape=straight]
minecraft:brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:mycelium[snowy=true]
minecraft:mycelium[snowy=false]
minecraft:waterlily
minecraft:nether_brick
minecraft:nether_brick_fence[east=true,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=false]
minecraft:nether_brick_stairs[facing=north,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:nether_wart[age=0]
minecraft:nether_wart[age=1]
minecraft:nether_wart[age=2]
minecraft:nether_wart[age=3]
minecraft:enchanting_table
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=false]
minecraft:cauldron[level=0]
minecraft:cauldron[level=1]
minecraft:cauldron[level=2]
minecraft:cauldron[level=3]
minecraft:end_portal
minecraft:end_portal_frame[eye=true,facing=north]
minecraft:end_portal_frame[eye=true,facing=south]
minecraft:end_portal_frame[eye=true,facing=west]
minecraft:end_portal_frame[eye=true,facing=east]
minecraft:end_portal_frame[eye=false,facing=north]
minecraft:end_portal_frame[eye=false,facing=south]
minecraft:end_portal_frame[eye=false,facing=west]
minecraft:end_portal_frame[eye=false,facing=east]
minecraft:end_stone
minecraft:dragon_egg
minecraft:redstone_lamp
minecraft:lit_redstone_lamp
minecraft:double_wooden_slab[variant=oak]
minecraft:double_wooden_slab[variant=spruce]
minecraft:double_wooden_slab[variant=birch]
minecraft:double_wooden_slab[variant=jungle]
minecraft:double_wooden_slab[variant=acacia]
minecraft:double_wooden_slab[variant=dark_oak]
minecraft:wooden_slab[half=top,variant=oak]
minecraft:wooden_slab[half=top,variant=spruce]
minecraft:wooden_slab[half=top,variant=birch]
minecraft:wooden_slab[half=top,variant=jungle]
minecraft:wooden_slab[half=top,variant=acacia]
minecraft:wooden_slab[half=top,variant=dark_oak]
minecraft:wooden_slab[half=bottom,variant=oak]
minecraft:wooden_slab[half=bottom,variant=spruce]
minecraft:wooden_slab[half=bottom,variant=birch]
minecraft:wooden_slab[half=bottom,variant=jungle]
minecraft:wooden_slab[half=bottom,variant=acacia]
minecraft:wooden_slab[half=bottom,variant=dark_oak]
minecraft:cocoa[age=0,facing=north]
minecraft:cocoa[age=0,facing=south]
minecraft:cocoa[age=0,facing=west]
minecraft:cocoa[age=0,facing=east]
minecraft:cocoa[age=1,facing=north]
minecraft:cocoa[age=1,facing=south]
minecraft:cocoa[age=1,facing=west]
minecraft:cocoa[age=1,facing=east]
minecraft:cocoa[age=2,facing=north]
minecraft:cocoa[age=2,facing=south]
minecraft:cocoa[age=2,facing=west]
minecraft:cocoa[age=2,facing=east]
minecraft:sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:emerald_ore
minecraft:ender_chest[facing=north]
minecraft:ender_chest[facing=south]
minecraft:ender_chest[facing=west]
minecraft:ender_chest[facing=east]
minecraft:tripwire_hook[attached=true,facing=north,powered=true]
minecraft:tripwire_hook[attached=true,facing=north,powered=false]
minecraft:tripwire_hook[attached=true,facing=south,powered=true]
minecraft:tripwire_hook[attached=true,facing=south,powered=false]
minecraft:tripwire_hook[attached=true,facing=west,powered=true]
minecraft:tripwire_hook[attached=true,facing=west,powered=false]
minecraft:tripwire_hook[attached=true,facing=east,powered=true]
minecraft:tripwire_hook[attached=true,facing=east,powered=false]
minecraft:tripwire_hook[attached=false,facing=north,powered=true]
minecraft:tripwire_hook[attached=false,facing=north,powered=false]
minecraft:tripwire_hook[attached=false,facing=south,powered=true]
minecraft:tripwire_hook[attached=false,facing=south,powered=false]
minecraft:tripwire_hook[attached=false,facing=west,powered=true]
minecraft:tripwire_hook[attached=false,facing=west,powered=false]
minecraft:tripwire_hook[attached=false,facing=east,powered=true]
minecraft:tripwire_hook[attached=false,facing=east,powered=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:emerald_block
minecraft:spruce_stairs[facing=north,half=top,shape=straight]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=top,shape=straight]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=top,shape=straight]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=top,shape=straight]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=north,half=top,shape=straight]
minecraft:birch_stairs[facing=north,half=top,shape=inner_left]
minecraft:birch_stairs[facing=north,half=top,shape=inner_right]
minecraft:birch_stairs[facing=north,half=top,shape=outer_left]
minecraft:birch_stairs[facing=north,half=top,shape=outer_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=straight]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=south,half=top,shape=straight]
minecraft:birch_stairs[facing=south,half=top,shape=inner_left]
minecraft:birch_stairs[facing=south,half=top,shape=inner_right]
minecraft:birch_stairs[facing=south,half=top,shape=outer_left]
minecraft:birch_stairs[facing=south,half=top,shape=outer_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=straight]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=west,half=top,shape=straight]
minecraft:birch_stairs[facing=west,half=top,shape=inner_left]
minecraft:birch_stairs[facing=west,half=top,shape=inner_right]
minecraft:birch_stairs[facing=west,half=top,shape=outer_left]
minecraft:birch_stairs[facing=west,half=top,shape=outer_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=straight]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=east,half=top,shape=straight]
minecraft:birch_stairs[facing=east,half=top,shape=inner_left]
minecraft:birch_stairs[facing=east,half=top,shape=inner_right]
minecraft:birch_stairs[facing=east,half=top,shape=outer_left]
minecraft:birch_stairs[facing=east,half=top,shape=outer_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=straight]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=top,shape=straight]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=top,shape=straight]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=top,shape=straight]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=top,shape=straight]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:command_block[conditional=true,facing=down]
minecraft:command_block[conditional=true,facing=up]
minecraft:command_block[conditional=true,facing=north]
minecraft:command_block[conditional=true,facing=south]
minecraft:command_block[conditional=true,facing=west]
minecraft:command_block[conditional=true,facing=east]
minecraft:command_block[conditional=false,facing=down]
minecraft:command_block[conditional=false,facing=up]
minecraft:command_block[conditional=false,facing=north]
minecraft:command_block[conditional=false,facing=south]
minecraft:command_block[conditional=false,facing=west]
minecraft:command_block[conditional=false,facing=east]
minecraft:beacon
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=0]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=1]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=2]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=3]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=4]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=5]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=6]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=7]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=8]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=9]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=10]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=11]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=12]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=13]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=14]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=15]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=0]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=1]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=2]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=3]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=4]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=5]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=6]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=7]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=8]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=9]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=10]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=11]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=12]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=13]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=14]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=15]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=0]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=1]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=2]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=3]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=4]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=5]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=6]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=7]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=8]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=9]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=10]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=11]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=12]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=13]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=14]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=15]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=0]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=1]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=2]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=3]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=4]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=5]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=6]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=7]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=8]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=9]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=10]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=11]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=12]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=13]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=14]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=15]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=0]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=1]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=2]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=3]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=4]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=5]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=6]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=7]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=8]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=9]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=10]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=11]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=12]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=13]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=14]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=15]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=0]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=1]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=2]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=3]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=4]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=5]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=6]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=7]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=8]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=9]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=10]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=11]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=12]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=13]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=14]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=15]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=0]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=1]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=2]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=3]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=4]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=5]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=6]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=7]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=8]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=9]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=10]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=11]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=12]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=13]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=14]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=15]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=0]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=1]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=2]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=3]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=4]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=5]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=6]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=7]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=8]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=9]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=10]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=11]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=12]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=13]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=14]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=15]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=0]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=1]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=2]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=3]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=4]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=5]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=6]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=7]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=8]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=9]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=10]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=11]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=12]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=13]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=14]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=15]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=0]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=1]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=2]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=3]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=4]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=5]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=6]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=7]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=8]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=9]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=10]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=11]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=12]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=13]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=14]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=15]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=0]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=1]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=2]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=3]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=4]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=5]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=6]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=7]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=8]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=9]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=10]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=11]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=12]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=13]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=14]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=15]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=0]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=1]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=2]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=3]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=4]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=5]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=6]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=7]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=8]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=9]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=10]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=11]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=12]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=13]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=14]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=15]
minecraft:carrots[age=0]
minecraft:carrots[age=1]
minecraft:carrots[age=2]
minecraft:carrots[age=3]
minecraft:carrots[age=4]
minecraft:carrots[age=5]
minecraft:carrots[age=6]
minecraft:carrots[age=7]
minecraft:potatoes[age=0]
minecraft:potatoes[age=1]
minecraft:potatoes[age=2]
minecraft:potatoes[age=3]
minecraft:potatoes[age=4]
minecraft:potatoes[age=5]
minecraft:potatoes[age=6]
minecraft:potatoes[age=7]
minecraft:wooden_button[facing=down,powered=true]
minecraft:wooden_button[facing=down,powered=false]
minecraft:wooden_button[facing=up,powered=true]
minecraft:wooden_button[facing=up,powered=false]
minecraft:wooden_button[facing=north,powered=true]
minecraft:wooden_button[facing=north,powered=false]
minecraft:wooden_button[facing=south,powered=true]
minecraft:wooden_button[facing=south,powered=false]
minecraft:wooden_button[facing=west,powered=true]
minecraft:wooden_button[facing=west,powered=false]
minecraft:wooden_button[facing=east,powered=true]
minecraft:wooden_button[facing=east,powered=false]
minecraft:skull[facing=down,nodrop=true]
minecraft:skull[facing=down,nodrop=false]
minecraft:skull[facing=up,nodrop=true]
minecraft:skull[facing=up,nodrop=false]
minecraft:skull[facing=north,nodrop=true]
minecraft:skull[facing=north,nodrop=false]
minecraft:skull[facing=south,nodrop=true]
minecraft:skull[facing=south,nodrop=false]
minecraft:skull[facing=west,nodrop=true]
minecraft:skull[facing=west,nodrop=false]
minecraft:skull[facing=east,nodrop=true]
minecraft:skull[facing=east,nodrop=false]
minecraft:anvil[damage=0,facing=north]
minecraft:anvil[damage=0,facing=south]
minecraft:anvil[damage=0,facing=west]
minecraft:anvil[damage=0,facing=east]
minecraft:anvil[damage=1,facing=north]
minecraft:anvil[damage=1,facing=south]
minecraft:anvil[damage=1,facing=west]
minecraft:anvil[damage=1,facing=east]
minecraft:anvil[damage=2,facing=north]
minecraft:anvil[damage=2,facing=south]
minecraft:anvil[damage=2,facing=west]
minecraft:anvil[damage=2,facing=east]
minecraft:trapped_chest[facing=north]
minecraft:trapped_chest[facing=south]
minecraft:trapped_chest[facing=west]
minecraft:trapped_chest[facing=east]
minecraft:light_weighted_pressure_plate[power=0]
minecraft:light_weighted_pressure_plate[power=1]
minecraft:light_weighted_pressure_plate[power=2]
minecraft:light_weighted_pressure_plate[power=3]
minecraft:light_weighted_pressure_plate[power=4]
minecraft:light_weighted_pressure_plate[power=5]
minecraft:light_weighted_pressure_plate[power=6]
minecraft:light_weighted_pressure_plate[power=7]
minecraft:light_weighted_pressure_plate[power=8]
minecraft:light_weighted_pressure_plate[power=9]
minecraft:light_weighted_pressure_plate[power=10]
minecraft:light_weighted_pressure_plate[power=11]
minecraft:light_weighted_pressure_plate[power=12]
minecraft:light_weighted_pressure_plate[power=13]
minecraft:light_weighted_pressure_plate[power=14]
minecraft:light_weighted_pressure_plate[power=15]
minecraft:heavy_weighted_pressure_plate[power=0]
minecraft:heavy_weighted_pressure_plate[power=1]
minecraft:heavy_weighted_pressure_plate[power=2]
minecraft:heavy_weighted_pressure_plate[power=3]
minecraft:heavy_weighted_pressure_plate[power=4]
minecraft:heavy_weighted_pressure_plate[power=5]
minecraft:heavy_weighted_pressure_plate[power=6]
minecraft:heavy_weighted_pressure_plate[power=7]
minecraft:heavy_weighted_pressure_plate[power=8]
minecraft:heavy_weighted_pressure_plate[power=9]
minecraft:heavy_weighted_pressure_plate[power=10]
minecraft:heavy_weighted_pressure_plate[power=11]
minecraft:heavy_weighted_pressure_plate[power=12]
minecraft:heavy_weighted_pressure_plate[power=13]
minecraft:heavy_weighted_pressure_plate[power=14]
minecraft:heavy_weighted_pressure_plate[power=15]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=false]
minecraft:powered_comparator[facing=north,mode=compare,powered=true]
minecraft:powered_comparator[facing=north,mode=compare,powered=false]
minecraft:powered_comparator[facing=north,mode=subtract,powered=true]
minecraft:powered_comparator[facing=north,mode=subtract,powered=false]
minecraft:powered_comparator[facing=south,mode=compare,powered=true]
minecraft:powered_comparator[facing=south,mode=compare,powered=false]
minecraft:powered_comparator[facing=south,mode=subtract,powered=true]
minecraft:powered_comparator[facing=south,mode=subtract,powered=false]
minecraft:powered_comparator[facing=west,mode=compare,powered=true]
minecraft:powered_comparator[facing=west,mode=compare,powered=false]
minecraft:powered_comparator[facing=west,mode=subtract,powered=true]
minecraft:powered_comparator[facing=west,mode=subtract,powered=false]
minecraft:powered_comparator[facing=east,mode=compare,powered=true]
minecraft:powered_comparator[facing=east,mode=compare,powered=false]
minecraft:powered_comparator[facing=east,mode=subtract,powered=true]
minecraft:powered_comparator[facing=east,mode=subtract,powered=false]
minecraft:daylight_detector[power=0]
minecraft:daylight_detector[power=1]
minecraft:daylight_detector[power=2]
minecraft:daylight_detector[power=3]
minecraft:daylight_detector[power=4]
minecraft:daylight_detector[power=5]
minecraft:daylight_detector[power=6]
minecraft:daylight_detector[power=7]
minecraft:daylight_detector[power=8]
minecraft:daylight_detector[power=9]
minecraft:daylight_detector[power=10]
minecraft:daylight_detector[power=11]
minecraft:daylight_detector[power=12]
minecraft:daylight_detector[power=13]
minecraft:daylight_detector[power=14]
minecraft:daylight_detector[power=15]
minecraft:redstone_block
minecraft:quartz_ore
minecraft:hopper[enabled=true,facing=down]
minecraft:hopper[enabled=true,facing=north]
minecraft:hopper[enabled=true,facing=south]
minecraft:hopper[enabled=true,facing=west]
minecraft:hopper[enabled=true,facing=east]
minecraft:hopper[enabled=false,facing=down]
minecraft:hopper[enabled=false,facing=north]
minecraft:hopper[enabled=false,facing=south]
minecraft:hopper[enabled=false,facing=west]
minecraft:hopper[enabled=false,facing=east]
minecraft:quartz_block[variant=default]
minecraft:quartz_block[variant=chiseled]
minecraft:quartz_block[variant=lines_y]
minecraft:quartz_block[variant=lines_x]
minecraft:quartz_block[variant=lines_z]
minecraft:quartz_stairs[facing=north,half=top,shape=straight]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=top,shape=straight]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=top,shape=straight]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=top,shape=straight]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:activator_rail[powered=true,shape=north_south]
minecraft:activator_rail[powered=true,shape=east_west]
minecraft:activator_rail[powered=true,shape=ascending_east]
minecraft:activator_rail[powered=true,shape=ascending_west]
minecraft:activator_rail[powered=true,shape=ascending_north]
minecraft:activator_rail[powered=true,shape=ascending_south]
minecraft:activator_rail[powered=false,shape=north_south]
minecraft:activator_rail[powered=false,shape=east_west]
minecraft:activator_rail[powered=false,shape=ascending_east]
minecraft:activator_rail[powered=false,shape=ascending_west]
minecraft:activator_rail[powered=false,shape=ascending_north]
minecraft:activator_rail[powered=false,shape=ascending_south]
minecraft:dropper[facing=down,triggered=true]
minecraft:dropper[facing=down,triggered=false]
minecraft:dropper[facing=up,triggered=true]
minecraft:dropper[facing=up,triggered=false]
minecraft:dropper[facing=north,triggered=true]
minecraft:dropper[facing=north,triggered=false]
minecraft:dropper[facing=south,triggered=true]
minecraft:dropper[facing=south,triggered=false]
minecraft:dropper[facing=west,triggered=true]
minecraft:dropper[facing=west,triggered=false]
minecraft:dropper[facing=east,triggered=true]
minecraft:dropper[facing=east,triggered=false]
minecraft:stained_hardened_clay[color=white]
minecraft:stained_hardened_clay[color=orange]
minecraft:stained_hardened_clay[color=magenta]
minecraft:stained_hardened_clay[color=light_blue]
minecraft:stained_hardened_clay[color=yellow]
minecraft:stained_hardened_clay[color=lime]
minecraft:stained_hardened_clay[color=pink]
minecraft:stained_hardened_clay[color=gray]
minecraft:stained_hardened_clay[color=silver]
minecraft:stained_hardened_clay[color=cyan]
minecraft:stained_hardened_clay[color=purple]
minecraft:stained_hardened_clay[color=blue]
minecraft:stained_hardened_clay[color=brown]
minecraft:stained_hardened_clay[color=green]
minecraft:stained_hardened_clay[color=red]
minecraft:stained_hardened_clay[color=black]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=false]
minecraft:leaves2[check_decay=true,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=true,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=false,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=false,variant=dark_oak]
minecraft:log2[axis=x,variant=acacia]
minecraft:log2[axis=x,variant=dark_oak]
minecraft:log2[axis=y,variant=acacia]
minecraft:log2[axis=y,variant=dark_oak]
minecraft:log2[axis=z,variant=acacia]
minecraft:log2[axis=z,variant=dark_oak]
minecraft:log2[axis=none,variant=acacia]
minecraft:log2[axis=none,variant=dark_oak]
minecraft:acacia_stairs[facing=north,half=top,shape=straight]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=top,shape=straight]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=top,shape=straight]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=top,shape=straight]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:slime
minecraft:barrier
minecraft:iron_trapdoor[facing=north,half=top,open=true]
minecraft:iron_trapdoor[facing=north,half=top,open=false]
minecraft:iron_trapdoor[facing=north,half=bottom,open=true]
minecraft:iron_trapdoor[facing=north,half=bottom,open=false]
minecraft:iron_trapdoor[facing=south,half=top,open=true]
minecraft:iron_trapdoor[facing=south,half=top,open=false]
minecraft:iron_trapdoor[facing=south,half=bottom,open=true]
minecraft:iron_trapdoor[facing=south,half=bottom,open=false]
minecraft:iron_trapdoor[facing=west,half=top,open=true]
minecraft:iron_trapdoor[facing=west,half=top,open=false]
minecraft:iron_trapdoor[facing=west,half=bottom,open=true]
minecraft:iron_trapdoor[facing=west,half=bottom,open=false]
minecraft:iron_trapdoor[facing=east,half=top,open=true]
minecraft:iron_trapdoor[facing=east,half=top,open=false]
minecraft:iron_trapdoor[facing=east,half=bottom,open=true]
minecraft:iron_trapdoor[facing=east,half=bottom,open=false]
minecraft:prismarine[variant=prismarine]
minecraft:prismarine[variant=prismarine_bricks]
minecraft:prismarine[variant=dark_prismarine]
minecraft:sea_lantern
minecraft:hay_block[axis=x]
minecraft:hay_block[axis=y]
minecraft:hay_block[axis=z]
minecraft:carpet[color=white]
minecraft:carpet[color=orange]
minecraft:carpet[color=magenta]
minecraft:carpet[color=light_blue]
minecraft:carpet[color=yellow]
minecraft:carpet[color=lime]
minecraft:carpet[color=pink]
minecraft:carpet[color=gray]
minecraft:carpet[color=silver]
minecraft:carpet[color=cyan]
minecraft:carpet[color=purple]
minecraft:carpet[color=blue]
minecraft:carpet[color=brown]
minecraft:carpet[color=green]
minecraft:carpet[color=red]
minecraft:carpet[color=black]
minecraft:hardened_clay
minecraft:coal_block
minecraft:packed_ice
minecraft:double_plant[facing=north,half=upper,variant=sunflower]
minecraft:double_plant[facing=north,half=upper,variant=syringa]
minecraft:double_plant[facing=north,half=upper,variant=double_grass]
minecraft:double_plant[facing=north,half=upper,variant=double_fern]
minecraft:double_plant[facing=north,half=upper,variant=double_rose]
minecraft:double_plant[facing=north,half=upper,variant=paeonia]
minecraft:double_plant[facing=north,half=lower,variant=sunflower]
minecraft:double_plant[facing=north,half=lower,variant=syringa]
minecraft:double_plant[facing=north,half=lower,variant=double_grass]
minecraft:double_plant[facing=north,half=lower,variant=double_fern]
minecraft:double_plant[facing=north,half=lower,variant=double_rose]
minecraft:double_plant[facing=north,half=lower,variant=paeonia]
minecraft:double_plant[facing=south,half=upper,variant=sunflower]
minecraft:double_plant[facing=south,half=upper,variant=syringa]
minecraft:double_plant[facing=south,half=upper,variant=double_grass]
minecraft:double_plant[facing=south,half=upper,variant=double_fern]
minecraft:double_plant[facing=south,half=upper,variant=double_rose]
minecraft:double_plant[facing=south,half=upper,variant=paeonia]
minecraft:double_plant[facing=south,half=lower,variant=sunflower]
minecraft:double_plant[facing=south,half=lower,variant=syringa]
minecraft:double_plant[facing=south,half=lower,variant=double_grass]
minecraft:double_plant[facing=south,half=lower,variant=double_fern]
minecraft:double_plant[facing=south,half=lower,variant=double_rose]
minecraft:double_plant[facing=south,half=lower,variant=paeonia]
minecraft:double_plant[facing=west,half=upper,variant=sunflower]
minecraft:double_plant[facing=west,half=upper,variant=syringa]
minecraft:double_plant[facing=west,half=upper,variant=double_grass]
minecraft:double_plant[facing=west,half=upper,variant=double_fern]
minecraft:double_plant[facing=west,half=upper,variant=double_rose]
minecraft:double_plant[facing=west,half=upper,variant=paeonia]
minecraft:double_plant[facing=west,half=lower,variant=sunflower]
minecraft:double_plant[facing=west,half=lower,variant=syringa]
minecraft:double_plant[facing=west,half=lower,variant=double_grass]
minecraft:double_plant[facing=west,half=lower,variant=double_fern]
minecraft:double_plant[facing=west,half=lower,variant=double_rose]
minecraft:double_plant[facing=west,half=lower,variant=paeonia]
minecraft:double_plant[facing=east,half=upper,variant=sunflower]
minecraft:double_plant[facing=east,half=upper,variant=syringa]
minecraft:double_plant[facing=east,half=upper,variant=double_grass]
minecraft:double_plant[facing=east,half=upper,variant=double_fern]
minecraft:double_plant[facing=east,half=upper,variant=double_rose]
minecraft:double_plant[facing=east,half=upper,variant=paeonia]
minecraft:double_plant[facing=east,half=lower,variant=sunflower]
minecraft:double_plant[facing=east,half=lower,variant=syringa]
minecraft:double_plant[facing=east,half=lower,variant=double_grass]
minecraft:double_plant[facing=east,half=lower,variant=double_fern]
minecraft:double_plant[facing=east,half=lower,variant=double_rose]
minecraft:double_plant[facing=east,half=lower,variant=paeonia]
minecraft:standing_banner[rotation=0]
minecraft:standing_banner[rotation=1]
minecraft:standing_banner[rotation=2]
minecraft:standing_banner[rotation=3]
minecraft:standing_banner[rotation=4]
minecraft:standing_banner[rotation=5]
minecraft:standing_banner[rotation=6]
minecraft:standing_banner[rotation=7]
minecraft:standing_banner[rotation=8]
minecraft:standing_banner[rotation=9]
minecraft:standing_banner[rotation=10]
minecraft:standing_banner[rotation=11]
minecraft:standing_banner[rotation=12]
minecraft:standing_banner[rotation=13]
minecraft:standing_banner[rotation=14]
minecraft:standing_banner[rotation=15]
minecraft:wall_banner[facing=north]
minecraft:wall_banner[facing=south]
minecraft:wall_banner[facing=west]
minecraft:wall_banner[facing=east]
minecraft:daylight_detector_inverted[power=0]
minecraft:daylight_detector_inverted[power=1]
minecraft:daylight_detector_inverted[power=2]
minecraft:daylight_detector_inverted[power=3]
minecraft:daylight_detector_inverted[power=4]
minecraft:daylight_detector_inverted[power=5]
minecraft:daylight_detector_inverted[power=6]
minecraft:daylight_detector_inverted[power=7]
minecraft:daylight_detector_inverted[power=8]
minecraft:daylight_detector_inverted[power=9]
minecraft:daylight_detector_inverted[power=10]
minecraft:daylight_detector_inverted[power=11]
minecraft:daylight_detector_inverted[power=12]
minecraft:daylight_detector_inverted[power=13]
minecraft:daylight_detector_inverted[power=14]
minecraft:daylight_detector_inverted[power=15]
minecraft:red_sandstone[type=red_sandstone]
minecraft:red_sandstone[type=chiseled_red_sandstone]
minecraft:red_sandstone[type=smooth_red_sandstone]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:double_stone_slab2[seamless=true,variant=red_sandstone]
minecraft:double_stone_slab2[seamless=false,variant=red_sandstone]
minecraft:stone_slab2[half=top,variant=red_sandstone]
minecraft:stone_slab2[half=bottom,variant=red_sandstone]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:spruce_fence[east=true,north=true,south=true,west=true]
minecraft:spruce_fence[east=true,north=true,south=true,west=false]
minecraft:spruce_fence[east=true,north=true,south=false,west=true]
minecraft:spruce_fence[east=true,north=true,south=false,west=false]
minecraft:spruce_fence[east=true,north=false,south=true,west=true]
minecraft:spruce_fence[east=true,north=false,south=true,west=false]
minecraft:spruce_fence[east=true,north=false,south=false,west=true]
minecraft:spruce_fence[east=true,north=false,south=false,west=false]
minecraft:spruce_fence[east=false,north=true,south=true,west=true]
minecraft:spruce_fence[east=false,north=true,south=true,west=false]
minecraft:spruce_fence[east=false,north=true,south=false,west=true]
minecraft:spruce_fence[east=false,north=true,south=false,west=false]
minecraft:spruce_fence[east=false,north=false,south=true,west=true]
minecraft:spruce_fence[east=false,north=false,south=true,west=false]
minecraft:spruce_fence[east=false,north=false,south=false,west=true]
minecraft:spruce_fence[east=false,north=false,south=false,west=false]
minecraft:birch_fence[east=true,north=true,south=true,west=true]
minecraft:birch_fence[east=true,north=true,south=true,west=false]
minecraft:birch_fence[east=true,north=true,south=false,west=true]
minecraft:birch_fence[east=true,north=true,south=false,west=false]
minecraft:birch_fence[east=true,north=false,south=true,west=true]
minecraft:birch_fence[east=true,north=false,south=true,west=false]
minecraft:birch_fence[east=true,north=false,south=false,west=true]
minecraft:birch_fence[east=true,north=false,south=false,west=false]
minecraft:birch_fence[east=false,north=true,south=true,west=true]
minecraft:birch_fence[east=false,north=true,south=true,west=false]
minecraft:birch_fence[east=false,north=true,south=false,west=true]
minecraft:birch_fence[east=false,north=true,south=false,west=false]
minecraft:birch_fence[east=false,north=false,south=true,west=true]
minecraft:birch_fence[east=false,north=false,south=true,west=false]
minecraft:birch_fence[east=false,north=false,south=false,west=true]
minecraft:birch_fence[east=false,north=false,south=false,west=false]
minecraft:jungle_fence[east=true,north=true,south=true,west=true]
minecraft:jungle_fence[east=true,north=true,south=true,west=false]
minecraft:jungle_fence[east=true,north=true,south=false,west=true]
minecraft:jungle_fence[east=true,north=true,south=false,west=false]
minecraft:jungle_fence[east=true,north=false,south=true,west=true]
minecraft:jungle_fence[east=true,north=false,south=true,west=false]
minecraft:jungle_fence[east=true,north=false,south=false,west=true]
minecraft:jungle_fence[east=true,north=false,south=false,west=false]
minecraft:jungle_fence[east=false,north=true,south=true,west=true]
minecraft:jungle_fence[east=false,north=true,south=true,west=false]
minecraft:jungle_fence[east=false,north=true,south=false,west=true]
minecraft:jungle_fence[east=false,north=true,south=false,west=false]
minecraft:jungle_fence[east=false,north=false,south=true,west=true]
minecraft:jungle_fence[east=false,north=false,south=true,west=false]
minecraft:jungle_fence[east=false,north=false,south=false,west=true]
minecraft:jungle_fence[east=false,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=false]
minecraft:acacia_fence[east=true,north=true,south=true,west=true]
minecraft:acacia_fence[east=true,north=true,south=true,west=false]
minecraft:acacia_fence[east=true,north=true,south=false,west=true]
minecraft:acacia_fence[east=true,north=true,south=false,west=false]
minecraft:acacia_fence[east=true,north=false,south=true,west=true]
minecraft:acacia_fence[east=true,north=false,south=true,west=false]
minecraft:acacia_fence[east=true,north=false,south=false,west=true]
minecraft:acacia_fence[east=true,north=false,south=false,west=false]
minecraft:acacia_fence[east=false,north=true,south=true,west=true]
minecraft:acacia_fence[east=false,north=true,south=true,west=false]
minecraft:acacia_fence[east=false,north=true,south=false,west=true]
minecraft:acacia_fence[east=false,north=true,south=false,west=false]
minecraft:acacia_fence[east=false,north=false,south=true,west=true]
minecraft:acacia_fence[east=false,north=false,south=true,west=false]
minecraft:acacia_fence[east=false,north=false,south=false,west=true]
minecraft:acacia_fence[east=false,north=false,south=false,west=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:end_rod[facing=down]
minecraft:end_rod[facing=up]
minecraft:end_rod[facing=north]
minecraft:end_rod[facing=south]
minecraft:end_rod[facing=west]
minecraft:end_rod[facing=east]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_flower[age=0]
minecraft:chorus_flower[age=1]
minecraft:chorus_flower[age=2]
minecraft:chorus_flower[age=3]
minecraft:chorus_flower[age=4]
minecraft:chorus_flower[age=5]
minecraft:purpur_block
minecraft:purpur_pillar[axis=x]
minecraft:purpur_pillar[axis=y]
minecraft:purpur_pillar[axis=z]
minecraft:purpur_stairs[facing=north,half=top,shape=straight]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=top,shape=straight]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=top,shape=straight]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=top,shape=straight]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:purpur_double_slab[variant=default]
minecraft:purpur_slab[half=top,variant=default]
minecraft:purpur_slab[half=bottom,variant=default]
minecraft:end_bricks
minecraft:beetroots[age=0]
minecraft:beetroots[age=1]
minecraft:beetroots[age=2]
minecraft:beetroots[age=3]
minecraft:grass_path
minecraft:end_gateway
minecraft:repeating_command_block[conditional=true,facing=down]
minecraft:repeating_command_block[conditional=true,facing=up]
minecraft:repeating_command_block[conditional=true,facing=north]
minecraft:repeating_command_block[conditional=true,facing=south]
minecraft:repeating_command_block[conditional=true,facing=west]
minecraft:repeating_command_block[conditional=true,facing=east]
minecraft:repeating_command_block[conditional=false,facing=down]
minecraft:repeating_command_block[conditional=false,facing=up]
minecraft:repeating_command_block[conditional=false,facing=north]
minecraft:repeating_command_block[conditional=false,facing=south]
minecraft:repeating_command_block[conditional=false,facing=west]
minecraft:repeating_command_block[conditional=false,facing=east]
minecraft:chain_command_block[conditional=true,facing=down]
minecraft:chain_command_block[conditional=true,facing=up]
minecraft:chain_command_block[conditional=true,facing=north]
minecraft:chain_command_block[conditional=true,facing=south]
minecraft:chain_command_block[conditional=true,facing=west]
minecraft:chain_command_block[conditional=true,facing=east]
minecraft:chain_command_block[conditional=false,facing=down]
minecraft:chain_command_block[conditional=false,facing=up]
minecraft:chain_command_block[conditional=false,facing=north]
minecraft:chain_command_block[conditional=false,facing=south]
minecraft:chain_command_block[conditional=false,facing=west]
minecraft:chain_command_block[conditional=false,facing=east]
minecraft:frosted_ice[age=0]
minecraft:frosted_ice[age=1]
minecraft:frosted_ice[age=2]
minecraft:frosted_ice[age=3]
minecraft:magma
minecraft:nether_wart_block
minecraft:red_nether_brick
minecraft:bone_block[axis=x]
minecraft:bone_block[axis=y]
minecraft:bone_block[axis=z]
minecraft:structure_void
minecraft:observer[facing=down,powered=true]
minecraft:observer[facing=down,powered=false]
minecraft:observer[facing=up,powered=true]
minecraft:observer[facing=up,powered=false]
minecraft:observer[facing=north,powered=true]
minecraft:observer[facing=north,powered=false]
minecraft:observer[facing=south,powered=true]
minecraft:observer[facing=south,powered=false]
minecraft:observer[facing=west,powered=true]
minecraft:observer[facing=west,powered=false]
minecraft:observer[facing=east,powered=true]
minecraft:observer[facing=east,powered=false]
minecraft:white_shulker_box[facing=down]
minecraft:white_shulker_box[facing=up]
minecraft:white_shulker_box[facing=north]
minecraft:white_shulker_box[facing=south]
minecraft:white_shulker_box[facing=west]
minecraft:white_shulker_box[facing=east]
minecraft:orange_shulker_box[facing=down]
minecraft:orange_shulker_box[facing=up]
minecraft:orange_shulker_box[facing=north]
minecraft:orange_shulker_box[facing=south]
minecraft:orange_shulker_box[facing=west]
minecraft:orange_shulker_box[facing=east]
minecraft:magenta_shulker_box[facing=down]
minecraft:magenta_shulker_box[facing=up]
minecraft:magenta_shulker_box[facing=north]
minecraft:magenta_shulker_box[facing=south]
minecraft:magenta_shulker_box[facing=west]
minecraft:magenta_shulker_box[facing=east]
minecraft:light_blue_shulker_box[facing=down]
minecraft:light_blue_shulker_box[facing=up]
minecraft:light_blue_shulker_box[facing=north]
minecraft:light_blue_shulker_box[facing=south]
minecraft:light_blue_shulker_box[facing=west]
minecraft:light_blue_shulker_box[facing=east]
minecraft:yellow_shulker_box[facing=down]
minecraft:yellow_shulker_box[facing=up]
minecraft:yellow_shulker_box[facing=north]
minecraft:yellow_shulker_box[facing=south]
minecraft:yellow_shulker_box[facing=west]
minecraft:yellow_shulker_box[facing=east]
minecraft:lime_shulker_box[facing=down]
minecraft:lime_shulker_box[facing=up]
minecraft:lime_shulker_box[facing=north]
minecraft:lime_shulker_box[facing=south]
minecraft:lime_shulker_box[facing=west]
minecraft:lime_shulker_box[facing=east]
minecraft:pink_shulker_box[facing=down]
minecraft:pink_shulker_box[facing=up]
minecraft:pink_shulker_box[facing=north]
minecraft:pink_shulker_box[facing=south]
minecraft:pink_shulker_box[facing=west]
minecraft:pink_shulker_box[facing=east]
minecraft:gray_shulker_box[facing=down]
minecraft:gray_shulker_box[facing=up]
minecraft:gray_shulker_box[facing=north]
minecraft:gray_shulker_box[facing=south]
minecraft:gray_shulker_box[facing=west]
minecraft:gray_shulker_box[facing=east]
minecraft:silver_shulker_box[facing=down]
minecraft:silver_shulker_box[facing=up]
minecraft:silver_shulker_box[facing=north]
minecraft:silver_shulker_box[facing=south]
minecraft:silver_shulker_box[facing=west]
minecraft:silver_shulker_box[facing=east]
minecraft:cyan_shulker_box[facing=down]
minecraft:cyan_shulker_box[facing=up]
minecraft:cyan_shulker_box[facing=north]
minecraft:cyan_shulker_box[facing=south]
minecraft:cyan_shulker_box[facing=west]
minecraft:cyan_shulker_box[facing=east]
minecraft:purple_shulker_box[facing=down]
minecraft:purple_shulker_box[facing=up]
minecraft:purple_shulker_box[facing=north]
minecraft:purple_shulker_box[facing=south]
minecraft:purple_shulker_box[facing=west]
minecraft:purple_shulker_box[facing=east]
minecraft:blue_shulker_box[facing=down]
minecraft:blue_shulker_box[facing=up]
minecraft:blue_shulker_box[facing=north]
minecraft:blue_shulker_box[facing=south]
minecraft:blue_shulker_box[facing=west]
minecraft:blue_shulker_box[facing=east]
minecraft:brown_shulker_box[facing=down]
minecraft:brown_shulker_box[facing=up]
minecraft:brown_shulker_box[facing=north]
minecraft:brown_shulker_box[facing=south]
minecraft:brown_shulker_box[facing=west]
minecraft:brown_shulker_box[facing=east]
minecraft:green_shulker_box[facing=down]
minecraft:green_shulker_box[facing=up]
minecraft:green_shulker_box[facing=north]
minecraft:green_shulker_box[facing=south]
minecraft:green_shulker_box[facing=west]
minecraft:green_shulker_box[facing=east]
minecraft:red_shulker_box[facing=down]
minecraft:red_shulker_box[facing=up]
minecraft:red_shulker_box[facing=north]
minecraft:red_shulker_box[facing=south]
minecraft:red_shulker_box[facing=west]
minecraft:red_shulker_box[facing=east]
minecraft:black_shulker_box[facing=down]
minecraft:black_shulker_box[facing=up]
minecraft:black_shulker_box[facing=north]
minecraft:black_shulker_box[facing=south]
minecraft:black_shulker_box[facing=west]
minecraft:black_shulker_box[facing=east]
minecraft:white_glazed_terracotta[facing=north]
minecraft:white_glazed_terracotta[facing=south]
minecraft:white_glazed_terracotta[facing=west]
minecraft:white_glazed_terracotta[facing=east]
minecraft:orange_glazed_terracotta[facing=north]
minecraft:orange_glazed_terracotta[facing=south]
minecraft:orange_glazed_terracotta[facing=west]
minecraft:orange_glazed_terracotta[facing=east]
minecraft:magenta_glazed_terracotta[facing=north]
minecraft:magenta_glazed_terracotta[facing=south]
minecraft:magenta_glazed_terracotta[facing=west]
minecraft:magenta_glazed_terracotta[facing=east]
minecraft:light_blue_glazed_terracotta[facing=north]
minecraft:light_blue_glazed_terracotta[facing=south]
minecraft:light_blue_glazed_terracotta[facing=west]
minecraft:light_blue_glazed_terracotta[facing=east]
minecraft:yellow_glazed_terracotta[facing=north]
minecraft:yellow_glazed_terracotta[facing=south]
minecraft:yellow_glazed_terracotta[facing=west]
minecraft:yellow_glazed_terracotta[facing=east]
minecraft:lime_glazed_terracotta[facing=north]
minecraft:lime_glazed_terracotta[facing=south]
minecraft:lime_glazed_terracotta[facing=west]
minecraft:lime_glazed_terracotta[facing=east]
minecraft:pink_glazed_terracotta[facing=north]
minecraft:pink_glazed_terracotta[facing=south]
minecraft:pink_glazed_terracotta[facing=west]
minecraft:pink_glazed_terracotta[facing=east]
minecraft:gray_glazed_terracotta[facing=north]
minecraft:gray_glazed_terracotta[facing=south]
minecraft:gray_glazed_terracotta[facing=west]
minecraft:gray_glazed_terracotta[facing=east]
minecraft:silver_glazed_terracotta[facing=north]
minecraft:silver_glazed_terracotta[facing=south]
minecraft:silver_glazed_terracotta[facing=west]
minecraft:silver_glazed_terracotta[facing=east]
minecraft:cyan_glazed_terracotta[facing=north]
minecraft:cyan_glazed_terracotta[facing=south]
minecraft:cyan_glazed_terracotta[facing=west]
minecraft:cyan_glazed_terracotta[facing=east]
minecraft:purple_glazed_terracotta[facing=north]
minecraft:purple_glazed_terracotta[facing=south]
minecraft:purple_glazed_terracotta[facing=west]
minecraft:purple_glazed_terracotta[facing=east]
minecraft:blue_glazed_terracotta[facing=north]
minecraft:blue_glazed_terracotta[facing=south]
minecraft:blue_glazed_terracotta[facing=west]
minecraft:blue_glazed_terracotta[facing=east]
minecraft:brown_glazed_terracotta[facing=north]
minecraft:brown_glazed_terracotta[facing=south]
minecraft:brown_glazed_terracotta[facing=west]
minecraft:brown_glazed_terracotta[facing=east]
minecraft:green_glazed_terracotta[facing=north]
minecraft:green_glazed_terracotta[facing=south]
minecraft:green_glazed_terracotta[facing=west]
minecraft:green_glazed_terracotta[facing=east]
minecraft:red_glazed_terracotta[facing=north]
minecraft:red_glazed_terracotta[facing=south]
minecraft:red_glazed_terracotta[facing=west]
minecraft:red_glazed_terracotta[facing=east]
minecraft:black_glazed_terracotta[facing=north]
minecraft:black_glazed_terracotta[facing=south]
minecraft:black_glazed_terracotta[facing=west]
minecraft:black_glazed_terracotta[facing=east]
minecraft:concrete[color=white]
minecraft:concrete[color=orange]
minecraft:concrete[color=magenta]
minecraft:concrete[color=light_blue]
minecraft:concrete[color=yellow]
minecraft:concrete[color=lime]
minecraft:concrete[color=pink]
minecraft:concrete[color=gray]
minecraft:concrete[color=silver]
minecraft:concrete[color=cyan]
minecraft:concrete[color=purple]
minecraft:concrete[color=blue]
minecraft:concrete[color=brown]
minecraft:concrete[color=green]
minecraft:concrete[color=red]
minecraft:concrete[color=black]
minecraft:concrete_powder[color=white]
minecraft:concrete_powder[color=orange]
minecraft:concrete_powder[color=magenta]
minecraft:concrete_powder[color=light_blue]
minecraft:concrete_powder[color=yellow]
minecraft:concrete_powder[color=lime]
minecraft:concrete_powder[color=pink]
minecraft:concrete_powder[color=gray]
minecraft:concrete_powder[color=silver]
minecraft:concrete_powder[color=cyan]
minecraft:concrete_powder[color=purple]
minecraft:concrete_powder[color=blue]
minecraft:concrete_powder[color=brown]
minecraft:concrete_powder[color=green]
minecraft:concrete_powder[color=red]
minecraft:concrete_powder[color=black]
minecraft:structure_block[mode=save]
minecraft:structure_block[mode=load]
minecraft:structure_block[mode=corner]
minecraft:structure_block[mode=data]
biomesoplenty:grass[snowy=true,variant=spectral_moss]
biomesoplenty:grass[snowy=true,variant=overgrown_stone]
biomesoplenty:grass[snowy=true,variant=loamy]
biomesoplenty:grass[snowy=true,variant=sandy]
biomesoplenty:grass[snowy=true,variant=silty]
biomesoplenty:grass[snowy=true,variant=origin]
biomesoplenty:grass[snowy=true,variant=overgrown_netherrack]
biomesoplenty:grass[snowy=true,variant=daisy]
biomesoplenty:grass[snowy=true,variant=mycelial_netherrack]
biomesoplenty:grass[snowy=false,variant=spectral_moss]
biomesoplenty:grass[snowy=false,variant=overgrown_stone]
biomesoplenty:grass[snowy=false,variant=loamy]
biomesoplenty:grass[snowy=false,variant=sandy]
biomesoplenty:grass[snowy=false,variant=silty]
biomesoplenty:grass[snowy=false,variant=origin]
biomesoplenty:grass[snowy=false,variant=overgrown_netherrack]
biomesoplenty:grass[snowy=false,variant=daisy]
biomesoplenty:grass[snowy=false,variant=mycelial_netherrack]
biomesoplenty:dirt[coarse=true,variant=loamy]
biomesoplenty:dirt[coarse=true,variant=sandy]
biomesoplenty:dirt[coarse=true,variant=silty]
biomesoplenty:dirt[coarse=false,variant=loamy]
biomesoplenty:dirt[coarse=false,variant=sandy]
biomesoplenty:dirt[coarse=false,variant=silty]
biomesoplenty:grass_path[variant=loamy]
biomesoplenty:grass_path[variant=sandy]
biomesoplenty:grass_path[variant=silty]
biomesoplenty:farmland_0[moisture=0,variant=loamy]
biomesoplenty:farmland_0[moisture=0,variant=sandy]
biomesoplenty:farmland_0[moisture=1,variant=loamy]
biomesoplenty:farmland_0[moisture=1,variant=sandy]
biomesoplenty:farmland_0[moisture=2,variant=loamy]
biomesoplenty:farmland_0[moisture=2,variant=sandy]
biomesoplenty:farmland_0[moisture=3,variant=loamy]
biomesoplenty:farmland_0[moisture=3,variant=sandy]
biomesoplenty:farmland_0[moisture=4,variant=loamy]
biomesoplenty:farmland_0[moisture=4,variant=sandy]
biomesoplenty:farmland_0[moisture=5,variant=loamy]
biomesoplenty:farmland_0[moisture=5,variant=sandy]
biomesoplenty:farmland_0[moisture=6,variant=loamy]
biomesoplenty:farmland_0[moisture=6,variant=sandy]
biomesoplenty:farmland_0[moisture=7,variant=loamy]
biomesoplenty:farmland_0[moisture=7,variant=sandy]
biomesoplenty:farmland_1[moisture=0,variant=silty]
biomesoplenty:farmland_1[moisture=1,variant=silty]
biomesoplenty:farmland_1[moisture=2,variant=silty]
biomesoplenty:farmland_1[moisture=3,variant=silty]
biomesoplenty:farmland_1[moisture=4,variant=silty]
biomesoplenty:farmland_1[moisture=5,variant=silty]
biomesoplenty:farmland_1[moisture=6,variant=silty]
biomesoplenty:farmland_1[moisture=7,variant=silty]
biomesoplenty:white_sand
biomesoplenty:white_sandstone[variant=default]
biomesoplenty:white_sandstone[variant=chiseled]
biomesoplenty:white_sandstone[variant=smooth]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:dried_sand
biomesoplenty:hard_ice
biomesoplenty:ash_block
biomesoplenty:mud[variant=mud]
biomesoplenty:flesh
biomesoplenty:crystal
biomesoplenty:biome_block
biomesoplenty:gem_ore[variant=amethyst]
biomesoplenty:gem_ore[variant=ruby]
biomesoplenty:gem_ore[variant=peridot]
biomesoplenty:gem_ore[variant=topaz]
biomesoplenty:gem_ore[variant=tanzanite]
biomesoplenty:gem_ore[variant=malachite]
biomesoplenty:gem_ore[variant=sapphire]
biomesoplenty:gem_ore[variant=amber]
biomesoplenty:gem_block[variant=amethyst]
biomesoplenty:gem_block[variant=ruby]
biomesoplenty:gem_block[variant=peridot]
biomesoplenty:gem_block[variant=topaz]
biomesoplenty:gem_block[variant=tanzanite]
biomesoplenty:gem_block[variant=malachite]
biomesoplenty:gem_block[variant=sapphire]
biomesoplenty:gem_block[variant=amber]
biomesoplenty:hive[variant=hive]
biomesoplenty:hive[variant=honeycomb]
biomesoplenty:hive[variant=empty_honeycomb]
biomesoplenty:hive[variant=filled_honeycomb]
biomesoplenty:honey_block
biomesoplenty:blue_fire
biomesoplenty:bamboo_thatching
biomesoplenty:mud_brick_block
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:other_slab[half=top,variant=mud_brick]
biomesoplenty:other_slab[half=top,variant=white_sandstone]
biomesoplenty:other_slab[half=bottom,variant=mud_brick]
biomesoplenty:other_slab[half=bottom,variant=white_sandstone]
biomesoplenty:double_other_slab[half=top,variant=mud_brick]
biomesoplenty:double_other_slab[half=top,variant=white_sandstone]
biomesoplenty:double_other_slab[half=bottom,variant=mud_brick]
biomesoplenty:double_other_slab[half=bottom,variant=white_sandstone]
biomesoplenty:log_0[axis=x,variant=sacred_oak]
biomesoplenty:log_0[axis=x,variant=cherry]
biomesoplenty:log_0[axis=x,variant=umbran]
biomesoplenty:log_0[axis=x,variant=fir]
biomesoplenty:log_0[axis=y,variant=sacred_oak]
biomesoplenty:log_0[axis=y,variant=cherry]
biomesoplenty:log_0[axis=y,variant=umbran]
biomesoplenty:log_0[axis=y,variant=fir]
biomesoplenty:log_0[axis=z,variant=sacred_oak]
biomesoplenty:log_0[axis=z,variant=cherry]
biomesoplenty:log_0[axis=z,variant=umbran]
biomesoplenty:log_0[axis=z,variant=fir]
biomesoplenty:log_0[axis=none,variant=sacred_oak]
biomesoplenty:log_0[axis=none,variant=cherry]
biomesoplenty:log_0[axis=none,variant=umbran]
biomesoplenty:log_0[axis=none,variant=fir]
biomesoplenty:log_1[axis=x,variant=ethereal]
biomesoplenty:log_1[axis=x,variant=magic]
biomesoplenty:log_1[axis=x,variant=mangrove]
biomesoplenty:log_1[axis=x,variant=palm]
biomesoplenty:log_1[axis=y,variant=ethereal]
biomesoplenty:log_1[axis=y,variant=magic]
biomesoplenty:log_1[axis=y,variant=mangrove]
biomesoplenty:log_1[axis=y,variant=palm]
biomesoplenty:log_1[axis=z,variant=ethereal]
biomesoplenty:log_1[axis=z,variant=magic]
biomesoplenty:log_1[axis=z,variant=mangrove]
biomesoplenty:log_1[axis=z,variant=palm]
biomesoplenty:log_1[axis=none,variant=ethereal]
biomesoplenty:log_1[axis=none,variant=magic]
biomesoplenty:log_1[axis=none,variant=mangrove]
biomesoplenty:log_1[axis=none,variant=palm]
biomesoplenty:log_2[axis=x,variant=redwood]
biomesoplenty:log_2[axis=x,variant=willow]
biomesoplenty:log_2[axis=x,variant=pine]
biomesoplenty:log_2[axis=x,variant=hellbark]
biomesoplenty:log_2[axis=y,variant=redwood]
biomesoplenty:log_2[axis=y,variant=willow]
biomesoplenty:log_2[axis=y,variant=pine]
biomesoplenty:log_2[axis=y,variant=hellbark]
biomesoplenty:log_2[axis=z,variant=redwood]
biomesoplenty:log_2[axis=z,variant=willow]
biomesoplenty:log_2[axis=z,variant=pine]
biomesoplenty:log_2[axis=z,variant=hellbark]
biomesoplenty:log_2[axis=none,variant=redwood]
biomesoplenty:log_2[axis=none,variant=willow]
biomesoplenty:log_2[axis=none,variant=pine]
biomesoplenty:log_2[axis=none,variant=hellbark]
biomesoplenty:log_3[axis=x,variant=jacaranda]
biomesoplenty:log_3[axis=x,variant=mahogany]
biomesoplenty:log_3[axis=x,variant=ebony]
biomesoplenty:log_3[axis=x,variant=eucalyptus]
biomesoplenty:log_3[axis=y,variant=jacaranda]
biomesoplenty:log_3[axis=y,variant=mahogany]
biomesoplenty:log_3[axis=y,variant=ebony]
biomesoplenty:log_3[axis=y,variant=eucalyptus]
biomesoplenty:log_3[axis=z,variant=jacaranda]
biomesoplenty:log_3[axis=z,variant=mahogany]
biomesoplenty:log_3[axis=z,variant=ebony]
biomesoplenty:log_3[axis=z,variant=eucalyptus]
biomesoplenty:log_3[axis=none,variant=jacaranda]
biomesoplenty:log_3[axis=none,variant=mahogany]
biomesoplenty:log_3[axis=none,variant=ebony]
biomesoplenty:log_3[axis=none,variant=eucalyptus]
biomesoplenty:log_4[axis=x,variant=giant_flower]
biomesoplenty:log_4[axis=x,variant=dead]
biomesoplenty:log_4[axis=y,variant=giant_flower]
biomesoplenty:log_4[axis=y,variant=dead]
biomesoplenty:log_4[axis=z,variant=giant_flower]
biomesoplenty:log_4[axis=z,variant=dead]
biomesoplenty:log_4[axis=none,variant=giant_flower]
biomesoplenty:log_4[axis=none,variant=dead]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=bamboo]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=magic]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=bamboo]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=magic]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=bamboo]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=magic]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=bamboo]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=magic]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=umbran]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=dead]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=fir]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=ethereal]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=umbran]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=dead]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=fir]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=ethereal]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=umbran]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=dead]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=fir]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=ethereal]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=umbran]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=dead]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=fir]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=ethereal]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=origin]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=maple]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=origin]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=maple]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=origin]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=maple]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=origin]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=maple]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=hellbark]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=flowering]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=hellbark]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=flowering]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=hellbark]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=flowering]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=hellbark]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=flowering]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=sacred_oak]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=mangrove]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=palm]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=redwood]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=willow]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=mangrove]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=palm]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=redwood]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=willow]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=mangrove]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=palm]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=redwood]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=willow]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=mangrove]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=palm]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=redwood]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=willow]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=pine]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=mahogany]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=ebony]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=pine]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=mahogany]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=ebony]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=pine]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=mahogany]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=ebony]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=pine]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=mahogany]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=ebony]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=eucalyptus]
biomesoplenty:leaves_6[check_decay=true,decayable=true,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=true,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=false,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=false,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=true,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=true,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=false,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=false,variant=yellow_big_flower]
biomesoplenty:planks_0[variant=sacred_oak]
biomesoplenty:planks_0[variant=cherry]
biomesoplenty:planks_0[variant=umbran]
biomesoplenty:planks_0[variant=fir]
biomesoplenty:planks_0[variant=ethereal]
biomesoplenty:planks_0[variant=magic]
biomesoplenty:planks_0[variant=mangrove]
biomesoplenty:planks_0[variant=palm]
biomesoplenty:planks_0[variant=redwood]
biomesoplenty:planks_0[variant=willow]
biomesoplenty:planks_0[variant=pine]
biomesoplenty:planks_0[variant=hellbark]
biomesoplenty:planks_0[variant=jacaranda]
biomesoplenty:planks_0[variant=mahogany]
biomesoplenty:planks_0[variant=ebony]
biomesoplenty:planks_0[variant=eucalyptus]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=north,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=south,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=west,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=east,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=north,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=south,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=west,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=east,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=north,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=south,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=west,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=east,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=north,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=south,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=west,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=east,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=north,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=south,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=west,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=east,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:wood_slab_0[half=top,variant=sacred_oak]
biomesoplenty:wood_slab_0[half=top,variant=cherry]
biomesoplenty:wood_slab_0[half=top,variant=umbran]
biomesoplenty:wood_slab_0[half=top,variant=fir]
biomesoplenty:wood_slab_0[half=top,variant=ethereal]
biomesoplenty:wood_slab_0[half=top,variant=magic]
biomesoplenty:wood_slab_0[half=top,variant=mangrove]
biomesoplenty:wood_slab_0[half=top,variant=palm]
biomesoplenty:wood_slab_0[half=bottom,variant=sacred_oak]
biomesoplenty:wood_slab_0[half=bottom,variant=cherry]
biomesoplenty:wood_slab_0[half=bottom,variant=umbran]
biomesoplenty:wood_slab_0[half=bottom,variant=fir]
biomesoplenty:wood_slab_0[half=bottom,variant=ethereal]
biomesoplenty:wood_slab_0[half=bottom,variant=magic]
biomesoplenty:wood_slab_0[half=bottom,variant=mangrove]
biomesoplenty:wood_slab_0[half=bottom,variant=palm]
biomesoplenty:double_wood_slab_0[half=top,variant=sacred_oak]
biomesoplenty:double_wood_slab_0[half=top,variant=cherry]
biomesoplenty:double_wood_slab_0[half=top,variant=umbran]
biomesoplenty:double_wood_slab_0[half=top,variant=fir]
biomesoplenty:double_wood_slab_0[half=top,variant=ethereal]
biomesoplenty:double_wood_slab_0[half=top,variant=magic]
biomesoplenty:double_wood_slab_0[half=top,variant=mangrove]
biomesoplenty:double_wood_slab_0[half=top,variant=palm]
biomesoplenty:double_wood_slab_0[half=bottom,variant=sacred_oak]
biomesoplenty:double_wood_slab_0[half=bottom,variant=cherry]
biomesoplenty:double_wood_slab_0[half=bottom,variant=umbran]
biomesoplenty:double_wood_slab_0[half=bottom,variant=fir]
biomesoplenty:double_wood_slab_0[half=bottom,variant=ethereal]
biomesoplenty:double_wood_slab_0[half=bottom,variant=magic]
biomesoplenty:double_wood_slab_0[half=bottom,variant=mangrove]
biomesoplenty:double_wood_slab_0[half=bottom,variant=palm]
biomesoplenty:wood_slab_1[half=top,variant=redwood]
biomesoplenty:wood_slab_1[half=top,variant=willow]
biomesoplenty:wood_slab_1[half=top,variant=pine]
biomesoplenty:wood_slab_1[half=top,variant=hellbark]
biomesoplenty:wood_slab_1[half=top,variant=jacaranda]
biomesoplenty:wood_slab_1[half=top,variant=mahogany]
biomesoplenty:wood_slab_1[half=top,variant=ebony]
biomesoplenty:wood_slab_1[half=top,variant=eucalyptus]
biomesoplenty:wood_slab_1[half=bottom,variant=redwood]
biomesoplenty:wood_slab_1[half=bottom,variant=willow]
biomesoplenty:wood_slab_1[half=bottom,variant=pine]
biomesoplenty:wood_slab_1[half=bottom,variant=hellbark]
biomesoplenty:wood_slab_1[half=bottom,variant=jacaranda]
biomesoplenty:wood_slab_1[half=bottom,variant=mahogany]
biomesoplenty:wood_slab_1[half=bottom,variant=ebony]
biomesoplenty:wood_slab_1[half=bottom,variant=eucalyptus]
biomesoplenty:double_wood_slab_1[half=top,variant=redwood]
biomesoplenty:double_wood_slab_1[half=top,variant=willow]
biomesoplenty:double_wood_slab_1[half=top,variant=pine]
biomesoplenty:double_wood_slab_1[half=top,variant=hellbark]
biomesoplenty:double_wood_slab_1[half=top,variant=jacaranda]
biomesoplenty:double_wood_slab_1[half=top,variant=mahogany]
biomesoplenty:double_wood_slab_1[half=top,variant=ebony]
biomesoplenty:double_wood_slab_1[half=top,variant=eucalyptus]
biomesoplenty:double_wood_slab_1[half=bottom,variant=redwood]
biomesoplenty:double_wood_slab_1[half=bottom,variant=willow]
biomesoplenty:double_wood_slab_1[half=bottom,variant=pine]
biomesoplenty:double_wood_slab_1[half=bottom,variant=hellbark]
biomesoplenty:double_wood_slab_1[half=bottom,variant=jacaranda]
biomesoplenty:double_wood_slab_1[half=bottom,variant=mahogany]
biomesoplenty:double_wood_slab_1[half=bottom,variant=ebony]
biomesoplenty:double_wood_slab_1[half=bottom,variant=eucalyptus]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=false,west=false]
biomesoplenty:cherry_fence[east=true,north=true,south=true,west=true]
biomesoplenty:cherry_fence[east=true,north=true,south=true,west=false]
biomesoplenty:cherry_fence[east=true,north=true,south=false,west=true]
biomesoplenty:cherry_fence[east=true,north=true,south=false,west=false]
biomesoplenty:cherry_fence[east=true,north=false,south=true,west=true]
biomesoplenty:cherry_fence[east=true,north=false,south=true,west=false]
biomesoplenty:cherry_fence[east=true,north=false,south=false,west=true]
biomesoplenty:cherry_fence[east=true,north=false,south=false,west=false]
biomesoplenty:cherry_fence[east=false,north=true,south=true,west=true]
biomesoplenty:cherry_fence[east=false,north=true,south=true,west=false]
biomesoplenty:cherry_fence[east=false,north=true,south=false,west=true]
biomesoplenty:cherry_fence[east=false,north=true,south=false,west=false]
biomesoplenty:cherry_fence[east=false,north=false,south=true,west=true]
biomesoplenty:cherry_fence[east=false,north=false,south=true,west=false]
biomesoplenty:cherry_fence[east=false,north=false,south=false,west=true]
biomesoplenty:cherry_fence[east=false,north=false,south=false,west=false]
biomesoplenty:umbran_fence[east=true,north=true,south=true,west=true]
biomesoplenty:umbran_fence[east=true,north=true,south=true,west=false]
biomesoplenty:umbran_fence[east=true,north=true,south=false,west=true]
biomesoplenty:umbran_fence[east=true,north=true,south=false,west=false]
biomesoplenty:umbran_fence[east=true,north=false,south=true,west=true]
biomesoplenty:umbran_fence[east=true,north=false,south=true,west=false]
biomesoplenty:umbran_fence[east=true,north=false,south=false,west=true]
biomesoplenty:umbran_fence[east=true,north=false,south=false,west=false]
biomesoplenty:umbran_fence[east=false,north=true,south=true,west=true]
biomesoplenty:umbran_fence[east=false,north=true,south=true,west=false]
biomesoplenty:umbran_fence[east=false,north=true,south=false,west=true]
biomesoplenty:umbran_fence[east=false,north=true,south=false,west=false]
biomesoplenty:umbran_fence[east=false,north=false,south=true,west=true]
biomesoplenty:umbran_fence[east=false,north=false,south=true,west=false]
biomesoplenty:umbran_fence[east=false,north=false,south=false,west=true]
biomesoplenty:umbran_fence[east=false,north=false,south=false,west=false]
biomesoplenty:fir_fence[east=true,north=true,south=true,west=true]
biomesoplenty:fir_fence[east=true,north=true,south=true,west=false]
biomesoplenty:fir_fence[east=true,north=true,south=false,west=true]
biomesoplenty:fir_fence[east=true,north=true,south=false,west=false]
biomesoplenty:fir_fence[east=true,north=false,south=true,west=true]
biomesoplenty:fir_fence[east=true,north=false,south=true,west=false]
biomesoplenty:fir_fence[east=true,north=false,south=false,west=true]
biomesoplenty:fir_fence[east=true,north=false,south=false,west=false]
biomesoplenty:fir_fence[east=false,north=true,south=true,west=true]
biomesoplenty:fir_fence[east=false,north=true,south=true,west=false]
biomesoplenty:fir_fence[east=false,north=true,south=false,west=true]
biomesoplenty:fir_fence[east=false,north=true,south=false,west=false]
biomesoplenty:fir_fence[east=false,north=false,south=true,west=true]
biomesoplenty:fir_fence[east=false,north=false,south=true,west=false]
biomesoplenty:fir_fence[east=false,north=false,south=false,west=true]
biomesoplenty:fir_fence[east=false,north=false,south=false,west=false]
biomesoplenty:ethereal_fence[east=true,north=true,south=true,west=true]
biomesoplenty:ethereal_fence[east=true,north=true,south=true,west=false]
biomesoplenty:ethereal_fence[east=true,north=true,south=false,west=true]
biomesoplenty:ethereal_fence[east=true,north=true,south=false,west=false]
biomesoplenty:ethereal_fence[east=true,north=false,south=true,west=true]
biomesoplenty:ethereal_fence[east=true,north=false,south=true,west=false]
biomesoplenty:ethereal_fence[east=true,north=false,south=false,west=true]
biomesoplenty:ethereal_fence[east=true,north=false,south=false,west=false]
biomesoplenty:ethereal_fence[east=false,north=true,south=true,west=true]
biomesoplenty:ethereal_fence[east=false,north=true,south=true,west=false]
biomesoplenty:ethereal_fence[east=false,north=true,south=false,west=true]
biomesoplenty:ethereal_fence[east=false,north=true,south=false,west=false]
biomesoplenty:ethereal_fence[east=false,north=false,south=true,west=true]
biomesoplenty:ethereal_fence[east=false,north=false,south=true,west=false]
biomesoplenty:ethereal_fence[east=false,north=false,south=false,west=true]
biomesoplenty:ethereal_fence[east=false,north=false,south=false,west=false]
biomesoplenty:magic_fence[east=true,north=true,south=true,west=true]
biomesoplenty:magic_fence[east=true,north=true,south=true,west=false]
biomesoplenty:magic_fence[east=true,north=true,south=false,west=true]
biomesoplenty:magic_fence[east=true,north=true,south=false,west=false]
biomesoplenty:magic_fence[east=true,north=false,south=true,west=true]
biomesoplenty:magic_fence[east=true,north=false,south=true,west=false]
biomesoplenty:magic_fence[east=true,north=false,south=false,west=true]
biomesoplenty:magic_fence[east=true,north=false,south=false,west=false]
biomesoplenty:magic_fence[east=false,north=true,south=true,west=true]
biomesoplenty:magic_fence[east=false,north=true,south=true,west=false]
biomesoplenty:magic_fence[east=false,north=true,south=false,west=true]
biomesoplenty:magic_fence[east=false,north=true,south=false,west=false]
biomesoplenty:magic_fence[east=false,north=false,south=true,west=true]
biomesoplenty:magic_fence[east=false,north=false,south=true,west=false]
biomesoplenty:magic_fence[east=false,north=false,south=false,west=true]
biomesoplenty:magic_fence[east=false,north=false,south=false,west=false]
biomesoplenty:mangrove_fence[east=true,north=true,south=true,west=true]
biomesoplenty:mangrove_fence[east=true,north=true,south=true,west=false]
biomesoplenty:mangrove_fence[east=true,north=true,south=false,west=true]
biomesoplenty:mangrove_fence[east=true,north=true,south=false,west=false]
biomesoplenty:mangrove_fence[east=true,north=false,south=true,west=true]
biomesoplenty:mangrove_fence[east=true,north=false,south=true,west=false]
biomesoplenty:mangrove_fence[east=true,north=false,south=false,west=true]
biomesoplenty:mangrove_fence[east=true,north=false,south=false,west=false]
biomesoplenty:mangrove_fence[east=false,north=true,south=true,west=true]
biomesoplenty:mangrove_fence[east=false,north=true,south=true,west=false]
biomesoplenty:mangrove_fence[east=false,north=true,south=false,west=true]
biomesoplenty:mangrove_fence[east=false,north=true,south=false,west=false]
biomesoplenty:mangrove_fence[east=false,north=false,south=true,west=true]
biomesoplenty:mangrove_fence[east=false,north=false,south=true,west=false]
biomesoplenty:mangrove_fence[east=false,north=false,south=false,west=true]
biomesoplenty:mangrove_fence[east=false,north=false,south=false,west=false]
biomesoplenty:palm_fence[east=true,north=true,south=true,west=true]
biomesoplenty:palm_fence[east=true,north=true,south=true,west=false]
biomesoplenty:palm_fence[east=true,north=true,south=false,west=true]
biomesoplenty:palm_fence[east=true,north=true,south=false,west=false]
biomesoplenty:palm_fence[east=true,north=false,south=true,west=true]
biomesoplenty:palm_fence[east=true,north=false,south=true,west=false]
biomesoplenty:palm_fence[east=true,north=false,south=false,west=true]
biomesoplenty:palm_fence[east=true,north=false,south=false,west=false]
biomesoplenty:palm_fence[east=false,north=true,south=true,west=true]
biomesoplenty:palm_fence[east=false,north=true,south=true,west=false]
biomesoplenty:palm_fence[east=false,north=true,south=false,west=true]
biomesoplenty:palm_fence[east=false,north=true,south=false,west=false]
biomesoplenty:palm_fence[east=false,north=false,south=true,west=true]
biomesoplenty:palm_fence[east=false,north=false,south=true,west=false]
biomesoplenty:palm_fence[east=false,north=false,south=false,west=true]
biomesoplenty:palm_fence[east=false,north=false,south=false,west=false]
biomesoplenty:redwood_fence[east=true,north=true,south=true,west=true]
biomesoplenty:redwood_fence[east=true,north=true,south=true,west=false]
biomesoplenty:redwood_fence[east=true,north=true,south=false,west=true]
biomesoplenty:redwood_fence[east=true,north=true,south=false,west=false]
biomesoplenty:redwood_fence[east=true,north=false,south=true,west=true]
biomesoplenty:redwood_fence[east=true,north=false,south=true,west=false]
biomesoplenty:redwood_fence[east=true,north=false,south=false,west=true]
biomesoplenty:redwood_fence[east=true,north=false,south=false,west=false]
biomesoplenty:redwood_fence[east=false,north=true,south=true,west=true]
biomesoplenty:redwood_fence[east=false,north=true,south=true,west=false]
biomesoplenty:redwood_fence[east=false,north=true,south=false,west=true]
biomesoplenty:redwood_fence[east=false,north=true,south=false,west=false]
biomesoplenty:redwood_fence[east=false,north=false,south=true,west=true]
biomesoplenty:redwood_fence[east=false,north=false,south=true,west=false]
biomesoplenty:redwood_fence[east=false,north=false,south=false,west=true]
biomesoplenty:redwood_fence[east=false,north=false,south=false,west=false]
biomesoplenty:willow_fence[east=true,north=true,south=true,west=true]
biomesoplenty:willow_fence[east=true,north=true,south=true,west=false]
biomesoplenty:willow_fence[east=true,north=true,south=false,west=true]
biomesoplenty:willow_fence[east=true,north=true,south=false,west=false]
biomesoplenty:willow_fence[east=true,north=false,south=true,west=true]
biomesoplenty:willow_fence[east=true,north=false,south=true,west=false]
biomesoplenty:willow_fence[east=true,north=false,south=false,west=true]
biomesoplenty:willow_fence[east=true,north=false,south=false,west=false]
biomesoplenty:willow_fence[east=false,north=true,south=true,west=true]
biomesoplenty:willow_fence[east=false,north=true,south=true,west=false]
biomesoplenty:willow_fence[east=false,north=true,south=false,west=true]
biomesoplenty:willow_fence[east=false,north=true,south=false,west=false]
biomesoplenty:willow_fence[east=false,north=false,south=true,west=true]
biomesoplenty:willow_fence[east=false,north=false,south=true,west=false]
biomesoplenty:willow_fence[east=false,north=false,south=false,west=true]
biomesoplenty:willow_fence[east=false,north=false,south=false,west=false]
biomesoplenty:pine_fence[east=true,north=true,south=true,west=true]
biomesoplenty:pine_fence[east=true,north=true,south=true,west=false]
biomesoplenty:pine_fence[east=true,north=true,south=false,west=true]
biomesoplenty:pine_fence[east=true,north=true,south=false,west=false]
biomesoplenty:pine_fence[east=true,north=false,south=true,west=true]
biomesoplenty:pine_fence[east=true,north=false,south=true,west=false]
biomesoplenty:pine_fence[east=true,north=false,south=false,west=true]
biomesoplenty:pine_fence[east=true,north=false,south=false,west=false]
biomesoplenty:pine_fence[east=false,north=true,south=true,west=true]
biomesoplenty:pine_fence[east=false,north=true,south=true,west=false]
biomesoplenty:pine_fence[east=false,north=true,south=false,west=true]
biomesoplenty:pine_fence[east=false,north=true,south=false,west=false]
biomesoplenty:pine_fence[east=false,north=false,south=true,west=true]
biomesoplenty:pine_fence[east=false,north=false,south=true,west=false]
biomesoplenty:pine_fence[east=false,north=false,south=false,west=true]
biomesoplenty:pine_fence[east=false,north=false,south=false,west=false]
biomesoplenty:hellbark_fence[east=true,north=true,south=true,west=true]
biomesoplenty:hellbark_fence[east=true,north=true,south=true,west=false]
biomesoplenty:hellbark_fence[east=true,north=true,south=false,west=true]
biomesoplenty:hellbark_fence[east=true,north=true,south=false,west=false]
biomesoplenty:hellbark_fence[east=true,north=false,south=true,west=true]
biomesoplenty:hellbark_fence[east=true,north=false,south=true,west=false]
biomesoplenty:hellbark_fence[east=true,north=false,south=false,west=true]
biomesoplenty:hellbark_fence[east=true,north=false,south=false,west=false]
biomesoplenty:hellbark_fence[east=false,north=true,south=true,west=true]
biomesoplenty:hellbark_fence[east=false,north=true,south=true,west=false]
biomesoplenty:hellbark_fence[east=false,north=true,south=false,west=true]
biomesoplenty:hellbark_fence[east=false,north=true,south=false,west=false]
biomesoplenty:hellbark_fence[east=false,north=false,south=true,west=true]
biomesoplenty:hellbark_fence[east=false,north=false,south=true,west=false]
biomesoplenty:hellbark_fence[east=false,north=false,south=false,west=true]
biomesoplenty:hellbark_fence[east=false,north=false,south=false,west=false]
biomesoplenty:jacaranda_fence[east=true,north=true,south=true,west=true]
biomesoplenty:jacaranda_fence[east=true,north=true,south=true,west=false]
biomesoplenty:jacaranda_fence[east=true,north=true,south=false,west=true]
biomesoplenty:jacaranda_fence[east=true,north=true,south=false,west=false]
biomesoplenty:jacaranda_fence[east=true,north=false,south=true,west=true]
biomesoplenty:jacaranda_fence[east=true,north=false,south=true,west=false]
biomesoplenty:jacaranda_fence[east=true,north=false,south=false,west=true]
biomesoplenty:jacaranda_fence[east=true,north=false,south=false,west=false]
biomesoplenty:jacaranda_fence[east=false,north=true,south=true,west=true]
biomesoplenty:jacaranda_fence[east=false,north=true,south=true,west=false]
biomesoplenty:jacaranda_fence[east=false,north=true,south=false,west=true]
biomesoplenty:jacaranda_fence[east=false,north=true,south=false,west=false]
biomesoplenty:jacaranda_fence[east=false,north=false,south=true,west=true]
biomesoplenty:jacaranda_fence[east=false,north=false,south=true,west=false]
biomesoplenty:jacaranda_fence[east=false,north=false,south=false,west=true]
biomesoplenty:jacaranda_fence[east=false,north=false,south=false,west=false]
biomesoplenty:mahogany_fence[east=true,north=true,south=true,west=true]
biomesoplenty:mahogany_fence[east=true,north=true,south=true,west=false]
biomesoplenty:mahogany_fence[east=true,north=true,south=false,west=true]
biomesoplenty:mahogany_fence[east=true,north=true,south=false,west=false]
biomesoplenty:mahogany_fence[east=true,north=false,south=true,west=true]
biomesoplenty:mahogany_fence[east=true,north=false,south=true,west=false]
biomesoplenty:mahogany_fence[east=true,north=false,south=false,west=true]
biomesoplenty:mahogany_fence[east=true,north=false,south=false,west=false]
biomesoplenty:mahogany_fence[east=false,north=true,south=true,west=true]
biomesoplenty:mahogany_fence[east=false,north=true,south=true,west=false]
biomesoplenty:mahogany_fence[east=false,north=true,south=false,west=true]
biomesoplenty:mahogany_fence[east=false,north=true,south=false,west=false]
biomesoplenty:mahogany_fence[east=false,north=false,south=true,west=true]
biomesoplenty:mahogany_fence[east=false,north=false,south=true,west=false]
biomesoplenty:mahogany_fence[east=false,north=false,south=false,west=true]
biomesoplenty:mahogany_fence[east=false,north=false,south=false,west=false]
biomesoplenty:ebony_fence[east=true,north=true,south=true,west=true]
biomesoplenty:ebony_fence[east=true,north=true,south=true,west=false]
biomesoplenty:ebony_fence[east=true,north=true,south=false,west=true]
biomesoplenty:ebony_fence[east=true,north=true,south=false,west=false]
biomesoplenty:ebony_fence[east=true,north=false,south=true,west=true]
biomesoplenty:ebony_fence[east=true,north=false,south=true,west=false]
biomesoplenty:ebony_fence[east=true,north=false,south=false,west=true]
biomesoplenty:ebony_fence[east=true,north=false,south=false,west=false]
biomesoplenty:ebony_fence[east=false,north=true,south=true,west=true]
biomesoplenty:ebony_fence[east=false,north=true,south=true,west=false]
biomesoplenty:ebony_fence[east=false,north=true,south=false,west=true]
biomesoplenty:ebony_fence[east=false,north=true,south=false,west=false]
biomesoplenty:ebony_fence[east=false,north=false,south=true,west=true]
biomesoplenty:ebony_fence[east=false,north=false,south=true,west=false]
biomesoplenty:ebony_fence[east=false,north=false,south=false,west=true]
biomesoplenty:ebony_fence[east=false,north=false,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=false,west=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:coral[level=0,variant=pink]
biomesoplenty:coral[level=0,variant=orange]
biomesoplenty:coral[level=0,variant=blue]
biomesoplenty:coral[level=0,variant=glowing]
biomesoplenty:coral[level=0,variant=algae]
biomesoplenty:coral[level=1,variant=pink]
biomesoplenty:coral[level=1,variant=orange]
biomesoplenty:coral[level=1,variant=blue]
biomesoplenty:coral[level=1,variant=glowing]
biomesoplenty:coral[level=1,variant=algae]
biomesoplenty:coral[level=2,variant=pink]
biomesoplenty:coral[level=2,variant=orange]
biomesoplenty:coral[level=2,variant=blue]
biomesoplenty:coral[level=2,variant=glowing]
biomesoplenty:coral[level=2,variant=algae]
biomesoplenty:coral[level=3,variant=pink]
biomesoplenty:coral[level=3,variant=orange]
biomesoplenty:coral[level=3,variant=blue]
biomesoplenty:coral[level=3,variant=glowing]
biomesoplenty:coral[level=3,variant=algae]
biomesoplenty:coral[level=4,variant=pink]
biomesoplenty:coral[level=4,variant=orange]
biomesoplenty:coral[level=4,variant=blue]
biomesoplenty:coral[level=4,variant=glowing]
biomesoplenty:coral[level=4,variant=algae]
biomesoplenty:coral[level=5,variant=pink]
biomesoplenty:coral[level=5,variant=orange]
biomesoplenty:coral[level=5,variant=blue]
biomesoplenty:coral[level=5,variant=glowing]
biomesoplenty:coral[level=5,variant=algae]
biomesoplenty:coral[level=6,variant=pink]
biomesoplenty:coral[level=6,variant=orange]
biomesoplenty:coral[level=6,variant=blue]
biomesoplenty:coral[level=6,variant=glowing]
biomesoplenty:coral[level=6,variant=algae]
biomesoplenty:coral[level=7,variant=pink]
biomesoplenty:coral[level=7,variant=orange]
biomesoplenty:coral[level=7,variant=blue]
biomesoplenty:coral[level=7,variant=glowing]
biomesoplenty:coral[level=7,variant=algae]
biomesoplenty:coral[level=8,variant=pink]
biomesoplenty:coral[level=8,variant=orange]
biomesoplenty:coral[level=8,variant=blue]
biomesoplenty:coral[level=8,variant=glowing]
biomesoplenty:coral[level=8,variant=algae]
biomesoplenty:coral[level=9,variant=pink]
biomesoplenty:coral[level=9,variant=orange]
biomesoplenty:coral[level=9,variant=blue]
biomesoplenty:coral[level=9,variant=glowing]
biomesoplenty:coral[level=9,variant=algae]
biomesoplenty:coral[level=10,variant=pink]
biomesoplenty:coral[level=10,variant=orange]
biomesoplenty:coral[level=10,variant=blue]
biomesoplenty:coral[level=10,variant=glowing]
biomesoplenty:coral[level=10,variant=algae]
biomesoplenty:coral[level=11,variant=pink]
biomesoplenty:coral[level=11,variant=orange]
biomesoplenty:coral[level=11,variant=blue]
biomesoplenty:coral[level=11,variant=glowing]
biomesoplenty:coral[level=11,variant=algae]
biomesoplenty:coral[level=12,variant=pink]
biomesoplenty:coral[level=12,variant=orange]
biomesoplenty:coral[level=12,variant=blue]
biomesoplenty:coral[level=12,variant=glowing]
biomesoplenty:coral[level=12,variant=algae]
biomesoplenty:coral[level=13,variant=pink]
biomesoplenty:coral[level=13,variant=orange]
biomesoplenty:coral[level=13,variant=blue]
biomesoplenty:coral[level=13,variant=glowing]
biomesoplenty:coral[level=13,variant=algae]
biomesoplenty:coral[level=14,variant=pink]
biomesoplenty:coral[level=14,variant=orange]
biomesoplenty:coral[level=14,variant=blue]
biomesoplenty:coral[level=14,variant=glowing]
biomesoplenty:coral[level=14,variant=algae]
biomesoplenty:coral[level=15,variant=pink]
biomesoplenty:coral[level=15,variant=orange]
biomesoplenty:coral[level=15,variant=blue]
biomesoplenty:coral[level=15,variant=glowing]
biomesoplenty:coral[level=15,variant=algae]
biomesoplenty:seaweed[level=0,position=single,variant=kelp]
biomesoplenty:seaweed[level=0,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=0,position=middle,variant=kelp]
biomesoplenty:seaweed[level=0,position=top,variant=kelp]
biomesoplenty:seaweed[level=1,position=single,variant=kelp]
biomesoplenty:seaweed[level=1,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=1,position=middle,variant=kelp]
biomesoplenty:seaweed[level=1,position=top,variant=kelp]
biomesoplenty:seaweed[level=2,position=single,variant=kelp]
biomesoplenty:seaweed[level=2,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=2,position=middle,variant=kelp]
biomesoplenty:seaweed[level=2,position=top,variant=kelp]
biomesoplenty:seaweed[level=3,position=single,variant=kelp]
biomesoplenty:seaweed[level=3,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=3,position=middle,variant=kelp]
biomesoplenty:seaweed[level=3,position=top,variant=kelp]
biomesoplenty:seaweed[level=4,position=single,variant=kelp]
biomesoplenty:seaweed[level=4,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=4,position=middle,variant=kelp]
biomesoplenty:seaweed[level=4,position=top,variant=kelp]
biomesoplenty:seaweed[level=5,position=single,variant=kelp]
biomesoplenty:seaweed[level=5,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=5,position=middle,variant=kelp]
biomesoplenty:seaweed[level=5,position=top,variant=kelp]
biomesoplenty:seaweed[level=6,position=single,variant=kelp]
biomesoplenty:seaweed[level=6,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=6,position=middle,variant=kelp]
biomesoplenty:seaweed[level=6,position=top,variant=kelp]
biomesoplenty:seaweed[level=7,position=single,variant=kelp]
biomesoplenty:seaweed[level=7,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=7,position=middle,variant=kelp]
biomesoplenty:seaweed[level=7,position=top,variant=kelp]
biomesoplenty:seaweed[level=8,position=single,variant=kelp]
biomesoplenty:seaweed[level=8,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=8,position=middle,variant=kelp]
biomesoplenty:seaweed[level=8,position=top,variant=kelp]
biomesoplenty:seaweed[level=9,position=single,variant=kelp]
biomesoplenty:seaweed[level=9,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=9,position=middle,variant=kelp]
biomesoplenty:seaweed[level=9,position=top,variant=kelp]
biomesoplenty:seaweed[level=10,position=single,variant=kelp]
biomesoplenty:seaweed[level=10,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=10,position=middle,variant=kelp]
biomesoplenty:seaweed[level=10,position=top,variant=kelp]
biomesoplenty:seaweed[level=11,position=single,variant=kelp]
biomesoplenty:seaweed[level=11,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=11,position=middle,variant=kelp]
biomesoplenty:seaweed[level=11,position=top,variant=kelp]
biomesoplenty:seaweed[level=12,position=single,variant=kelp]
biomesoplenty:seaweed[level=12,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=12,position=middle,variant=kelp]
biomesoplenty:seaweed[level=12,position=top,variant=kelp]
biomesoplenty:seaweed[level=13,position=single,variant=kelp]
biomesoplenty:seaweed[level=13,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=13,position=middle,variant=kelp]
biomesoplenty:seaweed[level=13,position=top,variant=kelp]
biomesoplenty:seaweed[level=14,position=single,variant=kelp]
biomesoplenty:seaweed[level=14,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=14,position=middle,variant=kelp]
biomesoplenty:seaweed[level=14,position=top,variant=kelp]
biomesoplenty:seaweed[level=15,position=single,variant=kelp]
biomesoplenty:seaweed[level=15,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=15,position=middle,variant=kelp]
biomesoplenty:seaweed[level=15,position=top,variant=kelp]
biomesoplenty:waterlily[variant=medium]
biomesoplenty:waterlily[variant=small]
biomesoplenty:waterlily[variant=tiny]
biomesoplenty:waterlily[variant=flower]
biomesoplenty:bamboo[age=0]
biomesoplenty:bamboo[age=1]
biomesoplenty:bamboo[age=2]
biomesoplenty:bamboo[age=3]
biomesoplenty:bamboo[age=4]
biomesoplenty:bamboo[age=5]
biomesoplenty:bamboo[age=6]
biomesoplenty:bamboo[age=7]
biomesoplenty:bamboo[age=8]
biomesoplenty:bamboo[age=9]
biomesoplenty:bamboo[age=10]
biomesoplenty:bamboo[age=11]
biomesoplenty:bamboo[age=12]
biomesoplenty:bamboo[age=13]
biomesoplenty:bamboo[age=14]
biomesoplenty:bamboo[age=15]
biomesoplenty:sapling_0[stage=0,variant=yellow_autumn]
biomesoplenty:sapling_0[stage=0,variant=orange_autumn]
biomesoplenty:sapling_0[stage=0,variant=bamboo]
biomesoplenty:sapling_0[stage=0,variant=magic]
biomesoplenty:sapling_0[stage=0,variant=umbran]
biomesoplenty:sapling_0[stage=0,variant=dead]
biomesoplenty:sapling_0[stage=0,variant=fir]
biomesoplenty:sapling_0[stage=0,variant=ethereal]
biomesoplenty:sapling_0[stage=1,variant=yellow_autumn]
biomesoplenty:sapling_0[stage=1,variant=orange_autumn]
biomesoplenty:sapling_0[stage=1,variant=bamboo]
biomesoplenty:sapling_0[stage=1,variant=magic]
biomesoplenty:sapling_0[stage=1,variant=umbran]
biomesoplenty:sapling_0[stage=1,variant=dead]
biomesoplenty:sapling_0[stage=1,variant=fir]
biomesoplenty:sapling_0[stage=1,variant=ethereal]
biomesoplenty:sapling_1[stage=0,variant=origin]
biomesoplenty:sapling_1[stage=0,variant=pink_cherry]
biomesoplenty:sapling_1[stage=0,variant=white_cherry]
biomesoplenty:sapling_1[stage=0,variant=maple]
biomesoplenty:sapling_1[stage=0,variant=hellbark]
biomesoplenty:sapling_1[stage=0,variant=flowering]
biomesoplenty:sapling_1[stage=0,variant=jacaranda]
biomesoplenty:sapling_1[stage=0,variant=sacred_oak]
biomesoplenty:sapling_1[stage=1,variant=origin]
biomesoplenty:sapling_1[stage=1,variant=pink_cherry]
biomesoplenty:sapling_1[stage=1,variant=white_cherry]
biomesoplenty:sapling_1[stage=1,variant=maple]
biomesoplenty:sapling_1[stage=1,variant=hellbark]
biomesoplenty:sapling_1[stage=1,variant=flowering]
biomesoplenty:sapling_1[stage=1,variant=jacaranda]
biomesoplenty:sapling_1[stage=1,variant=sacred_oak]
biomesoplenty:sapling_2[stage=0,variant=mangrove]
biomesoplenty:sapling_2[stage=0,variant=palm]
biomesoplenty:sapling_2[stage=0,variant=redwood]
biomesoplenty:sapling_2[stage=0,variant=willow]
biomesoplenty:sapling_2[stage=0,variant=pine]
biomesoplenty:sapling_2[stage=0,variant=mahogany]
biomesoplenty:sapling_2[stage=0,variant=ebony]
biomesoplenty:sapling_2[stage=0,variant=eucalyptus]
biomesoplenty:sapling_2[stage=1,variant=mangrove]
biomesoplenty:sapling_2[stage=1,variant=palm]
biomesoplenty:sapling_2[stage=1,variant=redwood]
biomesoplenty:sapling_2[stage=1,variant=willow]
biomesoplenty:sapling_2[stage=1,variant=pine]
biomesoplenty:sapling_2[stage=1,variant=mahogany]
biomesoplenty:sapling_2[stage=1,variant=ebony]
biomesoplenty:sapling_2[stage=1,variant=eucalyptus]
biomesoplenty:plant_0[variant=shortgrass]
biomesoplenty:plant_0[variant=mediumgrass]
biomesoplenty:plant_0[variant=bush]
biomesoplenty:plant_0[variant=sprout]
biomesoplenty:plant_0[variant=poisonivy]
biomesoplenty:plant_0[variant=berrybush]
biomesoplenty:plant_0[variant=shrub]
biomesoplenty:plant_0[variant=wheatgrass]
biomesoplenty:plant_0[variant=dampgrass]
biomesoplenty:plant_0[variant=koru]
biomesoplenty:plant_0[variant=cloverpatch]
biomesoplenty:plant_0[variant=leafpile]
biomesoplenty:plant_0[variant=deadleafpile]
biomesoplenty:plant_0[variant=deadgrass]
biomesoplenty:plant_0[variant=desertgrass]
biomesoplenty:plant_0[variant=desertsprouts]
biomesoplenty:plant_1[variant=dunegrass]
biomesoplenty:plant_1[variant=spectralfern]
biomesoplenty:plant_1[variant=thorn]
biomesoplenty:plant_1[variant=wildrice]
biomesoplenty:plant_1[variant=cattail]
biomesoplenty:plant_1[variant=rivercane]
biomesoplenty:plant_1[variant=tinycactus]
biomesoplenty:plant_1[variant=devilweed]
biomesoplenty:plant_1[variant=reed]
biomesoplenty:plant_1[variant=root]
biomesoplenty:plant_1[variant=rafflesia]
biomesoplenty:plant_1[variant=barley]
biomesoplenty:double_plant[half=lower,variant=flax]
biomesoplenty:double_plant[half=lower,variant=tall_cattail]
biomesoplenty:double_plant[half=lower,variant=eyebulb]
biomesoplenty:double_plant[half=lower,variant=sea_oats]
biomesoplenty:double_plant[half=upper,variant=flax]
biomesoplenty:double_plant[half=upper,variant=tall_cattail]
biomesoplenty:double_plant[half=upper,variant=eyebulb]
biomesoplenty:double_plant[half=upper,variant=sea_oats]
biomesoplenty:mushroom[variant=toadstool]
biomesoplenty:mushroom[variant=portobello]
biomesoplenty:mushroom[variant=blue_milk_cap]
biomesoplenty:mushroom[variant=glowshroom]
biomesoplenty:mushroom[variant=flat_mushroom]
biomesoplenty:mushroom[variant=shadow_shroom]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=false,west=false]
biomesoplenty:flower_0[variant=clover]
biomesoplenty:flower_0[variant=swampflower]
biomesoplenty:flower_0[variant=deathbloom]
biomesoplenty:flower_0[variant=glowflower]
biomesoplenty:flower_0[variant=blue_hydrangea]
biomesoplenty:flower_0[variant=orange_cosmos]
biomesoplenty:flower_0[variant=pink_daffodil]
biomesoplenty:flower_0[variant=wildflower]
biomesoplenty:flower_0[variant=violet]
biomesoplenty:flower_0[variant=white_anemone]
biomesoplenty:flower_0[variant=enderlotus]
biomesoplenty:flower_0[variant=bromeliad]
biomesoplenty:flower_0[variant=wilted_lily]
biomesoplenty:flower_0[variant=pink_hibiscus]
biomesoplenty:flower_0[variant=lily_of_the_valley]
biomesoplenty:flower_0[variant=burning_blossom]
biomesoplenty:flower_1[variant=lavender]
biomesoplenty:flower_1[variant=goldenrod]
biomesoplenty:flower_1[variant=bluebells]
biomesoplenty:flower_1[variant=miners_delight]
biomesoplenty:flower_1[variant=icy_iris]
biomesoplenty:flower_1[variant=rose]
biomesoplenty:ivy[east=true,north=true,south=true,up=true,west=true]
biomesoplenty:ivy[east=true,north=true,south=true,up=true,west=false]
biomesoplenty:ivy[east=true,north=true,south=true,up=false,west=true]
biomesoplenty:ivy[east=true,north=true,south=true,up=false,west=false]
biomesoplenty:ivy[east=true,north=true,south=false,up=true,west=true]
biomesoplenty:ivy[east=true,north=true,south=false,up=true,west=false]
biomesoplenty:ivy[east=true,north=true,south=false,up=false,west=true]
biomesoplenty:ivy[east=true,north=true,south=false,up=false,west=false]
biomesoplenty:ivy[east=true,north=false,south=true,up=true,west=true]
biomesoplenty:ivy[east=true,north=false,south=true,up=true,west=false]
biomesoplenty:ivy[east=true,north=false,south=true,up=false,west=true]
biomesoplenty:ivy[east=true,north=false,south=true,up=false,west=false]
biomesoplenty:ivy[east=true,north=false,south=false,up=true,west=true]
biomesoplenty:ivy[east=true,north=false,south=false,up=true,west=false]
biomesoplenty:ivy[east=true,north=false,south=false,up=false,west=true]
biomesoplenty:ivy[east=true,north=false,south=false,up=false,west=false]
biomesoplenty:ivy[east=false,north=true,south=true,up=true,west=true]
biomesoplenty:ivy[east=false,north=true,south=true,up=true,west=false]
biomesoplenty:ivy[east=false,north=true,south=true,up=false,west=true]
biomesoplenty:ivy[east=false,north=true,south=true,up=false,west=false]
biomesoplenty:ivy[east=false,north=true,south=false,up=true,west=true]
biomesoplenty:ivy[east=false,north=true,south=false,up=true,west=false]
biomesoplenty:ivy[east=false,north=true,south=false,up=false,west=true]
biomesoplenty:ivy[east=false,north=true,south=false,up=false,west=false]
biomesoplenty:ivy[east=false,north=false,south=true,up=true,west=true]
biomesoplenty:ivy[east=false,north=false,south=true,up=true,west=false]
biomesoplenty:ivy[east=false,north=false,south=true,up=false,west=true]
biomesoplenty:ivy[east=false,north=false,south=true,up=false,west=false]
biomesoplenty:ivy[east=false,north=false,south=false,up=true,west=true]
biomesoplenty:ivy[east=false,north=false,south=false,up=true,west=false]
biomesoplenty:ivy[east=false,north=false,south=false,up=false,west=true]
biomesoplenty:ivy[east=false,north=false,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=false,west=false]
biomesoplenty:terrarium[variant=fern]
biomesoplenty:terrarium[variant=mushroom]
biomesoplenty:terrarium[variant=cactus]
biomesoplenty:terrarium[variant=flax]
biomesoplenty:terrarium[variant=flower]
biomesoplenty:terrarium[variant=koru]
biomesoplenty:terrarium[variant=bamboo]
biomesoplenty:terrarium[variant=beach]
biomesoplenty:terrarium[variant=glowshroom]
biomesoplenty:terrarium[variant=dead]
biomesoplenty:terrarium[variant=mystic]
biomesoplenty:terrarium[variant=ominous]
biomesoplenty:terrarium[variant=wasteland]
biomesoplenty:terrarium[variant=origin]
biomesoplenty:terrarium[variant=nether]
biomesoplenty:terrarium[variant=ender]
biomesoplenty:sand[level=0]
biomesoplenty:sand[level=1]
biomesoplenty:sand[level=2]
biomesoplenty:sand[level=3]
biomesoplenty:sand[level=4]
biomesoplenty:sand[level=5]
biomesoplenty:sand[level=6]
biomesoplenty:sand[level=7]
biomesoplenty:sand[level=8]
biomesoplenty:sand[level=9]
biomesoplenty:sand[level=10]
biomesoplenty:sand[level=11]
biomesoplenty:sand[level=12]
biomesoplenty:sand[level=13]
biomesoplenty:sand[level=14]
biomesoplenty:sand[level=15]
biomesoplenty:honey[level=0]
biomesoplenty:honey[level=1]
biomesoplenty:honey[level=2]
biomesoplenty:honey[level=3]
biomesoplenty:honey[level=4]
biomesoplenty:honey[level=5]
biomesoplenty:honey[level=6]
biomesoplenty:honey[level=7]
biomesoplenty:honey[level=8]
biomesoplenty:honey[level=9]
biomesoplenty:honey[level=10]
biomesoplenty:honey[level=11]
biomesoplenty:honey[level=12]
biomesoplenty:honey[level=13]
biomesoplenty:honey[level=14]
biomesoplenty:honey[level=15]
biomesoplenty:blood[level=0]
biomesoplenty:blood[level=1]
biomesoplenty:blood[level=2]
biomesoplenty:blood[level=3]
biomesoplenty:blood[level=4]
biomesoplenty:blood[level=5]
biomesoplenty:blood[level=6]
biomesoplenty:blood[level=7]
biomesoplenty:blood[level=8]
biomesoplenty:blood[level=9]
biomesoplenty:blood[level=10]
biomesoplenty:blood[level=11]
biomesoplenty:blood[level=12]
biomesoplenty:blood[level=13]
biomesoplenty:blood[level=14]
biomesoplenty:blood[level=15]
biomesoplenty:poison[level=0]
biomesoplenty:poison[level=1]
biomesoplenty:poison[level=2]
biomesoplenty:poison[level=3]
biomesoplenty:poison[level=4]
biomesoplenty:poison[level=5]
biomesoplenty:poison[level=6]
biomesoplenty:poison[level=7]
biomesoplenty:poison[level=8]
biomesoplenty:poison[level=9]
biomesoplenty:poison[level=10]
biomesoplenty:poison[level=11]
biomesoplenty:poison[level=12]
biomesoplenty:poison[level=13]
biomesoplenty:poison[level=14]
biomesoplenty:poison[level=15]
biomesoplenty:hot_spring_water[level=0]
biomesoplenty:hot_spring_water[level=1]
biomesoplenty:hot_spring_water[level=2]
biomesoplenty:hot_spring_water[level=3]
biomesoplenty:hot_spring_water[level=4]
biomesoplenty:hot_spring_water[level=5]
biomesoplenty:hot_spring_water[level=6]
biomesoplenty:hot_spring_water[level=7]
biomesoplenty:hot_spring_water[level=8]
biomesoplenty:hot_spring_water[level=9]
biomesoplenty:hot_spring_water[level=10]
biomesoplenty:hot_spring_water[level=11]
biomesoplenty:hot_spring_water[level=12]
biomesoplenty:hot_spring_water[level=13]
biomesoplenty:hot_spring_water[level=14]
biomesoplenty:hot_spring_water[level=15]
animania:slop[level=0]
animania:slop[level=1]
animania:slop[level=2]
animania:slop[level=3]
animania:slop[level=4]
animania:slop[level=5]
animania:slop[level=6]
animania:slop[level=7]
animania:slop[level=8]
animania:slop[level=9]
animania:slop[level=10]
animania:slop[level=11]
animania:slop[level=12]
animania:slop[level=13]
animania:slop[level=14]
animania:slop[level=15]
animania:milk_holstein[level=0]
animania:milk_holstein[level=1]
animania:milk_holstein[level=2]
animania:milk_holstein[level=3]
animania:milk_holstein[level=4]
animania:milk_holstein[level=5]
animania:milk_holstein[level=6]
animania:milk_holstein[level=7]
animania:milk_holstein[level=8]
animania:milk_holstein[level=9]
animania:milk_holstein[level=10]
animania:milk_holstein[level=11]
animania:milk_holstein[level=12]
animania:milk_holstein[level=13]
animania:milk_holstein[level=14]
animania:milk_holstein[level=15]
animania:milk_friesian[level=0]
animania:milk_friesian[level=1]
animania:milk_friesian[level=2]
animania:milk_friesian[level=3]
animania:milk_friesian[level=4]
animania:milk_friesian[level=5]
animania:milk_friesian[level=6]
animania:milk_friesian[level=7]
animania:milk_friesian[level=8]
animania:milk_friesian[level=9]
animania:milk_friesian[level=10]
animania:milk_friesian[level=11]
animania:milk_friesian[level=12]
animania:milk_friesian[level=13]
animania:milk_friesian[level=14]
animania:milk_friesian[level=15]
animania:milk_jersey[level=0]
animania:milk_jersey[level=1]
animania:milk_jersey[level=2]
animania:milk_jersey[level=3]
animania:milk_jersey[level=4]
animania:milk_jersey[level=5]
animania:milk_jersey[level=6]
animania:milk_jersey[level=7]
animania:milk_jersey[level=8]
animania:milk_jersey[level=9]
animania:milk_jersey[level=10]
animania:milk_jersey[level=11]
animania:milk_jersey[level=12]
animania:milk_jersey[level=13]
animania:milk_jersey[level=14]
animania:milk_jersey[level=15]
animania:milk_goat[level=0]
animania:milk_goat[level=1]
animania:milk_goat[level=2]
animania:milk_goat[level=3]
animania:milk_goat[level=4]
animania:milk_goat[level=5]
animania:milk_goat[level=6]
animania:milk_goat[level=7]
animania:milk_goat[level=8]
animania:milk_goat[level=9]
animania:milk_goat[level=10]
animania:milk_goat[level=11]
animania:milk_goat[level=12]
animania:milk_goat[level=13]
animania:milk_goat[level=14]
animania:milk_goat[level=15]
animania:milk_sheep[level=0]
animania:milk_sheep[level=1]
animania:milk_sheep[level=2]
animania:milk_sheep[level=3]
animania:milk_sheep[level=4]
animania:milk_sheep[level=5]
animania:milk_sheep[level=6]
animania:milk_sheep[level=7]
animania:milk_sheep[level=8]
animania:milk_sheep[level=9]
animania:milk_sheep[level=10]
animania:milk_sheep[level=11]
animania:milk_sheep[level=12]
animania:milk_sheep[level=13]
animania:milk_sheep[level=14]
animania:milk_sheep[level=15]
animania:honey[level=0]
animania:honey[level=1]
animania:honey[level=2]
animania:honey[level=3]
animania:honey[level=4]
animania:honey[level=5]
animania:honey[level=6]
animania:honey[level=7]
animania:honey[level=8]
animania:honey[level=9]
animania:honey[level=10]
animania:honey[level=11]
animania:honey[level=12]
animania:honey[level=13]
animania:honey[level=14]
animania:honey[level=15]
betternether:block_eyeball
betternether:block_eyeball_small
betternether:eye_vine
betternether:eye_seed
betternether:netherrack_moss
betternether:nether_grass
betternether:nether_reed[shape=top]
betternether:nether_reed[shape=bottom]
betternether:stalagnate_stem
betternether:stalagnate_bottom
betternether:stalagnate_middle
betternether:stalagnate_top
betternether:stalagnate_seed
betternether:stalagnate_seed_bottom
betternether:stalagnate_bark[axis=x]
betternether:stalagnate_bark[axis=y]
betternether:stalagnate_bark[axis=z]
betternether:stalagnate_planks
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=outer_right]
betternether:stalagnate_planks_slab_half[half=top]
betternether:stalagnate_planks_slab_half[half=bottom]
betternether:stalagnate_planks_slab_double[half=top]
betternether:stalagnate_planks_slab_double[half=bottom]
betternether:stalagnate_planks_fence[east=true,north=true,south=true,west=true]
betternether:stalagnate_planks_fence[east=true,north=true,south=true,west=false]
betternether:stalagnate_planks_fence[east=true,north=true,south=false,west=true]
betternether:stalagnate_planks_fence[east=true,north=true,south=false,west=false]
betternether:stalagnate_planks_fence[east=true,north=false,south=true,west=true]
betternether:stalagnate_planks_fence[east=true,north=false,south=true,west=false]
betternether:stalagnate_planks_fence[east=true,north=false,south=false,west=true]
betternether:stalagnate_planks_fence[east=true,north=false,south=false,west=false]
betternether:stalagnate_planks_fence[east=false,north=true,south=true,west=true]
betternether:stalagnate_planks_fence[east=false,north=true,south=true,west=false]
betternether:stalagnate_planks_fence[east=false,north=true,south=false,west=true]
betternether:stalagnate_planks_fence[east=false,north=true,south=false,west=false]
betternether:stalagnate_planks_fence[east=false,north=false,south=true,west=true]
betternether:stalagnate_planks_fence[east=false,north=false,south=true,west=false]
betternether:stalagnate_planks_fence[east=false,north=false,south=false,west=true]
betternether:stalagnate_planks_fence[east=false,north=false,south=false,west=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_button[facing=down,powered=true]
betternether:stalagnate_planks_button[facing=down,powered=false]
betternether:stalagnate_planks_button[facing=up,powered=true]
betternether:stalagnate_planks_button[facing=up,powered=false]
betternether:stalagnate_planks_button[facing=north,powered=true]
betternether:stalagnate_planks_button[facing=north,powered=false]
betternether:stalagnate_planks_button[facing=south,powered=true]
betternether:stalagnate_planks_button[facing=south,powered=false]
betternether:stalagnate_planks_button[facing=west,powered=true]
betternether:stalagnate_planks_button[facing=west,powered=false]
betternether:stalagnate_planks_button[facing=east,powered=true]
betternether:stalagnate_planks_button[facing=east,powered=false]
betternether:stalagnate_planks_plate[powered=true]
betternether:stalagnate_planks_plate[powered=false]
betternether:reeds_block[axis=x]
betternether:reeds_block[axis=y]
betternether:reeds_block[axis=z]
betternether:reeds_stairs[facing=north,half=top,shape=straight]
betternether:reeds_stairs[facing=north,half=top,shape=inner_left]
betternether:reeds_stairs[facing=north,half=top,shape=inner_right]
betternether:reeds_stairs[facing=north,half=top,shape=outer_left]
betternether:reeds_stairs[facing=north,half=top,shape=outer_right]
betternether:reeds_stairs[facing=north,half=bottom,shape=straight]
betternether:reeds_stairs[facing=north,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=north,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=north,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=north,half=bottom,shape=outer_right]
betternether:reeds_stairs[facing=south,half=top,shape=straight]
betternether:reeds_stairs[facing=south,half=top,shape=inner_left]
betternether:reeds_stairs[facing=south,half=top,shape=inner_right]
betternether:reeds_stairs[facing=south,half=top,shape=outer_left]
betternether:reeds_stairs[facing=south,half=top,shape=outer_right]
betternether:reeds_stairs[facing=south,half=bottom,shape=straight]
betternether:reeds_stairs[facing=south,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=south,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=south,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=south,half=bottom,shape=outer_right]
betternether:reeds_stairs[facing=west,half=top,shape=straight]
betternether:reeds_stairs[facing=west,half=top,shape=inner_left]
betternether:reeds_stairs[facing=west,half=top,shape=inner_right]
betternether:reeds_stairs[facing=west,half=top,shape=outer_left]
betternether:reeds_stairs[facing=west,half=top,shape=outer_right]
betternether:reeds_stairs[facing=west,half=bottom,shape=straight]
betternether:reeds_stairs[facing=west,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=west,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=west,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=west,half=bottom,shape=outer_right]
betternether:reeds_stairs[facing=east,half=top,shape=straight]
betternether:reeds_stairs[facing=east,half=top,shape=inner_left]
betternether:reeds_stairs[facing=east,half=top,shape=inner_right]
betternether:reeds_stairs[facing=east,half=top,shape=outer_left]
betternether:reeds_stairs[facing=east,half=top,shape=outer_right]
betternether:reeds_stairs[facing=east,half=bottom,shape=straight]
betternether:reeds_stairs[facing=east,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=east,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=east,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=east,half=bottom,shape=outer_right]
betternether:reeds_slab_half[half=top]
betternether:reeds_slab_half[half=bottom]
betternether:reeds_slab_double[half=top]
betternether:reeds_slab_double[half=bottom]
betternether:reeds_fence[east=true,north=true,south=true,west=true]
betternether:reeds_fence[east=true,north=true,south=true,west=false]
betternether:reeds_fence[east=true,north=true,south=false,west=true]
betternether:reeds_fence[east=true,north=true,south=false,west=false]
betternether:reeds_fence[east=true,north=false,south=true,west=true]
betternether:reeds_fence[east=true,north=false,south=true,west=false]
betternether:reeds_fence[east=true,north=false,south=false,west=true]
betternether:reeds_fence[east=true,north=false,south=false,west=false]
betternether:reeds_fence[east=false,north=true,south=true,west=true]
betternether:reeds_fence[east=false,north=true,south=true,west=false]
betternether:reeds_fence[east=false,north=true,south=false,west=true]
betternether:reeds_fence[east=false,north=true,south=false,west=false]
betternether:reeds_fence[east=false,north=false,south=true,west=true]
betternether:reeds_fence[east=false,north=false,south=true,west=false]
betternether:reeds_fence[east=false,north=false,south=false,west=true]
betternether:reeds_fence[east=false,north=false,south=false,west=false]
betternether:reeds_gate[facing=north,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=north,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=north,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=north,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=north,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=north,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=north,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=north,in_wall=false,open=false,powered=false]
betternether:reeds_gate[facing=south,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=south,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=south,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=south,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=south,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=south,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=south,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=south,in_wall=false,open=false,powered=false]
betternether:reeds_gate[facing=west,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=west,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=west,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=west,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=west,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=west,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=west,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=west,in_wall=false,open=false,powered=false]
betternether:reeds_gate[facing=east,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=east,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=east,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=east,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=east,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=east,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=east,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=east,in_wall=false,open=false,powered=false]
betternether:reeds_button[facing=down,powered=true]
betternether:reeds_button[facing=down,powered=false]
betternether:reeds_button[facing=up,powered=true]
betternether:reeds_button[facing=up,powered=false]
betternether:reeds_button[facing=north,powered=true]
betternether:reeds_button[facing=north,powered=false]
betternether:reeds_button[facing=south,powered=true]
betternether:reeds_button[facing=south,powered=false]
betternether:reeds_button[facing=west,powered=true]
betternether:reeds_button[facing=west,powered=false]
betternether:reeds_button[facing=east,powered=true]
betternether:reeds_button[facing=east,powered=false]
betternether:reeds_plate[powered=true]
betternether:reeds_plate[powered=false]
betternether:lucis_mushroom[facing=north,shape=corner]
betternether:lucis_mushroom[facing=north,shape=side]
betternether:lucis_mushroom[facing=north,shape=center]
betternether:lucis_mushroom[facing=south,shape=corner]
betternether:lucis_mushroom[facing=south,shape=side]
betternether:lucis_mushroom[facing=south,shape=center]
betternether:lucis_mushroom[facing=east,shape=corner]
betternether:lucis_mushroom[facing=east,shape=side]
betternether:lucis_mushroom[facing=east,shape=center]
betternether:lucis_mushroom[facing=west,shape=corner]
betternether:lucis_mushroom[facing=west,shape=side]
betternether:lucis_mushroom[facing=west,shape=center]
betternether:lucis_spore[facing=north]
betternether:lucis_spore[facing=south]
betternether:lucis_spore[facing=west]
betternether:lucis_spore[facing=east]
betternether:nether_cactus[shape=top]
betternether:nether_cactus[shape=side]
betternether:wart_seed[facing=down]
betternether:wart_seed[facing=up]
betternether:wart_seed[facing=north]
betternether:wart_seed[facing=south]
betternether:wart_seed[facing=west]
betternether:wart_seed[facing=east]
betternether:barrel_cactus
betternether:agave
betternether:black_bush
betternether:ink_bush
betternether:ink_bush_seed
betternether:smoker[shape=top]
betternether:smoker[shape=middle]
betternether:smoker[shape=bottom]
betternether:egg_plant
betternether:black_apple
betternether:black_apple_seed
betternether:magma_flower[size=0]
betternether:magma_flower[size=1]
betternether:magma_flower[size=2]
betternether:magma_flower[size=3]
betternether:nether_mycelium
betternether:red_large_mushroom[shape=top]
betternether:red_large_mushroom[shape=middle]
betternether:red_large_mushroom[shape=bottom]
betternether:brown_large_mushroom[shape=top]
betternether:brown_large_mushroom[shape=side_n]
betternether:brown_large_mushroom[shape=side_s]
betternether:brown_large_mushroom[shape=side_e]
betternether:brown_large_mushroom[shape=side_w]
betternether:brown_large_mushroom[shape=corner_n]
betternether:brown_large_mushroom[shape=corner_s]
betternether:brown_large_mushroom[shape=corner_e]
betternether:brown_large_mushroom[shape=corner_w]
betternether:brown_large_mushroom[shape=middle]
betternether:brown_large_mushroom[shape=bottom]
betternether:orange_mushroom[size=0]
betternether:orange_mushroom[size=1]
betternether:orange_mushroom[size=2]
betternether:orange_mushroom[size=3]
betternether:red_mold
betternether:gray_mold
betternether:cincinnasite_ore
betternether:cincinnasite_block
betternether:cincinnasite_forged
betternether:cincinnasite_pillar[shape=small]
betternether:cincinnasite_pillar[shape=top]
betternether:cincinnasite_pillar[shape=middle]
betternether:cincinnasite_pillar[shape=bottom]
betternether:cincinnasite_bricks
betternether:cincinnasite_brick_plate
betternether:cincinnasite_stairs[facing=north,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=north,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=north,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=north,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=north,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=outer_right]
betternether:cincinnasite_stairs[facing=south,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=south,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=south,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=south,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=south,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=outer_right]
betternether:cincinnasite_stairs[facing=west,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=west,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=west,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=west,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=west,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=outer_right]
betternether:cincinnasite_stairs[facing=east,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=east,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=east,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=east,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=east,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=outer_right]
betternether:cincinnasite_slab_half[half=top]
betternether:cincinnasite_slab_half[half=bottom]
betternether:cincinnasite_slab_double[half=top]
betternether:cincinnasite_slab_double[half=bottom]
betternether:cincinnasite_button[facing=down,powered=true]
betternether:cincinnasite_button[facing=down,powered=false]
betternether:cincinnasite_button[facing=up,powered=true]
betternether:cincinnasite_button[facing=up,powered=false]
betternether:cincinnasite_button[facing=north,powered=true]
betternether:cincinnasite_button[facing=north,powered=false]
betternether:cincinnasite_button[facing=south,powered=true]
betternether:cincinnasite_button[facing=south,powered=false]
betternether:cincinnasite_button[facing=west,powered=true]
betternether:cincinnasite_button[facing=west,powered=false]
betternether:cincinnasite_button[facing=east,powered=true]
betternether:cincinnasite_button[facing=east,powered=false]
betternether:cincinnasite_plate[power=0]
betternether:cincinnasite_plate[power=1]
betternether:cincinnasite_plate[power=2]
betternether:cincinnasite_plate[power=3]
betternether:cincinnasite_plate[power=4]
betternether:cincinnasite_plate[power=5]
betternether:cincinnasite_plate[power=6]
betternether:cincinnasite_plate[power=7]
betternether:cincinnasite_plate[power=8]
betternether:cincinnasite_plate[power=9]
betternether:cincinnasite_plate[power=10]
betternether:cincinnasite_plate[power=11]
betternether:cincinnasite_plate[power=12]
betternether:cincinnasite_plate[power=13]
betternether:cincinnasite_plate[power=14]
betternether:cincinnasite_plate[power=15]
betternether:cincinnasite_lantern
betternether:cincinnasite_tile_large
betternether:cincinnasite_tile_small
betternether:cincinnasite_carved
betternether:nether_brick_tile_large
betternether:nether_brick_tile_small
betternether:cincinnasite_wall[east=true,north=true,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=true,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=false,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=false,west=false]
betternether:bone_block
betternether:bone_stairs[facing=north,half=top,shape=straight]
betternether:bone_stairs[facing=north,half=top,shape=inner_left]
betternether:bone_stairs[facing=north,half=top,shape=inner_right]
betternether:bone_stairs[facing=north,half=top,shape=outer_left]
betternether:bone_stairs[facing=north,half=top,shape=outer_right]
betternether:bone_stairs[facing=north,half=bottom,shape=straight]
betternether:bone_stairs[facing=north,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=north,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=north,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=north,half=bottom,shape=outer_right]
betternether:bone_stairs[facing=south,half=top,shape=straight]
betternether:bone_stairs[facing=south,half=top,shape=inner_left]
betternether:bone_stairs[facing=south,half=top,shape=inner_right]
betternether:bone_stairs[facing=south,half=top,shape=outer_left]
betternether:bone_stairs[facing=south,half=top,shape=outer_right]
betternether:bone_stairs[facing=south,half=bottom,shape=straight]
betternether:bone_stairs[facing=south,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=south,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=south,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=south,half=bottom,shape=outer_right]
betternether:bone_stairs[facing=west,half=top,shape=straight]
betternether:bone_stairs[facing=west,half=top,shape=inner_left]
betternether:bone_stairs[facing=west,half=top,shape=inner_right]
betternether:bone_stairs[facing=west,half=top,shape=outer_left]
betternether:bone_stairs[facing=west,half=top,shape=outer_right]
betternether:bone_stairs[facing=west,half=bottom,shape=straight]
betternether:bone_stairs[facing=west,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=west,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=west,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=west,half=bottom,shape=outer_right]
betternether:bone_stairs[facing=east,half=top,shape=straight]
betternether:bone_stairs[facing=east,half=top,shape=inner_left]
betternether:bone_stairs[facing=east,half=top,shape=inner_right]
betternether:bone_stairs[facing=east,half=top,shape=outer_left]
betternether:bone_stairs[facing=east,half=top,shape=outer_right]
betternether:bone_stairs[facing=east,half=bottom,shape=straight]
betternether:bone_stairs[facing=east,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=east,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=east,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=east,half=bottom,shape=outer_right]
betternether:bone_slab_half[half=top]
betternether:bone_slab_half[half=bottom]
betternether:bone_slab_double[half=top]
betternether:bone_slab_double[half=bottom]
betternether:bone_button[facing=down,powered=true]
betternether:bone_button[facing=down,powered=false]
betternether:bone_button[facing=up,powered=true]
betternether:bone_button[facing=up,powered=false]
betternether:bone_button[facing=north,powered=true]
betternether:bone_button[facing=north,powered=false]
betternether:bone_button[facing=south,powered=true]
betternether:bone_button[facing=south,powered=false]
betternether:bone_button[facing=west,powered=true]
betternether:bone_button[facing=west,powered=false]
betternether:bone_button[facing=east,powered=true]
betternether:bone_button[facing=east,powered=false]
betternether:bone_plate[powered=true]
betternether:bone_plate[powered=false]
betternether:cincinnasite_fire_bowl[state=true]
betternether:cincinnasite_fire_bowl[state=false]
betternether:bone_wall[east=true,north=true,south=true,up=true,west=true]
betternether:bone_wall[east=true,north=true,south=true,up=true,west=false]
betternether:bone_wall[east=true,north=true,south=true,up=false,west=true]
betternether:bone_wall[east=true,north=true,south=true,up=false,west=false]
betternether:bone_wall[east=true,north=true,south=false,up=true,west=true]
betternether:bone_wall[east=true,north=true,south=false,up=true,west=false]
betternether:bone_wall[east=true,north=true,south=false,up=false,west=true]
betternether:bone_wall[east=true,north=true,south=false,up=false,west=false]
betternether:bone_wall[east=true,north=false,south=true,up=true,west=true]
betternether:bone_wall[east=true,north=false,south=true,up=true,west=false]
betternether:bone_wall[east=true,north=false,south=true,up=false,west=true]
betternether:bone_wall[east=true,north=false,south=true,up=false,west=false]
betternether:bone_wall[east=true,north=false,south=false,up=true,west=true]
betternether:bone_wall[east=true,north=false,south=false,up=true,west=false]
betternether:bone_wall[east=true,north=false,south=false,up=false,west=true]
betternether:bone_wall[east=true,north=false,south=false,up=false,west=false]
betternether:bone_wall[east=false,north=true,south=true,up=true,west=true]
betternether:bone_wall[east=false,north=true,south=true,up=true,west=false]
betternether:bone_wall[east=false,north=true,south=true,up=false,west=true]
betternether:bone_wall[east=false,north=true,south=true,up=false,west=false]
betternether:bone_wall[east=false,north=true,south=false,up=true,west=true]
betternether:bone_wall[east=false,north=true,south=false,up=true,west=false]
betternether:bone_wall[east=false,north=true,south=false,up=false,west=true]
betternether:bone_wall[east=false,north=true,south=false,up=false,west=false]
betternether:bone_wall[east=false,north=false,south=true,up=true,west=true]
betternether:bone_wall[east=false,north=false,south=true,up=true,west=false]
betternether:bone_wall[east=false,north=false,south=true,up=false,west=true]
betternether:bone_wall[east=false,north=false,south=true,up=false,west=false]
betternether:bone_wall[east=false,north=false,south=false,up=true,west=true]
betternether:bone_wall[east=false,north=false,south=false,up=true,west=false]
betternether:bone_wall[east=false,north=false,south=false,up=false,west=true]
betternether:bone_wall[east=false,north=false,south=false,up=false,west=false]
betternether:nether_brick_wall[east=true,north=true,south=true,up=true,west=true]
betternether:nether_brick_wall[east=true,north=true,south=true,up=true,west=false]
betternether:nether_brick_wall[east=true,north=true,south=true,up=false,west=true]
betternether:nether_brick_wall[east=true,north=true,south=true,up=false,west=false]
betternether:nether_brick_wall[east=true,north=true,south=false,up=true,west=true]
betternether:nether_brick_wall[east=true,north=true,south=false,up=true,west=false]
betternether:nether_brick_wall[east=true,north=true,south=false,up=false,west=true]
betternether:nether_brick_wall[east=true,north=true,south=false,up=false,west=false]
betternether:nether_brick_wall[east=true,north=false,south=true,up=true,west=true]
betternether:nether_brick_wall[east=true,north=false,south=true,up=true,west=false]
betternether:nether_brick_wall[east=true,north=false,south=true,up=false,west=true]
betternether:nether_brick_wall[east=true,north=false,south=true,up=false,west=false]
betternether:nether_brick_wall[east=true,north=false,south=false,up=true,west=true]
betternether:nether_brick_wall[east=true,north=false,south=false,up=true,west=false]
betternether:nether_brick_wall[east=true,north=false,south=false,up=false,west=true]
betternether:nether_brick_wall[east=true,north=false,south=false,up=false,west=false]
betternether:nether_brick_wall[east=false,north=true,south=true,up=true,west=true]
betternether:nether_brick_wall[east=false,north=true,south=true,up=true,west=false]
betternether:nether_brick_wall[east=false,north=true,south=true,up=false,west=true]
betternether:nether_brick_wall[east=false,north=true,south=true,up=false,west=false]
betternether:nether_brick_wall[east=false,north=true,south=false,up=true,west=true]
betternether:nether_brick_wall[east=false,north=true,south=false,up=true,west=false]
betternether:nether_brick_wall[east=false,north=true,south=false,up=false,west=true]
betternether:nether_brick_wall[east=false,north=true,south=false,up=false,west=false]
betternether:nether_brick_wall[east=false,north=false,south=true,up=true,west=true]
betternether:nether_brick_wall[east=false,north=false,south=true,up=true,west=false]
betternether:nether_brick_wall[east=false,north=false,south=true,up=false,west=true]
betternether:nether_brick_wall[east=false,north=false,south=true,up=false,west=false]
betternether:nether_brick_wall[east=false,north=false,south=false,up=true,west=true]
betternether:nether_brick_wall[east=false,north=false,south=false,up=true,west=false]
betternether:nether_brick_wall[east=false,north=false,south=false,up=false,west=true]
betternether:nether_brick_wall[east=false,north=false,south=false,up=false,west=false]
betternether:nether_brick_tile_slab_half[half=top]
betternether:nether_brick_tile_slab_half[half=bottom]
betternether:nether_brick_tile_slab_double[half=top]
betternether:nether_brick_tile_slab_double[half=bottom]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=outer_right]
betternether:bone_mushroom[age=0,facing=up]
betternether:bone_mushroom[age=0,facing=north]
betternether:bone_mushroom[age=0,facing=south]
betternether:bone_mushroom[age=0,facing=west]
betternether:bone_mushroom[age=0,facing=east]
betternether:bone_mushroom[age=1,facing=up]
betternether:bone_mushroom[age=1,facing=north]
betternether:bone_mushroom[age=1,facing=south]
betternether:bone_mushroom[age=1,facing=west]
betternether:bone_mushroom[age=1,facing=east]
betternether:bone_mushroom[age=2,facing=up]
betternether:bone_mushroom[age=2,facing=north]
betternether:bone_mushroom[age=2,facing=south]
betternether:bone_mushroom[age=2,facing=west]
betternether:bone_mushroom[age=2,facing=east]
betternether:reeds_ladder[facing=north]
betternether:reeds_ladder[facing=south]
betternether:reeds_ladder[facing=west]
betternether:reeds_ladder[facing=east]
betternether:cincinnasite_bricks_pillar[axis=x]
betternether:cincinnasite_bricks_pillar[axis=y]
betternether:cincinnasite_bricks_pillar[axis=z]
betternether:bone_tile
betternether:cincinnasite_pedestal
betternether:pig_statue_01[facing=north]
betternether:pig_statue_01[facing=south]
betternether:pig_statue_01[facing=west]
betternether:pig_statue_01[facing=east]
betternether:cincinnasite_pot
betternether:potted_plant_1[plant=0]
betternether:potted_plant_1[plant=1]
betternether:potted_plant_1[plant=2]
betternether:potted_plant_1[plant=3]
betternether:potted_plant_1[plant=4]
betternether:potted_plant_1[plant=5]
betternether:potted_plant_1[plant=6]
betternether:potted_plant_1[plant=7]
betternether:potted_plant_1[plant=8]
betternether:potted_plant_1[plant=9]
betternether:potted_plant_1[plant=10]
betternether:potted_plant_1[plant=11]
betternether:potted_plant_1[plant=12]
betternether:potted_plant_1[plant=13]
betternether:cincinnasite_frame
betternether:quartz_glass
betternether:quartz_glass_framed
betternether:quartz_stained_glass[color=white]
betternether:quartz_stained_glass[color=orange]
betternether:quartz_stained_glass[color=magenta]
betternether:quartz_stained_glass[color=light_blue]
betternether:quartz_stained_glass[color=yellow]
betternether:quartz_stained_glass[color=lime]
betternether:quartz_stained_glass[color=pink]
betternether:quartz_stained_glass[color=gray]
betternether:quartz_stained_glass[color=silver]
betternether:quartz_stained_glass[color=cyan]
betternether:quartz_stained_glass[color=purple]
betternether:quartz_stained_glass[color=blue]
betternether:quartz_stained_glass[color=brown]
betternether:quartz_stained_glass[color=green]
betternether:quartz_stained_glass[color=red]
betternether:quartz_stained_glass[color=black]
betternether:cincinnasite_bars[east=true,north=true,south=true,west=true]
betternether:cincinnasite_bars[east=true,north=true,south=true,west=false]
betternether:cincinnasite_bars[east=true,north=true,south=false,west=true]
betternether:cincinnasite_bars[east=true,north=true,south=false,west=false]
betternether:cincinnasite_bars[east=true,north=false,south=true,west=true]
betternether:cincinnasite_bars[east=true,north=false,south=true,west=false]
betternether:cincinnasite_bars[east=true,north=false,south=false,west=true]
betternether:cincinnasite_bars[east=true,north=false,south=false,west=false]
betternether:cincinnasite_bars[east=false,north=true,south=true,west=true]
betternether:cincinnasite_bars[east=false,north=true,south=true,west=false]
betternether:cincinnasite_bars[east=false,north=true,south=false,west=true]
betternether:cincinnasite_bars[east=false,north=true,south=false,west=false]
betternether:cincinnasite_bars[east=false,north=false,south=true,west=true]
betternether:cincinnasite_bars[east=false,north=false,south=true,west=false]
betternether:cincinnasite_bars[east=false,north=false,south=false,west=true]
betternether:cincinnasite_bars[east=false,north=false,south=false,west=false]
betternether:quartz_glass_pane[east=true,north=true,south=true,west=true]
betternether:quartz_glass_pane[east=true,north=true,south=true,west=false]
betternether:quartz_glass_pane[east=true,north=true,south=false,west=true]
betternether:quartz_glass_pane[east=true,north=true,south=false,west=false]
betternether:quartz_glass_pane[east=true,north=false,south=true,west=true]
betternether:quartz_glass_pane[east=true,north=false,south=true,west=false]
betternether:quartz_glass_pane[east=true,north=false,south=false,west=true]
betternether:quartz_glass_pane[east=true,north=false,south=false,west=false]
betternether:quartz_glass_pane[east=false,north=true,south=true,west=true]
betternether:quartz_glass_pane[east=false,north=true,south=true,west=false]
betternether:quartz_glass_pane[east=false,north=true,south=false,west=true]
betternether:quartz_glass_pane[east=false,north=true,south=false,west=false]
betternether:quartz_glass_pane[east=false,north=false,south=true,west=true]
betternether:quartz_glass_pane[east=false,north=false,south=true,west=false]
betternether:quartz_glass_pane[east=false,north=false,south=false,west=true]
betternether:quartz_glass_pane[east=false,north=false,south=false,west=false]
betternether:quartz_glass_framed_pane[east=true,north=true,south=true,west=true]
betternether:quartz_glass_framed_pane[east=true,north=true,south=true,west=false]
betternether:quartz_glass_framed_pane[east=true,north=true,south=false,west=true]
betternether:quartz_glass_framed_pane[east=true,north=true,south=false,west=false]
betternether:quartz_glass_framed_pane[east=true,north=false,south=true,west=true]
betternether:quartz_glass_framed_pane[east=true,north=false,south=true,west=false]
betternether:quartz_glass_framed_pane[east=true,north=false,south=false,west=true]
betternether:quartz_glass_framed_pane[east=true,north=false,south=false,west=false]
betternether:quartz_glass_framed_pane[east=false,north=true,south=true,west=true]
betternether:quartz_glass_framed_pane[east=false,north=true,south=true,west=false]
betternether:quartz_glass_framed_pane[east=false,north=true,south=false,west=true]
betternether:quartz_glass_framed_pane[east=false,north=true,south=false,west=false]
betternether:quartz_glass_framed_pane[east=false,north=false,south=true,west=true]
betternether:quartz_glass_framed_pane[east=false,north=false,south=true,west=false]
betternether:quartz_glass_framed_pane[east=false,north=false,south=false,west=true]
betternether:quartz_glass_framed_pane[east=false,north=false,south=false,west=false]
betternether:cincinnasite_forge[active=true,facing=north]
betternether:cincinnasite_forge[active=true,facing=south]
betternether:cincinnasite_forge[active=true,facing=west]
betternether:cincinnasite_forge[active=true,facing=east]
betternether:cincinnasite_forge[active=false,facing=north]
betternether:cincinnasite_forge[active=false,facing=south]
betternether:cincinnasite_forge[active=false,facing=west]
betternether:cincinnasite_forge[active=false,facing=east]
betternether:netherrack_furnace[active=true,facing=north]
betternether:netherrack_furnace[active=true,facing=south]
betternether:netherrack_furnace[active=true,facing=west]
betternether:netherrack_furnace[active=true,facing=east]
betternether:netherrack_furnace[active=false,facing=north]
betternether:netherrack_furnace[active=false,facing=south]
betternether:netherrack_furnace[active=false,facing=west]
betternether:netherrack_furnace[active=false,facing=east]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=false,powered=false]
betternether:quartz_stained_glass_framed[color=white]
betternether:quartz_stained_glass_framed[color=orange]
betternether:quartz_stained_glass_framed[color=magenta]
betternether:quartz_stained_glass_framed[color=light_blue]
betternether:quartz_stained_glass_framed[color=yellow]
betternether:quartz_stained_glass_framed[color=lime]
betternether:quartz_stained_glass_framed[color=pink]
betternether:quartz_stained_glass_framed[color=gray]
betternether:quartz_stained_glass_framed[color=silver]
betternether:quartz_stained_glass_framed[color=cyan]
betternether:quartz_stained_glass_framed[color=purple]
betternether:quartz_stained_glass_framed[color=blue]
betternether:quartz_stained_glass_framed[color=brown]
betternether:quartz_stained_glass_framed[color=green]
betternether:quartz_stained_glass_framed[color=red]
betternether:quartz_stained_glass_framed[color=black]
betternether:stalagnate_bowl_placed[food=none]
betternether:stalagnate_bowl_placed[food=wart]
betternether:stalagnate_bowl_placed[food=mushroom]
betternether:stalagnate_bowl_placed[food=apple]
betternether:chest_of_drawers[facing=north,open=true]
betternether:chest_of_drawers[facing=north,open=false]
betternether:chest_of_drawers[facing=south,open=true]
betternether:chest_of_drawers[facing=south,open=false]
betternether:chest_of_drawers[facing=west,open=true]
betternether:chest_of_drawers[facing=west,open=false]
betternether:chest_of_drawers[facing=east,open=true]
betternether:chest_of_drawers[facing=east,open=false]
engineersworkshop:blocktable[facing=north]
engineersworkshop:blocktable[facing=south]
engineersworkshop:blocktable[facing=west]
engineersworkshop:blocktable[facing=east]
extrautils2:soundmuffler
extrautils2:enderlilly[growth=0,ready_to_grow=true]
extrautils2:enderlilly[growth=0,ready_to_grow=false]
extrautils2:enderlilly[growth=1,ready_to_grow=true]
extrautils2:enderlilly[growth=1,ready_to_grow=false]
extrautils2:enderlilly[growth=2,ready_to_grow=true]
extrautils2:enderlilly[growth=2,ready_to_grow=false]
extrautils2:enderlilly[growth=3,ready_to_grow=true]
extrautils2:enderlilly[growth=3,ready_to_grow=false]
extrautils2:enderlilly[growth=4,ready_to_grow=true]
extrautils2:enderlilly[growth=4,ready_to_grow=false]
extrautils2:enderlilly[growth=5,ready_to_grow=true]
extrautils2:enderlilly[growth=5,ready_to_grow=false]
extrautils2:enderlilly[growth=6,ready_to_grow=true]
extrautils2:enderlilly[growth=6,ready_to_grow=false]
extrautils2:enderlilly[growth=7,ready_to_grow=true]
extrautils2:enderlilly[growth=7,ready_to_grow=false]
extrautils2:decorativesolidwood[decorstates=magical_planks]
extrautils2:decorativesolidwood[decorstates=magical_wood]
extrautils2:decorativesolidwood[decorstates=diagonalwood]
extrautils2:trashcan[facing=north]
extrautils2:trashcan[facing=south]
extrautils2:trashcan[facing=west]
extrautils2:trashcan[facing=east]
extrautils2:trashcanfluid[facing=north]
extrautils2:trashcanfluid[facing=south]
extrautils2:trashcanfluid[facing=west]
extrautils2:trashcanfluid[facing=east]
extrautils2:angelblock
extrautils2:passivegenerator[active=true,generatortype=solar]
extrautils2:passivegenerator[active=true,generatortype=lunar]
extrautils2:passivegenerator[active=true,generatortype=lava]
extrautils2:passivegenerator[active=true,generatortype=water]
extrautils2:passivegenerator[active=true,generatortype=wind]
extrautils2:passivegenerator[active=true,generatortype=fire]
extrautils2:passivegenerator[active=true,generatortype=creative]
extrautils2:passivegenerator[active=true,generatortype=player_wind_up]
extrautils2:passivegenerator[active=true,generatortype=dragon_egg]
extrautils2:passivegenerator[active=false,generatortype=solar]
extrautils2:passivegenerator[active=false,generatortype=lunar]
extrautils2:passivegenerator[active=false,generatortype=lava]
extrautils2:passivegenerator[active=false,generatortype=water]
extrautils2:passivegenerator[active=false,generatortype=wind]
extrautils2:passivegenerator[active=false,generatortype=fire]
extrautils2:passivegenerator[active=false,generatortype=creative]
extrautils2:passivegenerator[active=false,generatortype=player_wind_up]
extrautils2:passivegenerator[active=false,generatortype=dragon_egg]
extrautils2:cursedearth[decay=0]
extrautils2:cursedearth[decay=1]
extrautils2:cursedearth[decay=2]
extrautils2:cursedearth[decay=3]
extrautils2:cursedearth[decay=4]
extrautils2:cursedearth[decay=5]
extrautils2:cursedearth[decay=6]
extrautils2:cursedearth[decay=7]
extrautils2:cursedearth[decay=8]
extrautils2:cursedearth[decay=9]
extrautils2:cursedearth[decay=10]
extrautils2:cursedearth[decay=11]
extrautils2:cursedearth[decay=12]
extrautils2:cursedearth[decay=13]
extrautils2:cursedearth[decay=14]
extrautils2:cursedearth[decay=15]
extrautils2:redstoneclock[powerstate=enabled_not_powered]
extrautils2:redstoneclock[powerstate=enabled_powered]
extrautils2:redstoneclock[powerstate=disabled]
extrautils2:compressedcobblestone[compression_level_cobblestone=1]
extrautils2:compressedcobblestone[compression_level_cobblestone=2]
extrautils2:compressedcobblestone[compression_level_cobblestone=3]
extrautils2:compressedcobblestone[compression_level_cobblestone=4]
extrautils2:compressedcobblestone[compression_level_cobblestone=5]
extrautils2:compressedcobblestone[compression_level_cobblestone=6]
extrautils2:compressedcobblestone[compression_level_cobblestone=7]
extrautils2:compressedcobblestone[compression_level_cobblestone=8]
extrautils2:compresseddirt[compression_level_dirt=1]
extrautils2:compresseddirt[compression_level_dirt=2]
extrautils2:compresseddirt[compression_level_dirt=3]
extrautils2:compresseddirt[compression_level_dirt=4]
extrautils2:compressedsand[compression_level_sand=1]
extrautils2:compressedsand[compression_level_sand=2]
extrautils2:compressedgravel[compression_level_gravel=1]
extrautils2:compressedgravel[compression_level_gravel=2]
extrautils2:compressednetherrack[compression_level_netherrack=1]
extrautils2:compressednetherrack[compression_level_netherrack=2]
extrautils2:compressednetherrack[compression_level_netherrack=3]
extrautils2:compressednetherrack[compression_level_netherrack=4]
extrautils2:compressednetherrack[compression_level_netherrack=5]
extrautils2:compressednetherrack[compression_level_netherrack=6]
extrautils2:redorchid[growth=0]
extrautils2:redorchid[growth=1]
extrautils2:redorchid[growth=2]
extrautils2:redorchid[growth=3]
extrautils2:redorchid[growth=4]
extrautils2:redorchid[growth=5]
extrautils2:redorchid[growth=6]
extrautils2:poweroverload
extrautils2:resonator[active=true]
extrautils2:resonator[active=false]
extrautils2:spotlight[facing=down]
extrautils2:spotlight[facing=up]
extrautils2:spotlight[facing=north]
extrautils2:spotlight[facing=south]
extrautils2:spotlight[facing=west]
extrautils2:spotlight[facing=east]
extrautils2:screen[active=true,facing=north]
extrautils2:screen[active=true,facing=south]
extrautils2:screen[active=true,facing=west]
extrautils2:screen[active=true,facing=east]
extrautils2:screen[active=false,facing=north]
extrautils2:screen[active=false,facing=south]
extrautils2:screen[active=false,facing=west]
extrautils2:screen[active=false,facing=east]
extrautils2:decorativesolid[decorstates=borderstone]
extrautils2:decorativesolid[decorstates=stonecross]
extrautils2:decorativesolid[decorstates=stoneslab]
extrautils2:decorativesolid[decorstates=stoneburnt]
extrautils2:decorativesolid[decorstates=sandy_glass]
extrautils2:decorativesolid[decorstates=truchet]
extrautils2:decorativesolid[decorstates=blue_quartz]
extrautils2:decorativesolid[decorstates=burnt_quartz]
extrautils2:decorativesolid[decorstates=rainbow]
extrautils2:decorativeglass[decorstates=glass]
extrautils2:decorativeglass[decorstates=glass_border]
extrautils2:decorativeglass[decorstates=glass_diamonds]
extrautils2:decorativeglass[decorstates=darkglass]
extrautils2:decorativeglass[decorstates=glass_glowstone]
extrautils2:decorativeglass[decorstates=glass_redstone]
extrautils2:ineffableglass[decorstates=normal]
extrautils2:ineffableglass[decorstates=reverse]
extrautils2:ineffableglass[decorstates=clear]
extrautils2:ineffableglass[decorstates=dark]
extrautils2:moonstone
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:transferholder[active=true]
extrautils2:transferholder[active=false]
extrautils2:playerchest[active=true,facing=north,player_online=true]
extrautils2:playerchest[active=true,facing=north,player_online=false]
extrautils2:playerchest[active=true,facing=south,player_online=true]
extrautils2:playerchest[active=true,facing=south,player_online=false]
extrautils2:playerchest[active=true,facing=west,player_online=true]
extrautils2:playerchest[active=true,facing=west,player_online=false]
extrautils2:playerchest[active=true,facing=east,player_online=true]
extrautils2:playerchest[active=true,facing=east,player_online=false]
extrautils2:playerchest[active=false,facing=north,player_online=true]
extrautils2:playerchest[active=false,facing=north,player_online=false]
extrautils2:playerchest[active=false,facing=south,player_online=true]
extrautils2:playerchest[active=false,facing=south,player_online=false]
extrautils2:playerchest[active=false,facing=west,player_online=true]
extrautils2:playerchest[active=false,facing=west,player_online=false]
extrautils2:playerchest[active=false,facing=east,player_online=true]
extrautils2:playerchest[active=false,facing=east,player_online=false]
extrautils2:indexer[active=true,facing=north]
extrautils2:indexer[active=true,facing=south]
extrautils2:indexer[active=true,facing=west]
extrautils2:indexer[active=true,facing=east]
extrautils2:indexer[active=false,facing=north]
extrautils2:indexer[active=false,facing=south]
extrautils2:indexer[active=false,facing=west]
extrautils2:indexer[active=false,facing=east]
extrautils2:crafter
extrautils2:scanner[facing=down]
extrautils2:scanner[facing=up]
extrautils2:scanner[facing=north]
extrautils2:scanner[facing=south]
extrautils2:scanner[facing=west]
extrautils2:scanner[facing=east]
extrautils2:miner[active=true,facing=down]
extrautils2:miner[active=true,facing=up]
extrautils2:miner[active=true,facing=north]
extrautils2:miner[active=true,facing=south]
extrautils2:miner[active=true,facing=west]
extrautils2:miner[active=true,facing=east]
extrautils2:miner[active=false,facing=down]
extrautils2:miner[active=false,facing=up]
extrautils2:miner[active=false,facing=north]
extrautils2:miner[active=false,facing=south]
extrautils2:miner[active=false,facing=west]
extrautils2:miner[active=false,facing=east]
extrautils2:user[active=true,facing=down]
extrautils2:user[active=true,facing=up]
extrautils2:user[active=true,facing=north]
extrautils2:user[active=true,facing=south]
extrautils2:user[active=true,facing=west]
extrautils2:user[active=true,facing=east]
extrautils2:user[active=false,facing=down]
extrautils2:user[active=false,facing=up]
extrautils2:user[active=false,facing=north]
extrautils2:user[active=false,facing=south]
extrautils2:user[active=false,facing=west]
extrautils2:user[active=false,facing=east]
extrautils2:klein
extrautils2:drum[capacity=drum_16]
extrautils2:drum[capacity=drum_256]
extrautils2:drum[capacity=drum_4096]
extrautils2:drum[capacity=drum_65536]
extrautils2:drum[capacity=drum_creative]
extrautils2:teleporter[type=overworld,unbreakable=true]
extrautils2:teleporter[type=overworld,unbreakable=false]
extrautils2:teleporter[type=deep_dark,unbreakable=true]
extrautils2:teleporter[type=deep_dark,unbreakable=false]
extrautils2:teleporter[type=special_dim,unbreakable=true]
extrautils2:teleporter[type=special_dim,unbreakable=false]
extrautils2:spike_wood[facing=down]
extrautils2:spike_wood[facing=up]
extrautils2:spike_wood[facing=north]
extrautils2:spike_wood[facing=south]
extrautils2:spike_wood[facing=west]
extrautils2:spike_wood[facing=east]
extrautils2:spike_stone[facing=down]
extrautils2:spike_stone[facing=up]
extrautils2:spike_stone[facing=north]
extrautils2:spike_stone[facing=south]
extrautils2:spike_stone[facing=west]
extrautils2:spike_stone[facing=east]
extrautils2:spike_iron[facing=down]
extrautils2:spike_iron[facing=up]
extrautils2:spike_iron[facing=north]
extrautils2:spike_iron[facing=south]
extrautils2:spike_iron[facing=west]
extrautils2:spike_iron[facing=east]
extrautils2:spike_gold[facing=down]
extrautils2:spike_gold[facing=up]
extrautils2:spike_gold[facing=north]
extrautils2:spike_gold[facing=south]
extrautils2:spike_gold[facing=west]
extrautils2:spike_gold[facing=east]
extrautils2:spike_diamond[facing=down]
extrautils2:spike_diamond[facing=up]
extrautils2:spike_diamond[facing=north]
extrautils2:spike_diamond[facing=south]
extrautils2:spike_diamond[facing=west]
extrautils2:spike_diamond[facing=east]
extrautils2:spike_creative[facing=down]
extrautils2:spike_creative[facing=up]
extrautils2:spike_creative[facing=north]
extrautils2:spike_creative[facing=south]
extrautils2:spike_creative[facing=west]
extrautils2:spike_creative[facing=east]
extrautils2:redstonelantern[power=0]
extrautils2:redstonelantern[power=1]
extrautils2:redstonelantern[power=2]
extrautils2:redstonelantern[power=3]
extrautils2:redstonelantern[power=4]
extrautils2:redstonelantern[power=5]
extrautils2:redstonelantern[power=6]
extrautils2:redstonelantern[power=7]
extrautils2:redstonelantern[power=8]
extrautils2:redstonelantern[power=9]
extrautils2:redstonelantern[power=10]
extrautils2:redstonelantern[power=11]
extrautils2:redstonelantern[power=12]
extrautils2:redstonelantern[power=13]
extrautils2:redstonelantern[power=14]
extrautils2:redstonelantern[power=15]
extrautils2:largishchest[facing=north]
extrautils2:largishchest[facing=south]
extrautils2:largishchest[facing=west]
extrautils2:largishchest[facing=east]
extrautils2:simpledecorative[type=block_enchanted]
extrautils2:simpledecorative[type=block_demonic]
extrautils2:simpledecorative[type=block_evil]
extrautils2:creativechest[facing=north]
extrautils2:creativechest[facing=south]
extrautils2:creativechest[facing=west]
extrautils2:creativechest[facing=east]
extrautils2:creativeenergy
extrautils2:creativeharvest
extrautils2:trashchest[facing=north]
extrautils2:trashchest[facing=south]
extrautils2:trashchest[facing=west]
extrautils2:trashchest[facing=east]
extrautils2:opinium
extrautils2:analogcrafter
extrautils2:decorativebedrock[type=bedrock_bricks]
extrautils2:decorativebedrock[type=bedrock_slabs]
extrautils2:decorativebedrock[type=bedrock_cobblestone]
extrautils2:interactionproxy
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=burnt]
extrautils2:ironwood_log[axis=x,treetype=raw]
extrautils2:ironwood_log[axis=x,treetype=burnt]
extrautils2:ironwood_log[axis=y,treetype=raw]
extrautils2:ironwood_log[axis=y,treetype=burnt]
extrautils2:ironwood_log[axis=z,treetype=raw]
extrautils2:ironwood_log[axis=z,treetype=burnt]
extrautils2:ironwood_log[axis=none,treetype=raw]
extrautils2:ironwood_log[axis=none,treetype=burnt]
extrautils2:ironwood_sapling[stage=0,treetype=raw]
extrautils2:ironwood_sapling[stage=0,treetype=burnt]
extrautils2:ironwood_sapling[stage=1,treetype=raw]
extrautils2:ironwood_sapling[stage=1,treetype=burnt]
extrautils2:ironwood_planks[treetype=raw]
extrautils2:ironwood_planks[treetype=burnt]
improvedbackpacks:backpack[facing=north]
improvedbackpacks:backpack[facing=south]
improvedbackpacks:backpack[facing=west]
improvedbackpacks:backpack[facing=east]
improvedbackpacks:ender_backpack[facing=north]
improvedbackpacks:ender_backpack[facing=south]
improvedbackpacks:ender_backpack[facing=west]
improvedbackpacks:ender_backpack[facing=east]
inventorypets:cloud
inventorypets:cloud_spawn
inventorypets:sand
inventorypets:sand_spawn
inventorypets:stone
inventorypets:stone_spawn
inventorypets:space_spawn
inventorypets:nether_spawn
jaff:tank[down=true,east=true,level=0,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=0,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=0,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=0,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=0,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=0,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=0,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=0,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=0,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=0,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=0,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=0,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=0,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=0,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=0,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=0,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=1,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=1,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=1,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=1,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=1,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=1,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=1,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=1,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=1,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=1,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=1,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=1,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=1,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=1,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=1,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=1,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=2,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=2,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=2,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=2,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=2,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=2,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=2,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=2,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=2,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=2,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=2,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=2,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=2,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=2,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=2,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=2,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=3,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=3,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=3,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=3,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=3,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=3,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=3,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=3,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=3,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=3,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=3,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=3,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=3,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=3,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=3,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=3,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=4,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=4,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=4,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=4,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=4,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=4,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=4,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=4,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=4,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=4,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=4,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=4,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=4,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=4,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=4,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=4,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=5,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=5,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=5,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=5,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=5,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=5,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=5,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=5,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=5,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=5,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=5,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=5,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=5,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=5,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=5,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=5,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=6,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=6,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=6,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=6,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=6,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=6,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=6,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=6,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=6,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=6,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=6,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=6,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=6,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=6,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=6,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=6,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=7,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=7,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=7,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=7,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=7,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=7,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=7,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=7,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=7,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=7,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=7,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=7,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=7,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=7,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=7,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=7,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=8,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=8,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=8,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=8,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=8,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=8,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=8,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=8,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=8,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=8,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=8,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=8,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=8,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=8,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=8,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=8,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=9,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=9,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=9,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=9,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=9,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=9,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=9,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=9,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=9,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=9,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=9,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=9,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=9,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=9,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=9,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=9,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=10,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=10,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=10,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=10,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=10,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=10,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=10,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=10,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=10,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=10,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=10,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=10,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=10,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=10,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=10,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=10,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=11,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=11,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=11,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=11,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=11,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=11,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=11,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=11,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=11,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=11,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=11,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=11,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=11,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=11,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=11,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=11,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=12,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=12,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=12,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=12,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=12,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=12,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=12,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=12,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=12,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=12,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=12,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=12,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=12,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=12,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=12,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=12,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=13,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=13,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=13,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=13,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=13,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=13,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=13,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=13,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=13,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=13,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=13,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=13,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=13,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=13,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=13,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=13,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=14,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=14,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=14,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=14,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=14,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=14,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=14,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=14,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=14,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=14,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=14,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=14,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=14,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=14,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=14,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=14,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=15,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=15,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=15,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=15,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=15,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=15,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=15,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=15,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=15,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=15,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=15,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=15,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=15,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=15,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=15,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=15,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=0,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=0,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=0,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=0,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=0,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=0,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=0,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=0,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=0,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=0,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=0,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=0,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=0,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=0,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=0,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=0,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=1,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=1,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=1,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=1,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=1,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=1,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=1,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=1,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=1,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=1,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=1,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=1,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=1,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=1,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=1,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=1,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=2,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=2,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=2,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=2,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=2,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=2,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=2,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=2,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=2,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=2,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=2,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=2,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=2,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=2,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=2,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=2,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=3,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=3,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=3,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=3,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=3,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=3,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=3,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=3,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=3,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=3,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=3,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=3,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=3,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=3,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=3,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=3,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=4,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=4,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=4,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=4,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=4,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=4,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=4,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=4,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=4,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=4,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=4,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=4,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=4,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=4,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=4,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=4,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=5,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=5,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=5,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=5,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=5,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=5,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=5,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=5,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=5,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=5,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=5,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=5,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=5,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=5,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=5,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=5,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=6,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=6,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=6,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=6,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=6,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=6,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=6,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=6,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=6,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=6,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=6,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=6,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=6,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=6,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=6,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=6,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=7,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=7,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=7,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=7,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=7,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=7,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=7,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=7,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=7,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=7,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=7,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=7,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=7,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=7,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=7,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=7,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=8,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=8,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=8,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=8,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=8,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=8,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=8,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=8,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=8,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=8,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=8,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=8,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=8,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=8,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=8,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=8,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=9,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=9,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=9,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=9,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=9,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=9,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=9,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=9,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=9,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=9,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=9,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=9,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=9,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=9,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=9,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=9,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=10,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=10,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=10,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=10,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=10,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=10,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=10,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=10,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=10,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=10,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=10,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=10,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=10,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=10,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=10,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=10,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=11,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=11,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=11,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=11,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=11,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=11,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=11,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=11,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=11,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=11,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=11,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=11,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=11,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=11,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=11,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=11,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=12,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=12,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=12,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=12,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=12,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=12,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=12,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=12,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=12,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=12,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=12,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=12,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=12,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=12,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=12,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=12,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=13,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=13,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=13,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=13,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=13,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=13,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=13,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=13,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=13,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=13,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=13,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=13,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=13,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=13,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=13,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=13,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=14,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=14,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=14,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=14,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=14,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=14,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=14,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=14,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=14,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=14,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=14,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=14,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=14,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=14,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=14,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=14,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=15,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=15,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=15,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=15,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=15,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=15,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=15,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=15,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=15,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=15,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=15,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=15,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=15,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=15,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=15,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=15,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=0,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=0,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=0,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=0,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=0,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=0,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=0,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=0,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=0,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=0,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=0,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=0,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=0,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=0,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=0,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=0,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=1,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=1,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=1,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=1,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=1,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=1,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=1,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=1,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=1,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=1,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=1,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=1,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=1,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=1,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=1,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=1,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=2,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=2,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=2,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=2,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=2,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=2,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=2,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=2,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=2,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=2,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=2,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=2,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=2,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=2,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=2,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=2,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=3,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=3,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=3,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=3,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=3,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=3,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=3,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=3,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=3,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=3,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=3,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=3,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=3,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=3,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=3,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=3,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=4,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=4,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=4,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=4,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=4,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=4,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=4,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=4,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=4,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=4,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=4,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=4,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=4,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=4,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=4,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=4,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=5,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=5,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=5,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=5,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=5,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=5,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=5,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=5,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=5,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=5,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=5,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=5,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=5,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=5,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=5,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=5,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=6,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=6,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=6,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=6,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=6,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=6,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=6,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=6,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=6,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=6,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=6,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=6,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=6,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=6,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=6,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=6,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=7,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=7,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=7,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=7,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=7,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=7,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=7,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=7,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=7,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=7,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=7,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=7,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=7,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=7,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=7,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=7,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=8,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=8,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=8,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=8,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=8,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=8,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=8,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=8,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=8,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=8,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=8,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=8,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=8,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=8,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=8,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=8,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=9,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=9,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=9,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=9,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=9,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=9,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=9,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=9,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=9,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=9,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=9,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=9,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=9,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=9,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=9,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=9,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=10,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=10,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=10,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=10,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=10,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=10,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=10,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=10,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=10,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=10,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=10,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=10,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=10,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=10,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=10,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=10,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=11,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=11,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=11,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=11,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=11,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=11,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=11,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=11,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=11,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=11,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=11,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=11,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=11,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=11,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=11,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=11,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=12,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=12,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=12,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=12,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=12,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=12,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=12,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=12,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=12,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=12,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=12,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=12,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=12,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=12,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=12,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=12,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=13,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=13,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=13,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=13,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=13,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=13,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=13,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=13,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=13,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=13,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=13,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=13,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=13,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=13,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=13,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=13,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=14,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=14,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=14,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=14,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=14,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=14,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=14,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=14,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=14,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=14,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=14,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=14,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=14,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=14,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=14,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=14,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=15,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=15,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=15,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=15,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=15,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=15,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=15,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=15,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=15,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=15,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=15,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=15,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=15,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=15,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=15,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=15,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=0,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=0,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=0,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=0,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=0,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=0,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=0,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=0,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=0,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=0,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=0,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=0,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=0,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=0,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=0,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=0,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=1,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=1,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=1,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=1,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=1,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=1,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=1,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=1,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=1,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=1,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=1,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=1,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=1,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=1,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=1,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=1,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=2,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=2,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=2,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=2,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=2,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=2,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=2,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=2,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=2,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=2,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=2,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=2,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=2,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=2,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=2,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=2,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=3,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=3,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=3,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=3,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=3,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=3,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=3,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=3,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=3,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=3,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=3,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=3,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=3,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=3,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=3,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=3,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=4,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=4,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=4,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=4,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=4,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=4,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=4,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=4,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=4,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=4,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=4,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=4,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=4,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=4,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=4,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=4,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=5,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=5,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=5,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=5,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=5,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=5,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=5,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=5,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=5,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=5,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=5,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=5,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=5,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=5,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=5,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=5,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=6,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=6,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=6,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=6,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=6,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=6,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=6,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=6,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=6,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=6,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=6,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=6,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=6,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=6,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=6,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=6,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=7,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=7,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=7,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=7,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=7,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=7,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=7,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=7,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=7,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=7,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=7,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=7,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=7,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=7,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=7,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=7,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=8,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=8,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=8,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=8,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=8,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=8,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=8,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=8,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=8,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=8,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=8,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=8,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=8,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=8,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=8,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=8,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=9,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=9,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=9,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=9,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=9,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=9,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=9,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=9,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=9,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=9,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=9,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=9,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=9,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=9,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=9,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=9,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=10,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=10,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=10,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=10,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=10,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=10,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=10,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=10,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=10,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=10,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=10,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=10,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=10,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=10,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=10,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=10,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=11,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=11,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=11,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=11,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=11,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=11,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=11,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=11,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=11,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=11,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=11,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=11,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=11,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=11,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=11,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=11,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=12,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=12,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=12,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=12,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=12,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=12,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=12,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=12,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=12,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=12,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=12,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=12,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=12,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=12,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=12,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=12,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=13,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=13,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=13,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=13,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=13,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=13,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=13,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=13,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=13,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=13,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=13,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=13,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=13,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=13,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=13,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=13,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=14,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=14,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=14,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=14,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=14,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=14,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=14,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=14,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=14,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=14,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=14,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=14,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=14,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=14,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=14,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=14,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=15,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=15,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=15,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=15,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=15,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=15,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=15,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=15,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=15,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=15,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=15,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=15,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=15,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=15,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=15,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=15,north=false,south=false,up=false,west=false]
openblocks:ladder[facing=north,half=top,open=true]
openblocks:ladder[facing=north,half=top,open=false]
openblocks:ladder[facing=north,half=bottom,open=true]
openblocks:ladder[facing=north,half=bottom,open=false]
openblocks:ladder[facing=south,half=top,open=true]
openblocks:ladder[facing=south,half=top,open=false]
openblocks:ladder[facing=south,half=bottom,open=true]
openblocks:ladder[facing=south,half=bottom,open=false]
openblocks:ladder[facing=west,half=top,open=true]
openblocks:ladder[facing=west,half=top,open=false]
openblocks:ladder[facing=west,half=bottom,open=true]
openblocks:ladder[facing=west,half=bottom,open=false]
openblocks:ladder[facing=east,half=top,open=true]
openblocks:ladder[facing=east,half=top,open=false]
openblocks:ladder[facing=east,half=bottom,open=true]
openblocks:ladder[facing=east,half=bottom,open=false]
openblocks:guide[orientation=xp_yp]
openblocks:guide[orientation=xn_yp]
openblocks:guide[orientation=zp_yp]
openblocks:guide[orientation=zn_yp]
openblocks:guide[orientation=yp_xn]
openblocks:guide[orientation=yn_xn]
openblocks:guide[orientation=zp_xn]
openblocks:guide[orientation=zn_xn]
openblocks:guide[orientation=xp_zn]
openblocks:guide[orientation=xn_zn]
openblocks:guide[orientation=yp_zn]
openblocks:guide[orientation=yn_zn]
openblocks:builder_guide[orientation=xp_yp]
openblocks:builder_guide[orientation=xn_yp]
openblocks:builder_guide[orientation=zp_yp]
openblocks:builder_guide[orientation=zn_yp]
openblocks:builder_guide[orientation=yp_xn]
openblocks:builder_guide[orientation=yn_xn]
openblocks:builder_guide[orientation=zp_xn]
openblocks:builder_guide[orientation=zn_xn]
openblocks:builder_guide[orientation=xp_zn]
openblocks:builder_guide[orientation=xn_zn]
openblocks:builder_guide[orientation=yp_zn]
openblocks:builder_guide[orientation=yn_zn]
openblocks:elevator[color=black,orientation=xp_yp]
openblocks:elevator[color=red,orientation=xp_yp]
openblocks:elevator[color=green,orientation=xp_yp]
openblocks:elevator[color=brown,orientation=xp_yp]
openblocks:elevator[color=blue,orientation=xp_yp]
openblocks:elevator[color=purple,orientation=xp_yp]
openblocks:elevator[color=cyan,orientation=xp_yp]
openblocks:elevator[color=lightgray,orientation=xp_yp]
openblocks:elevator[color=gray,orientation=xp_yp]
openblocks:elevator[color=pink,orientation=xp_yp]
openblocks:elevator[color=lime,orientation=xp_yp]
openblocks:elevator[color=yellow,orientation=xp_yp]
openblocks:elevator[color=lightblue,orientation=xp_yp]
openblocks:elevator[color=magenta,orientation=xp_yp]
openblocks:elevator[color=orange,orientation=xp_yp]
openblocks:elevator[color=white,orientation=xp_yp]
openblocks:elevator_rotating[color=black,orientation=xp_yp]
openblocks:elevator_rotating[color=black,orientation=zn_yp]
openblocks:elevator_rotating[color=black,orientation=xn_yp]
openblocks:elevator_rotating[color=black,orientation=zp_yp]
openblocks:elevator_rotating[color=red,orientation=xp_yp]
openblocks:elevator_rotating[color=red,orientation=zn_yp]
openblocks:elevator_rotating[color=red,orientation=xn_yp]
openblocks:elevator_rotating[color=red,orientation=zp_yp]
openblocks:elevator_rotating[color=green,orientation=xp_yp]
openblocks:elevator_rotating[color=green,orientation=zn_yp]
openblocks:elevator_rotating[color=green,orientation=xn_yp]
openblocks:elevator_rotating[color=green,orientation=zp_yp]
openblocks:elevator_rotating[color=brown,orientation=xp_yp]
openblocks:elevator_rotating[color=brown,orientation=zn_yp]
openblocks:elevator_rotating[color=brown,orientation=xn_yp]
openblocks:elevator_rotating[color=brown,orientation=zp_yp]
openblocks:elevator_rotating[color=blue,orientation=xp_yp]
openblocks:elevator_rotating[color=blue,orientation=zn_yp]
openblocks:elevator_rotating[color=blue,orientation=xn_yp]
openblocks:elevator_rotating[color=blue,orientation=zp_yp]
openblocks:elevator_rotating[color=purple,orientation=xp_yp]
openblocks:elevator_rotating[color=purple,orientation=zn_yp]
openblocks:elevator_rotating[color=purple,orientation=xn_yp]
openblocks:elevator_rotating[color=purple,orientation=zp_yp]
openblocks:elevator_rotating[color=cyan,orientation=xp_yp]
openblocks:elevator_rotating[color=cyan,orientation=zn_yp]
openblocks:elevator_rotating[color=cyan,orientation=xn_yp]
openblocks:elevator_rotating[color=cyan,orientation=zp_yp]
openblocks:elevator_rotating[color=lightgray,orientation=xp_yp]
openblocks:elevator_rotating[color=lightgray,orientation=zn_yp]
openblocks:elevator_rotating[color=lightgray,orientation=xn_yp]
openblocks:elevator_rotating[color=lightgray,orientation=zp_yp]
openblocks:elevator_rotating[color=gray,orientation=xp_yp]
openblocks:elevator_rotating[color=gray,orientation=zn_yp]
openblocks:elevator_rotating[color=gray,orientation=xn_yp]
openblocks:elevator_rotating[color=gray,orientation=zp_yp]
openblocks:elevator_rotating[color=pink,orientation=xp_yp]
openblocks:elevator_rotating[color=pink,orientation=zn_yp]
openblocks:elevator_rotating[color=pink,orientation=xn_yp]
openblocks:elevator_rotating[color=pink,orientation=zp_yp]
openblocks:elevator_rotating[color=lime,orientation=xp_yp]
openblocks:elevator_rotating[color=lime,orientation=zn_yp]
openblocks:elevator_rotating[color=lime,orientation=xn_yp]
openblocks:elevator_rotating[color=lime,orientation=zp_yp]
openblocks:elevator_rotating[color=yellow,orientation=xp_yp]
openblocks:elevator_rotating[color=yellow,orientation=zn_yp]
openblocks:elevator_rotating[color=yellow,orientation=xn_yp]
openblocks:elevator_rotating[color=yellow,orientation=zp_yp]
openblocks:elevator_rotating[color=lightblue,orientation=xp_yp]
openblocks:elevator_rotating[color=lightblue,orientation=zn_yp]
openblocks:elevator_rotating[color=lightblue,orientation=xn_yp]
openblocks:elevator_rotating[color=lightblue,orientation=zp_yp]
openblocks:elevator_rotating[color=magenta,orientation=xp_yp]
openblocks:elevator_rotating[color=magenta,orientation=zn_yp]
openblocks:elevator_rotating[color=magenta,orientation=xn_yp]
openblocks:elevator_rotating[color=magenta,orientation=zp_yp]
openblocks:elevator_rotating[color=orange,orientation=xp_yp]
openblocks:elevator_rotating[color=orange,orientation=zn_yp]
openblocks:elevator_rotating[color=orange,orientation=xn_yp]
openblocks:elevator_rotating[color=orange,orientation=zp_yp]
openblocks:elevator_rotating[color=white,orientation=xp_yp]
openblocks:elevator_rotating[color=white,orientation=zn_yp]
openblocks:elevator_rotating[color=white,orientation=xn_yp]
openblocks:elevator_rotating[color=white,orientation=zp_yp]
openblocks:heal[orientation=xp_yp]
openblocks:target[orientation=xp_yp,powered=true]
openblocks:target[orientation=xp_yp,powered=false]
openblocks:target[orientation=zn_yp,powered=true]
openblocks:target[orientation=zn_yp,powered=false]
openblocks:target[orientation=xn_yp,powered=true]
openblocks:target[orientation=xn_yp,powered=false]
openblocks:target[orientation=zp_yp,powered=true]
openblocks:target[orientation=zp_yp,powered=false]
openblocks:flag[color=black,orientation=xp_yn]
openblocks:flag[color=black,orientation=xp_yp]
openblocks:flag[color=black,orientation=xp_zn]
openblocks:flag[color=black,orientation=xn_zp]
openblocks:flag[color=black,orientation=zn_xn]
openblocks:flag[color=black,orientation=zp_xp]
openblocks:flag[color=red,orientation=xp_yn]
openblocks:flag[color=red,orientation=xp_yp]
openblocks:flag[color=red,orientation=xp_zn]
openblocks:flag[color=red,orientation=xn_zp]
openblocks:flag[color=red,orientation=zn_xn]
openblocks:flag[color=red,orientation=zp_xp]
openblocks:flag[color=green,orientation=xp_yn]
openblocks:flag[color=green,orientation=xp_yp]
openblocks:flag[color=green,orientation=xp_zn]
openblocks:flag[color=green,orientation=xn_zp]
openblocks:flag[color=green,orientation=zn_xn]
openblocks:flag[color=green,orientation=zp_xp]
openblocks:flag[color=brown,orientation=xp_yn]
openblocks:flag[color=brown,orientation=xp_yp]
openblocks:flag[color=brown,orientation=xp_zn]
openblocks:flag[color=brown,orientation=xn_zp]
openblocks:flag[color=brown,orientation=zn_xn]
openblocks:flag[color=brown,orientation=zp_xp]
openblocks:flag[color=blue,orientation=xp_yn]
openblocks:flag[color=blue,orientation=xp_yp]
openblocks:flag[color=blue,orientation=xp_zn]
openblocks:flag[color=blue,orientation=xn_zp]
openblocks:flag[color=blue,orientation=zn_xn]
openblocks:flag[color=blue,orientation=zp_xp]
openblocks:flag[color=purple,orientation=xp_yn]
openblocks:flag[color=purple,orientation=xp_yp]
openblocks:flag[color=purple,orientation=xp_zn]
openblocks:flag[color=purple,orientation=xn_zp]
openblocks:flag[color=purple,orientation=zn_xn]
openblocks:flag[color=purple,orientation=zp_xp]
openblocks:flag[color=cyan,orientation=xp_yn]
openblocks:flag[color=cyan,orientation=xp_yp]
openblocks:flag[color=cyan,orientation=xp_zn]
openblocks:flag[color=cyan,orientation=xn_zp]
openblocks:flag[color=cyan,orientation=zn_xn]
openblocks:flag[color=cyan,orientation=zp_xp]
openblocks:flag[color=lightgray,orientation=xp_yn]
openblocks:flag[color=lightgray,orientation=xp_yp]
openblocks:flag[color=lightgray,orientation=xp_zn]
openblocks:flag[color=lightgray,orientation=xn_zp]
openblocks:flag[color=lightgray,orientation=zn_xn]
openblocks:flag[color=lightgray,orientation=zp_xp]
openblocks:flag[color=gray,orientation=xp_yn]
openblocks:flag[color=gray,orientation=xp_yp]
openblocks:flag[color=gray,orientation=xp_zn]
openblocks:flag[color=gray,orientation=xn_zp]
openblocks:flag[color=gray,orientation=zn_xn]
openblocks:flag[color=gray,orientation=zp_xp]
openblocks:flag[color=pink,orientation=xp_yn]
openblocks:flag[color=pink,orientation=xp_yp]
openblocks:flag[color=pink,orientation=xp_zn]
openblocks:flag[color=pink,orientation=xn_zp]
openblocks:flag[color=pink,orientation=zn_xn]
openblocks:flag[color=pink,orientation=zp_xp]
openblocks:flag[color=lime,orientation=xp_yn]
openblocks:flag[color=lime,orientation=xp_yp]
openblocks:flag[color=lime,orientation=xp_zn]
openblocks:flag[color=lime,orientation=xn_zp]
openblocks:flag[color=lime,orientation=zn_xn]
openblocks:flag[color=lime,orientation=zp_xp]
openblocks:flag[color=yellow,orientation=xp_yn]
openblocks:flag[color=yellow,orientation=xp_yp]
openblocks:flag[color=yellow,orientation=xp_zn]
openblocks:flag[color=yellow,orientation=xn_zp]
openblocks:flag[color=yellow,orientation=zn_xn]
openblocks:flag[color=yellow,orientation=zp_xp]
openblocks:flag[color=lightblue,orientation=xp_yn]
openblocks:flag[color=lightblue,orientation=xp_yp]
openblocks:flag[color=lightblue,orientation=xp_zn]
openblocks:flag[color=lightblue,orientation=xn_zp]
openblocks:flag[color=lightblue,orientation=zn_xn]
openblocks:flag[color=lightblue,orientation=zp_xp]
openblocks:flag[color=magenta,orientation=xp_yn]
openblocks:flag[color=magenta,orientation=xp_yp]
openblocks:flag[color=magenta,orientation=xp_zn]
openblocks:flag[color=magenta,orientation=xn_zp]
openblocks:flag[color=magenta,orientation=zn_xn]
openblocks:flag[color=magenta,orientation=zp_xp]
openblocks:flag[color=orange,orientation=xp_yn]
openblocks:flag[color=orange,orientation=xp_yp]
openblocks:flag[color=orange,orientation=xp_zn]
openblocks:flag[color=orange,orientation=xn_zp]
openblocks:flag[color=orange,orientation=zn_xn]
openblocks:flag[color=orange,orientation=zp_xp]
openblocks:flag[color=white,orientation=xp_yn]
openblocks:flag[color=white,orientation=xp_yp]
openblocks:flag[color=white,orientation=xp_zn]
openblocks:flag[color=white,orientation=xn_zp]
openblocks:flag[color=white,orientation=zn_xn]
openblocks:flag[color=white,orientation=zp_xp]
openblocks:tank[orientation=xp_yp]
openblocks:trophy[orientation=xp_yp]
openblocks:trophy[orientation=zn_yp]
openblocks:trophy[orientation=xn_yp]
openblocks:trophy[orientation=zp_yp]
openblocks:beartrap[orientation=zn_yp]
openblocks:beartrap[orientation=xp_yp]
openblocks:sprinkler[level=0,orientation=zn_yp,static=true]
openblocks:sprinkler[level=0,orientation=zn_yp,static=false]
openblocks:sprinkler[level=0,orientation=xp_yp,static=true]
openblocks:sprinkler[level=0,orientation=xp_yp,static=false]
openblocks:sprinkler[level=1,orientation=zn_yp,static=true]
openblocks:sprinkler[level=1,orientation=zn_yp,static=false]
openblocks:sprinkler[level=1,orientation=xp_yp,static=true]
openblocks:sprinkler[level=1,orientation=xp_yp,static=false]
openblocks:sprinkler[level=2,orientation=zn_yp,static=true]
openblocks:sprinkler[level=2,orientation=zn_yp,static=false]
openblocks:sprinkler[level=2,orientation=xp_yp,static=true]
openblocks:sprinkler[level=2,orientation=xp_yp,static=false]
openblocks:sprinkler[level=3,orientation=zn_yp,static=true]
openblocks:sprinkler[level=3,orientation=zn_yp,static=false]
openblocks:sprinkler[level=3,orientation=xp_yp,static=true]
openblocks:sprinkler[level=3,orientation=xp_yp,static=false]
openblocks:sprinkler[level=4,orientation=zn_yp,static=true]
openblocks:sprinkler[level=4,orientation=zn_yp,static=false]
openblocks:sprinkler[level=4,orientation=xp_yp,static=true]
openblocks:sprinkler[level=4,orientation=xp_yp,static=false]
openblocks:sprinkler[level=5,orientation=zn_yp,static=true]
openblocks:sprinkler[level=5,orientation=zn_yp,static=false]
openblocks:sprinkler[level=5,orientation=xp_yp,static=true]
openblocks:sprinkler[level=5,orientation=xp_yp,static=false]
openblocks:sprinkler[level=6,orientation=zn_yp,static=true]
openblocks:sprinkler[level=6,orientation=zn_yp,static=false]
openblocks:sprinkler[level=6,orientation=xp_yp,static=true]
openblocks:sprinkler[level=6,orientation=xp_yp,static=false]
openblocks:sprinkler[level=7,orientation=zn_yp,static=true]
openblocks:sprinkler[level=7,orientation=zn_yp,static=false]
openblocks:sprinkler[level=7,orientation=xp_yp,static=true]
openblocks:sprinkler[level=7,orientation=xp_yp,static=false]
openblocks:sprinkler[level=8,orientation=zn_yp,static=true]
openblocks:sprinkler[level=8,orientation=zn_yp,static=false]
openblocks:sprinkler[level=8,orientation=xp_yp,static=true]
openblocks:sprinkler[level=8,orientation=xp_yp,static=false]
openblocks:sprinkler[level=9,orientation=zn_yp,static=true]
openblocks:sprinkler[level=9,orientation=zn_yp,static=false]
openblocks:sprinkler[level=9,orientation=xp_yp,static=true]
openblocks:sprinkler[level=9,orientation=xp_yp,static=false]
openblocks:sprinkler[level=10,orientation=zn_yp,static=true]
openblocks:sprinkler[level=10,orientation=zn_yp,static=false]
openblocks:sprinkler[level=10,orientation=xp_yp,static=true]
openblocks:sprinkler[level=10,orientation=xp_yp,static=false]
openblocks:sprinkler[level=11,orientation=zn_yp,static=true]
openblocks:sprinkler[level=11,orientation=zn_yp,static=false]
openblocks:sprinkler[level=11,orientation=xp_yp,static=true]
openblocks:sprinkler[level=11,orientation=xp_yp,static=false]
openblocks:sprinkler[level=12,orientation=zn_yp,static=true]
openblocks:sprinkler[level=12,orientation=zn_yp,static=false]
openblocks:sprinkler[level=12,orientation=xp_yp,static=true]
openblocks:sprinkler[level=12,orientation=xp_yp,static=false]
openblocks:sprinkler[level=13,orientation=zn_yp,static=true]
openblocks:sprinkler[level=13,orientation=zn_yp,static=false]
openblocks:sprinkler[level=13,orientation=xp_yp,static=true]
openblocks:sprinkler[level=13,orientation=xp_yp,static=false]
openblocks:sprinkler[level=14,orientation=zn_yp,static=true]
openblocks:sprinkler[level=14,orientation=zn_yp,static=false]
openblocks:sprinkler[level=14,orientation=xp_yp,static=true]
openblocks:sprinkler[level=14,orientation=xp_yp,static=false]
openblocks:sprinkler[level=15,orientation=zn_yp,static=true]
openblocks:sprinkler[level=15,orientation=zn_yp,static=false]
openblocks:sprinkler[level=15,orientation=xp_yp,static=true]
openblocks:sprinkler[level=15,orientation=xp_yp,static=false]
openblocks:cannon[orientation=xp_yp]
openblocks:vacuum_hopper[orientation=xp_yp]
openblocks:sponge[orientation=xp_yp]
openblocks:big_button[orientation=xp_yn,powered=true]
openblocks:big_button[orientation=xp_yn,powered=false]
openblocks:big_button[orientation=xp_yp,powered=true]
openblocks:big_button[orientation=xp_yp,powered=false]
openblocks:big_button[orientation=xp_zn,powered=true]
openblocks:big_button[orientation=xp_zn,powered=false]
openblocks:big_button[orientation=xn_zp,powered=true]
openblocks:big_button[orientation=xn_zp,powered=false]
openblocks:big_button[orientation=zn_xn,powered=true]
openblocks:big_button[orientation=zn_xn,powered=false]
openblocks:big_button[orientation=zp_xp,powered=true]
openblocks:big_button[orientation=zp_xp,powered=false]
openblocks:big_button_wood[orientation=xp_yn,powered=true]
openblocks:big_button_wood[orientation=xp_yn,powered=false]
openblocks:big_button_wood[orientation=xp_yp,powered=true]
openblocks:big_button_wood[orientation=xp_yp,powered=false]
openblocks:big_button_wood[orientation=xp_zn,powered=true]
openblocks:big_button_wood[orientation=xp_zn,powered=false]
openblocks:big_button_wood[orientation=xn_zp,powered=true]
openblocks:big_button_wood[orientation=xn_zp,powered=false]
openblocks:big_button_wood[orientation=zn_xn,powered=true]
openblocks:big_button_wood[orientation=zn_xn,powered=false]
openblocks:big_button_wood[orientation=zp_xp,powered=true]
openblocks:big_button_wood[orientation=zp_xp,powered=false]
openblocks:imaginary[orientation=xp_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=stairs,type=crayon]
openblocks:fan[orientation=xp_yp,static=true]
openblocks:fan[orientation=xp_yp,static=false]
openblocks:xp_bottler[orientation=xp_yp]
openblocks:xp_bottler[orientation=zn_yp]
openblocks:xp_bottler[orientation=xn_yp]
openblocks:xp_bottler[orientation=zp_yp]
openblocks:village_highlighter[orientation=xp_yp,powered=true]
openblocks:village_highlighter[orientation=xp_yp,powered=false]
openblocks:village_highlighter[orientation=zn_yp,powered=true]
openblocks:village_highlighter[orientation=zn_yp,powered=false]
openblocks:village_highlighter[orientation=xn_yp,powered=true]
openblocks:village_highlighter[orientation=xn_yp,powered=false]
openblocks:village_highlighter[orientation=zp_yp,powered=true]
openblocks:village_highlighter[orientation=zp_yp,powered=false]
openblocks:path[orientation=xp_yp]
openblocks:auto_enchantment_table[orientation=xp_yp]
openblocks:xp_drain[orientation=xp_yp]
openblocks:xp_drain[orientation=zn_yp]
openblocks:xp_drain[orientation=xn_yp]
openblocks:xp_drain[orientation=zp_yp]
openblocks:block_breaker[orientation=xp_yn,powered=true]
openblocks:block_breaker[orientation=xp_yn,powered=false]
openblocks:block_breaker[orientation=xp_yp,powered=true]
openblocks:block_breaker[orientation=xp_yp,powered=false]
openblocks:block_breaker[orientation=xp_zn,powered=true]
openblocks:block_breaker[orientation=xp_zn,powered=false]
openblocks:block_breaker[orientation=xn_zp,powered=true]
openblocks:block_breaker[orientation=xn_zp,powered=false]
openblocks:block_breaker[orientation=zn_xn,powered=true]
openblocks:block_breaker[orientation=zn_xn,powered=false]
openblocks:block_breaker[orientation=zp_xp,powered=true]
openblocks:block_breaker[orientation=zp_xp,powered=false]
openblocks:block_placer[orientation=xp_yn,powered=true]
openblocks:block_placer[orientation=xp_yn,powered=false]
openblocks:block_placer[orientation=xp_yp,powered=true]
openblocks:block_placer[orientation=xp_yp,powered=false]
openblocks:block_placer[orientation=xp_zn,powered=true]
openblocks:block_placer[orientation=xp_zn,powered=false]
openblocks:block_placer[orientation=xn_zp,powered=true]
openblocks:block_placer[orientation=xn_zp,powered=false]
openblocks:block_placer[orientation=zn_xn,powered=true]
openblocks:block_placer[orientation=zn_xn,powered=false]
openblocks:block_placer[orientation=zp_xp,powered=true]
openblocks:block_placer[orientation=zp_xp,powered=false]
openblocks:item_dropper[orientation=xp_yn]
openblocks:item_dropper[orientation=xp_yp]
openblocks:item_dropper[orientation=xp_zn]
openblocks:item_dropper[orientation=xn_zp]
openblocks:item_dropper[orientation=zn_xn]
openblocks:item_dropper[orientation=zp_xp]
openblocks:rope_ladder[orientation=xp_yp]
openblocks:rope_ladder[orientation=zn_yp]
openblocks:rope_ladder[orientation=xn_yp]
openblocks:rope_ladder[orientation=zp_yp]
openblocks:donation_station[orientation=xp_yp]
openblocks:donation_station[orientation=zn_yp]
openblocks:donation_station[orientation=xn_yp]
openblocks:donation_station[orientation=zp_yp]
openblocks:paint_mixer[orientation=xp_yp,static=true]
openblocks:paint_mixer[orientation=xp_yp,static=false]
openblocks:paint_mixer[orientation=zn_yp,static=true]
openblocks:paint_mixer[orientation=zn_yp,static=false]
openblocks:paint_mixer[orientation=xn_yp,static=true]
openblocks:paint_mixer[orientation=xn_yp,static=false]
openblocks:paint_mixer[orientation=zp_yp,static=true]
openblocks:paint_mixer[orientation=zp_yp,static=false]
openblocks:canvas[material=sponge,orientation=xp_yp]
openblocks:canvas[material=grass,orientation=xp_yp]
openblocks:canvas[material=ground,orientation=xp_yp]
openblocks:canvas[material=wood,orientation=xp_yp]
openblocks:canvas[material=rock,orientation=xp_yp]
openblocks:canvas[material=iron,orientation=xp_yp]
openblocks:canvas[material=leaves,orientation=xp_yp]
openblocks:canvas[material=plants,orientation=xp_yp]
openblocks:canvas[material=cloth,orientation=xp_yp]
openblocks:canvas[material=sand,orientation=xp_yp]
openblocks:canvas[material=circuits,orientation=xp_yp]
openblocks:canvas[material=glass,orientation=xp_yp]
openblocks:canvas[material=ice,orientation=xp_yp]
openblocks:canvas[material=snow,orientation=xp_yp]
openblocks:canvas[material=clay,orientation=xp_yp]
openblocks:canvas[material=carpet,orientation=xp_yp]
openblocks:paint_can[orientation=xp_yp]
openblocks:paint_can[orientation=zn_yp]
openblocks:paint_can[orientation=xn_yp]
openblocks:paint_can[orientation=zp_yp]
openblocks:canvas_glass[material=sponge,orientation=xp_yp]
openblocks:canvas_glass[material=grass,orientation=xp_yp]
openblocks:canvas_glass[material=ground,orientation=xp_yp]
openblocks:canvas_glass[material=wood,orientation=xp_yp]
openblocks:canvas_glass[material=rock,orientation=xp_yp]
openblocks:canvas_glass[material=iron,orientation=xp_yp]
openblocks:canvas_glass[material=leaves,orientation=xp_yp]
openblocks:canvas_glass[material=plants,orientation=xp_yp]
openblocks:canvas_glass[material=cloth,orientation=xp_yp]
openblocks:canvas_glass[material=sand,orientation=xp_yp]
openblocks:canvas_glass[material=circuits,orientation=xp_yp]
openblocks:canvas_glass[material=glass,orientation=xp_yp]
openblocks:canvas_glass[material=ice,orientation=xp_yp]
openblocks:canvas_glass[material=snow,orientation=xp_yp]
openblocks:canvas_glass[material=clay,orientation=xp_yp]
openblocks:canvas_glass[material=carpet,orientation=xp_yp]
openblocks:projector[active=true,orientation=xp_yp]
openblocks:projector[active=false,orientation=xp_yp]
openblocks:drawing_table[orientation=xp_yp]
openblocks:drawing_table[orientation=zn_yp]
openblocks:drawing_table[orientation=xn_yp]
openblocks:drawing_table[orientation=zp_yp]
openblocks:sky[inverted=true,orientation=xp_yp,powered=true]
openblocks:sky[inverted=true,orientation=xp_yp,powered=false]
openblocks:sky[inverted=false,orientation=xp_yp,powered=true]
openblocks:sky[inverted=false,orientation=xp_yp,powered=false]
openblocks:xp_shower[orientation=xp_yp,powered=true]
openblocks:xp_shower[orientation=xp_yp,powered=false]
openblocks:xp_shower[orientation=zn_yp,powered=true]
openblocks:xp_shower[orientation=zn_yp,powered=false]
openblocks:xp_shower[orientation=xn_yp,powered=true]
openblocks:xp_shower[orientation=xn_yp,powered=false]
openblocks:xp_shower[orientation=zp_yp,powered=true]
openblocks:xp_shower[orientation=zp_yp,powered=false]
openblocks:golden_egg[orientation=xp_yp]
openblocks:scaffolding[orientation=xp_yp]
placeableitems:block_lava_bucket[facing=d270,position=up]
placeableitems:block_lava_bucket[facing=d270,position=down]
placeableitems:block_lava_bucket[facing=d45,position=up]
placeableitems:block_lava_bucket[facing=d45,position=down]
placeableitems:block_lava_bucket[facing=d0,position=up]
placeableitems:block_lava_bucket[facing=d0,position=down]
placeableitems:block_lava_bucket[facing=d315,position=up]
placeableitems:block_lava_bucket[facing=d315,position=down]
placeableitems:block_lava_bucket[facing=d90,position=up]
placeableitems:block_lava_bucket[facing=d90,position=down]
placeableitems:block_lava_bucket[facing=d225,position=up]
placeableitems:block_lava_bucket[facing=d225,position=down]
placeableitems:block_lava_bucket[facing=d180,position=up]
placeableitems:block_lava_bucket[facing=d180,position=down]
placeableitems:block_lava_bucket[facing=d135,position=up]
placeableitems:block_lava_bucket[facing=d135,position=down]
placeableitems:block_water_bucket[facing=d270,position=up]
placeableitems:block_water_bucket[facing=d270,position=down]
placeableitems:block_water_bucket[facing=d45,position=up]
placeableitems:block_water_bucket[facing=d45,position=down]
placeableitems:block_water_bucket[facing=d0,position=up]
placeableitems:block_water_bucket[facing=d0,position=down]
placeableitems:block_water_bucket[facing=d315,position=up]
placeableitems:block_water_bucket[facing=d315,position=down]
placeableitems:block_water_bucket[facing=d90,position=up]
placeableitems:block_water_bucket[facing=d90,position=down]
placeableitems:block_water_bucket[facing=d225,position=up]
placeableitems:block_water_bucket[facing=d225,position=down]
placeableitems:block_water_bucket[facing=d180,position=up]
placeableitems:block_water_bucket[facing=d180,position=down]
placeableitems:block_water_bucket[facing=d135,position=up]
placeableitems:block_water_bucket[facing=d135,position=down]
placeableitems:block_milk_bucket[facing=d270,position=up]
placeableitems:block_milk_bucket[facing=d270,position=down]
placeableitems:block_milk_bucket[facing=d45,position=up]
placeableitems:block_milk_bucket[facing=d45,position=down]
placeableitems:block_milk_bucket[facing=d0,position=up]
placeableitems:block_milk_bucket[facing=d0,position=down]
placeableitems:block_milk_bucket[facing=d315,position=up]
placeableitems:block_milk_bucket[facing=d315,position=down]
placeableitems:block_milk_bucket[facing=d90,position=up]
placeableitems:block_milk_bucket[facing=d90,position=down]
placeableitems:block_milk_bucket[facing=d225,position=up]
placeableitems:block_milk_bucket[facing=d225,position=down]
placeableitems:block_milk_bucket[facing=d180,position=up]
placeableitems:block_milk_bucket[facing=d180,position=down]
placeableitems:block_milk_bucket[facing=d135,position=up]
placeableitems:block_milk_bucket[facing=d135,position=down]
placeableitems:block_empty_bucket[facing=d270,position=up]
placeableitems:block_empty_bucket[facing=d270,position=down]
placeableitems:block_empty_bucket[facing=d45,position=up]
placeableitems:block_empty_bucket[facing=d45,position=down]
placeableitems:block_empty_bucket[facing=d0,position=up]
placeableitems:block_empty_bucket[facing=d0,position=down]
placeableitems:block_empty_bucket[facing=d315,position=up]
placeableitems:block_empty_bucket[facing=d315,position=down]
placeableitems:block_empty_bucket[facing=d90,position=up]
placeableitems:block_empty_bucket[facing=d90,position=down]
placeableitems:block_empty_bucket[facing=d225,position=up]
placeableitems:block_empty_bucket[facing=d225,position=down]
placeableitems:block_empty_bucket[facing=d180,position=up]
placeableitems:block_empty_bucket[facing=d180,position=down]
placeableitems:block_empty_bucket[facing=d135,position=up]
placeableitems:block_empty_bucket[facing=d135,position=down]
placeableitems:block_book[facing=d270]
placeableitems:block_book[facing=d45]
placeableitems:block_book[facing=d0]
placeableitems:block_book[facing=d315]
placeableitems:block_book[facing=d90]
placeableitems:block_book[facing=d225]
placeableitems:block_book[facing=d180]
placeableitems:block_book[facing=d135]
placeableitems:block_bowl[facing=d270]
placeableitems:block_bowl[facing=d45]
placeableitems:block_bowl[facing=d0]
placeableitems:block_bowl[facing=d315]
placeableitems:block_bowl[facing=d90]
placeableitems:block_bowl[facing=d225]
placeableitems:block_bowl[facing=d180]
placeableitems:block_bowl[facing=d135]
placeableitems:block_bread[facing=d270,plated=true]
placeableitems:block_bread[facing=d270,plated=false]
placeableitems:block_bread[facing=d45,plated=true]
placeableitems:block_bread[facing=d45,plated=false]
placeableitems:block_bread[facing=d0,plated=true]
placeableitems:block_bread[facing=d0,plated=false]
placeableitems:block_bread[facing=d315,plated=true]
placeableitems:block_bread[facing=d315,plated=false]
placeableitems:block_bread[facing=d90,plated=true]
placeableitems:block_bread[facing=d90,plated=false]
placeableitems:block_bread[facing=d225,plated=true]
placeableitems:block_bread[facing=d225,plated=false]
placeableitems:block_bread[facing=d180,plated=true]
placeableitems:block_bread[facing=d180,plated=false]
placeableitems:block_bread[facing=d135,plated=true]
placeableitems:block_bread[facing=d135,plated=false]
placeableitems:block_carrot[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_carrot[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_carrot[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_carrot[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_carrot[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_carrot[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_carrot[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_carrot[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_carrot[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_apple[facing=d270,plated=true,position=up]
placeableitems:block_apple[facing=d270,plated=true,position=down]
placeableitems:block_apple[facing=d270,plated=false,position=up]
placeableitems:block_apple[facing=d270,plated=false,position=down]
placeableitems:block_apple[facing=d45,plated=true,position=up]
placeableitems:block_apple[facing=d45,plated=true,position=down]
placeableitems:block_apple[facing=d45,plated=false,position=up]
placeableitems:block_apple[facing=d45,plated=false,position=down]
placeableitems:block_apple[facing=d0,plated=true,position=up]
placeableitems:block_apple[facing=d0,plated=true,position=down]
placeableitems:block_apple[facing=d0,plated=false,position=up]
placeableitems:block_apple[facing=d0,plated=false,position=down]
placeableitems:block_apple[facing=d315,plated=true,position=up]
placeableitems:block_apple[facing=d315,plated=true,position=down]
placeableitems:block_apple[facing=d315,plated=false,position=up]
placeableitems:block_apple[facing=d315,plated=false,position=down]
placeableitems:block_apple[facing=d90,plated=true,position=up]
placeableitems:block_apple[facing=d90,plated=true,position=down]
placeableitems:block_apple[facing=d90,plated=false,position=up]
placeableitems:block_apple[facing=d90,plated=false,position=down]
placeableitems:block_apple[facing=d225,plated=true,position=up]
placeableitems:block_apple[facing=d225,plated=true,position=down]
placeableitems:block_apple[facing=d225,plated=false,position=up]
placeableitems:block_apple[facing=d225,plated=false,position=down]
placeableitems:block_apple[facing=d180,plated=true,position=up]
placeableitems:block_apple[facing=d180,plated=true,position=down]
placeableitems:block_apple[facing=d180,plated=false,position=up]
placeableitems:block_apple[facing=d180,plated=false,position=down]
placeableitems:block_apple[facing=d135,plated=true,position=up]
placeableitems:block_apple[facing=d135,plated=true,position=down]
placeableitems:block_apple[facing=d135,plated=false,position=up]
placeableitems:block_apple[facing=d135,plated=false,position=down]
placeableitems:block_apple_golden[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_apple_golden[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_apple_golden[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_apple_golden[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_apple_golden[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_apple_golden[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_apple_golden[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_arrow[facing=d270,type=fire_resistance]
placeableitems:block_arrow[facing=d270,type=healing]
placeableitems:block_arrow[facing=d270,type=invisibility]
placeableitems:block_arrow[facing=d270,type=leaping]
placeableitems:block_arrow[facing=d270,type=night_vision]
placeableitems:block_arrow[facing=d270,type=poison]
placeableitems:block_arrow[facing=d270,type=regeneration]
placeableitems:block_arrow[facing=d270,type=slowness]
placeableitems:block_arrow[facing=d270,type=strength]
placeableitems:block_arrow[facing=d270,type=swiftness]
placeableitems:block_arrow[facing=d270,type=water_breathing]
placeableitems:block_arrow[facing=d270,type=weakness]
placeableitems:block_arrow[facing=d270,type=normal]
placeableitems:block_arrow[facing=d270,type=spectral]
placeableitems:block_arrow[facing=d270,type=harming]
placeableitems:block_arrow[facing=d270,type=tipped]
placeableitems:block_arrow[facing=d45,type=fire_resistance]
placeableitems:block_arrow[facing=d45,type=healing]
placeableitems:block_arrow[facing=d45,type=invisibility]
placeableitems:block_arrow[facing=d45,type=leaping]
placeableitems:block_arrow[facing=d45,type=night_vision]
placeableitems:block_arrow[facing=d45,type=poison]
placeableitems:block_arrow[facing=d45,type=regeneration]
placeableitems:block_arrow[facing=d45,type=slowness]
placeableitems:block_arrow[facing=d45,type=strength]
placeableitems:block_arrow[facing=d45,type=swiftness]
placeableitems:block_arrow[facing=d45,type=water_breathing]
placeableitems:block_arrow[facing=d45,type=weakness]
placeableitems:block_arrow[facing=d45,type=normal]
placeableitems:block_arrow[facing=d45,type=spectral]
placeableitems:block_arrow[facing=d45,type=harming]
placeableitems:block_arrow[facing=d45,type=tipped]
placeableitems:block_arrow[facing=d0,type=fire_resistance]
placeableitems:block_arrow[facing=d0,type=healing]
placeableitems:block_arrow[facing=d0,type=invisibility]
placeableitems:block_arrow[facing=d0,type=leaping]
placeableitems:block_arrow[facing=d0,type=night_vision]
placeableitems:block_arrow[facing=d0,type=poison]
placeableitems:block_arrow[facing=d0,type=regeneration]
placeableitems:block_arrow[facing=d0,type=slowness]
placeableitems:block_arrow[facing=d0,type=strength]
placeableitems:block_arrow[facing=d0,type=swiftness]
placeableitems:block_arrow[facing=d0,type=water_breathing]
placeableitems:block_arrow[facing=d0,type=weakness]
placeableitems:block_arrow[facing=d0,type=normal]
placeableitems:block_arrow[facing=d0,type=spectral]
placeableitems:block_arrow[facing=d0,type=harming]
placeableitems:block_arrow[facing=d0,type=tipped]
placeableitems:block_arrow[facing=d315,type=fire_resistance]
placeableitems:block_arrow[facing=d315,type=healing]
placeableitems:block_arrow[facing=d315,type=invisibility]
placeableitems:block_arrow[facing=d315,type=leaping]
placeableitems:block_arrow[facing=d315,type=night_vision]
placeableitems:block_arrow[facing=d315,type=poison]
placeableitems:block_arrow[facing=d315,type=regeneration]
placeableitems:block_arrow[facing=d315,type=slowness]
placeableitems:block_arrow[facing=d315,type=strength]
placeableitems:block_arrow[facing=d315,type=swiftness]
placeableitems:block_arrow[facing=d315,type=water_breathing]
placeableitems:block_arrow[facing=d315,type=weakness]
placeableitems:block_arrow[facing=d315,type=normal]
placeableitems:block_arrow[facing=d315,type=spectral]
placeableitems:block_arrow[facing=d315,type=harming]
placeableitems:block_arrow[facing=d315,type=tipped]
placeableitems:block_arrow[facing=d90,type=fire_resistance]
placeableitems:block_arrow[facing=d90,type=healing]
placeableitems:block_arrow[facing=d90,type=invisibility]
placeableitems:block_arrow[facing=d90,type=leaping]
placeableitems:block_arrow[facing=d90,type=night_vision]
placeableitems:block_arrow[facing=d90,type=poison]
placeableitems:block_arrow[facing=d90,type=regeneration]
placeableitems:block_arrow[facing=d90,type=slowness]
placeableitems:block_arrow[facing=d90,type=strength]
placeableitems:block_arrow[facing=d90,type=swiftness]
placeableitems:block_arrow[facing=d90,type=water_breathing]
placeableitems:block_arrow[facing=d90,type=weakness]
placeableitems:block_arrow[facing=d90,type=normal]
placeableitems:block_arrow[facing=d90,type=spectral]
placeableitems:block_arrow[facing=d90,type=harming]
placeableitems:block_arrow[facing=d90,type=tipped]
placeableitems:block_arrow[facing=d225,type=fire_resistance]
placeableitems:block_arrow[facing=d225,type=healing]
placeableitems:block_arrow[facing=d225,type=invisibility]
placeableitems:block_arrow[facing=d225,type=leaping]
placeableitems:block_arrow[facing=d225,type=night_vision]
placeableitems:block_arrow[facing=d225,type=poison]
placeableitems:block_arrow[facing=d225,type=regeneration]
placeableitems:block_arrow[facing=d225,type=slowness]
placeableitems:block_arrow[facing=d225,type=strength]
placeableitems:block_arrow[facing=d225,type=swiftness]
placeableitems:block_arrow[facing=d225,type=water_breathing]
placeableitems:block_arrow[facing=d225,type=weakness]
placeableitems:block_arrow[facing=d225,type=normal]
placeableitems:block_arrow[facing=d225,type=spectral]
placeableitems:block_arrow[facing=d225,type=harming]
placeableitems:block_arrow[facing=d225,type=tipped]
placeableitems:block_arrow[facing=d180,type=fire_resistance]
placeableitems:block_arrow[facing=d180,type=healing]
placeableitems:block_arrow[facing=d180,type=invisibility]
placeableitems:block_arrow[facing=d180,type=leaping]
placeableitems:block_arrow[facing=d180,type=night_vision]
placeableitems:block_arrow[facing=d180,type=poison]
placeableitems:block_arrow[facing=d180,type=regeneration]
placeableitems:block_arrow[facing=d180,type=slowness]
placeableitems:block_arrow[facing=d180,type=strength]
placeableitems:block_arrow[facing=d180,type=swiftness]
placeableitems:block_arrow[facing=d180,type=water_breathing]
placeableitems:block_arrow[facing=d180,type=weakness]
placeableitems:block_arrow[facing=d180,type=normal]
placeableitems:block_arrow[facing=d180,type=spectral]
placeableitems:block_arrow[facing=d180,type=harming]
placeableitems:block_arrow[facing=d180,type=tipped]
placeableitems:block_arrow[facing=d135,type=fire_resistance]
placeableitems:block_arrow[facing=d135,type=healing]
placeableitems:block_arrow[facing=d135,type=invisibility]
placeableitems:block_arrow[facing=d135,type=leaping]
placeableitems:block_arrow[facing=d135,type=night_vision]
placeableitems:block_arrow[facing=d135,type=poison]
placeableitems:block_arrow[facing=d135,type=regeneration]
placeableitems:block_arrow[facing=d135,type=slowness]
placeableitems:block_arrow[facing=d135,type=strength]
placeableitems:block_arrow[facing=d135,type=swiftness]
placeableitems:block_arrow[facing=d135,type=water_breathing]
placeableitems:block_arrow[facing=d135,type=weakness]
placeableitems:block_arrow[facing=d135,type=normal]
placeableitems:block_arrow[facing=d135,type=spectral]
placeableitems:block_arrow[facing=d135,type=harming]
placeableitems:block_arrow[facing=d135,type=tipped]
placeableitems:block_potato[facing=d270,plated=true,type=raw]
placeableitems:block_potato[facing=d270,plated=true,type=cooked]
placeableitems:block_potato[facing=d270,plated=false,type=raw]
placeableitems:block_potato[facing=d270,plated=false,type=cooked]
placeableitems:block_potato[facing=d45,plated=true,type=raw]
placeableitems:block_potato[facing=d45,plated=true,type=cooked]
placeableitems:block_potato[facing=d45,plated=false,type=raw]
placeableitems:block_potato[facing=d45,plated=false,type=cooked]
placeableitems:block_potato[facing=d0,plated=true,type=raw]
placeableitems:block_potato[facing=d0,plated=true,type=cooked]
placeableitems:block_potato[facing=d0,plated=false,type=raw]
placeableitems:block_potato[facing=d0,plated=false,type=cooked]
placeableitems:block_potato[facing=d315,plated=true,type=raw]
placeableitems:block_potato[facing=d315,plated=true,type=cooked]
placeableitems:block_potato[facing=d315,plated=false,type=raw]
placeableitems:block_potato[facing=d315,plated=false,type=cooked]
placeableitems:block_potato[facing=d90,plated=true,type=raw]
placeableitems:block_potato[facing=d90,plated=true,type=cooked]
placeableitems:block_potato[facing=d90,plated=false,type=raw]
placeableitems:block_potato[facing=d90,plated=false,type=cooked]
placeableitems:block_potato[facing=d225,plated=true,type=raw]
placeableitems:block_potato[facing=d225,plated=true,type=cooked]
placeableitems:block_potato[facing=d225,plated=false,type=raw]
placeableitems:block_potato[facing=d225,plated=false,type=cooked]
placeableitems:block_potato[facing=d180,plated=true,type=raw]
placeableitems:block_potato[facing=d180,plated=true,type=cooked]
placeableitems:block_potato[facing=d180,plated=false,type=raw]
placeableitems:block_potato[facing=d180,plated=false,type=cooked]
placeableitems:block_potato[facing=d135,plated=true,type=raw]
placeableitems:block_potato[facing=d135,plated=true,type=cooked]
placeableitems:block_potato[facing=d135,plated=false,type=raw]
placeableitems:block_potato[facing=d135,plated=false,type=cooked]
placeableitems:block_potato_poisoned[facing=d270,plated=true]
placeableitems:block_potato_poisoned[facing=d270,plated=false]
placeableitems:block_potato_poisoned[facing=d45,plated=true]
placeableitems:block_potato_poisoned[facing=d45,plated=false]
placeableitems:block_potato_poisoned[facing=d0,plated=true]
placeableitems:block_potato_poisoned[facing=d0,plated=false]
placeableitems:block_potato_poisoned[facing=d315,plated=true]
placeableitems:block_potato_poisoned[facing=d315,plated=false]
placeableitems:block_potato_poisoned[facing=d90,plated=true]
placeableitems:block_potato_poisoned[facing=d90,plated=false]
placeableitems:block_potato_poisoned[facing=d225,plated=true]
placeableitems:block_potato_poisoned[facing=d225,plated=false]
placeableitems:block_potato_poisoned[facing=d180,plated=true]
placeableitems:block_potato_poisoned[facing=d180,plated=false]
placeableitems:block_potato_poisoned[facing=d135,plated=true]
placeableitems:block_potato_poisoned[facing=d135,plated=false]
placeableitems:block_beetroot[facing=d270,plated=true]
placeableitems:block_beetroot[facing=d270,plated=false]
placeableitems:block_beetroot[facing=d45,plated=true]
placeableitems:block_beetroot[facing=d45,plated=false]
placeableitems:block_beetroot[facing=d0,plated=true]
placeableitems:block_beetroot[facing=d0,plated=false]
placeableitems:block_beetroot[facing=d315,plated=true]
placeableitems:block_beetroot[facing=d315,plated=false]
placeableitems:block_beetroot[facing=d90,plated=true]
placeableitems:block_beetroot[facing=d90,plated=false]
placeableitems:block_beetroot[facing=d225,plated=true]
placeableitems:block_beetroot[facing=d225,plated=false]
placeableitems:block_beetroot[facing=d180,plated=true]
placeableitems:block_beetroot[facing=d180,plated=false]
placeableitems:block_beetroot[facing=d135,plated=true]
placeableitems:block_beetroot[facing=d135,plated=false]
placeableitems:block_beetroot_soup[facing=d270]
placeableitems:block_beetroot_soup[facing=d45]
placeableitems:block_beetroot_soup[facing=d0]
placeableitems:block_beetroot_soup[facing=d315]
placeableitems:block_beetroot_soup[facing=d90]
placeableitems:block_beetroot_soup[facing=d225]
placeableitems:block_beetroot_soup[facing=d180]
placeableitems:block_beetroot_soup[facing=d135]
placeableitems:block_beetroot_seeds[facing=d270]
placeableitems:block_beetroot_seeds[facing=d45]
placeableitems:block_beetroot_seeds[facing=d0]
placeableitems:block_beetroot_seeds[facing=d315]
placeableitems:block_beetroot_seeds[facing=d90]
placeableitems:block_beetroot_seeds[facing=d225]
placeableitems:block_beetroot_seeds[facing=d180]
placeableitems:block_beetroot_seeds[facing=d135]
placeableitems:block_book_and_quill[content=empty,facing=d270]
placeableitems:block_book_and_quill[content=empty,facing=d45]
placeableitems:block_book_and_quill[content=empty,facing=d0]
placeableitems:block_book_and_quill[content=empty,facing=d315]
placeableitems:block_book_and_quill[content=empty,facing=d90]
placeableitems:block_book_and_quill[content=empty,facing=d225]
placeableitems:block_book_and_quill[content=empty,facing=d180]
placeableitems:block_book_and_quill[content=empty,facing=d135]
placeableitems:block_book_and_quill[content=written,facing=d270]
placeableitems:block_book_and_quill[content=written,facing=d45]
placeableitems:block_book_and_quill[content=written,facing=d0]
placeableitems:block_book_and_quill[content=written,facing=d315]
placeableitems:block_book_and_quill[content=written,facing=d90]
placeableitems:block_book_and_quill[content=written,facing=d225]
placeableitems:block_book_and_quill[content=written,facing=d180]
placeableitems:block_book_and_quill[content=written,facing=d135]
placeableitems:block_bone[facing=d270]
placeableitems:block_bone[facing=d45]
placeableitems:block_bone[facing=d0]
placeableitems:block_bone[facing=d315]
placeableitems:block_bone[facing=d90]
placeableitems:block_bone[facing=d225]
placeableitems:block_bone[facing=d180]
placeableitems:block_bone[facing=d135]
placeableitems:block_fish[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_fish[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_fish[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_fish[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_fish[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_fish[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_fish[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_fish[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_fish[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_salmon[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_salmon[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_salmon[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_salmon[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_salmon[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_salmon[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_salmon[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_salmon[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_bottle_empty[facing=d270,position=up]
placeableitems:block_bottle_empty[facing=d270,position=down]
placeableitems:block_bottle_empty[facing=d45,position=up]
placeableitems:block_bottle_empty[facing=d45,position=down]
placeableitems:block_bottle_empty[facing=d0,position=up]
placeableitems:block_bottle_empty[facing=d0,position=down]
placeableitems:block_bottle_empty[facing=d315,position=up]
placeableitems:block_bottle_empty[facing=d315,position=down]
placeableitems:block_bottle_empty[facing=d90,position=up]
placeableitems:block_bottle_empty[facing=d90,position=down]
placeableitems:block_bottle_empty[facing=d225,position=up]
placeableitems:block_bottle_empty[facing=d225,position=down]
placeableitems:block_bottle_empty[facing=d180,position=up]
placeableitems:block_bottle_empty[facing=d180,position=down]
placeableitems:block_bottle_empty[facing=d135,position=up]
placeableitems:block_bottle_empty[facing=d135,position=down]
placeableitems:block_potion[facing=d270,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d270,position=up,type=harming]
placeableitems:block_potion[facing=d270,position=up,type=healing]
placeableitems:block_potion[facing=d270,position=up,type=invisibility]
placeableitems:block_potion[facing=d270,position=up,type=leaping]
placeableitems:block_potion[facing=d270,position=up,type=luck]
placeableitems:block_potion[facing=d270,position=up,type=night_vision]
placeableitems:block_potion[facing=d270,position=up,type=poison]
placeableitems:block_potion[facing=d270,position=up,type=regeneration]
placeableitems:block_potion[facing=d270,position=up,type=slowness]
placeableitems:block_potion[facing=d270,position=up,type=strength]
placeableitems:block_potion[facing=d270,position=up,type=swiftness]
placeableitems:block_potion[facing=d270,position=up,type=water_breathing]
placeableitems:block_potion[facing=d270,position=up,type=weakness]
placeableitems:block_potion[facing=d270,position=up,type=normal]
placeableitems:block_potion[facing=d270,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d270,position=down,type=harming]
placeableitems:block_potion[facing=d270,position=down,type=healing]
placeableitems:block_potion[facing=d270,position=down,type=invisibility]
placeableitems:block_potion[facing=d270,position=down,type=leaping]
placeableitems:block_potion[facing=d270,position=down,type=luck]
placeableitems:block_potion[facing=d270,position=down,type=night_vision]
placeableitems:block_potion[facing=d270,position=down,type=poison]
placeableitems:block_potion[facing=d270,position=down,type=regeneration]
placeableitems:block_potion[facing=d270,position=down,type=slowness]
placeableitems:block_potion[facing=d270,position=down,type=strength]
placeableitems:block_potion[facing=d270,position=down,type=swiftness]
placeableitems:block_potion[facing=d270,position=down,type=water_breathing]
placeableitems:block_potion[facing=d270,position=down,type=weakness]
placeableitems:block_potion[facing=d270,position=down,type=normal]
placeableitems:block_potion[facing=d45,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d45,position=up,type=harming]
placeableitems:block_potion[facing=d45,position=up,type=healing]
placeableitems:block_potion[facing=d45,position=up,type=invisibility]
placeableitems:block_potion[facing=d45,position=up,type=leaping]
placeableitems:block_potion[facing=d45,position=up,type=luck]
placeableitems:block_potion[facing=d45,position=up,type=night_vision]
placeableitems:block_potion[facing=d45,position=up,type=poison]
placeableitems:block_potion[facing=d45,position=up,type=regeneration]
placeableitems:block_potion[facing=d45,position=up,type=slowness]
placeableitems:block_potion[facing=d45,position=up,type=strength]
placeableitems:block_potion[facing=d45,position=up,type=swiftness]
placeableitems:block_potion[facing=d45,position=up,type=water_breathing]
placeableitems:block_potion[facing=d45,position=up,type=weakness]
placeableitems:block_potion[facing=d45,position=up,type=normal]
placeableitems:block_potion[facing=d45,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d45,position=down,type=harming]
placeableitems:block_potion[facing=d45,position=down,type=healing]
placeableitems:block_potion[facing=d45,position=down,type=invisibility]
placeableitems:block_potion[facing=d45,position=down,type=leaping]
placeableitems:block_potion[facing=d45,position=down,type=luck]
placeableitems:block_potion[facing=d45,position=down,type=night_vision]
placeableitems:block_potion[facing=d45,position=down,type=poison]
placeableitems:block_potion[facing=d45,position=down,type=regeneration]
placeableitems:block_potion[facing=d45,position=down,type=slowness]
placeableitems:block_potion[facing=d45,position=down,type=strength]
placeableitems:block_potion[facing=d45,position=down,type=swiftness]
placeableitems:block_potion[facing=d45,position=down,type=water_breathing]
placeableitems:block_potion[facing=d45,position=down,type=weakness]
placeableitems:block_potion[facing=d45,position=down,type=normal]
placeableitems:block_potion[facing=d0,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d0,position=up,type=harming]
placeableitems:block_potion[facing=d0,position=up,type=healing]
placeableitems:block_potion[facing=d0,position=up,type=invisibility]
placeableitems:block_potion[facing=d0,position=up,type=leaping]
placeableitems:block_potion[facing=d0,position=up,type=luck]
placeableitems:block_potion[facing=d0,position=up,type=night_vision]
placeableitems:block_potion[facing=d0,position=up,type=poison]
placeableitems:block_potion[facing=d0,position=up,type=regeneration]
placeableitems:block_potion[facing=d0,position=up,type=slowness]
placeableitems:block_potion[facing=d0,position=up,type=strength]
placeableitems:block_potion[facing=d0,position=up,type=swiftness]
placeableitems:block_potion[facing=d0,position=up,type=water_breathing]
placeableitems:block_potion[facing=d0,position=up,type=weakness]
placeableitems:block_potion[facing=d0,position=up,type=normal]
placeableitems:block_potion[facing=d0,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d0,position=down,type=harming]
placeableitems:block_potion[facing=d0,position=down,type=healing]
placeableitems:block_potion[facing=d0,position=down,type=invisibility]
placeableitems:block_potion[facing=d0,position=down,type=leaping]
placeableitems:block_potion[facing=d0,position=down,type=luck]
placeableitems:block_potion[facing=d0,position=down,type=night_vision]
placeableitems:block_potion[facing=d0,position=down,type=poison]
placeableitems:block_potion[facing=d0,position=down,type=regeneration]
placeableitems:block_potion[facing=d0,position=down,type=slowness]
placeableitems:block_potion[facing=d0,position=down,type=strength]
placeableitems:block_potion[facing=d0,position=down,type=swiftness]
placeableitems:block_potion[facing=d0,position=down,type=water_breathing]
placeableitems:block_potion[facing=d0,position=down,type=weakness]
placeableitems:block_potion[facing=d0,position=down,type=normal]
placeableitems:block_potion[facing=d315,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d315,position=up,type=harming]
placeableitems:block_potion[facing=d315,position=up,type=healing]
placeableitems:block_potion[facing=d315,position=up,type=invisibility]
placeableitems:block_potion[facing=d315,position=up,type=leaping]
placeableitems:block_potion[facing=d315,position=up,type=luck]
placeableitems:block_potion[facing=d315,position=up,type=night_vision]
placeableitems:block_potion[facing=d315,position=up,type=poison]
placeableitems:block_potion[facing=d315,position=up,type=regeneration]
placeableitems:block_potion[facing=d315,position=up,type=slowness]
placeableitems:block_potion[facing=d315,position=up,type=strength]
placeableitems:block_potion[facing=d315,position=up,type=swiftness]
placeableitems:block_potion[facing=d315,position=up,type=water_breathing]
placeableitems:block_potion[facing=d315,position=up,type=weakness]
placeableitems:block_potion[facing=d315,position=up,type=normal]
placeableitems:block_potion[facing=d315,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d315,position=down,type=harming]
placeableitems:block_potion[facing=d315,position=down,type=healing]
placeableitems:block_potion[facing=d315,position=down,type=invisibility]
placeableitems:block_potion[facing=d315,position=down,type=leaping]
placeableitems:block_potion[facing=d315,position=down,type=luck]
placeableitems:block_potion[facing=d315,position=down,type=night_vision]
placeableitems:block_potion[facing=d315,position=down,type=poison]
placeableitems:block_potion[facing=d315,position=down,type=regeneration]
placeableitems:block_potion[facing=d315,position=down,type=slowness]
placeableitems:block_potion[facing=d315,position=down,type=strength]
placeableitems:block_potion[facing=d315,position=down,type=swiftness]
placeableitems:block_potion[facing=d315,position=down,type=water_breathing]
placeableitems:block_potion[facing=d315,position=down,type=weakness]
placeableitems:block_potion[facing=d315,position=down,type=normal]
placeableitems:block_potion[facing=d90,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d90,position=up,type=harming]
placeableitems:block_potion[facing=d90,position=up,type=healing]
placeableitems:block_potion[facing=d90,position=up,type=invisibility]
placeableitems:block_potion[facing=d90,position=up,type=leaping]
placeableitems:block_potion[facing=d90,position=up,type=luck]
placeableitems:block_potion[facing=d90,position=up,type=night_vision]
placeableitems:block_potion[facing=d90,position=up,type=poison]
placeableitems:block_potion[facing=d90,position=up,type=regeneration]
placeableitems:block_potion[facing=d90,position=up,type=slowness]
placeableitems:block_potion[facing=d90,position=up,type=strength]
placeableitems:block_potion[facing=d90,position=up,type=swiftness]
placeableitems:block_potion[facing=d90,position=up,type=water_breathing]
placeableitems:block_potion[facing=d90,position=up,type=weakness]
placeableitems:block_potion[facing=d90,position=up,type=normal]
placeableitems:block_potion[facing=d90,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d90,position=down,type=harming]
placeableitems:block_potion[facing=d90,position=down,type=healing]
placeableitems:block_potion[facing=d90,position=down,type=invisibility]
placeableitems:block_potion[facing=d90,position=down,type=leaping]
placeableitems:block_potion[facing=d90,position=down,type=luck]
placeableitems:block_potion[facing=d90,position=down,type=night_vision]
placeableitems:block_potion[facing=d90,position=down,type=poison]
placeableitems:block_potion[facing=d90,position=down,type=regeneration]
placeableitems:block_potion[facing=d90,position=down,type=slowness]
placeableitems:block_potion[facing=d90,position=down,type=strength]
placeableitems:block_potion[facing=d90,position=down,type=swiftness]
placeableitems:block_potion[facing=d90,position=down,type=water_breathing]
placeableitems:block_potion[facing=d90,position=down,type=weakness]
placeableitems:block_potion[facing=d90,position=down,type=normal]
placeableitems:block_potion[facing=d225,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d225,position=up,type=harming]
placeableitems:block_potion[facing=d225,position=up,type=healing]
placeableitems:block_potion[facing=d225,position=up,type=invisibility]
placeableitems:block_potion[facing=d225,position=up,type=leaping]
placeableitems:block_potion[facing=d225,position=up,type=luck]
placeableitems:block_potion[facing=d225,position=up,type=night_vision]
placeableitems:block_potion[facing=d225,position=up,type=poison]
placeableitems:block_potion[facing=d225,position=up,type=regeneration]
placeableitems:block_potion[facing=d225,position=up,type=slowness]
placeableitems:block_potion[facing=d225,position=up,type=strength]
placeableitems:block_potion[facing=d225,position=up,type=swiftness]
placeableitems:block_potion[facing=d225,position=up,type=water_breathing]
placeableitems:block_potion[facing=d225,position=up,type=weakness]
placeableitems:block_potion[facing=d225,position=up,type=normal]
placeableitems:block_potion[facing=d225,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d225,position=down,type=harming]
placeableitems:block_potion[facing=d225,position=down,type=healing]
placeableitems:block_potion[facing=d225,position=down,type=invisibility]
placeableitems:block_potion[facing=d225,position=down,type=leaping]
placeableitems:block_potion[facing=d225,position=down,type=luck]
placeableitems:block_potion[facing=d225,position=down,type=night_vision]
placeableitems:block_potion[facing=d225,position=down,type=poison]
placeableitems:block_potion[facing=d225,position=down,type=regeneration]
placeableitems:block_potion[facing=d225,position=down,type=slowness]
placeableitems:block_potion[facing=d225,position=down,type=strength]
placeableitems:block_potion[facing=d225,position=down,type=swiftness]
placeableitems:block_potion[facing=d225,position=down,type=water_breathing]
placeableitems:block_potion[facing=d225,position=down,type=weakness]
placeableitems:block_potion[facing=d225,position=down,type=normal]
placeableitems:block_potion[facing=d180,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d180,position=up,type=harming]
placeableitems:block_potion[facing=d180,position=up,type=healing]
placeableitems:block_potion[facing=d180,position=up,type=invisibility]
placeableitems:block_potion[facing=d180,position=up,type=leaping]
placeableitems:block_potion[facing=d180,position=up,type=luck]
placeableitems:block_potion[facing=d180,position=up,type=night_vision]
placeableitems:block_potion[facing=d180,position=up,type=poison]
placeableitems:block_potion[facing=d180,position=up,type=regeneration]
placeableitems:block_potion[facing=d180,position=up,type=slowness]
placeableitems:block_potion[facing=d180,position=up,type=strength]
placeableitems:block_potion[facing=d180,position=up,type=swiftness]
placeableitems:block_potion[facing=d180,position=up,type=water_breathing]
placeableitems:block_potion[facing=d180,position=up,type=weakness]
placeableitems:block_potion[facing=d180,position=up,type=normal]
placeableitems:block_potion[facing=d180,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d180,position=down,type=harming]
placeableitems:block_potion[facing=d180,position=down,type=healing]
placeableitems:block_potion[facing=d180,position=down,type=invisibility]
placeableitems:block_potion[facing=d180,position=down,type=leaping]
placeableitems:block_potion[facing=d180,position=down,type=luck]
placeableitems:block_potion[facing=d180,position=down,type=night_vision]
placeableitems:block_potion[facing=d180,position=down,type=poison]
placeableitems:block_potion[facing=d180,position=down,type=regeneration]
placeableitems:block_potion[facing=d180,position=down,type=slowness]
placeableitems:block_potion[facing=d180,position=down,type=strength]
placeableitems:block_potion[facing=d180,position=down,type=swiftness]
placeableitems:block_potion[facing=d180,position=down,type=water_breathing]
placeableitems:block_potion[facing=d180,position=down,type=weakness]
placeableitems:block_potion[facing=d180,position=down,type=normal]
placeableitems:block_potion[facing=d135,position=up,type=fire_resistance]
placeableitems:block_potion[facing=d135,position=up,type=harming]
placeableitems:block_potion[facing=d135,position=up,type=healing]
placeableitems:block_potion[facing=d135,position=up,type=invisibility]
placeableitems:block_potion[facing=d135,position=up,type=leaping]
placeableitems:block_potion[facing=d135,position=up,type=luck]
placeableitems:block_potion[facing=d135,position=up,type=night_vision]
placeableitems:block_potion[facing=d135,position=up,type=poison]
placeableitems:block_potion[facing=d135,position=up,type=regeneration]
placeableitems:block_potion[facing=d135,position=up,type=slowness]
placeableitems:block_potion[facing=d135,position=up,type=strength]
placeableitems:block_potion[facing=d135,position=up,type=swiftness]
placeableitems:block_potion[facing=d135,position=up,type=water_breathing]
placeableitems:block_potion[facing=d135,position=up,type=weakness]
placeableitems:block_potion[facing=d135,position=up,type=normal]
placeableitems:block_potion[facing=d135,position=down,type=fire_resistance]
placeableitems:block_potion[facing=d135,position=down,type=harming]
placeableitems:block_potion[facing=d135,position=down,type=healing]
placeableitems:block_potion[facing=d135,position=down,type=invisibility]
placeableitems:block_potion[facing=d135,position=down,type=leaping]
placeableitems:block_potion[facing=d135,position=down,type=luck]
placeableitems:block_potion[facing=d135,position=down,type=night_vision]
placeableitems:block_potion[facing=d135,position=down,type=poison]
placeableitems:block_potion[facing=d135,position=down,type=regeneration]
placeableitems:block_potion[facing=d135,position=down,type=slowness]
placeableitems:block_potion[facing=d135,position=down,type=strength]
placeableitems:block_potion[facing=d135,position=down,type=swiftness]
placeableitems:block_potion[facing=d135,position=down,type=water_breathing]
placeableitems:block_potion[facing=d135,position=down,type=weakness]
placeableitems:block_potion[facing=d135,position=down,type=normal]
placeableitems:block_splash_potion[facing=d270,position=up,type=fire_resistance]
placeableitems:block_splash_potion[facing=d270,position=up,type=harming]
placeableitems:block_splash_potion[facing=d270,position=up,type=healing]
placeableitems:block_splash_potion[facing=d270,position=up,type=invisibility]
placeableitems:block_splash_potion[facing=d270,position=up,type=leaping]
placeableitems:block_splash_potion[facing=d270,position=up,type=luck]
placeableitems:block_splash_potion[facing=d270,position=up,type=night_vision]
placeableitems:block_splash_potion[facing=d270,position=up,type=poison]
placeableitems:block_splash_potion[facing=d270,position=up,type=regeneration]
placeableitems:block_splash_potion[facing=d270,position=up,type=slowness]
placeableitems:block_splash_potion[facing=d270,position=up,type=strength]
placeableitems:block_splash_potion[facing=d270,position=up,type=swiftness]
placeableitems:block_splash_potion[facing=d270,position=up,type=water_breathing]
placeableitems:block_splash_potion[facing=d270,position=up,type=weakness]
placeableitems:block_splash_potion[facing=d270,position=up,type=normal]
placeableitems:block_splash_potion[facing=d270,position=down,type=fire_resistance]
placeableitems:block_splash_potion[facing=d270,position=down,type=harming]
placeableitems:block_splash_potion[facing=d270,position=down,type=healing]
placeableitems:block_splash_potion[facing=d270,position=down,type=invisibility]
placeableitems:block_splash_potion[facing=d270,position=down,type=leaping]
placeableitems:block_splash_potion[facing=d270,position=down,type=luck]
placeableitems:block_splash_potion[facing=d270,position=down,type=night_vision]
placeableitems:block_splash_potion[facing=d270,position=down,type=poison]
placeableitems:block_splash_potion[facing=d270,position=down,type=regeneration]
placeableitems:block_splash_potion[facing=d270,position=down,type=slowness]
placeableitems:block_splash_potion[facing=d270,position=down,type=strength]
placeableitems:block_splash_potion[facing=d270,position=down,type=swiftness]
placeableitems:block_splash_potion[facing=d270,position=down,type=water_breathing]
placeableitems:block_splash_potion[facing=d270,position=down,type=weakness]
placeableitems:block_splash_potion[facing=d270,position=down,type=normal]
placeableitems:block_splash_potion[facing=d45,position=up,type=fire_resistance]
placeableitems:block_splash_potion[facing=d45,position=up,type=harming]
placeableitems:block_splash_potion[facing=d45,position=up,type=healing]
placeableitems:block_splash_potion[facing=d45,position=up,type=invisibility]
placeableitems:block_splash_potion[facing=d45,position=up,type=leaping]
placeableitems:block_splash_potion[facing=d45,position=up,type=luck]
placeableitems:block_splash_potion[facing=d45,position=up,type=night_vision]
placeableitems:block_splash_potion[facing=d45,position=up,type=poison]
placeableitems:block_splash_potion[facing=d45,position=up,type=regeneration]
placeableitems:block_splash_potion[facing=d45,position=up,type=slowness]
placeableitems:block_splash_potion[facing=d45,position=up,type=strength]
placeableitems:block_splash_potion[facing=d45,position=up,type=swiftness]
placeableitems:block_splash_potion[facing=d45,position=up,type=water_breathing]
placeableitems:block_splash_potion[facing=d45,position=up,type=weakness]
placeableitems:block_splash_potion[facing=d45,position=up,type=normal]
placeableitems:block_splash_potion[facing=d45,position=down,type=fire_resistance]
placeableitems:block_splash_potion[facing=d45,position=down,type=harming]
placeableitems:block_splash_potion[facing=d45,position=down,type=healing]
placeableitems:block_splash_potion[facing=d45,position=down,type=invisibility]
placeableitems:block_splash_potion[facing=d45,position=down,type=leaping]
placeableitems:block_splash_potion[facing=d45,position=down,type=luck]
placeableitems:block_splash_potion[facing=d45,position=down,type=night_vision]
placeableitems:block_splash_potion[facing=d45,position=down,type=poison]
placeableitems:block_splash_potion[facing=d45,position=down,type=regeneration]
placeableitems:block_splash_potion[facing=d45,position=down,type=slowness]
placeableitems:block_splash_potion[facing=d45,position=down,type=strength]
placeableitems:block_splash_potion[facing=d45,position=down,type=swiftness]
placeableitems:block_splash_potion[facing=d45,position=down,type=water_breathing]
placeableitems:block_splash_potion[facing=d45,position=down,type=weakness]
placeableitems:block_splash_potion[facing=d45,position=down,type=normal]
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placeableitems:block_splash_potion[facing=d0,position=up,type=harming]
placeableitems:block_splash_potion[facing=d0,position=up,type=healing]
placeableitems:block_splash_potion[facing=d0,position=up,type=invisibility]
placeableitems:block_splash_potion[facing=d0,position=up,type=leaping]
placeableitems:block_splash_potion[facing=d0,position=up,type=luck]
placeableitems:block_splash_potion[facing=d0,position=up,type=night_vision]
placeableitems:block_splash_potion[facing=d0,position=up,type=poison]
placeableitems:block_splash_potion[facing=d0,position=up,type=regeneration]
placeableitems:block_splash_potion[facing=d0,position=up,type=slowness]
placeableitems:block_splash_potion[facing=d0,position=up,type=strength]
placeableitems:block_splash_potion[facing=d0,position=up,type=swiftness]
placeableitems:block_splash_potion[facing=d0,position=up,type=water_breathing]
placeableitems:block_splash_potion[facing=d0,position=up,type=weakness]
placeableitems:block_splash_potion[facing=d0,position=up,type=normal]
placeableitems:block_splash_potion[facing=d0,position=down,type=fire_resistance]
placeableitems:block_splash_potion[facing=d0,position=down,type=harming]
placeableitems:block_splash_potion[facing=d0,position=down,type=healing]
placeableitems:block_splash_potion[facing=d0,position=down,type=invisibility]
placeableitems:block_splash_potion[facing=d0,position=down,type=leaping]
placeableitems:block_splash_potion[facing=d0,position=down,type=luck]
placeableitems:block_splash_potion[facing=d0,position=down,type=night_vision]
placeableitems:block_splash_potion[facing=d0,position=down,type=poison]
placeableitems:block_splash_potion[facing=d0,position=down,type=regeneration]
placeableitems:block_splash_potion[facing=d0,position=down,type=slowness]
placeableitems:block_splash_potion[facing=d0,position=down,type=strength]
placeableitems:block_splash_potion[facing=d0,position=down,type=swiftness]
placeableitems:block_splash_potion[facing=d0,position=down,type=water_breathing]
placeableitems:block_splash_potion[facing=d0,position=down,type=weakness]
placeableitems:block_splash_potion[facing=d0,position=down,type=normal]
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placeableitems:block_splash_potion[facing=d315,position=up,type=harming]
placeableitems:block_splash_potion[facing=d315,position=up,type=healing]
placeableitems:block_splash_potion[facing=d315,position=up,type=invisibility]
placeableitems:block_splash_potion[facing=d315,position=up,type=leaping]
placeableitems:block_splash_potion[facing=d315,position=up,type=luck]
placeableitems:block_splash_potion[facing=d315,position=up,type=night_vision]
placeableitems:block_splash_potion[facing=d315,position=up,type=poison]
placeableitems:block_splash_potion[facing=d315,position=up,type=regeneration]
placeableitems:block_splash_potion[facing=d315,position=up,type=slowness]
placeableitems:block_splash_potion[facing=d315,position=up,type=strength]
placeableitems:block_splash_potion[facing=d315,position=up,type=swiftness]
placeableitems:block_splash_potion[facing=d315,position=up,type=water_breathing]
placeableitems:block_splash_potion[facing=d315,position=up,type=weakness]
placeableitems:block_splash_potion[facing=d315,position=up,type=normal]
placeableitems:block_splash_potion[facing=d315,position=down,type=fire_resistance]
placeableitems:block_splash_potion[facing=d315,position=down,type=harming]
placeableitems:block_splash_potion[facing=d315,position=down,type=healing]
placeableitems:block_splash_potion[facing=d315,position=down,type=invisibility]
placeableitems:block_splash_potion[facing=d315,position=down,type=leaping]
placeableitems:block_splash_potion[facing=d315,position=down,type=luck]
placeableitems:block_splash_potion[facing=d315,position=down,type=night_vision]
placeableitems:block_splash_potion[facing=d315,position=down,type=poison]
placeableitems:block_splash_potion[facing=d315,position=down,type=regeneration]
placeableitems:block_splash_potion[facing=d315,position=down,type=slowness]
placeableitems:block_splash_potion[facing=d315,position=down,type=strength]
placeableitems:block_splash_potion[facing=d315,position=down,type=swiftness]
placeableitems:block_splash_potion[facing=d315,position=down,type=water_breathing]
placeableitems:block_splash_potion[facing=d315,position=down,type=weakness]
placeableitems:block_splash_potion[facing=d315,position=down,type=normal]
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placeableitems:block_splash_potion[facing=d90,position=up,type=harming]
placeableitems:block_splash_potion[facing=d90,position=up,type=healing]
placeableitems:block_splash_potion[facing=d90,position=up,type=invisibility]
placeableitems:block_splash_potion[facing=d90,position=up,type=leaping]
placeableitems:block_splash_potion[facing=d90,position=up,type=luck]
placeableitems:block_splash_potion[facing=d90,position=up,type=night_vision]
placeableitems:block_splash_potion[facing=d90,position=up,type=poison]
placeableitems:block_splash_potion[facing=d90,position=up,type=regeneration]
placeableitems:block_splash_potion[facing=d90,position=up,type=slowness]
placeableitems:block_splash_potion[facing=d90,position=up,type=strength]
placeableitems:block_splash_potion[facing=d90,position=up,type=swiftness]
placeableitems:block_splash_potion[facing=d90,position=up,type=water_breathing]
placeableitems:block_splash_potion[facing=d90,position=up,type=weakness]
placeableitems:block_splash_potion[facing=d90,position=up,type=normal]
placeableitems:block_splash_potion[facing=d90,position=down,type=fire_resistance]
placeableitems:block_splash_potion[facing=d90,position=down,type=harming]
placeableitems:block_splash_potion[facing=d90,position=down,type=healing]
placeableitems:block_splash_potion[facing=d90,position=down,type=invisibility]
placeableitems:block_splash_potion[facing=d90,position=down,type=leaping]
placeableitems:block_splash_potion[facing=d90,position=down,type=luck]
placeableitems:block_splash_potion[facing=d90,position=down,type=night_vision]
placeableitems:block_splash_potion[facing=d90,position=down,type=poison]
placeableitems:block_splash_potion[facing=d90,position=down,type=regeneration]
placeableitems:block_splash_potion[facing=d90,position=down,type=slowness]
placeableitems:block_splash_potion[facing=d90,position=down,type=strength]
placeableitems:block_splash_potion[facing=d90,position=down,type=swiftness]
placeableitems:block_splash_potion[facing=d90,position=down,type=water_breathing]
placeableitems:block_splash_potion[facing=d90,position=down,type=weakness]
placeableitems:block_splash_potion[facing=d90,position=down,type=normal]
placeableitems:block_splash_potion[facing=d225,position=up,type=fire_resistance]
placeableitems:block_splash_potion[facing=d225,position=up,type=harming]
placeableitems:block_splash_potion[facing=d225,position=up,type=healing]
placeableitems:block_splash_potion[facing=d225,position=up,type=invisibility]
placeableitems:block_splash_potion[facing=d225,position=up,type=leaping]
placeableitems:block_splash_potion[facing=d225,position=up,type=luck]
placeableitems:block_splash_potion[facing=d225,position=up,type=night_vision]
placeableitems:block_splash_potion[facing=d225,position=up,type=poison]
placeableitems:block_splash_potion[facing=d225,position=up,type=regeneration]
placeableitems:block_splash_potion[facing=d225,position=up,type=slowness]
placeableitems:block_splash_potion[facing=d225,position=up,type=strength]
placeableitems:block_splash_potion[facing=d225,position=up,type=swiftness]
placeableitems:block_splash_potion[facing=d225,position=up,type=water_breathing]
placeableitems:block_splash_potion[facing=d225,position=up,type=weakness]
placeableitems:block_splash_potion[facing=d225,position=up,type=normal]
placeableitems:block_splash_potion[facing=d225,position=down,type=fire_resistance]
placeableitems:block_splash_potion[facing=d225,position=down,type=harming]
placeableitems:block_splash_potion[facing=d225,position=down,type=healing]
placeableitems:block_splash_potion[facing=d225,position=down,type=invisibility]
placeableitems:block_splash_potion[facing=d225,position=down,type=leaping]
placeableitems:block_splash_potion[facing=d225,position=down,type=luck]
placeableitems:block_splash_potion[facing=d225,position=down,type=night_vision]
placeableitems:block_splash_potion[facing=d225,position=down,type=poison]
placeableitems:block_splash_potion[facing=d225,position=down,type=regeneration]
placeableitems:block_splash_potion[facing=d225,position=down,type=slowness]
placeableitems:block_splash_potion[facing=d225,position=down,type=strength]
placeableitems:block_splash_potion[facing=d225,position=down,type=swiftness]
placeableitems:block_splash_potion[facing=d225,position=down,type=water_breathing]
placeableitems:block_splash_potion[facing=d225,position=down,type=weakness]
placeableitems:block_splash_potion[facing=d225,position=down,type=normal]
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placeableitems:block_splash_potion[facing=d180,position=up,type=harming]
placeableitems:block_splash_potion[facing=d180,position=up,type=healing]
placeableitems:block_splash_potion[facing=d180,position=up,type=invisibility]
placeableitems:block_splash_potion[facing=d180,position=up,type=leaping]
placeableitems:block_splash_potion[facing=d180,position=up,type=luck]
placeableitems:block_splash_potion[facing=d180,position=up,type=night_vision]
placeableitems:block_splash_potion[facing=d180,position=up,type=poison]
placeableitems:block_splash_potion[facing=d180,position=up,type=regeneration]
placeableitems:block_splash_potion[facing=d180,position=up,type=slowness]
placeableitems:block_splash_potion[facing=d180,position=up,type=strength]
placeableitems:block_splash_potion[facing=d180,position=up,type=swiftness]
placeableitems:block_splash_potion[facing=d180,position=up,type=water_breathing]
placeableitems:block_splash_potion[facing=d180,position=up,type=weakness]
placeableitems:block_splash_potion[facing=d180,position=up,type=normal]
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placeableitems:block_splash_potion[facing=d180,position=down,type=harming]
placeableitems:block_splash_potion[facing=d180,position=down,type=healing]
placeableitems:block_splash_potion[facing=d180,position=down,type=invisibility]
placeableitems:block_splash_potion[facing=d180,position=down,type=leaping]
placeableitems:block_splash_potion[facing=d180,position=down,type=luck]
placeableitems:block_splash_potion[facing=d180,position=down,type=night_vision]
placeableitems:block_splash_potion[facing=d180,position=down,type=poison]
placeableitems:block_splash_potion[facing=d180,position=down,type=regeneration]
placeableitems:block_splash_potion[facing=d180,position=down,type=slowness]
placeableitems:block_splash_potion[facing=d180,position=down,type=strength]
placeableitems:block_splash_potion[facing=d180,position=down,type=swiftness]
placeableitems:block_splash_potion[facing=d180,position=down,type=water_breathing]
placeableitems:block_splash_potion[facing=d180,position=down,type=weakness]
placeableitems:block_splash_potion[facing=d180,position=down,type=normal]
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placeableitems:block_splash_potion[facing=d135,position=up,type=harming]
placeableitems:block_splash_potion[facing=d135,position=up,type=healing]
placeableitems:block_splash_potion[facing=d135,position=up,type=invisibility]
placeableitems:block_splash_potion[facing=d135,position=up,type=leaping]
placeableitems:block_splash_potion[facing=d135,position=up,type=luck]
placeableitems:block_splash_potion[facing=d135,position=up,type=night_vision]
placeableitems:block_splash_potion[facing=d135,position=up,type=poison]
placeableitems:block_splash_potion[facing=d135,position=up,type=regeneration]
placeableitems:block_splash_potion[facing=d135,position=up,type=slowness]
placeableitems:block_splash_potion[facing=d135,position=up,type=strength]
placeableitems:block_splash_potion[facing=d135,position=up,type=swiftness]
placeableitems:block_splash_potion[facing=d135,position=up,type=water_breathing]
placeableitems:block_splash_potion[facing=d135,position=up,type=weakness]
placeableitems:block_splash_potion[facing=d135,position=up,type=normal]
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placeableitems:block_splash_potion[facing=d135,position=down,type=harming]
placeableitems:block_splash_potion[facing=d135,position=down,type=healing]
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placeableitems:block_splash_potion[facing=d135,position=down,type=luck]
placeableitems:block_splash_potion[facing=d135,position=down,type=night_vision]
placeableitems:block_splash_potion[facing=d135,position=down,type=poison]
placeableitems:block_splash_potion[facing=d135,position=down,type=regeneration]
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placeableitems:block_splash_potion[facing=d135,position=down,type=strength]
placeableitems:block_splash_potion[facing=d135,position=down,type=swiftness]
placeableitems:block_splash_potion[facing=d135,position=down,type=water_breathing]
placeableitems:block_splash_potion[facing=d135,position=down,type=weakness]
placeableitems:block_splash_potion[facing=d135,position=down,type=normal]
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placeableitems:block_bottle_experience[facing=d270,position=down]
placeableitems:block_bottle_experience[facing=d45,position=up]
placeableitems:block_bottle_experience[facing=d45,position=down]
placeableitems:block_bottle_experience[facing=d0,position=up]
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placeableitems:block_bottle_experience[facing=d90,position=up]
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placeableitems:block_bottle_experience[facing=d135,position=up]
placeableitems:block_bottle_experience[facing=d135,position=down]
placeableitems:block_bow[facing=d270]
placeableitems:block_bow[facing=d45]
placeableitems:block_bow[facing=d0]
placeableitems:block_bow[facing=d315]
placeableitems:block_bow[facing=d90]
placeableitems:block_bow[facing=d225]
placeableitems:block_bow[facing=d180]
placeableitems:block_bow[facing=d135]
placeableitems:block_carrot_on_stick[facing=d270]
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placeableitems:block_carrot_on_stick[facing=d0]
placeableitems:block_carrot_on_stick[facing=d315]
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placeableitems:block_carrot_on_stick[facing=d225]
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placeableitems:block_carrot_on_stick[facing=d135]
placeableitems:block_cookie[facing=d270,plated=true,stack=_1]
placeableitems:block_cookie[facing=d270,plated=true,stack=_2]
placeableitems:block_cookie[facing=d270,plated=true,stack=_3]
placeableitems:block_cookie[facing=d270,plated=true,stack=_4]
placeableitems:block_cookie[facing=d270,plated=false,stack=_1]
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placeableitems:block_cookie[facing=d270,plated=false,stack=_3]
placeableitems:block_cookie[facing=d270,plated=false,stack=_4]
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placeableitems:block_cookie[facing=d45,plated=true,stack=_2]
placeableitems:block_cookie[facing=d45,plated=true,stack=_3]
placeableitems:block_cookie[facing=d45,plated=true,stack=_4]
placeableitems:block_cookie[facing=d45,plated=false,stack=_1]
placeableitems:block_cookie[facing=d45,plated=false,stack=_2]
placeableitems:block_cookie[facing=d45,plated=false,stack=_3]
placeableitems:block_cookie[facing=d45,plated=false,stack=_4]
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placeableitems:block_cookie[facing=d0,plated=true,stack=_2]
placeableitems:block_cookie[facing=d0,plated=true,stack=_3]
placeableitems:block_cookie[facing=d0,plated=true,stack=_4]
placeableitems:block_cookie[facing=d0,plated=false,stack=_1]
placeableitems:block_cookie[facing=d0,plated=false,stack=_2]
placeableitems:block_cookie[facing=d0,plated=false,stack=_3]
placeableitems:block_cookie[facing=d0,plated=false,stack=_4]
placeableitems:block_cookie[facing=d315,plated=true,stack=_1]
placeableitems:block_cookie[facing=d315,plated=true,stack=_2]
placeableitems:block_cookie[facing=d315,plated=true,stack=_3]
placeableitems:block_cookie[facing=d315,plated=true,stack=_4]
placeableitems:block_cookie[facing=d315,plated=false,stack=_1]
placeableitems:block_cookie[facing=d315,plated=false,stack=_2]
placeableitems:block_cookie[facing=d315,plated=false,stack=_3]
placeableitems:block_cookie[facing=d315,plated=false,stack=_4]
placeableitems:block_cookie[facing=d90,plated=true,stack=_1]
placeableitems:block_cookie[facing=d90,plated=true,stack=_2]
placeableitems:block_cookie[facing=d90,plated=true,stack=_3]
placeableitems:block_cookie[facing=d90,plated=true,stack=_4]
placeableitems:block_cookie[facing=d90,plated=false,stack=_1]
placeableitems:block_cookie[facing=d90,plated=false,stack=_2]
placeableitems:block_cookie[facing=d90,plated=false,stack=_3]
placeableitems:block_cookie[facing=d90,plated=false,stack=_4]
placeableitems:block_cookie[facing=d225,plated=true,stack=_1]
placeableitems:block_cookie[facing=d225,plated=true,stack=_2]
placeableitems:block_cookie[facing=d225,plated=true,stack=_3]
placeableitems:block_cookie[facing=d225,plated=true,stack=_4]
placeableitems:block_cookie[facing=d225,plated=false,stack=_1]
placeableitems:block_cookie[facing=d225,plated=false,stack=_2]
placeableitems:block_cookie[facing=d225,plated=false,stack=_3]
placeableitems:block_cookie[facing=d225,plated=false,stack=_4]
placeableitems:block_cookie[facing=d180,plated=true,stack=_1]
placeableitems:block_cookie[facing=d180,plated=true,stack=_2]
placeableitems:block_cookie[facing=d180,plated=true,stack=_3]
placeableitems:block_cookie[facing=d180,plated=true,stack=_4]
placeableitems:block_cookie[facing=d180,plated=false,stack=_1]
placeableitems:block_cookie[facing=d180,plated=false,stack=_2]
placeableitems:block_cookie[facing=d180,plated=false,stack=_3]
placeableitems:block_cookie[facing=d180,plated=false,stack=_4]
placeableitems:block_cookie[facing=d135,plated=true,stack=_1]
placeableitems:block_cookie[facing=d135,plated=true,stack=_2]
placeableitems:block_cookie[facing=d135,plated=true,stack=_3]
placeableitems:block_cookie[facing=d135,plated=true,stack=_4]
placeableitems:block_cookie[facing=d135,plated=false,stack=_1]
placeableitems:block_cookie[facing=d135,plated=false,stack=_2]
placeableitems:block_cookie[facing=d135,plated=false,stack=_3]
placeableitems:block_cookie[facing=d135,plated=false,stack=_4]
placeableitems:block_egg[facing=d270]
placeableitems:block_egg[facing=d45]
placeableitems:block_egg[facing=d0]
placeableitems:block_egg[facing=d315]
placeableitems:block_egg[facing=d90]
placeableitems:block_egg[facing=d225]
placeableitems:block_egg[facing=d180]
placeableitems:block_egg[facing=d135]
placeableitems:block_coal[facing=d270,state=coal]
placeableitems:block_coal[facing=d270,state=charcoal]
placeableitems:block_coal[facing=d45,state=coal]
placeableitems:block_coal[facing=d45,state=charcoal]
placeableitems:block_coal[facing=d0,state=coal]
placeableitems:block_coal[facing=d0,state=charcoal]
placeableitems:block_coal[facing=d315,state=coal]
placeableitems:block_coal[facing=d315,state=charcoal]
placeableitems:block_coal[facing=d90,state=coal]
placeableitems:block_coal[facing=d90,state=charcoal]
placeableitems:block_coal[facing=d225,state=coal]
placeableitems:block_coal[facing=d225,state=charcoal]
placeableitems:block_coal[facing=d180,state=coal]
placeableitems:block_coal[facing=d180,state=charcoal]
placeableitems:block_coal[facing=d135,state=coal]
placeableitems:block_coal[facing=d135,state=charcoal]
placeableitems:block_brick[facing=d270]
placeableitems:block_brick[facing=d45]
placeableitems:block_brick[facing=d0]
placeableitems:block_brick[facing=d315]
placeableitems:block_brick[facing=d90]
placeableitems:block_brick[facing=d225]
placeableitems:block_brick[facing=d180]
placeableitems:block_brick[facing=d135]
placeableitems:block_brick_nether[facing=d270]
placeableitems:block_brick_nether[facing=d45]
placeableitems:block_brick_nether[facing=d0]
placeableitems:block_brick_nether[facing=d315]
placeableitems:block_brick_nether[facing=d90]
placeableitems:block_brick_nether[facing=d225]
placeableitems:block_brick_nether[facing=d180]
placeableitems:block_brick_nether[facing=d135]
placeableitems:block_chorus_fruit[facing=d270,plated=true]
placeableitems:block_chorus_fruit[facing=d270,plated=false]
placeableitems:block_chorus_fruit[facing=d45,plated=true]
placeableitems:block_chorus_fruit[facing=d45,plated=false]
placeableitems:block_chorus_fruit[facing=d0,plated=true]
placeableitems:block_chorus_fruit[facing=d0,plated=false]
placeableitems:block_chorus_fruit[facing=d315,plated=true]
placeableitems:block_chorus_fruit[facing=d315,plated=false]
placeableitems:block_chorus_fruit[facing=d90,plated=true]
placeableitems:block_chorus_fruit[facing=d90,plated=false]
placeableitems:block_chorus_fruit[facing=d225,plated=true]
placeableitems:block_chorus_fruit[facing=d225,plated=false]
placeableitems:block_chorus_fruit[facing=d180,plated=true]
placeableitems:block_chorus_fruit[facing=d180,plated=false]
placeableitems:block_chorus_fruit[facing=d135,plated=true]
placeableitems:block_chorus_fruit[facing=d135,plated=false]
placeableitems:block_chorus_popped[facing=d270]
placeableitems:block_chorus_popped[facing=d45]
placeableitems:block_chorus_popped[facing=d0]
placeableitems:block_chorus_popped[facing=d315]
placeableitems:block_chorus_popped[facing=d90]
placeableitems:block_chorus_popped[facing=d225]
placeableitems:block_chorus_popped[facing=d180]
placeableitems:block_chorus_popped[facing=d135]
placeableitems:block_melon[facing=d270,plated=true]
placeableitems:block_melon[facing=d270,plated=false]
placeableitems:block_melon[facing=d45,plated=true]
placeableitems:block_melon[facing=d45,plated=false]
placeableitems:block_melon[facing=d0,plated=true]
placeableitems:block_melon[facing=d0,plated=false]
placeableitems:block_melon[facing=d315,plated=true]
placeableitems:block_melon[facing=d315,plated=false]
placeableitems:block_melon[facing=d90,plated=true]
placeableitems:block_melon[facing=d90,plated=false]
placeableitems:block_melon[facing=d225,plated=true]
placeableitems:block_melon[facing=d225,plated=false]
placeableitems:block_melon[facing=d180,plated=true]
placeableitems:block_melon[facing=d180,plated=false]
placeableitems:block_melon[facing=d135,plated=true]
placeableitems:block_melon[facing=d135,plated=false]
placeableitems:block_melon_glistering[facing=d270]
placeableitems:block_melon_glistering[facing=d45]
placeableitems:block_melon_glistering[facing=d0]
placeableitems:block_melon_glistering[facing=d315]
placeableitems:block_melon_glistering[facing=d90]
placeableitems:block_melon_glistering[facing=d225]
placeableitems:block_melon_glistering[facing=d180]
placeableitems:block_melon_glistering[facing=d135]
placeableitems:block_sword[facing=d270,material=wood,smodel=top]
placeableitems:block_sword[facing=d270,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d270,material=wood,smodel=side0]
placeableitems:block_sword[facing=d270,material=wood,smodel=side45]
placeableitems:block_sword[facing=d270,material=wood,smodel=side90]
placeableitems:block_sword[facing=d270,material=wood,smodel=side135]
placeableitems:block_sword[facing=d270,material=wood,smodel=side180]
placeableitems:block_sword[facing=d270,material=wood,smodel=side225]
placeableitems:block_sword[facing=d270,material=wood,smodel=side270]
placeableitems:block_sword[facing=d270,material=wood,smodel=side315]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d270,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d270,material=stone,smodel=top]
placeableitems:block_sword[facing=d270,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d270,material=stone,smodel=side0]
placeableitems:block_sword[facing=d270,material=stone,smodel=side45]
placeableitems:block_sword[facing=d270,material=stone,smodel=side90]
placeableitems:block_sword[facing=d270,material=stone,smodel=side135]
placeableitems:block_sword[facing=d270,material=stone,smodel=side180]
placeableitems:block_sword[facing=d270,material=stone,smodel=side225]
placeableitems:block_sword[facing=d270,material=stone,smodel=side270]
placeableitems:block_sword[facing=d270,material=stone,smodel=side315]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d270,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d270,material=iron,smodel=top]
placeableitems:block_sword[facing=d270,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d270,material=iron,smodel=side0]
placeableitems:block_sword[facing=d270,material=iron,smodel=side45]
placeableitems:block_sword[facing=d270,material=iron,smodel=side90]
placeableitems:block_sword[facing=d270,material=iron,smodel=side135]
placeableitems:block_sword[facing=d270,material=iron,smodel=side180]
placeableitems:block_sword[facing=d270,material=iron,smodel=side225]
placeableitems:block_sword[facing=d270,material=iron,smodel=side270]
placeableitems:block_sword[facing=d270,material=iron,smodel=side315]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d270,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d270,material=gold,smodel=top]
placeableitems:block_sword[facing=d270,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d270,material=gold,smodel=side0]
placeableitems:block_sword[facing=d270,material=gold,smodel=side45]
placeableitems:block_sword[facing=d270,material=gold,smodel=side90]
placeableitems:block_sword[facing=d270,material=gold,smodel=side135]
placeableitems:block_sword[facing=d270,material=gold,smodel=side180]
placeableitems:block_sword[facing=d270,material=gold,smodel=side225]
placeableitems:block_sword[facing=d270,material=gold,smodel=side270]
placeableitems:block_sword[facing=d270,material=gold,smodel=side315]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d270,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d270,material=diamond,smodel=top]
placeableitems:block_sword[facing=d270,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d270,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d45,material=wood,smodel=top]
placeableitems:block_sword[facing=d45,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d45,material=wood,smodel=side0]
placeableitems:block_sword[facing=d45,material=wood,smodel=side45]
placeableitems:block_sword[facing=d45,material=wood,smodel=side90]
placeableitems:block_sword[facing=d45,material=wood,smodel=side135]
placeableitems:block_sword[facing=d45,material=wood,smodel=side180]
placeableitems:block_sword[facing=d45,material=wood,smodel=side225]
placeableitems:block_sword[facing=d45,material=wood,smodel=side270]
placeableitems:block_sword[facing=d45,material=wood,smodel=side315]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d45,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d45,material=stone,smodel=top]
placeableitems:block_sword[facing=d45,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d45,material=stone,smodel=side0]
placeableitems:block_sword[facing=d45,material=stone,smodel=side45]
placeableitems:block_sword[facing=d45,material=stone,smodel=side90]
placeableitems:block_sword[facing=d45,material=stone,smodel=side135]
placeableitems:block_sword[facing=d45,material=stone,smodel=side180]
placeableitems:block_sword[facing=d45,material=stone,smodel=side225]
placeableitems:block_sword[facing=d45,material=stone,smodel=side270]
placeableitems:block_sword[facing=d45,material=stone,smodel=side315]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d45,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d45,material=iron,smodel=top]
placeableitems:block_sword[facing=d45,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d45,material=iron,smodel=side0]
placeableitems:block_sword[facing=d45,material=iron,smodel=side45]
placeableitems:block_sword[facing=d45,material=iron,smodel=side90]
placeableitems:block_sword[facing=d45,material=iron,smodel=side135]
placeableitems:block_sword[facing=d45,material=iron,smodel=side180]
placeableitems:block_sword[facing=d45,material=iron,smodel=side225]
placeableitems:block_sword[facing=d45,material=iron,smodel=side270]
placeableitems:block_sword[facing=d45,material=iron,smodel=side315]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d45,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d45,material=gold,smodel=top]
placeableitems:block_sword[facing=d45,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d45,material=gold,smodel=side0]
placeableitems:block_sword[facing=d45,material=gold,smodel=side45]
placeableitems:block_sword[facing=d45,material=gold,smodel=side90]
placeableitems:block_sword[facing=d45,material=gold,smodel=side135]
placeableitems:block_sword[facing=d45,material=gold,smodel=side180]
placeableitems:block_sword[facing=d45,material=gold,smodel=side225]
placeableitems:block_sword[facing=d45,material=gold,smodel=side270]
placeableitems:block_sword[facing=d45,material=gold,smodel=side315]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d45,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d45,material=diamond,smodel=top]
placeableitems:block_sword[facing=d45,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d45,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d0,material=wood,smodel=top]
placeableitems:block_sword[facing=d0,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d0,material=wood,smodel=side0]
placeableitems:block_sword[facing=d0,material=wood,smodel=side45]
placeableitems:block_sword[facing=d0,material=wood,smodel=side90]
placeableitems:block_sword[facing=d0,material=wood,smodel=side135]
placeableitems:block_sword[facing=d0,material=wood,smodel=side180]
placeableitems:block_sword[facing=d0,material=wood,smodel=side225]
placeableitems:block_sword[facing=d0,material=wood,smodel=side270]
placeableitems:block_sword[facing=d0,material=wood,smodel=side315]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d0,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d0,material=stone,smodel=top]
placeableitems:block_sword[facing=d0,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d0,material=stone,smodel=side0]
placeableitems:block_sword[facing=d0,material=stone,smodel=side45]
placeableitems:block_sword[facing=d0,material=stone,smodel=side90]
placeableitems:block_sword[facing=d0,material=stone,smodel=side135]
placeableitems:block_sword[facing=d0,material=stone,smodel=side180]
placeableitems:block_sword[facing=d0,material=stone,smodel=side225]
placeableitems:block_sword[facing=d0,material=stone,smodel=side270]
placeableitems:block_sword[facing=d0,material=stone,smodel=side315]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d0,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d0,material=iron,smodel=top]
placeableitems:block_sword[facing=d0,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d0,material=iron,smodel=side0]
placeableitems:block_sword[facing=d0,material=iron,smodel=side45]
placeableitems:block_sword[facing=d0,material=iron,smodel=side90]
placeableitems:block_sword[facing=d0,material=iron,smodel=side135]
placeableitems:block_sword[facing=d0,material=iron,smodel=side180]
placeableitems:block_sword[facing=d0,material=iron,smodel=side225]
placeableitems:block_sword[facing=d0,material=iron,smodel=side270]
placeableitems:block_sword[facing=d0,material=iron,smodel=side315]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d0,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d0,material=gold,smodel=top]
placeableitems:block_sword[facing=d0,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d0,material=gold,smodel=side0]
placeableitems:block_sword[facing=d0,material=gold,smodel=side45]
placeableitems:block_sword[facing=d0,material=gold,smodel=side90]
placeableitems:block_sword[facing=d0,material=gold,smodel=side135]
placeableitems:block_sword[facing=d0,material=gold,smodel=side180]
placeableitems:block_sword[facing=d0,material=gold,smodel=side225]
placeableitems:block_sword[facing=d0,material=gold,smodel=side270]
placeableitems:block_sword[facing=d0,material=gold,smodel=side315]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d0,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d0,material=diamond,smodel=top]
placeableitems:block_sword[facing=d0,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d0,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d315,material=wood,smodel=top]
placeableitems:block_sword[facing=d315,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d315,material=wood,smodel=side0]
placeableitems:block_sword[facing=d315,material=wood,smodel=side45]
placeableitems:block_sword[facing=d315,material=wood,smodel=side90]
placeableitems:block_sword[facing=d315,material=wood,smodel=side135]
placeableitems:block_sword[facing=d315,material=wood,smodel=side180]
placeableitems:block_sword[facing=d315,material=wood,smodel=side225]
placeableitems:block_sword[facing=d315,material=wood,smodel=side270]
placeableitems:block_sword[facing=d315,material=wood,smodel=side315]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d315,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d315,material=stone,smodel=top]
placeableitems:block_sword[facing=d315,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d315,material=stone,smodel=side0]
placeableitems:block_sword[facing=d315,material=stone,smodel=side45]
placeableitems:block_sword[facing=d315,material=stone,smodel=side90]
placeableitems:block_sword[facing=d315,material=stone,smodel=side135]
placeableitems:block_sword[facing=d315,material=stone,smodel=side180]
placeableitems:block_sword[facing=d315,material=stone,smodel=side225]
placeableitems:block_sword[facing=d315,material=stone,smodel=side270]
placeableitems:block_sword[facing=d315,material=stone,smodel=side315]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d315,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d315,material=iron,smodel=top]
placeableitems:block_sword[facing=d315,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d315,material=iron,smodel=side0]
placeableitems:block_sword[facing=d315,material=iron,smodel=side45]
placeableitems:block_sword[facing=d315,material=iron,smodel=side90]
placeableitems:block_sword[facing=d315,material=iron,smodel=side135]
placeableitems:block_sword[facing=d315,material=iron,smodel=side180]
placeableitems:block_sword[facing=d315,material=iron,smodel=side225]
placeableitems:block_sword[facing=d315,material=iron,smodel=side270]
placeableitems:block_sword[facing=d315,material=iron,smodel=side315]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d315,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d315,material=gold,smodel=top]
placeableitems:block_sword[facing=d315,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d315,material=gold,smodel=side0]
placeableitems:block_sword[facing=d315,material=gold,smodel=side45]
placeableitems:block_sword[facing=d315,material=gold,smodel=side90]
placeableitems:block_sword[facing=d315,material=gold,smodel=side135]
placeableitems:block_sword[facing=d315,material=gold,smodel=side180]
placeableitems:block_sword[facing=d315,material=gold,smodel=side225]
placeableitems:block_sword[facing=d315,material=gold,smodel=side270]
placeableitems:block_sword[facing=d315,material=gold,smodel=side315]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d315,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d315,material=diamond,smodel=top]
placeableitems:block_sword[facing=d315,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d315,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d90,material=wood,smodel=top]
placeableitems:block_sword[facing=d90,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d90,material=wood,smodel=side0]
placeableitems:block_sword[facing=d90,material=wood,smodel=side45]
placeableitems:block_sword[facing=d90,material=wood,smodel=side90]
placeableitems:block_sword[facing=d90,material=wood,smodel=side135]
placeableitems:block_sword[facing=d90,material=wood,smodel=side180]
placeableitems:block_sword[facing=d90,material=wood,smodel=side225]
placeableitems:block_sword[facing=d90,material=wood,smodel=side270]
placeableitems:block_sword[facing=d90,material=wood,smodel=side315]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d90,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d90,material=stone,smodel=top]
placeableitems:block_sword[facing=d90,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d90,material=stone,smodel=side0]
placeableitems:block_sword[facing=d90,material=stone,smodel=side45]
placeableitems:block_sword[facing=d90,material=stone,smodel=side90]
placeableitems:block_sword[facing=d90,material=stone,smodel=side135]
placeableitems:block_sword[facing=d90,material=stone,smodel=side180]
placeableitems:block_sword[facing=d90,material=stone,smodel=side225]
placeableitems:block_sword[facing=d90,material=stone,smodel=side270]
placeableitems:block_sword[facing=d90,material=stone,smodel=side315]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d90,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d90,material=iron,smodel=top]
placeableitems:block_sword[facing=d90,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d90,material=iron,smodel=side0]
placeableitems:block_sword[facing=d90,material=iron,smodel=side45]
placeableitems:block_sword[facing=d90,material=iron,smodel=side90]
placeableitems:block_sword[facing=d90,material=iron,smodel=side135]
placeableitems:block_sword[facing=d90,material=iron,smodel=side180]
placeableitems:block_sword[facing=d90,material=iron,smodel=side225]
placeableitems:block_sword[facing=d90,material=iron,smodel=side270]
placeableitems:block_sword[facing=d90,material=iron,smodel=side315]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d90,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d90,material=gold,smodel=top]
placeableitems:block_sword[facing=d90,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d90,material=gold,smodel=side0]
placeableitems:block_sword[facing=d90,material=gold,smodel=side45]
placeableitems:block_sword[facing=d90,material=gold,smodel=side90]
placeableitems:block_sword[facing=d90,material=gold,smodel=side135]
placeableitems:block_sword[facing=d90,material=gold,smodel=side180]
placeableitems:block_sword[facing=d90,material=gold,smodel=side225]
placeableitems:block_sword[facing=d90,material=gold,smodel=side270]
placeableitems:block_sword[facing=d90,material=gold,smodel=side315]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d90,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d90,material=diamond,smodel=top]
placeableitems:block_sword[facing=d90,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d90,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d225,material=wood,smodel=top]
placeableitems:block_sword[facing=d225,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d225,material=wood,smodel=side0]
placeableitems:block_sword[facing=d225,material=wood,smodel=side45]
placeableitems:block_sword[facing=d225,material=wood,smodel=side90]
placeableitems:block_sword[facing=d225,material=wood,smodel=side135]
placeableitems:block_sword[facing=d225,material=wood,smodel=side180]
placeableitems:block_sword[facing=d225,material=wood,smodel=side225]
placeableitems:block_sword[facing=d225,material=wood,smodel=side270]
placeableitems:block_sword[facing=d225,material=wood,smodel=side315]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d225,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d225,material=stone,smodel=top]
placeableitems:block_sword[facing=d225,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d225,material=stone,smodel=side0]
placeableitems:block_sword[facing=d225,material=stone,smodel=side45]
placeableitems:block_sword[facing=d225,material=stone,smodel=side90]
placeableitems:block_sword[facing=d225,material=stone,smodel=side135]
placeableitems:block_sword[facing=d225,material=stone,smodel=side180]
placeableitems:block_sword[facing=d225,material=stone,smodel=side225]
placeableitems:block_sword[facing=d225,material=stone,smodel=side270]
placeableitems:block_sword[facing=d225,material=stone,smodel=side315]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d225,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d225,material=iron,smodel=top]
placeableitems:block_sword[facing=d225,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d225,material=iron,smodel=side0]
placeableitems:block_sword[facing=d225,material=iron,smodel=side45]
placeableitems:block_sword[facing=d225,material=iron,smodel=side90]
placeableitems:block_sword[facing=d225,material=iron,smodel=side135]
placeableitems:block_sword[facing=d225,material=iron,smodel=side180]
placeableitems:block_sword[facing=d225,material=iron,smodel=side225]
placeableitems:block_sword[facing=d225,material=iron,smodel=side270]
placeableitems:block_sword[facing=d225,material=iron,smodel=side315]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d225,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d225,material=gold,smodel=top]
placeableitems:block_sword[facing=d225,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d225,material=gold,smodel=side0]
placeableitems:block_sword[facing=d225,material=gold,smodel=side45]
placeableitems:block_sword[facing=d225,material=gold,smodel=side90]
placeableitems:block_sword[facing=d225,material=gold,smodel=side135]
placeableitems:block_sword[facing=d225,material=gold,smodel=side180]
placeableitems:block_sword[facing=d225,material=gold,smodel=side225]
placeableitems:block_sword[facing=d225,material=gold,smodel=side270]
placeableitems:block_sword[facing=d225,material=gold,smodel=side315]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d225,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d225,material=diamond,smodel=top]
placeableitems:block_sword[facing=d225,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d225,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d180,material=wood,smodel=top]
placeableitems:block_sword[facing=d180,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d180,material=wood,smodel=side0]
placeableitems:block_sword[facing=d180,material=wood,smodel=side45]
placeableitems:block_sword[facing=d180,material=wood,smodel=side90]
placeableitems:block_sword[facing=d180,material=wood,smodel=side135]
placeableitems:block_sword[facing=d180,material=wood,smodel=side180]
placeableitems:block_sword[facing=d180,material=wood,smodel=side225]
placeableitems:block_sword[facing=d180,material=wood,smodel=side270]
placeableitems:block_sword[facing=d180,material=wood,smodel=side315]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d180,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d180,material=stone,smodel=top]
placeableitems:block_sword[facing=d180,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d180,material=stone,smodel=side0]
placeableitems:block_sword[facing=d180,material=stone,smodel=side45]
placeableitems:block_sword[facing=d180,material=stone,smodel=side90]
placeableitems:block_sword[facing=d180,material=stone,smodel=side135]
placeableitems:block_sword[facing=d180,material=stone,smodel=side180]
placeableitems:block_sword[facing=d180,material=stone,smodel=side225]
placeableitems:block_sword[facing=d180,material=stone,smodel=side270]
placeableitems:block_sword[facing=d180,material=stone,smodel=side315]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d180,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d180,material=iron,smodel=top]
placeableitems:block_sword[facing=d180,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d180,material=iron,smodel=side0]
placeableitems:block_sword[facing=d180,material=iron,smodel=side45]
placeableitems:block_sword[facing=d180,material=iron,smodel=side90]
placeableitems:block_sword[facing=d180,material=iron,smodel=side135]
placeableitems:block_sword[facing=d180,material=iron,smodel=side180]
placeableitems:block_sword[facing=d180,material=iron,smodel=side225]
placeableitems:block_sword[facing=d180,material=iron,smodel=side270]
placeableitems:block_sword[facing=d180,material=iron,smodel=side315]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d180,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d180,material=gold,smodel=top]
placeableitems:block_sword[facing=d180,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d180,material=gold,smodel=side0]
placeableitems:block_sword[facing=d180,material=gold,smodel=side45]
placeableitems:block_sword[facing=d180,material=gold,smodel=side90]
placeableitems:block_sword[facing=d180,material=gold,smodel=side135]
placeableitems:block_sword[facing=d180,material=gold,smodel=side180]
placeableitems:block_sword[facing=d180,material=gold,smodel=side225]
placeableitems:block_sword[facing=d180,material=gold,smodel=side270]
placeableitems:block_sword[facing=d180,material=gold,smodel=side315]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d180,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d180,material=diamond,smodel=top]
placeableitems:block_sword[facing=d180,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d180,material=diamond,smodel=side_out315]
placeableitems:block_sword[facing=d135,material=wood,smodel=top]
placeableitems:block_sword[facing=d135,material=wood,smodel=top_vertical]
placeableitems:block_sword[facing=d135,material=wood,smodel=side0]
placeableitems:block_sword[facing=d135,material=wood,smodel=side45]
placeableitems:block_sword[facing=d135,material=wood,smodel=side90]
placeableitems:block_sword[facing=d135,material=wood,smodel=side135]
placeableitems:block_sword[facing=d135,material=wood,smodel=side180]
placeableitems:block_sword[facing=d135,material=wood,smodel=side225]
placeableitems:block_sword[facing=d135,material=wood,smodel=side270]
placeableitems:block_sword[facing=d135,material=wood,smodel=side315]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_lean]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in0]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in45]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in90]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in135]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in180]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in225]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in270]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_in315]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out0]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out45]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out90]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out135]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out180]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out225]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out270]
placeableitems:block_sword[facing=d135,material=wood,smodel=side_out315]
placeableitems:block_sword[facing=d135,material=stone,smodel=top]
placeableitems:block_sword[facing=d135,material=stone,smodel=top_vertical]
placeableitems:block_sword[facing=d135,material=stone,smodel=side0]
placeableitems:block_sword[facing=d135,material=stone,smodel=side45]
placeableitems:block_sword[facing=d135,material=stone,smodel=side90]
placeableitems:block_sword[facing=d135,material=stone,smodel=side135]
placeableitems:block_sword[facing=d135,material=stone,smodel=side180]
placeableitems:block_sword[facing=d135,material=stone,smodel=side225]
placeableitems:block_sword[facing=d135,material=stone,smodel=side270]
placeableitems:block_sword[facing=d135,material=stone,smodel=side315]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_lean]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in0]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in45]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in90]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in135]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in180]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in225]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in270]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_in315]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out0]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out45]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out90]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out135]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out180]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out225]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out270]
placeableitems:block_sword[facing=d135,material=stone,smodel=side_out315]
placeableitems:block_sword[facing=d135,material=iron,smodel=top]
placeableitems:block_sword[facing=d135,material=iron,smodel=top_vertical]
placeableitems:block_sword[facing=d135,material=iron,smodel=side0]
placeableitems:block_sword[facing=d135,material=iron,smodel=side45]
placeableitems:block_sword[facing=d135,material=iron,smodel=side90]
placeableitems:block_sword[facing=d135,material=iron,smodel=side135]
placeableitems:block_sword[facing=d135,material=iron,smodel=side180]
placeableitems:block_sword[facing=d135,material=iron,smodel=side225]
placeableitems:block_sword[facing=d135,material=iron,smodel=side270]
placeableitems:block_sword[facing=d135,material=iron,smodel=side315]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_lean]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in0]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in45]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in90]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in135]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in180]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in225]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in270]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_in315]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out0]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out45]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out90]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out135]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out180]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out225]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out270]
placeableitems:block_sword[facing=d135,material=iron,smodel=side_out315]
placeableitems:block_sword[facing=d135,material=gold,smodel=top]
placeableitems:block_sword[facing=d135,material=gold,smodel=top_vertical]
placeableitems:block_sword[facing=d135,material=gold,smodel=side0]
placeableitems:block_sword[facing=d135,material=gold,smodel=side45]
placeableitems:block_sword[facing=d135,material=gold,smodel=side90]
placeableitems:block_sword[facing=d135,material=gold,smodel=side135]
placeableitems:block_sword[facing=d135,material=gold,smodel=side180]
placeableitems:block_sword[facing=d135,material=gold,smodel=side225]
placeableitems:block_sword[facing=d135,material=gold,smodel=side270]
placeableitems:block_sword[facing=d135,material=gold,smodel=side315]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_lean]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in0]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in45]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in90]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in135]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in180]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in225]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in270]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_in315]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out0]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out45]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out90]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out135]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out180]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out225]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out270]
placeableitems:block_sword[facing=d135,material=gold,smodel=side_out315]
placeableitems:block_sword[facing=d135,material=diamond,smodel=top]
placeableitems:block_sword[facing=d135,material=diamond,smodel=top_vertical]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side0]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side45]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side90]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side135]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side180]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side225]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side270]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side315]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_lean]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in0]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in45]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in90]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in135]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in180]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in225]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in270]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_in315]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out0]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out45]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out90]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out135]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out180]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out225]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out270]
placeableitems:block_sword[facing=d135,material=diamond,smodel=side_out315]
placeableitems:block_clay_ball[facing=d270]
placeableitems:block_clay_ball[facing=d45]
placeableitems:block_clay_ball[facing=d0]
placeableitems:block_clay_ball[facing=d315]
placeableitems:block_clay_ball[facing=d90]
placeableitems:block_clay_ball[facing=d225]
placeableitems:block_clay_ball[facing=d180]
placeableitems:block_clay_ball[facing=d135]
placeableitems:block_diamond[facing=d270,position=up]
placeableitems:block_diamond[facing=d270,position=down]
placeableitems:block_diamond[facing=d45,position=up]
placeableitems:block_diamond[facing=d45,position=down]
placeableitems:block_diamond[facing=d0,position=up]
placeableitems:block_diamond[facing=d0,position=down]
placeableitems:block_diamond[facing=d315,position=up]
placeableitems:block_diamond[facing=d315,position=down]
placeableitems:block_diamond[facing=d90,position=up]
placeableitems:block_diamond[facing=d90,position=down]
placeableitems:block_diamond[facing=d225,position=up]
placeableitems:block_diamond[facing=d225,position=down]
placeableitems:block_diamond[facing=d180,position=up]
placeableitems:block_diamond[facing=d180,position=down]
placeableitems:block_diamond[facing=d135,position=up]
placeableitems:block_diamond[facing=d135,position=down]
placeableitems:block_chicken[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_chicken[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_chicken[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_chicken[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_chicken[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_chicken[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_chicken[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_chicken[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_chicken[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_feather[facing=d270]
placeableitems:block_feather[facing=d45]
placeableitems:block_feather[facing=d0]
placeableitems:block_feather[facing=d315]
placeableitems:block_feather[facing=d90]
placeableitems:block_feather[facing=d225]
placeableitems:block_feather[facing=d180]
placeableitems:block_feather[facing=d135]
placeableitems:block_ingot[facing=d270,stack=_1,type=gold]
placeableitems:block_ingot[facing=d270,stack=_1,type=iron]
placeableitems:block_ingot[facing=d270,stack=_2,type=gold]
placeableitems:block_ingot[facing=d270,stack=_2,type=iron]
placeableitems:block_ingot[facing=d270,stack=_3,type=gold]
placeableitems:block_ingot[facing=d270,stack=_3,type=iron]
placeableitems:block_ingot[facing=d270,stack=_4,type=gold]
placeableitems:block_ingot[facing=d270,stack=_4,type=iron]
placeableitems:block_ingot[facing=d270,stack=_5,type=gold]
placeableitems:block_ingot[facing=d270,stack=_5,type=iron]
placeableitems:block_ingot[facing=d270,stack=_6,type=gold]
placeableitems:block_ingot[facing=d270,stack=_6,type=iron]
placeableitems:block_ingot[facing=d45,stack=_1,type=gold]
placeableitems:block_ingot[facing=d45,stack=_1,type=iron]
placeableitems:block_ingot[facing=d45,stack=_2,type=gold]
placeableitems:block_ingot[facing=d45,stack=_2,type=iron]
placeableitems:block_ingot[facing=d45,stack=_3,type=gold]
placeableitems:block_ingot[facing=d45,stack=_3,type=iron]
placeableitems:block_ingot[facing=d45,stack=_4,type=gold]
placeableitems:block_ingot[facing=d45,stack=_4,type=iron]
placeableitems:block_ingot[facing=d45,stack=_5,type=gold]
placeableitems:block_ingot[facing=d45,stack=_5,type=iron]
placeableitems:block_ingot[facing=d45,stack=_6,type=gold]
placeableitems:block_ingot[facing=d45,stack=_6,type=iron]
placeableitems:block_ingot[facing=d0,stack=_1,type=gold]
placeableitems:block_ingot[facing=d0,stack=_1,type=iron]
placeableitems:block_ingot[facing=d0,stack=_2,type=gold]
placeableitems:block_ingot[facing=d0,stack=_2,type=iron]
placeableitems:block_ingot[facing=d0,stack=_3,type=gold]
placeableitems:block_ingot[facing=d0,stack=_3,type=iron]
placeableitems:block_ingot[facing=d0,stack=_4,type=gold]
placeableitems:block_ingot[facing=d0,stack=_4,type=iron]
placeableitems:block_ingot[facing=d0,stack=_5,type=gold]
placeableitems:block_ingot[facing=d0,stack=_5,type=iron]
placeableitems:block_ingot[facing=d0,stack=_6,type=gold]
placeableitems:block_ingot[facing=d0,stack=_6,type=iron]
placeableitems:block_ingot[facing=d315,stack=_1,type=gold]
placeableitems:block_ingot[facing=d315,stack=_1,type=iron]
placeableitems:block_ingot[facing=d315,stack=_2,type=gold]
placeableitems:block_ingot[facing=d315,stack=_2,type=iron]
placeableitems:block_ingot[facing=d315,stack=_3,type=gold]
placeableitems:block_ingot[facing=d315,stack=_3,type=iron]
placeableitems:block_ingot[facing=d315,stack=_4,type=gold]
placeableitems:block_ingot[facing=d315,stack=_4,type=iron]
placeableitems:block_ingot[facing=d315,stack=_5,type=gold]
placeableitems:block_ingot[facing=d315,stack=_5,type=iron]
placeableitems:block_ingot[facing=d315,stack=_6,type=gold]
placeableitems:block_ingot[facing=d315,stack=_6,type=iron]
placeableitems:block_ingot[facing=d90,stack=_1,type=gold]
placeableitems:block_ingot[facing=d90,stack=_1,type=iron]
placeableitems:block_ingot[facing=d90,stack=_2,type=gold]
placeableitems:block_ingot[facing=d90,stack=_2,type=iron]
placeableitems:block_ingot[facing=d90,stack=_3,type=gold]
placeableitems:block_ingot[facing=d90,stack=_3,type=iron]
placeableitems:block_ingot[facing=d90,stack=_4,type=gold]
placeableitems:block_ingot[facing=d90,stack=_4,type=iron]
placeableitems:block_ingot[facing=d90,stack=_5,type=gold]
placeableitems:block_ingot[facing=d90,stack=_5,type=iron]
placeableitems:block_ingot[facing=d90,stack=_6,type=gold]
placeableitems:block_ingot[facing=d90,stack=_6,type=iron]
placeableitems:block_ingot[facing=d225,stack=_1,type=gold]
placeableitems:block_ingot[facing=d225,stack=_1,type=iron]
placeableitems:block_ingot[facing=d225,stack=_2,type=gold]
placeableitems:block_ingot[facing=d225,stack=_2,type=iron]
placeableitems:block_ingot[facing=d225,stack=_3,type=gold]
placeableitems:block_ingot[facing=d225,stack=_3,type=iron]
placeableitems:block_ingot[facing=d225,stack=_4,type=gold]
placeableitems:block_ingot[facing=d225,stack=_4,type=iron]
placeableitems:block_ingot[facing=d225,stack=_5,type=gold]
placeableitems:block_ingot[facing=d225,stack=_5,type=iron]
placeableitems:block_ingot[facing=d225,stack=_6,type=gold]
placeableitems:block_ingot[facing=d225,stack=_6,type=iron]
placeableitems:block_ingot[facing=d180,stack=_1,type=gold]
placeableitems:block_ingot[facing=d180,stack=_1,type=iron]
placeableitems:block_ingot[facing=d180,stack=_2,type=gold]
placeableitems:block_ingot[facing=d180,stack=_2,type=iron]
placeableitems:block_ingot[facing=d180,stack=_3,type=gold]
placeableitems:block_ingot[facing=d180,stack=_3,type=iron]
placeableitems:block_ingot[facing=d180,stack=_4,type=gold]
placeableitems:block_ingot[facing=d180,stack=_4,type=iron]
placeableitems:block_ingot[facing=d180,stack=_5,type=gold]
placeableitems:block_ingot[facing=d180,stack=_5,type=iron]
placeableitems:block_ingot[facing=d180,stack=_6,type=gold]
placeableitems:block_ingot[facing=d180,stack=_6,type=iron]
placeableitems:block_ingot[facing=d135,stack=_1,type=gold]
placeableitems:block_ingot[facing=d135,stack=_1,type=iron]
placeableitems:block_ingot[facing=d135,stack=_2,type=gold]
placeableitems:block_ingot[facing=d135,stack=_2,type=iron]
placeableitems:block_ingot[facing=d135,stack=_3,type=gold]
placeableitems:block_ingot[facing=d135,stack=_3,type=iron]
placeableitems:block_ingot[facing=d135,stack=_4,type=gold]
placeableitems:block_ingot[facing=d135,stack=_4,type=iron]
placeableitems:block_ingot[facing=d135,stack=_5,type=gold]
placeableitems:block_ingot[facing=d135,stack=_5,type=iron]
placeableitems:block_ingot[facing=d135,stack=_6,type=gold]
placeableitems:block_ingot[facing=d135,stack=_6,type=iron]
placeableitems:block_emerald[facing=d270,position=up]
placeableitems:block_emerald[facing=d270,position=down]
placeableitems:block_emerald[facing=d45,position=up]
placeableitems:block_emerald[facing=d45,position=down]
placeableitems:block_emerald[facing=d0,position=up]
placeableitems:block_emerald[facing=d0,position=down]
placeableitems:block_emerald[facing=d315,position=up]
placeableitems:block_emerald[facing=d315,position=down]
placeableitems:block_emerald[facing=d90,position=up]
placeableitems:block_emerald[facing=d90,position=down]
placeableitems:block_emerald[facing=d225,position=up]
placeableitems:block_emerald[facing=d225,position=down]
placeableitems:block_emerald[facing=d180,position=up]
placeableitems:block_emerald[facing=d180,position=down]
placeableitems:block_emerald[facing=d135,position=up]
placeableitems:block_emerald[facing=d135,position=down]
placeableitems:block_pumpkin_pie[facing=d270,plated=true]
placeableitems:block_pumpkin_pie[facing=d270,plated=false]
placeableitems:block_pumpkin_pie[facing=d45,plated=true]
placeableitems:block_pumpkin_pie[facing=d45,plated=false]
placeableitems:block_pumpkin_pie[facing=d0,plated=true]
placeableitems:block_pumpkin_pie[facing=d0,plated=false]
placeableitems:block_pumpkin_pie[facing=d315,plated=true]
placeableitems:block_pumpkin_pie[facing=d315,plated=false]
placeableitems:block_pumpkin_pie[facing=d90,plated=true]
placeableitems:block_pumpkin_pie[facing=d90,plated=false]
placeableitems:block_pumpkin_pie[facing=d225,plated=true]
placeableitems:block_pumpkin_pie[facing=d225,plated=false]
placeableitems:block_pumpkin_pie[facing=d180,plated=true]
placeableitems:block_pumpkin_pie[facing=d180,plated=false]
placeableitems:block_pumpkin_pie[facing=d135,plated=true]
placeableitems:block_pumpkin_pie[facing=d135,plated=false]
placeableitems:block_disc[facing=d270,type=record_11]
placeableitems:block_disc[facing=d270,type=record_13]
placeableitems:block_disc[facing=d270,type=record_blocks]
placeableitems:block_disc[facing=d270,type=record_cat]
placeableitems:block_disc[facing=d270,type=record_chirp]
placeableitems:block_disc[facing=d270,type=record_far]
placeableitems:block_disc[facing=d270,type=record_mall]
placeableitems:block_disc[facing=d270,type=record_mellohi]
placeableitems:block_disc[facing=d270,type=record_stal]
placeableitems:block_disc[facing=d270,type=record_strad]
placeableitems:block_disc[facing=d270,type=record_wait]
placeableitems:block_disc[facing=d270,type=record_ward]
placeableitems:block_disc[facing=d45,type=record_11]
placeableitems:block_disc[facing=d45,type=record_13]
placeableitems:block_disc[facing=d45,type=record_blocks]
placeableitems:block_disc[facing=d45,type=record_cat]
placeableitems:block_disc[facing=d45,type=record_chirp]
placeableitems:block_disc[facing=d45,type=record_far]
placeableitems:block_disc[facing=d45,type=record_mall]
placeableitems:block_disc[facing=d45,type=record_mellohi]
placeableitems:block_disc[facing=d45,type=record_stal]
placeableitems:block_disc[facing=d45,type=record_strad]
placeableitems:block_disc[facing=d45,type=record_wait]
placeableitems:block_disc[facing=d45,type=record_ward]
placeableitems:block_disc[facing=d0,type=record_11]
placeableitems:block_disc[facing=d0,type=record_13]
placeableitems:block_disc[facing=d0,type=record_blocks]
placeableitems:block_disc[facing=d0,type=record_cat]
placeableitems:block_disc[facing=d0,type=record_chirp]
placeableitems:block_disc[facing=d0,type=record_far]
placeableitems:block_disc[facing=d0,type=record_mall]
placeableitems:block_disc[facing=d0,type=record_mellohi]
placeableitems:block_disc[facing=d0,type=record_stal]
placeableitems:block_disc[facing=d0,type=record_strad]
placeableitems:block_disc[facing=d0,type=record_wait]
placeableitems:block_disc[facing=d0,type=record_ward]
placeableitems:block_disc[facing=d315,type=record_11]
placeableitems:block_disc[facing=d315,type=record_13]
placeableitems:block_disc[facing=d315,type=record_blocks]
placeableitems:block_disc[facing=d315,type=record_cat]
placeableitems:block_disc[facing=d315,type=record_chirp]
placeableitems:block_disc[facing=d315,type=record_far]
placeableitems:block_disc[facing=d315,type=record_mall]
placeableitems:block_disc[facing=d315,type=record_mellohi]
placeableitems:block_disc[facing=d315,type=record_stal]
placeableitems:block_disc[facing=d315,type=record_strad]
placeableitems:block_disc[facing=d315,type=record_wait]
placeableitems:block_disc[facing=d315,type=record_ward]
placeableitems:block_disc[facing=d90,type=record_11]
placeableitems:block_disc[facing=d90,type=record_13]
placeableitems:block_disc[facing=d90,type=record_blocks]
placeableitems:block_disc[facing=d90,type=record_cat]
placeableitems:block_disc[facing=d90,type=record_chirp]
placeableitems:block_disc[facing=d90,type=record_far]
placeableitems:block_disc[facing=d90,type=record_mall]
placeableitems:block_disc[facing=d90,type=record_mellohi]
placeableitems:block_disc[facing=d90,type=record_stal]
placeableitems:block_disc[facing=d90,type=record_strad]
placeableitems:block_disc[facing=d90,type=record_wait]
placeableitems:block_disc[facing=d90,type=record_ward]
placeableitems:block_disc[facing=d225,type=record_11]
placeableitems:block_disc[facing=d225,type=record_13]
placeableitems:block_disc[facing=d225,type=record_blocks]
placeableitems:block_disc[facing=d225,type=record_cat]
placeableitems:block_disc[facing=d225,type=record_chirp]
placeableitems:block_disc[facing=d225,type=record_far]
placeableitems:block_disc[facing=d225,type=record_mall]
placeableitems:block_disc[facing=d225,type=record_mellohi]
placeableitems:block_disc[facing=d225,type=record_stal]
placeableitems:block_disc[facing=d225,type=record_strad]
placeableitems:block_disc[facing=d225,type=record_wait]
placeableitems:block_disc[facing=d225,type=record_ward]
placeableitems:block_disc[facing=d180,type=record_11]
placeableitems:block_disc[facing=d180,type=record_13]
placeableitems:block_disc[facing=d180,type=record_blocks]
placeableitems:block_disc[facing=d180,type=record_cat]
placeableitems:block_disc[facing=d180,type=record_chirp]
placeableitems:block_disc[facing=d180,type=record_far]
placeableitems:block_disc[facing=d180,type=record_mall]
placeableitems:block_disc[facing=d180,type=record_mellohi]
placeableitems:block_disc[facing=d180,type=record_stal]
placeableitems:block_disc[facing=d180,type=record_strad]
placeableitems:block_disc[facing=d180,type=record_wait]
placeableitems:block_disc[facing=d180,type=record_ward]
placeableitems:block_disc[facing=d135,type=record_11]
placeableitems:block_disc[facing=d135,type=record_13]
placeableitems:block_disc[facing=d135,type=record_blocks]
placeableitems:block_disc[facing=d135,type=record_cat]
placeableitems:block_disc[facing=d135,type=record_chirp]
placeableitems:block_disc[facing=d135,type=record_far]
placeableitems:block_disc[facing=d135,type=record_mall]
placeableitems:block_disc[facing=d135,type=record_mellohi]
placeableitems:block_disc[facing=d135,type=record_stal]
placeableitems:block_disc[facing=d135,type=record_strad]
placeableitems:block_disc[facing=d135,type=record_wait]
placeableitems:block_disc[facing=d135,type=record_ward]
placeableitems:block_fire_charge[facing=d270]
placeableitems:block_fire_charge[facing=d45]
placeableitems:block_fire_charge[facing=d0]
placeableitems:block_fire_charge[facing=d315]
placeableitems:block_fire_charge[facing=d90]
placeableitems:block_fire_charge[facing=d225]
placeableitems:block_fire_charge[facing=d180]
placeableitems:block_fire_charge[facing=d135]
placeableitems:block_compass[direction=compass_00,facing=d270]
placeableitems:block_compass[direction=compass_00,facing=d45]
placeableitems:block_compass[direction=compass_00,facing=d0]
placeableitems:block_compass[direction=compass_00,facing=d315]
placeableitems:block_compass[direction=compass_00,facing=d90]
placeableitems:block_compass[direction=compass_00,facing=d225]
placeableitems:block_compass[direction=compass_00,facing=d180]
placeableitems:block_compass[direction=compass_00,facing=d135]
placeableitems:block_compass[direction=compass_01,facing=d270]
placeableitems:block_compass[direction=compass_01,facing=d45]
placeableitems:block_compass[direction=compass_01,facing=d0]
placeableitems:block_compass[direction=compass_01,facing=d315]
placeableitems:block_compass[direction=compass_01,facing=d90]
placeableitems:block_compass[direction=compass_01,facing=d225]
placeableitems:block_compass[direction=compass_01,facing=d180]
placeableitems:block_compass[direction=compass_01,facing=d135]
placeableitems:block_compass[direction=compass_02,facing=d270]
placeableitems:block_compass[direction=compass_02,facing=d45]
placeableitems:block_compass[direction=compass_02,facing=d0]
placeableitems:block_compass[direction=compass_02,facing=d315]
placeableitems:block_compass[direction=compass_02,facing=d90]
placeableitems:block_compass[direction=compass_02,facing=d225]
placeableitems:block_compass[direction=compass_02,facing=d180]
placeableitems:block_compass[direction=compass_02,facing=d135]
placeableitems:block_compass[direction=compass_03,facing=d270]
placeableitems:block_compass[direction=compass_03,facing=d45]
placeableitems:block_compass[direction=compass_03,facing=d0]
placeableitems:block_compass[direction=compass_03,facing=d315]
placeableitems:block_compass[direction=compass_03,facing=d90]
placeableitems:block_compass[direction=compass_03,facing=d225]
placeableitems:block_compass[direction=compass_03,facing=d180]
placeableitems:block_compass[direction=compass_03,facing=d135]
placeableitems:block_compass[direction=compass_04,facing=d270]
placeableitems:block_compass[direction=compass_04,facing=d45]
placeableitems:block_compass[direction=compass_04,facing=d0]
placeableitems:block_compass[direction=compass_04,facing=d315]
placeableitems:block_compass[direction=compass_04,facing=d90]
placeableitems:block_compass[direction=compass_04,facing=d225]
placeableitems:block_compass[direction=compass_04,facing=d180]
placeableitems:block_compass[direction=compass_04,facing=d135]
placeableitems:block_compass[direction=compass_05,facing=d270]
placeableitems:block_compass[direction=compass_05,facing=d45]
placeableitems:block_compass[direction=compass_05,facing=d0]
placeableitems:block_compass[direction=compass_05,facing=d315]
placeableitems:block_compass[direction=compass_05,facing=d90]
placeableitems:block_compass[direction=compass_05,facing=d225]
placeableitems:block_compass[direction=compass_05,facing=d180]
placeableitems:block_compass[direction=compass_05,facing=d135]
placeableitems:block_compass[direction=compass_06,facing=d270]
placeableitems:block_compass[direction=compass_06,facing=d45]
placeableitems:block_compass[direction=compass_06,facing=d0]
placeableitems:block_compass[direction=compass_06,facing=d315]
placeableitems:block_compass[direction=compass_06,facing=d90]
placeableitems:block_compass[direction=compass_06,facing=d225]
placeableitems:block_compass[direction=compass_06,facing=d180]
placeableitems:block_compass[direction=compass_06,facing=d135]
placeableitems:block_compass[direction=compass_07,facing=d270]
placeableitems:block_compass[direction=compass_07,facing=d45]
placeableitems:block_compass[direction=compass_07,facing=d0]
placeableitems:block_compass[direction=compass_07,facing=d315]
placeableitems:block_compass[direction=compass_07,facing=d90]
placeableitems:block_compass[direction=compass_07,facing=d225]
placeableitems:block_compass[direction=compass_07,facing=d180]
placeableitems:block_compass[direction=compass_07,facing=d135]
placeableitems:block_compass[direction=compass_08,facing=d270]
placeableitems:block_compass[direction=compass_08,facing=d45]
placeableitems:block_compass[direction=compass_08,facing=d0]
placeableitems:block_compass[direction=compass_08,facing=d315]
placeableitems:block_compass[direction=compass_08,facing=d90]
placeableitems:block_compass[direction=compass_08,facing=d225]
placeableitems:block_compass[direction=compass_08,facing=d180]
placeableitems:block_compass[direction=compass_08,facing=d135]
placeableitems:block_compass[direction=compass_09,facing=d270]
placeableitems:block_compass[direction=compass_09,facing=d45]
placeableitems:block_compass[direction=compass_09,facing=d0]
placeableitems:block_compass[direction=compass_09,facing=d315]
placeableitems:block_compass[direction=compass_09,facing=d90]
placeableitems:block_compass[direction=compass_09,facing=d225]
placeableitems:block_compass[direction=compass_09,facing=d180]
placeableitems:block_compass[direction=compass_09,facing=d135]
placeableitems:block_compass[direction=compass_10,facing=d270]
placeableitems:block_compass[direction=compass_10,facing=d45]
placeableitems:block_compass[direction=compass_10,facing=d0]
placeableitems:block_compass[direction=compass_10,facing=d315]
placeableitems:block_compass[direction=compass_10,facing=d90]
placeableitems:block_compass[direction=compass_10,facing=d225]
placeableitems:block_compass[direction=compass_10,facing=d180]
placeableitems:block_compass[direction=compass_10,facing=d135]
placeableitems:block_compass[direction=compass_11,facing=d270]
placeableitems:block_compass[direction=compass_11,facing=d45]
placeableitems:block_compass[direction=compass_11,facing=d0]
placeableitems:block_compass[direction=compass_11,facing=d315]
placeableitems:block_compass[direction=compass_11,facing=d90]
placeableitems:block_compass[direction=compass_11,facing=d225]
placeableitems:block_compass[direction=compass_11,facing=d180]
placeableitems:block_compass[direction=compass_11,facing=d135]
placeableitems:block_compass[direction=compass_12,facing=d270]
placeableitems:block_compass[direction=compass_12,facing=d45]
placeableitems:block_compass[direction=compass_12,facing=d0]
placeableitems:block_compass[direction=compass_12,facing=d315]
placeableitems:block_compass[direction=compass_12,facing=d90]
placeableitems:block_compass[direction=compass_12,facing=d225]
placeableitems:block_compass[direction=compass_12,facing=d180]
placeableitems:block_compass[direction=compass_12,facing=d135]
placeableitems:block_compass[direction=compass_13,facing=d270]
placeableitems:block_compass[direction=compass_13,facing=d45]
placeableitems:block_compass[direction=compass_13,facing=d0]
placeableitems:block_compass[direction=compass_13,facing=d315]
placeableitems:block_compass[direction=compass_13,facing=d90]
placeableitems:block_compass[direction=compass_13,facing=d225]
placeableitems:block_compass[direction=compass_13,facing=d180]
placeableitems:block_compass[direction=compass_13,facing=d135]
placeableitems:block_compass[direction=compass_14,facing=d270]
placeableitems:block_compass[direction=compass_14,facing=d45]
placeableitems:block_compass[direction=compass_14,facing=d0]
placeableitems:block_compass[direction=compass_14,facing=d315]
placeableitems:block_compass[direction=compass_14,facing=d90]
placeableitems:block_compass[direction=compass_14,facing=d225]
placeableitems:block_compass[direction=compass_14,facing=d180]
placeableitems:block_compass[direction=compass_14,facing=d135]
placeableitems:block_compass[direction=compass_15,facing=d270]
placeableitems:block_compass[direction=compass_15,facing=d45]
placeableitems:block_compass[direction=compass_15,facing=d0]
placeableitems:block_compass[direction=compass_15,facing=d315]
placeableitems:block_compass[direction=compass_15,facing=d90]
placeableitems:block_compass[direction=compass_15,facing=d225]
placeableitems:block_compass[direction=compass_15,facing=d180]
placeableitems:block_compass[direction=compass_15,facing=d135]
placeableitems:block_compass[direction=compass_16,facing=d270]
placeableitems:block_compass[direction=compass_16,facing=d45]
placeableitems:block_compass[direction=compass_16,facing=d0]
placeableitems:block_compass[direction=compass_16,facing=d315]
placeableitems:block_compass[direction=compass_16,facing=d90]
placeableitems:block_compass[direction=compass_16,facing=d225]
placeableitems:block_compass[direction=compass_16,facing=d180]
placeableitems:block_compass[direction=compass_16,facing=d135]
placeableitems:block_compass[direction=compass_17,facing=d270]
placeableitems:block_compass[direction=compass_17,facing=d45]
placeableitems:block_compass[direction=compass_17,facing=d0]
placeableitems:block_compass[direction=compass_17,facing=d315]
placeableitems:block_compass[direction=compass_17,facing=d90]
placeableitems:block_compass[direction=compass_17,facing=d225]
placeableitems:block_compass[direction=compass_17,facing=d180]
placeableitems:block_compass[direction=compass_17,facing=d135]
placeableitems:block_compass[direction=compass_18,facing=d270]
placeableitems:block_compass[direction=compass_18,facing=d45]
placeableitems:block_compass[direction=compass_18,facing=d0]
placeableitems:block_compass[direction=compass_18,facing=d315]
placeableitems:block_compass[direction=compass_18,facing=d90]
placeableitems:block_compass[direction=compass_18,facing=d225]
placeableitems:block_compass[direction=compass_18,facing=d180]
placeableitems:block_compass[direction=compass_18,facing=d135]
placeableitems:block_compass[direction=compass_19,facing=d270]
placeableitems:block_compass[direction=compass_19,facing=d45]
placeableitems:block_compass[direction=compass_19,facing=d0]
placeableitems:block_compass[direction=compass_19,facing=d315]
placeableitems:block_compass[direction=compass_19,facing=d90]
placeableitems:block_compass[direction=compass_19,facing=d225]
placeableitems:block_compass[direction=compass_19,facing=d180]
placeableitems:block_compass[direction=compass_19,facing=d135]
placeableitems:block_compass[direction=compass_20,facing=d270]
placeableitems:block_compass[direction=compass_20,facing=d45]
placeableitems:block_compass[direction=compass_20,facing=d0]
placeableitems:block_compass[direction=compass_20,facing=d315]
placeableitems:block_compass[direction=compass_20,facing=d90]
placeableitems:block_compass[direction=compass_20,facing=d225]
placeableitems:block_compass[direction=compass_20,facing=d180]
placeableitems:block_compass[direction=compass_20,facing=d135]
placeableitems:block_compass[direction=compass_21,facing=d270]
placeableitems:block_compass[direction=compass_21,facing=d45]
placeableitems:block_compass[direction=compass_21,facing=d0]
placeableitems:block_compass[direction=compass_21,facing=d315]
placeableitems:block_compass[direction=compass_21,facing=d90]
placeableitems:block_compass[direction=compass_21,facing=d225]
placeableitems:block_compass[direction=compass_21,facing=d180]
placeableitems:block_compass[direction=compass_21,facing=d135]
placeableitems:block_compass[direction=compass_22,facing=d270]
placeableitems:block_compass[direction=compass_22,facing=d45]
placeableitems:block_compass[direction=compass_22,facing=d0]
placeableitems:block_compass[direction=compass_22,facing=d315]
placeableitems:block_compass[direction=compass_22,facing=d90]
placeableitems:block_compass[direction=compass_22,facing=d225]
placeableitems:block_compass[direction=compass_22,facing=d180]
placeableitems:block_compass[direction=compass_22,facing=d135]
placeableitems:block_compass[direction=compass_23,facing=d270]
placeableitems:block_compass[direction=compass_23,facing=d45]
placeableitems:block_compass[direction=compass_23,facing=d0]
placeableitems:block_compass[direction=compass_23,facing=d315]
placeableitems:block_compass[direction=compass_23,facing=d90]
placeableitems:block_compass[direction=compass_23,facing=d225]
placeableitems:block_compass[direction=compass_23,facing=d180]
placeableitems:block_compass[direction=compass_23,facing=d135]
placeableitems:block_compass[direction=compass_24,facing=d270]
placeableitems:block_compass[direction=compass_24,facing=d45]
placeableitems:block_compass[direction=compass_24,facing=d0]
placeableitems:block_compass[direction=compass_24,facing=d315]
placeableitems:block_compass[direction=compass_24,facing=d90]
placeableitems:block_compass[direction=compass_24,facing=d225]
placeableitems:block_compass[direction=compass_24,facing=d180]
placeableitems:block_compass[direction=compass_24,facing=d135]
placeableitems:block_compass[direction=compass_25,facing=d270]
placeableitems:block_compass[direction=compass_25,facing=d45]
placeableitems:block_compass[direction=compass_25,facing=d0]
placeableitems:block_compass[direction=compass_25,facing=d315]
placeableitems:block_compass[direction=compass_25,facing=d90]
placeableitems:block_compass[direction=compass_25,facing=d225]
placeableitems:block_compass[direction=compass_25,facing=d180]
placeableitems:block_compass[direction=compass_25,facing=d135]
placeableitems:block_compass[direction=compass_26,facing=d270]
placeableitems:block_compass[direction=compass_26,facing=d45]
placeableitems:block_compass[direction=compass_26,facing=d0]
placeableitems:block_compass[direction=compass_26,facing=d315]
placeableitems:block_compass[direction=compass_26,facing=d90]
placeableitems:block_compass[direction=compass_26,facing=d225]
placeableitems:block_compass[direction=compass_26,facing=d180]
placeableitems:block_compass[direction=compass_26,facing=d135]
placeableitems:block_compass[direction=compass_27,facing=d270]
placeableitems:block_compass[direction=compass_27,facing=d45]
placeableitems:block_compass[direction=compass_27,facing=d0]
placeableitems:block_compass[direction=compass_27,facing=d315]
placeableitems:block_compass[direction=compass_27,facing=d90]
placeableitems:block_compass[direction=compass_27,facing=d225]
placeableitems:block_compass[direction=compass_27,facing=d180]
placeableitems:block_compass[direction=compass_27,facing=d135]
placeableitems:block_compass[direction=compass_28,facing=d270]
placeableitems:block_compass[direction=compass_28,facing=d45]
placeableitems:block_compass[direction=compass_28,facing=d0]
placeableitems:block_compass[direction=compass_28,facing=d315]
placeableitems:block_compass[direction=compass_28,facing=d90]
placeableitems:block_compass[direction=compass_28,facing=d225]
placeableitems:block_compass[direction=compass_28,facing=d180]
placeableitems:block_compass[direction=compass_28,facing=d135]
placeableitems:block_compass[direction=compass_29,facing=d270]
placeableitems:block_compass[direction=compass_29,facing=d45]
placeableitems:block_compass[direction=compass_29,facing=d0]
placeableitems:block_compass[direction=compass_29,facing=d315]
placeableitems:block_compass[direction=compass_29,facing=d90]
placeableitems:block_compass[direction=compass_29,facing=d225]
placeableitems:block_compass[direction=compass_29,facing=d180]
placeableitems:block_compass[direction=compass_29,facing=d135]
placeableitems:block_compass[direction=compass_30,facing=d270]
placeableitems:block_compass[direction=compass_30,facing=d45]
placeableitems:block_compass[direction=compass_30,facing=d0]
placeableitems:block_compass[direction=compass_30,facing=d315]
placeableitems:block_compass[direction=compass_30,facing=d90]
placeableitems:block_compass[direction=compass_30,facing=d225]
placeableitems:block_compass[direction=compass_30,facing=d180]
placeableitems:block_compass[direction=compass_30,facing=d135]
placeableitems:block_compass[direction=compass_31,facing=d270]
placeableitems:block_compass[direction=compass_31,facing=d45]
placeableitems:block_compass[direction=compass_31,facing=d0]
placeableitems:block_compass[direction=compass_31,facing=d315]
placeableitems:block_compass[direction=compass_31,facing=d90]
placeableitems:block_compass[direction=compass_31,facing=d225]
placeableitems:block_compass[direction=compass_31,facing=d180]
placeableitems:block_compass[direction=compass_31,facing=d135]
placeableitems:block_wheat[facing=d270]
placeableitems:block_wheat[facing=d45]
placeableitems:block_wheat[facing=d0]
placeableitems:block_wheat[facing=d315]
placeableitems:block_wheat[facing=d90]
placeableitems:block_wheat[facing=d225]
placeableitems:block_wheat[facing=d180]
placeableitems:block_wheat[facing=d135]
placeableitems:block_beef[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_beef[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_beef[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_beef[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_beef[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_beef[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_beef[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_beef[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_beef[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_porkchop[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_porkchop[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_porkchop[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_porkchop[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_porkchop[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_porkchop[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_porkchop[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_porkchop[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_snowball[facing=d270]
placeableitems:block_snowball[facing=d45]
placeableitems:block_snowball[facing=d0]
placeableitems:block_snowball[facing=d315]
placeableitems:block_snowball[facing=d90]
placeableitems:block_snowball[facing=d225]
placeableitems:block_snowball[facing=d180]
placeableitems:block_snowball[facing=d135]
placeableitems:block_slimeball[facing=d270,position=up]
placeableitems:block_slimeball[facing=d270,position=down]
placeableitems:block_slimeball[facing=d45,position=up]
placeableitems:block_slimeball[facing=d45,position=down]
placeableitems:block_slimeball[facing=d0,position=up]
placeableitems:block_slimeball[facing=d0,position=down]
placeableitems:block_slimeball[facing=d315,position=up]
placeableitems:block_slimeball[facing=d315,position=down]
placeableitems:block_slimeball[facing=d90,position=up]
placeableitems:block_slimeball[facing=d90,position=down]
placeableitems:block_slimeball[facing=d225,position=up]
placeableitems:block_slimeball[facing=d225,position=down]
placeableitems:block_slimeball[facing=d180,position=up]
placeableitems:block_slimeball[facing=d180,position=down]
placeableitems:block_slimeball[facing=d135,position=up]
placeableitems:block_slimeball[facing=d135,position=down]
placeableitems:block_puffer_fish[facing=d270,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d270,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d270,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d270,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d45,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d45,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d45,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d45,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d0,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d0,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d0,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d0,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d315,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d315,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d315,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d315,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d90,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d90,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d90,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d90,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d225,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d225,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d225,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d225,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d180,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d180,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d180,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d180,plated=false,position=down]
placeableitems:block_puffer_fish[facing=d135,plated=true,position=up]
placeableitems:block_puffer_fish[facing=d135,plated=true,position=down]
placeableitems:block_puffer_fish[facing=d135,plated=false,position=up]
placeableitems:block_puffer_fish[facing=d135,plated=false,position=down]
placeableitems:block_clown_fish[facing=d270,plated=true,position=up]
placeableitems:block_clown_fish[facing=d270,plated=true,position=down]
placeableitems:block_clown_fish[facing=d270,plated=false,position=up]
placeableitems:block_clown_fish[facing=d270,plated=false,position=down]
placeableitems:block_clown_fish[facing=d45,plated=true,position=up]
placeableitems:block_clown_fish[facing=d45,plated=true,position=down]
placeableitems:block_clown_fish[facing=d45,plated=false,position=up]
placeableitems:block_clown_fish[facing=d45,plated=false,position=down]
placeableitems:block_clown_fish[facing=d0,plated=true,position=up]
placeableitems:block_clown_fish[facing=d0,plated=true,position=down]
placeableitems:block_clown_fish[facing=d0,plated=false,position=up]
placeableitems:block_clown_fish[facing=d0,plated=false,position=down]
placeableitems:block_clown_fish[facing=d315,plated=true,position=up]
placeableitems:block_clown_fish[facing=d315,plated=true,position=down]
placeableitems:block_clown_fish[facing=d315,plated=false,position=up]
placeableitems:block_clown_fish[facing=d315,plated=false,position=down]
placeableitems:block_clown_fish[facing=d90,plated=true,position=up]
placeableitems:block_clown_fish[facing=d90,plated=true,position=down]
placeableitems:block_clown_fish[facing=d90,plated=false,position=up]
placeableitems:block_clown_fish[facing=d90,plated=false,position=down]
placeableitems:block_clown_fish[facing=d225,plated=true,position=up]
placeableitems:block_clown_fish[facing=d225,plated=true,position=down]
placeableitems:block_clown_fish[facing=d225,plated=false,position=up]
placeableitems:block_clown_fish[facing=d225,plated=false,position=down]
placeableitems:block_clown_fish[facing=d180,plated=true,position=up]
placeableitems:block_clown_fish[facing=d180,plated=true,position=down]
placeableitems:block_clown_fish[facing=d180,plated=false,position=up]
placeableitems:block_clown_fish[facing=d180,plated=false,position=down]
placeableitems:block_clown_fish[facing=d135,plated=true,position=up]
placeableitems:block_clown_fish[facing=d135,plated=true,position=down]
placeableitems:block_clown_fish[facing=d135,plated=false,position=up]
placeableitems:block_clown_fish[facing=d135,plated=false,position=down]
placeableitems:block_mutton[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_mutton[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_mutton[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_mutton[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_mutton[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_mutton[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_mutton[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_mutton[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_mutton[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_ender_pearl[facing=d270]
placeableitems:block_ender_pearl[facing=d45]
placeableitems:block_ender_pearl[facing=d0]
placeableitems:block_ender_pearl[facing=d315]
placeableitems:block_ender_pearl[facing=d90]
placeableitems:block_ender_pearl[facing=d225]
placeableitems:block_ender_pearl[facing=d180]
placeableitems:block_ender_pearl[facing=d135]
placeableitems:block_leather[facing=d270]
placeableitems:block_leather[facing=d45]
placeableitems:block_leather[facing=d0]
placeableitems:block_leather[facing=d315]
placeableitems:block_leather[facing=d90]
placeableitems:block_leather[facing=d225]
placeableitems:block_leather[facing=d180]
placeableitems:block_leather[facing=d135]
placeableitems:block_spider_eye[facing=d270,plated=true]
placeableitems:block_spider_eye[facing=d270,plated=false]
placeableitems:block_spider_eye[facing=d45,plated=true]
placeableitems:block_spider_eye[facing=d45,plated=false]
placeableitems:block_spider_eye[facing=d0,plated=true]
placeableitems:block_spider_eye[facing=d0,plated=false]
placeableitems:block_spider_eye[facing=d315,plated=true]
placeableitems:block_spider_eye[facing=d315,plated=false]
placeableitems:block_spider_eye[facing=d90,plated=true]
placeableitems:block_spider_eye[facing=d90,plated=false]
placeableitems:block_spider_eye[facing=d225,plated=true]
placeableitems:block_spider_eye[facing=d225,plated=false]
placeableitems:block_spider_eye[facing=d180,plated=true]
placeableitems:block_spider_eye[facing=d180,plated=false]
placeableitems:block_spider_eye[facing=d135,plated=true]
placeableitems:block_spider_eye[facing=d135,plated=false]
placeableitems:block_magma_cream[facing=d270,position=up]
placeableitems:block_magma_cream[facing=d270,position=down]
placeableitems:block_magma_cream[facing=d45,position=up]
placeableitems:block_magma_cream[facing=d45,position=down]
placeableitems:block_magma_cream[facing=d0,position=up]
placeableitems:block_magma_cream[facing=d0,position=down]
placeableitems:block_magma_cream[facing=d315,position=up]
placeableitems:block_magma_cream[facing=d315,position=down]
placeableitems:block_magma_cream[facing=d90,position=up]
placeableitems:block_magma_cream[facing=d90,position=down]
placeableitems:block_magma_cream[facing=d225,position=up]
placeableitems:block_magma_cream[facing=d225,position=down]
placeableitems:block_magma_cream[facing=d180,position=up]
placeableitems:block_magma_cream[facing=d180,position=down]
placeableitems:block_magma_cream[facing=d135,position=up]
placeableitems:block_magma_cream[facing=d135,position=down]
placeableitems:block_firework[facing=d270]
placeableitems:block_firework[facing=d45]
placeableitems:block_firework[facing=d0]
placeableitems:block_firework[facing=d315]
placeableitems:block_firework[facing=d90]
placeableitems:block_firework[facing=d225]
placeableitems:block_firework[facing=d180]
placeableitems:block_firework[facing=d135]
placeableitems:block_clock[facing=d270,side=down,time=t00]
placeableitems:block_clock[facing=d270,side=down,time=t01]
placeableitems:block_clock[facing=d270,side=down,time=t02]
placeableitems:block_clock[facing=d270,side=down,time=t03]
placeableitems:block_clock[facing=d270,side=down,time=t04]
placeableitems:block_clock[facing=d270,side=down,time=t05]
placeableitems:block_clock[facing=d270,side=down,time=t06]
placeableitems:block_clock[facing=d270,side=down,time=t07]
placeableitems:block_clock[facing=d270,side=down,time=t08]
placeableitems:block_clock[facing=d270,side=down,time=t09]
placeableitems:block_clock[facing=d270,side=down,time=t10]
placeableitems:block_clock[facing=d270,side=down,time=t11]
placeableitems:block_clock[facing=d270,side=down,time=t12]
placeableitems:block_clock[facing=d270,side=down,time=t13]
placeableitems:block_clock[facing=d270,side=down,time=t14]
placeableitems:block_clock[facing=d270,side=down,time=t15]
placeableitems:block_clock[facing=d270,side=down,time=t16]
placeableitems:block_clock[facing=d270,side=down,time=t17]
placeableitems:block_clock[facing=d270,side=down,time=t18]
placeableitems:block_clock[facing=d270,side=down,time=t19]
placeableitems:block_clock[facing=d270,side=down,time=t20]
placeableitems:block_clock[facing=d270,side=down,time=t21]
placeableitems:block_clock[facing=d270,side=down,time=t22]
placeableitems:block_clock[facing=d270,side=down,time=t23]
placeableitems:block_clock[facing=d270,side=down,time=t24]
placeableitems:block_clock[facing=d270,side=down,time=t25]
placeableitems:block_clock[facing=d270,side=down,time=t26]
placeableitems:block_clock[facing=d270,side=down,time=t27]
placeableitems:block_clock[facing=d270,side=down,time=t28]
placeableitems:block_clock[facing=d270,side=down,time=t29]
placeableitems:block_clock[facing=d270,side=down,time=t30]
placeableitems:block_clock[facing=d270,side=down,time=t31]
placeableitems:block_clock[facing=d270,side=down,time=t32]
placeableitems:block_clock[facing=d270,side=down,time=t33]
placeableitems:block_clock[facing=d270,side=down,time=t34]
placeableitems:block_clock[facing=d270,side=down,time=t35]
placeableitems:block_clock[facing=d270,side=down,time=t36]
placeableitems:block_clock[facing=d270,side=down,time=t37]
placeableitems:block_clock[facing=d270,side=down,time=t38]
placeableitems:block_clock[facing=d270,side=down,time=t39]
placeableitems:block_clock[facing=d270,side=down,time=t40]
placeableitems:block_clock[facing=d270,side=down,time=t41]
placeableitems:block_clock[facing=d270,side=down,time=t42]
placeableitems:block_clock[facing=d270,side=down,time=t43]
placeableitems:block_clock[facing=d270,side=down,time=t44]
placeableitems:block_clock[facing=d270,side=down,time=t45]
placeableitems:block_clock[facing=d270,side=down,time=t46]
placeableitems:block_clock[facing=d270,side=down,time=t47]
placeableitems:block_clock[facing=d270,side=down,time=t48]
placeableitems:block_clock[facing=d270,side=down,time=t49]
placeableitems:block_clock[facing=d270,side=down,time=t50]
placeableitems:block_clock[facing=d270,side=down,time=t51]
placeableitems:block_clock[facing=d270,side=down,time=t52]
placeableitems:block_clock[facing=d270,side=down,time=t53]
placeableitems:block_clock[facing=d270,side=down,time=t54]
placeableitems:block_clock[facing=d270,side=down,time=t55]
placeableitems:block_clock[facing=d270,side=down,time=t56]
placeableitems:block_clock[facing=d270,side=down,time=t57]
placeableitems:block_clock[facing=d270,side=down,time=t58]
placeableitems:block_clock[facing=d270,side=down,time=t59]
placeableitems:block_clock[facing=d270,side=down,time=t60]
placeableitems:block_clock[facing=d270,side=down,time=t61]
placeableitems:block_clock[facing=d270,side=down,time=t62]
placeableitems:block_clock[facing=d270,side=down,time=t63]
placeableitems:block_clock[facing=d270,side=east,time=t00]
placeableitems:block_clock[facing=d270,side=east,time=t01]
placeableitems:block_clock[facing=d270,side=east,time=t02]
placeableitems:block_clock[facing=d270,side=east,time=t03]
placeableitems:block_clock[facing=d270,side=east,time=t04]
placeableitems:block_clock[facing=d270,side=east,time=t05]
placeableitems:block_clock[facing=d270,side=east,time=t06]
placeableitems:block_clock[facing=d270,side=east,time=t07]
placeableitems:block_clock[facing=d270,side=east,time=t08]
placeableitems:block_clock[facing=d270,side=east,time=t09]
placeableitems:block_clock[facing=d270,side=east,time=t10]
placeableitems:block_clock[facing=d270,side=east,time=t11]
placeableitems:block_clock[facing=d270,side=east,time=t12]
placeableitems:block_clock[facing=d270,side=east,time=t13]
placeableitems:block_clock[facing=d270,side=east,time=t14]
placeableitems:block_clock[facing=d270,side=east,time=t15]
placeableitems:block_clock[facing=d270,side=east,time=t16]
placeableitems:block_clock[facing=d270,side=east,time=t17]
placeableitems:block_clock[facing=d270,side=east,time=t18]
placeableitems:block_clock[facing=d270,side=east,time=t19]
placeableitems:block_clock[facing=d270,side=east,time=t20]
placeableitems:block_clock[facing=d270,side=east,time=t21]
placeableitems:block_clock[facing=d270,side=east,time=t22]
placeableitems:block_clock[facing=d270,side=east,time=t23]
placeableitems:block_clock[facing=d270,side=east,time=t24]
placeableitems:block_clock[facing=d270,side=east,time=t25]
placeableitems:block_clock[facing=d270,side=east,time=t26]
placeableitems:block_clock[facing=d270,side=east,time=t27]
placeableitems:block_clock[facing=d270,side=east,time=t28]
placeableitems:block_clock[facing=d270,side=east,time=t29]
placeableitems:block_clock[facing=d270,side=east,time=t30]
placeableitems:block_clock[facing=d270,side=east,time=t31]
placeableitems:block_clock[facing=d270,side=east,time=t32]
placeableitems:block_clock[facing=d270,side=east,time=t33]
placeableitems:block_clock[facing=d270,side=east,time=t34]
placeableitems:block_clock[facing=d270,side=east,time=t35]
placeableitems:block_clock[facing=d270,side=east,time=t36]
placeableitems:block_clock[facing=d270,side=east,time=t37]
placeableitems:block_clock[facing=d270,side=east,time=t38]
placeableitems:block_clock[facing=d270,side=east,time=t39]
placeableitems:block_clock[facing=d270,side=east,time=t40]
placeableitems:block_clock[facing=d270,side=east,time=t41]
placeableitems:block_clock[facing=d270,side=east,time=t42]
placeableitems:block_clock[facing=d270,side=east,time=t43]
placeableitems:block_clock[facing=d270,side=east,time=t44]
placeableitems:block_clock[facing=d270,side=east,time=t45]
placeableitems:block_clock[facing=d270,side=east,time=t46]
placeableitems:block_clock[facing=d270,side=east,time=t47]
placeableitems:block_clock[facing=d270,side=east,time=t48]
placeableitems:block_clock[facing=d270,side=east,time=t49]
placeableitems:block_clock[facing=d270,side=east,time=t50]
placeableitems:block_clock[facing=d270,side=east,time=t51]
placeableitems:block_clock[facing=d270,side=east,time=t52]
placeableitems:block_clock[facing=d270,side=east,time=t53]
placeableitems:block_clock[facing=d270,side=east,time=t54]
placeableitems:block_clock[facing=d270,side=east,time=t55]
placeableitems:block_clock[facing=d270,side=east,time=t56]
placeableitems:block_clock[facing=d270,side=east,time=t57]
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placeableitems:block_clock[facing=d135,side=north,time=t61]
placeableitems:block_clock[facing=d135,side=north,time=t62]
placeableitems:block_clock[facing=d135,side=north,time=t63]
placeableitems:block_clock[facing=d135,side=west,time=t00]
placeableitems:block_clock[facing=d135,side=west,time=t01]
placeableitems:block_clock[facing=d135,side=west,time=t02]
placeableitems:block_clock[facing=d135,side=west,time=t03]
placeableitems:block_clock[facing=d135,side=west,time=t04]
placeableitems:block_clock[facing=d135,side=west,time=t05]
placeableitems:block_clock[facing=d135,side=west,time=t06]
placeableitems:block_clock[facing=d135,side=west,time=t07]
placeableitems:block_clock[facing=d135,side=west,time=t08]
placeableitems:block_clock[facing=d135,side=west,time=t09]
placeableitems:block_clock[facing=d135,side=west,time=t10]
placeableitems:block_clock[facing=d135,side=west,time=t11]
placeableitems:block_clock[facing=d135,side=west,time=t12]
placeableitems:block_clock[facing=d135,side=west,time=t13]
placeableitems:block_clock[facing=d135,side=west,time=t14]
placeableitems:block_clock[facing=d135,side=west,time=t15]
placeableitems:block_clock[facing=d135,side=west,time=t16]
placeableitems:block_clock[facing=d135,side=west,time=t17]
placeableitems:block_clock[facing=d135,side=west,time=t18]
placeableitems:block_clock[facing=d135,side=west,time=t19]
placeableitems:block_clock[facing=d135,side=west,time=t20]
placeableitems:block_clock[facing=d135,side=west,time=t21]
placeableitems:block_clock[facing=d135,side=west,time=t22]
placeableitems:block_clock[facing=d135,side=west,time=t23]
placeableitems:block_clock[facing=d135,side=west,time=t24]
placeableitems:block_clock[facing=d135,side=west,time=t25]
placeableitems:block_clock[facing=d135,side=west,time=t26]
placeableitems:block_clock[facing=d135,side=west,time=t27]
placeableitems:block_clock[facing=d135,side=west,time=t28]
placeableitems:block_clock[facing=d135,side=west,time=t29]
placeableitems:block_clock[facing=d135,side=west,time=t30]
placeableitems:block_clock[facing=d135,side=west,time=t31]
placeableitems:block_clock[facing=d135,side=west,time=t32]
placeableitems:block_clock[facing=d135,side=west,time=t33]
placeableitems:block_clock[facing=d135,side=west,time=t34]
placeableitems:block_clock[facing=d135,side=west,time=t35]
placeableitems:block_clock[facing=d135,side=west,time=t36]
placeableitems:block_clock[facing=d135,side=west,time=t37]
placeableitems:block_clock[facing=d135,side=west,time=t38]
placeableitems:block_clock[facing=d135,side=west,time=t39]
placeableitems:block_clock[facing=d135,side=west,time=t40]
placeableitems:block_clock[facing=d135,side=west,time=t41]
placeableitems:block_clock[facing=d135,side=west,time=t42]
placeableitems:block_clock[facing=d135,side=west,time=t43]
placeableitems:block_clock[facing=d135,side=west,time=t44]
placeableitems:block_clock[facing=d135,side=west,time=t45]
placeableitems:block_clock[facing=d135,side=west,time=t46]
placeableitems:block_clock[facing=d135,side=west,time=t47]
placeableitems:block_clock[facing=d135,side=west,time=t48]
placeableitems:block_clock[facing=d135,side=west,time=t49]
placeableitems:block_clock[facing=d135,side=west,time=t50]
placeableitems:block_clock[facing=d135,side=west,time=t51]
placeableitems:block_clock[facing=d135,side=west,time=t52]
placeableitems:block_clock[facing=d135,side=west,time=t53]
placeableitems:block_clock[facing=d135,side=west,time=t54]
placeableitems:block_clock[facing=d135,side=west,time=t55]
placeableitems:block_clock[facing=d135,side=west,time=t56]
placeableitems:block_clock[facing=d135,side=west,time=t57]
placeableitems:block_clock[facing=d135,side=west,time=t58]
placeableitems:block_clock[facing=d135,side=west,time=t59]
placeableitems:block_clock[facing=d135,side=west,time=t60]
placeableitems:block_clock[facing=d135,side=west,time=t61]
placeableitems:block_clock[facing=d135,side=west,time=t62]
placeableitems:block_clock[facing=d135,side=west,time=t63]
placeableitems:block_stick[facing=down]
placeableitems:block_stick[facing=up]
placeableitems:block_stick[facing=north]
placeableitems:block_stick[facing=south]
placeableitems:block_stick[facing=west]
placeableitems:block_stick[facing=east]
placeableitems:block_blaze_rod[facing=down,state=on]
placeableitems:block_blaze_rod[facing=down,state=off]
placeableitems:block_blaze_rod[facing=up,state=on]
placeableitems:block_blaze_rod[facing=up,state=off]
placeableitems:block_blaze_rod[facing=north,state=on]
placeableitems:block_blaze_rod[facing=north,state=off]
placeableitems:block_blaze_rod[facing=south,state=on]
placeableitems:block_blaze_rod[facing=south,state=off]
placeableitems:block_blaze_rod[facing=west,state=on]
placeableitems:block_blaze_rod[facing=west,state=off]
placeableitems:block_blaze_rod[facing=east,state=on]
placeableitems:block_blaze_rod[facing=east,state=off]
placeableitems:block_rabbit[facing=d270,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d270,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d270,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d270,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d270,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d270,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d270,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d270,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d45,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d45,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d45,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d45,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d45,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d45,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d45,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d45,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d0,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d0,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d0,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d0,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d0,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d0,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d0,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d0,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d315,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d315,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d315,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d315,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d315,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d315,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d315,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d315,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d90,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d90,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d90,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d90,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d90,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d90,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d90,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d90,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d225,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d225,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d225,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d225,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d225,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d225,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d225,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d225,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d180,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d180,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d180,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d180,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d180,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d180,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d180,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d180,plated=false,position=down,type=cooked]
placeableitems:block_rabbit[facing=d135,plated=true,position=up,type=raw]
placeableitems:block_rabbit[facing=d135,plated=true,position=up,type=cooked]
placeableitems:block_rabbit[facing=d135,plated=true,position=down,type=raw]
placeableitems:block_rabbit[facing=d135,plated=true,position=down,type=cooked]
placeableitems:block_rabbit[facing=d135,plated=false,position=up,type=raw]
placeableitems:block_rabbit[facing=d135,plated=false,position=up,type=cooked]
placeableitems:block_rabbit[facing=d135,plated=false,position=down,type=raw]
placeableitems:block_rabbit[facing=d135,plated=false,position=down,type=cooked]
placeableitems:block_blaze_powder[facing=d270]
placeableitems:block_blaze_powder[facing=d45]
placeableitems:block_blaze_powder[facing=d0]
placeableitems:block_blaze_powder[facing=d315]
placeableitems:block_blaze_powder[facing=d90]
placeableitems:block_blaze_powder[facing=d225]
placeableitems:block_blaze_powder[facing=d180]
placeableitems:block_blaze_powder[facing=d135]
placeableitems:block_dragon_breath[facing=d270,position=up]
placeableitems:block_dragon_breath[facing=d270,position=down]
placeableitems:block_dragon_breath[facing=d45,position=up]
placeableitems:block_dragon_breath[facing=d45,position=down]
placeableitems:block_dragon_breath[facing=d0,position=up]
placeableitems:block_dragon_breath[facing=d0,position=down]
placeableitems:block_dragon_breath[facing=d315,position=up]
placeableitems:block_dragon_breath[facing=d315,position=down]
placeableitems:block_dragon_breath[facing=d90,position=up]
placeableitems:block_dragon_breath[facing=d90,position=down]
placeableitems:block_dragon_breath[facing=d225,position=up]
placeableitems:block_dragon_breath[facing=d225,position=down]
placeableitems:block_dragon_breath[facing=d180,position=up]
placeableitems:block_dragon_breath[facing=d180,position=down]
placeableitems:block_dragon_breath[facing=d135,position=up]
placeableitems:block_dragon_breath[facing=d135,position=down]
placeableitems:block_mushroom_stew[facing=d270]
placeableitems:block_mushroom_stew[facing=d45]
placeableitems:block_mushroom_stew[facing=d0]
placeableitems:block_mushroom_stew[facing=d315]
placeableitems:block_mushroom_stew[facing=d90]
placeableitems:block_mushroom_stew[facing=d225]
placeableitems:block_mushroom_stew[facing=d180]
placeableitems:block_mushroom_stew[facing=d135]
placeableitems:block_rabbit_stew[facing=d270]
placeableitems:block_rabbit_stew[facing=d45]
placeableitems:block_rabbit_stew[facing=d0]
placeableitems:block_rabbit_stew[facing=d315]
placeableitems:block_rabbit_stew[facing=d90]
placeableitems:block_rabbit_stew[facing=d225]
placeableitems:block_rabbit_stew[facing=d180]
placeableitems:block_rabbit_stew[facing=d135]
placeableitems:block_plate[facing=d270]
placeableitems:block_plate[facing=d45]
placeableitems:block_plate[facing=d0]
placeableitems:block_plate[facing=d315]
placeableitems:block_plate[facing=d90]
placeableitems:block_plate[facing=d225]
placeableitems:block_plate[facing=d180]
placeableitems:block_plate[facing=d135]
placeableitems:block_rotten_flesh[facing=d270,plated=true]
placeableitems:block_rotten_flesh[facing=d270,plated=false]
placeableitems:block_rotten_flesh[facing=d45,plated=true]
placeableitems:block_rotten_flesh[facing=d45,plated=false]
placeableitems:block_rotten_flesh[facing=d0,plated=true]
placeableitems:block_rotten_flesh[facing=d0,plated=false]
placeableitems:block_rotten_flesh[facing=d315,plated=true]
placeableitems:block_rotten_flesh[facing=d315,plated=false]
placeableitems:block_rotten_flesh[facing=d90,plated=true]
placeableitems:block_rotten_flesh[facing=d90,plated=false]
placeableitems:block_rotten_flesh[facing=d225,plated=true]
placeableitems:block_rotten_flesh[facing=d225,plated=false]
placeableitems:block_rotten_flesh[facing=d180,plated=true]
placeableitems:block_rotten_flesh[facing=d180,plated=false]
placeableitems:block_rotten_flesh[facing=d135,plated=true]
placeableitems:block_rotten_flesh[facing=d135,plated=false]
placeableitems:block_ender_eye[facing=d270]
placeableitems:block_ender_eye[facing=d45]
placeableitems:block_ender_eye[facing=d0]
placeableitems:block_ender_eye[facing=d315]
placeableitems:block_ender_eye[facing=d90]
placeableitems:block_ender_eye[facing=d225]
placeableitems:block_ender_eye[facing=d180]
placeableitems:block_ender_eye[facing=d135]
placeableitems:block_book_enchanted[facing=d270]
placeableitems:block_book_enchanted[facing=d45]
placeableitems:block_book_enchanted[facing=d0]
placeableitems:block_book_enchanted[facing=d315]
placeableitems:block_book_enchanted[facing=d90]
placeableitems:block_book_enchanted[facing=d225]
placeableitems:block_book_enchanted[facing=d180]
placeableitems:block_book_enchanted[facing=d135]
placeableitems:block_horse_armor_stand[facing=d270,type=gold]
placeableitems:block_horse_armor_stand[facing=d270,type=iron]
placeableitems:block_horse_armor_stand[facing=d270,type=diamond]
placeableitems:block_horse_armor_stand[facing=d270,type=empty]
placeableitems:block_horse_armor_stand[facing=d45,type=gold]
placeableitems:block_horse_armor_stand[facing=d45,type=iron]
placeableitems:block_horse_armor_stand[facing=d45,type=diamond]
placeableitems:block_horse_armor_stand[facing=d45,type=empty]
placeableitems:block_horse_armor_stand[facing=d0,type=gold]
placeableitems:block_horse_armor_stand[facing=d0,type=iron]
placeableitems:block_horse_armor_stand[facing=d0,type=diamond]
placeableitems:block_horse_armor_stand[facing=d0,type=empty]
placeableitems:block_horse_armor_stand[facing=d315,type=gold]
placeableitems:block_horse_armor_stand[facing=d315,type=iron]
placeableitems:block_horse_armor_stand[facing=d315,type=diamond]
placeableitems:block_horse_armor_stand[facing=d315,type=empty]
placeableitems:block_horse_armor_stand[facing=d90,type=gold]
placeableitems:block_horse_armor_stand[facing=d90,type=iron]
placeableitems:block_horse_armor_stand[facing=d90,type=diamond]
placeableitems:block_horse_armor_stand[facing=d90,type=empty]
placeableitems:block_horse_armor_stand[facing=d225,type=gold]
placeableitems:block_horse_armor_stand[facing=d225,type=iron]
placeableitems:block_horse_armor_stand[facing=d225,type=diamond]
placeableitems:block_horse_armor_stand[facing=d225,type=empty]
placeableitems:block_horse_armor_stand[facing=d180,type=gold]
placeableitems:block_horse_armor_stand[facing=d180,type=iron]
placeableitems:block_horse_armor_stand[facing=d180,type=diamond]
placeableitems:block_horse_armor_stand[facing=d180,type=empty]
placeableitems:block_horse_armor_stand[facing=d135,type=gold]
placeableitems:block_horse_armor_stand[facing=d135,type=iron]
placeableitems:block_horse_armor_stand[facing=d135,type=diamond]
placeableitems:block_horse_armor_stand[facing=d135,type=empty]
placeableitems:block_saddle_stand[facing=d270,saddled=true]
placeableitems:block_saddle_stand[facing=d270,saddled=false]
placeableitems:block_saddle_stand[facing=d45,saddled=true]
placeableitems:block_saddle_stand[facing=d45,saddled=false]
placeableitems:block_saddle_stand[facing=d0,saddled=true]
placeableitems:block_saddle_stand[facing=d0,saddled=false]
placeableitems:block_saddle_stand[facing=d315,saddled=true]
placeableitems:block_saddle_stand[facing=d315,saddled=false]
placeableitems:block_saddle_stand[facing=d90,saddled=true]
placeableitems:block_saddle_stand[facing=d90,saddled=false]
placeableitems:block_saddle_stand[facing=d225,saddled=true]
placeableitems:block_saddle_stand[facing=d225,saddled=false]
placeableitems:block_saddle_stand[facing=d180,saddled=true]
placeableitems:block_saddle_stand[facing=d180,saddled=false]
placeableitems:block_saddle_stand[facing=d135,saddled=true]
placeableitems:block_saddle_stand[facing=d135,saddled=false]
randomthings:fertilizeddirt
randomthings:fertilizeddirttilled
randomthings:playerinterface
randomthings:creativeplayerinterface
randomthings:lapisglass
randomthings:lapislamp
randomthings:dyeingmachine
randomthings:onlinedetector[powered=true]
randomthings:onlinedetector[powered=false]
randomthings:chatdetector[powered=true]
randomthings:chatdetector[powered=false]
randomthings:enderbridge[active=true,facing=down]
randomthings:enderbridge[active=true,facing=up]
randomthings:enderbridge[active=true,facing=north]
randomthings:enderbridge[active=true,facing=south]
randomthings:enderbridge[active=true,facing=west]
randomthings:enderbridge[active=true,facing=east]
randomthings:enderbridge[active=false,facing=down]
randomthings:enderbridge[active=false,facing=up]
randomthings:enderbridge[active=false,facing=north]
randomthings:enderbridge[active=false,facing=south]
randomthings:enderbridge[active=false,facing=west]
randomthings:enderbridge[active=false,facing=east]
randomthings:prismarineenderbridge[active=true,facing=down]
randomthings:prismarineenderbridge[active=true,facing=up]
randomthings:prismarineenderbridge[active=true,facing=north]
randomthings:prismarineenderbridge[active=true,facing=south]
randomthings:prismarineenderbridge[active=true,facing=west]
randomthings:prismarineenderbridge[active=true,facing=east]
randomthings:prismarineenderbridge[active=false,facing=down]
randomthings:prismarineenderbridge[active=false,facing=up]
randomthings:prismarineenderbridge[active=false,facing=north]
randomthings:prismarineenderbridge[active=false,facing=south]
randomthings:prismarineenderbridge[active=false,facing=west]
randomthings:prismarineenderbridge[active=false,facing=east]
randomthings:enderanchor
randomthings:beanstalk
randomthings:lesserbeanstalk
randomthings:beanpod
randomthings:beansprout[age=0]
randomthings:beansprout[age=1]
randomthings:beansprout[age=2]
randomthings:beansprout[age=3]
randomthings:beansprout[age=4]
randomthings:beansprout[age=5]
randomthings:beansprout[age=6]
randomthings:beansprout[age=7]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=false,west=false]
randomthings:imbuingstation
randomthings:spectreblock
randomthings:specialchest[facing=north]
randomthings:specialchest[facing=south]
randomthings:specialchest[facing=west]
randomthings:specialchest[facing=east]
randomthings:analogemitter[facing=down]
randomthings:analogemitter[facing=up]
randomthings:analogemitter[facing=north]
randomthings:analogemitter[facing=south]
randomthings:analogemitter[facing=west]
randomthings:analogemitter[facing=east]
randomthings:fluiddisplay
randomthings:customworkbench
randomthings:endermailbox[active=true,facing=north]
randomthings:endermailbox[active=true,facing=south]
randomthings:endermailbox[active=true,facing=west]
randomthings:endermailbox[active=true,facing=east]
randomthings:endermailbox[active=false,facing=north]
randomthings:endermailbox[active=false,facing=south]
randomthings:endermailbox[active=false,facing=west]
randomthings:endermailbox[active=false,facing=east]
randomthings:pitcherplant
randomthings:platform[variant=oak]
randomthings:platform[variant=spruce]
randomthings:platform[variant=birch]
randomthings:platform[variant=jungle]
randomthings:platform[variant=acacia]
randomthings:platform[variant=darkoak]
randomthings:entitydetector
randomthings:quartzlamp
randomthings:quartzglass
randomthings:potionvaporizer[facing=down]
randomthings:potionvaporizer[facing=up]
randomthings:potionvaporizer[facing=north]
randomthings:potionvaporizer[facing=south]
randomthings:potionvaporizer[facing=west]
randomthings:potionvaporizer[facing=east]
randomthings:voxelprojector
randomthings:contactbutton[facing=down,powered=true]
randomthings:contactbutton[facing=down,powered=false]
randomthings:contactbutton[facing=up,powered=true]
randomthings:contactbutton[facing=up,powered=false]
randomthings:contactbutton[facing=north,powered=true]
randomthings:contactbutton[facing=north,powered=false]
randomthings:contactbutton[facing=south,powered=true]
randomthings:contactbutton[facing=south,powered=false]
randomthings:contactbutton[facing=west,powered=true]
randomthings:contactbutton[facing=west,powered=false]
randomthings:contactbutton[facing=east,powered=true]
randomthings:contactbutton[facing=east,powered=false]
randomthings:contactlever[facing=down,powered=true]
randomthings:contactlever[facing=down,powered=false]
randomthings:contactlever[facing=up,powered=true]
randomthings:contactlever[facing=up,powered=false]
randomthings:contactlever[facing=north,powered=true]
randomthings:contactlever[facing=north,powered=false]
randomthings:contactlever[facing=south,powered=true]
randomthings:contactlever[facing=south,powered=false]
randomthings:contactlever[facing=west,powered=true]
randomthings:contactlever[facing=west,powered=false]
randomthings:contactlever[facing=east,powered=true]
randomthings:contactlever[facing=east,powered=false]
randomthings:sakanade
randomthings:rainshield
randomthings:blockbreaker[facing=down]
randomthings:blockbreaker[facing=up]
randomthings:blockbreaker[facing=north]
randomthings:blockbreaker[facing=south]
randomthings:blockbreaker[facing=west]
randomthings:blockbreaker[facing=east]
randomthings:superlubricentice
randomthings:compressedslimeblock[compression=0]
randomthings:compressedslimeblock[compression=1]
randomthings:compressedslimeblock[compression=2]
randomthings:superlubricentplatform
randomthings:filteredsuperlubricentplatform
randomthings:redstoneobserver
randomthings:biomeradar
randomthings:irondropper[facing=down]
randomthings:irondropper[facing=up]
randomthings:irondropper[facing=north]
randomthings:irondropper[facing=south]
randomthings:irondropper[facing=west]
randomthings:irondropper[facing=east]
randomthings:igniter[facing=down]
randomthings:igniter[facing=up]
randomthings:igniter[facing=north]
randomthings:igniter[facing=south]
randomthings:igniter[facing=west]
randomthings:igniter[facing=east]
randomthings:blockofsticks[returning=true]
randomthings:blockofsticks[returning=false]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=false,west=false]
randomthings:luminousblock[color=white]
randomthings:luminousblock[color=orange]
randomthings:luminousblock[color=magenta]
randomthings:luminousblock[color=light_blue]
randomthings:luminousblock[color=yellow]
randomthings:luminousblock[color=lime]
randomthings:luminousblock[color=pink]
randomthings:luminousblock[color=gray]
randomthings:luminousblock[color=silver]
randomthings:luminousblock[color=cyan]
randomthings:luminousblock[color=purple]
randomthings:luminousblock[color=blue]
randomthings:luminousblock[color=brown]
randomthings:luminousblock[color=green]
randomthings:luminousblock[color=red]
randomthings:luminousblock[color=black]
randomthings:translucentluminousblock[color=white]
randomthings:translucentluminousblock[color=orange]
randomthings:translucentluminousblock[color=magenta]
randomthings:translucentluminousblock[color=light_blue]
randomthings:translucentluminousblock[color=yellow]
randomthings:translucentluminousblock[color=lime]
randomthings:translucentluminousblock[color=pink]
randomthings:translucentluminousblock[color=gray]
randomthings:translucentluminousblock[color=silver]
randomthings:translucentluminousblock[color=cyan]
randomthings:translucentluminousblock[color=purple]
randomthings:translucentluminousblock[color=blue]
randomthings:translucentluminousblock[color=brown]
randomthings:translucentluminousblock[color=green]
randomthings:translucentluminousblock[color=red]
randomthings:translucentluminousblock[color=black]
randomthings:inventoryrerouter[facing=down]
randomthings:inventoryrerouter[facing=up]
randomthings:inventoryrerouter[facing=north]
randomthings:inventoryrerouter[facing=south]
randomthings:inventoryrerouter[facing=west]
randomthings:inventoryrerouter[facing=east]
randomthings:runebase
randomthings:slimecube[powered=true]
randomthings:slimecube[powered=false]
randomthings:peacecandle
randomthings:notificationinterface
randomthings:glowingmushroom
randomthings:inventorytester[facing=down]
randomthings:inventorytester[facing=up]
randomthings:inventorytester[facing=north]
randomthings:inventorytester[facing=south]
randomthings:inventorytester[facing=west]
randomthings:inventorytester[facing=east]
randomthings:superlubricentstone
randomthings:globalchatdetector[powered=true]
randomthings:globalchatdetector[powered=false]
randomthings:triggerglass[triggered=true]
randomthings:triggerglass[triggered=false]
randomthings:blockdestabilizer[facing=down]
randomthings:blockdestabilizer[facing=up]
randomthings:blockdestabilizer[facing=north]
randomthings:blockdestabilizer[facing=south]
randomthings:blockdestabilizer[facing=west]
randomthings:blockdestabilizer[facing=east]
randomthings:lotus[age=0]
randomthings:lotus[age=1]
randomthings:lotus[age=2]
randomthings:lotus[age=3]
randomthings:ancientfurnace
randomthings:ancientbrick[variant=runes]
randomthings:ancientbrick[variant=default]
randomthings:ancientbrick[variant=empty]
randomthings:ancientbrick[variant=full]
randomthings:ancientbrick[variant=output]
randomthings:soundbox[has_pattern=true]
randomthings:soundbox[has_pattern=false]
randomthings:sounddampener
randomthings:diaphanousblock
randomthings:sidedredstone[facing=down]
randomthings:sidedredstone[facing=up]
randomthings:sidedredstone[facing=north]
randomthings:sidedredstone[facing=south]
randomthings:sidedredstone[facing=west]
randomthings:sidedredstone[facing=east]
randomthings:spectrelens
randomthings:spectreenergyinjector
randomthings:plate_processing[inputfacing=north,outputfacing=north]
randomthings:plate_processing[inputfacing=north,outputfacing=south]
randomthings:plate_processing[inputfacing=north,outputfacing=west]
randomthings:plate_processing[inputfacing=north,outputfacing=east]
randomthings:plate_processing[inputfacing=south,outputfacing=north]
randomthings:plate_processing[inputfacing=south,outputfacing=south]
randomthings:plate_processing[inputfacing=south,outputfacing=west]
randomthings:plate_processing[inputfacing=south,outputfacing=east]
randomthings:plate_processing[inputfacing=west,outputfacing=north]
randomthings:plate_processing[inputfacing=west,outputfacing=south]
randomthings:plate_processing[inputfacing=west,outputfacing=west]
randomthings:plate_processing[inputfacing=west,outputfacing=east]
randomthings:plate_processing[inputfacing=east,outputfacing=north]
randomthings:plate_processing[inputfacing=east,outputfacing=south]
randomthings:plate_processing[inputfacing=east,outputfacing=west]
randomthings:plate_processing[inputfacing=east,outputfacing=east]
randomthings:spectrecoil_normal[facing=down]
randomthings:spectrecoil_normal[facing=up]
randomthings:spectrecoil_normal[facing=north]
randomthings:spectrecoil_normal[facing=south]
randomthings:spectrecoil_normal[facing=west]
randomthings:spectrecoil_normal[facing=east]
randomthings:spectrecoil_redstone[facing=down]
randomthings:spectrecoil_redstone[facing=up]
randomthings:spectrecoil_redstone[facing=north]
randomthings:spectrecoil_redstone[facing=south]
randomthings:spectrecoil_redstone[facing=west]
randomthings:spectrecoil_redstone[facing=east]
randomthings:spectrecoil_ender[facing=down]
randomthings:spectrecoil_ender[facing=up]
randomthings:spectrecoil_ender[facing=north]
randomthings:spectrecoil_ender[facing=south]
randomthings:spectrecoil_ender[facing=west]
randomthings:spectrecoil_ender[facing=east]
randomthings:spectrecoil_number[facing=down]
randomthings:spectrecoil_number[facing=up]
randomthings:spectrecoil_number[facing=north]
randomthings:spectrecoil_number[facing=south]
randomthings:spectrecoil_number[facing=west]
randomthings:spectrecoil_number[facing=east]
randomthings:spectrecoil_genesis[facing=down]
randomthings:spectrecoil_genesis[facing=up]
randomthings:spectrecoil_genesis[facing=north]
randomthings:spectrecoil_genesis[facing=south]
randomthings:spectrecoil_genesis[facing=west]
randomthings:spectrecoil_genesis[facing=east]
randomthings:advancedredstonerepeater[facing=north,locked=true]
randomthings:advancedredstonerepeater[facing=north,locked=false]
randomthings:advancedredstonerepeater[facing=south,locked=true]
randomthings:advancedredstonerepeater[facing=south,locked=false]
randomthings:advancedredstonerepeater[facing=west,locked=true]
randomthings:advancedredstonerepeater[facing=west,locked=false]
randomthings:advancedredstonerepeater[facing=east,locked=true]
randomthings:advancedredstonerepeater[facing=east,locked=false]
randomthings:advancedredstonerepeater_powered[facing=north,locked=true]
randomthings:advancedredstonerepeater_powered[facing=north,locked=false]
randomthings:advancedredstonerepeater_powered[facing=south,locked=true]
randomthings:advancedredstonerepeater_powered[facing=south,locked=false]
randomthings:advancedredstonerepeater_powered[facing=west,locked=true]
randomthings:advancedredstonerepeater_powered[facing=west,locked=false]
randomthings:advancedredstonerepeater_powered[facing=east,locked=true]
randomthings:advancedredstonerepeater_powered[facing=east,locked=false]
randomthings:advancedredstonetorch[facing=up]
randomthings:advancedredstonetorch[facing=north]
randomthings:advancedredstonetorch[facing=south]
randomthings:advancedredstonetorch[facing=west]
randomthings:advancedredstonetorch[facing=east]
randomthings:advancedredstonetorch_on[facing=up]
randomthings:advancedredstonetorch_on[facing=north]
randomthings:advancedredstonetorch_on[facing=south]
randomthings:advancedredstonetorch_on[facing=west]
randomthings:advancedredstonetorch_on[facing=east]
randomthings:floobrick
randomthings:spectreplank
randomthings:spectresapling[stage=0]
randomthings:spectresapling[stage=1]
randomthings:spectrelog[axis=x]
randomthings:spectrelog[axis=y]
randomthings:spectrelog[axis=z]
randomthings:spectrelog[axis=none]
randomthings:spectreleaf[check_decay=true,decayable=true]
randomthings:spectreleaf[check_decay=true,decayable=false]
randomthings:spectreleaf[check_decay=false,decayable=true]
randomthings:spectreleaf[check_decay=false,decayable=false]
randomthings:itemcollector[facing=down]
randomthings:itemcollector[facing=up]
randomthings:itemcollector[facing=north]
randomthings:itemcollector[facing=south]
randomthings:itemcollector[facing=west]
randomthings:itemcollector[facing=east]
randomthings:advanceditemcollector[facing=down]
randomthings:advanceditemcollector[facing=up]
randomthings:advanceditemcollector[facing=north]
randomthings:advanceditemcollector[facing=south]
randomthings:advanceditemcollector[facing=west]
randomthings:advanceditemcollector[facing=east]
randomthings:naturecore
randomthings:biomestone[variant=cobble]
randomthings:biomestone[variant=smooth]
randomthings:biomestone[variant=brick]
randomthings:biomestone[variant=cracked]
randomthings:biomestone[variant=chiseled]
randomthings:biomeglass
randomthings:coloredgrass[color=white]
randomthings:coloredgrass[color=orange]
randomthings:coloredgrass[color=magenta]
randomthings:coloredgrass[color=light_blue]
randomthings:coloredgrass[color=yellow]
randomthings:coloredgrass[color=lime]
randomthings:coloredgrass[color=pink]
randomthings:coloredgrass[color=gray]
randomthings:coloredgrass[color=silver]
randomthings:coloredgrass[color=cyan]
randomthings:coloredgrass[color=purple]
randomthings:coloredgrass[color=blue]
randomthings:coloredgrass[color=brown]
randomthings:coloredgrass[color=green]
randomthings:coloredgrass[color=red]
randomthings:coloredgrass[color=black]
randomthings:spectrecore[orientation=nw]
randomthings:spectrecore[orientation=ne]
randomthings:spectrecore[orientation=es]
randomthings:spectrecore[orientation=sw]
randomthings:rainbowlamp[color=white]
randomthings:rainbowlamp[color=orange]
randomthings:rainbowlamp[color=magenta]
randomthings:rainbowlamp[color=light_blue]
randomthings:rainbowlamp[color=yellow]
randomthings:rainbowlamp[color=lime]
randomthings:rainbowlamp[color=pink]
randomthings:rainbowlamp[color=gray]
randomthings:rainbowlamp[color=silver]
randomthings:rainbowlamp[color=cyan]
randomthings:rainbowlamp[color=purple]
randomthings:rainbowlamp[color=blue]
randomthings:rainbowlamp[color=brown]
randomthings:rainbowlamp[color=green]
randomthings:rainbowlamp[color=red]
randomthings:rainbowlamp[color=black]
randomthings:basicredstoneinterface
randomthings:advancedredstoneinterface
randomthings:stainedbrick[color=white]
randomthings:stainedbrick[color=orange]
randomthings:stainedbrick[color=magenta]
randomthings:stainedbrick[color=light_blue]
randomthings:stainedbrick[color=yellow]
randomthings:stainedbrick[color=lime]
randomthings:stainedbrick[color=pink]
randomthings:stainedbrick[color=gray]
randomthings:stainedbrick[color=silver]
randomthings:stainedbrick[color=cyan]
randomthings:stainedbrick[color=purple]
randomthings:stainedbrick[color=blue]
randomthings:stainedbrick[color=brown]
randomthings:stainedbrick[color=green]
randomthings:stainedbrick[color=red]
randomthings:stainedbrick[color=black]
randomthings:luminousstainedbrick[color=white]
randomthings:luminousstainedbrick[color=orange]
randomthings:luminousstainedbrick[color=magenta]
randomthings:luminousstainedbrick[color=light_blue]
randomthings:luminousstainedbrick[color=yellow]
randomthings:luminousstainedbrick[color=lime]
randomthings:luminousstainedbrick[color=pink]
randomthings:luminousstainedbrick[color=gray]
randomthings:luminousstainedbrick[color=silver]
randomthings:luminousstainedbrick[color=cyan]
randomthings:luminousstainedbrick[color=purple]
randomthings:luminousstainedbrick[color=blue]
randomthings:luminousstainedbrick[color=brown]
randomthings:luminousstainedbrick[color=green]
randomthings:luminousstainedbrick[color=red]
randomthings:luminousstainedbrick[color=black]
randomthings:plate_redirector[inputfacing=north,outputfacing=north]
randomthings:plate_redirector[inputfacing=north,outputfacing=south]
randomthings:plate_redirector[inputfacing=north,outputfacing=west]
randomthings:plate_redirector[inputfacing=north,outputfacing=east]
randomthings:plate_redirector[inputfacing=south,outputfacing=north]
randomthings:plate_redirector[inputfacing=south,outputfacing=south]
randomthings:plate_redirector[inputfacing=south,outputfacing=west]
randomthings:plate_redirector[inputfacing=south,outputfacing=east]
randomthings:plate_redirector[inputfacing=west,outputfacing=north]
randomthings:plate_redirector[inputfacing=west,outputfacing=south]
randomthings:plate_redirector[inputfacing=west,outputfacing=west]
randomthings:plate_redirector[inputfacing=west,outputfacing=east]
randomthings:plate_redirector[inputfacing=east,outputfacing=north]
randomthings:plate_redirector[inputfacing=east,outputfacing=south]
randomthings:plate_redirector[inputfacing=east,outputfacing=west]
randomthings:plate_redirector[inputfacing=east,outputfacing=east]
randomthings:plate_filteredredirector[inputfacing=north]
randomthings:plate_filteredredirector[inputfacing=south]
randomthings:plate_filteredredirector[inputfacing=west]
randomthings:plate_filteredredirector[inputfacing=east]
randomthings:plate_redstone[inputfacing=north,outputfacing=north]
randomthings:plate_redstone[inputfacing=north,outputfacing=south]
randomthings:plate_redstone[inputfacing=north,outputfacing=west]
randomthings:plate_redstone[inputfacing=north,outputfacing=east]
randomthings:plate_redstone[inputfacing=south,outputfacing=north]
randomthings:plate_redstone[inputfacing=south,outputfacing=south]
randomthings:plate_redstone[inputfacing=south,outputfacing=west]
randomthings:plate_redstone[inputfacing=south,outputfacing=east]
randomthings:plate_redstone[inputfacing=west,outputfacing=north]
randomthings:plate_redstone[inputfacing=west,outputfacing=south]
randomthings:plate_redstone[inputfacing=west,outputfacing=west]
randomthings:plate_redstone[inputfacing=west,outputfacing=east]
randomthings:plate_redstone[inputfacing=east,outputfacing=north]
randomthings:plate_redstone[inputfacing=east,outputfacing=south]
randomthings:plate_redstone[inputfacing=east,outputfacing=west]
randomthings:plate_redstone[inputfacing=east,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=east]
randomthings:plate_corrector
randomthings:plate_itemsealer
randomthings:plate_itemrejuvenator
randomthings:plate_accelerator
randomthings:plate_accelerator_directional[facing=north]
randomthings:plate_accelerator_directional[facing=south]
randomthings:plate_accelerator_directional[facing=west]
randomthings:plate_accelerator_directional[facing=east]
randomthings:plate_bouncy
randomthings:plate_collection
randomthings:plate_extraction[outputfacing=north]
randomthings:plate_extraction[outputfacing=south]
randomthings:plate_extraction[outputfacing=west]
randomthings:plate_extraction[outputfacing=east]
reccomplex:generic_space[type=0,visible=true]
reccomplex:generic_space[type=0,visible=false]
reccomplex:generic_space[type=1,visible=true]
reccomplex:generic_space[type=1,visible=false]
reccomplex:generic_space[type=2,visible=true]
reccomplex:generic_space[type=2,visible=false]
reccomplex:generic_space[type=3,visible=true]
reccomplex:generic_space[type=3,visible=false]
reccomplex:generic_space[type=4,visible=true]
reccomplex:generic_space[type=4,visible=false]
reccomplex:generic_space[type=5,visible=true]
reccomplex:generic_space[type=5,visible=false]
reccomplex:generic_space[type=6,visible=true]
reccomplex:generic_space[type=6,visible=false]
reccomplex:generic_space[type=7,visible=true]
reccomplex:generic_space[type=7,visible=false]
reccomplex:generic_space[type=8,visible=true]
reccomplex:generic_space[type=8,visible=false]
reccomplex:generic_space[type=9,visible=true]
reccomplex:generic_space[type=9,visible=false]
reccomplex:generic_space[type=10,visible=true]
reccomplex:generic_space[type=10,visible=false]
reccomplex:generic_space[type=11,visible=true]
reccomplex:generic_space[type=11,visible=false]
reccomplex:generic_space[type=12,visible=true]
reccomplex:generic_space[type=12,visible=false]
reccomplex:generic_space[type=13,visible=true]
reccomplex:generic_space[type=13,visible=false]
reccomplex:generic_space[type=14,visible=true]
reccomplex:generic_space[type=14,visible=false]
reccomplex:generic_space[type=15,visible=true]
reccomplex:generic_space[type=15,visible=false]
reccomplex:generic_solid[type=0]
reccomplex:generic_solid[type=1]
reccomplex:generic_solid[type=2]
reccomplex:generic_solid[type=3]
reccomplex:generic_solid[type=4]
reccomplex:generic_solid[type=5]
reccomplex:generic_solid[type=6]
reccomplex:generic_solid[type=7]
reccomplex:generic_solid[type=8]
reccomplex:generic_solid[type=9]
reccomplex:generic_solid[type=10]
reccomplex:generic_solid[type=11]
reccomplex:generic_solid[type=12]
reccomplex:generic_solid[type=13]
reccomplex:generic_solid[type=14]
reccomplex:generic_solid[type=15]
reccomplex:structure_generator
reccomplex:maze_generator
reccomplex:weighted_command_block
reccomplex:spawn_script
rustic:olive_oil[level=0]
rustic:olive_oil[level=1]
rustic:olive_oil[level=2]
rustic:olive_oil[level=3]
rustic:olive_oil[level=4]
rustic:olive_oil[level=5]
rustic:olive_oil[level=6]
rustic:olive_oil[level=7]
rustic:olive_oil[level=8]
rustic:olive_oil[level=9]
rustic:olive_oil[level=10]
rustic:olive_oil[level=11]
rustic:olive_oil[level=12]
rustic:olive_oil[level=13]
rustic:olive_oil[level=14]
rustic:olive_oil[level=15]
rustic:ironberry_juice[level=0]
rustic:ironberry_juice[level=1]
rustic:ironberry_juice[level=2]
rustic:ironberry_juice[level=3]
rustic:ironberry_juice[level=4]
rustic:ironberry_juice[level=5]
rustic:ironberry_juice[level=6]
rustic:ironberry_juice[level=7]
rustic:ironberry_juice[level=8]
rustic:ironberry_juice[level=9]
rustic:ironberry_juice[level=10]
rustic:ironberry_juice[level=11]
rustic:ironberry_juice[level=12]
rustic:ironberry_juice[level=13]
rustic:ironberry_juice[level=14]
rustic:ironberry_juice[level=15]
rustic:wildberry_juice[level=0]
rustic:wildberry_juice[level=1]
rustic:wildberry_juice[level=2]
rustic:wildberry_juice[level=3]
rustic:wildberry_juice[level=4]
rustic:wildberry_juice[level=5]
rustic:wildberry_juice[level=6]
rustic:wildberry_juice[level=7]
rustic:wildberry_juice[level=8]
rustic:wildberry_juice[level=9]
rustic:wildberry_juice[level=10]
rustic:wildberry_juice[level=11]
rustic:wildberry_juice[level=12]
rustic:wildberry_juice[level=13]
rustic:wildberry_juice[level=14]
rustic:wildberry_juice[level=15]
rustic:grape_juice[level=0]
rustic:grape_juice[level=1]
rustic:grape_juice[level=2]
rustic:grape_juice[level=3]
rustic:grape_juice[level=4]
rustic:grape_juice[level=5]
rustic:grape_juice[level=6]
rustic:grape_juice[level=7]
rustic:grape_juice[level=8]
rustic:grape_juice[level=9]
rustic:grape_juice[level=10]
rustic:grape_juice[level=11]
rustic:grape_juice[level=12]
rustic:grape_juice[level=13]
rustic:grape_juice[level=14]
rustic:grape_juice[level=15]
rustic:apple_juice[level=0]
rustic:apple_juice[level=1]
rustic:apple_juice[level=2]
rustic:apple_juice[level=3]
rustic:apple_juice[level=4]
rustic:apple_juice[level=5]
rustic:apple_juice[level=6]
rustic:apple_juice[level=7]
rustic:apple_juice[level=8]
rustic:apple_juice[level=9]
rustic:apple_juice[level=10]
rustic:apple_juice[level=11]
rustic:apple_juice[level=12]
rustic:apple_juice[level=13]
rustic:apple_juice[level=14]
rustic:apple_juice[level=15]
rustic:ale_wort[level=0]
rustic:ale_wort[level=1]
rustic:ale_wort[level=2]
rustic:ale_wort[level=3]
rustic:ale_wort[level=4]
rustic:ale_wort[level=5]
rustic:ale_wort[level=6]
rustic:ale_wort[level=7]
rustic:ale_wort[level=8]
rustic:ale_wort[level=9]
rustic:ale_wort[level=10]
rustic:ale_wort[level=11]
rustic:ale_wort[level=12]
rustic:ale_wort[level=13]
rustic:ale_wort[level=14]
rustic:ale_wort[level=15]
rustic:honey[level=0]
rustic:honey[level=1]
rustic:honey[level=2]
rustic:honey[level=3]
rustic:honey[level=4]
rustic:honey[level=5]
rustic:honey[level=6]
rustic:honey[level=7]
rustic:honey[level=8]
rustic:honey[level=9]
rustic:honey[level=10]
rustic:honey[level=11]
rustic:honey[level=12]
rustic:honey[level=13]
rustic:honey[level=14]
rustic:honey[level=15]
rustic:stone_pillar[axis=x]
rustic:stone_pillar[axis=y]
rustic:stone_pillar[axis=z]
rustic:andesite_pillar[axis=x]
rustic:andesite_pillar[axis=y]
rustic:andesite_pillar[axis=z]
rustic:diorite_pillar[axis=x]
rustic:diorite_pillar[axis=y]
rustic:diorite_pillar[axis=z]
rustic:granite_pillar[axis=x]
rustic:granite_pillar[axis=y]
rustic:granite_pillar[axis=z]
rustic:slate_pillar[axis=x]
rustic:slate_pillar[axis=y]
rustic:slate_pillar[axis=z]
rustic:chain[axis=x,dangle=true]
rustic:chain[axis=x,dangle=false]
rustic:chain[axis=y,dangle=true]
rustic:chain[axis=y,dangle=false]
rustic:chain[axis=z,dangle=true]
rustic:chain[axis=z,dangle=false]
rustic:candle[facing=up]
rustic:candle[facing=north]
rustic:candle[facing=south]
rustic:candle[facing=west]
rustic:candle[facing=east]
rustic:chandelier
rustic:chain_gold[axis=x,dangle=true]
rustic:chain_gold[axis=x,dangle=false]
rustic:chain_gold[axis=y,dangle=true]
rustic:chain_gold[axis=y,dangle=false]
rustic:chain_gold[axis=z,dangle=true]
rustic:chain_gold[axis=z,dangle=false]
rustic:candle_gold[facing=up]
rustic:candle_gold[facing=north]
rustic:candle_gold[facing=south]
rustic:candle_gold[facing=west]
rustic:candle_gold[facing=east]
rustic:chandelier_gold
rustic:beehive[facing=north]
rustic:beehive[facing=south]
rustic:beehive[facing=west]
rustic:beehive[facing=east]
rustic:apiary[facing=north]
rustic:apiary[facing=south]
rustic:apiary[facing=west]
rustic:apiary[facing=east]
rustic:slate
rustic:slate_roof
rustic:slate_tile
rustic:slate_brick
rustic:slate_chiseled
rustic:stairs_slate_roof[facing=north,half=top,shape=straight]
rustic:stairs_slate_roof[facing=north,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=north,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=north,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=north,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=north,half=bottom,shape=outer_right]
rustic:stairs_slate_roof[facing=south,half=top,shape=straight]
rustic:stairs_slate_roof[facing=south,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=south,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=south,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=south,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=south,half=bottom,shape=outer_right]
rustic:stairs_slate_roof[facing=west,half=top,shape=straight]
rustic:stairs_slate_roof[facing=west,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=west,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=west,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=west,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=west,half=bottom,shape=outer_right]
rustic:stairs_slate_roof[facing=east,half=top,shape=straight]
rustic:stairs_slate_roof[facing=east,half=top,shape=inner_left]
rustic:stairs_slate_roof[facing=east,half=top,shape=inner_right]
rustic:stairs_slate_roof[facing=east,half=top,shape=outer_left]
rustic:stairs_slate_roof[facing=east,half=top,shape=outer_right]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=straight]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=inner_left]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=inner_right]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=outer_left]
rustic:stairs_slate_roof[facing=east,half=bottom,shape=outer_right]
rustic:slate_roof_doubleslab[half=top]
rustic:slate_roof_doubleslab[half=bottom]
rustic:slate_roof_slab[half=top]
rustic:slate_roof_slab[half=bottom]
rustic:stairs_slate_brick[facing=north,half=top,shape=straight]
rustic:stairs_slate_brick[facing=north,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=north,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=north,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=north,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=north,half=bottom,shape=outer_right]
rustic:stairs_slate_brick[facing=south,half=top,shape=straight]
rustic:stairs_slate_brick[facing=south,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=south,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=south,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=south,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=south,half=bottom,shape=outer_right]
rustic:stairs_slate_brick[facing=west,half=top,shape=straight]
rustic:stairs_slate_brick[facing=west,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=west,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=west,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=west,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=west,half=bottom,shape=outer_right]
rustic:stairs_slate_brick[facing=east,half=top,shape=straight]
rustic:stairs_slate_brick[facing=east,half=top,shape=inner_left]
rustic:stairs_slate_brick[facing=east,half=top,shape=inner_right]
rustic:stairs_slate_brick[facing=east,half=top,shape=outer_left]
rustic:stairs_slate_brick[facing=east,half=top,shape=outer_right]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=straight]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=inner_left]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=inner_right]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=outer_left]
rustic:stairs_slate_brick[facing=east,half=bottom,shape=outer_right]
rustic:slate_brick_doubleslab[half=top]
rustic:slate_brick_doubleslab[half=bottom]
rustic:slate_brick_slab[half=top]
rustic:slate_brick_slab[half=bottom]
rustic:clay_wall
rustic:clay_wall_cross
rustic:clay_wall_diag[facing=north]
rustic:clay_wall_diag[facing=south]
rustic:clay_wall_diag[facing=west]
rustic:clay_wall_diag[facing=east]
rustic:chair_oak[facing=north]
rustic:chair_oak[facing=south]
rustic:chair_oak[facing=west]
rustic:chair_oak[facing=east]
rustic:chair_big_oak[facing=north]
rustic:chair_big_oak[facing=south]
rustic:chair_big_oak[facing=west]
rustic:chair_big_oak[facing=east]
rustic:chair_birch[facing=north]
rustic:chair_birch[facing=south]
rustic:chair_birch[facing=west]
rustic:chair_birch[facing=east]
rustic:chair_spruce[facing=north]
rustic:chair_spruce[facing=south]
rustic:chair_spruce[facing=west]
rustic:chair_spruce[facing=east]
rustic:chair_acacia[facing=north]
rustic:chair_acacia[facing=south]
rustic:chair_acacia[facing=west]
rustic:chair_acacia[facing=east]
rustic:chair_jungle[facing=north]
rustic:chair_jungle[facing=south]
rustic:chair_jungle[facing=west]
rustic:chair_jungle[facing=east]
rustic:chair_olive[facing=north]
rustic:chair_olive[facing=south]
rustic:chair_olive[facing=west]
rustic:chair_olive[facing=east]
rustic:chair_ironwood[facing=north]
rustic:chair_ironwood[facing=south]
rustic:chair_ironwood[facing=west]
rustic:chair_ironwood[facing=east]
rustic:table_oak[ne=true,nw=true,se=true,sw=true]
rustic:table_oak[ne=true,nw=true,se=true,sw=false]
rustic:table_oak[ne=true,nw=true,se=false,sw=true]
rustic:table_oak[ne=true,nw=true,se=false,sw=false]
rustic:table_oak[ne=true,nw=false,se=true,sw=true]
rustic:table_oak[ne=true,nw=false,se=true,sw=false]
rustic:table_oak[ne=true,nw=false,se=false,sw=true]
rustic:table_oak[ne=true,nw=false,se=false,sw=false]
rustic:table_oak[ne=false,nw=true,se=true,sw=true]
rustic:table_oak[ne=false,nw=true,se=true,sw=false]
rustic:table_oak[ne=false,nw=true,se=false,sw=true]
rustic:table_oak[ne=false,nw=true,se=false,sw=false]
rustic:table_oak[ne=false,nw=false,se=true,sw=true]
rustic:table_oak[ne=false,nw=false,se=true,sw=false]
rustic:table_oak[ne=false,nw=false,se=false,sw=true]
rustic:table_oak[ne=false,nw=false,se=false,sw=false]
rustic:table_big_oak[ne=true,nw=true,se=true,sw=true]
rustic:table_big_oak[ne=true,nw=true,se=true,sw=false]
rustic:table_big_oak[ne=true,nw=true,se=false,sw=true]
rustic:table_big_oak[ne=true,nw=true,se=false,sw=false]
rustic:table_big_oak[ne=true,nw=false,se=true,sw=true]
rustic:table_big_oak[ne=true,nw=false,se=true,sw=false]
rustic:table_big_oak[ne=true,nw=false,se=false,sw=true]
rustic:table_big_oak[ne=true,nw=false,se=false,sw=false]
rustic:table_big_oak[ne=false,nw=true,se=true,sw=true]
rustic:table_big_oak[ne=false,nw=true,se=true,sw=false]
rustic:table_big_oak[ne=false,nw=true,se=false,sw=true]
rustic:table_big_oak[ne=false,nw=true,se=false,sw=false]
rustic:table_big_oak[ne=false,nw=false,se=true,sw=true]
rustic:table_big_oak[ne=false,nw=false,se=true,sw=false]
rustic:table_big_oak[ne=false,nw=false,se=false,sw=true]
rustic:table_big_oak[ne=false,nw=false,se=false,sw=false]
rustic:table_birch[ne=true,nw=true,se=true,sw=true]
rustic:table_birch[ne=true,nw=true,se=true,sw=false]
rustic:table_birch[ne=true,nw=true,se=false,sw=true]
rustic:table_birch[ne=true,nw=true,se=false,sw=false]
rustic:table_birch[ne=true,nw=false,se=true,sw=true]
rustic:table_birch[ne=true,nw=false,se=true,sw=false]
rustic:table_birch[ne=true,nw=false,se=false,sw=true]
rustic:table_birch[ne=true,nw=false,se=false,sw=false]
rustic:table_birch[ne=false,nw=true,se=true,sw=true]
rustic:table_birch[ne=false,nw=true,se=true,sw=false]
rustic:table_birch[ne=false,nw=true,se=false,sw=true]
rustic:table_birch[ne=false,nw=true,se=false,sw=false]
rustic:table_birch[ne=false,nw=false,se=true,sw=true]
rustic:table_birch[ne=false,nw=false,se=true,sw=false]
rustic:table_birch[ne=false,nw=false,se=false,sw=true]
rustic:table_birch[ne=false,nw=false,se=false,sw=false]
rustic:table_spruce[ne=true,nw=true,se=true,sw=true]
rustic:table_spruce[ne=true,nw=true,se=true,sw=false]
rustic:table_spruce[ne=true,nw=true,se=false,sw=true]
rustic:table_spruce[ne=true,nw=true,se=false,sw=false]
rustic:table_spruce[ne=true,nw=false,se=true,sw=true]
rustic:table_spruce[ne=true,nw=false,se=true,sw=false]
rustic:table_spruce[ne=true,nw=false,se=false,sw=true]
rustic:table_spruce[ne=true,nw=false,se=false,sw=false]
rustic:table_spruce[ne=false,nw=true,se=true,sw=true]
rustic:table_spruce[ne=false,nw=true,se=true,sw=false]
rustic:table_spruce[ne=false,nw=true,se=false,sw=true]
rustic:table_spruce[ne=false,nw=true,se=false,sw=false]
rustic:table_spruce[ne=false,nw=false,se=true,sw=true]
rustic:table_spruce[ne=false,nw=false,se=true,sw=false]
rustic:table_spruce[ne=false,nw=false,se=false,sw=true]
rustic:table_spruce[ne=false,nw=false,se=false,sw=false]
rustic:table_acacia[ne=true,nw=true,se=true,sw=true]
rustic:table_acacia[ne=true,nw=true,se=true,sw=false]
rustic:table_acacia[ne=true,nw=true,se=false,sw=true]
rustic:table_acacia[ne=true,nw=true,se=false,sw=false]
rustic:table_acacia[ne=true,nw=false,se=true,sw=true]
rustic:table_acacia[ne=true,nw=false,se=true,sw=false]
rustic:table_acacia[ne=true,nw=false,se=false,sw=true]
rustic:table_acacia[ne=true,nw=false,se=false,sw=false]
rustic:table_acacia[ne=false,nw=true,se=true,sw=true]
rustic:table_acacia[ne=false,nw=true,se=true,sw=false]
rustic:table_acacia[ne=false,nw=true,se=false,sw=true]
rustic:table_acacia[ne=false,nw=true,se=false,sw=false]
rustic:table_acacia[ne=false,nw=false,se=true,sw=true]
rustic:table_acacia[ne=false,nw=false,se=true,sw=false]
rustic:table_acacia[ne=false,nw=false,se=false,sw=true]
rustic:table_acacia[ne=false,nw=false,se=false,sw=false]
rustic:table_jungle[ne=true,nw=true,se=true,sw=true]
rustic:table_jungle[ne=true,nw=true,se=true,sw=false]
rustic:table_jungle[ne=true,nw=true,se=false,sw=true]
rustic:table_jungle[ne=true,nw=true,se=false,sw=false]
rustic:table_jungle[ne=true,nw=false,se=true,sw=true]
rustic:table_jungle[ne=true,nw=false,se=true,sw=false]
rustic:table_jungle[ne=true,nw=false,se=false,sw=true]
rustic:table_jungle[ne=true,nw=false,se=false,sw=false]
rustic:table_jungle[ne=false,nw=true,se=true,sw=true]
rustic:table_jungle[ne=false,nw=true,se=true,sw=false]
rustic:table_jungle[ne=false,nw=true,se=false,sw=true]
rustic:table_jungle[ne=false,nw=true,se=false,sw=false]
rustic:table_jungle[ne=false,nw=false,se=true,sw=true]
rustic:table_jungle[ne=false,nw=false,se=true,sw=false]
rustic:table_jungle[ne=false,nw=false,se=false,sw=true]
rustic:table_jungle[ne=false,nw=false,se=false,sw=false]
rustic:table_olive[ne=true,nw=true,se=true,sw=true]
rustic:table_olive[ne=true,nw=true,se=true,sw=false]
rustic:table_olive[ne=true,nw=true,se=false,sw=true]
rustic:table_olive[ne=true,nw=true,se=false,sw=false]
rustic:table_olive[ne=true,nw=false,se=true,sw=true]
rustic:table_olive[ne=true,nw=false,se=true,sw=false]
rustic:table_olive[ne=true,nw=false,se=false,sw=true]
rustic:table_olive[ne=true,nw=false,se=false,sw=false]
rustic:table_olive[ne=false,nw=true,se=true,sw=true]
rustic:table_olive[ne=false,nw=true,se=true,sw=false]
rustic:table_olive[ne=false,nw=true,se=false,sw=true]
rustic:table_olive[ne=false,nw=true,se=false,sw=false]
rustic:table_olive[ne=false,nw=false,se=true,sw=true]
rustic:table_olive[ne=false,nw=false,se=true,sw=false]
rustic:table_olive[ne=false,nw=false,se=false,sw=true]
rustic:table_olive[ne=false,nw=false,se=false,sw=false]
rustic:table_ironwood[ne=true,nw=true,se=true,sw=true]
rustic:table_ironwood[ne=true,nw=true,se=true,sw=false]
rustic:table_ironwood[ne=true,nw=true,se=false,sw=true]
rustic:table_ironwood[ne=true,nw=true,se=false,sw=false]
rustic:table_ironwood[ne=true,nw=false,se=true,sw=true]
rustic:table_ironwood[ne=true,nw=false,se=true,sw=false]
rustic:table_ironwood[ne=true,nw=false,se=false,sw=true]
rustic:table_ironwood[ne=true,nw=false,se=false,sw=false]
rustic:table_ironwood[ne=false,nw=true,se=true,sw=true]
rustic:table_ironwood[ne=false,nw=true,se=true,sw=false]
rustic:table_ironwood[ne=false,nw=true,se=false,sw=true]
rustic:table_ironwood[ne=false,nw=true,se=false,sw=false]
rustic:table_ironwood[ne=false,nw=false,se=true,sw=true]
rustic:table_ironwood[ne=false,nw=false,se=true,sw=false]
rustic:table_ironwood[ne=false,nw=false,se=false,sw=true]
rustic:table_ironwood[ne=false,nw=false,se=false,sw=false]
rustic:vase[variant=0]
rustic:vase[variant=1]
rustic:vase[variant=2]
rustic:vase[variant=3]
rustic:vase[variant=4]
rustic:vase[variant=5]
rustic:barrel
rustic:iron_lattice[leaves=true]
rustic:iron_lattice[leaves=false]
rustic:iron_lantern[facing=down]
rustic:iron_lantern[facing=up]
rustic:iron_lantern[facing=north]
rustic:iron_lantern[facing=south]
rustic:iron_lantern[facing=west]
rustic:iron_lantern[facing=east]
rustic:golden_lantern[facing=down]
rustic:golden_lantern[facing=up]
rustic:golden_lantern[facing=north]
rustic:golden_lantern[facing=south]
rustic:golden_lantern[facing=west]
rustic:golden_lantern[facing=east]
rustic:painted_wood_white
rustic:painted_wood_orange
rustic:painted_wood_magenta
rustic:painted_wood_light_blue
rustic:painted_wood_yellow
rustic:painted_wood_lime
rustic:painted_wood_pink
rustic:painted_wood_gray
rustic:painted_wood_silver
rustic:painted_wood_cyan
rustic:painted_wood_purple
rustic:painted_wood_blue
rustic:painted_wood_brown
rustic:painted_wood_green
rustic:painted_wood_red
rustic:painted_wood_black
rustic:gargoyle[facing=north]
rustic:gargoyle[facing=south]
rustic:gargoyle[facing=west]
rustic:gargoyle[facing=east]
rustic:cabinet[bottom=true,facing=north,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=north,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=north,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=north,mirror=false,top=false]
rustic:cabinet[bottom=true,facing=south,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=south,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=south,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=south,mirror=false,top=false]
rustic:cabinet[bottom=true,facing=west,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=west,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=west,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=west,mirror=false,top=false]
rustic:cabinet[bottom=true,facing=east,mirror=true,top=true]
rustic:cabinet[bottom=true,facing=east,mirror=true,top=false]
rustic:cabinet[bottom=true,facing=east,mirror=false,top=true]
rustic:cabinet[bottom=true,facing=east,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=north,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=north,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=north,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=north,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=south,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=south,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=south,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=south,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=west,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=west,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=west,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=west,mirror=false,top=false]
rustic:cabinet[bottom=false,facing=east,mirror=true,top=true]
rustic:cabinet[bottom=false,facing=east,mirror=true,top=false]
rustic:cabinet[bottom=false,facing=east,mirror=false,top=true]
rustic:cabinet[bottom=false,facing=east,mirror=false,top=false]
rustic:liquid_barrel
rustic:fertile_soil
rustic:planks[variant=olive]
rustic:planks[variant=ironwood]
rustic:log[axis=x,variant=olive]
rustic:log[axis=x,variant=ironwood]
rustic:log[axis=y,variant=olive]
rustic:log[axis=y,variant=ironwood]
rustic:log[axis=z,variant=olive]
rustic:log[axis=z,variant=ironwood]
rustic:log[axis=none,variant=olive]
rustic:log[axis=none,variant=ironwood]
rustic:leaves[check_decay=true,decayable=true,variant=olive]
rustic:leaves[check_decay=true,decayable=true,variant=ironwood]
rustic:leaves[check_decay=true,decayable=false,variant=olive]
rustic:leaves[check_decay=true,decayable=false,variant=ironwood]
rustic:leaves[check_decay=false,decayable=true,variant=olive]
rustic:leaves[check_decay=false,decayable=true,variant=ironwood]
rustic:leaves[check_decay=false,decayable=false,variant=olive]
rustic:leaves[check_decay=false,decayable=false,variant=ironwood]
rustic:sapling[stage=0,variant=olive]
rustic:sapling[stage=0,variant=ironwood]
rustic:sapling[stage=1,variant=olive]
rustic:sapling[stage=1,variant=ironwood]
rustic:crushing_tub
rustic:evaporating_basin
rustic:fence_olive[east=true,north=true,south=true,west=true]
rustic:fence_olive[east=true,north=true,south=true,west=false]
rustic:fence_olive[east=true,north=true,south=false,west=true]
rustic:fence_olive[east=true,north=true,south=false,west=false]
rustic:fence_olive[east=true,north=false,south=true,west=true]
rustic:fence_olive[east=true,north=false,south=true,west=false]
rustic:fence_olive[east=true,north=false,south=false,west=true]
rustic:fence_olive[east=true,north=false,south=false,west=false]
rustic:fence_olive[east=false,north=true,south=true,west=true]
rustic:fence_olive[east=false,north=true,south=true,west=false]
rustic:fence_olive[east=false,north=true,south=false,west=true]
rustic:fence_olive[east=false,north=true,south=false,west=false]
rustic:fence_olive[east=false,north=false,south=true,west=true]
rustic:fence_olive[east=false,north=false,south=true,west=false]
rustic:fence_olive[east=false,north=false,south=false,west=true]
rustic:fence_olive[east=false,north=false,south=false,west=false]
rustic:fence_ironwood[east=true,north=true,south=true,west=true]
rustic:fence_ironwood[east=true,north=true,south=true,west=false]
rustic:fence_ironwood[east=true,north=true,south=false,west=true]
rustic:fence_ironwood[east=true,north=true,south=false,west=false]
rustic:fence_ironwood[east=true,north=false,south=true,west=true]
rustic:fence_ironwood[east=true,north=false,south=true,west=false]
rustic:fence_ironwood[east=true,north=false,south=false,west=true]
rustic:fence_ironwood[east=true,north=false,south=false,west=false]
rustic:fence_ironwood[east=false,north=true,south=true,west=true]
rustic:fence_ironwood[east=false,north=true,south=true,west=false]
rustic:fence_ironwood[east=false,north=true,south=false,west=true]
rustic:fence_ironwood[east=false,north=true,south=false,west=false]
rustic:fence_ironwood[east=false,north=false,south=true,west=true]
rustic:fence_ironwood[east=false,north=false,south=true,west=false]
rustic:fence_ironwood[east=false,north=false,south=false,west=true]
rustic:fence_ironwood[east=false,north=false,south=false,west=false]
rustic:fence_gate_olive[facing=north,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=north,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=north,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=north,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=north,in_wall=false,open=false,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=south,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=south,in_wall=false,open=false,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=west,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=west,in_wall=false,open=false,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=true,open=true,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=true,open=true,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=true,open=false,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=true,open=false,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=false,open=true,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=false,open=true,powered=false]
rustic:fence_gate_olive[facing=east,in_wall=false,open=false,powered=true]
rustic:fence_gate_olive[facing=east,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=north,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=south,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=west,in_wall=false,open=false,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=true,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=true,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=false,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=true,open=false,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=true,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=true,powered=false]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=false,powered=true]
rustic:fence_gate_ironwood[facing=east,in_wall=false,open=false,powered=false]
rustic:olive_doubleslab[half=top]
rustic:olive_doubleslab[half=bottom]
rustic:olive_slab[half=top]
rustic:olive_slab[half=bottom]
rustic:ironwood_doubleslab[half=top]
rustic:ironwood_doubleslab[half=bottom]
rustic:ironwood_slab[half=top]
rustic:ironwood_slab[half=bottom]
rustic:stairs_olive[facing=north,half=top,shape=straight]
rustic:stairs_olive[facing=north,half=top,shape=inner_left]
rustic:stairs_olive[facing=north,half=top,shape=inner_right]
rustic:stairs_olive[facing=north,half=top,shape=outer_left]
rustic:stairs_olive[facing=north,half=top,shape=outer_right]
rustic:stairs_olive[facing=north,half=bottom,shape=straight]
rustic:stairs_olive[facing=north,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=north,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=north,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=north,half=bottom,shape=outer_right]
rustic:stairs_olive[facing=south,half=top,shape=straight]
rustic:stairs_olive[facing=south,half=top,shape=inner_left]
rustic:stairs_olive[facing=south,half=top,shape=inner_right]
rustic:stairs_olive[facing=south,half=top,shape=outer_left]
rustic:stairs_olive[facing=south,half=top,shape=outer_right]
rustic:stairs_olive[facing=south,half=bottom,shape=straight]
rustic:stairs_olive[facing=south,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=south,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=south,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=south,half=bottom,shape=outer_right]
rustic:stairs_olive[facing=west,half=top,shape=straight]
rustic:stairs_olive[facing=west,half=top,shape=inner_left]
rustic:stairs_olive[facing=west,half=top,shape=inner_right]
rustic:stairs_olive[facing=west,half=top,shape=outer_left]
rustic:stairs_olive[facing=west,half=top,shape=outer_right]
rustic:stairs_olive[facing=west,half=bottom,shape=straight]
rustic:stairs_olive[facing=west,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=west,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=west,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=west,half=bottom,shape=outer_right]
rustic:stairs_olive[facing=east,half=top,shape=straight]
rustic:stairs_olive[facing=east,half=top,shape=inner_left]
rustic:stairs_olive[facing=east,half=top,shape=inner_right]
rustic:stairs_olive[facing=east,half=top,shape=outer_left]
rustic:stairs_olive[facing=east,half=top,shape=outer_right]
rustic:stairs_olive[facing=east,half=bottom,shape=straight]
rustic:stairs_olive[facing=east,half=bottom,shape=inner_left]
rustic:stairs_olive[facing=east,half=bottom,shape=inner_right]
rustic:stairs_olive[facing=east,half=bottom,shape=outer_left]
rustic:stairs_olive[facing=east,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=north,half=top,shape=straight]
rustic:stairs_ironwood[facing=north,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=north,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=north,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=north,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=north,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=north,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=north,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=north,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=north,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=south,half=top,shape=straight]
rustic:stairs_ironwood[facing=south,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=south,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=south,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=south,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=south,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=south,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=south,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=south,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=south,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=west,half=top,shape=straight]
rustic:stairs_ironwood[facing=west,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=west,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=west,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=west,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=west,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=west,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=west,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=west,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=west,half=bottom,shape=outer_right]
rustic:stairs_ironwood[facing=east,half=top,shape=straight]
rustic:stairs_ironwood[facing=east,half=top,shape=inner_left]
rustic:stairs_ironwood[facing=east,half=top,shape=inner_right]
rustic:stairs_ironwood[facing=east,half=top,shape=outer_left]
rustic:stairs_ironwood[facing=east,half=top,shape=outer_right]
rustic:stairs_ironwood[facing=east,half=bottom,shape=straight]
rustic:stairs_ironwood[facing=east,half=bottom,shape=inner_left]
rustic:stairs_ironwood[facing=east,half=bottom,shape=inner_right]
rustic:stairs_ironwood[facing=east,half=bottom,shape=outer_left]
rustic:stairs_ironwood[facing=east,half=bottom,shape=outer_right]
rustic:condenser[bottom=true,facing=north]
rustic:condenser[bottom=true,facing=south]
rustic:condenser[bottom=true,facing=west]
rustic:condenser[bottom=true,facing=east]
rustic:condenser[bottom=false,facing=north]
rustic:condenser[bottom=false,facing=south]
rustic:condenser[bottom=false,facing=west]
rustic:condenser[bottom=false,facing=east]
rustic:retort[facing=north]
rustic:retort[facing=south]
rustic:retort[facing=west]
rustic:retort[facing=east]
rustic:condenser_advanced[bottom=true,facing=north]
rustic:condenser_advanced[bottom=true,facing=south]
rustic:condenser_advanced[bottom=true,facing=west]
rustic:condenser_advanced[bottom=true,facing=east]
rustic:condenser_advanced[bottom=false,facing=north]
rustic:condenser_advanced[bottom=false,facing=south]
rustic:condenser_advanced[bottom=false,facing=west]
rustic:condenser_advanced[bottom=false,facing=east]
rustic:retort_advanced[facing=north]
rustic:retort_advanced[facing=south]
rustic:retort_advanced[facing=west]
rustic:retort_advanced[facing=east]
rustic:crop_stake
rustic:tomato_crop[age=0]
rustic:tomato_crop[age=1]
rustic:tomato_crop[age=2]
rustic:tomato_crop[age=3]
rustic:chili_crop[age=0]
rustic:chili_crop[age=1]
rustic:chili_crop[age=2]
rustic:chili_crop[age=3]
rustic:wildberry_bush[berries=true]
rustic:wildberry_bush[berries=false]
rustic:rope[axis=x,dangle=true]
rustic:rope[axis=x,dangle=false]
rustic:rope[axis=y,dangle=true]
rustic:rope[axis=y,dangle=false]
rustic:rope[axis=z,dangle=true]
rustic:rope[axis=z,dangle=false]
rustic:stake_tied[east=true,north=true,south=true,west=true]
rustic:stake_tied[east=true,north=true,south=true,west=false]
rustic:stake_tied[east=true,north=true,south=false,west=true]
rustic:stake_tied[east=true,north=true,south=false,west=false]
rustic:stake_tied[east=true,north=false,south=true,west=true]
rustic:stake_tied[east=true,north=false,south=true,west=false]
rustic:stake_tied[east=true,north=false,south=false,west=true]
rustic:stake_tied[east=true,north=false,south=false,west=false]
rustic:stake_tied[east=false,north=true,south=true,west=true]
rustic:stake_tied[east=false,north=true,south=true,west=false]
rustic:stake_tied[east=false,north=true,south=false,west=true]
rustic:stake_tied[east=false,north=true,south=false,west=false]
rustic:stake_tied[east=false,north=false,south=true,west=true]
rustic:stake_tied[east=false,north=false,south=true,west=false]
rustic:stake_tied[east=false,north=false,south=false,west=true]
rustic:stake_tied[east=false,north=false,south=false,west=false]
rustic:grape_stem[age=0]
rustic:grape_stem[age=1]
rustic:grape_stem[age=2]
rustic:grape_stem[age=3]
rustic:grape_leaves[axis=x,dangle=true,distance=0,grapes=true]
rustic:grape_leaves[axis=x,dangle=true,distance=0,grapes=false]
rustic:grape_leaves[axis=x,dangle=true,distance=1,grapes=true]
rustic:grape_leaves[axis=x,dangle=true,distance=1,grapes=false]
rustic:grape_leaves[axis=x,dangle=false,distance=0,grapes=true]
rustic:grape_leaves[axis=x,dangle=false,distance=0,grapes=false]
rustic:grape_leaves[axis=x,dangle=false,distance=1,grapes=true]
rustic:grape_leaves[axis=x,dangle=false,distance=1,grapes=false]
rustic:grape_leaves[axis=z,dangle=true,distance=0,grapes=true]
rustic:grape_leaves[axis=z,dangle=true,distance=0,grapes=false]
rustic:grape_leaves[axis=z,dangle=true,distance=1,grapes=true]
rustic:grape_leaves[axis=z,dangle=true,distance=1,grapes=false]
rustic:grape_leaves[axis=z,dangle=false,distance=0,grapes=true]
rustic:grape_leaves[axis=z,dangle=false,distance=0,grapes=false]
rustic:grape_leaves[axis=z,dangle=false,distance=1,grapes=true]
rustic:grape_leaves[axis=z,dangle=false,distance=1,grapes=false]
rustic:brewing_barrel[facing=north]
rustic:brewing_barrel[facing=south]
rustic:brewing_barrel[facing=west]
rustic:brewing_barrel[facing=east]
rustic:apple_seeds[age=0]
rustic:apple_seeds[age=1]
rustic:sapling_apple[stage=0]
rustic:sapling_apple[stage=1]
rustic:leaves_apple[apple_age=0,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=0,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=0,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=0,check_decay=false,decayable=false]
rustic:leaves_apple[apple_age=1,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=1,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=1,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=1,check_decay=false,decayable=false]
rustic:leaves_apple[apple_age=2,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=2,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=2,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=2,check_decay=false,decayable=false]
rustic:leaves_apple[apple_age=3,check_decay=true,decayable=true]
rustic:leaves_apple[apple_age=3,check_decay=true,decayable=false]
rustic:leaves_apple[apple_age=3,check_decay=false,decayable=true]
rustic:leaves_apple[apple_age=3,check_decay=false,decayable=false]
rustic:olive_door[facing=north,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=north,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=north,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=north,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=north,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=north,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=north,half=lower,hinge=right,open=false,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=south,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=south,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=south,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=south,half=lower,hinge=right,open=false,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=west,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=west,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=west,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=west,half=lower,hinge=right,open=false,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=left,open=true,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=left,open=true,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=left,open=false,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=left,open=false,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=right,open=true,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=right,open=true,powered=false]
rustic:olive_door[facing=east,half=upper,hinge=right,open=false,powered=true]
rustic:olive_door[facing=east,half=upper,hinge=right,open=false,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=left,open=true,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=left,open=true,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=left,open=false,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=left,open=false,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=right,open=true,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=right,open=true,powered=false]
rustic:olive_door[facing=east,half=lower,hinge=right,open=false,powered=true]
rustic:olive_door[facing=east,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
rustic:ironwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
rustic:aloe_vera[age=0]
rustic:aloe_vera[age=1]
rustic:aloe_vera[age=2]
rustic:aloe_vera[age=3]
rustic:blood_orchid[age=0]
rustic:blood_orchid[age=1]
rustic:blood_orchid[age=2]
rustic:blood_orchid[age=3]
rustic:chamomile[age=0]
rustic:chamomile[age=1]
rustic:chamomile[age=2]
rustic:chamomile[age=3]
rustic:cloudsbluff[age=0]
rustic:cloudsbluff[age=1]
rustic:cloudsbluff[age=2]
rustic:cloudsbluff[age=3]
rustic:cohosh[age=0]
rustic:cohosh[age=1]
rustic:cohosh[age=2]
rustic:cohosh[age=3]
rustic:core_root[age=0]
rustic:core_root[age=1]
rustic:core_root[age=2]
rustic:core_root[age=3]
rustic:deathstalk_mushroom[age=0]
rustic:deathstalk_mushroom[age=1]
rustic:deathstalk_mushroom[age=2]
rustic:deathstalk_mushroom[age=3]
rustic:ginseng[age=0]
rustic:ginseng[age=1]
rustic:ginseng[age=2]
rustic:ginseng[age=3]
rustic:horsetail[age=0]
rustic:horsetail[age=1]
rustic:horsetail[age=2]
rustic:horsetail[age=3]
rustic:marsh_mallow[age=0]
rustic:marsh_mallow[age=1]
rustic:marsh_mallow[age=2]
rustic:marsh_mallow[age=3]
rustic:mooncap_mushroom[age=0]
rustic:mooncap_mushroom[age=1]
rustic:mooncap_mushroom[age=2]
rustic:mooncap_mushroom[age=3]
rustic:wind_thistle[age=0]
rustic:wind_thistle[age=1]
rustic:wind_thistle[age=2]
rustic:wind_thistle[age=3]
streams:river/tile.water/-2/-2[level=0]
streams:river/tile.water/-2/-2[level=1]
streams:river/tile.water/-2/-2[level=2]
streams:river/tile.water/-2/-2[level=3]
streams:river/tile.water/-2/-2[level=4]
streams:river/tile.water/-2/-2[level=5]
streams:river/tile.water/-2/-2[level=6]
streams:river/tile.water/-2/-2[level=7]
streams:river/tile.water/-2/-2[level=8]
streams:river/tile.water/-2/-2[level=9]
streams:river/tile.water/-2/-2[level=10]
streams:river/tile.water/-2/-2[level=11]
streams:river/tile.water/-2/-2[level=12]
streams:river/tile.water/-2/-2[level=13]
streams:river/tile.water/-2/-2[level=14]
streams:river/tile.water/-2/-2[level=15]
streams:river/tile.water/-2/-1[level=0]
streams:river/tile.water/-2/-1[level=1]
streams:river/tile.water/-2/-1[level=2]
streams:river/tile.water/-2/-1[level=3]
streams:river/tile.water/-2/-1[level=4]
streams:river/tile.water/-2/-1[level=5]
streams:river/tile.water/-2/-1[level=6]
streams:river/tile.water/-2/-1[level=7]
streams:river/tile.water/-2/-1[level=8]
streams:river/tile.water/-2/-1[level=9]
streams:river/tile.water/-2/-1[level=10]
streams:river/tile.water/-2/-1[level=11]
streams:river/tile.water/-2/-1[level=12]
streams:river/tile.water/-2/-1[level=13]
streams:river/tile.water/-2/-1[level=14]
streams:river/tile.water/-2/-1[level=15]
streams:river/tile.water/-2/0[level=0]
streams:river/tile.water/-2/0[level=1]
streams:river/tile.water/-2/0[level=2]
streams:river/tile.water/-2/0[level=3]
streams:river/tile.water/-2/0[level=4]
streams:river/tile.water/-2/0[level=5]
streams:river/tile.water/-2/0[level=6]
streams:river/tile.water/-2/0[level=7]
streams:river/tile.water/-2/0[level=8]
streams:river/tile.water/-2/0[level=9]
streams:river/tile.water/-2/0[level=10]
streams:river/tile.water/-2/0[level=11]
streams:river/tile.water/-2/0[level=12]
streams:river/tile.water/-2/0[level=13]
streams:river/tile.water/-2/0[level=14]
streams:river/tile.water/-2/0[level=15]
streams:river/tile.water/-2/1[level=0]
streams:river/tile.water/-2/1[level=1]
streams:river/tile.water/-2/1[level=2]
streams:river/tile.water/-2/1[level=3]
streams:river/tile.water/-2/1[level=4]
streams:river/tile.water/-2/1[level=5]
streams:river/tile.water/-2/1[level=6]
streams:river/tile.water/-2/1[level=7]
streams:river/tile.water/-2/1[level=8]
streams:river/tile.water/-2/1[level=9]
streams:river/tile.water/-2/1[level=10]
streams:river/tile.water/-2/1[level=11]
streams:river/tile.water/-2/1[level=12]
streams:river/tile.water/-2/1[level=13]
streams:river/tile.water/-2/1[level=14]
streams:river/tile.water/-2/1[level=15]
streams:river/tile.water/-2/2[level=0]
streams:river/tile.water/-2/2[level=1]
streams:river/tile.water/-2/2[level=2]
streams:river/tile.water/-2/2[level=3]
streams:river/tile.water/-2/2[level=4]
streams:river/tile.water/-2/2[level=5]
streams:river/tile.water/-2/2[level=6]
streams:river/tile.water/-2/2[level=7]
streams:river/tile.water/-2/2[level=8]
streams:river/tile.water/-2/2[level=9]
streams:river/tile.water/-2/2[level=10]
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streams:river/tile.lava/2/-1[level=14]
streams:river/tile.lava/2/-1[level=15]
streams:river/tile.lava/2/0[level=0]
streams:river/tile.lava/2/0[level=1]
streams:river/tile.lava/2/0[level=2]
streams:river/tile.lava/2/0[level=3]
streams:river/tile.lava/2/0[level=4]
streams:river/tile.lava/2/0[level=5]
streams:river/tile.lava/2/0[level=6]
streams:river/tile.lava/2/0[level=7]
streams:river/tile.lava/2/0[level=8]
streams:river/tile.lava/2/0[level=9]
streams:river/tile.lava/2/0[level=10]
streams:river/tile.lava/2/0[level=11]
streams:river/tile.lava/2/0[level=12]
streams:river/tile.lava/2/0[level=13]
streams:river/tile.lava/2/0[level=14]
streams:river/tile.lava/2/0[level=15]
streams:river/tile.lava/2/1[level=0]
streams:river/tile.lava/2/1[level=1]
streams:river/tile.lava/2/1[level=2]
streams:river/tile.lava/2/1[level=3]
streams:river/tile.lava/2/1[level=4]
streams:river/tile.lava/2/1[level=5]
streams:river/tile.lava/2/1[level=6]
streams:river/tile.lava/2/1[level=7]
streams:river/tile.lava/2/1[level=8]
streams:river/tile.lava/2/1[level=9]
streams:river/tile.lava/2/1[level=10]
streams:river/tile.lava/2/1[level=11]
streams:river/tile.lava/2/1[level=12]
streams:river/tile.lava/2/1[level=13]
streams:river/tile.lava/2/1[level=14]
streams:river/tile.lava/2/1[level=15]
streams:river/tile.lava/2/2[level=0]
streams:river/tile.lava/2/2[level=1]
streams:river/tile.lava/2/2[level=2]
streams:river/tile.lava/2/2[level=3]
streams:river/tile.lava/2/2[level=4]
streams:river/tile.lava/2/2[level=5]
streams:river/tile.lava/2/2[level=6]
streams:river/tile.lava/2/2[level=7]
streams:river/tile.lava/2/2[level=8]
streams:river/tile.lava/2/2[level=9]
streams:river/tile.lava/2/2[level=10]
streams:river/tile.lava/2/2[level=11]
streams:river/tile.lava/2/2[level=12]
streams:river/tile.lava/2/2[level=13]
streams:river/tile.lava/2/2[level=14]
streams:river/tile.lava/2/2[level=15]
subterraneanswitcheroo:sandyclay
subterraneanswitcheroo:clavel
subterraneanswitcheroo:coalronore
subterraneanswitcheroo:redironore
subterraneanswitcheroo:redgold
subterraneanswitcheroo:lapislotus[type=dandelion]
subterraneanswitcheroo:obsidianore
subterraneanswitcheroo:goldiamondore
subterraneanswitcheroo:soulnetherrack
subterraneanswitcheroo:clayore
subterraneanswitcheroo:kakatzan
subterraneanswitcheroo:nethercobble
subterraneanswitcheroo:netherstone
subterraneanswitcheroo:netherstonebrick
subterraneanswitcheroo:glowingnetherbric
subterraneanswitcheroo:brickglass
tombmanygraves:grave_block
natura:clouds[type=white]
natura:clouds[type=dark]
natura:clouds[type=ash]
natura:clouds[type=sulfur]
natura:colored_grass[type=topiary]
natura:colored_grass[type=bluegrass]
natura:colored_grass[type=autumnal]
natura:colored_grass_slab[half=top,type=topiary]
natura:colored_grass_slab[half=top,type=bluegrass]
natura:colored_grass_slab[half=top,type=autumnal]
natura:colored_grass_slab[half=bottom,type=topiary]
natura:colored_grass_slab[half=bottom,type=bluegrass]
natura:colored_grass_slab[half=bottom,type=autumnal]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=outer_right]
natura:overworld_logs[axis=x,type=maple]
natura:overworld_logs[axis=x,type=silverbell]
natura:overworld_logs[axis=x,type=amaranth]
natura:overworld_logs[axis=x,type=tiger]
natura:overworld_logs[axis=y,type=maple]
natura:overworld_logs[axis=y,type=silverbell]
natura:overworld_logs[axis=y,type=amaranth]
natura:overworld_logs[axis=y,type=tiger]
natura:overworld_logs[axis=z,type=maple]
natura:overworld_logs[axis=z,type=silverbell]
natura:overworld_logs[axis=z,type=amaranth]
natura:overworld_logs[axis=z,type=tiger]
natura:overworld_logs[axis=none,type=maple]
natura:overworld_logs[axis=none,type=silverbell]
natura:overworld_logs[axis=none,type=amaranth]
natura:overworld_logs[axis=none,type=tiger]
natura:overworld_logs2[axis=x,type=willow]
natura:overworld_logs2[axis=x,type=eucalyptus]
natura:overworld_logs2[axis=x,type=hopseed]
natura:overworld_logs2[axis=x,type=sakura]
natura:overworld_logs2[axis=y,type=willow]
natura:overworld_logs2[axis=y,type=eucalyptus]
natura:overworld_logs2[axis=y,type=hopseed]
natura:overworld_logs2[axis=y,type=sakura]
natura:overworld_logs2[axis=z,type=willow]
natura:overworld_logs2[axis=z,type=eucalyptus]
natura:overworld_logs2[axis=z,type=hopseed]
natura:overworld_logs2[axis=z,type=sakura]
natura:overworld_logs2[axis=none,type=willow]
natura:overworld_logs2[axis=none,type=eucalyptus]
natura:overworld_logs2[axis=none,type=hopseed]
natura:overworld_logs2[axis=none,type=sakura]
natura:redwood_logs[type=bark]
natura:redwood_logs[type=heart]
natura:redwood_logs[type=root]
natura:overworld_leaves[check_decay=true,decayable=true,type=maple]
natura:overworld_leaves[check_decay=true,decayable=true,type=silverbell]
natura:overworld_leaves[check_decay=true,decayable=true,type=amaranth]
natura:overworld_leaves[check_decay=true,decayable=true,type=tiger]
natura:overworld_leaves[check_decay=true,decayable=false,type=maple]
natura:overworld_leaves[check_decay=true,decayable=false,type=silverbell]
natura:overworld_leaves[check_decay=true,decayable=false,type=amaranth]
natura:overworld_leaves[check_decay=true,decayable=false,type=tiger]
natura:overworld_leaves[check_decay=false,decayable=true,type=maple]
natura:overworld_leaves[check_decay=false,decayable=true,type=silverbell]
natura:overworld_leaves[check_decay=false,decayable=true,type=amaranth]
natura:overworld_leaves[check_decay=false,decayable=true,type=tiger]
natura:overworld_leaves[check_decay=false,decayable=false,type=maple]
natura:overworld_leaves[check_decay=false,decayable=false,type=silverbell]
natura:overworld_leaves[check_decay=false,decayable=false,type=amaranth]
natura:overworld_leaves[check_decay=false,decayable=false,type=tiger]
natura:overworld_leaves2[check_decay=true,decayable=true,type=willow]
natura:overworld_leaves2[check_decay=true,decayable=true,type=eucalyptus]
natura:overworld_leaves2[check_decay=true,decayable=true,type=hopseed]
natura:overworld_leaves2[check_decay=true,decayable=true,type=sakura]
natura:overworld_leaves2[check_decay=true,decayable=false,type=willow]
natura:overworld_leaves2[check_decay=true,decayable=false,type=eucalyptus]
natura:overworld_leaves2[check_decay=true,decayable=false,type=hopseed]
natura:overworld_leaves2[check_decay=true,decayable=false,type=sakura]
natura:overworld_leaves2[check_decay=false,decayable=true,type=willow]
natura:overworld_leaves2[check_decay=false,decayable=true,type=eucalyptus]
natura:overworld_leaves2[check_decay=false,decayable=true,type=hopseed]
natura:overworld_leaves2[check_decay=false,decayable=true,type=sakura]
natura:overworld_leaves2[check_decay=false,decayable=false,type=willow]
natura:overworld_leaves2[check_decay=false,decayable=false,type=eucalyptus]
natura:overworld_leaves2[check_decay=false,decayable=false,type=hopseed]
natura:overworld_leaves2[check_decay=false,decayable=false,type=sakura]
natura:redwood_leaves[check_decay=true,decayable=true,type=normal]
natura:redwood_leaves[check_decay=true,decayable=false,type=normal]
natura:redwood_leaves[check_decay=false,decayable=true,type=normal]
natura:redwood_leaves[check_decay=false,decayable=false,type=normal]
natura:overworld_sapling[foliage=maple,stage=0,type=oak]
natura:overworld_sapling[foliage=maple,stage=0,type=spruce]
natura:overworld_sapling[foliage=maple,stage=0,type=birch]
natura:overworld_sapling[foliage=maple,stage=0,type=jungle]
natura:overworld_sapling[foliage=maple,stage=0,type=acacia]
natura:overworld_sapling[foliage=maple,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=maple,stage=1,type=oak]
natura:overworld_sapling[foliage=maple,stage=1,type=spruce]
natura:overworld_sapling[foliage=maple,stage=1,type=birch]
natura:overworld_sapling[foliage=maple,stage=1,type=jungle]
natura:overworld_sapling[foliage=maple,stage=1,type=acacia]
natura:overworld_sapling[foliage=maple,stage=1,type=dark_oak]
natura:overworld_sapling[foliage=silverbell,stage=0,type=oak]
natura:overworld_sapling[foliage=silverbell,stage=0,type=spruce]
natura:overworld_sapling[foliage=silverbell,stage=0,type=birch]
natura:overworld_sapling[foliage=silverbell,stage=0,type=jungle]
natura:overworld_sapling[foliage=silverbell,stage=0,type=acacia]
natura:overworld_sapling[foliage=silverbell,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=silverbell,stage=1,type=oak]
natura:overworld_sapling[foliage=silverbell,stage=1,type=spruce]
natura:overworld_sapling[foliage=silverbell,stage=1,type=birch]
natura:overworld_sapling[foliage=silverbell,stage=1,type=jungle]
natura:overworld_sapling[foliage=silverbell,stage=1,type=acacia]
natura:overworld_sapling[foliage=silverbell,stage=1,type=dark_oak]
natura:overworld_sapling[foliage=amaranth,stage=0,type=oak]
natura:overworld_sapling[foliage=amaranth,stage=0,type=spruce]
natura:overworld_sapling[foliage=amaranth,stage=0,type=birch]
natura:overworld_sapling[foliage=amaranth,stage=0,type=jungle]
natura:overworld_sapling[foliage=amaranth,stage=0,type=acacia]
natura:overworld_sapling[foliage=amaranth,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=amaranth,stage=1,type=oak]
natura:overworld_sapling[foliage=amaranth,stage=1,type=spruce]
natura:overworld_sapling[foliage=amaranth,stage=1,type=birch]
natura:overworld_sapling[foliage=amaranth,stage=1,type=jungle]
natura:overworld_sapling[foliage=amaranth,stage=1,type=acacia]
natura:overworld_sapling[foliage=amaranth,stage=1,type=dark_oak]
natura:overworld_sapling[foliage=tiger,stage=0,type=oak]
natura:overworld_sapling[foliage=tiger,stage=0,type=spruce]
natura:overworld_sapling[foliage=tiger,stage=0,type=birch]
natura:overworld_sapling[foliage=tiger,stage=0,type=jungle]
natura:overworld_sapling[foliage=tiger,stage=0,type=acacia]
natura:overworld_sapling[foliage=tiger,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=tiger,stage=1,type=oak]
natura:overworld_sapling[foliage=tiger,stage=1,type=spruce]
natura:overworld_sapling[foliage=tiger,stage=1,type=birch]
natura:overworld_sapling[foliage=tiger,stage=1,type=jungle]
natura:overworld_sapling[foliage=tiger,stage=1,type=acacia]
natura:overworld_sapling[foliage=tiger,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=willow,stage=0,type=oak]
natura:overworld_sapling2[foliage=willow,stage=0,type=spruce]
natura:overworld_sapling2[foliage=willow,stage=0,type=birch]
natura:overworld_sapling2[foliage=willow,stage=0,type=jungle]
natura:overworld_sapling2[foliage=willow,stage=0,type=acacia]
natura:overworld_sapling2[foliage=willow,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=willow,stage=1,type=oak]
natura:overworld_sapling2[foliage=willow,stage=1,type=spruce]
natura:overworld_sapling2[foliage=willow,stage=1,type=birch]
natura:overworld_sapling2[foliage=willow,stage=1,type=jungle]
natura:overworld_sapling2[foliage=willow,stage=1,type=acacia]
natura:overworld_sapling2[foliage=willow,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=spruce]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=birch]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=jungle]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=acacia]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=spruce]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=birch]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=jungle]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=acacia]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=oak]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=spruce]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=birch]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=jungle]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=acacia]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=oak]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=spruce]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=birch]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=jungle]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=acacia]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=sakura,stage=0,type=oak]
natura:overworld_sapling2[foliage=sakura,stage=0,type=spruce]
natura:overworld_sapling2[foliage=sakura,stage=0,type=birch]
natura:overworld_sapling2[foliage=sakura,stage=0,type=jungle]
natura:overworld_sapling2[foliage=sakura,stage=0,type=acacia]
natura:overworld_sapling2[foliage=sakura,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=sakura,stage=1,type=oak]
natura:overworld_sapling2[foliage=sakura,stage=1,type=spruce]
natura:overworld_sapling2[foliage=sakura,stage=1,type=birch]
natura:overworld_sapling2[foliage=sakura,stage=1,type=jungle]
natura:overworld_sapling2[foliage=sakura,stage=1,type=acacia]
natura:overworld_sapling2[foliage=sakura,stage=1,type=dark_oak]
natura:redwood_sapling[foliage=redwood,stage=0,type=oak]
natura:redwood_sapling[foliage=redwood,stage=0,type=spruce]
natura:redwood_sapling[foliage=redwood,stage=0,type=birch]
natura:redwood_sapling[foliage=redwood,stage=0,type=jungle]
natura:redwood_sapling[foliage=redwood,stage=0,type=acacia]
natura:redwood_sapling[foliage=redwood,stage=0,type=dark_oak]
natura:redwood_sapling[foliage=redwood,stage=1,type=oak]
natura:redwood_sapling[foliage=redwood,stage=1,type=spruce]
natura:redwood_sapling[foliage=redwood,stage=1,type=birch]
natura:redwood_sapling[foliage=redwood,stage=1,type=jungle]
natura:redwood_sapling[foliage=redwood,stage=1,type=acacia]
natura:redwood_sapling[foliage=redwood,stage=1,type=dark_oak]
natura:bluebells_flower
natura:overworld_planks[type=maple]
natura:overworld_planks[type=silverbell]
natura:overworld_planks[type=amaranth]
natura:overworld_planks[type=tiger]
natura:overworld_planks[type=willow]
natura:overworld_planks[type=eucalyptus]
natura:overworld_planks[type=hopseed]
natura:overworld_planks[type=sakura]
natura:overworld_planks[type=redwood]
natura:overworld_slab[half=top,type=maple]
natura:overworld_slab[half=top,type=silverbell]
natura:overworld_slab[half=top,type=amaranth]
natura:overworld_slab[half=top,type=tiger]
natura:overworld_slab[half=top,type=willow]
natura:overworld_slab[half=bottom,type=maple]
natura:overworld_slab[half=bottom,type=silverbell]
natura:overworld_slab[half=bottom,type=amaranth]
natura:overworld_slab[half=bottom,type=tiger]
natura:overworld_slab[half=bottom,type=willow]
natura:overworld_slab2[half=top,type=eucalyptus]
natura:overworld_slab2[half=top,type=hopseed]
natura:overworld_slab2[half=top,type=sakura]
natura:overworld_slab2[half=top,type=redwood]
natura:overworld_slab2[half=bottom,type=eucalyptus]
natura:overworld_slab2[half=bottom,type=hopseed]
natura:overworld_slab2[half=bottom,type=sakura]
natura:overworld_slab2[half=bottom,type=redwood]
natura:overworld_stairs_maple[facing=north,half=top,shape=straight]
natura:overworld_stairs_maple[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_maple[facing=south,half=top,shape=straight]
natura:overworld_stairs_maple[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_maple[facing=west,half=top,shape=straight]
natura:overworld_stairs_maple[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_maple[facing=east,half=top,shape=straight]
natura:overworld_stairs_maple[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=north,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=south,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=west,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=east,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=north,half=top,shape=straight]
natura:overworld_stairs_willow[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=south,half=top,shape=straight]
natura:overworld_stairs_willow[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=west,half=top,shape=straight]
natura:overworld_stairs_willow[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=east,half=top,shape=straight]
natura:overworld_stairs_willow[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=north,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=south,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=west,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=east,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=north,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=south,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=west,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=east,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=outer_right]
natura:overworld_berrybush_raspberry[age=0]
natura:overworld_berrybush_raspberry[age=1]
natura:overworld_berrybush_raspberry[age=2]
natura:overworld_berrybush_raspberry[age=3]
natura:overworld_berrybush_blueberry[age=0]
natura:overworld_berrybush_blueberry[age=1]
natura:overworld_berrybush_blueberry[age=2]
natura:overworld_berrybush_blueberry[age=3]
natura:overworld_berrybush_blackberry[age=0]
natura:overworld_berrybush_blackberry[age=1]
natura:overworld_berrybush_blackberry[age=2]
natura:overworld_berrybush_blackberry[age=3]
natura:overworld_berrybush_maloberry[age=0]
natura:overworld_berrybush_maloberry[age=1]
natura:overworld_berrybush_maloberry[age=2]
natura:overworld_berrybush_maloberry[age=3]
natura:barley_crop[age=0]
natura:barley_crop[age=1]
natura:barley_crop[age=2]
natura:barley_crop[age=3]
natura:cotton_crop[age=0]
natura:cotton_crop[age=1]
natura:cotton_crop[age=2]
natura:cotton_crop[age=3]
natura:cotton_crop[age=4]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:saguaro[down=true,east=true,north=true,south=true,up=true,west=true]
natura:saguaro[down=true,east=true,north=true,south=true,up=true,west=false]
natura:saguaro[down=true,east=true,north=true,south=true,up=false,west=true]
natura:saguaro[down=true,east=true,north=true,south=true,up=false,west=false]
natura:saguaro[down=true,east=true,north=true,south=false,up=true,west=true]
natura:saguaro[down=true,east=true,north=true,south=false,up=true,west=false]
natura:saguaro[down=true,east=true,north=true,south=false,up=false,west=true]
natura:saguaro[down=true,east=true,north=true,south=false,up=false,west=false]
natura:saguaro[down=true,east=true,north=false,south=true,up=true,west=true]
natura:saguaro[down=true,east=true,north=false,south=true,up=true,west=false]
natura:saguaro[down=true,east=true,north=false,south=true,up=false,west=true]
natura:saguaro[down=true,east=true,north=false,south=true,up=false,west=false]
natura:saguaro[down=true,east=true,north=false,south=false,up=true,west=true]
natura:saguaro[down=true,east=true,north=false,south=false,up=true,west=false]
natura:saguaro[down=true,east=true,north=false,south=false,up=false,west=true]
natura:saguaro[down=true,east=true,north=false,south=false,up=false,west=false]
natura:saguaro[down=true,east=false,north=true,south=true,up=true,west=true]
natura:saguaro[down=true,east=false,north=true,south=true,up=true,west=false]
natura:saguaro[down=true,east=false,north=true,south=true,up=false,west=true]
natura:saguaro[down=true,east=false,north=true,south=true,up=false,west=false]
natura:saguaro[down=true,east=false,north=true,south=false,up=true,west=true]
natura:saguaro[down=true,east=false,north=true,south=false,up=true,west=false]
natura:saguaro[down=true,east=false,north=true,south=false,up=false,west=true]
natura:saguaro[down=true,east=false,north=true,south=false,up=false,west=false]
natura:saguaro[down=true,east=false,north=false,south=true,up=true,west=true]
natura:saguaro[down=true,east=false,north=false,south=true,up=true,west=false]
natura:saguaro[down=true,east=false,north=false,south=true,up=false,west=true]
natura:saguaro[down=true,east=false,north=false,south=true,up=false,west=false]
natura:saguaro[down=true,east=false,north=false,south=false,up=true,west=true]
natura:saguaro[down=true,east=false,north=false,south=false,up=true,west=false]
natura:saguaro[down=true,east=false,north=false,south=false,up=false,west=true]
natura:saguaro[down=true,east=false,north=false,south=false,up=false,west=false]
natura:saguaro[down=false,east=true,north=true,south=true,up=true,west=true]
natura:saguaro[down=false,east=true,north=true,south=true,up=true,west=false]
natura:saguaro[down=false,east=true,north=true,south=true,up=false,west=true]
natura:saguaro[down=false,east=true,north=true,south=true,up=false,west=false]
natura:saguaro[down=false,east=true,north=true,south=false,up=true,west=true]
natura:saguaro[down=false,east=true,north=true,south=false,up=true,west=false]
natura:saguaro[down=false,east=true,north=true,south=false,up=false,west=true]
natura:saguaro[down=false,east=true,north=true,south=false,up=false,west=false]
natura:saguaro[down=false,east=true,north=false,south=true,up=true,west=true]
natura:saguaro[down=false,east=true,north=false,south=true,up=true,west=false]
natura:saguaro[down=false,east=true,north=false,south=true,up=false,west=true]
natura:saguaro[down=false,east=true,north=false,south=true,up=false,west=false]
natura:saguaro[down=false,east=true,north=false,south=false,up=true,west=true]
natura:saguaro[down=false,east=true,north=false,south=false,up=true,west=false]
natura:saguaro[down=false,east=true,north=false,south=false,up=false,west=true]
natura:saguaro[down=false,east=true,north=false,south=false,up=false,west=false]
natura:saguaro[down=false,east=false,north=true,south=true,up=true,west=true]
natura:saguaro[down=false,east=false,north=true,south=true,up=true,west=false]
natura:saguaro[down=false,east=false,north=true,south=true,up=false,west=true]
natura:saguaro[down=false,east=false,north=true,south=true,up=false,west=false]
natura:saguaro[down=false,east=false,north=true,south=false,up=true,west=true]
natura:saguaro[down=false,east=false,north=true,south=false,up=true,west=false]
natura:saguaro[down=false,east=false,north=true,south=false,up=false,west=true]
natura:saguaro[down=false,east=false,north=true,south=false,up=false,west=false]
natura:saguaro[down=false,east=false,north=false,south=true,up=true,west=true]
natura:saguaro[down=false,east=false,north=false,south=true,up=true,west=false]
natura:saguaro[down=false,east=false,north=false,south=true,up=false,west=true]
natura:saguaro[down=false,east=false,north=false,south=true,up=false,west=false]
natura:saguaro[down=false,east=false,north=false,south=false,up=true,west=true]
natura:saguaro[down=false,east=false,north=false,south=false,up=true,west=false]
natura:saguaro[down=false,east=false,north=false,south=false,up=false,west=true]
natura:saguaro[down=false,east=false,north=false,south=false,up=false,west=false]
natura:saguaro_baby[age=0]
natura:saguaro_baby[age=1]
natura:saguaro_fruit[facing=north]
natura:saguaro_fruit[facing=south]
natura:saguaro_fruit[facing=west]
natura:saguaro_fruit[facing=east]
natura:nether_logs[axis=x,type=ghostwood]
natura:nether_logs[axis=x,type=darkwood]
natura:nether_logs[axis=x,type=fusewood]
natura:nether_logs[axis=y,type=ghostwood]
natura:nether_logs[axis=y,type=darkwood]
natura:nether_logs[axis=y,type=fusewood]
natura:nether_logs[axis=z,type=ghostwood]
natura:nether_logs[axis=z,type=darkwood]
natura:nether_logs[axis=z,type=fusewood]
natura:nether_logs[axis=none,type=ghostwood]
natura:nether_logs[axis=none,type=darkwood]
natura:nether_logs[axis=none,type=fusewood]
natura:nether_logs2[meta=0]
natura:nether_logs2[meta=1]
natura:nether_logs2[meta=2]
natura:nether_logs2[meta=3]
natura:nether_logs2[meta=4]
natura:nether_logs2[meta=5]
natura:nether_logs2[meta=6]
natura:nether_logs2[meta=7]
natura:nether_logs2[meta=8]
natura:nether_logs2[meta=9]
natura:nether_logs2[meta=10]
natura:nether_logs2[meta=11]
natura:nether_logs2[meta=12]
natura:nether_logs2[meta=13]
natura:nether_logs2[meta=14]
natura:nether_logs2[meta=15]
natura:nether_leaves[check_decay=true,decayable=true,type=ghostwood]
natura:nether_leaves[check_decay=true,decayable=true,type=bloodwood]
natura:nether_leaves[check_decay=true,decayable=true,type=fusewood]
natura:nether_leaves[check_decay=true,decayable=false,type=ghostwood]
natura:nether_leaves[check_decay=true,decayable=false,type=bloodwood]
natura:nether_leaves[check_decay=true,decayable=false,type=fusewood]
natura:nether_leaves[check_decay=false,decayable=true,type=ghostwood]
natura:nether_leaves[check_decay=false,decayable=true,type=bloodwood]
natura:nether_leaves[check_decay=false,decayable=true,type=fusewood]
natura:nether_leaves[check_decay=false,decayable=false,type=ghostwood]
natura:nether_leaves[check_decay=false,decayable=false,type=bloodwood]
natura:nether_leaves[check_decay=false,decayable=false,type=fusewood]
natura:nether_leaves2[check_decay=true,decayable=true,type=darkwood]
natura:nether_leaves2[check_decay=true,decayable=true,type=darkwood_flowering]
natura:nether_leaves2[check_decay=true,decayable=true,type=darkwood_fruit]
natura:nether_leaves2[check_decay=true,decayable=false,type=darkwood]
natura:nether_leaves2[check_decay=true,decayable=false,type=darkwood_flowering]
natura:nether_leaves2[check_decay=true,decayable=false,type=darkwood_fruit]
natura:nether_leaves2[check_decay=false,decayable=true,type=darkwood]
natura:nether_leaves2[check_decay=false,decayable=true,type=darkwood_flowering]
natura:nether_leaves2[check_decay=false,decayable=true,type=darkwood_fruit]
natura:nether_leaves2[check_decay=false,decayable=false,type=darkwood]
natura:nether_leaves2[check_decay=false,decayable=false,type=darkwood_flowering]
natura:nether_leaves2[check_decay=false,decayable=false,type=darkwood_fruit]
natura:nether_sapling[foliage=ghostwood,stage=0,type=oak]
natura:nether_sapling[foliage=ghostwood,stage=0,type=spruce]
natura:nether_sapling[foliage=ghostwood,stage=0,type=birch]
natura:nether_sapling[foliage=ghostwood,stage=0,type=jungle]
natura:nether_sapling[foliage=ghostwood,stage=0,type=acacia]
natura:nether_sapling[foliage=ghostwood,stage=0,type=dark_oak]
natura:nether_sapling[foliage=ghostwood,stage=1,type=oak]
natura:nether_sapling[foliage=ghostwood,stage=1,type=spruce]
natura:nether_sapling[foliage=ghostwood,stage=1,type=birch]
natura:nether_sapling[foliage=ghostwood,stage=1,type=jungle]
natura:nether_sapling[foliage=ghostwood,stage=1,type=acacia]
natura:nether_sapling[foliage=ghostwood,stage=1,type=dark_oak]
natura:nether_sapling[foliage=fusewood,stage=0,type=oak]
natura:nether_sapling[foliage=fusewood,stage=0,type=spruce]
natura:nether_sapling[foliage=fusewood,stage=0,type=birch]
natura:nether_sapling[foliage=fusewood,stage=0,type=jungle]
natura:nether_sapling[foliage=fusewood,stage=0,type=acacia]
natura:nether_sapling[foliage=fusewood,stage=0,type=dark_oak]
natura:nether_sapling[foliage=fusewood,stage=1,type=oak]
natura:nether_sapling[foliage=fusewood,stage=1,type=spruce]
natura:nether_sapling[foliage=fusewood,stage=1,type=birch]
natura:nether_sapling[foliage=fusewood,stage=1,type=jungle]
natura:nether_sapling[foliage=fusewood,stage=1,type=acacia]
natura:nether_sapling[foliage=fusewood,stage=1,type=dark_oak]
natura:nether_sapling[foliage=darkwood,stage=0,type=oak]
natura:nether_sapling[foliage=darkwood,stage=0,type=spruce]
natura:nether_sapling[foliage=darkwood,stage=0,type=birch]
natura:nether_sapling[foliage=darkwood,stage=0,type=jungle]
natura:nether_sapling[foliage=darkwood,stage=0,type=acacia]
natura:nether_sapling[foliage=darkwood,stage=0,type=dark_oak]
natura:nether_sapling[foliage=darkwood,stage=1,type=oak]
natura:nether_sapling[foliage=darkwood,stage=1,type=spruce]
natura:nether_sapling[foliage=darkwood,stage=1,type=birch]
natura:nether_sapling[foliage=darkwood,stage=1,type=jungle]
natura:nether_sapling[foliage=darkwood,stage=1,type=acacia]
natura:nether_sapling[foliage=darkwood,stage=1,type=dark_oak]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=oak]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=spruce]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=birch]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=jungle]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=acacia]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=dark_oak]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=oak]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=spruce]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=birch]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=jungle]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=acacia]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=dark_oak]
natura:nether_planks[type=ghostwood]
natura:nether_planks[type=bloodwood]
natura:nether_planks[type=darkwood]
natura:nether_planks[type=fusewood]
natura:nether_slab[half=top,type=ghostwood]
natura:nether_slab[half=top,type=bloodwood]
natura:nether_slab[half=top,type=darkwood]
natura:nether_slab[half=top,type=fusewood]
natura:nether_slab[half=bottom,type=ghostwood]
natura:nether_slab[half=bottom,type=bloodwood]
natura:nether_slab[half=bottom,type=darkwood]
natura:nether_slab[half=bottom,type=fusewood]
natura:nether_heat_sand
natura:nether_tainted_soil[type=tainted_soil]
natura:nether_tainted_soil[type=tainted_farmland_dry]
natura:nether_tainted_soil[type=tainted_farmland_heated]
natura:nether_thorn_vines[east=true,north=true,south=true,up=true,west=true]
natura:nether_thorn_vines[east=true,north=true,south=true,up=true,west=false]
natura:nether_thorn_vines[east=true,north=true,south=true,up=false,west=true]
natura:nether_thorn_vines[east=true,north=true,south=true,up=false,west=false]
natura:nether_thorn_vines[east=true,north=true,south=false,up=true,west=true]
natura:nether_thorn_vines[east=true,north=true,south=false,up=true,west=false]
natura:nether_thorn_vines[east=true,north=true,south=false,up=false,west=true]
natura:nether_thorn_vines[east=true,north=true,south=false,up=false,west=false]
natura:nether_thorn_vines[east=true,north=false,south=true,up=true,west=true]
natura:nether_thorn_vines[east=true,north=false,south=true,up=true,west=false]
natura:nether_thorn_vines[east=true,north=false,south=true,up=false,west=true]
natura:nether_thorn_vines[east=true,north=false,south=true,up=false,west=false]
natura:nether_thorn_vines[east=true,north=false,south=false,up=true,west=true]
natura:nether_thorn_vines[east=true,north=false,south=false,up=true,west=false]
natura:nether_thorn_vines[east=true,north=false,south=false,up=false,west=true]
natura:nether_thorn_vines[east=true,north=false,south=false,up=false,west=false]
natura:nether_thorn_vines[east=false,north=true,south=true,up=true,west=true]
natura:nether_thorn_vines[east=false,north=true,south=true,up=true,west=false]
natura:nether_thorn_vines[east=false,north=true,south=true,up=false,west=true]
natura:nether_thorn_vines[east=false,north=true,south=true,up=false,west=false]
natura:nether_thorn_vines[east=false,north=true,south=false,up=true,west=true]
natura:nether_thorn_vines[east=false,north=true,south=false,up=true,west=false]
natura:nether_thorn_vines[east=false,north=true,south=false,up=false,west=true]
natura:nether_thorn_vines[east=false,north=true,south=false,up=false,west=false]
natura:nether_thorn_vines[east=false,north=false,south=true,up=true,west=true]
natura:nether_thorn_vines[east=false,north=false,south=true,up=true,west=false]
natura:nether_thorn_vines[east=false,north=false,south=true,up=false,west=true]
natura:nether_thorn_vines[east=false,north=false,south=true,up=false,west=false]
natura:nether_thorn_vines[east=false,north=false,south=false,up=true,west=true]
natura:nether_thorn_vines[east=false,north=false,south=false,up=true,west=false]
natura:nether_thorn_vines[east=false,north=false,south=false,up=false,west=true]
natura:nether_thorn_vines[east=false,north=false,south=false,up=false,west=false]
natura:nether_glass[type=soul]
natura:nether_glass[type=heat]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=north,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=south,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=west,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=east,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=north,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=south,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=west,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=east,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=outer_right]
natura:nether_berrybush_blightberry[age=0]
natura:nether_berrybush_blightberry[age=1]
natura:nether_berrybush_blightberry[age=2]
natura:nether_berrybush_blightberry[age=3]
natura:nether_berrybush_duskberry[age=0]
natura:nether_berrybush_duskberry[age=1]
natura:nether_berrybush_duskberry[age=2]
natura:nether_berrybush_duskberry[age=3]
natura:nether_berrybush_skyberry[age=0]
natura:nether_berrybush_skyberry[age=1]
natura:nether_berrybush_skyberry[age=2]
natura:nether_berrybush_skyberry[age=3]
natura:nether_berrybush_stingberry[age=0]
natura:nether_berrybush_stingberry[age=1]
natura:nether_berrybush_stingberry[age=2]
natura:nether_berrybush_stingberry[age=3]
natura:respawn_obelisk[type=inactive]
natura:respawn_obelisk[type=active]
natura:nether_glowshroom[type=green]
natura:nether_glowshroom[type=blue]
natura:nether_glowshroom[type=purple]
natura:nether_green_large_glowshroom[variant=north_west]
natura:nether_green_large_glowshroom[variant=north]
natura:nether_green_large_glowshroom[variant=north_east]
natura:nether_green_large_glowshroom[variant=west]
natura:nether_green_large_glowshroom[variant=center]
natura:nether_green_large_glowshroom[variant=east]
natura:nether_green_large_glowshroom[variant=south_west]
natura:nether_green_large_glowshroom[variant=south]
natura:nether_green_large_glowshroom[variant=south_east]
natura:nether_green_large_glowshroom[variant=stem]
natura:nether_green_large_glowshroom[variant=all_inside]
natura:nether_green_large_glowshroom[variant=all_outside]
natura:nether_green_large_glowshroom[variant=all_stem]
natura:nether_blue_large_glowshroom[variant=north_west]
natura:nether_blue_large_glowshroom[variant=north]
natura:nether_blue_large_glowshroom[variant=north_east]
natura:nether_blue_large_glowshroom[variant=west]
natura:nether_blue_large_glowshroom[variant=center]
natura:nether_blue_large_glowshroom[variant=east]
natura:nether_blue_large_glowshroom[variant=south_west]
natura:nether_blue_large_glowshroom[variant=south]
natura:nether_blue_large_glowshroom[variant=south_east]
natura:nether_blue_large_glowshroom[variant=stem]
natura:nether_blue_large_glowshroom[variant=all_inside]
natura:nether_blue_large_glowshroom[variant=all_outside]
natura:nether_blue_large_glowshroom[variant=all_stem]
natura:nether_purple_large_glowshroom[variant=north_west]
natura:nether_purple_large_glowshroom[variant=north]
natura:nether_purple_large_glowshroom[variant=north_east]
natura:nether_purple_large_glowshroom[variant=west]
natura:nether_purple_large_glowshroom[variant=center]
natura:nether_purple_large_glowshroom[variant=east]
natura:nether_purple_large_glowshroom[variant=south_west]
natura:nether_purple_large_glowshroom[variant=south]
natura:nether_purple_large_glowshroom[variant=south_east]
natura:nether_purple_large_glowshroom[variant=stem]
natura:nether_purple_large_glowshroom[variant=all_inside]
natura:nether_purple_large_glowshroom[variant=all_outside]
natura:nether_purple_large_glowshroom[variant=all_stem]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:blaze_hopper[enabled=true,facing=down]
natura:blaze_hopper[enabled=true,facing=north]
natura:blaze_hopper[enabled=true,facing=south]
natura:blaze_hopper[enabled=true,facing=west]
natura:blaze_hopper[enabled=true,facing=east]
natura:blaze_hopper[enabled=false,facing=down]
natura:blaze_hopper[enabled=false,facing=north]
natura:blaze_hopper[enabled=false,facing=south]
natura:blaze_hopper[enabled=false,facing=west]
natura:blaze_hopper[enabled=false,facing=east]
natura:nether_lever[facing=down_x,powered=true]
natura:nether_lever[facing=down_x,powered=false]
natura:nether_lever[facing=east,powered=true]
natura:nether_lever[facing=east,powered=false]
natura:nether_lever[facing=west,powered=true]
natura:nether_lever[facing=west,powered=false]
natura:nether_lever[facing=south,powered=true]
natura:nether_lever[facing=south,powered=false]
natura:nether_lever[facing=north,powered=true]
natura:nether_lever[facing=north,powered=false]
natura:nether_lever[facing=up_z,powered=true]
natura:nether_lever[facing=up_z,powered=false]
natura:nether_lever[facing=up_x,powered=true]
natura:nether_lever[facing=up_x,powered=false]
natura:nether_lever[facing=down_z,powered=true]
natura:nether_lever[facing=down_z,powered=false]
natura:nether_button[facing=down,powered=true]
natura:nether_button[facing=down,powered=false]
natura:nether_button[facing=up,powered=true]
natura:nether_button[facing=up,powered=false]
natura:nether_button[facing=north,powered=true]
natura:nether_button[facing=north,powered=false]
natura:nether_button[facing=south,powered=true]
natura:nether_button[facing=south,powered=false]
natura:nether_button[facing=west,powered=true]
natura:nether_button[facing=west,powered=false]
natura:nether_button[facing=east,powered=true]
natura:nether_button[facing=east,powered=false]
natura:nether_pressure_plate[powered=true]
natura:nether_pressure_plate[powered=false]
natura:blaze_rail[shape=north_south]
natura:blaze_rail[shape=east_west]
natura:blaze_rail[shape=ascending_east]
natura:blaze_rail[shape=ascending_west]
natura:blaze_rail[shape=ascending_north]
natura:blaze_rail[shape=ascending_south]
natura:blaze_rail[shape=south_east]
natura:blaze_rail[shape=south_west]
natura:blaze_rail[shape=north_west]
natura:blaze_rail[shape=north_east]
natura:blaze_rail_golden[powered=true,shape=north_south]
natura:blaze_rail_golden[powered=true,shape=east_west]
natura:blaze_rail_golden[powered=true,shape=ascending_east]
natura:blaze_rail_golden[powered=true,shape=ascending_west]
natura:blaze_rail_golden[powered=true,shape=ascending_north]
natura:blaze_rail_golden[powered=true,shape=ascending_south]
natura:blaze_rail_golden[powered=false,shape=north_south]
natura:blaze_rail_golden[powered=false,shape=east_west]
natura:blaze_rail_golden[powered=false,shape=ascending_east]
natura:blaze_rail_golden[powered=false,shape=ascending_west]
natura:blaze_rail_golden[powered=false,shape=ascending_north]
natura:blaze_rail_golden[powered=false,shape=ascending_south]
natura:blaze_rail_activator[powered=true,shape=north_south]
natura:blaze_rail_activator[powered=true,shape=east_west]
natura:blaze_rail_activator[powered=true,shape=ascending_east]
natura:blaze_rail_activator[powered=true,shape=ascending_west]
natura:blaze_rail_activator[powered=true,shape=ascending_north]
natura:blaze_rail_activator[powered=true,shape=ascending_south]
natura:blaze_rail_activator[powered=false,shape=north_south]
natura:blaze_rail_activator[powered=false,shape=east_west]
natura:blaze_rail_activator[powered=false,shape=ascending_east]
natura:blaze_rail_activator[powered=false,shape=ascending_west]
natura:blaze_rail_activator[powered=false,shape=ascending_north]
natura:blaze_rail_activator[powered=false,shape=ascending_south]
natura:blaze_rail_detector[powered=true,shape=north_south]
natura:blaze_rail_detector[powered=true,shape=east_west]
natura:blaze_rail_detector[powered=true,shape=ascending_east]
natura:blaze_rail_detector[powered=true,shape=ascending_west]
natura:blaze_rail_detector[powered=true,shape=ascending_north]
natura:blaze_rail_detector[powered=true,shape=ascending_south]
natura:blaze_rail_detector[powered=false,shape=north_south]
natura:blaze_rail_detector[powered=false,shape=east_west]
natura:blaze_rail_detector[powered=false,shape=ascending_east]
natura:blaze_rail_detector[powered=false,shape=ascending_west]
natura:blaze_rail_detector[powered=false,shape=ascending_north]
natura:blaze_rail_detector[powered=false,shape=ascending_south]
natura:netherrack_furnace[facing=north]
natura:netherrack_furnace[facing=south]
natura:netherrack_furnace[facing=west]
natura:netherrack_furnace[facing=east]
natura:lit_netherrack_furnace[facing=north]
natura:lit_netherrack_furnace[facing=south]
natura:lit_netherrack_furnace[facing=west]
natura:lit_netherrack_furnace[facing=east]
natura:maple_button[facing=down,powered=true]
natura:maple_button[facing=down,powered=false]
natura:maple_button[facing=up,powered=true]
natura:maple_button[facing=up,powered=false]
natura:maple_button[facing=north,powered=true]
natura:maple_button[facing=north,powered=false]
natura:maple_button[facing=south,powered=true]
natura:maple_button[facing=south,powered=false]
natura:maple_button[facing=west,powered=true]
natura:maple_button[facing=west,powered=false]
natura:maple_button[facing=east,powered=true]
natura:maple_button[facing=east,powered=false]
natura:maple_pressure_plate[powered=true]
natura:maple_pressure_plate[powered=false]
natura:maple_trap_door[facing=north,half=top,open=true]
natura:maple_trap_door[facing=north,half=top,open=false]
natura:maple_trap_door[facing=north,half=bottom,open=true]
natura:maple_trap_door[facing=north,half=bottom,open=false]
natura:maple_trap_door[facing=south,half=top,open=true]
natura:maple_trap_door[facing=south,half=top,open=false]
natura:maple_trap_door[facing=south,half=bottom,open=true]
natura:maple_trap_door[facing=south,half=bottom,open=false]
natura:maple_trap_door[facing=west,half=top,open=true]
natura:maple_trap_door[facing=west,half=top,open=false]
natura:maple_trap_door[facing=west,half=bottom,open=true]
natura:maple_trap_door[facing=west,half=bottom,open=false]
natura:maple_trap_door[facing=east,half=top,open=true]
natura:maple_trap_door[facing=east,half=top,open=false]
natura:maple_trap_door[facing=east,half=bottom,open=true]
natura:maple_trap_door[facing=east,half=bottom,open=false]
natura:maple_fence[east=true,north=true,south=true,west=true]
natura:maple_fence[east=true,north=true,south=true,west=false]
natura:maple_fence[east=true,north=true,south=false,west=true]
natura:maple_fence[east=true,north=true,south=false,west=false]
natura:maple_fence[east=true,north=false,south=true,west=true]
natura:maple_fence[east=true,north=false,south=true,west=false]
natura:maple_fence[east=true,north=false,south=false,west=true]
natura:maple_fence[east=true,north=false,south=false,west=false]
natura:maple_fence[east=false,north=true,south=true,west=true]
natura:maple_fence[east=false,north=true,south=true,west=false]
natura:maple_fence[east=false,north=true,south=false,west=true]
natura:maple_fence[east=false,north=true,south=false,west=false]
natura:maple_fence[east=false,north=false,south=true,west=true]
natura:maple_fence[east=false,north=false,south=true,west=false]
natura:maple_fence[east=false,north=false,south=false,west=true]
natura:maple_fence[east=false,north=false,south=false,west=false]
natura:maple_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:maple_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:maple_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:maple_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:silverbell_button[facing=down,powered=true]
natura:silverbell_button[facing=down,powered=false]
natura:silverbell_button[facing=up,powered=true]
natura:silverbell_button[facing=up,powered=false]
natura:silverbell_button[facing=north,powered=true]
natura:silverbell_button[facing=north,powered=false]
natura:silverbell_button[facing=south,powered=true]
natura:silverbell_button[facing=south,powered=false]
natura:silverbell_button[facing=west,powered=true]
natura:silverbell_button[facing=west,powered=false]
natura:silverbell_button[facing=east,powered=true]
natura:silverbell_button[facing=east,powered=false]
natura:silverbell_pressure_plate[powered=true]
natura:silverbell_pressure_plate[powered=false]
natura:silverbell_trap_door[facing=north,half=top,open=true]
natura:silverbell_trap_door[facing=north,half=top,open=false]
natura:silverbell_trap_door[facing=north,half=bottom,open=true]
natura:silverbell_trap_door[facing=north,half=bottom,open=false]
natura:silverbell_trap_door[facing=south,half=top,open=true]
natura:silverbell_trap_door[facing=south,half=top,open=false]
natura:silverbell_trap_door[facing=south,half=bottom,open=true]
natura:silverbell_trap_door[facing=south,half=bottom,open=false]
natura:silverbell_trap_door[facing=west,half=top,open=true]
natura:silverbell_trap_door[facing=west,half=top,open=false]
natura:silverbell_trap_door[facing=west,half=bottom,open=true]
natura:silverbell_trap_door[facing=west,half=bottom,open=false]
natura:silverbell_trap_door[facing=east,half=top,open=true]
natura:silverbell_trap_door[facing=east,half=top,open=false]
natura:silverbell_trap_door[facing=east,half=bottom,open=true]
natura:silverbell_trap_door[facing=east,half=bottom,open=false]
natura:silverbell_fence[east=true,north=true,south=true,west=true]
natura:silverbell_fence[east=true,north=true,south=true,west=false]
natura:silverbell_fence[east=true,north=true,south=false,west=true]
natura:silverbell_fence[east=true,north=true,south=false,west=false]
natura:silverbell_fence[east=true,north=false,south=true,west=true]
natura:silverbell_fence[east=true,north=false,south=true,west=false]
natura:silverbell_fence[east=true,north=false,south=false,west=true]
natura:silverbell_fence[east=true,north=false,south=false,west=false]
natura:silverbell_fence[east=false,north=true,south=true,west=true]
natura:silverbell_fence[east=false,north=true,south=true,west=false]
natura:silverbell_fence[east=false,north=true,south=false,west=true]
natura:silverbell_fence[east=false,north=true,south=false,west=false]
natura:silverbell_fence[east=false,north=false,south=true,west=true]
natura:silverbell_fence[east=false,north=false,south=true,west=false]
natura:silverbell_fence[east=false,north=false,south=false,west=true]
natura:silverbell_fence[east=false,north=false,south=false,west=false]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:amaranth_button[facing=down,powered=true]
natura:amaranth_button[facing=down,powered=false]
natura:amaranth_button[facing=up,powered=true]
natura:amaranth_button[facing=up,powered=false]
natura:amaranth_button[facing=north,powered=true]
natura:amaranth_button[facing=north,powered=false]
natura:amaranth_button[facing=south,powered=true]
natura:amaranth_button[facing=south,powered=false]
natura:amaranth_button[facing=west,powered=true]
natura:amaranth_button[facing=west,powered=false]
natura:amaranth_button[facing=east,powered=true]
natura:amaranth_button[facing=east,powered=false]
natura:amaranth_pressure_plate[powered=true]
natura:amaranth_pressure_plate[powered=false]
natura:amaranth_trap_door[facing=north,half=top,open=true]
natura:amaranth_trap_door[facing=north,half=top,open=false]
natura:amaranth_trap_door[facing=north,half=bottom,open=true]
natura:amaranth_trap_door[facing=north,half=bottom,open=false]
natura:amaranth_trap_door[facing=south,half=top,open=true]
natura:amaranth_trap_door[facing=south,half=top,open=false]
natura:amaranth_trap_door[facing=south,half=bottom,open=true]
natura:amaranth_trap_door[facing=south,half=bottom,open=false]
natura:amaranth_trap_door[facing=west,half=top,open=true]
natura:amaranth_trap_door[facing=west,half=top,open=false]
natura:amaranth_trap_door[facing=west,half=bottom,open=true]
natura:amaranth_trap_door[facing=west,half=bottom,open=false]
natura:amaranth_trap_door[facing=east,half=top,open=true]
natura:amaranth_trap_door[facing=east,half=top,open=false]
natura:amaranth_trap_door[facing=east,half=bottom,open=true]
natura:amaranth_trap_door[facing=east,half=bottom,open=false]
natura:amaranth_fence[east=true,north=true,south=true,west=true]
natura:amaranth_fence[east=true,north=true,south=true,west=false]
natura:amaranth_fence[east=true,north=true,south=false,west=true]
natura:amaranth_fence[east=true,north=true,south=false,west=false]
natura:amaranth_fence[east=true,north=false,south=true,west=true]
natura:amaranth_fence[east=true,north=false,south=true,west=false]
natura:amaranth_fence[east=true,north=false,south=false,west=true]
natura:amaranth_fence[east=true,north=false,south=false,west=false]
natura:amaranth_fence[east=false,north=true,south=true,west=true]
natura:amaranth_fence[east=false,north=true,south=true,west=false]
natura:amaranth_fence[east=false,north=true,south=false,west=true]
natura:amaranth_fence[east=false,north=true,south=false,west=false]
natura:amaranth_fence[east=false,north=false,south=true,west=true]
natura:amaranth_fence[east=false,north=false,south=true,west=false]
natura:amaranth_fence[east=false,north=false,south=false,west=true]
natura:amaranth_fence[east=false,north=false,south=false,west=false]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:tiger_button[facing=down,powered=true]
natura:tiger_button[facing=down,powered=false]
natura:tiger_button[facing=up,powered=true]
natura:tiger_button[facing=up,powered=false]
natura:tiger_button[facing=north,powered=true]
natura:tiger_button[facing=north,powered=false]
natura:tiger_button[facing=south,powered=true]
natura:tiger_button[facing=south,powered=false]
natura:tiger_button[facing=west,powered=true]
natura:tiger_button[facing=west,powered=false]
natura:tiger_button[facing=east,powered=true]
natura:tiger_button[facing=east,powered=false]
natura:tiger_pressure_plate[powered=true]
natura:tiger_pressure_plate[powered=false]
natura:tiger_trap_door[facing=north,half=top,open=true]
natura:tiger_trap_door[facing=north,half=top,open=false]
natura:tiger_trap_door[facing=north,half=bottom,open=true]
natura:tiger_trap_door[facing=north,half=bottom,open=false]
natura:tiger_trap_door[facing=south,half=top,open=true]
natura:tiger_trap_door[facing=south,half=top,open=false]
natura:tiger_trap_door[facing=south,half=bottom,open=true]
natura:tiger_trap_door[facing=south,half=bottom,open=false]
natura:tiger_trap_door[facing=west,half=top,open=true]
natura:tiger_trap_door[facing=west,half=top,open=false]
natura:tiger_trap_door[facing=west,half=bottom,open=true]
natura:tiger_trap_door[facing=west,half=bottom,open=false]
natura:tiger_trap_door[facing=east,half=top,open=true]
natura:tiger_trap_door[facing=east,half=top,open=false]
natura:tiger_trap_door[facing=east,half=bottom,open=true]
natura:tiger_trap_door[facing=east,half=bottom,open=false]
natura:tiger_fence[east=true,north=true,south=true,west=true]
natura:tiger_fence[east=true,north=true,south=true,west=false]
natura:tiger_fence[east=true,north=true,south=false,west=true]
natura:tiger_fence[east=true,north=true,south=false,west=false]
natura:tiger_fence[east=true,north=false,south=true,west=true]
natura:tiger_fence[east=true,north=false,south=true,west=false]
natura:tiger_fence[east=true,north=false,south=false,west=true]
natura:tiger_fence[east=true,north=false,south=false,west=false]
natura:tiger_fence[east=false,north=true,south=true,west=true]
natura:tiger_fence[east=false,north=true,south=true,west=false]
natura:tiger_fence[east=false,north=true,south=false,west=true]
natura:tiger_fence[east=false,north=true,south=false,west=false]
natura:tiger_fence[east=false,north=false,south=true,west=true]
natura:tiger_fence[east=false,north=false,south=true,west=false]
natura:tiger_fence[east=false,north=false,south=false,west=true]
natura:tiger_fence[east=false,north=false,south=false,west=false]
natura:tiger_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:willow_button[facing=down,powered=true]
natura:willow_button[facing=down,powered=false]
natura:willow_button[facing=up,powered=true]
natura:willow_button[facing=up,powered=false]
natura:willow_button[facing=north,powered=true]
natura:willow_button[facing=north,powered=false]
natura:willow_button[facing=south,powered=true]
natura:willow_button[facing=south,powered=false]
natura:willow_button[facing=west,powered=true]
natura:willow_button[facing=west,powered=false]
natura:willow_button[facing=east,powered=true]
natura:willow_button[facing=east,powered=false]
natura:willow_pressure_plate[powered=true]
natura:willow_pressure_plate[powered=false]
natura:willow_trap_door[facing=north,half=top,open=true]
natura:willow_trap_door[facing=north,half=top,open=false]
natura:willow_trap_door[facing=north,half=bottom,open=true]
natura:willow_trap_door[facing=north,half=bottom,open=false]
natura:willow_trap_door[facing=south,half=top,open=true]
natura:willow_trap_door[facing=south,half=top,open=false]
natura:willow_trap_door[facing=south,half=bottom,open=true]
natura:willow_trap_door[facing=south,half=bottom,open=false]
natura:willow_trap_door[facing=west,half=top,open=true]
natura:willow_trap_door[facing=west,half=top,open=false]
natura:willow_trap_door[facing=west,half=bottom,open=true]
natura:willow_trap_door[facing=west,half=bottom,open=false]
natura:willow_trap_door[facing=east,half=top,open=true]
natura:willow_trap_door[facing=east,half=top,open=false]
natura:willow_trap_door[facing=east,half=bottom,open=true]
natura:willow_trap_door[facing=east,half=bottom,open=false]
natura:willow_fence[east=true,north=true,south=true,west=true]
natura:willow_fence[east=true,north=true,south=true,west=false]
natura:willow_fence[east=true,north=true,south=false,west=true]
natura:willow_fence[east=true,north=true,south=false,west=false]
natura:willow_fence[east=true,north=false,south=true,west=true]
natura:willow_fence[east=true,north=false,south=true,west=false]
natura:willow_fence[east=true,north=false,south=false,west=true]
natura:willow_fence[east=true,north=false,south=false,west=false]
natura:willow_fence[east=false,north=true,south=true,west=true]
natura:willow_fence[east=false,north=true,south=true,west=false]
natura:willow_fence[east=false,north=true,south=false,west=true]
natura:willow_fence[east=false,north=true,south=false,west=false]
natura:willow_fence[east=false,north=false,south=true,west=true]
natura:willow_fence[east=false,north=false,south=true,west=false]
natura:willow_fence[east=false,north=false,south=false,west=true]
natura:willow_fence[east=false,north=false,south=false,west=false]
natura:willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:eucalyptus_button[facing=down,powered=true]
natura:eucalyptus_button[facing=down,powered=false]
natura:eucalyptus_button[facing=up,powered=true]
natura:eucalyptus_button[facing=up,powered=false]
natura:eucalyptus_button[facing=north,powered=true]
natura:eucalyptus_button[facing=north,powered=false]
natura:eucalyptus_button[facing=south,powered=true]
natura:eucalyptus_button[facing=south,powered=false]
natura:eucalyptus_button[facing=west,powered=true]
natura:eucalyptus_button[facing=west,powered=false]
natura:eucalyptus_button[facing=east,powered=true]
natura:eucalyptus_button[facing=east,powered=false]
natura:eucalyptus_pressure_plate[powered=true]
natura:eucalyptus_pressure_plate[powered=false]
natura:eucalyptus_trap_door[facing=north,half=top,open=true]
natura:eucalyptus_trap_door[facing=north,half=top,open=false]
natura:eucalyptus_trap_door[facing=north,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=north,half=bottom,open=false]
natura:eucalyptus_trap_door[facing=south,half=top,open=true]
natura:eucalyptus_trap_door[facing=south,half=top,open=false]
natura:eucalyptus_trap_door[facing=south,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=south,half=bottom,open=false]
natura:eucalyptus_trap_door[facing=west,half=top,open=true]
natura:eucalyptus_trap_door[facing=west,half=top,open=false]
natura:eucalyptus_trap_door[facing=west,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=west,half=bottom,open=false]
natura:eucalyptus_trap_door[facing=east,half=top,open=true]
natura:eucalyptus_trap_door[facing=east,half=top,open=false]
natura:eucalyptus_trap_door[facing=east,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=east,half=bottom,open=false]
natura:eucalyptus_fence[east=true,north=true,south=true,west=true]
natura:eucalyptus_fence[east=true,north=true,south=true,west=false]
natura:eucalyptus_fence[east=true,north=true,south=false,west=true]
natura:eucalyptus_fence[east=true,north=true,south=false,west=false]
natura:eucalyptus_fence[east=true,north=false,south=true,west=true]
natura:eucalyptus_fence[east=true,north=false,south=true,west=false]
natura:eucalyptus_fence[east=true,north=false,south=false,west=true]
natura:eucalyptus_fence[east=true,north=false,south=false,west=false]
natura:eucalyptus_fence[east=false,north=true,south=true,west=true]
natura:eucalyptus_fence[east=false,north=true,south=true,west=false]
natura:eucalyptus_fence[east=false,north=true,south=false,west=true]
natura:eucalyptus_fence[east=false,north=true,south=false,west=false]
natura:eucalyptus_fence[east=false,north=false,south=true,west=true]
natura:eucalyptus_fence[east=false,north=false,south=true,west=false]
natura:eucalyptus_fence[east=false,north=false,south=false,west=true]
natura:eucalyptus_fence[east=false,north=false,south=false,west=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:hopseed_button[facing=down,powered=true]
natura:hopseed_button[facing=down,powered=false]
natura:hopseed_button[facing=up,powered=true]
natura:hopseed_button[facing=up,powered=false]
natura:hopseed_button[facing=north,powered=true]
natura:hopseed_button[facing=north,powered=false]
natura:hopseed_button[facing=south,powered=true]
natura:hopseed_button[facing=south,powered=false]
natura:hopseed_button[facing=west,powered=true]
natura:hopseed_button[facing=west,powered=false]
natura:hopseed_button[facing=east,powered=true]
natura:hopseed_button[facing=east,powered=false]
natura:hopseed_pressure_plate[powered=true]
natura:hopseed_pressure_plate[powered=false]
natura:hopseed_trap_door[facing=north,half=top,open=true]
natura:hopseed_trap_door[facing=north,half=top,open=false]
natura:hopseed_trap_door[facing=north,half=bottom,open=true]
natura:hopseed_trap_door[facing=north,half=bottom,open=false]
natura:hopseed_trap_door[facing=south,half=top,open=true]
natura:hopseed_trap_door[facing=south,half=top,open=false]
natura:hopseed_trap_door[facing=south,half=bottom,open=true]
natura:hopseed_trap_door[facing=south,half=bottom,open=false]
natura:hopseed_trap_door[facing=west,half=top,open=true]
natura:hopseed_trap_door[facing=west,half=top,open=false]
natura:hopseed_trap_door[facing=west,half=bottom,open=true]
natura:hopseed_trap_door[facing=west,half=bottom,open=false]
natura:hopseed_trap_door[facing=east,half=top,open=true]
natura:hopseed_trap_door[facing=east,half=top,open=false]
natura:hopseed_trap_door[facing=east,half=bottom,open=true]
natura:hopseed_trap_door[facing=east,half=bottom,open=false]
natura:hopseed_fence[east=true,north=true,south=true,west=true]
natura:hopseed_fence[east=true,north=true,south=true,west=false]
natura:hopseed_fence[east=true,north=true,south=false,west=true]
natura:hopseed_fence[east=true,north=true,south=false,west=false]
natura:hopseed_fence[east=true,north=false,south=true,west=true]
natura:hopseed_fence[east=true,north=false,south=true,west=false]
natura:hopseed_fence[east=true,north=false,south=false,west=true]
natura:hopseed_fence[east=true,north=false,south=false,west=false]
natura:hopseed_fence[east=false,north=true,south=true,west=true]
natura:hopseed_fence[east=false,north=true,south=true,west=false]
natura:hopseed_fence[east=false,north=true,south=false,west=true]
natura:hopseed_fence[east=false,north=true,south=false,west=false]
natura:hopseed_fence[east=false,north=false,south=true,west=true]
natura:hopseed_fence[east=false,north=false,south=true,west=false]
natura:hopseed_fence[east=false,north=false,south=false,west=true]
natura:hopseed_fence[east=false,north=false,south=false,west=false]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:sakura_button[facing=down,powered=true]
natura:sakura_button[facing=down,powered=false]
natura:sakura_button[facing=up,powered=true]
natura:sakura_button[facing=up,powered=false]
natura:sakura_button[facing=north,powered=true]
natura:sakura_button[facing=north,powered=false]
natura:sakura_button[facing=south,powered=true]
natura:sakura_button[facing=south,powered=false]
natura:sakura_button[facing=west,powered=true]
natura:sakura_button[facing=west,powered=false]
natura:sakura_button[facing=east,powered=true]
natura:sakura_button[facing=east,powered=false]
natura:sakura_pressure_plate[powered=true]
natura:sakura_pressure_plate[powered=false]
natura:sakura_trap_door[facing=north,half=top,open=true]
natura:sakura_trap_door[facing=north,half=top,open=false]
natura:sakura_trap_door[facing=north,half=bottom,open=true]
natura:sakura_trap_door[facing=north,half=bottom,open=false]
natura:sakura_trap_door[facing=south,half=top,open=true]
natura:sakura_trap_door[facing=south,half=top,open=false]
natura:sakura_trap_door[facing=south,half=bottom,open=true]
natura:sakura_trap_door[facing=south,half=bottom,open=false]
natura:sakura_trap_door[facing=west,half=top,open=true]
natura:sakura_trap_door[facing=west,half=top,open=false]
natura:sakura_trap_door[facing=west,half=bottom,open=true]
natura:sakura_trap_door[facing=west,half=bottom,open=false]
natura:sakura_trap_door[facing=east,half=top,open=true]
natura:sakura_trap_door[facing=east,half=top,open=false]
natura:sakura_trap_door[facing=east,half=bottom,open=true]
natura:sakura_trap_door[facing=east,half=bottom,open=false]
natura:sakura_fence[east=true,north=true,south=true,west=true]
natura:sakura_fence[east=true,north=true,south=true,west=false]
natura:sakura_fence[east=true,north=true,south=false,west=true]
natura:sakura_fence[east=true,north=true,south=false,west=false]
natura:sakura_fence[east=true,north=false,south=true,west=true]
natura:sakura_fence[east=true,north=false,south=true,west=false]
natura:sakura_fence[east=true,north=false,south=false,west=true]
natura:sakura_fence[east=true,north=false,south=false,west=false]
natura:sakura_fence[east=false,north=true,south=true,west=true]
natura:sakura_fence[east=false,north=true,south=true,west=false]
natura:sakura_fence[east=false,north=true,south=false,west=true]
natura:sakura_fence[east=false,north=true,south=false,west=false]
natura:sakura_fence[east=false,north=false,south=true,west=true]
natura:sakura_fence[east=false,north=false,south=true,west=false]
natura:sakura_fence[east=false,north=false,south=false,west=true]
natura:sakura_fence[east=false,north=false,south=false,west=false]
natura:sakura_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:redwood_button[facing=down,powered=true]
natura:redwood_button[facing=down,powered=false]
natura:redwood_button[facing=up,powered=true]
natura:redwood_button[facing=up,powered=false]
natura:redwood_button[facing=north,powered=true]
natura:redwood_button[facing=north,powered=false]
natura:redwood_button[facing=south,powered=true]
natura:redwood_button[facing=south,powered=false]
natura:redwood_button[facing=west,powered=true]
natura:redwood_button[facing=west,powered=false]
natura:redwood_button[facing=east,powered=true]
natura:redwood_button[facing=east,powered=false]
natura:redwood_pressure_plate[powered=true]
natura:redwood_pressure_plate[powered=false]
natura:redwood_trap_door[facing=north,half=top,open=true]
natura:redwood_trap_door[facing=north,half=top,open=false]
natura:redwood_trap_door[facing=north,half=bottom,open=true]
natura:redwood_trap_door[facing=north,half=bottom,open=false]
natura:redwood_trap_door[facing=south,half=top,open=true]
natura:redwood_trap_door[facing=south,half=top,open=false]
natura:redwood_trap_door[facing=south,half=bottom,open=true]
natura:redwood_trap_door[facing=south,half=bottom,open=false]
natura:redwood_trap_door[facing=west,half=top,open=true]
natura:redwood_trap_door[facing=west,half=top,open=false]
natura:redwood_trap_door[facing=west,half=bottom,open=true]
natura:redwood_trap_door[facing=west,half=bottom,open=false]
natura:redwood_trap_door[facing=east,half=top,open=true]
natura:redwood_trap_door[facing=east,half=top,open=false]
natura:redwood_trap_door[facing=east,half=bottom,open=true]
natura:redwood_trap_door[facing=east,half=bottom,open=false]
natura:redwood_fence[east=true,north=true,south=true,west=true]
natura:redwood_fence[east=true,north=true,south=true,west=false]
natura:redwood_fence[east=true,north=true,south=false,west=true]
natura:redwood_fence[east=true,north=true,south=false,west=false]
natura:redwood_fence[east=true,north=false,south=true,west=true]
natura:redwood_fence[east=true,north=false,south=true,west=false]
natura:redwood_fence[east=true,north=false,south=false,west=true]
natura:redwood_fence[east=true,north=false,south=false,west=false]
natura:redwood_fence[east=false,north=true,south=true,west=true]
natura:redwood_fence[east=false,north=true,south=true,west=false]
natura:redwood_fence[east=false,north=true,south=false,west=true]
natura:redwood_fence[east=false,north=true,south=false,west=false]
natura:redwood_fence[east=false,north=false,south=true,west=true]
natura:redwood_fence[east=false,north=false,south=true,west=false]
natura:redwood_fence[east=false,north=false,south=false,west=true]
natura:redwood_fence[east=false,north=false,south=false,west=false]
natura:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:overworld_bookshelves[type=maple]
natura:overworld_bookshelves[type=silverbell]
natura:overworld_bookshelves[type=amaranth]
natura:overworld_bookshelves[type=tiger]
natura:overworld_bookshelves[type=willow]
natura:overworld_bookshelves[type=eucalyptus]
natura:overworld_bookshelves[type=hopseed]
natura:overworld_bookshelves[type=sakura]
natura:overworld_bookshelves[type=redwood]
natura:overworld_workbenches[type=maple]
natura:overworld_workbenches[type=silverbell]
natura:overworld_workbenches[type=amaranth]
natura:overworld_workbenches[type=tiger]
natura:overworld_workbenches[type=willow]
natura:overworld_workbenches[type=eucalyptus]
natura:overworld_workbenches[type=hopseed]
natura:overworld_workbenches[type=sakura]
natura:overworld_workbenches[type=redwood]
natura:ghostwood_button[facing=down,powered=true]
natura:ghostwood_button[facing=down,powered=false]
natura:ghostwood_button[facing=up,powered=true]
natura:ghostwood_button[facing=up,powered=false]
natura:ghostwood_button[facing=north,powered=true]
natura:ghostwood_button[facing=north,powered=false]
natura:ghostwood_button[facing=south,powered=true]
natura:ghostwood_button[facing=south,powered=false]
natura:ghostwood_button[facing=west,powered=true]
natura:ghostwood_button[facing=west,powered=false]
natura:ghostwood_button[facing=east,powered=true]
natura:ghostwood_button[facing=east,powered=false]
natura:ghostwood_pressure_plate[powered=true]
natura:ghostwood_pressure_plate[powered=false]
natura:ghostwood_trap_door[facing=north,half=top,open=true]
natura:ghostwood_trap_door[facing=north,half=top,open=false]
natura:ghostwood_trap_door[facing=north,half=bottom,open=true]
natura:ghostwood_trap_door[facing=north,half=bottom,open=false]
natura:ghostwood_trap_door[facing=south,half=top,open=true]
natura:ghostwood_trap_door[facing=south,half=top,open=false]
natura:ghostwood_trap_door[facing=south,half=bottom,open=true]
natura:ghostwood_trap_door[facing=south,half=bottom,open=false]
natura:ghostwood_trap_door[facing=west,half=top,open=true]
natura:ghostwood_trap_door[facing=west,half=top,open=false]
natura:ghostwood_trap_door[facing=west,half=bottom,open=true]
natura:ghostwood_trap_door[facing=west,half=bottom,open=false]
natura:ghostwood_trap_door[facing=east,half=top,open=true]
natura:ghostwood_trap_door[facing=east,half=top,open=false]
natura:ghostwood_trap_door[facing=east,half=bottom,open=true]
natura:ghostwood_trap_door[facing=east,half=bottom,open=false]
natura:ghostwood_fence[east=true,north=true,south=true,west=true]
natura:ghostwood_fence[east=true,north=true,south=true,west=false]
natura:ghostwood_fence[east=true,north=true,south=false,west=true]
natura:ghostwood_fence[east=true,north=true,south=false,west=false]
natura:ghostwood_fence[east=true,north=false,south=true,west=true]
natura:ghostwood_fence[east=true,north=false,south=true,west=false]
natura:ghostwood_fence[east=true,north=false,south=false,west=true]
natura:ghostwood_fence[east=true,north=false,south=false,west=false]
natura:ghostwood_fence[east=false,north=true,south=true,west=true]
natura:ghostwood_fence[east=false,north=true,south=true,west=false]
natura:ghostwood_fence[east=false,north=true,south=false,west=true]
natura:ghostwood_fence[east=false,north=true,south=false,west=false]
natura:ghostwood_fence[east=false,north=false,south=true,west=true]
natura:ghostwood_fence[east=false,north=false,south=true,west=false]
natura:ghostwood_fence[east=false,north=false,south=false,west=true]
natura:ghostwood_fence[east=false,north=false,south=false,west=false]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:bloodwood_button[facing=down,powered=true]
natura:bloodwood_button[facing=down,powered=false]
natura:bloodwood_button[facing=up,powered=true]
natura:bloodwood_button[facing=up,powered=false]
natura:bloodwood_button[facing=north,powered=true]
natura:bloodwood_button[facing=north,powered=false]
natura:bloodwood_button[facing=south,powered=true]
natura:bloodwood_button[facing=south,powered=false]
natura:bloodwood_button[facing=west,powered=true]
natura:bloodwood_button[facing=west,powered=false]
natura:bloodwood_button[facing=east,powered=true]
natura:bloodwood_button[facing=east,powered=false]
natura:bloodwood_pressure_plate[powered=true]
natura:bloodwood_pressure_plate[powered=false]
natura:bloodwood_trap_door[facing=north,half=top,open=true]
natura:bloodwood_trap_door[facing=north,half=top,open=false]
natura:bloodwood_trap_door[facing=north,half=bottom,open=true]
natura:bloodwood_trap_door[facing=north,half=bottom,open=false]
natura:bloodwood_trap_door[facing=south,half=top,open=true]
natura:bloodwood_trap_door[facing=south,half=top,open=false]
natura:bloodwood_trap_door[facing=south,half=bottom,open=true]
natura:bloodwood_trap_door[facing=south,half=bottom,open=false]
natura:bloodwood_trap_door[facing=west,half=top,open=true]
natura:bloodwood_trap_door[facing=west,half=top,open=false]
natura:bloodwood_trap_door[facing=west,half=bottom,open=true]
natura:bloodwood_trap_door[facing=west,half=bottom,open=false]
natura:bloodwood_trap_door[facing=east,half=top,open=true]
natura:bloodwood_trap_door[facing=east,half=top,open=false]
natura:bloodwood_trap_door[facing=east,half=bottom,open=true]
natura:bloodwood_trap_door[facing=east,half=bottom,open=false]
natura:bloodwood_fence[east=true,north=true,south=true,west=true]
natura:bloodwood_fence[east=true,north=true,south=true,west=false]
natura:bloodwood_fence[east=true,north=true,south=false,west=true]
natura:bloodwood_fence[east=true,north=true,south=false,west=false]
natura:bloodwood_fence[east=true,north=false,south=true,west=true]
natura:bloodwood_fence[east=true,north=false,south=true,west=false]
natura:bloodwood_fence[east=true,north=false,south=false,west=true]
natura:bloodwood_fence[east=true,north=false,south=false,west=false]
natura:bloodwood_fence[east=false,north=true,south=true,west=true]
natura:bloodwood_fence[east=false,north=true,south=true,west=false]
natura:bloodwood_fence[east=false,north=true,south=false,west=true]
natura:bloodwood_fence[east=false,north=true,south=false,west=false]
natura:bloodwood_fence[east=false,north=false,south=true,west=true]
natura:bloodwood_fence[east=false,north=false,south=true,west=false]
natura:bloodwood_fence[east=false,north=false,south=false,west=true]
natura:bloodwood_fence[east=false,north=false,south=false,west=false]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:fusewood_button[facing=down,powered=true]
natura:fusewood_button[facing=down,powered=false]
natura:fusewood_button[facing=up,powered=true]
natura:fusewood_button[facing=up,powered=false]
natura:fusewood_button[facing=north,powered=true]
natura:fusewood_button[facing=north,powered=false]
natura:fusewood_button[facing=south,powered=true]
natura:fusewood_button[facing=south,powered=false]
natura:fusewood_button[facing=west,powered=true]
natura:fusewood_button[facing=west,powered=false]
natura:fusewood_button[facing=east,powered=true]
natura:fusewood_button[facing=east,powered=false]
natura:fusewood_pressure_plate[powered=true]
natura:fusewood_pressure_plate[powered=false]
natura:fusewood_trap_door[facing=north,half=top,open=true]
natura:fusewood_trap_door[facing=north,half=top,open=false]
natura:fusewood_trap_door[facing=north,half=bottom,open=true]
natura:fusewood_trap_door[facing=north,half=bottom,open=false]
natura:fusewood_trap_door[facing=south,half=top,open=true]
natura:fusewood_trap_door[facing=south,half=top,open=false]
natura:fusewood_trap_door[facing=south,half=bottom,open=true]
natura:fusewood_trap_door[facing=south,half=bottom,open=false]
natura:fusewood_trap_door[facing=west,half=top,open=true]
natura:fusewood_trap_door[facing=west,half=top,open=false]
natura:fusewood_trap_door[facing=west,half=bottom,open=true]
natura:fusewood_trap_door[facing=west,half=bottom,open=false]
natura:fusewood_trap_door[facing=east,half=top,open=true]
natura:fusewood_trap_door[facing=east,half=top,open=false]
natura:fusewood_trap_door[facing=east,half=bottom,open=true]
natura:fusewood_trap_door[facing=east,half=bottom,open=false]
natura:fusewood_fence[east=true,north=true,south=true,west=true]
natura:fusewood_fence[east=true,north=true,south=true,west=false]
natura:fusewood_fence[east=true,north=true,south=false,west=true]
natura:fusewood_fence[east=true,north=true,south=false,west=false]
natura:fusewood_fence[east=true,north=false,south=true,west=true]
natura:fusewood_fence[east=true,north=false,south=true,west=false]
natura:fusewood_fence[east=true,north=false,south=false,west=true]
natura:fusewood_fence[east=true,north=false,south=false,west=false]
natura:fusewood_fence[east=false,north=true,south=true,west=true]
natura:fusewood_fence[east=false,north=true,south=true,west=false]
natura:fusewood_fence[east=false,north=true,south=false,west=true]
natura:fusewood_fence[east=false,north=true,south=false,west=false]
natura:fusewood_fence[east=false,north=false,south=true,west=true]
natura:fusewood_fence[east=false,north=false,south=true,west=false]
natura:fusewood_fence[east=false,north=false,south=false,west=true]
natura:fusewood_fence[east=false,north=false,south=false,west=false]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:darkwood_button[facing=down,powered=true]
natura:darkwood_button[facing=down,powered=false]
natura:darkwood_button[facing=up,powered=true]
natura:darkwood_button[facing=up,powered=false]
natura:darkwood_button[facing=north,powered=true]
natura:darkwood_button[facing=north,powered=false]
natura:darkwood_button[facing=south,powered=true]
natura:darkwood_button[facing=south,powered=false]
natura:darkwood_button[facing=west,powered=true]
natura:darkwood_button[facing=west,powered=false]
natura:darkwood_button[facing=east,powered=true]
natura:darkwood_button[facing=east,powered=false]
natura:darkwood_pressure_plate[powered=true]
natura:darkwood_pressure_plate[powered=false]
natura:darkwood_trap_door[facing=north,half=top,open=true]
natura:darkwood_trap_door[facing=north,half=top,open=false]
natura:darkwood_trap_door[facing=north,half=bottom,open=true]
natura:darkwood_trap_door[facing=north,half=bottom,open=false]
natura:darkwood_trap_door[facing=south,half=top,open=true]
natura:darkwood_trap_door[facing=south,half=top,open=false]
natura:darkwood_trap_door[facing=south,half=bottom,open=true]
natura:darkwood_trap_door[facing=south,half=bottom,open=false]
natura:darkwood_trap_door[facing=west,half=top,open=true]
natura:darkwood_trap_door[facing=west,half=top,open=false]
natura:darkwood_trap_door[facing=west,half=bottom,open=true]
natura:darkwood_trap_door[facing=west,half=bottom,open=false]
natura:darkwood_trap_door[facing=east,half=top,open=true]
natura:darkwood_trap_door[facing=east,half=top,open=false]
natura:darkwood_trap_door[facing=east,half=bottom,open=true]
natura:darkwood_trap_door[facing=east,half=bottom,open=false]
natura:darkwood_fence[east=true,north=true,south=true,west=true]
natura:darkwood_fence[east=true,north=true,south=true,west=false]
natura:darkwood_fence[east=true,north=true,south=false,west=true]
natura:darkwood_fence[east=true,north=true,south=false,west=false]
natura:darkwood_fence[east=true,north=false,south=true,west=true]
natura:darkwood_fence[east=true,north=false,south=true,west=false]
natura:darkwood_fence[east=true,north=false,south=false,west=true]
natura:darkwood_fence[east=true,north=false,south=false,west=false]
natura:darkwood_fence[east=false,north=true,south=true,west=true]
natura:darkwood_fence[east=false,north=true,south=true,west=false]
natura:darkwood_fence[east=false,north=true,south=false,west=true]
natura:darkwood_fence[east=false,north=true,south=false,west=false]
natura:darkwood_fence[east=false,north=false,south=true,west=true]
natura:darkwood_fence[east=false,north=false,south=true,west=false]
natura:darkwood_fence[east=false,north=false,south=false,west=true]
natura:darkwood_fence[east=false,north=false,south=false,west=false]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:nether_bookshelves[type=ghostwood]
natura:nether_bookshelves[type=bloodwood]
natura:nether_bookshelves[type=darkwood]
natura:nether_bookshelves[type=fusewood]
natura:nether_workbenches[type=ghostwood]
natura:nether_workbenches[type=bloodwood]
natura:nether_workbenches[type=darkwood]
natura:nether_workbenches[type=fusewood]
twilightforest:twilight_log[axis=x,variant=oak]
twilightforest:twilight_log[axis=x,variant=canopy]
twilightforest:twilight_log[axis=x,variant=mangrove]
twilightforest:twilight_log[axis=x,variant=dark]
twilightforest:twilight_log[axis=y,variant=oak]
twilightforest:twilight_log[axis=y,variant=canopy]
twilightforest:twilight_log[axis=y,variant=mangrove]
twilightforest:twilight_log[axis=y,variant=dark]
twilightforest:twilight_log[axis=z,variant=oak]
twilightforest:twilight_log[axis=z,variant=canopy]
twilightforest:twilight_log[axis=z,variant=mangrove]
twilightforest:twilight_log[axis=z,variant=dark]
twilightforest:twilight_log[axis=none,variant=oak]
twilightforest:twilight_log[axis=none,variant=canopy]
twilightforest:twilight_log[axis=none,variant=mangrove]
twilightforest:twilight_log[axis=none,variant=dark]
twilightforest:root[variant=root]
twilightforest:root[variant=liveroot]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=rainboak]
twilightforest:firefly[facing=down]
twilightforest:firefly[facing=up]
twilightforest:firefly[facing=north]
twilightforest:firefly[facing=south]
twilightforest:firefly[facing=west]
twilightforest:firefly[facing=east]
twilightforest:cicada[facing=down]
twilightforest:cicada[facing=up]
twilightforest:cicada[facing=north]
twilightforest:cicada[facing=south]
twilightforest:cicada[facing=west]
twilightforest:cicada[facing=east]
twilightforest:twilight_portal[is_one_way=true]
twilightforest:twilight_portal[is_one_way=false]
twilightforest:maze_stone[variant=plain]
twilightforest:maze_stone[variant=brick]
twilightforest:maze_stone[variant=chiseled]
twilightforest:maze_stone[variant=decorative]
twilightforest:maze_stone[variant=cracked]
twilightforest:maze_stone[variant=mossy]
twilightforest:maze_stone[variant=mosaic]
twilightforest:maze_stone[variant=border]
twilightforest:hedge[variant=hedge]
twilightforest:hedge[variant=darkwood_leaves]
twilightforest:boss_spawner[boss=naga]
twilightforest:boss_spawner[boss=lich]
twilightforest:boss_spawner[boss=hydra]
twilightforest:boss_spawner[boss=ur_ghast]
twilightforest:boss_spawner[boss=knight_phantom]
twilightforest:boss_spawner[boss=snow_queen]
twilightforest:boss_spawner[boss=minoshroom]
twilightforest:boss_spawner[boss=alpha_yeti]
twilightforest:boss_spawner[boss=quest_ram]
twilightforest:firefly_jar
twilightforest:twilight_plant[variant=mosspatch]
twilightforest:twilight_plant[variant=mayapple]
twilightforest:twilight_plant[variant=cloverpatch]
twilightforest:twilight_plant[variant=fiddlehead]
twilightforest:twilight_plant[variant=mushgloom]
twilightforest:twilight_plant[variant=forestgrass]
twilightforest:twilight_plant[variant=deadbush]
twilightforest:twilight_plant[variant=torchberry]
twilightforest:twilight_plant[variant=root_strand]
twilightforest:uncrafting_table
twilightforest:fire_jet[variant=smoker]
twilightforest:fire_jet[variant=encased_smoker_off]
twilightforest:fire_jet[variant=encased_smoker_on]
twilightforest:fire_jet[variant=jet_idle]
twilightforest:fire_jet[variant=jet_popping]
twilightforest:fire_jet[variant=jet_flame]
twilightforest:fire_jet[variant=encased_jet_idle]
twilightforest:fire_jet[variant=encased_jet_popping]
twilightforest:fire_jet[variant=encased_jet_flame]
twilightforest:naga_stone[variant=north_head]
twilightforest:naga_stone[variant=south_head]
twilightforest:naga_stone[variant=west_head]
twilightforest:naga_stone[variant=east_head]
twilightforest:naga_stone[variant=north_down]
twilightforest:naga_stone[variant=south_down]
twilightforest:naga_stone[variant=west_down]
twilightforest:naga_stone[variant=east_down]
twilightforest:naga_stone[variant=north_up]
twilightforest:naga_stone[variant=south_up]
twilightforest:naga_stone[variant=east_up]
twilightforest:naga_stone[variant=west_up]
twilightforest:naga_stone[variant=axis_x]
twilightforest:naga_stone[variant=axis_y]
twilightforest:naga_stone[variant=axis_z]
twilightforest:naga_stone[variant=solid]
twilightforest:twilight_sapling[tf_type=oak]
twilightforest:twilight_sapling[tf_type=canopy]
twilightforest:twilight_sapling[tf_type=mangrove]
twilightforest:twilight_sapling[tf_type=darkwood]
twilightforest:twilight_sapling[tf_type=hollow_oak]
twilightforest:twilight_sapling[tf_type=time]
twilightforest:twilight_sapling[tf_type=transformation]
twilightforest:twilight_sapling[tf_type=mining]
twilightforest:twilight_sapling[tf_type=sorting]
twilightforest:twilight_sapling[tf_type=rainbow]
twilightforest:moonworm[facing=down]
twilightforest:moonworm[facing=up]
twilightforest:moonworm[facing=north]
twilightforest:moonworm[facing=south]
twilightforest:moonworm[facing=west]
twilightforest:moonworm[facing=east]
twilightforest:magic_log[axis=x,variant=time]
twilightforest:magic_log[axis=x,variant=trans]
twilightforest:magic_log[axis=x,variant=mine]
twilightforest:magic_log[axis=x,variant=sort]
twilightforest:magic_log[axis=y,variant=time]
twilightforest:magic_log[axis=y,variant=trans]
twilightforest:magic_log[axis=y,variant=mine]
twilightforest:magic_log[axis=y,variant=sort]
twilightforest:magic_log[axis=z,variant=time]
twilightforest:magic_log[axis=z,variant=trans]
twilightforest:magic_log[axis=z,variant=mine]
twilightforest:magic_log[axis=z,variant=sort]
twilightforest:magic_log[axis=none,variant=time]
twilightforest:magic_log[axis=none,variant=trans]
twilightforest:magic_log[axis=none,variant=mine]
twilightforest:magic_log[axis=none,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=sort]
twilightforest:magic_log_core[axis=x,variant=time]
twilightforest:magic_log_core[axis=x,variant=trans]
twilightforest:magic_log_core[axis=x,variant=mine]
twilightforest:magic_log_core[axis=x,variant=sort]
twilightforest:magic_log_core[axis=y,variant=time]
twilightforest:magic_log_core[axis=y,variant=trans]
twilightforest:magic_log_core[axis=y,variant=mine]
twilightforest:magic_log_core[axis=y,variant=sort]
twilightforest:magic_log_core[axis=z,variant=time]
twilightforest:magic_log_core[axis=z,variant=trans]
twilightforest:magic_log_core[axis=z,variant=mine]
twilightforest:magic_log_core[axis=z,variant=sort]
twilightforest:magic_log_core[axis=none,variant=time]
twilightforest:magic_log_core[axis=none,variant=trans]
twilightforest:magic_log_core[axis=none,variant=mine]
twilightforest:magic_log_core[axis=none,variant=sort]
twilightforest:tower_wood[variant=plain]
twilightforest:tower_wood[variant=encased]
twilightforest:tower_wood[variant=cracked]
twilightforest:tower_wood[variant=mossy]
twilightforest:tower_wood[variant=infested]
twilightforest:tower_device[variant=reappearing_inactive]
twilightforest:tower_device[variant=reappearing_active]
twilightforest:tower_device[variant=vanish_inactive]
twilightforest:tower_device[variant=vanish_active]
twilightforest:tower_device[variant=vanish_locked]
twilightforest:tower_device[variant=vanish_unlocked]
twilightforest:tower_device[variant=builder_inactive]
twilightforest:tower_device[variant=builder_active]
twilightforest:tower_device[variant=builder_timeout]
twilightforest:tower_device[variant=antibuilder]
twilightforest:tower_device[variant=ghasttrap_inactive]
twilightforest:tower_device[variant=ghasttrap_active]
twilightforest:tower_device[variant=reactor_inactive]
twilightforest:tower_device[variant=reactor_active]
twilightforest:tower_translucent[variant=reappearing_inactive]
twilightforest:tower_translucent[variant=reappearing_active]
twilightforest:tower_translucent[variant=built_inactive]
twilightforest:tower_translucent[variant=built_active]
twilightforest:tower_translucent[variant=reverter_replacement]
twilightforest:tower_translucent[variant=reactor_debris]
twilightforest:tower_translucent[variant=fake_gold]
twilightforest:tower_translucent[variant=fake_diamond]
twilightforest:trophy[facing=down,nodrop=true]
twilightforest:trophy[facing=down,nodrop=false]
twilightforest:trophy[facing=up,nodrop=true]
twilightforest:trophy[facing=up,nodrop=false]
twilightforest:trophy[facing=north,nodrop=true]
twilightforest:trophy[facing=north,nodrop=false]
twilightforest:trophy[facing=south,nodrop=true]
twilightforest:trophy[facing=south,nodrop=false]
twilightforest:trophy[facing=west,nodrop=true]
twilightforest:trophy[facing=west,nodrop=false]
twilightforest:trophy[facing=east,nodrop=true]
twilightforest:trophy[facing=east,nodrop=false]
twilightforest:stronghold_shield[facing=down]
twilightforest:stronghold_shield[facing=up]
twilightforest:stronghold_shield[facing=north]
twilightforest:stronghold_shield[facing=south]
twilightforest:stronghold_shield[facing=west]
twilightforest:stronghold_shield[facing=east]
twilightforest:trophy_pedestal[facing=north,latent=true]
twilightforest:trophy_pedestal[facing=north,latent=false]
twilightforest:trophy_pedestal[facing=south,latent=true]
twilightforest:trophy_pedestal[facing=south,latent=false]
twilightforest:trophy_pedestal[facing=west,latent=true]
twilightforest:trophy_pedestal[facing=west,latent=false]
twilightforest:trophy_pedestal[facing=east,latent=true]
twilightforest:trophy_pedestal[facing=east,latent=false]
twilightforest:aurora_block[variant=0]
twilightforest:aurora_block[variant=1]
twilightforest:aurora_block[variant=2]
twilightforest:aurora_block[variant=3]
twilightforest:aurora_block[variant=4]
twilightforest:aurora_block[variant=5]
twilightforest:aurora_block[variant=6]
twilightforest:aurora_block[variant=7]
twilightforest:aurora_block[variant=8]
twilightforest:aurora_block[variant=9]
twilightforest:aurora_block[variant=10]
twilightforest:aurora_block[variant=11]
twilightforest:aurora_block[variant=12]
twilightforest:aurora_block[variant=13]
twilightforest:aurora_block[variant=14]
twilightforest:aurora_block[variant=15]
twilightforest:underbrick[variant=normal]
twilightforest:underbrick[variant=mossy]
twilightforest:underbrick[variant=cracked]
twilightforest:underbrick[variant=floor]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=false]
twilightforest:thorn_rose
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=beanstalk]
twilightforest:deadrock[variant=surface]
twilightforest:deadrock[variant=cracked]
twilightforest:deadrock[variant=solid]
twilightforest:dark_leaves
twilightforest:aurora_pillar[axis=x]
twilightforest:aurora_pillar[axis=y]
twilightforest:aurora_pillar[axis=z]
twilightforest:aurora_slab[half=top,variant=aurora]
twilightforest:aurora_slab[half=bottom,variant=aurora]
twilightforest:double_aurora_slab[half=top,variant=aurora]
twilightforest:double_aurora_slab[half=bottom,variant=aurora]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:wispy_cloud
twilightforest:fluffy_cloud
twilightforest:giant_cobblestone
twilightforest:giant_log
twilightforest:giant_leaves
twilightforest:giant_obsidian
twilightforest:uberous_soil
twilightforest:huge_stalk
twilightforest:huge_mushgloom[variant=north_west]
twilightforest:huge_mushgloom[variant=north]
twilightforest:huge_mushgloom[variant=north_east]
twilightforest:huge_mushgloom[variant=west]
twilightforest:huge_mushgloom[variant=center]
twilightforest:huge_mushgloom[variant=east]
twilightforest:huge_mushgloom[variant=south_west]
twilightforest:huge_mushgloom[variant=south]
twilightforest:huge_mushgloom[variant=south_east]
twilightforest:huge_mushgloom[variant=stem]
twilightforest:huge_mushgloom[variant=all_inside]
twilightforest:huge_mushgloom[variant=all_outside]
twilightforest:huge_mushgloom[variant=all_stem]
twilightforest:trollvidr
twilightforest:unripe_trollber
twilightforest:trollber
twilightforest:knightmetal_block
twilightforest:huge_lilypad[facing=north,piece=nw]
twilightforest:huge_lilypad[facing=north,piece=ne]
twilightforest:huge_lilypad[facing=north,piece=se]
twilightforest:huge_lilypad[facing=north,piece=sw]
twilightforest:huge_lilypad[facing=south,piece=nw]
twilightforest:huge_lilypad[facing=south,piece=ne]
twilightforest:huge_lilypad[facing=south,piece=se]
twilightforest:huge_lilypad[facing=south,piece=sw]
twilightforest:huge_lilypad[facing=west,piece=nw]
twilightforest:huge_lilypad[facing=west,piece=ne]
twilightforest:huge_lilypad[facing=west,piece=se]
twilightforest:huge_lilypad[facing=west,piece=sw]
twilightforest:huge_lilypad[facing=east,piece=nw]
twilightforest:huge_lilypad[facing=east,piece=ne]
twilightforest:huge_lilypad[facing=east,piece=se]
twilightforest:huge_lilypad[facing=east,piece=sw]
twilightforest:huge_waterlily
twilightforest:slider[axis=x,delay=0]
twilightforest:slider[axis=x,delay=1]
twilightforest:slider[axis=x,delay=2]
twilightforest:slider[axis=x,delay=3]
twilightforest:slider[axis=y,delay=0]
twilightforest:slider[axis=y,delay=1]
twilightforest:slider[axis=y,delay=2]
twilightforest:slider[axis=y,delay=3]
twilightforest:slider[axis=z,delay=0]
twilightforest:slider[axis=z,delay=1]
twilightforest:slider[axis=z,delay=2]
twilightforest:slider[axis=z,delay=3]
twilightforest:castle_brick[variant=normal]
twilightforest:castle_brick[variant=worn]
twilightforest:castle_brick[variant=cracked]
twilightforest:castle_brick[variant=roof]
twilightforest:castle_brick[variant=mossy]
twilightforest:castle_brick[variant=frame]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_pillar[axis=x,variant=encased]
twilightforest:castle_pillar[axis=x,variant=bold]
twilightforest:castle_pillar[axis=y,variant=encased]
twilightforest:castle_pillar[axis=y,variant=bold]
twilightforest:castle_pillar[axis=z,variant=encased]
twilightforest:castle_pillar[axis=z,variant=bold]
twilightforest:castle_pillar[axis=none,variant=encased]
twilightforest:castle_pillar[axis=none,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_rune_brick[color=pink]
twilightforest:castle_rune_brick[color=blue]
twilightforest:castle_rune_brick[color=yellow]
twilightforest:castle_rune_brick[color=purple]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=false]
twilightforest:cinder_furnace[facing=north]
twilightforest:cinder_furnace[facing=south]
twilightforest:cinder_furnace[facing=west]
twilightforest:cinder_furnace[facing=east]
twilightforest:cinder_furnace_lit[facing=north]
twilightforest:cinder_furnace_lit[facing=south]
twilightforest:cinder_furnace_lit[facing=west]
twilightforest:cinder_furnace_lit[facing=east]
twilightforest:cinder_log[axis=x]
twilightforest:cinder_log[axis=y]
twilightforest:cinder_log[axis=z]
twilightforest:cinder_log[axis=none]
twilightforest:castle_door[active=true,lock_index=0]
twilightforest:castle_door[active=true,lock_index=1]
twilightforest:castle_door[active=true,lock_index=2]
twilightforest:castle_door[active=true,lock_index=3]
twilightforest:castle_door[active=false,lock_index=0]
twilightforest:castle_door[active=false,lock_index=1]
twilightforest:castle_door[active=false,lock_index=2]
twilightforest:castle_door[active=false,lock_index=3]
twilightforest:castle_door_vanished[active=true,lock_index=0]
twilightforest:castle_door_vanished[active=true,lock_index=1]
twilightforest:castle_door_vanished[active=true,lock_index=2]
twilightforest:castle_door_vanished[active=true,lock_index=3]
twilightforest:castle_door_vanished[active=false,lock_index=0]
twilightforest:castle_door_vanished[active=false,lock_index=1]
twilightforest:castle_door_vanished[active=false,lock_index=2]
twilightforest:castle_door_vanished[active=false,lock_index=3]
twilightforest:castle_unlock
twilightforest:experiment_115[omnomnom=0,regenerate=true]
twilightforest:experiment_115[omnomnom=0,regenerate=false]
twilightforest:experiment_115[omnomnom=1,regenerate=true]
twilightforest:experiment_115[omnomnom=1,regenerate=false]
twilightforest:experiment_115[omnomnom=2,regenerate=true]
twilightforest:experiment_115[omnomnom=2,regenerate=false]
twilightforest:experiment_115[omnomnom=3,regenerate=true]
twilightforest:experiment_115[omnomnom=3,regenerate=false]
twilightforest:experiment_115[omnomnom=4,regenerate=true]
twilightforest:experiment_115[omnomnom=4,regenerate=false]
twilightforest:experiment_115[omnomnom=5,regenerate=true]
twilightforest:experiment_115[omnomnom=5,regenerate=false]
twilightforest:experiment_115[omnomnom=6,regenerate=true]
twilightforest:experiment_115[omnomnom=6,regenerate=false]
twilightforest:experiment_115[omnomnom=7,regenerate=true]
twilightforest:experiment_115[omnomnom=7,regenerate=false]
twilightforest:miniature_structure[variant=twilight_portal]
twilightforest:miniature_structure[variant=hedge_maze]
twilightforest:miniature_structure[variant=hollow_hill]
twilightforest:miniature_structure[variant=quest_grove]
twilightforest:miniature_structure[variant=mushroom_tower]
twilightforest:miniature_structure[variant=naga_courtyard]
twilightforest:miniature_structure[variant=lich_tower]
twilightforest:miniature_structure[variant=minotaur_labyrinth]
twilightforest:miniature_structure[variant=hydra_lair]
twilightforest:miniature_structure[variant=goblin_stronghold]
twilightforest:miniature_structure[variant=dark_tower]
twilightforest:miniature_structure[variant=yeti_cave]
twilightforest:miniature_structure[variant=aurora_palace]
twilightforest:miniature_structure[variant=troll_cave_and_cloud_castle]
twilightforest:miniature_structure[variant=final_castle]
twilightforest:block_storage[variant=ironwood]
twilightforest:block_storage[variant=fiery]
twilightforest:block_storage[variant=steelleaf]
twilightforest:block_storage[variant=arctic_fur]
twilightforest:block_storage[variant=carminite]
twilightforest:lapis_block
twilightforest:spiral_bricks[axis=x,diagonal=top_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=x,diagonal=top_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_left]
twilightforest:etched_nagastone[facing=down]
twilightforest:etched_nagastone[facing=up]
twilightforest:etched_nagastone[facing=north]
twilightforest:etched_nagastone[facing=south]
twilightforest:etched_nagastone[facing=west]
twilightforest:etched_nagastone[facing=east]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar[axis=x]
twilightforest:nagastone_pillar[axis=y]
twilightforest:nagastone_pillar[axis=z]
twilightforest:etched_nagastone_mossy[facing=down]
twilightforest:etched_nagastone_mossy[facing=up]
twilightforest:etched_nagastone_mossy[facing=north]
twilightforest:etched_nagastone_mossy[facing=south]
twilightforest:etched_nagastone_mossy[facing=west]
twilightforest:etched_nagastone_mossy[facing=east]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_mossy[axis=x]
twilightforest:nagastone_pillar_mossy[axis=y]
twilightforest:nagastone_pillar_mossy[axis=z]
twilightforest:etched_nagastone_weathered[facing=down]
twilightforest:etched_nagastone_weathered[facing=up]
twilightforest:etched_nagastone_weathered[facing=north]
twilightforest:etched_nagastone_weathered[facing=south]
twilightforest:etched_nagastone_weathered[facing=west]
twilightforest:etched_nagastone_weathered[facing=east]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_weathered[axis=x]
twilightforest:nagastone_pillar_weathered[axis=y]
twilightforest:nagastone_pillar_weathered[axis=z]
twilightforest:auroralized_glass
twilightforest:molten_fierymetal[level=0]
twilightforest:molten_fierymetal[level=1]
twilightforest:molten_fierymetal[level=2]
twilightforest:molten_fierymetal[level=3]
twilightforest:molten_fierymetal[level=4]
twilightforest:molten_fierymetal[level=5]
twilightforest:molten_fierymetal[level=6]
twilightforest:molten_fierymetal[level=7]
twilightforest:molten_fierymetal[level=8]
twilightforest:molten_fierymetal[level=9]
twilightforest:molten_fierymetal[level=10]
twilightforest:molten_fierymetal[level=11]
twilightforest:molten_fierymetal[level=12]
twilightforest:molten_fierymetal[level=13]
twilightforest:molten_fierymetal[level=14]
twilightforest:molten_fierymetal[level=15]
twilightforest:molten_knightmetal[level=0]
twilightforest:molten_knightmetal[level=1]
twilightforest:molten_knightmetal[level=2]
twilightforest:molten_knightmetal[level=3]
twilightforest:molten_knightmetal[level=4]
twilightforest:molten_knightmetal[level=5]
twilightforest:molten_knightmetal[level=6]
twilightforest:molten_knightmetal[level=7]
twilightforest:molten_knightmetal[level=8]
twilightforest:molten_knightmetal[level=9]
twilightforest:molten_knightmetal[level=10]
twilightforest:molten_knightmetal[level=11]
twilightforest:molten_knightmetal[level=12]
twilightforest:molten_knightmetal[level=13]
twilightforest:molten_knightmetal[level=14]
twilightforest:molten_knightmetal[level=15]
twilightforest:fiery_essence[level=0]
twilightforest:fiery_essence[level=1]
twilightforest:fiery_essence[level=2]
twilightforest:fiery_essence[level=3]
twilightforest:fiery_essence[level=4]
twilightforest:fiery_essence[level=5]
twilightforest:fiery_essence[level=6]
twilightforest:fiery_essence[level=7]
twilightforest:fiery_essence[level=8]
twilightforest:fiery_essence[level=9]
twilightforest:fiery_essence[level=10]
twilightforest:fiery_essence[level=11]
twilightforest:fiery_essence[level=12]
twilightforest:fiery_essence[level=13]
twilightforest:fiery_essence[level=14]
twilightforest:fiery_essence[level=15]
atum:portal
atum:chest_spawner[facing=north]
atum:chest_spawner[facing=south]
atum:chest_spawner[facing=west]
atum:chest_spawner[facing=east]
atum:sand
atum:sand_layer[layers=1]
atum:sand_layer[layers=2]
atum:sand_layer[layers=3]
atum:sand_layer[layers=4]
atum:sand_layer[layers=5]
atum:sand_layer[layers=6]
atum:sand_layer[layers=7]
atum:sand_layer[layers=8]
atum:date_block[age=0]
atum:date_block[age=1]
atum:date_block[age=2]
atum:date_block[age=3]
atum:date_block[age=4]
atum:date_block[age=5]
atum:date_block[age=6]
atum:date_block[age=7]
atum:emmer_wheat[age=0]
atum:emmer_wheat[age=1]
atum:emmer_wheat[age=2]
atum:emmer_wheat[age=3]
atum:emmer_wheat[age=4]
atum:emmer_wheat[age=5]
atum:emmer_wheat[age=6]
atum:emmer_wheat[age=7]
atum:anputs_fingers[age=0]
atum:anputs_fingers[age=1]
atum:anputs_fingers[age=2]
atum:anputs_fingers[age=3]
atum:oasis_grass
atum:dead_grass
atum:shrub
atum:weed
atum:papyrus[age=0,top=true]
atum:papyrus[age=0,top=false]
atum:papyrus[age=1,top=true]
atum:papyrus[age=1,top=false]
atum:papyrus[age=2,top=true]
atum:papyrus[age=2,top=false]
atum:papyrus[age=3,top=true]
atum:papyrus[age=3,top=false]
atum:papyrus[age=4,top=true]
atum:papyrus[age=4,top=false]
atum:papyrus[age=5,top=true]
atum:papyrus[age=5,top=false]
atum:papyrus[age=6,top=true]
atum:papyrus[age=6,top=false]
atum:papyrus[age=7,top=true]
atum:papyrus[age=7,top=false]
atum:papyrus[age=8,top=true]
atum:papyrus[age=8,top=false]
atum:papyrus[age=9,top=true]
atum:papyrus[age=9,top=false]
atum:papyrus[age=10,top=true]
atum:papyrus[age=10,top=false]
atum:papyrus[age=11,top=true]
atum:papyrus[age=11,top=false]
atum:papyrus[age=12,top=true]
atum:papyrus[age=12,top=false]
atum:papyrus[age=13,top=true]
atum:papyrus[age=13,top=false]
atum:papyrus[age=14,top=true]
atum:papyrus[age=14,top=false]
atum:papyrus[age=15,top=true]
atum:papyrus[age=15,top=false]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=true,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=true,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=true,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=true,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=false,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=false,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=false,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=true,south=false,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=true,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=true,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=true,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=true,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=false,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=false,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=false,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=true,north=false,south=false,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=true,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=true,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=true,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=true,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=false,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=false,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=false,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=true,south=false,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=true,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=true,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=true,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=true,up=false,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=false,up=true,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=false,up=true,west=false]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=false,up=false,west=true]
atum:ophidian_tongue[east=true,flowers=false,north=false,south=false,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=true,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=true,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=true,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=true,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=false,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=false,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=false,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=true,south=false,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=true,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=true,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=true,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=true,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=false,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=false,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=false,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=true,north=false,south=false,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=true,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=true,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=true,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=true,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=false,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=false,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=false,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=true,south=false,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=true,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=true,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=true,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=true,up=false,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=false,up=true,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=false,up=true,west=false]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=false,up=false,west=true]
atum:ophidian_tongue[east=false,flowers=false,north=false,south=false,up=false,west=false]
atum:flax_block[age=0]
atum:flax_block[age=1]
atum:flax_block[age=2]
atum:flax_block[age=3]
atum:flax_block[age=4]
atum:flax_block[age=5]
atum:flax_block[age=6]
atum:flax_block[age=7]
atum:fertile_soil
atum:fertile_soil_tilled[blessed=true,moisture=0]
atum:fertile_soil_tilled[blessed=true,moisture=1]
atum:fertile_soil_tilled[blessed=true,moisture=2]
atum:fertile_soil_tilled[blessed=true,moisture=3]
atum:fertile_soil_tilled[blessed=true,moisture=4]
atum:fertile_soil_tilled[blessed=true,moisture=5]
atum:fertile_soil_tilled[blessed=true,moisture=6]
atum:fertile_soil_tilled[blessed=true,moisture=7]
atum:fertile_soil_tilled[blessed=false,moisture=0]
atum:fertile_soil_tilled[blessed=false,moisture=1]
atum:fertile_soil_tilled[blessed=false,moisture=2]
atum:fertile_soil_tilled[blessed=false,moisture=3]
atum:fertile_soil_tilled[blessed=false,moisture=4]
atum:fertile_soil_tilled[blessed=false,moisture=5]
atum:fertile_soil_tilled[blessed=false,moisture=6]
atum:fertile_soil_tilled[blessed=false,moisture=7]
atum:quern[facing=north]
atum:quern[facing=south]
atum:quern[facing=west]
atum:quern[facing=east]
atum:spinning_wheel[facing=north,spool=0,wheel=true]
atum:spinning_wheel[facing=north,spool=0,wheel=false]
atum:spinning_wheel[facing=north,spool=1,wheel=true]
atum:spinning_wheel[facing=north,spool=1,wheel=false]
atum:spinning_wheel[facing=north,spool=2,wheel=true]
atum:spinning_wheel[facing=north,spool=2,wheel=false]
atum:spinning_wheel[facing=north,spool=3,wheel=true]
atum:spinning_wheel[facing=north,spool=3,wheel=false]
atum:spinning_wheel[facing=south,spool=0,wheel=true]
atum:spinning_wheel[facing=south,spool=0,wheel=false]
atum:spinning_wheel[facing=south,spool=1,wheel=true]
atum:spinning_wheel[facing=south,spool=1,wheel=false]
atum:spinning_wheel[facing=south,spool=2,wheel=true]
atum:spinning_wheel[facing=south,spool=2,wheel=false]
atum:spinning_wheel[facing=south,spool=3,wheel=true]
atum:spinning_wheel[facing=south,spool=3,wheel=false]
atum:spinning_wheel[facing=west,spool=0,wheel=true]
atum:spinning_wheel[facing=west,spool=0,wheel=false]
atum:spinning_wheel[facing=west,spool=1,wheel=true]
atum:spinning_wheel[facing=west,spool=1,wheel=false]
atum:spinning_wheel[facing=west,spool=2,wheel=true]
atum:spinning_wheel[facing=west,spool=2,wheel=false]
atum:spinning_wheel[facing=west,spool=3,wheel=true]
atum:spinning_wheel[facing=west,spool=3,wheel=false]
atum:spinning_wheel[facing=east,spool=0,wheel=true]
atum:spinning_wheel[facing=east,spool=0,wheel=false]
atum:spinning_wheel[facing=east,spool=1,wheel=true]
atum:spinning_wheel[facing=east,spool=1,wheel=false]
atum:spinning_wheel[facing=east,spool=2,wheel=true]
atum:spinning_wheel[facing=east,spool=2,wheel=false]
atum:spinning_wheel[facing=east,spool=3,wheel=true]
atum:spinning_wheel[facing=east,spool=3,wheel=false]
atum:kiln[facing=north,is_burning=true,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=north,is_burning=true,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=north,is_burning=true,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=north,is_burning=true,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=north,is_burning=false,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=north,is_burning=false,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=north,is_burning=false,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=north,is_burning=false,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=south,is_burning=true,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=south,is_burning=true,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=south,is_burning=true,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=south,is_burning=true,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=south,is_burning=false,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=south,is_burning=false,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=south,is_burning=false,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=south,is_burning=false,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=west,is_burning=true,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=west,is_burning=true,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=west,is_burning=true,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=west,is_burning=true,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=west,is_burning=false,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=west,is_burning=false,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=west,is_burning=false,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=west,is_burning=false,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=east,is_burning=true,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=east,is_burning=true,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=east,is_burning=true,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=east,is_burning=true,multiblock_primary=false,multiblock_secondary=false]
atum:kiln[facing=east,is_burning=false,multiblock_primary=true,multiblock_secondary=true]
atum:kiln[facing=east,is_burning=false,multiblock_primary=true,multiblock_secondary=false]
atum:kiln[facing=east,is_burning=false,multiblock_primary=false,multiblock_secondary=true]
atum:kiln[facing=east,is_burning=false,multiblock_primary=false,multiblock_secondary=false]
atum:kiln_fake[up=true]
atum:kiln_fake[up=false]
atum:burning_trap[disabled=true,facing=down]
atum:burning_trap[disabled=true,facing=up]
atum:burning_trap[disabled=true,facing=north]
atum:burning_trap[disabled=true,facing=south]
atum:burning_trap[disabled=true,facing=west]
atum:burning_trap[disabled=true,facing=east]
atum:burning_trap[disabled=false,facing=down]
atum:burning_trap[disabled=false,facing=up]
atum:burning_trap[disabled=false,facing=north]
atum:burning_trap[disabled=false,facing=south]
atum:burning_trap[disabled=false,facing=west]
atum:burning_trap[disabled=false,facing=east]
atum:poison_trap[disabled=true,facing=down]
atum:poison_trap[disabled=true,facing=up]
atum:poison_trap[disabled=true,facing=north]
atum:poison_trap[disabled=true,facing=south]
atum:poison_trap[disabled=true,facing=west]
atum:poison_trap[disabled=true,facing=east]
atum:poison_trap[disabled=false,facing=down]
atum:poison_trap[disabled=false,facing=up]
atum:poison_trap[disabled=false,facing=north]
atum:poison_trap[disabled=false,facing=south]
atum:poison_trap[disabled=false,facing=west]
atum:poison_trap[disabled=false,facing=east]
atum:tar_trap[disabled=true,facing=down]
atum:tar_trap[disabled=true,facing=up]
atum:tar_trap[disabled=true,facing=north]
atum:tar_trap[disabled=true,facing=south]
atum:tar_trap[disabled=true,facing=west]
atum:tar_trap[disabled=true,facing=east]
atum:tar_trap[disabled=false,facing=down]
atum:tar_trap[disabled=false,facing=up]
atum:tar_trap[disabled=false,facing=north]
atum:tar_trap[disabled=false,facing=south]
atum:tar_trap[disabled=false,facing=west]
atum:tar_trap[disabled=false,facing=east]
atum:smoke_trap[disabled=true,facing=down]
atum:smoke_trap[disabled=true,facing=up]
atum:smoke_trap[disabled=true,facing=north]
atum:smoke_trap[disabled=true,facing=south]
atum:smoke_trap[disabled=true,facing=west]
atum:smoke_trap[disabled=true,facing=east]
atum:smoke_trap[disabled=false,facing=down]
atum:smoke_trap[disabled=false,facing=up]
atum:smoke_trap[disabled=false,facing=north]
atum:smoke_trap[disabled=false,facing=south]
atum:smoke_trap[disabled=false,facing=west]
atum:smoke_trap[disabled=false,facing=east]
atum:arrow_trap[disabled=true,facing=down]
atum:arrow_trap[disabled=true,facing=up]
atum:arrow_trap[disabled=true,facing=north]
atum:arrow_trap[disabled=true,facing=south]
atum:arrow_trap[disabled=true,facing=west]
atum:arrow_trap[disabled=true,facing=east]
atum:arrow_trap[disabled=false,facing=down]
atum:arrow_trap[disabled=false,facing=up]
atum:arrow_trap[disabled=false,facing=north]
atum:arrow_trap[disabled=false,facing=south]
atum:arrow_trap[disabled=false,facing=west]
atum:arrow_trap[disabled=false,facing=east]
atum:sarcophagus[facing=north]
atum:sarcophagus[facing=south]
atum:sarcophagus[facing=west]
atum:sarcophagus[facing=east]
atum:limestone_chest[facing=north]
atum:limestone_chest[facing=south]
atum:limestone_chest[facing=west]
atum:limestone_chest[facing=east]
atum:gold_ore
atum:iron_ore
atum:coal_ore
atum:lapis_ore
atum:diamond_ore
atum:emerald_ore
atum:redstone_ore
atum:lit_redstone_ore
atum:bone_ore
atum:relic_ore
atum:khnumite_raw
atum:dirty_bone_block[axis=x]
atum:dirty_bone_block[axis=y]
atum:dirty_bone_block[axis=z]
atum:dirty_bone_slab[type=top]
atum:dirty_bone_slab[type=bottom]
atum:dirty_bone_slab[type=double]
atum:bone_ladder[facing=north]
atum:bone_ladder[facing=south]
atum:bone_ladder[facing=west]
atum:bone_ladder[facing=east]
atum:limestone_furnace[facing=north]
atum:limestone_furnace[facing=south]
atum:limestone_furnace[facing=west]
atum:limestone_furnace[facing=east]
atum:limestone_furnace_lit[facing=north]
atum:limestone_furnace_lit[facing=south]
atum:limestone_furnace_lit[facing=west]
atum:limestone_furnace_lit[facing=east]
atum:palm_torch[facing=up]
atum:palm_torch[facing=north]
atum:palm_torch[facing=south]
atum:palm_torch[facing=west]
atum:palm_torch[facing=east]
atum:deadwood_torch[facing=up]
atum:deadwood_torch[facing=north]
atum:deadwood_torch[facing=south]
atum:deadwood_torch[facing=west]
atum:deadwood_torch[facing=east]
atum:limestone_torch[facing=up]
atum:limestone_torch[facing=north]
atum:limestone_torch[facing=south]
atum:limestone_torch[facing=west]
atum:limestone_torch[facing=east]
atum:bone_torch[facing=up]
atum:bone_torch[facing=north]
atum:bone_torch[facing=south]
atum:bone_torch[facing=west]
atum:bone_torch[facing=east]
atum:pharaoh_torch[facing=up]
atum:pharaoh_torch[facing=north]
atum:pharaoh_torch[facing=south]
atum:pharaoh_torch[facing=west]
atum:pharaoh_torch[facing=east]
atum:palm_torch_unlit[facing=up]
atum:palm_torch_unlit[facing=north]
atum:palm_torch_unlit[facing=south]
atum:palm_torch_unlit[facing=west]
atum:palm_torch_unlit[facing=east]
atum:deadwood_torch_unlit[facing=up]
atum:deadwood_torch_unlit[facing=north]
atum:deadwood_torch_unlit[facing=south]
atum:deadwood_torch_unlit[facing=west]
atum:deadwood_torch_unlit[facing=east]
atum:limestone_torch_unlit[facing=up]
atum:limestone_torch_unlit[facing=north]
atum:limestone_torch_unlit[facing=south]
atum:limestone_torch_unlit[facing=west]
atum:limestone_torch_unlit[facing=east]
atum:bone_torch_unlit[facing=up]
atum:bone_torch_unlit[facing=north]
atum:bone_torch_unlit[facing=south]
atum:bone_torch_unlit[facing=west]
atum:bone_torch_unlit[facing=east]
atum:pharaoh_torch_unlit[facing=up]
atum:pharaoh_torch_unlit[facing=north]
atum:pharaoh_torch_unlit[facing=south]
atum:pharaoh_torch_unlit[facing=west]
atum:pharaoh_torch_unlit[facing=east]
atum:limestone_gravel
atum:marl
atum:ra_stone[age=0]
atum:ra_stone[age=1]
atum:ra_stone[age=2]
atum:ra_stone[age=3]
atum:limestone_cracked
atum:limestone[contains_scarab=true]
atum:limestone[contains_scarab=false]
atum:limestone_brick_small[unbreakable=true]
atum:limestone_brick_small[unbreakable=false]
atum:limestone_brick_large[unbreakable=true]
atum:limestone_brick_large[unbreakable=false]
atum:limestone_brick_cracked_brick[unbreakable=true]
atum:limestone_brick_cracked_brick[unbreakable=false]
atum:limestone_brick_chiseled[unbreakable=true]
atum:limestone_brick_chiseled[unbreakable=false]
atum:limestone_brick_carved[unbreakable=true]
atum:limestone_brick_carved[unbreakable=false]
atum:limestone_smooth_slab[type=top]
atum:limestone_smooth_slab[type=bottom]
atum:limestone_smooth_slab[type=double]
atum:limestone_cracked_slab[type=top]
atum:limestone_cracked_slab[type=bottom]
atum:limestone_cracked_slab[type=double]
atum:limestone_small_slab[type=top]
atum:limestone_small_slab[type=bottom]
atum:limestone_small_slab[type=double]
atum:limestone_large_slab[type=top]
atum:limestone_large_slab[type=bottom]
atum:limestone_large_slab[type=double]
atum:limestone_cracked_brick_slab[type=top]
atum:limestone_cracked_brick_slab[type=bottom]
atum:limestone_cracked_brick_slab[type=double]
atum:limestone_chiseled_slab[type=top]
atum:limestone_chiseled_slab[type=bottom]
atum:limestone_chiseled_slab[type=double]
atum:limestone_carved_slab[type=top]
atum:limestone_carved_slab[type=bottom]
atum:limestone_carved_slab[type=double]
atum:khnumite_block[axis=x]
atum:khnumite_block[axis=y]
atum:khnumite_block[axis=z]
atum:khnumite_face[facing=north]
atum:khnumite_face[facing=south]
atum:khnumite_face[facing=west]
atum:khnumite_face[facing=east]
atum:smooth_stairs[facing=north,half=top,shape=straight]
atum:smooth_stairs[facing=north,half=top,shape=inner_left]
atum:smooth_stairs[facing=north,half=top,shape=inner_right]
atum:smooth_stairs[facing=north,half=top,shape=outer_left]
atum:smooth_stairs[facing=north,half=top,shape=outer_right]
atum:smooth_stairs[facing=north,half=bottom,shape=straight]
atum:smooth_stairs[facing=north,half=bottom,shape=inner_left]
atum:smooth_stairs[facing=north,half=bottom,shape=inner_right]
atum:smooth_stairs[facing=north,half=bottom,shape=outer_left]
atum:smooth_stairs[facing=north,half=bottom,shape=outer_right]
atum:smooth_stairs[facing=south,half=top,shape=straight]
atum:smooth_stairs[facing=south,half=top,shape=inner_left]
atum:smooth_stairs[facing=south,half=top,shape=inner_right]
atum:smooth_stairs[facing=south,half=top,shape=outer_left]
atum:smooth_stairs[facing=south,half=top,shape=outer_right]
atum:smooth_stairs[facing=south,half=bottom,shape=straight]
atum:smooth_stairs[facing=south,half=bottom,shape=inner_left]
atum:smooth_stairs[facing=south,half=bottom,shape=inner_right]
atum:smooth_stairs[facing=south,half=bottom,shape=outer_left]
atum:smooth_stairs[facing=south,half=bottom,shape=outer_right]
atum:smooth_stairs[facing=west,half=top,shape=straight]
atum:smooth_stairs[facing=west,half=top,shape=inner_left]
atum:smooth_stairs[facing=west,half=top,shape=inner_right]
atum:smooth_stairs[facing=west,half=top,shape=outer_left]
atum:smooth_stairs[facing=west,half=top,shape=outer_right]
atum:smooth_stairs[facing=west,half=bottom,shape=straight]
atum:smooth_stairs[facing=west,half=bottom,shape=inner_left]
atum:smooth_stairs[facing=west,half=bottom,shape=inner_right]
atum:smooth_stairs[facing=west,half=bottom,shape=outer_left]
atum:smooth_stairs[facing=west,half=bottom,shape=outer_right]
atum:smooth_stairs[facing=east,half=top,shape=straight]
atum:smooth_stairs[facing=east,half=top,shape=inner_left]
atum:smooth_stairs[facing=east,half=top,shape=inner_right]
atum:smooth_stairs[facing=east,half=top,shape=outer_left]
atum:smooth_stairs[facing=east,half=top,shape=outer_right]
atum:smooth_stairs[facing=east,half=bottom,shape=straight]
atum:smooth_stairs[facing=east,half=bottom,shape=inner_left]
atum:smooth_stairs[facing=east,half=bottom,shape=inner_right]
atum:smooth_stairs[facing=east,half=bottom,shape=outer_left]
atum:smooth_stairs[facing=east,half=bottom,shape=outer_right]
atum:cracked_stairs[facing=north,half=top,shape=straight]
atum:cracked_stairs[facing=north,half=top,shape=inner_left]
atum:cracked_stairs[facing=north,half=top,shape=inner_right]
atum:cracked_stairs[facing=north,half=top,shape=outer_left]
atum:cracked_stairs[facing=north,half=top,shape=outer_right]
atum:cracked_stairs[facing=north,half=bottom,shape=straight]
atum:cracked_stairs[facing=north,half=bottom,shape=inner_left]
atum:cracked_stairs[facing=north,half=bottom,shape=inner_right]
atum:cracked_stairs[facing=north,half=bottom,shape=outer_left]
atum:cracked_stairs[facing=north,half=bottom,shape=outer_right]
atum:cracked_stairs[facing=south,half=top,shape=straight]
atum:cracked_stairs[facing=south,half=top,shape=inner_left]
atum:cracked_stairs[facing=south,half=top,shape=inner_right]
atum:cracked_stairs[facing=south,half=top,shape=outer_left]
atum:cracked_stairs[facing=south,half=top,shape=outer_right]
atum:cracked_stairs[facing=south,half=bottom,shape=straight]
atum:cracked_stairs[facing=south,half=bottom,shape=inner_left]
atum:cracked_stairs[facing=south,half=bottom,shape=inner_right]
atum:cracked_stairs[facing=south,half=bottom,shape=outer_left]
atum:cracked_stairs[facing=south,half=bottom,shape=outer_right]
atum:cracked_stairs[facing=west,half=top,shape=straight]
atum:cracked_stairs[facing=west,half=top,shape=inner_left]
atum:cracked_stairs[facing=west,half=top,shape=inner_right]
atum:cracked_stairs[facing=west,half=top,shape=outer_left]
atum:cracked_stairs[facing=west,half=top,shape=outer_right]
atum:cracked_stairs[facing=west,half=bottom,shape=straight]
atum:cracked_stairs[facing=west,half=bottom,shape=inner_left]
atum:cracked_stairs[facing=west,half=bottom,shape=inner_right]
atum:cracked_stairs[facing=west,half=bottom,shape=outer_left]
atum:cracked_stairs[facing=west,half=bottom,shape=outer_right]
atum:cracked_stairs[facing=east,half=top,shape=straight]
atum:cracked_stairs[facing=east,half=top,shape=inner_left]
atum:cracked_stairs[facing=east,half=top,shape=inner_right]
atum:cracked_stairs[facing=east,half=top,shape=outer_left]
atum:cracked_stairs[facing=east,half=top,shape=outer_right]
atum:cracked_stairs[facing=east,half=bottom,shape=straight]
atum:cracked_stairs[facing=east,half=bottom,shape=inner_left]
atum:cracked_stairs[facing=east,half=bottom,shape=inner_right]
atum:cracked_stairs[facing=east,half=bottom,shape=outer_left]
atum:cracked_stairs[facing=east,half=bottom,shape=outer_right]
atum:small_stairs[facing=north,half=top,shape=straight]
atum:small_stairs[facing=north,half=top,shape=inner_left]
atum:small_stairs[facing=north,half=top,shape=inner_right]
atum:small_stairs[facing=north,half=top,shape=outer_left]
atum:small_stairs[facing=north,half=top,shape=outer_right]
atum:small_stairs[facing=north,half=bottom,shape=straight]
atum:small_stairs[facing=north,half=bottom,shape=inner_left]
atum:small_stairs[facing=north,half=bottom,shape=inner_right]
atum:small_stairs[facing=north,half=bottom,shape=outer_left]
atum:small_stairs[facing=north,half=bottom,shape=outer_right]
atum:small_stairs[facing=south,half=top,shape=straight]
atum:small_stairs[facing=south,half=top,shape=inner_left]
atum:small_stairs[facing=south,half=top,shape=inner_right]
atum:small_stairs[facing=south,half=top,shape=outer_left]
atum:small_stairs[facing=south,half=top,shape=outer_right]
atum:small_stairs[facing=south,half=bottom,shape=straight]
atum:small_stairs[facing=south,half=bottom,shape=inner_left]
atum:small_stairs[facing=south,half=bottom,shape=inner_right]
atum:small_stairs[facing=south,half=bottom,shape=outer_left]
atum:small_stairs[facing=south,half=bottom,shape=outer_right]
atum:small_stairs[facing=west,half=top,shape=straight]
atum:small_stairs[facing=west,half=top,shape=inner_left]
atum:small_stairs[facing=west,half=top,shape=inner_right]
atum:small_stairs[facing=west,half=top,shape=outer_left]
atum:small_stairs[facing=west,half=top,shape=outer_right]
atum:small_stairs[facing=west,half=bottom,shape=straight]
atum:small_stairs[facing=west,half=bottom,shape=inner_left]
atum:small_stairs[facing=west,half=bottom,shape=inner_right]
atum:small_stairs[facing=west,half=bottom,shape=outer_left]
atum:small_stairs[facing=west,half=bottom,shape=outer_right]
atum:small_stairs[facing=east,half=top,shape=straight]
atum:small_stairs[facing=east,half=top,shape=inner_left]
atum:small_stairs[facing=east,half=top,shape=inner_right]
atum:small_stairs[facing=east,half=top,shape=outer_left]
atum:small_stairs[facing=east,half=top,shape=outer_right]
atum:small_stairs[facing=east,half=bottom,shape=straight]
atum:small_stairs[facing=east,half=bottom,shape=inner_left]
atum:small_stairs[facing=east,half=bottom,shape=inner_right]
atum:small_stairs[facing=east,half=bottom,shape=outer_left]
atum:small_stairs[facing=east,half=bottom,shape=outer_right]
atum:large_stairs[facing=north,half=top,shape=straight]
atum:large_stairs[facing=north,half=top,shape=inner_left]
atum:large_stairs[facing=north,half=top,shape=inner_right]
atum:large_stairs[facing=north,half=top,shape=outer_left]
atum:large_stairs[facing=north,half=top,shape=outer_right]
atum:large_stairs[facing=north,half=bottom,shape=straight]
atum:large_stairs[facing=north,half=bottom,shape=inner_left]
atum:large_stairs[facing=north,half=bottom,shape=inner_right]
atum:large_stairs[facing=north,half=bottom,shape=outer_left]
atum:large_stairs[facing=north,half=bottom,shape=outer_right]
atum:large_stairs[facing=south,half=top,shape=straight]
atum:large_stairs[facing=south,half=top,shape=inner_left]
atum:large_stairs[facing=south,half=top,shape=inner_right]
atum:large_stairs[facing=south,half=top,shape=outer_left]
atum:large_stairs[facing=south,half=top,shape=outer_right]
atum:large_stairs[facing=south,half=bottom,shape=straight]
atum:large_stairs[facing=south,half=bottom,shape=inner_left]
atum:large_stairs[facing=south,half=bottom,shape=inner_right]
atum:large_stairs[facing=south,half=bottom,shape=outer_left]
atum:large_stairs[facing=south,half=bottom,shape=outer_right]
atum:large_stairs[facing=west,half=top,shape=straight]
atum:large_stairs[facing=west,half=top,shape=inner_left]
atum:large_stairs[facing=west,half=top,shape=inner_right]
atum:large_stairs[facing=west,half=top,shape=outer_left]
atum:large_stairs[facing=west,half=top,shape=outer_right]
atum:large_stairs[facing=west,half=bottom,shape=straight]
atum:large_stairs[facing=west,half=bottom,shape=inner_left]
atum:large_stairs[facing=west,half=bottom,shape=inner_right]
atum:large_stairs[facing=west,half=bottom,shape=outer_left]
atum:large_stairs[facing=west,half=bottom,shape=outer_right]
atum:large_stairs[facing=east,half=top,shape=straight]
atum:large_stairs[facing=east,half=top,shape=inner_left]
atum:large_stairs[facing=east,half=top,shape=inner_right]
atum:large_stairs[facing=east,half=top,shape=outer_left]
atum:large_stairs[facing=east,half=top,shape=outer_right]
atum:large_stairs[facing=east,half=bottom,shape=straight]
atum:large_stairs[facing=east,half=bottom,shape=inner_left]
atum:large_stairs[facing=east,half=bottom,shape=inner_right]
atum:large_stairs[facing=east,half=bottom,shape=outer_left]
atum:large_stairs[facing=east,half=bottom,shape=outer_right]
atum:cracked_brick_stairs[facing=north,half=top,shape=straight]
atum:cracked_brick_stairs[facing=north,half=top,shape=inner_left]
atum:cracked_brick_stairs[facing=north,half=top,shape=inner_right]
atum:cracked_brick_stairs[facing=north,half=top,shape=outer_left]
atum:cracked_brick_stairs[facing=north,half=top,shape=outer_right]
atum:cracked_brick_stairs[facing=north,half=bottom,shape=straight]
atum:cracked_brick_stairs[facing=north,half=bottom,shape=inner_left]
atum:cracked_brick_stairs[facing=north,half=bottom,shape=inner_right]
atum:cracked_brick_stairs[facing=north,half=bottom,shape=outer_left]
atum:cracked_brick_stairs[facing=north,half=bottom,shape=outer_right]
atum:cracked_brick_stairs[facing=south,half=top,shape=straight]
atum:cracked_brick_stairs[facing=south,half=top,shape=inner_left]
atum:cracked_brick_stairs[facing=south,half=top,shape=inner_right]
atum:cracked_brick_stairs[facing=south,half=top,shape=outer_left]
atum:cracked_brick_stairs[facing=south,half=top,shape=outer_right]
atum:cracked_brick_stairs[facing=south,half=bottom,shape=straight]
atum:cracked_brick_stairs[facing=south,half=bottom,shape=inner_left]
atum:cracked_brick_stairs[facing=south,half=bottom,shape=inner_right]
atum:cracked_brick_stairs[facing=south,half=bottom,shape=outer_left]
atum:cracked_brick_stairs[facing=south,half=bottom,shape=outer_right]
atum:cracked_brick_stairs[facing=west,half=top,shape=straight]
atum:cracked_brick_stairs[facing=west,half=top,shape=inner_left]
atum:cracked_brick_stairs[facing=west,half=top,shape=inner_right]
atum:cracked_brick_stairs[facing=west,half=top,shape=outer_left]
atum:cracked_brick_stairs[facing=west,half=top,shape=outer_right]
atum:cracked_brick_stairs[facing=west,half=bottom,shape=straight]
atum:cracked_brick_stairs[facing=west,half=bottom,shape=inner_left]
atum:cracked_brick_stairs[facing=west,half=bottom,shape=inner_right]
atum:cracked_brick_stairs[facing=west,half=bottom,shape=outer_left]
atum:cracked_brick_stairs[facing=west,half=bottom,shape=outer_right]
atum:cracked_brick_stairs[facing=east,half=top,shape=straight]
atum:cracked_brick_stairs[facing=east,half=top,shape=inner_left]
atum:cracked_brick_stairs[facing=east,half=top,shape=inner_right]
atum:cracked_brick_stairs[facing=east,half=top,shape=outer_left]
atum:cracked_brick_stairs[facing=east,half=top,shape=outer_right]
atum:cracked_brick_stairs[facing=east,half=bottom,shape=straight]
atum:cracked_brick_stairs[facing=east,half=bottom,shape=inner_left]
atum:cracked_brick_stairs[facing=east,half=bottom,shape=inner_right]
atum:cracked_brick_stairs[facing=east,half=bottom,shape=outer_left]
atum:cracked_brick_stairs[facing=east,half=bottom,shape=outer_right]
atum:chiseled_stairs[facing=north,half=top,shape=straight]
atum:chiseled_stairs[facing=north,half=top,shape=inner_left]
atum:chiseled_stairs[facing=north,half=top,shape=inner_right]
atum:chiseled_stairs[facing=north,half=top,shape=outer_left]
atum:chiseled_stairs[facing=north,half=top,shape=outer_right]
atum:chiseled_stairs[facing=north,half=bottom,shape=straight]
atum:chiseled_stairs[facing=north,half=bottom,shape=inner_left]
atum:chiseled_stairs[facing=north,half=bottom,shape=inner_right]
atum:chiseled_stairs[facing=north,half=bottom,shape=outer_left]
atum:chiseled_stairs[facing=north,half=bottom,shape=outer_right]
atum:chiseled_stairs[facing=south,half=top,shape=straight]
atum:chiseled_stairs[facing=south,half=top,shape=inner_left]
atum:chiseled_stairs[facing=south,half=top,shape=inner_right]
atum:chiseled_stairs[facing=south,half=top,shape=outer_left]
atum:chiseled_stairs[facing=south,half=top,shape=outer_right]
atum:chiseled_stairs[facing=south,half=bottom,shape=straight]
atum:chiseled_stairs[facing=south,half=bottom,shape=inner_left]
atum:chiseled_stairs[facing=south,half=bottom,shape=inner_right]
atum:chiseled_stairs[facing=south,half=bottom,shape=outer_left]
atum:chiseled_stairs[facing=south,half=bottom,shape=outer_right]
atum:chiseled_stairs[facing=west,half=top,shape=straight]
atum:chiseled_stairs[facing=west,half=top,shape=inner_left]
atum:chiseled_stairs[facing=west,half=top,shape=inner_right]
atum:chiseled_stairs[facing=west,half=top,shape=outer_left]
atum:chiseled_stairs[facing=west,half=top,shape=outer_right]
atum:chiseled_stairs[facing=west,half=bottom,shape=straight]
atum:chiseled_stairs[facing=west,half=bottom,shape=inner_left]
atum:chiseled_stairs[facing=west,half=bottom,shape=inner_right]
atum:chiseled_stairs[facing=west,half=bottom,shape=outer_left]
atum:chiseled_stairs[facing=west,half=bottom,shape=outer_right]
atum:chiseled_stairs[facing=east,half=top,shape=straight]
atum:chiseled_stairs[facing=east,half=top,shape=inner_left]
atum:chiseled_stairs[facing=east,half=top,shape=inner_right]
atum:chiseled_stairs[facing=east,half=top,shape=outer_left]
atum:chiseled_stairs[facing=east,half=top,shape=outer_right]
atum:chiseled_stairs[facing=east,half=bottom,shape=straight]
atum:chiseled_stairs[facing=east,half=bottom,shape=inner_left]
atum:chiseled_stairs[facing=east,half=bottom,shape=inner_right]
atum:chiseled_stairs[facing=east,half=bottom,shape=outer_left]
atum:chiseled_stairs[facing=east,half=bottom,shape=outer_right]
atum:carved_stairs[facing=north,half=top,shape=straight]
atum:carved_stairs[facing=north,half=top,shape=inner_left]
atum:carved_stairs[facing=north,half=top,shape=inner_right]
atum:carved_stairs[facing=north,half=top,shape=outer_left]
atum:carved_stairs[facing=north,half=top,shape=outer_right]
atum:carved_stairs[facing=north,half=bottom,shape=straight]
atum:carved_stairs[facing=north,half=bottom,shape=inner_left]
atum:carved_stairs[facing=north,half=bottom,shape=inner_right]
atum:carved_stairs[facing=north,half=bottom,shape=outer_left]
atum:carved_stairs[facing=north,half=bottom,shape=outer_right]
atum:carved_stairs[facing=south,half=top,shape=straight]
atum:carved_stairs[facing=south,half=top,shape=inner_left]
atum:carved_stairs[facing=south,half=top,shape=inner_right]
atum:carved_stairs[facing=south,half=top,shape=outer_left]
atum:carved_stairs[facing=south,half=top,shape=outer_right]
atum:carved_stairs[facing=south,half=bottom,shape=straight]
atum:carved_stairs[facing=south,half=bottom,shape=inner_left]
atum:carved_stairs[facing=south,half=bottom,shape=inner_right]
atum:carved_stairs[facing=south,half=bottom,shape=outer_left]
atum:carved_stairs[facing=south,half=bottom,shape=outer_right]
atum:carved_stairs[facing=west,half=top,shape=straight]
atum:carved_stairs[facing=west,half=top,shape=inner_left]
atum:carved_stairs[facing=west,half=top,shape=inner_right]
atum:carved_stairs[facing=west,half=top,shape=outer_left]
atum:carved_stairs[facing=west,half=top,shape=outer_right]
atum:carved_stairs[facing=west,half=bottom,shape=straight]
atum:carved_stairs[facing=west,half=bottom,shape=inner_left]
atum:carved_stairs[facing=west,half=bottom,shape=inner_right]
atum:carved_stairs[facing=west,half=bottom,shape=outer_left]
atum:carved_stairs[facing=west,half=bottom,shape=outer_right]
atum:carved_stairs[facing=east,half=top,shape=straight]
atum:carved_stairs[facing=east,half=top,shape=inner_left]
atum:carved_stairs[facing=east,half=top,shape=inner_right]
atum:carved_stairs[facing=east,half=top,shape=outer_left]
atum:carved_stairs[facing=east,half=top,shape=outer_right]
atum:carved_stairs[facing=east,half=bottom,shape=straight]
atum:carved_stairs[facing=east,half=bottom,shape=inner_left]
atum:carved_stairs[facing=east,half=bottom,shape=inner_right]
atum:carved_stairs[facing=east,half=bottom,shape=outer_left]
atum:carved_stairs[facing=east,half=bottom,shape=outer_right]
atum:limestone_wall[east=true,north=true,south=true,up=true,west=true]
atum:limestone_wall[east=true,north=true,south=true,up=true,west=false]
atum:limestone_wall[east=true,north=true,south=true,up=false,west=true]
atum:limestone_wall[east=true,north=true,south=true,up=false,west=false]
atum:limestone_wall[east=true,north=true,south=false,up=true,west=true]
atum:limestone_wall[east=true,north=true,south=false,up=true,west=false]
atum:limestone_wall[east=true,north=true,south=false,up=false,west=true]
atum:limestone_wall[east=true,north=true,south=false,up=false,west=false]
atum:limestone_wall[east=true,north=false,south=true,up=true,west=true]
atum:limestone_wall[east=true,north=false,south=true,up=true,west=false]
atum:limestone_wall[east=true,north=false,south=true,up=false,west=true]
atum:limestone_wall[east=true,north=false,south=true,up=false,west=false]
atum:limestone_wall[east=true,north=false,south=false,up=true,west=true]
atum:limestone_wall[east=true,north=false,south=false,up=true,west=false]
atum:limestone_wall[east=true,north=false,south=false,up=false,west=true]
atum:limestone_wall[east=true,north=false,south=false,up=false,west=false]
atum:limestone_wall[east=false,north=true,south=true,up=true,west=true]
atum:limestone_wall[east=false,north=true,south=true,up=true,west=false]
atum:limestone_wall[east=false,north=true,south=true,up=false,west=true]
atum:limestone_wall[east=false,north=true,south=true,up=false,west=false]
atum:limestone_wall[east=false,north=true,south=false,up=true,west=true]
atum:limestone_wall[east=false,north=true,south=false,up=true,west=false]
atum:limestone_wall[east=false,north=true,south=false,up=false,west=true]
atum:limestone_wall[east=false,north=true,south=false,up=false,west=false]
atum:limestone_wall[east=false,north=false,south=true,up=true,west=true]
atum:limestone_wall[east=false,north=false,south=true,up=true,west=false]
atum:limestone_wall[east=false,north=false,south=true,up=false,west=true]
atum:limestone_wall[east=false,north=false,south=true,up=false,west=false]
atum:limestone_wall[east=false,north=false,south=false,up=true,west=true]
atum:limestone_wall[east=false,north=false,south=false,up=true,west=false]
atum:limestone_wall[east=false,north=false,south=false,up=false,west=true]
atum:limestone_wall[east=false,north=false,south=false,up=false,west=false]
atum:limestone_cracked_wall[east=true,north=true,south=true,up=true,west=true]
atum:limestone_cracked_wall[east=true,north=true,south=true,up=true,west=false]
atum:limestone_cracked_wall[east=true,north=true,south=true,up=false,west=true]
atum:limestone_cracked_wall[east=true,north=true,south=true,up=false,west=false]
atum:limestone_cracked_wall[east=true,north=true,south=false,up=true,west=true]
atum:limestone_cracked_wall[east=true,north=true,south=false,up=true,west=false]
atum:limestone_cracked_wall[east=true,north=true,south=false,up=false,west=true]
atum:limestone_cracked_wall[east=true,north=true,south=false,up=false,west=false]
atum:limestone_cracked_wall[east=true,north=false,south=true,up=true,west=true]
atum:limestone_cracked_wall[east=true,north=false,south=true,up=true,west=false]
atum:limestone_cracked_wall[east=true,north=false,south=true,up=false,west=true]
atum:limestone_cracked_wall[east=true,north=false,south=true,up=false,west=false]
atum:limestone_cracked_wall[east=true,north=false,south=false,up=true,west=true]
atum:limestone_cracked_wall[east=true,north=false,south=false,up=true,west=false]
atum:limestone_cracked_wall[east=true,north=false,south=false,up=false,west=true]
atum:limestone_cracked_wall[east=true,north=false,south=false,up=false,west=false]
atum:limestone_cracked_wall[east=false,north=true,south=true,up=true,west=true]
atum:limestone_cracked_wall[east=false,north=true,south=true,up=true,west=false]
atum:limestone_cracked_wall[east=false,north=true,south=true,up=false,west=true]
atum:limestone_cracked_wall[east=false,north=true,south=true,up=false,west=false]
atum:limestone_cracked_wall[east=false,north=true,south=false,up=true,west=true]
atum:limestone_cracked_wall[east=false,north=true,south=false,up=true,west=false]
atum:limestone_cracked_wall[east=false,north=true,south=false,up=false,west=true]
atum:limestone_cracked_wall[east=false,north=true,south=false,up=false,west=false]
atum:limestone_cracked_wall[east=false,north=false,south=true,up=true,west=true]
atum:limestone_cracked_wall[east=false,north=false,south=true,up=true,west=false]
atum:limestone_cracked_wall[east=false,north=false,south=true,up=false,west=true]
atum:limestone_cracked_wall[east=false,north=false,south=true,up=false,west=false]
atum:limestone_cracked_wall[east=false,north=false,south=false,up=true,west=true]
atum:limestone_cracked_wall[east=false,north=false,south=false,up=true,west=false]
atum:limestone_cracked_wall[east=false,north=false,south=false,up=false,west=true]
atum:limestone_cracked_wall[east=false,north=false,south=false,up=false,west=false]
atum:small_wall[east=true,north=true,south=true,up=true,west=true]
atum:small_wall[east=true,north=true,south=true,up=true,west=false]
atum:small_wall[east=true,north=true,south=true,up=false,west=true]
atum:small_wall[east=true,north=true,south=true,up=false,west=false]
atum:small_wall[east=true,north=true,south=false,up=true,west=true]
atum:small_wall[east=true,north=true,south=false,up=true,west=false]
atum:small_wall[east=true,north=true,south=false,up=false,west=true]
atum:small_wall[east=true,north=true,south=false,up=false,west=false]
atum:small_wall[east=true,north=false,south=true,up=true,west=true]
atum:small_wall[east=true,north=false,south=true,up=true,west=false]
atum:small_wall[east=true,north=false,south=true,up=false,west=true]
atum:small_wall[east=true,north=false,south=true,up=false,west=false]
atum:small_wall[east=true,north=false,south=false,up=true,west=true]
atum:small_wall[east=true,north=false,south=false,up=true,west=false]
atum:small_wall[east=true,north=false,south=false,up=false,west=true]
atum:small_wall[east=true,north=false,south=false,up=false,west=false]
atum:small_wall[east=false,north=true,south=true,up=true,west=true]
atum:small_wall[east=false,north=true,south=true,up=true,west=false]
atum:small_wall[east=false,north=true,south=true,up=false,west=true]
atum:small_wall[east=false,north=true,south=true,up=false,west=false]
atum:small_wall[east=false,north=true,south=false,up=true,west=true]
atum:small_wall[east=false,north=true,south=false,up=true,west=false]
atum:small_wall[east=false,north=true,south=false,up=false,west=true]
atum:small_wall[east=false,north=true,south=false,up=false,west=false]
atum:small_wall[east=false,north=false,south=true,up=true,west=true]
atum:small_wall[east=false,north=false,south=true,up=true,west=false]
atum:small_wall[east=false,north=false,south=true,up=false,west=true]
atum:small_wall[east=false,north=false,south=true,up=false,west=false]
atum:small_wall[east=false,north=false,south=false,up=true,west=true]
atum:small_wall[east=false,north=false,south=false,up=true,west=false]
atum:small_wall[east=false,north=false,south=false,up=false,west=true]
atum:small_wall[east=false,north=false,south=false,up=false,west=false]
atum:large_wall[east=true,north=true,south=true,up=true,west=true]
atum:large_wall[east=true,north=true,south=true,up=true,west=false]
atum:large_wall[east=true,north=true,south=true,up=false,west=true]
atum:large_wall[east=true,north=true,south=true,up=false,west=false]
atum:large_wall[east=true,north=true,south=false,up=true,west=true]
atum:large_wall[east=true,north=true,south=false,up=true,west=false]
atum:large_wall[east=true,north=true,south=false,up=false,west=true]
atum:large_wall[east=true,north=true,south=false,up=false,west=false]
atum:large_wall[east=true,north=false,south=true,up=true,west=true]
atum:large_wall[east=true,north=false,south=true,up=true,west=false]
atum:large_wall[east=true,north=false,south=true,up=false,west=true]
atum:large_wall[east=true,north=false,south=true,up=false,west=false]
atum:large_wall[east=true,north=false,south=false,up=true,west=true]
atum:large_wall[east=true,north=false,south=false,up=true,west=false]
atum:large_wall[east=true,north=false,south=false,up=false,west=true]
atum:large_wall[east=true,north=false,south=false,up=false,west=false]
atum:large_wall[east=false,north=true,south=true,up=true,west=true]
atum:large_wall[east=false,north=true,south=true,up=true,west=false]
atum:large_wall[east=false,north=true,south=true,up=false,west=true]
atum:large_wall[east=false,north=true,south=true,up=false,west=false]
atum:large_wall[east=false,north=true,south=false,up=true,west=true]
atum:large_wall[east=false,north=true,south=false,up=true,west=false]
atum:large_wall[east=false,north=true,south=false,up=false,west=true]
atum:large_wall[east=false,north=true,south=false,up=false,west=false]
atum:large_wall[east=false,north=false,south=true,up=true,west=true]
atum:large_wall[east=false,north=false,south=true,up=true,west=false]
atum:large_wall[east=false,north=false,south=true,up=false,west=true]
atum:large_wall[east=false,north=false,south=true,up=false,west=false]
atum:large_wall[east=false,north=false,south=false,up=true,west=true]
atum:large_wall[east=false,north=false,south=false,up=true,west=false]
atum:large_wall[east=false,north=false,south=false,up=false,west=true]
atum:large_wall[east=false,north=false,south=false,up=false,west=false]
atum:cracked_brick_wall[east=true,north=true,south=true,up=true,west=true]
atum:cracked_brick_wall[east=true,north=true,south=true,up=true,west=false]
atum:cracked_brick_wall[east=true,north=true,south=true,up=false,west=true]
atum:cracked_brick_wall[east=true,north=true,south=true,up=false,west=false]
atum:cracked_brick_wall[east=true,north=true,south=false,up=true,west=true]
atum:cracked_brick_wall[east=true,north=true,south=false,up=true,west=false]
atum:cracked_brick_wall[east=true,north=true,south=false,up=false,west=true]
atum:cracked_brick_wall[east=true,north=true,south=false,up=false,west=false]
atum:cracked_brick_wall[east=true,north=false,south=true,up=true,west=true]
atum:cracked_brick_wall[east=true,north=false,south=true,up=true,west=false]
atum:cracked_brick_wall[east=true,north=false,south=true,up=false,west=true]
atum:cracked_brick_wall[east=true,north=false,south=true,up=false,west=false]
atum:cracked_brick_wall[east=true,north=false,south=false,up=true,west=true]
atum:cracked_brick_wall[east=true,north=false,south=false,up=true,west=false]
atum:cracked_brick_wall[east=true,north=false,south=false,up=false,west=true]
atum:cracked_brick_wall[east=true,north=false,south=false,up=false,west=false]
atum:cracked_brick_wall[east=false,north=true,south=true,up=true,west=true]
atum:cracked_brick_wall[east=false,north=true,south=true,up=true,west=false]
atum:cracked_brick_wall[east=false,north=true,south=true,up=false,west=true]
atum:cracked_brick_wall[east=false,north=true,south=true,up=false,west=false]
atum:cracked_brick_wall[east=false,north=true,south=false,up=true,west=true]
atum:cracked_brick_wall[east=false,north=true,south=false,up=true,west=false]
atum:cracked_brick_wall[east=false,north=true,south=false,up=false,west=true]
atum:cracked_brick_wall[east=false,north=true,south=false,up=false,west=false]
atum:cracked_brick_wall[east=false,north=false,south=true,up=true,west=true]
atum:cracked_brick_wall[east=false,north=false,south=true,up=true,west=false]
atum:cracked_brick_wall[east=false,north=false,south=true,up=false,west=true]
atum:cracked_brick_wall[east=false,north=false,south=true,up=false,west=false]
atum:cracked_brick_wall[east=false,north=false,south=false,up=true,west=true]
atum:cracked_brick_wall[east=false,north=false,south=false,up=true,west=false]
atum:cracked_brick_wall[east=false,north=false,south=false,up=false,west=true]
atum:cracked_brick_wall[east=false,north=false,south=false,up=false,west=false]
atum:chiseled_wall[east=true,north=true,south=true,up=true,west=true]
atum:chiseled_wall[east=true,north=true,south=true,up=true,west=false]
atum:chiseled_wall[east=true,north=true,south=true,up=false,west=true]
atum:chiseled_wall[east=true,north=true,south=true,up=false,west=false]
atum:chiseled_wall[east=true,north=true,south=false,up=true,west=true]
atum:chiseled_wall[east=true,north=true,south=false,up=true,west=false]
atum:chiseled_wall[east=true,north=true,south=false,up=false,west=true]
atum:chiseled_wall[east=true,north=true,south=false,up=false,west=false]
atum:chiseled_wall[east=true,north=false,south=true,up=true,west=true]
atum:chiseled_wall[east=true,north=false,south=true,up=true,west=false]
atum:chiseled_wall[east=true,north=false,south=true,up=false,west=true]
atum:chiseled_wall[east=true,north=false,south=true,up=false,west=false]
atum:chiseled_wall[east=true,north=false,south=false,up=true,west=true]
atum:chiseled_wall[east=true,north=false,south=false,up=true,west=false]
atum:chiseled_wall[east=true,north=false,south=false,up=false,west=true]
atum:chiseled_wall[east=true,north=false,south=false,up=false,west=false]
atum:chiseled_wall[east=false,north=true,south=true,up=true,west=true]
atum:chiseled_wall[east=false,north=true,south=true,up=true,west=false]
atum:chiseled_wall[east=false,north=true,south=true,up=false,west=true]
atum:chiseled_wall[east=false,north=true,south=true,up=false,west=false]
atum:chiseled_wall[east=false,north=true,south=false,up=true,west=true]
atum:chiseled_wall[east=false,north=true,south=false,up=true,west=false]
atum:chiseled_wall[east=false,north=true,south=false,up=false,west=true]
atum:chiseled_wall[east=false,north=true,south=false,up=false,west=false]
atum:chiseled_wall[east=false,north=false,south=true,up=true,west=true]
atum:chiseled_wall[east=false,north=false,south=true,up=true,west=false]
atum:chiseled_wall[east=false,north=false,south=true,up=false,west=true]
atum:chiseled_wall[east=false,north=false,south=true,up=false,west=false]
atum:chiseled_wall[east=false,north=false,south=false,up=true,west=true]
atum:chiseled_wall[east=false,north=false,south=false,up=true,west=false]
atum:chiseled_wall[east=false,north=false,south=false,up=false,west=true]
atum:chiseled_wall[east=false,north=false,south=false,up=false,west=false]
atum:carved_wall[east=true,north=true,south=true,up=true,west=true]
atum:carved_wall[east=true,north=true,south=true,up=true,west=false]
atum:carved_wall[east=true,north=true,south=true,up=false,west=true]
atum:carved_wall[east=true,north=true,south=true,up=false,west=false]
atum:carved_wall[east=true,north=true,south=false,up=true,west=true]
atum:carved_wall[east=true,north=true,south=false,up=true,west=false]
atum:carved_wall[east=true,north=true,south=false,up=false,west=true]
atum:carved_wall[east=true,north=true,south=false,up=false,west=false]
atum:carved_wall[east=true,north=false,south=true,up=true,west=true]
atum:carved_wall[east=true,north=false,south=true,up=true,west=false]
atum:carved_wall[east=true,north=false,south=true,up=false,west=true]
atum:carved_wall[east=true,north=false,south=true,up=false,west=false]
atum:carved_wall[east=true,north=false,south=false,up=true,west=true]
atum:carved_wall[east=true,north=false,south=false,up=true,west=false]
atum:carved_wall[east=true,north=false,south=false,up=false,west=true]
atum:carved_wall[east=true,north=false,south=false,up=false,west=false]
atum:carved_wall[east=false,north=true,south=true,up=true,west=true]
atum:carved_wall[east=false,north=true,south=true,up=true,west=false]
atum:carved_wall[east=false,north=true,south=true,up=false,west=true]
atum:carved_wall[east=false,north=true,south=true,up=false,west=false]
atum:carved_wall[east=false,north=true,south=false,up=true,west=true]
atum:carved_wall[east=false,north=true,south=false,up=true,west=false]
atum:carved_wall[east=false,north=true,south=false,up=false,west=true]
atum:carved_wall[east=false,north=true,south=false,up=false,west=false]
atum:carved_wall[east=false,north=false,south=true,up=true,west=true]
atum:carved_wall[east=false,north=false,south=true,up=true,west=false]
atum:carved_wall[east=false,north=false,south=true,up=false,west=true]
atum:carved_wall[east=false,north=false,south=true,up=false,west=false]
atum:carved_wall[east=false,north=false,south=false,up=true,west=true]
atum:carved_wall[east=false,north=false,south=false,up=true,west=false]
atum:carved_wall[east=false,north=false,south=false,up=false,west=true]
atum:carved_wall[east=false,north=false,south=false,up=false,west=false]
atum:limestone_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_cracked_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_cracked_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_cracked_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_cracked_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_cracked_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_cracked_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_cracked_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_cracked_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_small_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_large_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_cracked_brick_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_chiseled_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:limestone_brick_carved_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:alabaster
atum:alabaster_brick_smooth
atum:alabaster_brick_polished
atum:alabaster_brick_carved
atum:alabaster_brick_tiled
atum:alabaster_brick_pillar
atum:alabaster_smooth_slab[type=top]
atum:alabaster_smooth_slab[type=bottom]
atum:alabaster_smooth_slab[type=double]
atum:alabaster_polished_slab[type=top]
atum:alabaster_polished_slab[type=bottom]
atum:alabaster_polished_slab[type=double]
atum:alabaster_carved_slab[type=top]
atum:alabaster_carved_slab[type=bottom]
atum:alabaster_carved_slab[type=double]
atum:alabaster_tiled_slab[type=top]
atum:alabaster_tiled_slab[type=bottom]
atum:alabaster_tiled_slab[type=double]
atum:alabaster_pillar_slab[type=top]
atum:alabaster_pillar_slab[type=bottom]
atum:alabaster_pillar_slab[type=double]
atum:alabaster_smooth_stairs[facing=north,half=top,shape=straight]
atum:alabaster_smooth_stairs[facing=north,half=top,shape=inner_left]
atum:alabaster_smooth_stairs[facing=north,half=top,shape=inner_right]
atum:alabaster_smooth_stairs[facing=north,half=top,shape=outer_left]
atum:alabaster_smooth_stairs[facing=north,half=top,shape=outer_right]
atum:alabaster_smooth_stairs[facing=north,half=bottom,shape=straight]
atum:alabaster_smooth_stairs[facing=north,half=bottom,shape=inner_left]
atum:alabaster_smooth_stairs[facing=north,half=bottom,shape=inner_right]
atum:alabaster_smooth_stairs[facing=north,half=bottom,shape=outer_left]
atum:alabaster_smooth_stairs[facing=north,half=bottom,shape=outer_right]
atum:alabaster_smooth_stairs[facing=south,half=top,shape=straight]
atum:alabaster_smooth_stairs[facing=south,half=top,shape=inner_left]
atum:alabaster_smooth_stairs[facing=south,half=top,shape=inner_right]
atum:alabaster_smooth_stairs[facing=south,half=top,shape=outer_left]
atum:alabaster_smooth_stairs[facing=south,half=top,shape=outer_right]
atum:alabaster_smooth_stairs[facing=south,half=bottom,shape=straight]
atum:alabaster_smooth_stairs[facing=south,half=bottom,shape=inner_left]
atum:alabaster_smooth_stairs[facing=south,half=bottom,shape=inner_right]
atum:alabaster_smooth_stairs[facing=south,half=bottom,shape=outer_left]
atum:alabaster_smooth_stairs[facing=south,half=bottom,shape=outer_right]
atum:alabaster_smooth_stairs[facing=west,half=top,shape=straight]
atum:alabaster_smooth_stairs[facing=west,half=top,shape=inner_left]
atum:alabaster_smooth_stairs[facing=west,half=top,shape=inner_right]
atum:alabaster_smooth_stairs[facing=west,half=top,shape=outer_left]
atum:alabaster_smooth_stairs[facing=west,half=top,shape=outer_right]
atum:alabaster_smooth_stairs[facing=west,half=bottom,shape=straight]
atum:alabaster_smooth_stairs[facing=west,half=bottom,shape=inner_left]
atum:alabaster_smooth_stairs[facing=west,half=bottom,shape=inner_right]
atum:alabaster_smooth_stairs[facing=west,half=bottom,shape=outer_left]
atum:alabaster_smooth_stairs[facing=west,half=bottom,shape=outer_right]
atum:alabaster_smooth_stairs[facing=east,half=top,shape=straight]
atum:alabaster_smooth_stairs[facing=east,half=top,shape=inner_left]
atum:alabaster_smooth_stairs[facing=east,half=top,shape=inner_right]
atum:alabaster_smooth_stairs[facing=east,half=top,shape=outer_left]
atum:alabaster_smooth_stairs[facing=east,half=top,shape=outer_right]
atum:alabaster_smooth_stairs[facing=east,half=bottom,shape=straight]
atum:alabaster_smooth_stairs[facing=east,half=bottom,shape=inner_left]
atum:alabaster_smooth_stairs[facing=east,half=bottom,shape=inner_right]
atum:alabaster_smooth_stairs[facing=east,half=bottom,shape=outer_left]
atum:alabaster_smooth_stairs[facing=east,half=bottom,shape=outer_right]
atum:alabaster_polished_stairs[facing=north,half=top,shape=straight]
atum:alabaster_polished_stairs[facing=north,half=top,shape=inner_left]
atum:alabaster_polished_stairs[facing=north,half=top,shape=inner_right]
atum:alabaster_polished_stairs[facing=north,half=top,shape=outer_left]
atum:alabaster_polished_stairs[facing=north,half=top,shape=outer_right]
atum:alabaster_polished_stairs[facing=north,half=bottom,shape=straight]
atum:alabaster_polished_stairs[facing=north,half=bottom,shape=inner_left]
atum:alabaster_polished_stairs[facing=north,half=bottom,shape=inner_right]
atum:alabaster_polished_stairs[facing=north,half=bottom,shape=outer_left]
atum:alabaster_polished_stairs[facing=north,half=bottom,shape=outer_right]
atum:alabaster_polished_stairs[facing=south,half=top,shape=straight]
atum:alabaster_polished_stairs[facing=south,half=top,shape=inner_left]
atum:alabaster_polished_stairs[facing=south,half=top,shape=inner_right]
atum:alabaster_polished_stairs[facing=south,half=top,shape=outer_left]
atum:alabaster_polished_stairs[facing=south,half=top,shape=outer_right]
atum:alabaster_polished_stairs[facing=south,half=bottom,shape=straight]
atum:alabaster_polished_stairs[facing=south,half=bottom,shape=inner_left]
atum:alabaster_polished_stairs[facing=south,half=bottom,shape=inner_right]
atum:alabaster_polished_stairs[facing=south,half=bottom,shape=outer_left]
atum:alabaster_polished_stairs[facing=south,half=bottom,shape=outer_right]
atum:alabaster_polished_stairs[facing=west,half=top,shape=straight]
atum:alabaster_polished_stairs[facing=west,half=top,shape=inner_left]
atum:alabaster_polished_stairs[facing=west,half=top,shape=inner_right]
atum:alabaster_polished_stairs[facing=west,half=top,shape=outer_left]
atum:alabaster_polished_stairs[facing=west,half=top,shape=outer_right]
atum:alabaster_polished_stairs[facing=west,half=bottom,shape=straight]
atum:alabaster_polished_stairs[facing=west,half=bottom,shape=inner_left]
atum:alabaster_polished_stairs[facing=west,half=bottom,shape=inner_right]
atum:alabaster_polished_stairs[facing=west,half=bottom,shape=outer_left]
atum:alabaster_polished_stairs[facing=west,half=bottom,shape=outer_right]
atum:alabaster_polished_stairs[facing=east,half=top,shape=straight]
atum:alabaster_polished_stairs[facing=east,half=top,shape=inner_left]
atum:alabaster_polished_stairs[facing=east,half=top,shape=inner_right]
atum:alabaster_polished_stairs[facing=east,half=top,shape=outer_left]
atum:alabaster_polished_stairs[facing=east,half=top,shape=outer_right]
atum:alabaster_polished_stairs[facing=east,half=bottom,shape=straight]
atum:alabaster_polished_stairs[facing=east,half=bottom,shape=inner_left]
atum:alabaster_polished_stairs[facing=east,half=bottom,shape=inner_right]
atum:alabaster_polished_stairs[facing=east,half=bottom,shape=outer_left]
atum:alabaster_polished_stairs[facing=east,half=bottom,shape=outer_right]
atum:alabaster_carved_stairs[facing=north,half=top,shape=straight]
atum:alabaster_carved_stairs[facing=north,half=top,shape=inner_left]
atum:alabaster_carved_stairs[facing=north,half=top,shape=inner_right]
atum:alabaster_carved_stairs[facing=north,half=top,shape=outer_left]
atum:alabaster_carved_stairs[facing=north,half=top,shape=outer_right]
atum:alabaster_carved_stairs[facing=north,half=bottom,shape=straight]
atum:alabaster_carved_stairs[facing=north,half=bottom,shape=inner_left]
atum:alabaster_carved_stairs[facing=north,half=bottom,shape=inner_right]
atum:alabaster_carved_stairs[facing=north,half=bottom,shape=outer_left]
atum:alabaster_carved_stairs[facing=north,half=bottom,shape=outer_right]
atum:alabaster_carved_stairs[facing=south,half=top,shape=straight]
atum:alabaster_carved_stairs[facing=south,half=top,shape=inner_left]
atum:alabaster_carved_stairs[facing=south,half=top,shape=inner_right]
atum:alabaster_carved_stairs[facing=south,half=top,shape=outer_left]
atum:alabaster_carved_stairs[facing=south,half=top,shape=outer_right]
atum:alabaster_carved_stairs[facing=south,half=bottom,shape=straight]
atum:alabaster_carved_stairs[facing=south,half=bottom,shape=inner_left]
atum:alabaster_carved_stairs[facing=south,half=bottom,shape=inner_right]
atum:alabaster_carved_stairs[facing=south,half=bottom,shape=outer_left]
atum:alabaster_carved_stairs[facing=south,half=bottom,shape=outer_right]
atum:alabaster_carved_stairs[facing=west,half=top,shape=straight]
atum:alabaster_carved_stairs[facing=west,half=top,shape=inner_left]
atum:alabaster_carved_stairs[facing=west,half=top,shape=inner_right]
atum:alabaster_carved_stairs[facing=west,half=top,shape=outer_left]
atum:alabaster_carved_stairs[facing=west,half=top,shape=outer_right]
atum:alabaster_carved_stairs[facing=west,half=bottom,shape=straight]
atum:alabaster_carved_stairs[facing=west,half=bottom,shape=inner_left]
atum:alabaster_carved_stairs[facing=west,half=bottom,shape=inner_right]
atum:alabaster_carved_stairs[facing=west,half=bottom,shape=outer_left]
atum:alabaster_carved_stairs[facing=west,half=bottom,shape=outer_right]
atum:alabaster_carved_stairs[facing=east,half=top,shape=straight]
atum:alabaster_carved_stairs[facing=east,half=top,shape=inner_left]
atum:alabaster_carved_stairs[facing=east,half=top,shape=inner_right]
atum:alabaster_carved_stairs[facing=east,half=top,shape=outer_left]
atum:alabaster_carved_stairs[facing=east,half=top,shape=outer_right]
atum:alabaster_carved_stairs[facing=east,half=bottom,shape=straight]
atum:alabaster_carved_stairs[facing=east,half=bottom,shape=inner_left]
atum:alabaster_carved_stairs[facing=east,half=bottom,shape=inner_right]
atum:alabaster_carved_stairs[facing=east,half=bottom,shape=outer_left]
atum:alabaster_carved_stairs[facing=east,half=bottom,shape=outer_right]
atum:alabaster_tiled_stairs[facing=north,half=top,shape=straight]
atum:alabaster_tiled_stairs[facing=north,half=top,shape=inner_left]
atum:alabaster_tiled_stairs[facing=north,half=top,shape=inner_right]
atum:alabaster_tiled_stairs[facing=north,half=top,shape=outer_left]
atum:alabaster_tiled_stairs[facing=north,half=top,shape=outer_right]
atum:alabaster_tiled_stairs[facing=north,half=bottom,shape=straight]
atum:alabaster_tiled_stairs[facing=north,half=bottom,shape=inner_left]
atum:alabaster_tiled_stairs[facing=north,half=bottom,shape=inner_right]
atum:alabaster_tiled_stairs[facing=north,half=bottom,shape=outer_left]
atum:alabaster_tiled_stairs[facing=north,half=bottom,shape=outer_right]
atum:alabaster_tiled_stairs[facing=south,half=top,shape=straight]
atum:alabaster_tiled_stairs[facing=south,half=top,shape=inner_left]
atum:alabaster_tiled_stairs[facing=south,half=top,shape=inner_right]
atum:alabaster_tiled_stairs[facing=south,half=top,shape=outer_left]
atum:alabaster_tiled_stairs[facing=south,half=top,shape=outer_right]
atum:alabaster_tiled_stairs[facing=south,half=bottom,shape=straight]
atum:alabaster_tiled_stairs[facing=south,half=bottom,shape=inner_left]
atum:alabaster_tiled_stairs[facing=south,half=bottom,shape=inner_right]
atum:alabaster_tiled_stairs[facing=south,half=bottom,shape=outer_left]
atum:alabaster_tiled_stairs[facing=south,half=bottom,shape=outer_right]
atum:alabaster_tiled_stairs[facing=west,half=top,shape=straight]
atum:alabaster_tiled_stairs[facing=west,half=top,shape=inner_left]
atum:alabaster_tiled_stairs[facing=west,half=top,shape=inner_right]
atum:alabaster_tiled_stairs[facing=west,half=top,shape=outer_left]
atum:alabaster_tiled_stairs[facing=west,half=top,shape=outer_right]
atum:alabaster_tiled_stairs[facing=west,half=bottom,shape=straight]
atum:alabaster_tiled_stairs[facing=west,half=bottom,shape=inner_left]
atum:alabaster_tiled_stairs[facing=west,half=bottom,shape=inner_right]
atum:alabaster_tiled_stairs[facing=west,half=bottom,shape=outer_left]
atum:alabaster_tiled_stairs[facing=west,half=bottom,shape=outer_right]
atum:alabaster_tiled_stairs[facing=east,half=top,shape=straight]
atum:alabaster_tiled_stairs[facing=east,half=top,shape=inner_left]
atum:alabaster_tiled_stairs[facing=east,half=top,shape=inner_right]
atum:alabaster_tiled_stairs[facing=east,half=top,shape=outer_left]
atum:alabaster_tiled_stairs[facing=east,half=top,shape=outer_right]
atum:alabaster_tiled_stairs[facing=east,half=bottom,shape=straight]
atum:alabaster_tiled_stairs[facing=east,half=bottom,shape=inner_left]
atum:alabaster_tiled_stairs[facing=east,half=bottom,shape=inner_right]
atum:alabaster_tiled_stairs[facing=east,half=bottom,shape=outer_left]
atum:alabaster_tiled_stairs[facing=east,half=bottom,shape=outer_right]
atum:alabaster_pillar_stairs[facing=north,half=top,shape=straight]
atum:alabaster_pillar_stairs[facing=north,half=top,shape=inner_left]
atum:alabaster_pillar_stairs[facing=north,half=top,shape=inner_right]
atum:alabaster_pillar_stairs[facing=north,half=top,shape=outer_left]
atum:alabaster_pillar_stairs[facing=north,half=top,shape=outer_right]
atum:alabaster_pillar_stairs[facing=north,half=bottom,shape=straight]
atum:alabaster_pillar_stairs[facing=north,half=bottom,shape=inner_left]
atum:alabaster_pillar_stairs[facing=north,half=bottom,shape=inner_right]
atum:alabaster_pillar_stairs[facing=north,half=bottom,shape=outer_left]
atum:alabaster_pillar_stairs[facing=north,half=bottom,shape=outer_right]
atum:alabaster_pillar_stairs[facing=south,half=top,shape=straight]
atum:alabaster_pillar_stairs[facing=south,half=top,shape=inner_left]
atum:alabaster_pillar_stairs[facing=south,half=top,shape=inner_right]
atum:alabaster_pillar_stairs[facing=south,half=top,shape=outer_left]
atum:alabaster_pillar_stairs[facing=south,half=top,shape=outer_right]
atum:alabaster_pillar_stairs[facing=south,half=bottom,shape=straight]
atum:alabaster_pillar_stairs[facing=south,half=bottom,shape=inner_left]
atum:alabaster_pillar_stairs[facing=south,half=bottom,shape=inner_right]
atum:alabaster_pillar_stairs[facing=south,half=bottom,shape=outer_left]
atum:alabaster_pillar_stairs[facing=south,half=bottom,shape=outer_right]
atum:alabaster_pillar_stairs[facing=west,half=top,shape=straight]
atum:alabaster_pillar_stairs[facing=west,half=top,shape=inner_left]
atum:alabaster_pillar_stairs[facing=west,half=top,shape=inner_right]
atum:alabaster_pillar_stairs[facing=west,half=top,shape=outer_left]
atum:alabaster_pillar_stairs[facing=west,half=top,shape=outer_right]
atum:alabaster_pillar_stairs[facing=west,half=bottom,shape=straight]
atum:alabaster_pillar_stairs[facing=west,half=bottom,shape=inner_left]
atum:alabaster_pillar_stairs[facing=west,half=bottom,shape=inner_right]
atum:alabaster_pillar_stairs[facing=west,half=bottom,shape=outer_left]
atum:alabaster_pillar_stairs[facing=west,half=bottom,shape=outer_right]
atum:alabaster_pillar_stairs[facing=east,half=top,shape=straight]
atum:alabaster_pillar_stairs[facing=east,half=top,shape=inner_left]
atum:alabaster_pillar_stairs[facing=east,half=top,shape=inner_right]
atum:alabaster_pillar_stairs[facing=east,half=top,shape=outer_left]
atum:alabaster_pillar_stairs[facing=east,half=top,shape=outer_right]
atum:alabaster_pillar_stairs[facing=east,half=bottom,shape=straight]
atum:alabaster_pillar_stairs[facing=east,half=bottom,shape=inner_left]
atum:alabaster_pillar_stairs[facing=east,half=bottom,shape=inner_right]
atum:alabaster_pillar_stairs[facing=east,half=bottom,shape=outer_left]
atum:alabaster_pillar_stairs[facing=east,half=bottom,shape=outer_right]
atum:alabaster_smooth_wall[east=true,north=true,south=true,up=true,west=true]
atum:alabaster_smooth_wall[east=true,north=true,south=true,up=true,west=false]
atum:alabaster_smooth_wall[east=true,north=true,south=true,up=false,west=true]
atum:alabaster_smooth_wall[east=true,north=true,south=true,up=false,west=false]
atum:alabaster_smooth_wall[east=true,north=true,south=false,up=true,west=true]
atum:alabaster_smooth_wall[east=true,north=true,south=false,up=true,west=false]
atum:alabaster_smooth_wall[east=true,north=true,south=false,up=false,west=true]
atum:alabaster_smooth_wall[east=true,north=true,south=false,up=false,west=false]
atum:alabaster_smooth_wall[east=true,north=false,south=true,up=true,west=true]
atum:alabaster_smooth_wall[east=true,north=false,south=true,up=true,west=false]
atum:alabaster_smooth_wall[east=true,north=false,south=true,up=false,west=true]
atum:alabaster_smooth_wall[east=true,north=false,south=true,up=false,west=false]
atum:alabaster_smooth_wall[east=true,north=false,south=false,up=true,west=true]
atum:alabaster_smooth_wall[east=true,north=false,south=false,up=true,west=false]
atum:alabaster_smooth_wall[east=true,north=false,south=false,up=false,west=true]
atum:alabaster_smooth_wall[east=true,north=false,south=false,up=false,west=false]
atum:alabaster_smooth_wall[east=false,north=true,south=true,up=true,west=true]
atum:alabaster_smooth_wall[east=false,north=true,south=true,up=true,west=false]
atum:alabaster_smooth_wall[east=false,north=true,south=true,up=false,west=true]
atum:alabaster_smooth_wall[east=false,north=true,south=true,up=false,west=false]
atum:alabaster_smooth_wall[east=false,north=true,south=false,up=true,west=true]
atum:alabaster_smooth_wall[east=false,north=true,south=false,up=true,west=false]
atum:alabaster_smooth_wall[east=false,north=true,south=false,up=false,west=true]
atum:alabaster_smooth_wall[east=false,north=true,south=false,up=false,west=false]
atum:alabaster_smooth_wall[east=false,north=false,south=true,up=true,west=true]
atum:alabaster_smooth_wall[east=false,north=false,south=true,up=true,west=false]
atum:alabaster_smooth_wall[east=false,north=false,south=true,up=false,west=true]
atum:alabaster_smooth_wall[east=false,north=false,south=true,up=false,west=false]
atum:alabaster_smooth_wall[east=false,north=false,south=false,up=true,west=true]
atum:alabaster_smooth_wall[east=false,north=false,south=false,up=true,west=false]
atum:alabaster_smooth_wall[east=false,north=false,south=false,up=false,west=true]
atum:alabaster_smooth_wall[east=false,north=false,south=false,up=false,west=false]
atum:alabaster_polished_wall[east=true,north=true,south=true,up=true,west=true]
atum:alabaster_polished_wall[east=true,north=true,south=true,up=true,west=false]
atum:alabaster_polished_wall[east=true,north=true,south=true,up=false,west=true]
atum:alabaster_polished_wall[east=true,north=true,south=true,up=false,west=false]
atum:alabaster_polished_wall[east=true,north=true,south=false,up=true,west=true]
atum:alabaster_polished_wall[east=true,north=true,south=false,up=true,west=false]
atum:alabaster_polished_wall[east=true,north=true,south=false,up=false,west=true]
atum:alabaster_polished_wall[east=true,north=true,south=false,up=false,west=false]
atum:alabaster_polished_wall[east=true,north=false,south=true,up=true,west=true]
atum:alabaster_polished_wall[east=true,north=false,south=true,up=true,west=false]
atum:alabaster_polished_wall[east=true,north=false,south=true,up=false,west=true]
atum:alabaster_polished_wall[east=true,north=false,south=true,up=false,west=false]
atum:alabaster_polished_wall[east=true,north=false,south=false,up=true,west=true]
atum:alabaster_polished_wall[east=true,north=false,south=false,up=true,west=false]
atum:alabaster_polished_wall[east=true,north=false,south=false,up=false,west=true]
atum:alabaster_polished_wall[east=true,north=false,south=false,up=false,west=false]
atum:alabaster_polished_wall[east=false,north=true,south=true,up=true,west=true]
atum:alabaster_polished_wall[east=false,north=true,south=true,up=true,west=false]
atum:alabaster_polished_wall[east=false,north=true,south=true,up=false,west=true]
atum:alabaster_polished_wall[east=false,north=true,south=true,up=false,west=false]
atum:alabaster_polished_wall[east=false,north=true,south=false,up=true,west=true]
atum:alabaster_polished_wall[east=false,north=true,south=false,up=true,west=false]
atum:alabaster_polished_wall[east=false,north=true,south=false,up=false,west=true]
atum:alabaster_polished_wall[east=false,north=true,south=false,up=false,west=false]
atum:alabaster_polished_wall[east=false,north=false,south=true,up=true,west=true]
atum:alabaster_polished_wall[east=false,north=false,south=true,up=true,west=false]
atum:alabaster_polished_wall[east=false,north=false,south=true,up=false,west=true]
atum:alabaster_polished_wall[east=false,north=false,south=true,up=false,west=false]
atum:alabaster_polished_wall[east=false,north=false,south=false,up=true,west=true]
atum:alabaster_polished_wall[east=false,north=false,south=false,up=true,west=false]
atum:alabaster_polished_wall[east=false,north=false,south=false,up=false,west=true]
atum:alabaster_polished_wall[east=false,north=false,south=false,up=false,west=false]
atum:alabaster_carved_wall[east=true,north=true,south=true,up=true,west=true]
atum:alabaster_carved_wall[east=true,north=true,south=true,up=true,west=false]
atum:alabaster_carved_wall[east=true,north=true,south=true,up=false,west=true]
atum:alabaster_carved_wall[east=true,north=true,south=true,up=false,west=false]
atum:alabaster_carved_wall[east=true,north=true,south=false,up=true,west=true]
atum:alabaster_carved_wall[east=true,north=true,south=false,up=true,west=false]
atum:alabaster_carved_wall[east=true,north=true,south=false,up=false,west=true]
atum:alabaster_carved_wall[east=true,north=true,south=false,up=false,west=false]
atum:alabaster_carved_wall[east=true,north=false,south=true,up=true,west=true]
atum:alabaster_carved_wall[east=true,north=false,south=true,up=true,west=false]
atum:alabaster_carved_wall[east=true,north=false,south=true,up=false,west=true]
atum:alabaster_carved_wall[east=true,north=false,south=true,up=false,west=false]
atum:alabaster_carved_wall[east=true,north=false,south=false,up=true,west=true]
atum:alabaster_carved_wall[east=true,north=false,south=false,up=true,west=false]
atum:alabaster_carved_wall[east=true,north=false,south=false,up=false,west=true]
atum:alabaster_carved_wall[east=true,north=false,south=false,up=false,west=false]
atum:alabaster_carved_wall[east=false,north=true,south=true,up=true,west=true]
atum:alabaster_carved_wall[east=false,north=true,south=true,up=true,west=false]
atum:alabaster_carved_wall[east=false,north=true,south=true,up=false,west=true]
atum:alabaster_carved_wall[east=false,north=true,south=true,up=false,west=false]
atum:alabaster_carved_wall[east=false,north=true,south=false,up=true,west=true]
atum:alabaster_carved_wall[east=false,north=true,south=false,up=true,west=false]
atum:alabaster_carved_wall[east=false,north=true,south=false,up=false,west=true]
atum:alabaster_carved_wall[east=false,north=true,south=false,up=false,west=false]
atum:alabaster_carved_wall[east=false,north=false,south=true,up=true,west=true]
atum:alabaster_carved_wall[east=false,north=false,south=true,up=true,west=false]
atum:alabaster_carved_wall[east=false,north=false,south=true,up=false,west=true]
atum:alabaster_carved_wall[east=false,north=false,south=true,up=false,west=false]
atum:alabaster_carved_wall[east=false,north=false,south=false,up=true,west=true]
atum:alabaster_carved_wall[east=false,north=false,south=false,up=true,west=false]
atum:alabaster_carved_wall[east=false,north=false,south=false,up=false,west=true]
atum:alabaster_carved_wall[east=false,north=false,south=false,up=false,west=false]
atum:alabaster_tiled_wall[east=true,north=true,south=true,up=true,west=true]
atum:alabaster_tiled_wall[east=true,north=true,south=true,up=true,west=false]
atum:alabaster_tiled_wall[east=true,north=true,south=true,up=false,west=true]
atum:alabaster_tiled_wall[east=true,north=true,south=true,up=false,west=false]
atum:alabaster_tiled_wall[east=true,north=true,south=false,up=true,west=true]
atum:alabaster_tiled_wall[east=true,north=true,south=false,up=true,west=false]
atum:alabaster_tiled_wall[east=true,north=true,south=false,up=false,west=true]
atum:alabaster_tiled_wall[east=true,north=true,south=false,up=false,west=false]
atum:alabaster_tiled_wall[east=true,north=false,south=true,up=true,west=true]
atum:alabaster_tiled_wall[east=true,north=false,south=true,up=true,west=false]
atum:alabaster_tiled_wall[east=true,north=false,south=true,up=false,west=true]
atum:alabaster_tiled_wall[east=true,north=false,south=true,up=false,west=false]
atum:alabaster_tiled_wall[east=true,north=false,south=false,up=true,west=true]
atum:alabaster_tiled_wall[east=true,north=false,south=false,up=true,west=false]
atum:alabaster_tiled_wall[east=true,north=false,south=false,up=false,west=true]
atum:alabaster_tiled_wall[east=true,north=false,south=false,up=false,west=false]
atum:alabaster_tiled_wall[east=false,north=true,south=true,up=true,west=true]
atum:alabaster_tiled_wall[east=false,north=true,south=true,up=true,west=false]
atum:alabaster_tiled_wall[east=false,north=true,south=true,up=false,west=true]
atum:alabaster_tiled_wall[east=false,north=true,south=true,up=false,west=false]
atum:alabaster_tiled_wall[east=false,north=true,south=false,up=true,west=true]
atum:alabaster_tiled_wall[east=false,north=true,south=false,up=true,west=false]
atum:alabaster_tiled_wall[east=false,north=true,south=false,up=false,west=true]
atum:alabaster_tiled_wall[east=false,north=true,south=false,up=false,west=false]
atum:alabaster_tiled_wall[east=false,north=false,south=true,up=true,west=true]
atum:alabaster_tiled_wall[east=false,north=false,south=true,up=true,west=false]
atum:alabaster_tiled_wall[east=false,north=false,south=true,up=false,west=true]
atum:alabaster_tiled_wall[east=false,north=false,south=true,up=false,west=false]
atum:alabaster_tiled_wall[east=false,north=false,south=false,up=true,west=true]
atum:alabaster_tiled_wall[east=false,north=false,south=false,up=true,west=false]
atum:alabaster_tiled_wall[east=false,north=false,south=false,up=false,west=true]
atum:alabaster_tiled_wall[east=false,north=false,south=false,up=false,west=false]
atum:alabaster_pillar_wall[east=true,north=true,south=true,up=true,west=true]
atum:alabaster_pillar_wall[east=true,north=true,south=true,up=true,west=false]
atum:alabaster_pillar_wall[east=true,north=true,south=true,up=false,west=true]
atum:alabaster_pillar_wall[east=true,north=true,south=true,up=false,west=false]
atum:alabaster_pillar_wall[east=true,north=true,south=false,up=true,west=true]
atum:alabaster_pillar_wall[east=true,north=true,south=false,up=true,west=false]
atum:alabaster_pillar_wall[east=true,north=true,south=false,up=false,west=true]
atum:alabaster_pillar_wall[east=true,north=true,south=false,up=false,west=false]
atum:alabaster_pillar_wall[east=true,north=false,south=true,up=true,west=true]
atum:alabaster_pillar_wall[east=true,north=false,south=true,up=true,west=false]
atum:alabaster_pillar_wall[east=true,north=false,south=true,up=false,west=true]
atum:alabaster_pillar_wall[east=true,north=false,south=true,up=false,west=false]
atum:alabaster_pillar_wall[east=true,north=false,south=false,up=true,west=true]
atum:alabaster_pillar_wall[east=true,north=false,south=false,up=true,west=false]
atum:alabaster_pillar_wall[east=true,north=false,south=false,up=false,west=true]
atum:alabaster_pillar_wall[east=true,north=false,south=false,up=false,west=false]
atum:alabaster_pillar_wall[east=false,north=true,south=true,up=true,west=true]
atum:alabaster_pillar_wall[east=false,north=true,south=true,up=true,west=false]
atum:alabaster_pillar_wall[east=false,north=true,south=true,up=false,west=true]
atum:alabaster_pillar_wall[east=false,north=true,south=true,up=false,west=false]
atum:alabaster_pillar_wall[east=false,north=true,south=false,up=true,west=true]
atum:alabaster_pillar_wall[east=false,north=true,south=false,up=true,west=false]
atum:alabaster_pillar_wall[east=false,north=true,south=false,up=false,west=true]
atum:alabaster_pillar_wall[east=false,north=true,south=false,up=false,west=false]
atum:alabaster_pillar_wall[east=false,north=false,south=true,up=true,west=true]
atum:alabaster_pillar_wall[east=false,north=false,south=true,up=true,west=false]
atum:alabaster_pillar_wall[east=false,north=false,south=true,up=false,west=true]
atum:alabaster_pillar_wall[east=false,north=false,south=true,up=false,west=false]
atum:alabaster_pillar_wall[east=false,north=false,south=false,up=true,west=true]
atum:alabaster_pillar_wall[east=false,north=false,south=false,up=true,west=false]
atum:alabaster_pillar_wall[east=false,north=false,south=false,up=false,west=true]
atum:alabaster_pillar_wall[east=false,north=false,south=false,up=false,west=false]
atum:porphyry
atum:porphyry_brick_smooth
atum:porphyry_brick_polished
atum:porphyry_brick_carved
atum:porphyry_brick_tiled
atum:porphyry_brick_pillar
atum:porphyry_smooth_slab[type=top]
atum:porphyry_smooth_slab[type=bottom]
atum:porphyry_smooth_slab[type=double]
atum:porphyry_polished_slab[type=top]
atum:porphyry_polished_slab[type=bottom]
atum:porphyry_polished_slab[type=double]
atum:porphyry_carved_slab[type=top]
atum:porphyry_carved_slab[type=bottom]
atum:porphyry_carved_slab[type=double]
atum:porphyry_tiled_slab[type=top]
atum:porphyry_tiled_slab[type=bottom]
atum:porphyry_tiled_slab[type=double]
atum:porphyry_pillar_slab[type=top]
atum:porphyry_pillar_slab[type=bottom]
atum:porphyry_pillar_slab[type=double]
atum:porphyry_smooth_stairs[facing=north,half=top,shape=straight]
atum:porphyry_smooth_stairs[facing=north,half=top,shape=inner_left]
atum:porphyry_smooth_stairs[facing=north,half=top,shape=inner_right]
atum:porphyry_smooth_stairs[facing=north,half=top,shape=outer_left]
atum:porphyry_smooth_stairs[facing=north,half=top,shape=outer_right]
atum:porphyry_smooth_stairs[facing=north,half=bottom,shape=straight]
atum:porphyry_smooth_stairs[facing=north,half=bottom,shape=inner_left]
atum:porphyry_smooth_stairs[facing=north,half=bottom,shape=inner_right]
atum:porphyry_smooth_stairs[facing=north,half=bottom,shape=outer_left]
atum:porphyry_smooth_stairs[facing=north,half=bottom,shape=outer_right]
atum:porphyry_smooth_stairs[facing=south,half=top,shape=straight]
atum:porphyry_smooth_stairs[facing=south,half=top,shape=inner_left]
atum:porphyry_smooth_stairs[facing=south,half=top,shape=inner_right]
atum:porphyry_smooth_stairs[facing=south,half=top,shape=outer_left]
atum:porphyry_smooth_stairs[facing=south,half=top,shape=outer_right]
atum:porphyry_smooth_stairs[facing=south,half=bottom,shape=straight]
atum:porphyry_smooth_stairs[facing=south,half=bottom,shape=inner_left]
atum:porphyry_smooth_stairs[facing=south,half=bottom,shape=inner_right]
atum:porphyry_smooth_stairs[facing=south,half=bottom,shape=outer_left]
atum:porphyry_smooth_stairs[facing=south,half=bottom,shape=outer_right]
atum:porphyry_smooth_stairs[facing=west,half=top,shape=straight]
atum:porphyry_smooth_stairs[facing=west,half=top,shape=inner_left]
atum:porphyry_smooth_stairs[facing=west,half=top,shape=inner_right]
atum:porphyry_smooth_stairs[facing=west,half=top,shape=outer_left]
atum:porphyry_smooth_stairs[facing=west,half=top,shape=outer_right]
atum:porphyry_smooth_stairs[facing=west,half=bottom,shape=straight]
atum:porphyry_smooth_stairs[facing=west,half=bottom,shape=inner_left]
atum:porphyry_smooth_stairs[facing=west,half=bottom,shape=inner_right]
atum:porphyry_smooth_stairs[facing=west,half=bottom,shape=outer_left]
atum:porphyry_smooth_stairs[facing=west,half=bottom,shape=outer_right]
atum:porphyry_smooth_stairs[facing=east,half=top,shape=straight]
atum:porphyry_smooth_stairs[facing=east,half=top,shape=inner_left]
atum:porphyry_smooth_stairs[facing=east,half=top,shape=inner_right]
atum:porphyry_smooth_stairs[facing=east,half=top,shape=outer_left]
atum:porphyry_smooth_stairs[facing=east,half=top,shape=outer_right]
atum:porphyry_smooth_stairs[facing=east,half=bottom,shape=straight]
atum:porphyry_smooth_stairs[facing=east,half=bottom,shape=inner_left]
atum:porphyry_smooth_stairs[facing=east,half=bottom,shape=inner_right]
atum:porphyry_smooth_stairs[facing=east,half=bottom,shape=outer_left]
atum:porphyry_smooth_stairs[facing=east,half=bottom,shape=outer_right]
atum:porphyry_polished_stairs[facing=north,half=top,shape=straight]
atum:porphyry_polished_stairs[facing=north,half=top,shape=inner_left]
atum:porphyry_polished_stairs[facing=north,half=top,shape=inner_right]
atum:porphyry_polished_stairs[facing=north,half=top,shape=outer_left]
atum:porphyry_polished_stairs[facing=north,half=top,shape=outer_right]
atum:porphyry_polished_stairs[facing=north,half=bottom,shape=straight]
atum:porphyry_polished_stairs[facing=north,half=bottom,shape=inner_left]
atum:porphyry_polished_stairs[facing=north,half=bottom,shape=inner_right]
atum:porphyry_polished_stairs[facing=north,half=bottom,shape=outer_left]
atum:porphyry_polished_stairs[facing=north,half=bottom,shape=outer_right]
atum:porphyry_polished_stairs[facing=south,half=top,shape=straight]
atum:porphyry_polished_stairs[facing=south,half=top,shape=inner_left]
atum:porphyry_polished_stairs[facing=south,half=top,shape=inner_right]
atum:porphyry_polished_stairs[facing=south,half=top,shape=outer_left]
atum:porphyry_polished_stairs[facing=south,half=top,shape=outer_right]
atum:porphyry_polished_stairs[facing=south,half=bottom,shape=straight]
atum:porphyry_polished_stairs[facing=south,half=bottom,shape=inner_left]
atum:porphyry_polished_stairs[facing=south,half=bottom,shape=inner_right]
atum:porphyry_polished_stairs[facing=south,half=bottom,shape=outer_left]
atum:porphyry_polished_stairs[facing=south,half=bottom,shape=outer_right]
atum:porphyry_polished_stairs[facing=west,half=top,shape=straight]
atum:porphyry_polished_stairs[facing=west,half=top,shape=inner_left]
atum:porphyry_polished_stairs[facing=west,half=top,shape=inner_right]
atum:porphyry_polished_stairs[facing=west,half=top,shape=outer_left]
atum:porphyry_polished_stairs[facing=west,half=top,shape=outer_right]
atum:porphyry_polished_stairs[facing=west,half=bottom,shape=straight]
atum:porphyry_polished_stairs[facing=west,half=bottom,shape=inner_left]
atum:porphyry_polished_stairs[facing=west,half=bottom,shape=inner_right]
atum:porphyry_polished_stairs[facing=west,half=bottom,shape=outer_left]
atum:porphyry_polished_stairs[facing=west,half=bottom,shape=outer_right]
atum:porphyry_polished_stairs[facing=east,half=top,shape=straight]
atum:porphyry_polished_stairs[facing=east,half=top,shape=inner_left]
atum:porphyry_polished_stairs[facing=east,half=top,shape=inner_right]
atum:porphyry_polished_stairs[facing=east,half=top,shape=outer_left]
atum:porphyry_polished_stairs[facing=east,half=top,shape=outer_right]
atum:porphyry_polished_stairs[facing=east,half=bottom,shape=straight]
atum:porphyry_polished_stairs[facing=east,half=bottom,shape=inner_left]
atum:porphyry_polished_stairs[facing=east,half=bottom,shape=inner_right]
atum:porphyry_polished_stairs[facing=east,half=bottom,shape=outer_left]
atum:porphyry_polished_stairs[facing=east,half=bottom,shape=outer_right]
atum:porphyry_carved_stairs[facing=north,half=top,shape=straight]
atum:porphyry_carved_stairs[facing=north,half=top,shape=inner_left]
atum:porphyry_carved_stairs[facing=north,half=top,shape=inner_right]
atum:porphyry_carved_stairs[facing=north,half=top,shape=outer_left]
atum:porphyry_carved_stairs[facing=north,half=top,shape=outer_right]
atum:porphyry_carved_stairs[facing=north,half=bottom,shape=straight]
atum:porphyry_carved_stairs[facing=north,half=bottom,shape=inner_left]
atum:porphyry_carved_stairs[facing=north,half=bottom,shape=inner_right]
atum:porphyry_carved_stairs[facing=north,half=bottom,shape=outer_left]
atum:porphyry_carved_stairs[facing=north,half=bottom,shape=outer_right]
atum:porphyry_carved_stairs[facing=south,half=top,shape=straight]
atum:porphyry_carved_stairs[facing=south,half=top,shape=inner_left]
atum:porphyry_carved_stairs[facing=south,half=top,shape=inner_right]
atum:porphyry_carved_stairs[facing=south,half=top,shape=outer_left]
atum:porphyry_carved_stairs[facing=south,half=top,shape=outer_right]
atum:porphyry_carved_stairs[facing=south,half=bottom,shape=straight]
atum:porphyry_carved_stairs[facing=south,half=bottom,shape=inner_left]
atum:porphyry_carved_stairs[facing=south,half=bottom,shape=inner_right]
atum:porphyry_carved_stairs[facing=south,half=bottom,shape=outer_left]
atum:porphyry_carved_stairs[facing=south,half=bottom,shape=outer_right]
atum:porphyry_carved_stairs[facing=west,half=top,shape=straight]
atum:porphyry_carved_stairs[facing=west,half=top,shape=inner_left]
atum:porphyry_carved_stairs[facing=west,half=top,shape=inner_right]
atum:porphyry_carved_stairs[facing=west,half=top,shape=outer_left]
atum:porphyry_carved_stairs[facing=west,half=top,shape=outer_right]
atum:porphyry_carved_stairs[facing=west,half=bottom,shape=straight]
atum:porphyry_carved_stairs[facing=west,half=bottom,shape=inner_left]
atum:porphyry_carved_stairs[facing=west,half=bottom,shape=inner_right]
atum:porphyry_carved_stairs[facing=west,half=bottom,shape=outer_left]
atum:porphyry_carved_stairs[facing=west,half=bottom,shape=outer_right]
atum:porphyry_carved_stairs[facing=east,half=top,shape=straight]
atum:porphyry_carved_stairs[facing=east,half=top,shape=inner_left]
atum:porphyry_carved_stairs[facing=east,half=top,shape=inner_right]
atum:porphyry_carved_stairs[facing=east,half=top,shape=outer_left]
atum:porphyry_carved_stairs[facing=east,half=top,shape=outer_right]
atum:porphyry_carved_stairs[facing=east,half=bottom,shape=straight]
atum:porphyry_carved_stairs[facing=east,half=bottom,shape=inner_left]
atum:porphyry_carved_stairs[facing=east,half=bottom,shape=inner_right]
atum:porphyry_carved_stairs[facing=east,half=bottom,shape=outer_left]
atum:porphyry_carved_stairs[facing=east,half=bottom,shape=outer_right]
atum:porphyry_tiled_stairs[facing=north,half=top,shape=straight]
atum:porphyry_tiled_stairs[facing=north,half=top,shape=inner_left]
atum:porphyry_tiled_stairs[facing=north,half=top,shape=inner_right]
atum:porphyry_tiled_stairs[facing=north,half=top,shape=outer_left]
atum:porphyry_tiled_stairs[facing=north,half=top,shape=outer_right]
atum:porphyry_tiled_stairs[facing=north,half=bottom,shape=straight]
atum:porphyry_tiled_stairs[facing=north,half=bottom,shape=inner_left]
atum:porphyry_tiled_stairs[facing=north,half=bottom,shape=inner_right]
atum:porphyry_tiled_stairs[facing=north,half=bottom,shape=outer_left]
atum:porphyry_tiled_stairs[facing=north,half=bottom,shape=outer_right]
atum:porphyry_tiled_stairs[facing=south,half=top,shape=straight]
atum:porphyry_tiled_stairs[facing=south,half=top,shape=inner_left]
atum:porphyry_tiled_stairs[facing=south,half=top,shape=inner_right]
atum:porphyry_tiled_stairs[facing=south,half=top,shape=outer_left]
atum:porphyry_tiled_stairs[facing=south,half=top,shape=outer_right]
atum:porphyry_tiled_stairs[facing=south,half=bottom,shape=straight]
atum:porphyry_tiled_stairs[facing=south,half=bottom,shape=inner_left]
atum:porphyry_tiled_stairs[facing=south,half=bottom,shape=inner_right]
atum:porphyry_tiled_stairs[facing=south,half=bottom,shape=outer_left]
atum:porphyry_tiled_stairs[facing=south,half=bottom,shape=outer_right]
atum:porphyry_tiled_stairs[facing=west,half=top,shape=straight]
atum:porphyry_tiled_stairs[facing=west,half=top,shape=inner_left]
atum:porphyry_tiled_stairs[facing=west,half=top,shape=inner_right]
atum:porphyry_tiled_stairs[facing=west,half=top,shape=outer_left]
atum:porphyry_tiled_stairs[facing=west,half=top,shape=outer_right]
atum:porphyry_tiled_stairs[facing=west,half=bottom,shape=straight]
atum:porphyry_tiled_stairs[facing=west,half=bottom,shape=inner_left]
atum:porphyry_tiled_stairs[facing=west,half=bottom,shape=inner_right]
atum:porphyry_tiled_stairs[facing=west,half=bottom,shape=outer_left]
atum:porphyry_tiled_stairs[facing=west,half=bottom,shape=outer_right]
atum:porphyry_tiled_stairs[facing=east,half=top,shape=straight]
atum:porphyry_tiled_stairs[facing=east,half=top,shape=inner_left]
atum:porphyry_tiled_stairs[facing=east,half=top,shape=inner_right]
atum:porphyry_tiled_stairs[facing=east,half=top,shape=outer_left]
atum:porphyry_tiled_stairs[facing=east,half=top,shape=outer_right]
atum:porphyry_tiled_stairs[facing=east,half=bottom,shape=straight]
atum:porphyry_tiled_stairs[facing=east,half=bottom,shape=inner_left]
atum:porphyry_tiled_stairs[facing=east,half=bottom,shape=inner_right]
atum:porphyry_tiled_stairs[facing=east,half=bottom,shape=outer_left]
atum:porphyry_tiled_stairs[facing=east,half=bottom,shape=outer_right]
atum:porphyry_pillar_stairs[facing=north,half=top,shape=straight]
atum:porphyry_pillar_stairs[facing=north,half=top,shape=inner_left]
atum:porphyry_pillar_stairs[facing=north,half=top,shape=inner_right]
atum:porphyry_pillar_stairs[facing=north,half=top,shape=outer_left]
atum:porphyry_pillar_stairs[facing=north,half=top,shape=outer_right]
atum:porphyry_pillar_stairs[facing=north,half=bottom,shape=straight]
atum:porphyry_pillar_stairs[facing=north,half=bottom,shape=inner_left]
atum:porphyry_pillar_stairs[facing=north,half=bottom,shape=inner_right]
atum:porphyry_pillar_stairs[facing=north,half=bottom,shape=outer_left]
atum:porphyry_pillar_stairs[facing=north,half=bottom,shape=outer_right]
atum:porphyry_pillar_stairs[facing=south,half=top,shape=straight]
atum:porphyry_pillar_stairs[facing=south,half=top,shape=inner_left]
atum:porphyry_pillar_stairs[facing=south,half=top,shape=inner_right]
atum:porphyry_pillar_stairs[facing=south,half=top,shape=outer_left]
atum:porphyry_pillar_stairs[facing=south,half=top,shape=outer_right]
atum:porphyry_pillar_stairs[facing=south,half=bottom,shape=straight]
atum:porphyry_pillar_stairs[facing=south,half=bottom,shape=inner_left]
atum:porphyry_pillar_stairs[facing=south,half=bottom,shape=inner_right]
atum:porphyry_pillar_stairs[facing=south,half=bottom,shape=outer_left]
atum:porphyry_pillar_stairs[facing=south,half=bottom,shape=outer_right]
atum:porphyry_pillar_stairs[facing=west,half=top,shape=straight]
atum:porphyry_pillar_stairs[facing=west,half=top,shape=inner_left]
atum:porphyry_pillar_stairs[facing=west,half=top,shape=inner_right]
atum:porphyry_pillar_stairs[facing=west,half=top,shape=outer_left]
atum:porphyry_pillar_stairs[facing=west,half=top,shape=outer_right]
atum:porphyry_pillar_stairs[facing=west,half=bottom,shape=straight]
atum:porphyry_pillar_stairs[facing=west,half=bottom,shape=inner_left]
atum:porphyry_pillar_stairs[facing=west,half=bottom,shape=inner_right]
atum:porphyry_pillar_stairs[facing=west,half=bottom,shape=outer_left]
atum:porphyry_pillar_stairs[facing=west,half=bottom,shape=outer_right]
atum:porphyry_pillar_stairs[facing=east,half=top,shape=straight]
atum:porphyry_pillar_stairs[facing=east,half=top,shape=inner_left]
atum:porphyry_pillar_stairs[facing=east,half=top,shape=inner_right]
atum:porphyry_pillar_stairs[facing=east,half=top,shape=outer_left]
atum:porphyry_pillar_stairs[facing=east,half=top,shape=outer_right]
atum:porphyry_pillar_stairs[facing=east,half=bottom,shape=straight]
atum:porphyry_pillar_stairs[facing=east,half=bottom,shape=inner_left]
atum:porphyry_pillar_stairs[facing=east,half=bottom,shape=inner_right]
atum:porphyry_pillar_stairs[facing=east,half=bottom,shape=outer_left]
atum:porphyry_pillar_stairs[facing=east,half=bottom,shape=outer_right]
atum:porphyry_smooth_wall[east=true,north=true,south=true,up=true,west=true]
atum:porphyry_smooth_wall[east=true,north=true,south=true,up=true,west=false]
atum:porphyry_smooth_wall[east=true,north=true,south=true,up=false,west=true]
atum:porphyry_smooth_wall[east=true,north=true,south=true,up=false,west=false]
atum:porphyry_smooth_wall[east=true,north=true,south=false,up=true,west=true]
atum:porphyry_smooth_wall[east=true,north=true,south=false,up=true,west=false]
atum:porphyry_smooth_wall[east=true,north=true,south=false,up=false,west=true]
atum:porphyry_smooth_wall[east=true,north=true,south=false,up=false,west=false]
atum:porphyry_smooth_wall[east=true,north=false,south=true,up=true,west=true]
atum:porphyry_smooth_wall[east=true,north=false,south=true,up=true,west=false]
atum:porphyry_smooth_wall[east=true,north=false,south=true,up=false,west=true]
atum:porphyry_smooth_wall[east=true,north=false,south=true,up=false,west=false]
atum:porphyry_smooth_wall[east=true,north=false,south=false,up=true,west=true]
atum:porphyry_smooth_wall[east=true,north=false,south=false,up=true,west=false]
atum:porphyry_smooth_wall[east=true,north=false,south=false,up=false,west=true]
atum:porphyry_smooth_wall[east=true,north=false,south=false,up=false,west=false]
atum:porphyry_smooth_wall[east=false,north=true,south=true,up=true,west=true]
atum:porphyry_smooth_wall[east=false,north=true,south=true,up=true,west=false]
atum:porphyry_smooth_wall[east=false,north=true,south=true,up=false,west=true]
atum:porphyry_smooth_wall[east=false,north=true,south=true,up=false,west=false]
atum:porphyry_smooth_wall[east=false,north=true,south=false,up=true,west=true]
atum:porphyry_smooth_wall[east=false,north=true,south=false,up=true,west=false]
atum:porphyry_smooth_wall[east=false,north=true,south=false,up=false,west=true]
atum:porphyry_smooth_wall[east=false,north=true,south=false,up=false,west=false]
atum:porphyry_smooth_wall[east=false,north=false,south=true,up=true,west=true]
atum:porphyry_smooth_wall[east=false,north=false,south=true,up=true,west=false]
atum:porphyry_smooth_wall[east=false,north=false,south=true,up=false,west=true]
atum:porphyry_smooth_wall[east=false,north=false,south=true,up=false,west=false]
atum:porphyry_smooth_wall[east=false,north=false,south=false,up=true,west=true]
atum:porphyry_smooth_wall[east=false,north=false,south=false,up=true,west=false]
atum:porphyry_smooth_wall[east=false,north=false,south=false,up=false,west=true]
atum:porphyry_smooth_wall[east=false,north=false,south=false,up=false,west=false]
atum:porphyry_polished_wall[east=true,north=true,south=true,up=true,west=true]
atum:porphyry_polished_wall[east=true,north=true,south=true,up=true,west=false]
atum:porphyry_polished_wall[east=true,north=true,south=true,up=false,west=true]
atum:porphyry_polished_wall[east=true,north=true,south=true,up=false,west=false]
atum:porphyry_polished_wall[east=true,north=true,south=false,up=true,west=true]
atum:porphyry_polished_wall[east=true,north=true,south=false,up=true,west=false]
atum:porphyry_polished_wall[east=true,north=true,south=false,up=false,west=true]
atum:porphyry_polished_wall[east=true,north=true,south=false,up=false,west=false]
atum:porphyry_polished_wall[east=true,north=false,south=true,up=true,west=true]
atum:porphyry_polished_wall[east=true,north=false,south=true,up=true,west=false]
atum:porphyry_polished_wall[east=true,north=false,south=true,up=false,west=true]
atum:porphyry_polished_wall[east=true,north=false,south=true,up=false,west=false]
atum:porphyry_polished_wall[east=true,north=false,south=false,up=true,west=true]
atum:porphyry_polished_wall[east=true,north=false,south=false,up=true,west=false]
atum:porphyry_polished_wall[east=true,north=false,south=false,up=false,west=true]
atum:porphyry_polished_wall[east=true,north=false,south=false,up=false,west=false]
atum:porphyry_polished_wall[east=false,north=true,south=true,up=true,west=true]
atum:porphyry_polished_wall[east=false,north=true,south=true,up=true,west=false]
atum:porphyry_polished_wall[east=false,north=true,south=true,up=false,west=true]
atum:porphyry_polished_wall[east=false,north=true,south=true,up=false,west=false]
atum:porphyry_polished_wall[east=false,north=true,south=false,up=true,west=true]
atum:porphyry_polished_wall[east=false,north=true,south=false,up=true,west=false]
atum:porphyry_polished_wall[east=false,north=true,south=false,up=false,west=true]
atum:porphyry_polished_wall[east=false,north=true,south=false,up=false,west=false]
atum:porphyry_polished_wall[east=false,north=false,south=true,up=true,west=true]
atum:porphyry_polished_wall[east=false,north=false,south=true,up=true,west=false]
atum:porphyry_polished_wall[east=false,north=false,south=true,up=false,west=true]
atum:porphyry_polished_wall[east=false,north=false,south=true,up=false,west=false]
atum:porphyry_polished_wall[east=false,north=false,south=false,up=true,west=true]
atum:porphyry_polished_wall[east=false,north=false,south=false,up=true,west=false]
atum:porphyry_polished_wall[east=false,north=false,south=false,up=false,west=true]
atum:porphyry_polished_wall[east=false,north=false,south=false,up=false,west=false]
atum:porphyry_carved_wall[east=true,north=true,south=true,up=true,west=true]
atum:porphyry_carved_wall[east=true,north=true,south=true,up=true,west=false]
atum:porphyry_carved_wall[east=true,north=true,south=true,up=false,west=true]
atum:porphyry_carved_wall[east=true,north=true,south=true,up=false,west=false]
atum:porphyry_carved_wall[east=true,north=true,south=false,up=true,west=true]
atum:porphyry_carved_wall[east=true,north=true,south=false,up=true,west=false]
atum:porphyry_carved_wall[east=true,north=true,south=false,up=false,west=true]
atum:porphyry_carved_wall[east=true,north=true,south=false,up=false,west=false]
atum:porphyry_carved_wall[east=true,north=false,south=true,up=true,west=true]
atum:porphyry_carved_wall[east=true,north=false,south=true,up=true,west=false]
atum:porphyry_carved_wall[east=true,north=false,south=true,up=false,west=true]
atum:porphyry_carved_wall[east=true,north=false,south=true,up=false,west=false]
atum:porphyry_carved_wall[east=true,north=false,south=false,up=true,west=true]
atum:porphyry_carved_wall[east=true,north=false,south=false,up=true,west=false]
atum:porphyry_carved_wall[east=true,north=false,south=false,up=false,west=true]
atum:porphyry_carved_wall[east=true,north=false,south=false,up=false,west=false]
atum:porphyry_carved_wall[east=false,north=true,south=true,up=true,west=true]
atum:porphyry_carved_wall[east=false,north=true,south=true,up=true,west=false]
atum:porphyry_carved_wall[east=false,north=true,south=true,up=false,west=true]
atum:porphyry_carved_wall[east=false,north=true,south=true,up=false,west=false]
atum:porphyry_carved_wall[east=false,north=true,south=false,up=true,west=true]
atum:porphyry_carved_wall[east=false,north=true,south=false,up=true,west=false]
atum:porphyry_carved_wall[east=false,north=true,south=false,up=false,west=true]
atum:porphyry_carved_wall[east=false,north=true,south=false,up=false,west=false]
atum:porphyry_carved_wall[east=false,north=false,south=true,up=true,west=true]
atum:porphyry_carved_wall[east=false,north=false,south=true,up=true,west=false]
atum:porphyry_carved_wall[east=false,north=false,south=true,up=false,west=true]
atum:porphyry_carved_wall[east=false,north=false,south=true,up=false,west=false]
atum:porphyry_carved_wall[east=false,north=false,south=false,up=true,west=true]
atum:porphyry_carved_wall[east=false,north=false,south=false,up=true,west=false]
atum:porphyry_carved_wall[east=false,north=false,south=false,up=false,west=true]
atum:porphyry_carved_wall[east=false,north=false,south=false,up=false,west=false]
atum:porphyry_tiled_wall[east=true,north=true,south=true,up=true,west=true]
atum:porphyry_tiled_wall[east=true,north=true,south=true,up=true,west=false]
atum:porphyry_tiled_wall[east=true,north=true,south=true,up=false,west=true]
atum:porphyry_tiled_wall[east=true,north=true,south=true,up=false,west=false]
atum:porphyry_tiled_wall[east=true,north=true,south=false,up=true,west=true]
atum:porphyry_tiled_wall[east=true,north=true,south=false,up=true,west=false]
atum:porphyry_tiled_wall[east=true,north=true,south=false,up=false,west=true]
atum:porphyry_tiled_wall[east=true,north=true,south=false,up=false,west=false]
atum:porphyry_tiled_wall[east=true,north=false,south=true,up=true,west=true]
atum:porphyry_tiled_wall[east=true,north=false,south=true,up=true,west=false]
atum:porphyry_tiled_wall[east=true,north=false,south=true,up=false,west=true]
atum:porphyry_tiled_wall[east=true,north=false,south=true,up=false,west=false]
atum:porphyry_tiled_wall[east=true,north=false,south=false,up=true,west=true]
atum:porphyry_tiled_wall[east=true,north=false,south=false,up=true,west=false]
atum:porphyry_tiled_wall[east=true,north=false,south=false,up=false,west=true]
atum:porphyry_tiled_wall[east=true,north=false,south=false,up=false,west=false]
atum:porphyry_tiled_wall[east=false,north=true,south=true,up=true,west=true]
atum:porphyry_tiled_wall[east=false,north=true,south=true,up=true,west=false]
atum:porphyry_tiled_wall[east=false,north=true,south=true,up=false,west=true]
atum:porphyry_tiled_wall[east=false,north=true,south=true,up=false,west=false]
atum:porphyry_tiled_wall[east=false,north=true,south=false,up=true,west=true]
atum:porphyry_tiled_wall[east=false,north=true,south=false,up=true,west=false]
atum:porphyry_tiled_wall[east=false,north=true,south=false,up=false,west=true]
atum:porphyry_tiled_wall[east=false,north=true,south=false,up=false,west=false]
atum:porphyry_tiled_wall[east=false,north=false,south=true,up=true,west=true]
atum:porphyry_tiled_wall[east=false,north=false,south=true,up=true,west=false]
atum:porphyry_tiled_wall[east=false,north=false,south=true,up=false,west=true]
atum:porphyry_tiled_wall[east=false,north=false,south=true,up=false,west=false]
atum:porphyry_tiled_wall[east=false,north=false,south=false,up=true,west=true]
atum:porphyry_tiled_wall[east=false,north=false,south=false,up=true,west=false]
atum:porphyry_tiled_wall[east=false,north=false,south=false,up=false,west=true]
atum:porphyry_tiled_wall[east=false,north=false,south=false,up=false,west=false]
atum:porphyry_pillar_wall[east=true,north=true,south=true,up=true,west=true]
atum:porphyry_pillar_wall[east=true,north=true,south=true,up=true,west=false]
atum:porphyry_pillar_wall[east=true,north=true,south=true,up=false,west=true]
atum:porphyry_pillar_wall[east=true,north=true,south=true,up=false,west=false]
atum:porphyry_pillar_wall[east=true,north=true,south=false,up=true,west=true]
atum:porphyry_pillar_wall[east=true,north=true,south=false,up=true,west=false]
atum:porphyry_pillar_wall[east=true,north=true,south=false,up=false,west=true]
atum:porphyry_pillar_wall[east=true,north=true,south=false,up=false,west=false]
atum:porphyry_pillar_wall[east=true,north=false,south=true,up=true,west=true]
atum:porphyry_pillar_wall[east=true,north=false,south=true,up=true,west=false]
atum:porphyry_pillar_wall[east=true,north=false,south=true,up=false,west=true]
atum:porphyry_pillar_wall[east=true,north=false,south=true,up=false,west=false]
atum:porphyry_pillar_wall[east=true,north=false,south=false,up=true,west=true]
atum:porphyry_pillar_wall[east=true,north=false,south=false,up=true,west=false]
atum:porphyry_pillar_wall[east=true,north=false,south=false,up=false,west=true]
atum:porphyry_pillar_wall[east=true,north=false,south=false,up=false,west=false]
atum:porphyry_pillar_wall[east=false,north=true,south=true,up=true,west=true]
atum:porphyry_pillar_wall[east=false,north=true,south=true,up=true,west=false]
atum:porphyry_pillar_wall[east=false,north=true,south=true,up=false,west=true]
atum:porphyry_pillar_wall[east=false,north=true,south=true,up=false,west=false]
atum:porphyry_pillar_wall[east=false,north=true,south=false,up=true,west=true]
atum:porphyry_pillar_wall[east=false,north=true,south=false,up=true,west=false]
atum:porphyry_pillar_wall[east=false,north=true,south=false,up=false,west=true]
atum:porphyry_pillar_wall[east=false,north=true,south=false,up=false,west=false]
atum:porphyry_pillar_wall[east=false,north=false,south=true,up=true,west=true]
atum:porphyry_pillar_wall[east=false,north=false,south=true,up=true,west=false]
atum:porphyry_pillar_wall[east=false,north=false,south=true,up=false,west=true]
atum:porphyry_pillar_wall[east=false,north=false,south=true,up=false,west=false]
atum:porphyry_pillar_wall[east=false,north=false,south=false,up=true,west=true]
atum:porphyry_pillar_wall[east=false,north=false,south=false,up=true,west=false]
atum:porphyry_pillar_wall[east=false,north=false,south=false,up=false,west=true]
atum:porphyry_pillar_wall[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_white
atum:ceramic_orange
atum:ceramic_magenta
atum:ceramic_light_blue
atum:ceramic_yellow
atum:ceramic_lime
atum:ceramic_pink
atum:ceramic_gray
atum:ceramic_silver
atum:ceramic_cyan
atum:ceramic_purple
atum:ceramic_blue
atum:ceramic_brown
atum:ceramic_green
atum:ceramic_red
atum:ceramic_black
atum:ceramic_slab_white[type=top]
atum:ceramic_slab_white[type=bottom]
atum:ceramic_slab_white[type=double]
atum:ceramic_slab_orange[type=top]
atum:ceramic_slab_orange[type=bottom]
atum:ceramic_slab_orange[type=double]
atum:ceramic_slab_magenta[type=top]
atum:ceramic_slab_magenta[type=bottom]
atum:ceramic_slab_magenta[type=double]
atum:ceramic_slab_light_blue[type=top]
atum:ceramic_slab_light_blue[type=bottom]
atum:ceramic_slab_light_blue[type=double]
atum:ceramic_slab_yellow[type=top]
atum:ceramic_slab_yellow[type=bottom]
atum:ceramic_slab_yellow[type=double]
atum:ceramic_slab_lime[type=top]
atum:ceramic_slab_lime[type=bottom]
atum:ceramic_slab_lime[type=double]
atum:ceramic_slab_pink[type=top]
atum:ceramic_slab_pink[type=bottom]
atum:ceramic_slab_pink[type=double]
atum:ceramic_slab_gray[type=top]
atum:ceramic_slab_gray[type=bottom]
atum:ceramic_slab_gray[type=double]
atum:ceramic_slab_silver[type=top]
atum:ceramic_slab_silver[type=bottom]
atum:ceramic_slab_silver[type=double]
atum:ceramic_slab_cyan[type=top]
atum:ceramic_slab_cyan[type=bottom]
atum:ceramic_slab_cyan[type=double]
atum:ceramic_slab_purple[type=top]
atum:ceramic_slab_purple[type=bottom]
atum:ceramic_slab_purple[type=double]
atum:ceramic_slab_blue[type=top]
atum:ceramic_slab_blue[type=bottom]
atum:ceramic_slab_blue[type=double]
atum:ceramic_slab_brown[type=top]
atum:ceramic_slab_brown[type=bottom]
atum:ceramic_slab_brown[type=double]
atum:ceramic_slab_green[type=top]
atum:ceramic_slab_green[type=bottom]
atum:ceramic_slab_green[type=double]
atum:ceramic_slab_red[type=top]
atum:ceramic_slab_red[type=bottom]
atum:ceramic_slab_red[type=double]
atum:ceramic_slab_black[type=top]
atum:ceramic_slab_black[type=bottom]
atum:ceramic_slab_black[type=double]
atum:ceramic_tile_white
atum:ceramic_tile_orange
atum:ceramic_tile_magenta
atum:ceramic_tile_light_blue
atum:ceramic_tile_yellow
atum:ceramic_tile_lime
atum:ceramic_tile_pink
atum:ceramic_tile_gray
atum:ceramic_tile_silver
atum:ceramic_tile_cyan
atum:ceramic_tile_purple
atum:ceramic_tile_blue
atum:ceramic_tile_brown
atum:ceramic_tile_green
atum:ceramic_tile_red
atum:ceramic_tile_black
atum:ceramic_stairs_white[facing=north,half=top,shape=straight]
atum:ceramic_stairs_white[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_white[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_white[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_white[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_white[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_white[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_white[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_white[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_white[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_white[facing=south,half=top,shape=straight]
atum:ceramic_stairs_white[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_white[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_white[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_white[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_white[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_white[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_white[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_white[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_white[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_white[facing=west,half=top,shape=straight]
atum:ceramic_stairs_white[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_white[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_white[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_white[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_white[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_white[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_white[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_white[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_white[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_white[facing=east,half=top,shape=straight]
atum:ceramic_stairs_white[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_white[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_white[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_white[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_white[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_white[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_white[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_white[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_white[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_orange[facing=north,half=top,shape=straight]
atum:ceramic_stairs_orange[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_orange[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_orange[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_orange[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_orange[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_orange[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_orange[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_orange[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_orange[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_orange[facing=south,half=top,shape=straight]
atum:ceramic_stairs_orange[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_orange[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_orange[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_orange[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_orange[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_orange[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_orange[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_orange[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_orange[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_orange[facing=west,half=top,shape=straight]
atum:ceramic_stairs_orange[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_orange[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_orange[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_orange[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_orange[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_orange[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_orange[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_orange[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_orange[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_orange[facing=east,half=top,shape=straight]
atum:ceramic_stairs_orange[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_orange[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_orange[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_orange[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_orange[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_orange[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_orange[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_orange[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_orange[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_magenta[facing=north,half=top,shape=straight]
atum:ceramic_stairs_magenta[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_magenta[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_magenta[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_magenta[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_magenta[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_magenta[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_magenta[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_magenta[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_magenta[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_magenta[facing=south,half=top,shape=straight]
atum:ceramic_stairs_magenta[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_magenta[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_magenta[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_magenta[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_magenta[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_magenta[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_magenta[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_magenta[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_magenta[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_magenta[facing=west,half=top,shape=straight]
atum:ceramic_stairs_magenta[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_magenta[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_magenta[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_magenta[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_magenta[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_magenta[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_magenta[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_magenta[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_magenta[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_magenta[facing=east,half=top,shape=straight]
atum:ceramic_stairs_magenta[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_magenta[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_magenta[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_magenta[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_magenta[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_magenta[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_magenta[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_magenta[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_magenta[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=north,half=top,shape=straight]
atum:ceramic_stairs_light_blue[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_light_blue[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=south,half=top,shape=straight]
atum:ceramic_stairs_light_blue[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_light_blue[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=west,half=top,shape=straight]
atum:ceramic_stairs_light_blue[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_light_blue[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=east,half=top,shape=straight]
atum:ceramic_stairs_light_blue[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_light_blue[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_light_blue[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_light_blue[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_light_blue[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_light_blue[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_yellow[facing=north,half=top,shape=straight]
atum:ceramic_stairs_yellow[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_yellow[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_yellow[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_yellow[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_yellow[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_yellow[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_yellow[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_yellow[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_yellow[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_yellow[facing=south,half=top,shape=straight]
atum:ceramic_stairs_yellow[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_yellow[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_yellow[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_yellow[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_yellow[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_yellow[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_yellow[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_yellow[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_yellow[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_yellow[facing=west,half=top,shape=straight]
atum:ceramic_stairs_yellow[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_yellow[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_yellow[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_yellow[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_yellow[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_yellow[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_yellow[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_yellow[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_yellow[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_yellow[facing=east,half=top,shape=straight]
atum:ceramic_stairs_yellow[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_yellow[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_yellow[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_yellow[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_yellow[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_yellow[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_yellow[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_yellow[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_yellow[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_lime[facing=north,half=top,shape=straight]
atum:ceramic_stairs_lime[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_lime[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_lime[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_lime[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_lime[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_lime[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_lime[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_lime[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_lime[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_lime[facing=south,half=top,shape=straight]
atum:ceramic_stairs_lime[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_lime[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_lime[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_lime[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_lime[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_lime[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_lime[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_lime[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_lime[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_lime[facing=west,half=top,shape=straight]
atum:ceramic_stairs_lime[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_lime[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_lime[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_lime[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_lime[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_lime[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_lime[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_lime[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_lime[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_lime[facing=east,half=top,shape=straight]
atum:ceramic_stairs_lime[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_lime[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_lime[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_lime[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_lime[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_lime[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_lime[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_lime[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_lime[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_pink[facing=north,half=top,shape=straight]
atum:ceramic_stairs_pink[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_pink[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_pink[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_pink[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_pink[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_pink[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_pink[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_pink[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_pink[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_pink[facing=south,half=top,shape=straight]
atum:ceramic_stairs_pink[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_pink[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_pink[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_pink[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_pink[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_pink[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_pink[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_pink[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_pink[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_pink[facing=west,half=top,shape=straight]
atum:ceramic_stairs_pink[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_pink[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_pink[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_pink[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_pink[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_pink[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_pink[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_pink[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_pink[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_pink[facing=east,half=top,shape=straight]
atum:ceramic_stairs_pink[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_pink[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_pink[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_pink[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_pink[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_pink[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_pink[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_pink[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_pink[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_gray[facing=north,half=top,shape=straight]
atum:ceramic_stairs_gray[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_gray[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_gray[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_gray[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_gray[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_gray[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_gray[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_gray[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_gray[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_gray[facing=south,half=top,shape=straight]
atum:ceramic_stairs_gray[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_gray[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_gray[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_gray[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_gray[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_gray[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_gray[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_gray[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_gray[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_gray[facing=west,half=top,shape=straight]
atum:ceramic_stairs_gray[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_gray[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_gray[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_gray[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_gray[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_gray[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_gray[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_gray[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_gray[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_gray[facing=east,half=top,shape=straight]
atum:ceramic_stairs_gray[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_gray[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_gray[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_gray[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_gray[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_gray[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_gray[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_gray[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_gray[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_silver[facing=north,half=top,shape=straight]
atum:ceramic_stairs_silver[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_silver[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_silver[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_silver[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_silver[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_silver[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_silver[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_silver[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_silver[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_silver[facing=south,half=top,shape=straight]
atum:ceramic_stairs_silver[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_silver[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_silver[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_silver[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_silver[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_silver[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_silver[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_silver[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_silver[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_silver[facing=west,half=top,shape=straight]
atum:ceramic_stairs_silver[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_silver[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_silver[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_silver[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_silver[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_silver[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_silver[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_silver[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_silver[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_silver[facing=east,half=top,shape=straight]
atum:ceramic_stairs_silver[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_silver[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_silver[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_silver[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_silver[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_silver[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_silver[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_silver[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_silver[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_cyan[facing=north,half=top,shape=straight]
atum:ceramic_stairs_cyan[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_cyan[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_cyan[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_cyan[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_cyan[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_cyan[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_cyan[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_cyan[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_cyan[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_cyan[facing=south,half=top,shape=straight]
atum:ceramic_stairs_cyan[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_cyan[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_cyan[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_cyan[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_cyan[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_cyan[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_cyan[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_cyan[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_cyan[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_cyan[facing=west,half=top,shape=straight]
atum:ceramic_stairs_cyan[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_cyan[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_cyan[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_cyan[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_cyan[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_cyan[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_cyan[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_cyan[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_cyan[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_cyan[facing=east,half=top,shape=straight]
atum:ceramic_stairs_cyan[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_cyan[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_cyan[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_cyan[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_cyan[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_cyan[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_cyan[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_cyan[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_cyan[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_purple[facing=north,half=top,shape=straight]
atum:ceramic_stairs_purple[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_purple[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_purple[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_purple[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_purple[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_purple[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_purple[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_purple[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_purple[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_purple[facing=south,half=top,shape=straight]
atum:ceramic_stairs_purple[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_purple[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_purple[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_purple[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_purple[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_purple[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_purple[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_purple[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_purple[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_purple[facing=west,half=top,shape=straight]
atum:ceramic_stairs_purple[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_purple[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_purple[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_purple[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_purple[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_purple[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_purple[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_purple[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_purple[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_purple[facing=east,half=top,shape=straight]
atum:ceramic_stairs_purple[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_purple[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_purple[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_purple[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_purple[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_purple[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_purple[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_purple[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_purple[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_blue[facing=north,half=top,shape=straight]
atum:ceramic_stairs_blue[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_blue[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_blue[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_blue[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_blue[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_blue[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_blue[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_blue[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_blue[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_blue[facing=south,half=top,shape=straight]
atum:ceramic_stairs_blue[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_blue[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_blue[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_blue[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_blue[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_blue[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_blue[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_blue[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_blue[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_blue[facing=west,half=top,shape=straight]
atum:ceramic_stairs_blue[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_blue[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_blue[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_blue[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_blue[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_blue[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_blue[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_blue[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_blue[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_blue[facing=east,half=top,shape=straight]
atum:ceramic_stairs_blue[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_blue[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_blue[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_blue[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_blue[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_blue[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_blue[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_blue[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_blue[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_brown[facing=north,half=top,shape=straight]
atum:ceramic_stairs_brown[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_brown[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_brown[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_brown[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_brown[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_brown[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_brown[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_brown[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_brown[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_brown[facing=south,half=top,shape=straight]
atum:ceramic_stairs_brown[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_brown[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_brown[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_brown[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_brown[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_brown[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_brown[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_brown[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_brown[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_brown[facing=west,half=top,shape=straight]
atum:ceramic_stairs_brown[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_brown[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_brown[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_brown[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_brown[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_brown[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_brown[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_brown[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_brown[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_brown[facing=east,half=top,shape=straight]
atum:ceramic_stairs_brown[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_brown[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_brown[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_brown[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_brown[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_brown[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_brown[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_brown[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_brown[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_green[facing=north,half=top,shape=straight]
atum:ceramic_stairs_green[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_green[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_green[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_green[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_green[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_green[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_green[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_green[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_green[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_green[facing=south,half=top,shape=straight]
atum:ceramic_stairs_green[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_green[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_green[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_green[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_green[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_green[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_green[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_green[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_green[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_green[facing=west,half=top,shape=straight]
atum:ceramic_stairs_green[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_green[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_green[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_green[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_green[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_green[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_green[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_green[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_green[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_green[facing=east,half=top,shape=straight]
atum:ceramic_stairs_green[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_green[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_green[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_green[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_green[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_green[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_green[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_green[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_green[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_red[facing=north,half=top,shape=straight]
atum:ceramic_stairs_red[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_red[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_red[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_red[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_red[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_red[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_red[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_red[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_red[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_red[facing=south,half=top,shape=straight]
atum:ceramic_stairs_red[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_red[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_red[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_red[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_red[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_red[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_red[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_red[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_red[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_red[facing=west,half=top,shape=straight]
atum:ceramic_stairs_red[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_red[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_red[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_red[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_red[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_red[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_red[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_red[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_red[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_red[facing=east,half=top,shape=straight]
atum:ceramic_stairs_red[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_red[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_red[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_red[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_red[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_red[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_red[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_red[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_red[facing=east,half=bottom,shape=outer_right]
atum:ceramic_stairs_black[facing=north,half=top,shape=straight]
atum:ceramic_stairs_black[facing=north,half=top,shape=inner_left]
atum:ceramic_stairs_black[facing=north,half=top,shape=inner_right]
atum:ceramic_stairs_black[facing=north,half=top,shape=outer_left]
atum:ceramic_stairs_black[facing=north,half=top,shape=outer_right]
atum:ceramic_stairs_black[facing=north,half=bottom,shape=straight]
atum:ceramic_stairs_black[facing=north,half=bottom,shape=inner_left]
atum:ceramic_stairs_black[facing=north,half=bottom,shape=inner_right]
atum:ceramic_stairs_black[facing=north,half=bottom,shape=outer_left]
atum:ceramic_stairs_black[facing=north,half=bottom,shape=outer_right]
atum:ceramic_stairs_black[facing=south,half=top,shape=straight]
atum:ceramic_stairs_black[facing=south,half=top,shape=inner_left]
atum:ceramic_stairs_black[facing=south,half=top,shape=inner_right]
atum:ceramic_stairs_black[facing=south,half=top,shape=outer_left]
atum:ceramic_stairs_black[facing=south,half=top,shape=outer_right]
atum:ceramic_stairs_black[facing=south,half=bottom,shape=straight]
atum:ceramic_stairs_black[facing=south,half=bottom,shape=inner_left]
atum:ceramic_stairs_black[facing=south,half=bottom,shape=inner_right]
atum:ceramic_stairs_black[facing=south,half=bottom,shape=outer_left]
atum:ceramic_stairs_black[facing=south,half=bottom,shape=outer_right]
atum:ceramic_stairs_black[facing=west,half=top,shape=straight]
atum:ceramic_stairs_black[facing=west,half=top,shape=inner_left]
atum:ceramic_stairs_black[facing=west,half=top,shape=inner_right]
atum:ceramic_stairs_black[facing=west,half=top,shape=outer_left]
atum:ceramic_stairs_black[facing=west,half=top,shape=outer_right]
atum:ceramic_stairs_black[facing=west,half=bottom,shape=straight]
atum:ceramic_stairs_black[facing=west,half=bottom,shape=inner_left]
atum:ceramic_stairs_black[facing=west,half=bottom,shape=inner_right]
atum:ceramic_stairs_black[facing=west,half=bottom,shape=outer_left]
atum:ceramic_stairs_black[facing=west,half=bottom,shape=outer_right]
atum:ceramic_stairs_black[facing=east,half=top,shape=straight]
atum:ceramic_stairs_black[facing=east,half=top,shape=inner_left]
atum:ceramic_stairs_black[facing=east,half=top,shape=inner_right]
atum:ceramic_stairs_black[facing=east,half=top,shape=outer_left]
atum:ceramic_stairs_black[facing=east,half=top,shape=outer_right]
atum:ceramic_stairs_black[facing=east,half=bottom,shape=straight]
atum:ceramic_stairs_black[facing=east,half=bottom,shape=inner_left]
atum:ceramic_stairs_black[facing=east,half=bottom,shape=inner_right]
atum:ceramic_stairs_black[facing=east,half=bottom,shape=outer_left]
atum:ceramic_stairs_black[facing=east,half=bottom,shape=outer_right]
atum:ceramic_wall_white[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_white[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_white[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_white[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_white[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_white[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_white[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_white[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_white[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_white[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_white[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_white[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_white[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_white[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_white[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_white[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_white[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_white[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_white[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_white[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_white[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_white[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_white[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_white[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_white[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_white[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_white[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_white[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_white[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_white[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_white[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_white[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_orange[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_orange[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_orange[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_orange[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_orange[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_orange[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_orange[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_orange[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_orange[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_orange[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_orange[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_orange[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_orange[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_orange[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_orange[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_orange[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_orange[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_orange[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_orange[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_orange[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_orange[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_orange[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_orange[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_orange[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_orange[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_orange[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_orange[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_orange[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_orange[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_orange[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_orange[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_orange[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_magenta[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_magenta[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_magenta[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_magenta[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_magenta[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_magenta[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_magenta[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_magenta[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_magenta[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_magenta[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_magenta[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_magenta[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_magenta[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_magenta[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_magenta[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_magenta[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_magenta[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_magenta[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_magenta[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_magenta[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_magenta[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_magenta[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_magenta[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_magenta[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_magenta[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_magenta[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_magenta[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_magenta[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_magenta[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_magenta[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_magenta[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_magenta[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_light_blue[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_light_blue[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_light_blue[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_light_blue[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_light_blue[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_light_blue[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_light_blue[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_light_blue[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_light_blue[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_light_blue[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_light_blue[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_light_blue[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_light_blue[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_light_blue[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_light_blue[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_light_blue[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_light_blue[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_light_blue[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_light_blue[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_light_blue[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_light_blue[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_light_blue[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_light_blue[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_light_blue[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_light_blue[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_light_blue[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_light_blue[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_light_blue[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_light_blue[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_light_blue[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_light_blue[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_light_blue[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_yellow[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_yellow[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_yellow[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_yellow[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_yellow[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_yellow[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_yellow[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_yellow[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_yellow[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_yellow[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_yellow[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_yellow[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_yellow[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_yellow[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_yellow[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_yellow[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_yellow[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_yellow[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_yellow[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_yellow[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_yellow[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_yellow[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_yellow[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_yellow[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_yellow[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_yellow[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_yellow[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_yellow[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_yellow[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_yellow[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_yellow[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_yellow[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_lime[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_lime[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_lime[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_lime[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_lime[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_lime[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_lime[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_lime[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_lime[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_lime[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_lime[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_lime[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_lime[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_lime[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_lime[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_lime[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_lime[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_lime[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_lime[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_lime[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_lime[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_lime[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_lime[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_lime[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_lime[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_lime[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_lime[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_lime[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_lime[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_lime[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_lime[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_lime[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_pink[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_pink[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_pink[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_pink[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_pink[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_pink[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_pink[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_pink[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_pink[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_pink[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_pink[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_pink[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_pink[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_pink[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_pink[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_pink[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_pink[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_pink[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_pink[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_pink[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_pink[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_pink[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_pink[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_pink[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_pink[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_pink[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_pink[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_pink[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_pink[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_pink[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_pink[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_pink[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_gray[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_gray[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_gray[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_gray[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_gray[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_gray[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_gray[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_gray[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_gray[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_gray[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_gray[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_gray[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_gray[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_gray[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_gray[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_gray[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_gray[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_gray[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_gray[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_gray[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_gray[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_gray[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_gray[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_gray[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_gray[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_gray[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_gray[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_gray[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_gray[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_gray[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_gray[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_gray[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_silver[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_silver[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_silver[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_silver[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_silver[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_silver[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_silver[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_silver[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_silver[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_silver[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_silver[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_silver[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_silver[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_silver[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_silver[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_silver[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_silver[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_silver[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_silver[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_silver[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_silver[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_silver[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_silver[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_silver[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_silver[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_silver[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_silver[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_silver[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_silver[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_silver[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_silver[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_silver[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_cyan[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_cyan[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_cyan[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_cyan[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_cyan[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_cyan[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_cyan[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_cyan[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_cyan[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_cyan[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_cyan[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_cyan[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_cyan[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_cyan[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_cyan[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_cyan[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_cyan[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_cyan[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_cyan[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_cyan[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_cyan[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_cyan[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_cyan[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_cyan[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_cyan[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_cyan[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_cyan[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_cyan[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_cyan[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_cyan[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_cyan[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_cyan[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_purple[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_purple[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_purple[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_purple[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_purple[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_purple[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_purple[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_purple[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_purple[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_purple[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_purple[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_purple[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_purple[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_purple[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_purple[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_purple[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_purple[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_purple[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_purple[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_purple[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_purple[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_purple[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_purple[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_purple[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_purple[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_purple[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_purple[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_purple[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_purple[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_purple[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_purple[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_purple[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_blue[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_blue[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_blue[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_blue[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_blue[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_blue[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_blue[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_blue[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_blue[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_blue[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_blue[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_blue[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_blue[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_blue[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_blue[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_blue[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_blue[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_blue[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_blue[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_blue[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_blue[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_blue[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_blue[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_blue[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_blue[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_blue[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_blue[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_blue[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_blue[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_blue[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_blue[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_blue[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_brown[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_brown[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_brown[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_brown[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_brown[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_brown[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_brown[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_brown[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_brown[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_brown[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_brown[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_brown[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_brown[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_brown[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_brown[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_brown[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_brown[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_brown[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_brown[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_brown[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_brown[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_brown[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_brown[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_brown[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_brown[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_brown[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_brown[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_brown[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_brown[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_brown[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_brown[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_brown[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_green[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_green[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_green[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_green[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_green[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_green[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_green[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_green[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_green[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_green[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_green[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_green[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_green[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_green[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_green[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_green[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_green[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_green[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_green[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_green[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_green[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_green[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_green[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_green[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_green[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_green[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_green[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_green[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_green[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_green[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_green[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_green[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_red[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_red[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_red[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_red[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_red[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_red[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_red[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_red[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_red[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_red[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_red[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_red[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_red[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_red[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_red[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_red[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_red[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_red[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_red[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_red[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_red[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_red[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_red[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_red[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_red[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_red[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_red[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_red[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_red[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_red[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_red[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_red[east=false,north=false,south=false,up=false,west=false]
atum:ceramic_wall_black[east=true,north=true,south=true,up=true,west=true]
atum:ceramic_wall_black[east=true,north=true,south=true,up=true,west=false]
atum:ceramic_wall_black[east=true,north=true,south=true,up=false,west=true]
atum:ceramic_wall_black[east=true,north=true,south=true,up=false,west=false]
atum:ceramic_wall_black[east=true,north=true,south=false,up=true,west=true]
atum:ceramic_wall_black[east=true,north=true,south=false,up=true,west=false]
atum:ceramic_wall_black[east=true,north=true,south=false,up=false,west=true]
atum:ceramic_wall_black[east=true,north=true,south=false,up=false,west=false]
atum:ceramic_wall_black[east=true,north=false,south=true,up=true,west=true]
atum:ceramic_wall_black[east=true,north=false,south=true,up=true,west=false]
atum:ceramic_wall_black[east=true,north=false,south=true,up=false,west=true]
atum:ceramic_wall_black[east=true,north=false,south=true,up=false,west=false]
atum:ceramic_wall_black[east=true,north=false,south=false,up=true,west=true]
atum:ceramic_wall_black[east=true,north=false,south=false,up=true,west=false]
atum:ceramic_wall_black[east=true,north=false,south=false,up=false,west=true]
atum:ceramic_wall_black[east=true,north=false,south=false,up=false,west=false]
atum:ceramic_wall_black[east=false,north=true,south=true,up=true,west=true]
atum:ceramic_wall_black[east=false,north=true,south=true,up=true,west=false]
atum:ceramic_wall_black[east=false,north=true,south=true,up=false,west=true]
atum:ceramic_wall_black[east=false,north=true,south=true,up=false,west=false]
atum:ceramic_wall_black[east=false,north=true,south=false,up=true,west=true]
atum:ceramic_wall_black[east=false,north=true,south=false,up=true,west=false]
atum:ceramic_wall_black[east=false,north=true,south=false,up=false,west=true]
atum:ceramic_wall_black[east=false,north=true,south=false,up=false,west=false]
atum:ceramic_wall_black[east=false,north=false,south=true,up=true,west=true]
atum:ceramic_wall_black[east=false,north=false,south=true,up=true,west=false]
atum:ceramic_wall_black[east=false,north=false,south=true,up=false,west=true]
atum:ceramic_wall_black[east=false,north=false,south=true,up=false,west=false]
atum:ceramic_wall_black[east=false,north=false,south=false,up=true,west=true]
atum:ceramic_wall_black[east=false,north=false,south=false,up=true,west=false]
atum:ceramic_wall_black[east=false,north=false,south=false,up=false,west=true]
atum:ceramic_wall_black[east=false,north=false,south=false,up=false,west=false]
atum:radiant_beacon[color=white]
atum:radiant_beacon[color=orange]
atum:radiant_beacon[color=magenta]
atum:radiant_beacon[color=light_blue]
atum:radiant_beacon[color=yellow]
atum:radiant_beacon[color=lime]
atum:radiant_beacon[color=pink]
atum:radiant_beacon[color=gray]
atum:radiant_beacon[color=silver]
atum:radiant_beacon[color=cyan]
atum:radiant_beacon[color=purple]
atum:radiant_beacon[color=blue]
atum:radiant_beacon[color=brown]
atum:radiant_beacon[color=green]
atum:radiant_beacon[color=red]
atum:radiant_beacon[color=black]
atum:radiant_beacon_framed[color=white]
atum:radiant_beacon_framed[color=orange]
atum:radiant_beacon_framed[color=magenta]
atum:radiant_beacon_framed[color=light_blue]
atum:radiant_beacon_framed[color=yellow]
atum:radiant_beacon_framed[color=lime]
atum:radiant_beacon_framed[color=pink]
atum:radiant_beacon_framed[color=gray]
atum:radiant_beacon_framed[color=silver]
atum:radiant_beacon_framed[color=cyan]
atum:radiant_beacon_framed[color=purple]
atum:radiant_beacon_framed[color=blue]
atum:radiant_beacon_framed[color=brown]
atum:radiant_beacon_framed[color=green]
atum:radiant_beacon_framed[color=red]
atum:radiant_beacon_framed[color=black]
atum:crystal_glass
atum:crystal_white_stained_glass
atum:crystal_orange_stained_glass
atum:crystal_magenta_stained_glass
atum:crystal_light_blue_stained_glass
atum:crystal_yellow_stained_glass
atum:crystal_lime_stained_glass
atum:crystal_pink_stained_glass
atum:crystal_gray_stained_glass
atum:crystal_silver_stained_glass
atum:crystal_cyan_stained_glass
atum:crystal_purple_stained_glass
atum:crystal_blue_stained_glass
atum:crystal_brown_stained_glass
atum:crystal_green_stained_glass
atum:crystal_red_stained_glass
atum:crystal_black_stained_glass
atum:thin_crystal_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_white_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_white_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_white_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_white_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_white_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_white_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_white_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_white_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_white_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_white_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_white_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_white_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_white_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_white_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_white_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_white_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_orange_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_orange_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_orange_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_orange_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_orange_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_orange_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_orange_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_orange_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_orange_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_orange_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_orange_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_orange_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_orange_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_orange_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_orange_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_orange_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_magenta_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_magenta_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_magenta_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_magenta_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_magenta_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_magenta_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_magenta_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_magenta_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_magenta_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_magenta_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_magenta_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_magenta_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_magenta_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_magenta_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_magenta_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_magenta_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_light_blue_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_light_blue_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_light_blue_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_light_blue_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_light_blue_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_light_blue_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_light_blue_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_light_blue_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_light_blue_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_light_blue_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_light_blue_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_light_blue_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_light_blue_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_light_blue_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_light_blue_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_light_blue_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_yellow_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_yellow_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_yellow_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_yellow_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_yellow_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_yellow_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_yellow_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_yellow_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_yellow_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_yellow_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_yellow_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_yellow_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_yellow_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_yellow_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_yellow_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_yellow_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_lime_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_lime_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_lime_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_lime_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_lime_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_lime_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_lime_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_lime_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_lime_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_lime_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_lime_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_lime_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_lime_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_lime_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_lime_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_lime_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_pink_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_pink_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_pink_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_pink_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_pink_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_pink_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_pink_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_pink_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_pink_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_pink_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_pink_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_pink_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_pink_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_pink_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_pink_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_pink_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_gray_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_gray_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_gray_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_gray_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_gray_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_gray_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_gray_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_gray_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_gray_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_gray_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_gray_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_gray_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_gray_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_gray_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_gray_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_gray_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_silver_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_silver_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_silver_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_silver_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_silver_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_silver_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_silver_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_silver_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_silver_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_silver_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_silver_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_silver_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_silver_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_silver_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_silver_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_silver_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_cyan_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_cyan_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_cyan_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_cyan_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_cyan_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_cyan_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_cyan_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_cyan_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_cyan_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_cyan_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_cyan_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_cyan_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_cyan_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_cyan_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_cyan_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_cyan_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_purple_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_purple_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_purple_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_purple_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_purple_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_purple_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_purple_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_purple_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_purple_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_purple_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_purple_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_purple_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_purple_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_purple_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_purple_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_purple_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_blue_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_blue_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_blue_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_blue_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_blue_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_blue_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_blue_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_blue_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_blue_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_blue_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_blue_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_blue_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_blue_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_blue_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_blue_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_blue_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_brown_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_brown_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_brown_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_brown_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_brown_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_brown_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_brown_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_brown_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_brown_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_brown_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_brown_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_brown_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_brown_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_brown_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_brown_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_brown_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_green_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_green_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_green_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_green_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_green_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_green_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_green_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_green_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_green_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_green_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_green_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_green_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_green_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_green_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_green_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_green_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_red_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_red_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_red_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_red_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_red_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_red_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_red_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_red_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_red_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_red_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_red_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_red_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_red_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_red_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_red_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_red_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_crystal_black_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_crystal_black_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_crystal_black_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_crystal_black_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_crystal_black_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_crystal_black_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_crystal_black_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_crystal_black_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_crystal_black_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_crystal_black_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_crystal_black_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_crystal_black_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_crystal_black_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_crystal_black_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_crystal_black_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_crystal_black_stained_glass[east=false,north=false,south=false,west=false]
atum:framed_glass
atum:framed_white_stained_glass
atum:framed_orange_stained_glass
atum:framed_magenta_stained_glass
atum:framed_light_blue_stained_glass
atum:framed_yellow_stained_glass
atum:framed_lime_stained_glass
atum:framed_pink_stained_glass
atum:framed_gray_stained_glass
atum:framed_silver_stained_glass
atum:framed_cyan_stained_glass
atum:framed_purple_stained_glass
atum:framed_blue_stained_glass
atum:framed_brown_stained_glass
atum:framed_green_stained_glass
atum:framed_red_stained_glass
atum:framed_black_stained_glass
atum:thin_framed_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_white_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_white_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_white_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_white_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_white_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_white_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_white_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_white_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_white_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_white_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_white_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_white_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_white_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_white_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_white_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_white_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_orange_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_orange_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_orange_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_orange_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_orange_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_orange_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_orange_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_orange_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_orange_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_orange_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_orange_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_orange_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_orange_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_orange_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_orange_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_orange_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_magenta_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_magenta_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_magenta_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_magenta_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_magenta_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_magenta_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_magenta_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_magenta_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_magenta_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_magenta_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_magenta_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_magenta_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_magenta_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_magenta_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_magenta_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_magenta_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_light_blue_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_light_blue_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_light_blue_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_light_blue_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_light_blue_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_light_blue_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_light_blue_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_light_blue_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_light_blue_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_light_blue_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_light_blue_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_light_blue_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_light_blue_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_light_blue_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_light_blue_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_light_blue_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_yellow_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_yellow_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_yellow_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_yellow_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_yellow_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_yellow_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_yellow_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_yellow_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_yellow_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_yellow_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_yellow_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_yellow_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_yellow_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_yellow_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_yellow_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_yellow_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_lime_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_lime_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_lime_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_lime_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_lime_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_lime_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_lime_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_lime_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_lime_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_lime_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_lime_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_lime_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_lime_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_lime_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_lime_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_lime_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_pink_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_pink_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_pink_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_pink_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_pink_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_pink_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_pink_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_pink_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_pink_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_pink_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_pink_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_pink_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_pink_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_pink_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_pink_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_pink_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_gray_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_gray_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_gray_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_gray_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_gray_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_gray_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_gray_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_gray_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_gray_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_gray_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_gray_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_gray_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_gray_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_gray_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_gray_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_gray_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_silver_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_silver_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_silver_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_silver_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_silver_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_silver_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_silver_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_silver_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_silver_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_silver_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_silver_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_silver_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_silver_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_silver_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_silver_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_silver_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_cyan_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_cyan_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_cyan_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_cyan_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_cyan_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_cyan_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_cyan_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_cyan_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_cyan_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_cyan_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_cyan_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_cyan_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_cyan_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_cyan_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_cyan_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_cyan_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_purple_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_purple_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_purple_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_purple_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_purple_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_purple_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_purple_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_purple_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_purple_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_purple_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_purple_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_purple_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_purple_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_purple_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_purple_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_purple_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_blue_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_blue_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_blue_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_blue_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_blue_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_blue_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_blue_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_blue_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_blue_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_blue_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_blue_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_blue_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_blue_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_blue_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_blue_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_blue_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_brown_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_brown_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_brown_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_brown_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_brown_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_brown_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_brown_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_brown_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_brown_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_brown_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_brown_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_brown_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_brown_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_brown_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_brown_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_brown_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_green_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_green_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_green_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_green_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_green_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_green_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_green_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_green_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_green_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_green_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_green_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_green_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_green_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_green_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_green_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_green_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_red_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_red_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_red_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_red_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_red_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_red_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_red_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_red_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_red_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_red_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_red_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_red_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_red_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_red_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_red_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_red_stained_glass[east=false,north=false,south=false,west=false]
atum:thin_framed_black_stained_glass[east=true,north=true,south=true,west=true]
atum:thin_framed_black_stained_glass[east=true,north=true,south=true,west=false]
atum:thin_framed_black_stained_glass[east=true,north=true,south=false,west=true]
atum:thin_framed_black_stained_glass[east=true,north=true,south=false,west=false]
atum:thin_framed_black_stained_glass[east=true,north=false,south=true,west=true]
atum:thin_framed_black_stained_glass[east=true,north=false,south=true,west=false]
atum:thin_framed_black_stained_glass[east=true,north=false,south=false,west=true]
atum:thin_framed_black_stained_glass[east=true,north=false,south=false,west=false]
atum:thin_framed_black_stained_glass[east=false,north=true,south=true,west=true]
atum:thin_framed_black_stained_glass[east=false,north=true,south=true,west=false]
atum:thin_framed_black_stained_glass[east=false,north=true,south=false,west=true]
atum:thin_framed_black_stained_glass[east=false,north=true,south=false,west=false]
atum:thin_framed_black_stained_glass[east=false,north=false,south=true,west=true]
atum:thin_framed_black_stained_glass[east=false,north=false,south=true,west=false]
atum:thin_framed_black_stained_glass[east=false,north=false,south=false,west=true]
atum:thin_framed_black_stained_glass[east=false,north=false,south=false,west=false]
atum:linen_white
atum:linen_orange
atum:linen_magenta
atum:linen_light_blue
atum:linen_yellow
atum:linen_lime
atum:linen_pink
atum:linen_gray
atum:linen_silver
atum:linen_cyan
atum:linen_purple
atum:linen_blue
atum:linen_brown
atum:linen_green
atum:linen_red
atum:linen_black
atum:linen_carpet_white
atum:linen_carpet_orange
atum:linen_carpet_magenta
atum:linen_carpet_light_blue
atum:linen_carpet_yellow
atum:linen_carpet_lime
atum:linen_carpet_pink
atum:linen_carpet_gray
atum:linen_carpet_silver
atum:linen_carpet_cyan
atum:linen_carpet_purple
atum:linen_carpet_blue
atum:linen_carpet_brown
atum:linen_carpet_green
atum:linen_carpet_red
atum:linen_carpet_black
atum:palm_planks
atum:deadwood_planks
atum:palm_log[axis=x]
atum:palm_log[axis=y]
atum:palm_log[axis=z]
atum:palm_log[axis=none]
atum:deadwood_log[axis=x,has_scarab=true]
atum:deadwood_log[axis=x,has_scarab=false]
atum:deadwood_log[axis=y,has_scarab=true]
atum:deadwood_log[axis=y,has_scarab=false]
atum:deadwood_log[axis=z,has_scarab=true]
atum:deadwood_log[axis=z,has_scarab=false]
atum:deadwood_log[axis=none,has_scarab=true]
atum:deadwood_log[axis=none,has_scarab=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=down,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=up,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=north,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=south,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=west,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=true,facing=east,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=down,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=up,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=north,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=south,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=west,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=true,east=false,facing=east,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=down,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=up,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=north,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=south,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=west,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=true,facing=east,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=down,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=up,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=north,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=south,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=west,north=false,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=true,south=false,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=true,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=true,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=true,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=true,up=false,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=false,up=true,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=false,up=true,west=false]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=false,up=false,west=true]
atum:deadwood_branch[down=false,east=false,facing=east,north=false,south=false,up=false,west=false]
atum:palm_stairs[facing=north,half=top,shape=straight]
atum:palm_stairs[facing=north,half=top,shape=inner_left]
atum:palm_stairs[facing=north,half=top,shape=inner_right]
atum:palm_stairs[facing=north,half=top,shape=outer_left]
atum:palm_stairs[facing=north,half=top,shape=outer_right]
atum:palm_stairs[facing=north,half=bottom,shape=straight]
atum:palm_stairs[facing=north,half=bottom,shape=inner_left]
atum:palm_stairs[facing=north,half=bottom,shape=inner_right]
atum:palm_stairs[facing=north,half=bottom,shape=outer_left]
atum:palm_stairs[facing=north,half=bottom,shape=outer_right]
atum:palm_stairs[facing=south,half=top,shape=straight]
atum:palm_stairs[facing=south,half=top,shape=inner_left]
atum:palm_stairs[facing=south,half=top,shape=inner_right]
atum:palm_stairs[facing=south,half=top,shape=outer_left]
atum:palm_stairs[facing=south,half=top,shape=outer_right]
atum:palm_stairs[facing=south,half=bottom,shape=straight]
atum:palm_stairs[facing=south,half=bottom,shape=inner_left]
atum:palm_stairs[facing=south,half=bottom,shape=inner_right]
atum:palm_stairs[facing=south,half=bottom,shape=outer_left]
atum:palm_stairs[facing=south,half=bottom,shape=outer_right]
atum:palm_stairs[facing=west,half=top,shape=straight]
atum:palm_stairs[facing=west,half=top,shape=inner_left]
atum:palm_stairs[facing=west,half=top,shape=inner_right]
atum:palm_stairs[facing=west,half=top,shape=outer_left]
atum:palm_stairs[facing=west,half=top,shape=outer_right]
atum:palm_stairs[facing=west,half=bottom,shape=straight]
atum:palm_stairs[facing=west,half=bottom,shape=inner_left]
atum:palm_stairs[facing=west,half=bottom,shape=inner_right]
atum:palm_stairs[facing=west,half=bottom,shape=outer_left]
atum:palm_stairs[facing=west,half=bottom,shape=outer_right]
atum:palm_stairs[facing=east,half=top,shape=straight]
atum:palm_stairs[facing=east,half=top,shape=inner_left]
atum:palm_stairs[facing=east,half=top,shape=inner_right]
atum:palm_stairs[facing=east,half=top,shape=outer_left]
atum:palm_stairs[facing=east,half=top,shape=outer_right]
atum:palm_stairs[facing=east,half=bottom,shape=straight]
atum:palm_stairs[facing=east,half=bottom,shape=inner_left]
atum:palm_stairs[facing=east,half=bottom,shape=inner_right]
atum:palm_stairs[facing=east,half=bottom,shape=outer_left]
atum:palm_stairs[facing=east,half=bottom,shape=outer_right]
atum:deadwood_stairs[facing=north,half=top,shape=straight]
atum:deadwood_stairs[facing=north,half=top,shape=inner_left]
atum:deadwood_stairs[facing=north,half=top,shape=inner_right]
atum:deadwood_stairs[facing=north,half=top,shape=outer_left]
atum:deadwood_stairs[facing=north,half=top,shape=outer_right]
atum:deadwood_stairs[facing=north,half=bottom,shape=straight]
atum:deadwood_stairs[facing=north,half=bottom,shape=inner_left]
atum:deadwood_stairs[facing=north,half=bottom,shape=inner_right]
atum:deadwood_stairs[facing=north,half=bottom,shape=outer_left]
atum:deadwood_stairs[facing=north,half=bottom,shape=outer_right]
atum:deadwood_stairs[facing=south,half=top,shape=straight]
atum:deadwood_stairs[facing=south,half=top,shape=inner_left]
atum:deadwood_stairs[facing=south,half=top,shape=inner_right]
atum:deadwood_stairs[facing=south,half=top,shape=outer_left]
atum:deadwood_stairs[facing=south,half=top,shape=outer_right]
atum:deadwood_stairs[facing=south,half=bottom,shape=straight]
atum:deadwood_stairs[facing=south,half=bottom,shape=inner_left]
atum:deadwood_stairs[facing=south,half=bottom,shape=inner_right]
atum:deadwood_stairs[facing=south,half=bottom,shape=outer_left]
atum:deadwood_stairs[facing=south,half=bottom,shape=outer_right]
atum:deadwood_stairs[facing=west,half=top,shape=straight]
atum:deadwood_stairs[facing=west,half=top,shape=inner_left]
atum:deadwood_stairs[facing=west,half=top,shape=inner_right]
atum:deadwood_stairs[facing=west,half=top,shape=outer_left]
atum:deadwood_stairs[facing=west,half=top,shape=outer_right]
atum:deadwood_stairs[facing=west,half=bottom,shape=straight]
atum:deadwood_stairs[facing=west,half=bottom,shape=inner_left]
atum:deadwood_stairs[facing=west,half=bottom,shape=inner_right]
atum:deadwood_stairs[facing=west,half=bottom,shape=outer_left]
atum:deadwood_stairs[facing=west,half=bottom,shape=outer_right]
atum:deadwood_stairs[facing=east,half=top,shape=straight]
atum:deadwood_stairs[facing=east,half=top,shape=inner_left]
atum:deadwood_stairs[facing=east,half=top,shape=inner_right]
atum:deadwood_stairs[facing=east,half=top,shape=outer_left]
atum:deadwood_stairs[facing=east,half=top,shape=outer_right]
atum:deadwood_stairs[facing=east,half=bottom,shape=straight]
atum:deadwood_stairs[facing=east,half=bottom,shape=inner_left]
atum:deadwood_stairs[facing=east,half=bottom,shape=inner_right]
atum:deadwood_stairs[facing=east,half=bottom,shape=outer_left]
atum:deadwood_stairs[facing=east,half=bottom,shape=outer_right]
atum:palm_slab[type=top]
atum:palm_slab[type=bottom]
atum:palm_slab[type=double]
atum:deadwood_slab[type=top]
atum:deadwood_slab[type=bottom]
atum:deadwood_slab[type=double]
atum:palm_sapling[stage=0]
atum:palm_sapling[stage=1]
atum:palm_leaves[check_decay=true,decayable=true]
atum:palm_leaves[check_decay=true,decayable=false]
atum:palm_leaves[check_decay=false,decayable=true]
atum:palm_leaves[check_decay=false,decayable=false]
atum:deadwood_leaves[check_decay=true,decayable=true]
atum:deadwood_leaves[check_decay=true,decayable=false]
atum:deadwood_leaves[check_decay=false,decayable=true]
atum:deadwood_leaves[check_decay=false,decayable=false]
atum:palm_crate[facing=north]
atum:palm_crate[facing=south]
atum:palm_crate[facing=west]
atum:palm_crate[facing=east]
atum:deadwood_crate[facing=north]
atum:deadwood_crate[facing=south]
atum:deadwood_crate[facing=west]
atum:deadwood_crate[facing=east]
atum:palm_ladder[facing=north]
atum:palm_ladder[facing=south]
atum:palm_ladder[facing=west]
atum:palm_ladder[facing=east]
atum:deadwood_ladder[facing=north]
atum:deadwood_ladder[facing=south]
atum:deadwood_ladder[facing=west]
atum:deadwood_ladder[facing=east]
atum:palm_fence[east=true,north=true,south=true,west=true]
atum:palm_fence[east=true,north=true,south=true,west=false]
atum:palm_fence[east=true,north=true,south=false,west=true]
atum:palm_fence[east=true,north=true,south=false,west=false]
atum:palm_fence[east=true,north=false,south=true,west=true]
atum:palm_fence[east=true,north=false,south=true,west=false]
atum:palm_fence[east=true,north=false,south=false,west=true]
atum:palm_fence[east=true,north=false,south=false,west=false]
atum:palm_fence[east=false,north=true,south=true,west=true]
atum:palm_fence[east=false,north=true,south=true,west=false]
atum:palm_fence[east=false,north=true,south=false,west=true]
atum:palm_fence[east=false,north=true,south=false,west=false]
atum:palm_fence[east=false,north=false,south=true,west=true]
atum:palm_fence[east=false,north=false,south=true,west=false]
atum:palm_fence[east=false,north=false,south=false,west=true]
atum:palm_fence[east=false,north=false,south=false,west=false]
atum:deadwood_fence[east=true,north=true,south=true,west=true]
atum:deadwood_fence[east=true,north=true,south=true,west=false]
atum:deadwood_fence[east=true,north=true,south=false,west=true]
atum:deadwood_fence[east=true,north=true,south=false,west=false]
atum:deadwood_fence[east=true,north=false,south=true,west=true]
atum:deadwood_fence[east=true,north=false,south=true,west=false]
atum:deadwood_fence[east=true,north=false,south=false,west=true]
atum:deadwood_fence[east=true,north=false,south=false,west=false]
atum:deadwood_fence[east=false,north=true,south=true,west=true]
atum:deadwood_fence[east=false,north=true,south=true,west=false]
atum:deadwood_fence[east=false,north=true,south=false,west=true]
atum:deadwood_fence[east=false,north=true,south=false,west=false]
atum:deadwood_fence[east=false,north=false,south=true,west=true]
atum:deadwood_fence[east=false,north=false,south=true,west=false]
atum:deadwood_fence[east=false,north=false,south=false,west=true]
atum:deadwood_fence[east=false,north=false,south=false,west=false]
atum:palm_fence_gate[facing=north,in_wall=true,open=true,powered=true]
atum:palm_fence_gate[facing=north,in_wall=true,open=true,powered=false]
atum:palm_fence_gate[facing=north,in_wall=true,open=false,powered=true]
atum:palm_fence_gate[facing=north,in_wall=true,open=false,powered=false]
atum:palm_fence_gate[facing=north,in_wall=false,open=true,powered=true]
atum:palm_fence_gate[facing=north,in_wall=false,open=true,powered=false]
atum:palm_fence_gate[facing=north,in_wall=false,open=false,powered=true]
atum:palm_fence_gate[facing=north,in_wall=false,open=false,powered=false]
atum:palm_fence_gate[facing=south,in_wall=true,open=true,powered=true]
atum:palm_fence_gate[facing=south,in_wall=true,open=true,powered=false]
atum:palm_fence_gate[facing=south,in_wall=true,open=false,powered=true]
atum:palm_fence_gate[facing=south,in_wall=true,open=false,powered=false]
atum:palm_fence_gate[facing=south,in_wall=false,open=true,powered=true]
atum:palm_fence_gate[facing=south,in_wall=false,open=true,powered=false]
atum:palm_fence_gate[facing=south,in_wall=false,open=false,powered=true]
atum:palm_fence_gate[facing=south,in_wall=false,open=false,powered=false]
atum:palm_fence_gate[facing=west,in_wall=true,open=true,powered=true]
atum:palm_fence_gate[facing=west,in_wall=true,open=true,powered=false]
atum:palm_fence_gate[facing=west,in_wall=true,open=false,powered=true]
atum:palm_fence_gate[facing=west,in_wall=true,open=false,powered=false]
atum:palm_fence_gate[facing=west,in_wall=false,open=true,powered=true]
atum:palm_fence_gate[facing=west,in_wall=false,open=true,powered=false]
atum:palm_fence_gate[facing=west,in_wall=false,open=false,powered=true]
atum:palm_fence_gate[facing=west,in_wall=false,open=false,powered=false]
atum:palm_fence_gate[facing=east,in_wall=true,open=true,powered=true]
atum:palm_fence_gate[facing=east,in_wall=true,open=true,powered=false]
atum:palm_fence_gate[facing=east,in_wall=true,open=false,powered=true]
atum:palm_fence_gate[facing=east,in_wall=true,open=false,powered=false]
atum:palm_fence_gate[facing=east,in_wall=false,open=true,powered=true]
atum:palm_fence_gate[facing=east,in_wall=false,open=true,powered=false]
atum:palm_fence_gate[facing=east,in_wall=false,open=false,powered=true]
atum:palm_fence_gate[facing=east,in_wall=false,open=false,powered=false]
atum:deadwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
atum:deadwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
atum:deadwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
atum:deadwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
atum:deadwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
atum:deadwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
atum:deadwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
atum:deadwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
atum:deadwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
atum:deadwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
atum:deadwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
atum:deadwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
atum:deadwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
atum:deadwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
atum:deadwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
atum:deadwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
atum:deadwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
atum:deadwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
atum:deadwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
atum:deadwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
atum:deadwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
atum:deadwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
atum:deadwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
atum:deadwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
atum:deadwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
atum:deadwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
atum:deadwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
atum:deadwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
atum:deadwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
atum:deadwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
atum:deadwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
atum:deadwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
atum:palm_hatch[facing=north,half=top,open=true]
atum:palm_hatch[facing=north,half=top,open=false]
atum:palm_hatch[facing=north,half=bottom,open=true]
atum:palm_hatch[facing=north,half=bottom,open=false]
atum:palm_hatch[facing=south,half=top,open=true]
atum:palm_hatch[facing=south,half=top,open=false]
atum:palm_hatch[facing=south,half=bottom,open=true]
atum:palm_hatch[facing=south,half=bottom,open=false]
atum:palm_hatch[facing=west,half=top,open=true]
atum:palm_hatch[facing=west,half=top,open=false]
atum:palm_hatch[facing=west,half=bottom,open=true]
atum:palm_hatch[facing=west,half=bottom,open=false]
atum:palm_hatch[facing=east,half=top,open=true]
atum:palm_hatch[facing=east,half=top,open=false]
atum:palm_hatch[facing=east,half=bottom,open=true]
atum:palm_hatch[facing=east,half=bottom,open=false]
atum:deadwood_hatch[facing=north,half=top,open=true]
atum:deadwood_hatch[facing=north,half=top,open=false]
atum:deadwood_hatch[facing=north,half=bottom,open=true]
atum:deadwood_hatch[facing=north,half=bottom,open=false]
atum:deadwood_hatch[facing=south,half=top,open=true]
atum:deadwood_hatch[facing=south,half=top,open=false]
atum:deadwood_hatch[facing=south,half=bottom,open=true]
atum:deadwood_hatch[facing=south,half=bottom,open=false]
atum:deadwood_hatch[facing=west,half=top,open=true]
atum:deadwood_hatch[facing=west,half=top,open=false]
atum:deadwood_hatch[facing=west,half=bottom,open=true]
atum:deadwood_hatch[facing=west,half=bottom,open=false]
atum:deadwood_hatch[facing=east,half=top,open=true]
atum:deadwood_hatch[facing=east,half=top,open=false]
atum:deadwood_hatch[facing=east,half=bottom,open=true]
atum:deadwood_hatch[facing=east,half=bottom,open=false]
atum:palm_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:palm_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:palm_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:palm_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:palm_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:palm_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:palm_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:palm_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:palm_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:palm_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:palm_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:palm_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:palm_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:palm_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:palm_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:palm_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:palm_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:palm_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:palm_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:palm_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:palm_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:palm_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:palm_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:palm_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:palm_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:palm_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:palm_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:palm_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:palm_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:palm_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:palm_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:palm_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:palm_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:palm_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:palm_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:palm_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:palm_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:palm_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:palm_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:palm_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:palm_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:palm_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:palm_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:palm_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:palm_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:palm_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:palm_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:palm_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:palm_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:palm_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:palm_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:palm_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:palm_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:palm_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:palm_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:palm_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:palm_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:palm_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:palm_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:palm_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:palm_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:palm_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:palm_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:palm_door[facing=east,half=lower,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
atum:deadwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
atum:deadwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
atum:deadwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
atum:deadwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
atum:deadwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
atum:deadwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
atum:deadwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
atum:deadwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
quark:roots[east=true,north=true,south=true,up=true,west=true]
quark:roots[east=true,north=true,south=true,up=true,west=false]
quark:roots[east=true,north=true,south=true,up=false,west=true]
quark:roots[east=true,north=true,south=true,up=false,west=false]
quark:roots[east=true,north=true,south=false,up=true,west=true]
quark:roots[east=true,north=true,south=false,up=true,west=false]
quark:roots[east=true,north=true,south=false,up=false,west=true]
quark:roots[east=true,north=true,south=false,up=false,west=false]
quark:roots[east=true,north=false,south=true,up=true,west=true]
quark:roots[east=true,north=false,south=true,up=true,west=false]
quark:roots[east=true,north=false,south=true,up=false,west=true]
quark:roots[east=true,north=false,south=true,up=false,west=false]
quark:roots[east=true,north=false,south=false,up=true,west=true]
quark:roots[east=true,north=false,south=false,up=true,west=false]
quark:roots[east=true,north=false,south=false,up=false,west=true]
quark:roots[east=true,north=false,south=false,up=false,west=false]
quark:roots[east=false,north=true,south=true,up=true,west=true]
quark:roots[east=false,north=true,south=true,up=true,west=false]
quark:roots[east=false,north=true,south=true,up=false,west=true]
quark:roots[east=false,north=true,south=true,up=false,west=false]
quark:roots[east=false,north=true,south=false,up=true,west=true]
quark:roots[east=false,north=true,south=false,up=true,west=false]
quark:roots[east=false,north=true,south=false,up=false,west=true]
quark:roots[east=false,north=true,south=false,up=false,west=false]
quark:roots[east=false,north=false,south=true,up=true,west=true]
quark:roots[east=false,north=false,south=true,up=true,west=false]
quark:roots[east=false,north=false,south=true,up=false,west=true]
quark:roots[east=false,north=false,south=true,up=false,west=false]
quark:roots[east=false,north=false,south=false,up=true,west=true]
quark:roots[east=false,north=false,south=false,up=true,west=false]
quark:roots[east=false,north=false,south=false,up=false,west=true]
quark:roots[east=false,north=false,south=false,up=false,west=false]
quark:roots_blue_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_blue_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_blue_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_blue_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_blue_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_blue_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_blue_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_blue_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_blue_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_blue_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_blue_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_blue_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_blue_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_blue_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_blue_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_blue_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_blue_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_blue_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_blue_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_blue_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_blue_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_blue_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_blue_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_blue_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_blue_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_blue_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_blue_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_blue_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_blue_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_blue_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_blue_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_blue_flower[east=false,north=false,south=false,up=false,west=false]
quark:roots_black_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_black_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_black_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_black_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_black_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_black_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_black_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_black_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_black_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_black_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_black_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_black_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_black_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_black_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_black_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_black_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_black_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_black_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_black_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_black_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_black_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_black_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_black_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_black_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_black_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_black_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_black_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_black_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_black_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_black_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_black_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_black_flower[east=false,north=false,south=false,up=false,west=false]
quark:roots_white_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_white_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_white_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_white_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_white_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_white_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_white_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_white_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_white_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_white_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_white_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_white_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_white_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_white_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_white_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_white_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_white_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_white_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_white_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_white_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_white_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_white_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_white_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_white_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_white_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_white_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_white_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_white_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_white_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_white_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_white_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_white_flower[east=false,north=false,south=false,up=false,west=false]
quark:crystal[variant=crystal_white]
quark:crystal[variant=crystal_red]
quark:crystal[variant=crystal_orange]
quark:crystal[variant=crystal_yellow]
quark:crystal[variant=crystal_green]
quark:crystal[variant=crystal_blue]
quark:crystal[variant=crystal_indigo]
quark:crystal[variant=crystal_violet]
quark:stone_speleothem[size=small]
quark:stone_speleothem[size=medium]
quark:stone_speleothem[size=big]
quark:granite_speleothem[size=small]
quark:granite_speleothem[size=medium]
quark:granite_speleothem[size=big]
quark:diorite_speleothem[size=small]
quark:diorite_speleothem[size=medium]
quark:diorite_speleothem[size=big]
quark:andesite_speleothem[size=small]
quark:andesite_speleothem[size=medium]
quark:andesite_speleothem[size=big]
quark:netherrack_speleothem[size=small]
quark:netherrack_speleothem[size=medium]
quark:netherrack_speleothem[size=big]
quark:marble_speleothem[size=small]
quark:marble_speleothem[size=medium]
quark:marble_speleothem[size=big]
quark:limestone_speleothem[size=small]
quark:limestone_speleothem[size=medium]
quark:limestone_speleothem[size=big]
quark:monster_box
quark:marble[variant=stone_marble]
quark:marble[variant=stone_marble_smooth]
quark:stone_marble_slab[half=top,prop=blarg]
quark:stone_marble_slab[half=bottom,prop=blarg]
quark:stone_marble_slab_double[prop=blarg]
quark:stone_marble_stairs[facing=north,half=top,shape=straight]
quark:stone_marble_stairs[facing=north,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=north,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=north,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=north,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=north,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=south,half=top,shape=straight]
quark:stone_marble_stairs[facing=south,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=south,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=south,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=south,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=south,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=west,half=top,shape=straight]
quark:stone_marble_stairs[facing=west,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=west,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=west,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=west,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=west,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=east,half=top,shape=straight]
quark:stone_marble_stairs[facing=east,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=east,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=east,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=east,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=east,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=east,half=bottom,shape=outer_right]
quark:marble_wall[east=true,north=true,south=true,up=true,west=true]
quark:marble_wall[east=true,north=true,south=true,up=true,west=false]
quark:marble_wall[east=true,north=true,south=true,up=false,west=true]
quark:marble_wall[east=true,north=true,south=true,up=false,west=false]
quark:marble_wall[east=true,north=true,south=false,up=true,west=true]
quark:marble_wall[east=true,north=true,south=false,up=true,west=false]
quark:marble_wall[east=true,north=true,south=false,up=false,west=true]
quark:marble_wall[east=true,north=true,south=false,up=false,west=false]
quark:marble_wall[east=true,north=false,south=true,up=true,west=true]
quark:marble_wall[east=true,north=false,south=true,up=true,west=false]
quark:marble_wall[east=true,north=false,south=true,up=false,west=true]
quark:marble_wall[east=true,north=false,south=true,up=false,west=false]
quark:marble_wall[east=true,north=false,south=false,up=true,west=true]
quark:marble_wall[east=true,north=false,south=false,up=true,west=false]
quark:marble_wall[east=true,north=false,south=false,up=false,west=true]
quark:marble_wall[east=true,north=false,south=false,up=false,west=false]
quark:marble_wall[east=false,north=true,south=true,up=true,west=true]
quark:marble_wall[east=false,north=true,south=true,up=true,west=false]
quark:marble_wall[east=false,north=true,south=true,up=false,west=true]
quark:marble_wall[east=false,north=true,south=true,up=false,west=false]
quark:marble_wall[east=false,north=true,south=false,up=true,west=true]
quark:marble_wall[east=false,north=true,south=false,up=true,west=false]
quark:marble_wall[east=false,north=true,south=false,up=false,west=true]
quark:marble_wall[east=false,north=true,south=false,up=false,west=false]
quark:marble_wall[east=false,north=false,south=true,up=true,west=true]
quark:marble_wall[east=false,north=false,south=true,up=true,west=false]
quark:marble_wall[east=false,north=false,south=true,up=false,west=true]
quark:marble_wall[east=false,north=false,south=true,up=false,west=false]
quark:marble_wall[east=false,north=false,south=false,up=true,west=true]
quark:marble_wall[east=false,north=false,south=false,up=true,west=false]
quark:marble_wall[east=false,north=false,south=false,up=false,west=true]
quark:marble_wall[east=false,north=false,south=false,up=false,west=false]
quark:limestone[variant=stone_limestone]
quark:limestone[variant=stone_limestone_smooth]
quark:stone_limestone_slab[half=top,prop=blarg]
quark:stone_limestone_slab[half=bottom,prop=blarg]
quark:stone_limestone_slab_double[prop=blarg]
quark:stone_limestone_stairs[facing=north,half=top,shape=straight]
quark:stone_limestone_stairs[facing=north,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=north,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=north,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=north,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=south,half=top,shape=straight]
quark:stone_limestone_stairs[facing=south,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=south,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=south,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=south,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=west,half=top,shape=straight]
quark:stone_limestone_stairs[facing=west,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=west,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=west,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=west,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=east,half=top,shape=straight]
quark:stone_limestone_stairs[facing=east,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=east,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=east,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=east,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=outer_right]
quark:limestone_wall[east=true,north=true,south=true,up=true,west=true]
quark:limestone_wall[east=true,north=true,south=true,up=true,west=false]
quark:limestone_wall[east=true,north=true,south=true,up=false,west=true]
quark:limestone_wall[east=true,north=true,south=true,up=false,west=false]
quark:limestone_wall[east=true,north=true,south=false,up=true,west=true]
quark:limestone_wall[east=true,north=true,south=false,up=true,west=false]
quark:limestone_wall[east=true,north=true,south=false,up=false,west=true]
quark:limestone_wall[east=true,north=true,south=false,up=false,west=false]
quark:limestone_wall[east=true,north=false,south=true,up=true,west=true]
quark:limestone_wall[east=true,north=false,south=true,up=true,west=false]
quark:limestone_wall[east=true,north=false,south=true,up=false,west=true]
quark:limestone_wall[east=true,north=false,south=true,up=false,west=false]
quark:limestone_wall[east=true,north=false,south=false,up=true,west=true]
quark:limestone_wall[east=true,north=false,south=false,up=true,west=false]
quark:limestone_wall[east=true,north=false,south=false,up=false,west=true]
quark:limestone_wall[east=true,north=false,south=false,up=false,west=false]
quark:limestone_wall[east=false,north=true,south=true,up=true,west=true]
quark:limestone_wall[east=false,north=true,south=true,up=true,west=false]
quark:limestone_wall[east=false,north=true,south=true,up=false,west=true]
quark:limestone_wall[east=false,north=true,south=true,up=false,west=false]
quark:limestone_wall[east=false,north=true,south=false,up=true,west=true]
quark:limestone_wall[east=false,north=true,south=false,up=true,west=false]
quark:limestone_wall[east=false,north=true,south=false,up=false,west=true]
quark:limestone_wall[east=false,north=true,south=false,up=false,west=false]
quark:limestone_wall[east=false,north=false,south=true,up=true,west=true]
quark:limestone_wall[east=false,north=false,south=true,up=true,west=false]
quark:limestone_wall[east=false,north=false,south=true,up=false,west=true]
quark:limestone_wall[east=false,north=false,south=true,up=false,west=false]
quark:limestone_wall[east=false,north=false,south=false,up=true,west=true]
quark:limestone_wall[east=false,north=false,south=false,up=true,west=false]
quark:limestone_wall[east=false,north=false,south=false,up=false,west=true]
quark:limestone_wall[east=false,north=false,south=false,up=false,west=false]
quark:biome_cobblestone[variant=fire_stone]
quark:biome_cobblestone[variant=icy_stone]
quark:biome_brick[variant=fire_stone_brick]
quark:biome_brick[variant=icy_stone_brick]
quark:elder_prismarine[variant=elder_prismarine]
quark:elder_prismarine[variant=elder_prismarine_bricks]
quark:elder_prismarine[variant=elder_prismarine_dark]
quark:elder_sea_lantern
quark:fire_stone_slab[half=top,prop=blarg]
quark:fire_stone_slab[half=bottom,prop=blarg]
quark:fire_stone_slab_double[prop=blarg]
quark:fire_stone_stairs[facing=north,half=top,shape=straight]
quark:fire_stone_stairs[facing=north,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=north,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=north,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=north,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=north,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=south,half=top,shape=straight]
quark:fire_stone_stairs[facing=south,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=south,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=south,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=south,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=south,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=west,half=top,shape=straight]
quark:fire_stone_stairs[facing=west,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=west,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=west,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=west,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=west,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=east,half=top,shape=straight]
quark:fire_stone_stairs[facing=east,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=east,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=east,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=east,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=east,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:fire_stone_brick_slab[half=top,prop=blarg]
quark:fire_stone_brick_slab[half=bottom,prop=blarg]
quark:fire_stone_brick_slab_double[prop=blarg]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:icy_stone_slab[half=top,prop=blarg]
quark:icy_stone_slab[half=bottom,prop=blarg]
quark:icy_stone_slab_double[prop=blarg]
quark:icy_stone_stairs[facing=north,half=top,shape=straight]
quark:icy_stone_stairs[facing=north,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=north,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=north,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=north,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=north,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=south,half=top,shape=straight]
quark:icy_stone_stairs[facing=south,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=south,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=south,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=south,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=south,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=west,half=top,shape=straight]
quark:icy_stone_stairs[facing=west,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=west,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=west,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=west,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=west,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=east,half=top,shape=straight]
quark:icy_stone_stairs[facing=east,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=east,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=east,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=east,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=east,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:icy_stone_brick_slab[half=top,prop=blarg]
quark:icy_stone_brick_slab[half=bottom,prop=blarg]
quark:icy_stone_brick_slab_double[prop=blarg]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_slab[half=top,prop=blarg]
quark:elder_prismarine_slab[half=bottom,prop=blarg]
quark:elder_prismarine_slab_double[prop=blarg]
quark:elder_prismarine_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_slab[half=top,prop=blarg]
quark:elder_prismarine_bricks_slab[half=bottom,prop=blarg]
quark:elder_prismarine_bricks_slab_double[prop=blarg]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_slab[half=top,prop=blarg]
quark:elder_prismarine_dark_slab[half=bottom,prop=blarg]
quark:elder_prismarine_dark_slab_double[prop=blarg]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=outer_right]
quark:fire_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:fire_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:fire_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:fire_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:fire_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:fire_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:fire_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:fire_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:fire_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:fire_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:fire_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:fire_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:fire_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:fire_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:fire_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:fire_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:fire_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:fire_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:fire_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:fire_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:fire_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:fire_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:fire_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:fire_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:fire_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:fire_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:fire_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:fire_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:fire_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:fire_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:fire_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:fire_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:icy_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:icy_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:icy_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:icy_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:icy_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:icy_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:icy_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:icy_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:icy_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:icy_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:icy_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:icy_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:icy_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:icy_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:icy_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:icy_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:icy_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:icy_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:icy_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:icy_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:icy_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:icy_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:icy_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:icy_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:icy_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:icy_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:icy_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:icy_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:icy_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:icy_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:icy_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:icy_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=false,west=false]
quark:glowcelium
quark:glowshroom
quark:glowshroom_block[variant=north_west]
quark:glowshroom_block[variant=north]
quark:glowshroom_block[variant=north_east]
quark:glowshroom_block[variant=west]
quark:glowshroom_block[variant=center]
quark:glowshroom_block[variant=east]
quark:glowshroom_block[variant=south_west]
quark:glowshroom_block[variant=south]
quark:glowshroom_block[variant=south_east]
quark:glowshroom_block[variant=stem]
quark:glowshroom_block[variant=all_inside]
quark:glowshroom_block[variant=all_outside]
quark:glowshroom_block[variant=all_stem]
quark:smoker
quark:glowstone_dust_block[east=up,north=up,south=up,west=up]
quark:glowstone_dust_block[east=up,north=up,south=up,west=side]
quark:glowstone_dust_block[east=up,north=up,south=up,west=none]
quark:glowstone_dust_block[east=up,north=up,south=side,west=up]
quark:glowstone_dust_block[east=up,north=up,south=side,west=side]
quark:glowstone_dust_block[east=up,north=up,south=side,west=none]
quark:glowstone_dust_block[east=up,north=up,south=none,west=up]
quark:glowstone_dust_block[east=up,north=up,south=none,west=side]
quark:glowstone_dust_block[east=up,north=up,south=none,west=none]
quark:glowstone_dust_block[east=up,north=side,south=up,west=up]
quark:glowstone_dust_block[east=up,north=side,south=up,west=side]
quark:glowstone_dust_block[east=up,north=side,south=up,west=none]
quark:glowstone_dust_block[east=up,north=side,south=side,west=up]
quark:glowstone_dust_block[east=up,north=side,south=side,west=side]
quark:glowstone_dust_block[east=up,north=side,south=side,west=none]
quark:glowstone_dust_block[east=up,north=side,south=none,west=up]
quark:glowstone_dust_block[east=up,north=side,south=none,west=side]
quark:glowstone_dust_block[east=up,north=side,south=none,west=none]
quark:glowstone_dust_block[east=up,north=none,south=up,west=up]
quark:glowstone_dust_block[east=up,north=none,south=up,west=side]
quark:glowstone_dust_block[east=up,north=none,south=up,west=none]
quark:glowstone_dust_block[east=up,north=none,south=side,west=up]
quark:glowstone_dust_block[east=up,north=none,south=side,west=side]
quark:glowstone_dust_block[east=up,north=none,south=side,west=none]
quark:glowstone_dust_block[east=up,north=none,south=none,west=up]
quark:glowstone_dust_block[east=up,north=none,south=none,west=side]
quark:glowstone_dust_block[east=up,north=none,south=none,west=none]
quark:glowstone_dust_block[east=side,north=up,south=up,west=up]
quark:glowstone_dust_block[east=side,north=up,south=up,west=side]
quark:glowstone_dust_block[east=side,north=up,south=up,west=none]
quark:glowstone_dust_block[east=side,north=up,south=side,west=up]
quark:glowstone_dust_block[east=side,north=up,south=side,west=side]
quark:glowstone_dust_block[east=side,north=up,south=side,west=none]
quark:glowstone_dust_block[east=side,north=up,south=none,west=up]
quark:glowstone_dust_block[east=side,north=up,south=none,west=side]
quark:glowstone_dust_block[east=side,north=up,south=none,west=none]
quark:glowstone_dust_block[east=side,north=side,south=up,west=up]
quark:glowstone_dust_block[east=side,north=side,south=up,west=side]
quark:glowstone_dust_block[east=side,north=side,south=up,west=none]
quark:glowstone_dust_block[east=side,north=side,south=side,west=up]
quark:glowstone_dust_block[east=side,north=side,south=side,west=side]
quark:glowstone_dust_block[east=side,north=side,south=side,west=none]
quark:glowstone_dust_block[east=side,north=side,south=none,west=up]
quark:glowstone_dust_block[east=side,north=side,south=none,west=side]
quark:glowstone_dust_block[east=side,north=side,south=none,west=none]
quark:glowstone_dust_block[east=side,north=none,south=up,west=up]
quark:glowstone_dust_block[east=side,north=none,south=up,west=side]
quark:glowstone_dust_block[east=side,north=none,south=up,west=none]
quark:glowstone_dust_block[east=side,north=none,south=side,west=up]
quark:glowstone_dust_block[east=side,north=none,south=side,west=side]
quark:glowstone_dust_block[east=side,north=none,south=side,west=none]
quark:glowstone_dust_block[east=side,north=none,south=none,west=up]
quark:glowstone_dust_block[east=side,north=none,south=none,west=side]
quark:glowstone_dust_block[east=side,north=none,south=none,west=none]
quark:glowstone_dust_block[east=none,north=up,south=up,west=up]
quark:glowstone_dust_block[east=none,north=up,south=up,west=side]
quark:glowstone_dust_block[east=none,north=up,south=up,west=none]
quark:glowstone_dust_block[east=none,north=up,south=side,west=up]
quark:glowstone_dust_block[east=none,north=up,south=side,west=side]
quark:glowstone_dust_block[east=none,north=up,south=side,west=none]
quark:glowstone_dust_block[east=none,north=up,south=none,west=up]
quark:glowstone_dust_block[east=none,north=up,south=none,west=side]
quark:glowstone_dust_block[east=none,north=up,south=none,west=none]
quark:glowstone_dust_block[east=none,north=side,south=up,west=up]
quark:glowstone_dust_block[east=none,north=side,south=up,west=side]
quark:glowstone_dust_block[east=none,north=side,south=up,west=none]
quark:glowstone_dust_block[east=none,north=side,south=side,west=up]
quark:glowstone_dust_block[east=none,north=side,south=side,west=side]
quark:glowstone_dust_block[east=none,north=side,south=side,west=none]
quark:glowstone_dust_block[east=none,north=side,south=none,west=up]
quark:glowstone_dust_block[east=none,north=side,south=none,west=side]
quark:glowstone_dust_block[east=none,north=side,south=none,west=none]
quark:glowstone_dust_block[east=none,north=none,south=up,west=up]
quark:glowstone_dust_block[east=none,north=none,south=up,west=side]
quark:glowstone_dust_block[east=none,north=none,south=up,west=none]
quark:glowstone_dust_block[east=none,north=none,south=side,west=up]
quark:glowstone_dust_block[east=none,north=none,south=side,west=side]
quark:glowstone_dust_block[east=none,north=none,south=side,west=none]
quark:glowstone_dust_block[east=none,north=none,south=none,west=up]
quark:glowstone_dust_block[east=none,north=none,south=none,west=side]
quark:glowstone_dust_block[east=none,north=none,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=none]
quark:black_ash[east=up,north=up,south=up,west=up]
quark:black_ash[east=up,north=up,south=up,west=side]
quark:black_ash[east=up,north=up,south=up,west=none]
quark:black_ash[east=up,north=up,south=side,west=up]
quark:black_ash[east=up,north=up,south=side,west=side]
quark:black_ash[east=up,north=up,south=side,west=none]
quark:black_ash[east=up,north=up,south=none,west=up]
quark:black_ash[east=up,north=up,south=none,west=side]
quark:black_ash[east=up,north=up,south=none,west=none]
quark:black_ash[east=up,north=side,south=up,west=up]
quark:black_ash[east=up,north=side,south=up,west=side]
quark:black_ash[east=up,north=side,south=up,west=none]
quark:black_ash[east=up,north=side,south=side,west=up]
quark:black_ash[east=up,north=side,south=side,west=side]
quark:black_ash[east=up,north=side,south=side,west=none]
quark:black_ash[east=up,north=side,south=none,west=up]
quark:black_ash[east=up,north=side,south=none,west=side]
quark:black_ash[east=up,north=side,south=none,west=none]
quark:black_ash[east=up,north=none,south=up,west=up]
quark:black_ash[east=up,north=none,south=up,west=side]
quark:black_ash[east=up,north=none,south=up,west=none]
quark:black_ash[east=up,north=none,south=side,west=up]
quark:black_ash[east=up,north=none,south=side,west=side]
quark:black_ash[east=up,north=none,south=side,west=none]
quark:black_ash[east=up,north=none,south=none,west=up]
quark:black_ash[east=up,north=none,south=none,west=side]
quark:black_ash[east=up,north=none,south=none,west=none]
quark:black_ash[east=side,north=up,south=up,west=up]
quark:black_ash[east=side,north=up,south=up,west=side]
quark:black_ash[east=side,north=up,south=up,west=none]
quark:black_ash[east=side,north=up,south=side,west=up]
quark:black_ash[east=side,north=up,south=side,west=side]
quark:black_ash[east=side,north=up,south=side,west=none]
quark:black_ash[east=side,north=up,south=none,west=up]
quark:black_ash[east=side,north=up,south=none,west=side]
quark:black_ash[east=side,north=up,south=none,west=none]
quark:black_ash[east=side,north=side,south=up,west=up]
quark:black_ash[east=side,north=side,south=up,west=side]
quark:black_ash[east=side,north=side,south=up,west=none]
quark:black_ash[east=side,north=side,south=side,west=up]
quark:black_ash[east=side,north=side,south=side,west=side]
quark:black_ash[east=side,north=side,south=side,west=none]
quark:black_ash[east=side,north=side,south=none,west=up]
quark:black_ash[east=side,north=side,south=none,west=side]
quark:black_ash[east=side,north=side,south=none,west=none]
quark:black_ash[east=side,north=none,south=up,west=up]
quark:black_ash[east=side,north=none,south=up,west=side]
quark:black_ash[east=side,north=none,south=up,west=none]
quark:black_ash[east=side,north=none,south=side,west=up]
quark:black_ash[east=side,north=none,south=side,west=side]
quark:black_ash[east=side,north=none,south=side,west=none]
quark:black_ash[east=side,north=none,south=none,west=up]
quark:black_ash[east=side,north=none,south=none,west=side]
quark:black_ash[east=side,north=none,south=none,west=none]
quark:black_ash[east=none,north=up,south=up,west=up]
quark:black_ash[east=none,north=up,south=up,west=side]
quark:black_ash[east=none,north=up,south=up,west=none]
quark:black_ash[east=none,north=up,south=side,west=up]
quark:black_ash[east=none,north=up,south=side,west=side]
quark:black_ash[east=none,north=up,south=side,west=none]
quark:black_ash[east=none,north=up,south=none,west=up]
quark:black_ash[east=none,north=up,south=none,west=side]
quark:black_ash[east=none,north=up,south=none,west=none]
quark:black_ash[east=none,north=side,south=up,west=up]
quark:black_ash[east=none,north=side,south=up,west=side]
quark:black_ash[east=none,north=side,south=up,west=none]
quark:black_ash[east=none,north=side,south=side,west=up]
quark:black_ash[east=none,north=side,south=side,west=side]
quark:black_ash[east=none,north=side,south=side,west=none]
quark:black_ash[east=none,north=side,south=none,west=up]
quark:black_ash[east=none,north=side,south=none,west=side]
quark:black_ash[east=none,north=side,south=none,west=none]
quark:black_ash[east=none,north=none,south=up,west=up]
quark:black_ash[east=none,north=none,south=up,west=side]
quark:black_ash[east=none,north=none,south=up,west=none]
quark:black_ash[east=none,north=none,south=side,west=up]
quark:black_ash[east=none,north=none,south=side,west=side]
quark:black_ash[east=none,north=none,south=side,west=none]
quark:black_ash[east=none,north=none,south=none,west=up]
quark:black_ash[east=none,north=none,south=none,west=side]
quark:black_ash[east=none,north=none,south=none,west=none]
quark:spruce_trapdoor[facing=north,half=top,open=true]
quark:spruce_trapdoor[facing=north,half=top,open=false]
quark:spruce_trapdoor[facing=north,half=bottom,open=true]
quark:spruce_trapdoor[facing=north,half=bottom,open=false]
quark:spruce_trapdoor[facing=south,half=top,open=true]
quark:spruce_trapdoor[facing=south,half=top,open=false]
quark:spruce_trapdoor[facing=south,half=bottom,open=true]
quark:spruce_trapdoor[facing=south,half=bottom,open=false]
quark:spruce_trapdoor[facing=west,half=top,open=true]
quark:spruce_trapdoor[facing=west,half=top,open=false]
quark:spruce_trapdoor[facing=west,half=bottom,open=true]
quark:spruce_trapdoor[facing=west,half=bottom,open=false]
quark:spruce_trapdoor[facing=east,half=top,open=true]
quark:spruce_trapdoor[facing=east,half=top,open=false]
quark:spruce_trapdoor[facing=east,half=bottom,open=true]
quark:spruce_trapdoor[facing=east,half=bottom,open=false]
quark:birch_trapdoor[facing=north,half=top,open=true]
quark:birch_trapdoor[facing=north,half=top,open=false]
quark:birch_trapdoor[facing=north,half=bottom,open=true]
quark:birch_trapdoor[facing=north,half=bottom,open=false]
quark:birch_trapdoor[facing=south,half=top,open=true]
quark:birch_trapdoor[facing=south,half=top,open=false]
quark:birch_trapdoor[facing=south,half=bottom,open=true]
quark:birch_trapdoor[facing=south,half=bottom,open=false]
quark:birch_trapdoor[facing=west,half=top,open=true]
quark:birch_trapdoor[facing=west,half=top,open=false]
quark:birch_trapdoor[facing=west,half=bottom,open=true]
quark:birch_trapdoor[facing=west,half=bottom,open=false]
quark:birch_trapdoor[facing=east,half=top,open=true]
quark:birch_trapdoor[facing=east,half=top,open=false]
quark:birch_trapdoor[facing=east,half=bottom,open=true]
quark:birch_trapdoor[facing=east,half=bottom,open=false]
quark:jungle_trapdoor[facing=north,half=top,open=true]
quark:jungle_trapdoor[facing=north,half=top,open=false]
quark:jungle_trapdoor[facing=north,half=bottom,open=true]
quark:jungle_trapdoor[facing=north,half=bottom,open=false]
quark:jungle_trapdoor[facing=south,half=top,open=true]
quark:jungle_trapdoor[facing=south,half=top,open=false]
quark:jungle_trapdoor[facing=south,half=bottom,open=true]
quark:jungle_trapdoor[facing=south,half=bottom,open=false]
quark:jungle_trapdoor[facing=west,half=top,open=true]
quark:jungle_trapdoor[facing=west,half=top,open=false]
quark:jungle_trapdoor[facing=west,half=bottom,open=true]
quark:jungle_trapdoor[facing=west,half=bottom,open=false]
quark:jungle_trapdoor[facing=east,half=top,open=true]
quark:jungle_trapdoor[facing=east,half=top,open=false]
quark:jungle_trapdoor[facing=east,half=bottom,open=true]
quark:jungle_trapdoor[facing=east,half=bottom,open=false]
quark:acacia_trapdoor[facing=north,half=top,open=true]
quark:acacia_trapdoor[facing=north,half=top,open=false]
quark:acacia_trapdoor[facing=north,half=bottom,open=true]
quark:acacia_trapdoor[facing=north,half=bottom,open=false]
quark:acacia_trapdoor[facing=south,half=top,open=true]
quark:acacia_trapdoor[facing=south,half=top,open=false]
quark:acacia_trapdoor[facing=south,half=bottom,open=true]
quark:acacia_trapdoor[facing=south,half=bottom,open=false]
quark:acacia_trapdoor[facing=west,half=top,open=true]
quark:acacia_trapdoor[facing=west,half=top,open=false]
quark:acacia_trapdoor[facing=west,half=bottom,open=true]
quark:acacia_trapdoor[facing=west,half=bottom,open=false]
quark:acacia_trapdoor[facing=east,half=top,open=true]
quark:acacia_trapdoor[facing=east,half=top,open=false]
quark:acacia_trapdoor[facing=east,half=bottom,open=true]
quark:acacia_trapdoor[facing=east,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=north,half=top,open=true]
quark:dark_oak_trapdoor[facing=north,half=top,open=false]
quark:dark_oak_trapdoor[facing=north,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=north,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=south,half=top,open=true]
quark:dark_oak_trapdoor[facing=south,half=top,open=false]
quark:dark_oak_trapdoor[facing=south,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=south,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=west,half=top,open=true]
quark:dark_oak_trapdoor[facing=west,half=top,open=false]
quark:dark_oak_trapdoor[facing=west,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=west,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=east,half=top,open=true]
quark:dark_oak_trapdoor[facing=east,half=top,open=false]
quark:dark_oak_trapdoor[facing=east,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=east,half=bottom,open=false]
quark:paper_wall[east=true,north=true,south=true,west=true]
quark:paper_wall[east=true,north=true,south=true,west=false]
quark:paper_wall[east=true,north=true,south=false,west=true]
quark:paper_wall[east=true,north=true,south=false,west=false]
quark:paper_wall[east=true,north=false,south=true,west=true]
quark:paper_wall[east=true,north=false,south=true,west=false]
quark:paper_wall[east=true,north=false,south=false,west=true]
quark:paper_wall[east=true,north=false,south=false,west=false]
quark:paper_wall[east=false,north=true,south=true,west=true]
quark:paper_wall[east=false,north=true,south=true,west=false]
quark:paper_wall[east=false,north=true,south=false,west=true]
quark:paper_wall[east=false,north=true,south=false,west=false]
quark:paper_wall[east=false,north=false,south=true,west=true]
quark:paper_wall[east=false,north=false,south=true,west=false]
quark:paper_wall[east=false,north=false,south=false,west=true]
quark:paper_wall[east=false,north=false,south=false,west=false]
quark:paper_wall_big[east=true,north=true,south=true,west=true]
quark:paper_wall_big[east=true,north=true,south=true,west=false]
quark:paper_wall_big[east=true,north=true,south=false,west=true]
quark:paper_wall_big[east=true,north=true,south=false,west=false]
quark:paper_wall_big[east=true,north=false,south=true,west=true]
quark:paper_wall_big[east=true,north=false,south=true,west=false]
quark:paper_wall_big[east=true,north=false,south=false,west=true]
quark:paper_wall_big[east=true,north=false,south=false,west=false]
quark:paper_wall_big[east=false,north=true,south=true,west=true]
quark:paper_wall_big[east=false,north=true,south=true,west=false]
quark:paper_wall_big[east=false,north=true,south=false,west=true]
quark:paper_wall_big[east=false,north=true,south=false,west=false]
quark:paper_wall_big[east=false,north=false,south=true,west=true]
quark:paper_wall_big[east=false,north=false,south=true,west=false]
quark:paper_wall_big[east=false,north=false,south=false,west=true]
quark:paper_wall_big[east=false,north=false,south=false,west=false]
quark:iron_ladder[facing=north]
quark:iron_ladder[facing=south]
quark:iron_ladder[facing=west]
quark:iron_ladder[facing=east]
quark:paper_lantern
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=15]
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quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=cactus,custom=true,legacy_data=14]
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quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=cactus,custom=false,legacy_data=11]
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quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=2]
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quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=9]
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quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=0]
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quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=11]
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quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=9]
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quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=11]
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quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=11]
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quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=6]
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quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=12]
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quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=3]
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quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=15]
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quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=3]
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quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=7]
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quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=14]
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quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=15]
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quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_gray[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_gray[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_gray[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_gray[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_gray[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_gray[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_gray[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_gray[contents=empty,custom=false,legacy_data=6]
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quark:colored_flowerpot_gray[contents=empty,custom=false,legacy_data=11]
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quark:colored_flowerpot_gray[contents=empty,custom=false,legacy_data=14]
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quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=11]
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quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=14]
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quark:colored_flowerpot_gray[contents=blue_orchid,custom=true,legacy_data=0]
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quark:colored_flowerpot_gray[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_gray[contents=blue_orchid,custom=true,legacy_data=3]
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quark:colored_flowerpot_gray[contents=blue_orchid,custom=true,legacy_data=9]
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quark:colored_flowerpot_gray[contents=blue_orchid,custom=true,legacy_data=11]
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quark:colored_flowerpot_gray[contents=blue_orchid,custom=false,legacy_data=11]
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quark:colored_flowerpot_gray[contents=orange_tulip,custom=true,legacy_data=11]
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quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=10]
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quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=true,legacy_data=15]
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quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=dark_oak_sapling,custom=false,legacy_data=15]
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quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=3]
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quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=11]
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quark:colored_flowerpot_blue[contents=mushroom_red,custom=true,legacy_data=13]
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quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=3]
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quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=15]
quark:custom_bookshelf[variant=bookshelf_spruce]
quark:custom_bookshelf[variant=bookshelf_birch]
quark:custom_bookshelf[variant=bookshelf_jungle]
quark:custom_bookshelf[variant=bookshelf_acacia]
quark:custom_bookshelf[variant=bookshelf_dark_oak]
quark:lit_lamp
quark:custom_chest[facing=north]
quark:custom_chest[facing=south]
quark:custom_chest[facing=west]
quark:custom_chest[facing=east]
quark:custom_chest_trap[facing=north]
quark:custom_chest_trap[facing=south]
quark:custom_chest_trap[facing=west]
quark:custom_chest_trap[facing=east]
quark:candle[variant=candle_white]
quark:candle[variant=candle_orange]
quark:candle[variant=candle_magenta]
quark:candle[variant=candle_light_blue]
quark:candle[variant=candle_yellow]
quark:candle[variant=candle_lime]
quark:candle[variant=candle_pink]
quark:candle[variant=candle_gray]
quark:candle[variant=candle_silver]
quark:candle[variant=candle_cyan]
quark:candle[variant=candle_purple]
quark:candle[variant=candle_blue]
quark:candle[variant=candle_brown]
quark:candle[variant=candle_green]
quark:candle[variant=candle_red]
quark:candle[variant=candle_black]
quark:blaze_lantern
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
quark:leaf_carpet[variant=oak_leaf_carpet]
quark:leaf_carpet[variant=spruce_leaf_carpet]
quark:leaf_carpet[variant=birch_leaf_carpet]
quark:leaf_carpet[variant=jungle_leaf_carpet]
quark:leaf_carpet[variant=acacia_leaf_carpet]
quark:leaf_carpet[variant=dark_oak_leaf_carpet]
quark:spruce_pressure_plate[powered=true]
quark:spruce_pressure_plate[powered=false]
quark:birch_pressure_plate[powered=true]
quark:birch_pressure_plate[powered=false]
quark:jungle_pressure_plate[powered=true]
quark:jungle_pressure_plate[powered=false]
quark:acacia_pressure_plate[powered=true]
quark:acacia_pressure_plate[powered=false]
quark:dark_oak_pressure_plate[powered=true]
quark:dark_oak_pressure_plate[powered=false]
quark:spruce_button[facing=down,powered=true]
quark:spruce_button[facing=down,powered=false]
quark:spruce_button[facing=up,powered=true]
quark:spruce_button[facing=up,powered=false]
quark:spruce_button[facing=north,powered=true]
quark:spruce_button[facing=north,powered=false]
quark:spruce_button[facing=south,powered=true]
quark:spruce_button[facing=south,powered=false]
quark:spruce_button[facing=west,powered=true]
quark:spruce_button[facing=west,powered=false]
quark:spruce_button[facing=east,powered=true]
quark:spruce_button[facing=east,powered=false]
quark:birch_button[facing=down,powered=true]
quark:birch_button[facing=down,powered=false]
quark:birch_button[facing=up,powered=true]
quark:birch_button[facing=up,powered=false]
quark:birch_button[facing=north,powered=true]
quark:birch_button[facing=north,powered=false]
quark:birch_button[facing=south,powered=true]
quark:birch_button[facing=south,powered=false]
quark:birch_button[facing=west,powered=true]
quark:birch_button[facing=west,powered=false]
quark:birch_button[facing=east,powered=true]
quark:birch_button[facing=east,powered=false]
quark:jungle_button[facing=down,powered=true]
quark:jungle_button[facing=down,powered=false]
quark:jungle_button[facing=up,powered=true]
quark:jungle_button[facing=up,powered=false]
quark:jungle_button[facing=north,powered=true]
quark:jungle_button[facing=north,powered=false]
quark:jungle_button[facing=south,powered=true]
quark:jungle_button[facing=south,powered=false]
quark:jungle_button[facing=west,powered=true]
quark:jungle_button[facing=west,powered=false]
quark:jungle_button[facing=east,powered=true]
quark:jungle_button[facing=east,powered=false]
quark:acacia_button[facing=down,powered=true]
quark:acacia_button[facing=down,powered=false]
quark:acacia_button[facing=up,powered=true]
quark:acacia_button[facing=up,powered=false]
quark:acacia_button[facing=north,powered=true]
quark:acacia_button[facing=north,powered=false]
quark:acacia_button[facing=south,powered=true]
quark:acacia_button[facing=south,powered=false]
quark:acacia_button[facing=west,powered=true]
quark:acacia_button[facing=west,powered=false]
quark:acacia_button[facing=east,powered=true]
quark:acacia_button[facing=east,powered=false]
quark:dark_oak_button[facing=down,powered=true]
quark:dark_oak_button[facing=down,powered=false]
quark:dark_oak_button[facing=up,powered=true]
quark:dark_oak_button[facing=up,powered=false]
quark:dark_oak_button[facing=north,powered=true]
quark:dark_oak_button[facing=north,powered=false]
quark:dark_oak_button[facing=south,powered=true]
quark:dark_oak_button[facing=south,powered=false]
quark:dark_oak_button[facing=west,powered=true]
quark:dark_oak_button[facing=west,powered=false]
quark:dark_oak_button[facing=east,powered=true]
quark:dark_oak_button[facing=east,powered=false]
quark:charcoal_block
quark:sandstone_new[variant=sandstone_smooth]
quark:sandstone_new[variant=sandstone_bricks]
quark:sandstone_new[variant=red_sandstone_smooth]
quark:sandstone_new[variant=red_sandstone_bricks]
quark:sandstone_new[variant=soul_sandstone_smooth]
quark:sandstone_new[variant=soul_sandstone_bricks]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:sandstone_smooth_slab[half=top,prop=blarg]
quark:sandstone_smooth_slab[half=bottom,prop=blarg]
quark:sandstone_smooth_slab_double[prop=blarg]
quark:sandstone_bricks_slab[half=top,prop=blarg]
quark:sandstone_bricks_slab[half=bottom,prop=blarg]
quark:sandstone_bricks_slab_double[prop=blarg]
quark:red_sandstone_smooth_slab[half=top,prop=blarg]
quark:red_sandstone_smooth_slab[half=bottom,prop=blarg]
quark:red_sandstone_smooth_slab_double[prop=blarg]
quark:red_sandstone_bricks_slab[half=top,prop=blarg]
quark:red_sandstone_bricks_slab[half=bottom,prop=blarg]
quark:red_sandstone_bricks_slab_double[prop=blarg]
quark:soul_sandstone_smooth_slab[half=top,prop=blarg]
quark:soul_sandstone_smooth_slab[half=bottom,prop=blarg]
quark:soul_sandstone_smooth_slab_double[prop=blarg]
quark:soul_sandstone_bricks_slab[half=top,prop=blarg]
quark:soul_sandstone_bricks_slab[half=bottom,prop=blarg]
quark:soul_sandstone_bricks_slab_double[prop=blarg]
quark:polished_stone
quark:stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_granite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_granite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_granite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_granite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_granite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_granite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_granite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_granite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_granite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_granite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_granite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_granite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_granite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_granite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_granite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_granite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_granite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_granite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_granite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_granite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_granite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_granite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_granite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_granite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_granite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_granite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_granite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_granite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_granite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_granite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_granite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_granite_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_diorite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_diorite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_diorite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_diorite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_diorite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_diorite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_diorite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_diorite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_diorite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_diorite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_diorite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_diorite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_diorite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_diorite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_diorite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_diorite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_diorite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_diorite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_diorite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_diorite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_diorite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_diorite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_diorite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_diorite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_diorite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_diorite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_diorite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_diorite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_diorite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_diorite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_diorite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_diorite_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_andesite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_andesite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_andesite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_andesite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_andesite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_andesite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_andesite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_andesite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_andesite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_andesite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_andesite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_andesite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_andesite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_andesite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_andesite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_andesite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_andesite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_andesite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_andesite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_andesite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_andesite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_andesite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_andesite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_andesite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_andesite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_andesite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_andesite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_andesite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_andesite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_andesite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_andesite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_andesite_wall[east=false,north=false,south=false,up=false,west=false]
quark:sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:red_sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:red_sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:red_sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:red_sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:red_sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:red_sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:red_sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:red_sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:red_sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:red_sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:red_sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:red_sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:red_sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:red_sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:red_sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:red_sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:red_sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:red_sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:red_sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:red_sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:red_sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:red_sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:red_sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:red_sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:red_sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:red_sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:red_sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:red_sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:red_sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:red_sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:red_sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:red_sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:stonebrick_wall[east=true,north=true,south=true,up=true,west=true]
quark:stonebrick_wall[east=true,north=true,south=true,up=true,west=false]
quark:stonebrick_wall[east=true,north=true,south=true,up=false,west=true]
quark:stonebrick_wall[east=true,north=true,south=true,up=false,west=false]
quark:stonebrick_wall[east=true,north=true,south=false,up=true,west=true]
quark:stonebrick_wall[east=true,north=true,south=false,up=true,west=false]
quark:stonebrick_wall[east=true,north=true,south=false,up=false,west=true]
quark:stonebrick_wall[east=true,north=true,south=false,up=false,west=false]
quark:stonebrick_wall[east=true,north=false,south=true,up=true,west=true]
quark:stonebrick_wall[east=true,north=false,south=true,up=true,west=false]
quark:stonebrick_wall[east=true,north=false,south=true,up=false,west=true]
quark:stonebrick_wall[east=true,north=false,south=true,up=false,west=false]
quark:stonebrick_wall[east=true,north=false,south=false,up=true,west=true]
quark:stonebrick_wall[east=true,north=false,south=false,up=true,west=false]
quark:stonebrick_wall[east=true,north=false,south=false,up=false,west=true]
quark:stonebrick_wall[east=true,north=false,south=false,up=false,west=false]
quark:stonebrick_wall[east=false,north=true,south=true,up=true,west=true]
quark:stonebrick_wall[east=false,north=true,south=true,up=true,west=false]
quark:stonebrick_wall[east=false,north=true,south=true,up=false,west=true]
quark:stonebrick_wall[east=false,north=true,south=true,up=false,west=false]
quark:stonebrick_wall[east=false,north=true,south=false,up=true,west=true]
quark:stonebrick_wall[east=false,north=true,south=false,up=true,west=false]
quark:stonebrick_wall[east=false,north=true,south=false,up=false,west=true]
quark:stonebrick_wall[east=false,north=true,south=false,up=false,west=false]
quark:stonebrick_wall[east=false,north=false,south=true,up=true,west=true]
quark:stonebrick_wall[east=false,north=false,south=true,up=true,west=false]
quark:stonebrick_wall[east=false,north=false,south=true,up=false,west=true]
quark:stonebrick_wall[east=false,north=false,south=true,up=false,west=false]
quark:stonebrick_wall[east=false,north=false,south=false,up=true,west=true]
quark:stonebrick_wall[east=false,north=false,south=false,up=true,west=false]
quark:stonebrick_wall[east=false,north=false,south=false,up=false,west=true]
quark:stonebrick_wall[east=false,north=false,south=false,up=false,west=false]
quark:brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:quartz_wall[east=true,north=true,south=true,up=true,west=true]
quark:quartz_wall[east=true,north=true,south=true,up=true,west=false]
quark:quartz_wall[east=true,north=true,south=true,up=false,west=true]
quark:quartz_wall[east=true,north=true,south=true,up=false,west=false]
quark:quartz_wall[east=true,north=true,south=false,up=true,west=true]
quark:quartz_wall[east=true,north=true,south=false,up=true,west=false]
quark:quartz_wall[east=true,north=true,south=false,up=false,west=true]
quark:quartz_wall[east=true,north=true,south=false,up=false,west=false]
quark:quartz_wall[east=true,north=false,south=true,up=true,west=true]
quark:quartz_wall[east=true,north=false,south=true,up=true,west=false]
quark:quartz_wall[east=true,north=false,south=true,up=false,west=true]
quark:quartz_wall[east=true,north=false,south=true,up=false,west=false]
quark:quartz_wall[east=true,north=false,south=false,up=true,west=true]
quark:quartz_wall[east=true,north=false,south=false,up=true,west=false]
quark:quartz_wall[east=true,north=false,south=false,up=false,west=true]
quark:quartz_wall[east=true,north=false,south=false,up=false,west=false]
quark:quartz_wall[east=false,north=true,south=true,up=true,west=true]
quark:quartz_wall[east=false,north=true,south=true,up=true,west=false]
quark:quartz_wall[east=false,north=true,south=true,up=false,west=true]
quark:quartz_wall[east=false,north=true,south=true,up=false,west=false]
quark:quartz_wall[east=false,north=true,south=false,up=true,west=true]
quark:quartz_wall[east=false,north=true,south=false,up=true,west=false]
quark:quartz_wall[east=false,north=true,south=false,up=false,west=true]
quark:quartz_wall[east=false,north=true,south=false,up=false,west=false]
quark:quartz_wall[east=false,north=false,south=true,up=true,west=true]
quark:quartz_wall[east=false,north=false,south=true,up=true,west=false]
quark:quartz_wall[east=false,north=false,south=true,up=false,west=true]
quark:quartz_wall[east=false,north=false,south=true,up=false,west=false]
quark:quartz_wall[east=false,north=false,south=false,up=true,west=true]
quark:quartz_wall[east=false,north=false,south=false,up=true,west=false]
quark:quartz_wall[east=false,north=false,south=false,up=false,west=true]
quark:quartz_wall[east=false,north=false,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=false,west=false]
quark:purpur_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:purpur_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:purpur_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:purpur_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:purpur_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:purpur_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:purpur_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:purpur_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:purpur_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:purpur_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:purpur_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:purpur_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:purpur_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:purpur_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:purpur_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:purpur_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:purpur_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:purpur_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:purpur_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:purpur_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:purpur_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:purpur_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:purpur_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:purpur_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:purpur_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:purpur_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:purpur_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:purpur_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:purpur_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:purpur_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:purpur_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:purpur_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:end_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:end_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:end_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:end_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:end_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:end_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:end_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:end_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:end_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:end_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:end_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:end_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:end_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:end_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:end_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:end_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:end_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:end_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:end_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:end_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:end_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:end_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:end_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:end_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:end_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:end_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:end_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:end_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:end_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:end_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:end_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:end_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stained_planks[variant=stained_planks_white]
quark:stained_planks[variant=stained_planks_orange]
quark:stained_planks[variant=stained_planks_magenta]
quark:stained_planks[variant=stained_planks_light_blue]
quark:stained_planks[variant=stained_planks_yellow]
quark:stained_planks[variant=stained_planks_lime]
quark:stained_planks[variant=stained_planks_pink]
quark:stained_planks[variant=stained_planks_gray]
quark:stained_planks[variant=stained_planks_silver]
quark:stained_planks[variant=stained_planks_cyan]
quark:stained_planks[variant=stained_planks_purple]
quark:stained_planks[variant=stained_planks_blue]
quark:stained_planks[variant=stained_planks_brown]
quark:stained_planks[variant=stained_planks_green]
quark:stained_planks[variant=stained_planks_red]
quark:stained_planks[variant=stained_planks_black]
quark:stained_planks_white_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_white_slab[half=top,prop=blarg]
quark:stained_planks_white_slab[half=bottom,prop=blarg]
quark:stained_planks_white_slab_double[prop=blarg]
quark:stained_planks_orange_slab[half=top,prop=blarg]
quark:stained_planks_orange_slab[half=bottom,prop=blarg]
quark:stained_planks_orange_slab_double[prop=blarg]
quark:stained_planks_magenta_slab[half=top,prop=blarg]
quark:stained_planks_magenta_slab[half=bottom,prop=blarg]
quark:stained_planks_magenta_slab_double[prop=blarg]
quark:stained_planks_light_blue_slab[half=top,prop=blarg]
quark:stained_planks_light_blue_slab[half=bottom,prop=blarg]
quark:stained_planks_light_blue_slab_double[prop=blarg]
quark:stained_planks_yellow_slab[half=top,prop=blarg]
quark:stained_planks_yellow_slab[half=bottom,prop=blarg]
quark:stained_planks_yellow_slab_double[prop=blarg]
quark:stained_planks_lime_slab[half=top,prop=blarg]
quark:stained_planks_lime_slab[half=bottom,prop=blarg]
quark:stained_planks_lime_slab_double[prop=blarg]
quark:stained_planks_pink_slab[half=top,prop=blarg]
quark:stained_planks_pink_slab[half=bottom,prop=blarg]
quark:stained_planks_pink_slab_double[prop=blarg]
quark:stained_planks_gray_slab[half=top,prop=blarg]
quark:stained_planks_gray_slab[half=bottom,prop=blarg]
quark:stained_planks_gray_slab_double[prop=blarg]
quark:stained_planks_silver_slab[half=top,prop=blarg]
quark:stained_planks_silver_slab[half=bottom,prop=blarg]
quark:stained_planks_silver_slab_double[prop=blarg]
quark:stained_planks_cyan_slab[half=top,prop=blarg]
quark:stained_planks_cyan_slab[half=bottom,prop=blarg]
quark:stained_planks_cyan_slab_double[prop=blarg]
quark:stained_planks_purple_slab[half=top,prop=blarg]
quark:stained_planks_purple_slab[half=bottom,prop=blarg]
quark:stained_planks_purple_slab_double[prop=blarg]
quark:stained_planks_blue_slab[half=top,prop=blarg]
quark:stained_planks_blue_slab[half=bottom,prop=blarg]
quark:stained_planks_blue_slab_double[prop=blarg]
quark:stained_planks_brown_slab[half=top,prop=blarg]
quark:stained_planks_brown_slab[half=bottom,prop=blarg]
quark:stained_planks_brown_slab_double[prop=blarg]
quark:stained_planks_green_slab[half=top,prop=blarg]
quark:stained_planks_green_slab[half=bottom,prop=blarg]
quark:stained_planks_green_slab_double[prop=blarg]
quark:stained_planks_red_slab[half=top,prop=blarg]
quark:stained_planks_red_slab[half=bottom,prop=blarg]
quark:stained_planks_red_slab_double[prop=blarg]
quark:stained_planks_black_slab[half=top,prop=blarg]
quark:stained_planks_black_slab[half=bottom,prop=blarg]
quark:stained_planks_black_slab_double[prop=blarg]
quark:hardened_clay_tiles
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_slab[half=top,prop=blarg]
quark:hardened_clay_tiles_slab[half=bottom,prop=blarg]
quark:hardened_clay_tiles_slab_double[prop=blarg]
quark:stained_clay_tiles[variant=stained_clay_tiles_white]
quark:stained_clay_tiles[variant=stained_clay_tiles_orange]
quark:stained_clay_tiles[variant=stained_clay_tiles_magenta]
quark:stained_clay_tiles[variant=stained_clay_tiles_light_blue]
quark:stained_clay_tiles[variant=stained_clay_tiles_yellow]
quark:stained_clay_tiles[variant=stained_clay_tiles_lime]
quark:stained_clay_tiles[variant=stained_clay_tiles_pink]
quark:stained_clay_tiles[variant=stained_clay_tiles_gray]
quark:stained_clay_tiles[variant=stained_clay_tiles_silver]
quark:stained_clay_tiles[variant=stained_clay_tiles_cyan]
quark:stained_clay_tiles[variant=stained_clay_tiles_purple]
quark:stained_clay_tiles[variant=stained_clay_tiles_blue]
quark:stained_clay_tiles[variant=stained_clay_tiles_brown]
quark:stained_clay_tiles[variant=stained_clay_tiles_green]
quark:stained_clay_tiles[variant=stained_clay_tiles_red]
quark:stained_clay_tiles[variant=stained_clay_tiles_black]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_slab[half=top,prop=blarg]
quark:stained_clay_tiles_white_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_white_slab_double[prop=blarg]
quark:stained_clay_tiles_orange_slab[half=top,prop=blarg]
quark:stained_clay_tiles_orange_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_orange_slab_double[prop=blarg]
quark:stained_clay_tiles_magenta_slab[half=top,prop=blarg]
quark:stained_clay_tiles_magenta_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_magenta_slab_double[prop=blarg]
quark:stained_clay_tiles_light_blue_slab[half=top,prop=blarg]
quark:stained_clay_tiles_light_blue_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_light_blue_slab_double[prop=blarg]
quark:stained_clay_tiles_yellow_slab[half=top,prop=blarg]
quark:stained_clay_tiles_yellow_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_yellow_slab_double[prop=blarg]
quark:stained_clay_tiles_lime_slab[half=top,prop=blarg]
quark:stained_clay_tiles_lime_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_lime_slab_double[prop=blarg]
quark:stained_clay_tiles_pink_slab[half=top,prop=blarg]
quark:stained_clay_tiles_pink_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_pink_slab_double[prop=blarg]
quark:stained_clay_tiles_gray_slab[half=top,prop=blarg]
quark:stained_clay_tiles_gray_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_gray_slab_double[prop=blarg]
quark:stained_clay_tiles_silver_slab[half=top,prop=blarg]
quark:stained_clay_tiles_silver_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_silver_slab_double[prop=blarg]
quark:stained_clay_tiles_cyan_slab[half=top,prop=blarg]
quark:stained_clay_tiles_cyan_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_cyan_slab_double[prop=blarg]
quark:stained_clay_tiles_purple_slab[half=top,prop=blarg]
quark:stained_clay_tiles_purple_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_purple_slab_double[prop=blarg]
quark:stained_clay_tiles_blue_slab[half=top,prop=blarg]
quark:stained_clay_tiles_blue_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_blue_slab_double[prop=blarg]
quark:stained_clay_tiles_brown_slab[half=top,prop=blarg]
quark:stained_clay_tiles_brown_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_brown_slab_double[prop=blarg]
quark:stained_clay_tiles_green_slab[half=top,prop=blarg]
quark:stained_clay_tiles_green_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_green_slab_double[prop=blarg]
quark:stained_clay_tiles_red_slab[half=top,prop=blarg]
quark:stained_clay_tiles_red_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_red_slab_double[prop=blarg]
quark:stained_clay_tiles_black_slab[half=top,prop=blarg]
quark:stained_clay_tiles_black_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_black_slab_double[prop=blarg]
quark:bark[variant=bark_oak]
quark:bark[variant=bark_spruce]
quark:bark[variant=bark_birch]
quark:bark[variant=bark_jungle]
quark:bark[variant=bark_acacia]
quark:bark[variant=bark_dark_oak]
quark:bark_oak_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_oak_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_oak_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_oak_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_oak_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_oak_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_oak_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_oak_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_oak_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_oak_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_oak_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_oak_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_oak_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_oak_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_oak_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_oak_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_oak_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_oak_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_oak_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_oak_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_oak_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_oak_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_oak_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_oak_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_oak_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_oak_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_oak_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_oak_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_oak_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_oak_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_oak_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_oak_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_oak_stairs[facing=north,half=top,shape=straight]
quark:bark_oak_stairs[facing=north,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=north,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=north,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=north,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=north,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=south,half=top,shape=straight]
quark:bark_oak_stairs[facing=south,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=south,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=south,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=south,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=south,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=west,half=top,shape=straight]
quark:bark_oak_stairs[facing=west,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=west,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=west,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=west,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=west,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=east,half=top,shape=straight]
quark:bark_oak_stairs[facing=east,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=east,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=east,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=east,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=east,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_oak_slab[half=top,prop=blarg]
quark:bark_oak_slab[half=bottom,prop=blarg]
quark:bark_oak_slab_double[prop=blarg]
quark:bark_spruce_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_spruce_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_spruce_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_spruce_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_spruce_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_spruce_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_spruce_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_spruce_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_spruce_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_spruce_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_spruce_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_spruce_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_spruce_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_spruce_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_spruce_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_spruce_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_spruce_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_spruce_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_spruce_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_spruce_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_spruce_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_spruce_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_spruce_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_spruce_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_spruce_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_spruce_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_spruce_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_spruce_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_spruce_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_spruce_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_spruce_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_spruce_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_spruce_stairs[facing=north,half=top,shape=straight]
quark:bark_spruce_stairs[facing=north,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=north,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=north,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=north,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=south,half=top,shape=straight]
quark:bark_spruce_stairs[facing=south,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=south,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=south,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=south,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=west,half=top,shape=straight]
quark:bark_spruce_stairs[facing=west,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=west,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=west,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=west,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=east,half=top,shape=straight]
quark:bark_spruce_stairs[facing=east,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=east,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=east,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=east,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_spruce_slab[half=top,prop=blarg]
quark:bark_spruce_slab[half=bottom,prop=blarg]
quark:bark_spruce_slab_double[prop=blarg]
quark:bark_birch_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_birch_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_birch_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_birch_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_birch_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_birch_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_birch_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_birch_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_birch_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_birch_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_birch_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_birch_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_birch_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_birch_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_birch_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_birch_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_birch_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_birch_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_birch_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_birch_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_birch_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_birch_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_birch_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_birch_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_birch_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_birch_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_birch_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_birch_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_birch_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_birch_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_birch_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_birch_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_birch_stairs[facing=north,half=top,shape=straight]
quark:bark_birch_stairs[facing=north,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=north,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=north,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=north,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=north,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=south,half=top,shape=straight]
quark:bark_birch_stairs[facing=south,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=south,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=south,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=south,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=south,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=west,half=top,shape=straight]
quark:bark_birch_stairs[facing=west,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=west,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=west,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=west,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=west,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=east,half=top,shape=straight]
quark:bark_birch_stairs[facing=east,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=east,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=east,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=east,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=east,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_birch_slab[half=top,prop=blarg]
quark:bark_birch_slab[half=bottom,prop=blarg]
quark:bark_birch_slab_double[prop=blarg]
quark:bark_jungle_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_jungle_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_jungle_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_jungle_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_jungle_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_jungle_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_jungle_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_jungle_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_jungle_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_jungle_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_jungle_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_jungle_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_jungle_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_jungle_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_jungle_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_jungle_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_jungle_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_jungle_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_jungle_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_jungle_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_jungle_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_jungle_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_jungle_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_jungle_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_jungle_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_jungle_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_jungle_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_jungle_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_jungle_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_jungle_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_jungle_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_jungle_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_jungle_stairs[facing=north,half=top,shape=straight]
quark:bark_jungle_stairs[facing=north,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=north,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=north,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=north,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=south,half=top,shape=straight]
quark:bark_jungle_stairs[facing=south,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=south,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=south,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=south,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=west,half=top,shape=straight]
quark:bark_jungle_stairs[facing=west,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=west,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=west,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=west,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=east,half=top,shape=straight]
quark:bark_jungle_stairs[facing=east,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=east,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=east,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=east,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_jungle_slab[half=top,prop=blarg]
quark:bark_jungle_slab[half=bottom,prop=blarg]
quark:bark_jungle_slab_double[prop=blarg]
quark:bark_acacia_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_acacia_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_acacia_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_acacia_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_acacia_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_acacia_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_acacia_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_acacia_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_acacia_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_acacia_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_acacia_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_acacia_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_acacia_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_acacia_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_acacia_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_acacia_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_acacia_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_acacia_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_acacia_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_acacia_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_acacia_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_acacia_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_acacia_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_acacia_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_acacia_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_acacia_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_acacia_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_acacia_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_acacia_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_acacia_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_acacia_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_acacia_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_acacia_stairs[facing=north,half=top,shape=straight]
quark:bark_acacia_stairs[facing=north,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=north,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=north,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=north,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=south,half=top,shape=straight]
quark:bark_acacia_stairs[facing=south,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=south,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=south,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=south,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=west,half=top,shape=straight]
quark:bark_acacia_stairs[facing=west,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=west,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=west,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=west,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=east,half=top,shape=straight]
quark:bark_acacia_stairs[facing=east,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=east,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=east,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=east,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_acacia_slab[half=top,prop=blarg]
quark:bark_acacia_slab[half=bottom,prop=blarg]
quark:bark_acacia_slab_double[prop=blarg]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_dark_oak_slab[half=top,prop=blarg]
quark:bark_dark_oak_slab[half=bottom,prop=blarg]
quark:bark_dark_oak_slab_double[prop=blarg]
quark:sturdy_stone
quark:iron_plate[variant=iron_plate]
quark:iron_plate[variant=rusty_iron_plate]
quark:iron_plate_stairs[facing=north,half=top,shape=straight]
quark:iron_plate_stairs[facing=north,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=north,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=north,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=north,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=north,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=north,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=north,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=north,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=north,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=south,half=top,shape=straight]
quark:iron_plate_stairs[facing=south,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=south,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=south,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=south,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=south,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=south,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=south,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=south,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=south,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=west,half=top,shape=straight]
quark:iron_plate_stairs[facing=west,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=west,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=west,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=west,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=west,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=west,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=west,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=west,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=west,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=east,half=top,shape=straight]
quark:iron_plate_stairs[facing=east,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=east,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=east,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=east,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=east,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=east,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=east,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=east,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=east,half=bottom,shape=outer_right]
quark:iron_plate_slab[half=top,prop=blarg]
quark:iron_plate_slab[half=bottom,prop=blarg]
quark:iron_plate_slab_double[prop=blarg]
quark:sandy_bricks
quark:sandy_bricks_stairs[facing=north,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=south,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=west,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=east,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:sandy_bricks_slab[half=top,prop=blarg]
quark:sandy_bricks_slab[half=bottom,prop=blarg]
quark:sandy_bricks_slab_double[prop=blarg]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_stairs[facing=north,half=top,shape=straight]
quark:stone_stairs[facing=north,half=top,shape=inner_left]
quark:stone_stairs[facing=north,half=top,shape=inner_right]
quark:stone_stairs[facing=north,half=top,shape=outer_left]
quark:stone_stairs[facing=north,half=top,shape=outer_right]
quark:stone_stairs[facing=north,half=bottom,shape=straight]
quark:stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_stairs[facing=south,half=top,shape=straight]
quark:stone_stairs[facing=south,half=top,shape=inner_left]
quark:stone_stairs[facing=south,half=top,shape=inner_right]
quark:stone_stairs[facing=south,half=top,shape=outer_left]
quark:stone_stairs[facing=south,half=top,shape=outer_right]
quark:stone_stairs[facing=south,half=bottom,shape=straight]
quark:stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_stairs[facing=west,half=top,shape=straight]
quark:stone_stairs[facing=west,half=top,shape=inner_left]
quark:stone_stairs[facing=west,half=top,shape=inner_right]
quark:stone_stairs[facing=west,half=top,shape=outer_left]
quark:stone_stairs[facing=west,half=top,shape=outer_right]
quark:stone_stairs[facing=west,half=bottom,shape=straight]
quark:stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_stairs[facing=east,half=top,shape=straight]
quark:stone_stairs[facing=east,half=top,shape=inner_left]
quark:stone_stairs[facing=east,half=top,shape=inner_right]
quark:stone_stairs[facing=east,half=top,shape=outer_left]
quark:stone_stairs[facing=east,half=top,shape=outer_right]
quark:stone_stairs[facing=east,half=bottom,shape=straight]
quark:stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=north,half=top,shape=straight]
quark:stone_granite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=south,half=top,shape=straight]
quark:stone_granite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=west,half=top,shape=straight]
quark:stone_granite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=east,half=top,shape=straight]
quark:stone_granite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_slab[half=top,prop=blarg]
quark:stone_granite_slab[half=bottom,prop=blarg]
quark:stone_granite_slab_double[prop=blarg]
quark:stone_diorite_stairs[facing=north,half=top,shape=straight]
quark:stone_diorite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=south,half=top,shape=straight]
quark:stone_diorite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=west,half=top,shape=straight]
quark:stone_diorite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=east,half=top,shape=straight]
quark:stone_diorite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_diorite_slab[half=top,prop=blarg]
quark:stone_diorite_slab[half=bottom,prop=blarg]
quark:stone_diorite_slab_double[prop=blarg]
quark:stone_andesite_stairs[facing=north,half=top,shape=straight]
quark:stone_andesite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=south,half=top,shape=straight]
quark:stone_andesite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=west,half=top,shape=straight]
quark:stone_andesite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=east,half=top,shape=straight]
quark:stone_andesite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_andesite_slab[half=top,prop=blarg]
quark:stone_andesite_slab[half=bottom,prop=blarg]
quark:stone_andesite_slab_double[prop=blarg]
quark:end_bricks_stairs[facing=north,half=top,shape=straight]
quark:end_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=south,half=top,shape=straight]
quark:end_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=west,half=top,shape=straight]
quark:end_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=east,half=top,shape=straight]
quark:end_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:end_bricks_slab[half=top,prop=blarg]
quark:end_bricks_slab[half=bottom,prop=blarg]
quark:end_bricks_slab_double[prop=blarg]
quark:prismarine_stairs[facing=north,half=top,shape=straight]
quark:prismarine_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=south,half=top,shape=straight]
quark:prismarine_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=west,half=top,shape=straight]
quark:prismarine_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=east,half=top,shape=straight]
quark:prismarine_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_slab[half=top,prop=blarg]
quark:prismarine_slab[half=bottom,prop=blarg]
quark:prismarine_slab_double[prop=blarg]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_bricks_slab[half=top,prop=blarg]
quark:prismarine_bricks_slab[half=bottom,prop=blarg]
quark:prismarine_bricks_slab_double[prop=blarg]
quark:prismarine_dark_stairs[facing=north,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=south,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=west,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=east,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_dark_slab[half=top,prop=blarg]
quark:prismarine_dark_slab[half=bottom,prop=blarg]
quark:prismarine_dark_slab_double[prop=blarg]
quark:red_nether_brick_stairs[facing=north,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=north,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=north,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=north,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=north,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=south,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=south,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=south,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=south,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=south,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=west,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=west,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=west,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=west,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=west,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=east,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=east,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=east,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=east,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=east,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:red_nether_brick_slab[half=top,prop=blarg]
quark:red_nether_brick_slab[half=bottom,prop=blarg]
quark:red_nether_brick_slab_double[prop=blarg]
quark:thatch
quark:thatch_stairs[facing=north,half=top,shape=straight]
quark:thatch_stairs[facing=north,half=top,shape=inner_left]
quark:thatch_stairs[facing=north,half=top,shape=inner_right]
quark:thatch_stairs[facing=north,half=top,shape=outer_left]
quark:thatch_stairs[facing=north,half=top,shape=outer_right]
quark:thatch_stairs[facing=north,half=bottom,shape=straight]
quark:thatch_stairs[facing=north,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=north,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=north,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=north,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=south,half=top,shape=straight]
quark:thatch_stairs[facing=south,half=top,shape=inner_left]
quark:thatch_stairs[facing=south,half=top,shape=inner_right]
quark:thatch_stairs[facing=south,half=top,shape=outer_left]
quark:thatch_stairs[facing=south,half=top,shape=outer_right]
quark:thatch_stairs[facing=south,half=bottom,shape=straight]
quark:thatch_stairs[facing=south,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=south,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=south,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=south,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=west,half=top,shape=straight]
quark:thatch_stairs[facing=west,half=top,shape=inner_left]
quark:thatch_stairs[facing=west,half=top,shape=inner_right]
quark:thatch_stairs[facing=west,half=top,shape=outer_left]
quark:thatch_stairs[facing=west,half=top,shape=outer_right]
quark:thatch_stairs[facing=west,half=bottom,shape=straight]
quark:thatch_stairs[facing=west,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=west,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=west,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=west,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=east,half=top,shape=straight]
quark:thatch_stairs[facing=east,half=top,shape=inner_left]
quark:thatch_stairs[facing=east,half=top,shape=inner_right]
quark:thatch_stairs[facing=east,half=top,shape=outer_left]
quark:thatch_stairs[facing=east,half=top,shape=outer_right]
quark:thatch_stairs[facing=east,half=bottom,shape=straight]
quark:thatch_stairs[facing=east,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=east,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=east,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=east,half=bottom,shape=outer_right]
quark:thatch_slab[half=top,prop=blarg]
quark:thatch_slab[half=bottom,prop=blarg]
quark:thatch_slab_double[prop=blarg]
quark:charred_nether_bricks
quark:charred_nether_brick_stairs[facing=north,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:charred_nether_brick_slab[half=top,prop=blarg]
quark:charred_nether_brick_slab[half=bottom,prop=blarg]
quark:charred_nether_brick_slab_double[prop=blarg]
quark:world_stone_bricks[variant=stone_granite_bricks]
quark:world_stone_bricks[variant=stone_diorite_bricks]
quark:world_stone_bricks[variant=stone_andesite_bricks]
quark:world_stone_bricks[variant=stone_basalt_bricks]
quark:world_stone_bricks[variant=stone_marble_bricks]
quark:world_stone_bricks[variant=stone_limestone_bricks]
quark:world_stone_carved[variant=stone_granite_carved]
quark:world_stone_carved[variant=stone_diorite_carved]
quark:world_stone_carved[variant=stone_andesite_carved]
quark:world_stone_carved[variant=stone_basalt_carved]
quark:world_stone_carved[variant=stone_marble_carved]
quark:world_stone_carved[variant=stone_limestone_carved]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_bricks_slab[half=top,prop=blarg]
quark:stone_granite_bricks_slab[half=bottom,prop=blarg]
quark:stone_granite_bricks_slab_double[prop=blarg]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_slab[half=top,prop=blarg]
quark:stone_diorite_bricks_slab[half=bottom,prop=blarg]
quark:stone_diorite_bricks_slab_double[prop=blarg]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_slab[half=top,prop=blarg]
quark:stone_andesite_bricks_slab[half=bottom,prop=blarg]
quark:stone_andesite_bricks_slab_double[prop=blarg]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_marble_bricks_slab[half=top,prop=blarg]
quark:stone_marble_bricks_slab[half=bottom,prop=blarg]
quark:stone_marble_bricks_slab_double[prop=blarg]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_slab[half=top,prop=blarg]
quark:stone_limestone_bricks_slab[half=bottom,prop=blarg]
quark:stone_limestone_bricks_slab_double[prop=blarg]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:midori_block
quark:midori_pillar[axis=x]
quark:midori_pillar[axis=y]
quark:midori_pillar[axis=z]
quark:midori_block_stairs[facing=north,half=top,shape=straight]
quark:midori_block_stairs[facing=north,half=top,shape=inner_left]
quark:midori_block_stairs[facing=north,half=top,shape=inner_right]
quark:midori_block_stairs[facing=north,half=top,shape=outer_left]
quark:midori_block_stairs[facing=north,half=top,shape=outer_right]
quark:midori_block_stairs[facing=north,half=bottom,shape=straight]
quark:midori_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=south,half=top,shape=straight]
quark:midori_block_stairs[facing=south,half=top,shape=inner_left]
quark:midori_block_stairs[facing=south,half=top,shape=inner_right]
quark:midori_block_stairs[facing=south,half=top,shape=outer_left]
quark:midori_block_stairs[facing=south,half=top,shape=outer_right]
quark:midori_block_stairs[facing=south,half=bottom,shape=straight]
quark:midori_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=west,half=top,shape=straight]
quark:midori_block_stairs[facing=west,half=top,shape=inner_left]
quark:midori_block_stairs[facing=west,half=top,shape=inner_right]
quark:midori_block_stairs[facing=west,half=top,shape=outer_left]
quark:midori_block_stairs[facing=west,half=top,shape=outer_right]
quark:midori_block_stairs[facing=west,half=bottom,shape=straight]
quark:midori_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=east,half=top,shape=straight]
quark:midori_block_stairs[facing=east,half=top,shape=inner_left]
quark:midori_block_stairs[facing=east,half=top,shape=inner_right]
quark:midori_block_stairs[facing=east,half=top,shape=outer_left]
quark:midori_block_stairs[facing=east,half=top,shape=outer_right]
quark:midori_block_stairs[facing=east,half=bottom,shape=straight]
quark:midori_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:midori_block_slab[half=top,prop=blarg]
quark:midori_block_slab[half=bottom,prop=blarg]
quark:midori_block_slab_double[prop=blarg]
quark:midori_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:midori_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:midori_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:midori_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:midori_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:midori_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:midori_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:midori_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:midori_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:midori_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:midori_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:midori_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:midori_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:midori_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:midori_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:midori_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:midori_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:midori_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:midori_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:midori_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:midori_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:midori_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:midori_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:midori_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:midori_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:midori_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:midori_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:midori_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:midori_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:midori_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:midori_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:midori_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:magma_bricks
quark:magma_bricks_stairs[facing=north,half=top,shape=straight]
quark:magma_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=south,half=top,shape=straight]
quark:magma_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=west,half=top,shape=straight]
quark:magma_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=east,half=top,shape=straight]
quark:magma_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:magma_bricks_slab[half=top,prop=blarg]
quark:magma_bricks_slab[half=bottom,prop=blarg]
quark:magma_bricks_slab_double[prop=blarg]
quark:vertical_planks[variant=vertical_oak_planks]
quark:vertical_planks[variant=vertical_spruce_planks]
quark:vertical_planks[variant=vertical_birch_planks]
quark:vertical_planks[variant=vertical_jungle_planks]
quark:vertical_planks[variant=vertical_acacia_planks]
quark:vertical_planks[variant=vertical_dark_oak_planks]
quark:vertical_stained_planks[variant=vertical_stained_planks_white]
quark:vertical_stained_planks[variant=vertical_stained_planks_orange]
quark:vertical_stained_planks[variant=vertical_stained_planks_magenta]
quark:vertical_stained_planks[variant=vertical_stained_planks_light_blue]
quark:vertical_stained_planks[variant=vertical_stained_planks_yellow]
quark:vertical_stained_planks[variant=vertical_stained_planks_lime]
quark:vertical_stained_planks[variant=vertical_stained_planks_pink]
quark:vertical_stained_planks[variant=vertical_stained_planks_gray]
quark:vertical_stained_planks[variant=vertical_stained_planks_silver]
quark:vertical_stained_planks[variant=vertical_stained_planks_cyan]
quark:vertical_stained_planks[variant=vertical_stained_planks_purple]
quark:vertical_stained_planks[variant=vertical_stained_planks_blue]
quark:vertical_stained_planks[variant=vertical_stained_planks_brown]
quark:vertical_stained_planks[variant=vertical_stained_planks_green]
quark:vertical_stained_planks[variant=vertical_stained_planks_red]
quark:vertical_stained_planks[variant=vertical_stained_planks_black]
quark:duskbound_block
quark:duskbound_lantern
quark:duskbound_block_stairs[facing=north,half=top,shape=straight]
quark:duskbound_block_stairs[facing=north,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=north,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=north,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=north,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=south,half=top,shape=straight]
quark:duskbound_block_stairs[facing=south,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=south,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=south,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=south,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=west,half=top,shape=straight]
quark:duskbound_block_stairs[facing=west,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=west,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=west,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=west,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=east,half=top,shape=straight]
quark:duskbound_block_stairs[facing=east,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=east,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=east,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=east,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:duskbound_block_slab[half=top,prop=blarg]
quark:duskbound_block_slab[half=bottom,prop=blarg]
quark:duskbound_block_slab_double[prop=blarg]
quark:duskbound_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:duskbound_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:duskbound_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:duskbound_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:duskbound_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:duskbound_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:duskbound_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:duskbound_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:duskbound_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:duskbound_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:duskbound_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:duskbound_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:duskbound_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:duskbound_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:duskbound_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:duskbound_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:duskbound_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:duskbound_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:duskbound_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:duskbound_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:duskbound_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:duskbound_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:duskbound_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:duskbound_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:duskbound_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:duskbound_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:duskbound_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:duskbound_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:duskbound_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:duskbound_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:duskbound_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:duskbound_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:world_stone_pavement[variant=stone_granite_pavement]
quark:world_stone_pavement[variant=stone_diorite_pavement]
quark:world_stone_pavement[variant=stone_andesite_pavement]
quark:world_stone_pavement[variant=stone_basalt_pavement]
quark:world_stone_pavement[variant=stone_marble_pavement]
quark:world_stone_pavement[variant=stone_limestone_pavement]
quark:reed_block[axis=x]
quark:reed_block[axis=y]
quark:reed_block[axis=z]
quark:reed_block_stairs[facing=north,half=top,shape=straight]
quark:reed_block_stairs[facing=north,half=top,shape=inner_left]
quark:reed_block_stairs[facing=north,half=top,shape=inner_right]
quark:reed_block_stairs[facing=north,half=top,shape=outer_left]
quark:reed_block_stairs[facing=north,half=top,shape=outer_right]
quark:reed_block_stairs[facing=north,half=bottom,shape=straight]
quark:reed_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=south,half=top,shape=straight]
quark:reed_block_stairs[facing=south,half=top,shape=inner_left]
quark:reed_block_stairs[facing=south,half=top,shape=inner_right]
quark:reed_block_stairs[facing=south,half=top,shape=outer_left]
quark:reed_block_stairs[facing=south,half=top,shape=outer_right]
quark:reed_block_stairs[facing=south,half=bottom,shape=straight]
quark:reed_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=west,half=top,shape=straight]
quark:reed_block_stairs[facing=west,half=top,shape=inner_left]
quark:reed_block_stairs[facing=west,half=top,shape=inner_right]
quark:reed_block_stairs[facing=west,half=top,shape=outer_left]
quark:reed_block_stairs[facing=west,half=top,shape=outer_right]
quark:reed_block_stairs[facing=west,half=bottom,shape=straight]
quark:reed_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=east,half=top,shape=straight]
quark:reed_block_stairs[facing=east,half=top,shape=inner_left]
quark:reed_block_stairs[facing=east,half=top,shape=inner_right]
quark:reed_block_stairs[facing=east,half=top,shape=outer_left]
quark:reed_block_stairs[facing=east,half=top,shape=outer_right]
quark:reed_block_stairs[facing=east,half=bottom,shape=straight]
quark:reed_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:reed_block_slab[half=top,prop=blarg]
quark:reed_block_slab[half=bottom,prop=blarg]
quark:reed_block_slab_double[prop=blarg]
quark:reed_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:reed_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:reed_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:reed_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:reed_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:reed_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:reed_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:reed_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:reed_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:reed_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:reed_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:reed_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:reed_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:reed_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:reed_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:reed_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:reed_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:reed_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:reed_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:reed_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:reed_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:reed_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:reed_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:reed_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:reed_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:reed_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:reed_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:reed_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:reed_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:reed_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:reed_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:reed_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:snow_bricks
quark:snow_bricks_stairs[facing=north,half=top,shape=straight]
quark:snow_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=south,half=top,shape=straight]
quark:snow_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=west,half=top,shape=straight]
quark:snow_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=east,half=top,shape=straight]
quark:snow_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:snow_bricks_slab[half=top,prop=blarg]
quark:snow_bricks_slab[half=bottom,prop=blarg]
quark:snow_bricks_slab_double[prop=blarg]
quark:snow_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:snow_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:snow_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:snow_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:snow_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:snow_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:snow_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:snow_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:snow_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:snow_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:snow_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:snow_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:snow_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:snow_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:snow_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:snow_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:snow_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:snow_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:snow_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:snow_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:snow_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:snow_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:snow_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:snow_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:snow_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:snow_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:snow_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:snow_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:snow_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:snow_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:snow_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:snow_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:carved_wood[variant=carved_oak_wood]
quark:carved_wood[variant=carved_spruce_wood]
quark:carved_wood[variant=carved_birch_wood]
quark:carved_wood[variant=carved_jungle_wood]
quark:carved_wood[variant=carved_acacia_wood]
quark:carved_wood[variant=carved_dark_oak_wood]
quark:soul_sandstone[variant=soul_sandstone]
quark:soul_sandstone[variant=chiseled_soul_sandstone]
quark:soul_sandstone[variant=smooth_soul_sandstone]
quark:soul_sandstone_slab[half=top,prop=blarg]
quark:soul_sandstone_slab[half=bottom,prop=blarg]
quark:soul_sandstone_slab_double[prop=blarg]
quark:soul_sandstone_stairs[facing=north,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=north,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=north,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=north,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=north,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=south,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=south,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=south,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=south,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=south,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=west,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=west,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=west,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=west,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=west,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=east,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=east,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=east,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=east,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=east,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:turf
quark:turf_stairs[facing=north,half=top,shape=straight]
quark:turf_stairs[facing=north,half=top,shape=inner_left]
quark:turf_stairs[facing=north,half=top,shape=inner_right]
quark:turf_stairs[facing=north,half=top,shape=outer_left]
quark:turf_stairs[facing=north,half=top,shape=outer_right]
quark:turf_stairs[facing=north,half=bottom,shape=straight]
quark:turf_stairs[facing=north,half=bottom,shape=inner_left]
quark:turf_stairs[facing=north,half=bottom,shape=inner_right]
quark:turf_stairs[facing=north,half=bottom,shape=outer_left]
quark:turf_stairs[facing=north,half=bottom,shape=outer_right]
quark:turf_stairs[facing=south,half=top,shape=straight]
quark:turf_stairs[facing=south,half=top,shape=inner_left]
quark:turf_stairs[facing=south,half=top,shape=inner_right]
quark:turf_stairs[facing=south,half=top,shape=outer_left]
quark:turf_stairs[facing=south,half=top,shape=outer_right]
quark:turf_stairs[facing=south,half=bottom,shape=straight]
quark:turf_stairs[facing=south,half=bottom,shape=inner_left]
quark:turf_stairs[facing=south,half=bottom,shape=inner_right]
quark:turf_stairs[facing=south,half=bottom,shape=outer_left]
quark:turf_stairs[facing=south,half=bottom,shape=outer_right]
quark:turf_stairs[facing=west,half=top,shape=straight]
quark:turf_stairs[facing=west,half=top,shape=inner_left]
quark:turf_stairs[facing=west,half=top,shape=inner_right]
quark:turf_stairs[facing=west,half=top,shape=outer_left]
quark:turf_stairs[facing=west,half=top,shape=outer_right]
quark:turf_stairs[facing=west,half=bottom,shape=straight]
quark:turf_stairs[facing=west,half=bottom,shape=inner_left]
quark:turf_stairs[facing=west,half=bottom,shape=inner_right]
quark:turf_stairs[facing=west,half=bottom,shape=outer_left]
quark:turf_stairs[facing=west,half=bottom,shape=outer_right]
quark:turf_stairs[facing=east,half=top,shape=straight]
quark:turf_stairs[facing=east,half=top,shape=inner_left]
quark:turf_stairs[facing=east,half=top,shape=inner_right]
quark:turf_stairs[facing=east,half=top,shape=outer_left]
quark:turf_stairs[facing=east,half=top,shape=outer_right]
quark:turf_stairs[facing=east,half=bottom,shape=straight]
quark:turf_stairs[facing=east,half=bottom,shape=inner_left]
quark:turf_stairs[facing=east,half=bottom,shape=inner_right]
quark:turf_stairs[facing=east,half=bottom,shape=outer_left]
quark:turf_stairs[facing=east,half=bottom,shape=outer_right]
quark:turf_slab[half=top,prop=blarg]
quark:turf_slab[half=bottom,prop=blarg]
quark:turf_slab_double[prop=blarg]
quark:framed_glass
quark:framed_glass_pane[east=true,north=true,south=true,west=true]
quark:framed_glass_pane[east=true,north=true,south=true,west=false]
quark:framed_glass_pane[east=true,north=true,south=false,west=true]
quark:framed_glass_pane[east=true,north=true,south=false,west=false]
quark:framed_glass_pane[east=true,north=false,south=true,west=true]
quark:framed_glass_pane[east=true,north=false,south=true,west=false]
quark:framed_glass_pane[east=true,north=false,south=false,west=true]
quark:framed_glass_pane[east=true,north=false,south=false,west=false]
quark:framed_glass_pane[east=false,north=true,south=true,west=true]
quark:framed_glass_pane[east=false,north=true,south=true,west=false]
quark:framed_glass_pane[east=false,north=true,south=false,west=true]
quark:framed_glass_pane[east=false,north=true,south=false,west=false]
quark:framed_glass_pane[east=false,north=false,south=true,west=true]
quark:framed_glass_pane[east=false,north=false,south=true,west=false]
quark:framed_glass_pane[east=false,north=false,south=false,west=true]
quark:framed_glass_pane[east=false,north=false,south=false,west=false]
quark:polished_netherrack[variant=polished_netherrack]
quark:polished_netherrack[variant=polished_netherrack_bricks]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_slab[half=top,prop=blarg]
quark:polished_netherrack_bricks_slab[half=bottom,prop=blarg]
quark:polished_netherrack_bricks_slab_double[prop=blarg]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:quilted_wool[variant=wool_quilted_white]
quark:quilted_wool[variant=wool_quilted_orange]
quark:quilted_wool[variant=wool_quilted_magenta]
quark:quilted_wool[variant=wool_quilted_light_blue]
quark:quilted_wool[variant=wool_quilted_yellow]
quark:quilted_wool[variant=wool_quilted_lime]
quark:quilted_wool[variant=wool_quilted_pink]
quark:quilted_wool[variant=wool_quilted_gray]
quark:quilted_wool[variant=wool_quilted_silver]
quark:quilted_wool[variant=wool_quilted_cyan]
quark:quilted_wool[variant=wool_quilted_purple]
quark:quilted_wool[variant=wool_quilted_blue]
quark:quilted_wool[variant=wool_quilted_brown]
quark:quilted_wool[variant=wool_quilted_green]
quark:quilted_wool[variant=wool_quilted_red]
quark:quilted_wool[variant=wool_quilted_black]
quark:chute[enabled=true]
quark:chute[enabled=false]
quark:sugar_block
quark:redstone_randomizer[facing=north,power_left=true,powered=true]
quark:redstone_randomizer[facing=north,power_left=true,powered=false]
quark:redstone_randomizer[facing=north,power_left=false,powered=true]
quark:redstone_randomizer[facing=north,power_left=false,powered=false]
quark:redstone_randomizer[facing=south,power_left=true,powered=true]
quark:redstone_randomizer[facing=south,power_left=true,powered=false]
quark:redstone_randomizer[facing=south,power_left=false,powered=true]
quark:redstone_randomizer[facing=south,power_left=false,powered=false]
quark:redstone_randomizer[facing=west,power_left=true,powered=true]
quark:redstone_randomizer[facing=west,power_left=true,powered=false]
quark:redstone_randomizer[facing=west,power_left=false,powered=true]
quark:redstone_randomizer[facing=west,power_left=false,powered=false]
quark:redstone_randomizer[facing=east,power_left=true,powered=true]
quark:redstone_randomizer[facing=east,power_left=true,powered=false]
quark:redstone_randomizer[facing=east,power_left=false,powered=true]
quark:redstone_randomizer[facing=east,power_left=false,powered=false]
quark:iron_button[facing=down,powered=true]
quark:iron_button[facing=down,powered=false]
quark:iron_button[facing=up,powered=true]
quark:iron_button[facing=up,powered=false]
quark:iron_button[facing=north,powered=true]
quark:iron_button[facing=north,powered=false]
quark:iron_button[facing=south,powered=true]
quark:iron_button[facing=south,powered=false]
quark:iron_button[facing=west,powered=true]
quark:iron_button[facing=west,powered=false]
quark:iron_button[facing=east,powered=true]
quark:iron_button[facing=east,powered=false]
quark:gold_button[facing=down,powered=true]
quark:gold_button[facing=down,powered=false]
quark:gold_button[facing=up,powered=true]
quark:gold_button[facing=up,powered=false]
quark:gold_button[facing=north,powered=true]
quark:gold_button[facing=north,powered=false]
quark:gold_button[facing=south,powered=true]
quark:gold_button[facing=south,powered=false]
quark:gold_button[facing=west,powered=true]
quark:gold_button[facing=west,powered=false]
quark:gold_button[facing=east,powered=true]
quark:gold_button[facing=east,powered=false]
quark:ender_watcher[watched=true]
quark:ender_watcher[watched=false]
quark:iron_rod[connected=true,facing=down]
quark:iron_rod[connected=true,facing=up]
quark:iron_rod[connected=true,facing=north]
quark:iron_rod[connected=true,facing=south]
quark:iron_rod[connected=true,facing=west]
quark:iron_rod[connected=true,facing=east]
quark:iron_rod[connected=false,facing=down]
quark:iron_rod[connected=false,facing=up]
quark:iron_rod[connected=false,facing=north]
quark:iron_rod[connected=false,facing=south]
quark:iron_rod[connected=false,facing=west]
quark:iron_rod[connected=false,facing=east]
quark:obsidian_pressure_plate[powered=true]
quark:obsidian_pressure_plate[powered=false]
quark:rain_detector[inverted=true,power=true]
quark:rain_detector[inverted=true,power=false]
quark:rain_detector[inverted=false,power=true]
quark:rain_detector[inverted=false,power=false]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=flare,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=none,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=flare,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=flare,east=prop,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=flare,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=flare,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=flare,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=flare,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=flare,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=none,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=flare,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=flare,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=flare,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=flare,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=flare,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=prop,west=flare]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=prop,west=prop]
betterquesting:submit_station
bibliocraft:bookcase[woodtype=oak]
bibliocraft:bookcase[woodtype=spruce]
bibliocraft:bookcase[woodtype=birch]
bibliocraft:bookcase[woodtype=jungle]
bibliocraft:bookcase[woodtype=acacia]
bibliocraft:bookcase[woodtype=darkoak]
bibliocraft:bookcase[woodtype=framed]
bibliocraft:bookcasecreative[woodtype=oak]
bibliocraft:bookcasecreative[woodtype=spruce]
bibliocraft:bookcasecreative[woodtype=birch]
bibliocraft:bookcasecreative[woodtype=jungle]
bibliocraft:bookcasecreative[woodtype=acacia]
bibliocraft:bookcasecreative[woodtype=darkoak]
bibliocraft:bookcasecreative[woodtype=framed]
bibliocraft:shelf[woodtype=oak]
bibliocraft:shelf[woodtype=spruce]
bibliocraft:shelf[woodtype=birch]
bibliocraft:shelf[woodtype=jungle]
bibliocraft:shelf[woodtype=acacia]
bibliocraft:shelf[woodtype=darkoak]
bibliocraft:shelf[woodtype=framed]
bibliocraft:markerpole
bibliocraft:clipboard
bibliocraft:lanterngold[color=white]
bibliocraft:lanterngold[color=silver]
bibliocraft:lanterngold[color=gray]
bibliocraft:lanterngold[color=black]
bibliocraft:lanterngold[color=red]
bibliocraft:lanterngold[color=orange]
bibliocraft:lanterngold[color=yellow]
bibliocraft:lanterngold[color=lime]
bibliocraft:lanterngold[color=green]
bibliocraft:lanterngold[color=cyan]
bibliocraft:lanterngold[color=light_blue]
bibliocraft:lanterngold[color=blue]
bibliocraft:lanterngold[color=purple]
bibliocraft:lanterngold[color=magenta]
bibliocraft:lanterngold[color=pink]
bibliocraft:lanterngold[color=brown]
bibliocraft:lanterniron[color=white]
bibliocraft:lanterniron[color=silver]
bibliocraft:lanterniron[color=gray]
bibliocraft:lanterniron[color=black]
bibliocraft:lanterniron[color=red]
bibliocraft:lanterniron[color=orange]
bibliocraft:lanterniron[color=yellow]
bibliocraft:lanterniron[color=lime]
bibliocraft:lanterniron[color=green]
bibliocraft:lanterniron[color=cyan]
bibliocraft:lanterniron[color=light_blue]
bibliocraft:lanterniron[color=blue]
bibliocraft:lanterniron[color=purple]
bibliocraft:lanterniron[color=magenta]
bibliocraft:lanterniron[color=pink]
bibliocraft:lanterniron[color=brown]
bibliocraft:lampgold[color=white]
bibliocraft:lampgold[color=silver]
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bibliocraft:lampgold[color=black]
bibliocraft:lampgold[color=red]
bibliocraft:lampgold[color=orange]
bibliocraft:lampgold[color=yellow]
bibliocraft:lampgold[color=lime]
bibliocraft:lampgold[color=green]
bibliocraft:lampgold[color=cyan]
bibliocraft:lampgold[color=light_blue]
bibliocraft:lampgold[color=blue]
bibliocraft:lampgold[color=purple]
bibliocraft:lampgold[color=magenta]
bibliocraft:lampgold[color=pink]
bibliocraft:lampgold[color=brown]
bibliocraft:lampiron[color=white]
bibliocraft:lampiron[color=silver]
bibliocraft:lampiron[color=gray]
bibliocraft:lampiron[color=black]
bibliocraft:lampiron[color=red]
bibliocraft:lampiron[color=orange]
bibliocraft:lampiron[color=yellow]
bibliocraft:lampiron[color=lime]
bibliocraft:lampiron[color=green]
bibliocraft:lampiron[color=cyan]
bibliocraft:lampiron[color=light_blue]
bibliocraft:lampiron[color=blue]
bibliocraft:lampiron[color=purple]
bibliocraft:lampiron[color=magenta]
bibliocraft:lampiron[color=pink]
bibliocraft:lampiron[color=brown]
bibliocraft:furniturepaneler[woodtype=oak]
bibliocraft:furniturepaneler[woodtype=spruce]
bibliocraft:furniturepaneler[woodtype=birch]
bibliocraft:furniturepaneler[woodtype=jungle]
bibliocraft:furniturepaneler[woodtype=acacia]
bibliocraft:furniturepaneler[woodtype=darkoak]
bibliocraft:furniturepaneler[woodtype=framed]
bibliocraft:framedchest[woodtype=oak]
bibliocraft:framedchest[woodtype=spruce]
bibliocraft:framedchest[woodtype=birch]
bibliocraft:framedchest[woodtype=jungle]
bibliocraft:framedchest[woodtype=acacia]
bibliocraft:framedchest[woodtype=darkoak]
bibliocraft:framedchest[woodtype=framed]
bibliocraft:fancysign[woodtype=oak]
bibliocraft:fancysign[woodtype=spruce]
bibliocraft:fancysign[woodtype=birch]
bibliocraft:fancysign[woodtype=jungle]
bibliocraft:fancysign[woodtype=acacia]
bibliocraft:fancysign[woodtype=darkoak]
bibliocraft:fancysign[woodtype=framed]
bibliocraft:fancyworkbench[woodtype=oak]
bibliocraft:fancyworkbench[woodtype=spruce]
bibliocraft:fancyworkbench[woodtype=birch]
bibliocraft:fancyworkbench[woodtype=jungle]
bibliocraft:fancyworkbench[woodtype=acacia]
bibliocraft:fancyworkbench[woodtype=darkoak]
bibliocraft:fancyworkbench[woodtype=framed]
bibliocraft:potionshelf[woodtype=oak]
bibliocraft:potionshelf[woodtype=spruce]
bibliocraft:potionshelf[woodtype=birch]
bibliocraft:potionshelf[woodtype=jungle]
bibliocraft:potionshelf[woodtype=acacia]
bibliocraft:potionshelf[woodtype=darkoak]
bibliocraft:potionshelf[woodtype=framed]
bibliocraft:toolrack[woodtype=oak]
bibliocraft:toolrack[woodtype=spruce]
bibliocraft:toolrack[woodtype=birch]
bibliocraft:toolrack[woodtype=jungle]
bibliocraft:toolrack[woodtype=acacia]
bibliocraft:toolrack[woodtype=darkoak]
bibliocraft:toolrack[woodtype=framed]
bibliocraft:label[woodtype=oak]
bibliocraft:label[woodtype=spruce]
bibliocraft:label[woodtype=birch]
bibliocraft:label[woodtype=jungle]
bibliocraft:label[woodtype=acacia]
bibliocraft:label[woodtype=darkoak]
bibliocraft:label[woodtype=framed]
bibliocraft:desk[woodtype=oak]
bibliocraft:desk[woodtype=spruce]
bibliocraft:desk[woodtype=birch]
bibliocraft:desk[woodtype=jungle]
bibliocraft:desk[woodtype=acacia]
bibliocraft:desk[woodtype=darkoak]
bibliocraft:desk[woodtype=framed]
bibliocraft:table[woodtype=oak]
bibliocraft:table[woodtype=spruce]
bibliocraft:table[woodtype=birch]
bibliocraft:table[woodtype=jungle]
bibliocraft:table[woodtype=acacia]
bibliocraft:table[woodtype=darkoak]
bibliocraft:table[woodtype=framed]
bibliocraft:seat[woodtype=oak]
bibliocraft:seat[woodtype=spruce]
bibliocraft:seat[woodtype=birch]
bibliocraft:seat[woodtype=jungle]
bibliocraft:seat[woodtype=acacia]
bibliocraft:seat[woodtype=darkoak]
bibliocraft:seat[woodtype=framed]
bibliocraft:clock[woodtype=oak]
bibliocraft:clock[woodtype=spruce]
bibliocraft:clock[woodtype=birch]
bibliocraft:clock[woodtype=jungle]
bibliocraft:clock[woodtype=acacia]
bibliocraft:clock[woodtype=darkoak]
bibliocraft:clock[woodtype=framed]
bibliocraft:case[woodtype=oak]
bibliocraft:case[woodtype=spruce]
bibliocraft:case[woodtype=birch]
bibliocraft:case[woodtype=jungle]
bibliocraft:case[woodtype=acacia]
bibliocraft:case[woodtype=darkoak]
bibliocraft:case[woodtype=framed]
bibliocraft:mapframe[woodtype=oak]
bibliocraft:mapframe[woodtype=spruce]
bibliocraft:mapframe[woodtype=birch]
bibliocraft:mapframe[woodtype=jungle]
bibliocraft:mapframe[woodtype=acacia]
bibliocraft:mapframe[woodtype=darkoak]
bibliocraft:mapframe[woodtype=framed]
bibliocraft:paintingframeflat[woodtype=oak]
bibliocraft:paintingframeflat[woodtype=spruce]
bibliocraft:paintingframeflat[woodtype=birch]
bibliocraft:paintingframeflat[woodtype=jungle]
bibliocraft:paintingframeflat[woodtype=acacia]
bibliocraft:paintingframeflat[woodtype=darkoak]
bibliocraft:paintingframeflat[woodtype=framed]
bibliocraft:paintingframesimple[woodtype=oak]
bibliocraft:paintingframesimple[woodtype=spruce]
bibliocraft:paintingframesimple[woodtype=birch]
bibliocraft:paintingframesimple[woodtype=jungle]
bibliocraft:paintingframesimple[woodtype=acacia]
bibliocraft:paintingframesimple[woodtype=darkoak]
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bibliocraft:paintingframemiddle[woodtype=oak]
bibliocraft:paintingframemiddle[woodtype=spruce]
bibliocraft:paintingframemiddle[woodtype=birch]
bibliocraft:paintingframemiddle[woodtype=jungle]
bibliocraft:paintingframemiddle[woodtype=acacia]
bibliocraft:paintingframemiddle[woodtype=darkoak]
bibliocraft:paintingframemiddle[woodtype=framed]
bibliocraft:paintingframefancy[woodtype=oak]
bibliocraft:paintingframefancy[woodtype=spruce]
bibliocraft:paintingframefancy[woodtype=birch]
bibliocraft:paintingframefancy[woodtype=jungle]
bibliocraft:paintingframefancy[woodtype=acacia]
bibliocraft:paintingframefancy[woodtype=darkoak]
bibliocraft:paintingframefancy[woodtype=framed]
bibliocraft:paintingframeborderless[woodtype=oak]
bibliocraft:paintingframeborderless[woodtype=spruce]
bibliocraft:paintingframeborderless[woodtype=birch]
bibliocraft:paintingframeborderless[woodtype=jungle]
bibliocraft:paintingframeborderless[woodtype=acacia]
bibliocraft:paintingframeborderless[woodtype=darkoak]
bibliocraft:paintingframeborderless[woodtype=framed]
bibliocraft:paintingpress
bibliocraft:typewriter[color=white]
bibliocraft:typewriter[color=silver]
bibliocraft:typewriter[color=gray]
bibliocraft:typewriter[color=black]
bibliocraft:typewriter[color=red]
bibliocraft:typewriter[color=orange]
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bibliocraft:typewriter[color=lime]
bibliocraft:typewriter[color=green]
bibliocraft:typewriter[color=cyan]
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bibliocraft:typewriter[color=blue]
bibliocraft:typewriter[color=purple]
bibliocraft:typewriter[color=magenta]
bibliocraft:typewriter[color=pink]
bibliocraft:typewriter[color=brown]
bibliocraft:swordpedestal[color=white]
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bibliocraft:swordpedestal[color=gray]
bibliocraft:swordpedestal[color=black]
bibliocraft:swordpedestal[color=red]
bibliocraft:swordpedestal[color=orange]
bibliocraft:swordpedestal[color=yellow]
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bibliocraft:swordpedestal[color=purple]
bibliocraft:swordpedestal[color=magenta]
bibliocraft:swordpedestal[color=pink]
bibliocraft:swordpedestal[color=brown]
bibliocraft:armorstand[woodtype=oak]
bibliocraft:armorstand[woodtype=spruce]
bibliocraft:armorstand[woodtype=birch]
bibliocraft:armorstand[woodtype=jungle]
bibliocraft:armorstand[woodtype=acacia]
bibliocraft:armorstand[woodtype=darkoak]
bibliocraft:armorstand[woodtype=framed]
bibliocraft:bell
bibliocraft:typesettingtable
bibliocraft:printingpress
bibliocraft:cookiejar
bibliocraft:dinnerplate
bibliocraft:discrack
cavern:cavern_portal[axis=x]
cavern:cavern_portal[axis=z]
cavern:huge_cavern_portal[axis=x]
cavern:huge_cavern_portal[axis=z]
cavern:aqua_cavern_portal[axis=x]
cavern:aqua_cavern_portal[axis=z]
cavern:mirage_portal[axis=x]
cavern:mirage_portal[axis=z]
cavern:cave_block[variant=aquamarine_ore]
cavern:cave_block[variant=aquamarine_block]
cavern:cave_block[variant=magnite_ore]
cavern:cave_block[variant=magnite_block]
cavern:cave_block[variant=randomite_ore]
cavern:cave_block[variant=hexcite_ore]
cavern:cave_block[variant=hexcite_block]
cavern:cave_block[variant=fissured_stone]
cavern:acresia[age=0]
cavern:acresia[age=1]
cavern:acresia[age=2]
cavern:acresia[age=3]
cavern:acresia[age=4]
cavern:perverted_log[axis=x,variant=oak]
cavern:perverted_log[axis=x,variant=spruce]
cavern:perverted_log[axis=x,variant=birch]
cavern:perverted_log[axis=x,variant=jungle]
cavern:perverted_log[axis=y,variant=oak]
cavern:perverted_log[axis=y,variant=spruce]
cavern:perverted_log[axis=y,variant=birch]
cavern:perverted_log[axis=y,variant=jungle]
cavern:perverted_log[axis=z,variant=oak]
cavern:perverted_log[axis=z,variant=spruce]
cavern:perverted_log[axis=z,variant=birch]
cavern:perverted_log[axis=z,variant=jungle]
cavern:perverted_log[axis=none,variant=oak]
cavern:perverted_log[axis=none,variant=spruce]
cavern:perverted_log[axis=none,variant=birch]
cavern:perverted_log[axis=none,variant=jungle]
cavern:perverted_leaves[check_decay=true,decayable=true,variant=oak]
cavern:perverted_leaves[check_decay=true,decayable=true,variant=spruce]
cavern:perverted_leaves[check_decay=true,decayable=true,variant=birch]
cavern:perverted_leaves[check_decay=true,decayable=true,variant=jungle]
cavern:perverted_leaves[check_decay=true,decayable=false,variant=oak]
cavern:perverted_leaves[check_decay=true,decayable=false,variant=spruce]
cavern:perverted_leaves[check_decay=true,decayable=false,variant=birch]
cavern:perverted_leaves[check_decay=true,decayable=false,variant=jungle]
cavern:perverted_leaves[check_decay=false,decayable=true,variant=oak]
cavern:perverted_leaves[check_decay=false,decayable=true,variant=spruce]
cavern:perverted_leaves[check_decay=false,decayable=true,variant=birch]
cavern:perverted_leaves[check_decay=false,decayable=true,variant=jungle]
cavern:perverted_leaves[check_decay=false,decayable=false,variant=oak]
cavern:perverted_leaves[check_decay=false,decayable=false,variant=spruce]
cavern:perverted_leaves[check_decay=false,decayable=false,variant=birch]
cavern:perverted_leaves[check_decay=false,decayable=false,variant=jungle]
cavern:perverted_sapling[stage=0,type=oak]
cavern:perverted_sapling[stage=0,type=spruce]
cavern:perverted_sapling[stage=0,type=birch]
cavern:perverted_sapling[stage=0,type=jungle]
cavern:perverted_sapling[stage=0,type=acacia]
cavern:perverted_sapling[stage=0,type=dark_oak]
cavern:perverted_sapling[stage=1,type=oak]
cavern:perverted_sapling[stage=1,type=spruce]
cavern:perverted_sapling[stage=1,type=birch]
cavern:perverted_sapling[stage=1,type=jungle]
cavern:perverted_sapling[stage=1,type=acacia]
cavern:perverted_sapling[stage=1,type=dark_oak]
cavern:slippery_ice
cavern:mirage_bookshelf
colossalchests:chest_wall[active=true,material=wood]
colossalchests:chest_wall[active=true,material=copper]
colossalchests:chest_wall[active=true,material=iron]
colossalchests:chest_wall[active=true,material=silver]
colossalchests:chest_wall[active=true,material=gold]
colossalchests:chest_wall[active=true,material=diamond]
colossalchests:chest_wall[active=true,material=obsidian]
colossalchests:chest_wall[active=false,material=wood]
colossalchests:chest_wall[active=false,material=copper]
colossalchests:chest_wall[active=false,material=iron]
colossalchests:chest_wall[active=false,material=silver]
colossalchests:chest_wall[active=false,material=gold]
colossalchests:chest_wall[active=false,material=diamond]
colossalchests:chest_wall[active=false,material=obsidian]
colossalchests:colossal_chest[active=true,material=wood]
colossalchests:colossal_chest[active=true,material=copper]
colossalchests:colossal_chest[active=true,material=iron]
colossalchests:colossal_chest[active=true,material=silver]
colossalchests:colossal_chest[active=true,material=gold]
colossalchests:colossal_chest[active=true,material=diamond]
colossalchests:colossal_chest[active=true,material=obsidian]
colossalchests:colossal_chest[active=false,material=wood]
colossalchests:colossal_chest[active=false,material=copper]
colossalchests:colossal_chest[active=false,material=iron]
colossalchests:colossal_chest[active=false,material=silver]
colossalchests:colossal_chest[active=false,material=gold]
colossalchests:colossal_chest[active=false,material=diamond]
colossalchests:colossal_chest[active=false,material=obsidian]
colossalchests:interface[active=true,material=wood]
colossalchests:interface[active=true,material=copper]
colossalchests:interface[active=true,material=iron]
colossalchests:interface[active=true,material=silver]
colossalchests:interface[active=true,material=gold]
colossalchests:interface[active=true,material=diamond]
colossalchests:interface[active=true,material=obsidian]
colossalchests:interface[active=false,material=wood]
colossalchests:interface[active=false,material=copper]
colossalchests:interface[active=false,material=iron]
colossalchests:interface[active=false,material=silver]
colossalchests:interface[active=false,material=gold]
colossalchests:interface[active=false,material=diamond]
colossalchests:interface[active=false,material=obsidian]
colossalchests:uncolossal_chest[facing=north]
colossalchests:uncolossal_chest[facing=south]
colossalchests:uncolossal_chest[facing=west]
colossalchests:uncolossal_chest[facing=east]
comforts:rope[facing=north,supporting=true]
comforts:rope[facing=north,supporting=false]
comforts:rope[facing=south,supporting=true]
comforts:rope[facing=south,supporting=false]
comforts:rope[facing=west,supporting=true]
comforts:rope[facing=west,supporting=false]
comforts:rope[facing=east,supporting=true]
comforts:rope[facing=east,supporting=false]
comforts:sleeping_bag_white[facing=north,occupied=true,part=head]
comforts:sleeping_bag_white[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=north,occupied=false,part=head]
comforts:sleeping_bag_white[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_white[facing=south,occupied=true,part=head]
comforts:sleeping_bag_white[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=south,occupied=false,part=head]
comforts:sleeping_bag_white[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_white[facing=west,occupied=true,part=head]
comforts:sleeping_bag_white[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=west,occupied=false,part=head]
comforts:sleeping_bag_white[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_white[facing=east,occupied=true,part=head]
comforts:sleeping_bag_white[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=east,occupied=false,part=head]
comforts:sleeping_bag_white[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=north,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=north,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=south,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=south,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=west,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=west,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=east,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=east,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=north,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=north,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=south,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=south,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=west,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=west,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=east,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=east,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=north,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=north,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=south,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=south,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=west,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=west,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=east,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=east,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=north,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=north,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=south,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=south,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=west,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=west,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=east,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=east,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=north,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=north,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=south,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=south,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=west,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=west,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=east,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=east,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=north,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=north,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=south,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=south,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=west,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=west,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=east,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=east,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=north,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=north,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=south,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=south,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=west,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=west,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=east,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=east,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=north,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=north,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=south,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=south,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=west,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=west,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=east,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=east,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=north,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=north,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=south,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=south,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=west,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=west,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=east,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=east,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=north,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=north,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=south,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=south,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=west,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=west,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=east,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=east,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=north,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=north,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=south,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=south,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=west,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=west,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=east,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=east,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=north,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=north,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=south,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=south,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=west,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=west,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=east,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=east,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=north,occupied=true,part=head]
comforts:sleeping_bag_green[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=north,occupied=false,part=head]
comforts:sleeping_bag_green[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=south,occupied=true,part=head]
comforts:sleeping_bag_green[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=south,occupied=false,part=head]
comforts:sleeping_bag_green[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=west,occupied=true,part=head]
comforts:sleeping_bag_green[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=west,occupied=false,part=head]
comforts:sleeping_bag_green[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=east,occupied=true,part=head]
comforts:sleeping_bag_green[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=east,occupied=false,part=head]
comforts:sleeping_bag_green[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=north,occupied=true,part=head]
comforts:sleeping_bag_red[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=north,occupied=false,part=head]
comforts:sleeping_bag_red[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=south,occupied=true,part=head]
comforts:sleeping_bag_red[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=south,occupied=false,part=head]
comforts:sleeping_bag_red[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=west,occupied=true,part=head]
comforts:sleeping_bag_red[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=west,occupied=false,part=head]
comforts:sleeping_bag_red[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=east,occupied=true,part=head]
comforts:sleeping_bag_red[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=east,occupied=false,part=head]
comforts:sleeping_bag_red[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=north,occupied=true,part=head]
comforts:sleeping_bag_black[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=north,occupied=false,part=head]
comforts:sleeping_bag_black[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=south,occupied=true,part=head]
comforts:sleeping_bag_black[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=south,occupied=false,part=head]
comforts:sleeping_bag_black[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=west,occupied=true,part=head]
comforts:sleeping_bag_black[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=west,occupied=false,part=head]
comforts:sleeping_bag_black[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=east,occupied=true,part=head]
comforts:sleeping_bag_black[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=east,occupied=false,part=head]
comforts:sleeping_bag_black[facing=east,occupied=false,part=foot]
comforts:hammock_white[facing=north,occupied=true,part=head]
comforts:hammock_white[facing=north,occupied=true,part=foot]
comforts:hammock_white[facing=north,occupied=false,part=head]
comforts:hammock_white[facing=north,occupied=false,part=foot]
comforts:hammock_white[facing=south,occupied=true,part=head]
comforts:hammock_white[facing=south,occupied=true,part=foot]
comforts:hammock_white[facing=south,occupied=false,part=head]
comforts:hammock_white[facing=south,occupied=false,part=foot]
comforts:hammock_white[facing=west,occupied=true,part=head]
comforts:hammock_white[facing=west,occupied=true,part=foot]
comforts:hammock_white[facing=west,occupied=false,part=head]
comforts:hammock_white[facing=west,occupied=false,part=foot]
comforts:hammock_white[facing=east,occupied=true,part=head]
comforts:hammock_white[facing=east,occupied=true,part=foot]
comforts:hammock_white[facing=east,occupied=false,part=head]
comforts:hammock_white[facing=east,occupied=false,part=foot]
comforts:hammock_orange[facing=north,occupied=true,part=head]
comforts:hammock_orange[facing=north,occupied=true,part=foot]
comforts:hammock_orange[facing=north,occupied=false,part=head]
comforts:hammock_orange[facing=north,occupied=false,part=foot]
comforts:hammock_orange[facing=south,occupied=true,part=head]
comforts:hammock_orange[facing=south,occupied=true,part=foot]
comforts:hammock_orange[facing=south,occupied=false,part=head]
comforts:hammock_orange[facing=south,occupied=false,part=foot]
comforts:hammock_orange[facing=west,occupied=true,part=head]
comforts:hammock_orange[facing=west,occupied=true,part=foot]
comforts:hammock_orange[facing=west,occupied=false,part=head]
comforts:hammock_orange[facing=west,occupied=false,part=foot]
comforts:hammock_orange[facing=east,occupied=true,part=head]
comforts:hammock_orange[facing=east,occupied=true,part=foot]
comforts:hammock_orange[facing=east,occupied=false,part=head]
comforts:hammock_orange[facing=east,occupied=false,part=foot]
comforts:hammock_magenta[facing=north,occupied=true,part=head]
comforts:hammock_magenta[facing=north,occupied=true,part=foot]
comforts:hammock_magenta[facing=north,occupied=false,part=head]
comforts:hammock_magenta[facing=north,occupied=false,part=foot]
comforts:hammock_magenta[facing=south,occupied=true,part=head]
comforts:hammock_magenta[facing=south,occupied=true,part=foot]
comforts:hammock_magenta[facing=south,occupied=false,part=head]
comforts:hammock_magenta[facing=south,occupied=false,part=foot]
comforts:hammock_magenta[facing=west,occupied=true,part=head]
comforts:hammock_magenta[facing=west,occupied=true,part=foot]
comforts:hammock_magenta[facing=west,occupied=false,part=head]
comforts:hammock_magenta[facing=west,occupied=false,part=foot]
comforts:hammock_magenta[facing=east,occupied=true,part=head]
comforts:hammock_magenta[facing=east,occupied=true,part=foot]
comforts:hammock_magenta[facing=east,occupied=false,part=head]
comforts:hammock_magenta[facing=east,occupied=false,part=foot]
comforts:hammock_light_blue[facing=north,occupied=true,part=head]
comforts:hammock_light_blue[facing=north,occupied=true,part=foot]
comforts:hammock_light_blue[facing=north,occupied=false,part=head]
comforts:hammock_light_blue[facing=north,occupied=false,part=foot]
comforts:hammock_light_blue[facing=south,occupied=true,part=head]
comforts:hammock_light_blue[facing=south,occupied=true,part=foot]
comforts:hammock_light_blue[facing=south,occupied=false,part=head]
comforts:hammock_light_blue[facing=south,occupied=false,part=foot]
comforts:hammock_light_blue[facing=west,occupied=true,part=head]
comforts:hammock_light_blue[facing=west,occupied=true,part=foot]
comforts:hammock_light_blue[facing=west,occupied=false,part=head]
comforts:hammock_light_blue[facing=west,occupied=false,part=foot]
comforts:hammock_light_blue[facing=east,occupied=true,part=head]
comforts:hammock_light_blue[facing=east,occupied=true,part=foot]
comforts:hammock_light_blue[facing=east,occupied=false,part=head]
comforts:hammock_light_blue[facing=east,occupied=false,part=foot]
comforts:hammock_yellow[facing=north,occupied=true,part=head]
comforts:hammock_yellow[facing=north,occupied=true,part=foot]
comforts:hammock_yellow[facing=north,occupied=false,part=head]
comforts:hammock_yellow[facing=north,occupied=false,part=foot]
comforts:hammock_yellow[facing=south,occupied=true,part=head]
comforts:hammock_yellow[facing=south,occupied=true,part=foot]
comforts:hammock_yellow[facing=south,occupied=false,part=head]
comforts:hammock_yellow[facing=south,occupied=false,part=foot]
comforts:hammock_yellow[facing=west,occupied=true,part=head]
comforts:hammock_yellow[facing=west,occupied=true,part=foot]
comforts:hammock_yellow[facing=west,occupied=false,part=head]
comforts:hammock_yellow[facing=west,occupied=false,part=foot]
comforts:hammock_yellow[facing=east,occupied=true,part=head]
comforts:hammock_yellow[facing=east,occupied=true,part=foot]
comforts:hammock_yellow[facing=east,occupied=false,part=head]
comforts:hammock_yellow[facing=east,occupied=false,part=foot]
comforts:hammock_lime[facing=north,occupied=true,part=head]
comforts:hammock_lime[facing=north,occupied=true,part=foot]
comforts:hammock_lime[facing=north,occupied=false,part=head]
comforts:hammock_lime[facing=north,occupied=false,part=foot]
comforts:hammock_lime[facing=south,occupied=true,part=head]
comforts:hammock_lime[facing=south,occupied=true,part=foot]
comforts:hammock_lime[facing=south,occupied=false,part=head]
comforts:hammock_lime[facing=south,occupied=false,part=foot]
comforts:hammock_lime[facing=west,occupied=true,part=head]
comforts:hammock_lime[facing=west,occupied=true,part=foot]
comforts:hammock_lime[facing=west,occupied=false,part=head]
comforts:hammock_lime[facing=west,occupied=false,part=foot]
comforts:hammock_lime[facing=east,occupied=true,part=head]
comforts:hammock_lime[facing=east,occupied=true,part=foot]
comforts:hammock_lime[facing=east,occupied=false,part=head]
comforts:hammock_lime[facing=east,occupied=false,part=foot]
comforts:hammock_pink[facing=north,occupied=true,part=head]
comforts:hammock_pink[facing=north,occupied=true,part=foot]
comforts:hammock_pink[facing=north,occupied=false,part=head]
comforts:hammock_pink[facing=north,occupied=false,part=foot]
comforts:hammock_pink[facing=south,occupied=true,part=head]
comforts:hammock_pink[facing=south,occupied=true,part=foot]
comforts:hammock_pink[facing=south,occupied=false,part=head]
comforts:hammock_pink[facing=south,occupied=false,part=foot]
comforts:hammock_pink[facing=west,occupied=true,part=head]
comforts:hammock_pink[facing=west,occupied=true,part=foot]
comforts:hammock_pink[facing=west,occupied=false,part=head]
comforts:hammock_pink[facing=west,occupied=false,part=foot]
comforts:hammock_pink[facing=east,occupied=true,part=head]
comforts:hammock_pink[facing=east,occupied=true,part=foot]
comforts:hammock_pink[facing=east,occupied=false,part=head]
comforts:hammock_pink[facing=east,occupied=false,part=foot]
comforts:hammock_gray[facing=north,occupied=true,part=head]
comforts:hammock_gray[facing=north,occupied=true,part=foot]
comforts:hammock_gray[facing=north,occupied=false,part=head]
comforts:hammock_gray[facing=north,occupied=false,part=foot]
comforts:hammock_gray[facing=south,occupied=true,part=head]
comforts:hammock_gray[facing=south,occupied=true,part=foot]
comforts:hammock_gray[facing=south,occupied=false,part=head]
comforts:hammock_gray[facing=south,occupied=false,part=foot]
comforts:hammock_gray[facing=west,occupied=true,part=head]
comforts:hammock_gray[facing=west,occupied=true,part=foot]
comforts:hammock_gray[facing=west,occupied=false,part=head]
comforts:hammock_gray[facing=west,occupied=false,part=foot]
comforts:hammock_gray[facing=east,occupied=true,part=head]
comforts:hammock_gray[facing=east,occupied=true,part=foot]
comforts:hammock_gray[facing=east,occupied=false,part=head]
comforts:hammock_gray[facing=east,occupied=false,part=foot]
comforts:hammock_silver[facing=north,occupied=true,part=head]
comforts:hammock_silver[facing=north,occupied=true,part=foot]
comforts:hammock_silver[facing=north,occupied=false,part=head]
comforts:hammock_silver[facing=north,occupied=false,part=foot]
comforts:hammock_silver[facing=south,occupied=true,part=head]
comforts:hammock_silver[facing=south,occupied=true,part=foot]
comforts:hammock_silver[facing=south,occupied=false,part=head]
comforts:hammock_silver[facing=south,occupied=false,part=foot]
comforts:hammock_silver[facing=west,occupied=true,part=head]
comforts:hammock_silver[facing=west,occupied=true,part=foot]
comforts:hammock_silver[facing=west,occupied=false,part=head]
comforts:hammock_silver[facing=west,occupied=false,part=foot]
comforts:hammock_silver[facing=east,occupied=true,part=head]
comforts:hammock_silver[facing=east,occupied=true,part=foot]
comforts:hammock_silver[facing=east,occupied=false,part=head]
comforts:hammock_silver[facing=east,occupied=false,part=foot]
comforts:hammock_cyan[facing=north,occupied=true,part=head]
comforts:hammock_cyan[facing=north,occupied=true,part=foot]
comforts:hammock_cyan[facing=north,occupied=false,part=head]
comforts:hammock_cyan[facing=north,occupied=false,part=foot]
comforts:hammock_cyan[facing=south,occupied=true,part=head]
comforts:hammock_cyan[facing=south,occupied=true,part=foot]
comforts:hammock_cyan[facing=south,occupied=false,part=head]
comforts:hammock_cyan[facing=south,occupied=false,part=foot]
comforts:hammock_cyan[facing=west,occupied=true,part=head]
comforts:hammock_cyan[facing=west,occupied=true,part=foot]
comforts:hammock_cyan[facing=west,occupied=false,part=head]
comforts:hammock_cyan[facing=west,occupied=false,part=foot]
comforts:hammock_cyan[facing=east,occupied=true,part=head]
comforts:hammock_cyan[facing=east,occupied=true,part=foot]
comforts:hammock_cyan[facing=east,occupied=false,part=head]
comforts:hammock_cyan[facing=east,occupied=false,part=foot]
comforts:hammock_purple[facing=north,occupied=true,part=head]
comforts:hammock_purple[facing=north,occupied=true,part=foot]
comforts:hammock_purple[facing=north,occupied=false,part=head]
comforts:hammock_purple[facing=north,occupied=false,part=foot]
comforts:hammock_purple[facing=south,occupied=true,part=head]
comforts:hammock_purple[facing=south,occupied=true,part=foot]
comforts:hammock_purple[facing=south,occupied=false,part=head]
comforts:hammock_purple[facing=south,occupied=false,part=foot]
comforts:hammock_purple[facing=west,occupied=true,part=head]
comforts:hammock_purple[facing=west,occupied=true,part=foot]
comforts:hammock_purple[facing=west,occupied=false,part=head]
comforts:hammock_purple[facing=west,occupied=false,part=foot]
comforts:hammock_purple[facing=east,occupied=true,part=head]
comforts:hammock_purple[facing=east,occupied=true,part=foot]
comforts:hammock_purple[facing=east,occupied=false,part=head]
comforts:hammock_purple[facing=east,occupied=false,part=foot]
comforts:hammock_blue[facing=north,occupied=true,part=head]
comforts:hammock_blue[facing=north,occupied=true,part=foot]
comforts:hammock_blue[facing=north,occupied=false,part=head]
comforts:hammock_blue[facing=north,occupied=false,part=foot]
comforts:hammock_blue[facing=south,occupied=true,part=head]
comforts:hammock_blue[facing=south,occupied=true,part=foot]
comforts:hammock_blue[facing=south,occupied=false,part=head]
comforts:hammock_blue[facing=south,occupied=false,part=foot]
comforts:hammock_blue[facing=west,occupied=true,part=head]
comforts:hammock_blue[facing=west,occupied=true,part=foot]
comforts:hammock_blue[facing=west,occupied=false,part=head]
comforts:hammock_blue[facing=west,occupied=false,part=foot]
comforts:hammock_blue[facing=east,occupied=true,part=head]
comforts:hammock_blue[facing=east,occupied=true,part=foot]
comforts:hammock_blue[facing=east,occupied=false,part=head]
comforts:hammock_blue[facing=east,occupied=false,part=foot]
comforts:hammock_brown[facing=north,occupied=true,part=head]
comforts:hammock_brown[facing=north,occupied=true,part=foot]
comforts:hammock_brown[facing=north,occupied=false,part=head]
comforts:hammock_brown[facing=north,occupied=false,part=foot]
comforts:hammock_brown[facing=south,occupied=true,part=head]
comforts:hammock_brown[facing=south,occupied=true,part=foot]
comforts:hammock_brown[facing=south,occupied=false,part=head]
comforts:hammock_brown[facing=south,occupied=false,part=foot]
comforts:hammock_brown[facing=west,occupied=true,part=head]
comforts:hammock_brown[facing=west,occupied=true,part=foot]
comforts:hammock_brown[facing=west,occupied=false,part=head]
comforts:hammock_brown[facing=west,occupied=false,part=foot]
comforts:hammock_brown[facing=east,occupied=true,part=head]
comforts:hammock_brown[facing=east,occupied=true,part=foot]
comforts:hammock_brown[facing=east,occupied=false,part=head]
comforts:hammock_brown[facing=east,occupied=false,part=foot]
comforts:hammock_green[facing=north,occupied=true,part=head]
comforts:hammock_green[facing=north,occupied=true,part=foot]
comforts:hammock_green[facing=north,occupied=false,part=head]
comforts:hammock_green[facing=north,occupied=false,part=foot]
comforts:hammock_green[facing=south,occupied=true,part=head]
comforts:hammock_green[facing=south,occupied=true,part=foot]
comforts:hammock_green[facing=south,occupied=false,part=head]
comforts:hammock_green[facing=south,occupied=false,part=foot]
comforts:hammock_green[facing=west,occupied=true,part=head]
comforts:hammock_green[facing=west,occupied=true,part=foot]
comforts:hammock_green[facing=west,occupied=false,part=head]
comforts:hammock_green[facing=west,occupied=false,part=foot]
comforts:hammock_green[facing=east,occupied=true,part=head]
comforts:hammock_green[facing=east,occupied=true,part=foot]
comforts:hammock_green[facing=east,occupied=false,part=head]
comforts:hammock_green[facing=east,occupied=false,part=foot]
comforts:hammock_red[facing=north,occupied=true,part=head]
comforts:hammock_red[facing=north,occupied=true,part=foot]
comforts:hammock_red[facing=north,occupied=false,part=head]
comforts:hammock_red[facing=north,occupied=false,part=foot]
comforts:hammock_red[facing=south,occupied=true,part=head]
comforts:hammock_red[facing=south,occupied=true,part=foot]
comforts:hammock_red[facing=south,occupied=false,part=head]
comforts:hammock_red[facing=south,occupied=false,part=foot]
comforts:hammock_red[facing=west,occupied=true,part=head]
comforts:hammock_red[facing=west,occupied=true,part=foot]
comforts:hammock_red[facing=west,occupied=false,part=head]
comforts:hammock_red[facing=west,occupied=false,part=foot]
comforts:hammock_red[facing=east,occupied=true,part=head]
comforts:hammock_red[facing=east,occupied=true,part=foot]
comforts:hammock_red[facing=east,occupied=false,part=head]
comforts:hammock_red[facing=east,occupied=false,part=foot]
comforts:hammock_black[facing=north,occupied=true,part=head]
comforts:hammock_black[facing=north,occupied=true,part=foot]
comforts:hammock_black[facing=north,occupied=false,part=head]
comforts:hammock_black[facing=north,occupied=false,part=foot]
comforts:hammock_black[facing=south,occupied=true,part=head]
comforts:hammock_black[facing=south,occupied=true,part=foot]
comforts:hammock_black[facing=south,occupied=false,part=head]
comforts:hammock_black[facing=south,occupied=false,part=foot]
comforts:hammock_black[facing=west,occupied=true,part=head]
comforts:hammock_black[facing=west,occupied=true,part=foot]
comforts:hammock_black[facing=west,occupied=false,part=head]
comforts:hammock_black[facing=west,occupied=false,part=foot]
comforts:hammock_black[facing=east,occupied=true,part=head]
comforts:hammock_black[facing=east,occupied=true,part=foot]
comforts:hammock_black[facing=east,occupied=false,part=head]
comforts:hammock_black[facing=east,occupied=false,part=foot]
coralreef:coral[level=0,types=0]
coralreef:coral[level=0,types=1]
coralreef:coral[level=0,types=2]
coralreef:coral[level=0,types=3]
coralreef:coral[level=0,types=4]
coralreef:coral[level=0,types=5]
coralreef:coral[level=1,types=0]
coralreef:coral[level=1,types=1]
coralreef:coral[level=1,types=2]
coralreef:coral[level=1,types=3]
coralreef:coral[level=1,types=4]
coralreef:coral[level=1,types=5]
coralreef:coral[level=2,types=0]
coralreef:coral[level=2,types=1]
coralreef:coral[level=2,types=2]
coralreef:coral[level=2,types=3]
coralreef:coral[level=2,types=4]
coralreef:coral[level=2,types=5]
coralreef:coral[level=3,types=0]
coralreef:coral[level=3,types=1]
coralreef:coral[level=3,types=2]
coralreef:coral[level=3,types=3]
coralreef:coral[level=3,types=4]
coralreef:coral[level=3,types=5]
coralreef:coral[level=4,types=0]
coralreef:coral[level=4,types=1]
coralreef:coral[level=4,types=2]
coralreef:coral[level=4,types=3]
coralreef:coral[level=4,types=4]
coralreef:coral[level=4,types=5]
coralreef:coral[level=5,types=0]
coralreef:coral[level=5,types=1]
coralreef:coral[level=5,types=2]
coralreef:coral[level=5,types=3]
coralreef:coral[level=5,types=4]
coralreef:coral[level=5,types=5]
coralreef:coral[level=6,types=0]
coralreef:coral[level=6,types=1]
coralreef:coral[level=6,types=2]
coralreef:coral[level=6,types=3]
coralreef:coral[level=6,types=4]
coralreef:coral[level=6,types=5]
coralreef:coral[level=7,types=0]
coralreef:coral[level=7,types=1]
coralreef:coral[level=7,types=2]
coralreef:coral[level=7,types=3]
coralreef:coral[level=7,types=4]
coralreef:coral[level=7,types=5]
coralreef:coral[level=8,types=0]
coralreef:coral[level=8,types=1]
coralreef:coral[level=8,types=2]
coralreef:coral[level=8,types=3]
coralreef:coral[level=8,types=4]
coralreef:coral[level=8,types=5]
coralreef:coral[level=9,types=0]
coralreef:coral[level=9,types=1]
coralreef:coral[level=9,types=2]
coralreef:coral[level=9,types=3]
coralreef:coral[level=9,types=4]
coralreef:coral[level=9,types=5]
coralreef:coral[level=10,types=0]
coralreef:coral[level=10,types=1]
coralreef:coral[level=10,types=2]
coralreef:coral[level=10,types=3]
coralreef:coral[level=10,types=4]
coralreef:coral[level=10,types=5]
coralreef:coral[level=11,types=0]
coralreef:coral[level=11,types=1]
coralreef:coral[level=11,types=2]
coralreef:coral[level=11,types=3]
coralreef:coral[level=11,types=4]
coralreef:coral[level=11,types=5]
coralreef:coral[level=12,types=0]
coralreef:coral[level=12,types=1]
coralreef:coral[level=12,types=2]
coralreef:coral[level=12,types=3]
coralreef:coral[level=12,types=4]
coralreef:coral[level=12,types=5]
coralreef:coral[level=13,types=0]
coralreef:coral[level=13,types=1]
coralreef:coral[level=13,types=2]
coralreef:coral[level=13,types=3]
coralreef:coral[level=13,types=4]
coralreef:coral[level=13,types=5]
coralreef:coral[level=14,types=0]
coralreef:coral[level=14,types=1]
coralreef:coral[level=14,types=2]
coralreef:coral[level=14,types=3]
coralreef:coral[level=14,types=4]
coralreef:coral[level=14,types=5]
coralreef:coral[level=15,types=0]
coralreef:coral[level=15,types=1]
coralreef:coral[level=15,types=2]
coralreef:coral[level=15,types=3]
coralreef:coral[level=15,types=4]
coralreef:coral[level=15,types=5]
coralreef:reef[types=0]
coralreef:reef[types=1]
disenchanter:disenchantmenttable[automatic=true,bulkdisenchanting=true,voiding=true]
disenchanter:disenchantmenttable[automatic=true,bulkdisenchanting=true,voiding=false]
disenchanter:disenchantmenttable[automatic=true,bulkdisenchanting=false,voiding=true]
disenchanter:disenchantmenttable[automatic=true,bulkdisenchanting=false,voiding=false]
disenchanter:disenchantmenttable[automatic=false,bulkdisenchanting=true,voiding=true]
disenchanter:disenchantmenttable[automatic=false,bulkdisenchanting=true,voiding=false]
disenchanter:disenchantmenttable[automatic=false,bulkdisenchanting=false,voiding=true]
disenchanter:disenchantmenttable[automatic=false,bulkdisenchanting=false,voiding=false]
doggytalents:dog_bed[facing=north]
doggytalents:dog_bed[facing=south]
doggytalents:dog_bed[facing=west]
doggytalents:dog_bed[facing=east]
doggytalents:dog_bath
doggytalents:food_bowl
dungeons2:basic_facade_stone[facing=down,shape=straight]
dungeons2:basic_facade_stone[facing=down,shape=inner_left]
dungeons2:basic_facade_stone[facing=down,shape=inner_right]
dungeons2:basic_facade_stone[facing=down,shape=outer_left]
dungeons2:basic_facade_stone[facing=down,shape=outer_right]
dungeons2:basic_facade_stone[facing=up,shape=straight]
dungeons2:basic_facade_stone[facing=up,shape=inner_left]
dungeons2:basic_facade_stone[facing=up,shape=inner_right]
dungeons2:basic_facade_stone[facing=up,shape=outer_left]
dungeons2:basic_facade_stone[facing=up,shape=outer_right]
dungeons2:basic_facade_stone[facing=north,shape=straight]
dungeons2:basic_facade_stone[facing=north,shape=inner_left]
dungeons2:basic_facade_stone[facing=north,shape=inner_right]
dungeons2:basic_facade_stone[facing=north,shape=outer_left]
dungeons2:basic_facade_stone[facing=north,shape=outer_right]
dungeons2:basic_facade_stone[facing=south,shape=straight]
dungeons2:basic_facade_stone[facing=south,shape=inner_left]
dungeons2:basic_facade_stone[facing=south,shape=inner_right]
dungeons2:basic_facade_stone[facing=south,shape=outer_left]
dungeons2:basic_facade_stone[facing=south,shape=outer_right]
dungeons2:basic_facade_stone[facing=west,shape=straight]
dungeons2:basic_facade_stone[facing=west,shape=inner_left]
dungeons2:basic_facade_stone[facing=west,shape=inner_right]
dungeons2:basic_facade_stone[facing=west,shape=outer_left]
dungeons2:basic_facade_stone[facing=west,shape=outer_right]
dungeons2:basic_facade_stone[facing=east,shape=straight]
dungeons2:basic_facade_stone[facing=east,shape=inner_left]
dungeons2:basic_facade_stone[facing=east,shape=inner_right]
dungeons2:basic_facade_stone[facing=east,shape=outer_left]
dungeons2:basic_facade_stone[facing=east,shape=outer_right]
dungeons2:basic_facade_cobblestone[facing=down,shape=straight]
dungeons2:basic_facade_cobblestone[facing=down,shape=inner_left]
dungeons2:basic_facade_cobblestone[facing=down,shape=inner_right]
dungeons2:basic_facade_cobblestone[facing=down,shape=outer_left]
dungeons2:basic_facade_cobblestone[facing=down,shape=outer_right]
dungeons2:basic_facade_cobblestone[facing=up,shape=straight]
dungeons2:basic_facade_cobblestone[facing=up,shape=inner_left]
dungeons2:basic_facade_cobblestone[facing=up,shape=inner_right]
dungeons2:basic_facade_cobblestone[facing=up,shape=outer_left]
dungeons2:basic_facade_cobblestone[facing=up,shape=outer_right]
dungeons2:basic_facade_cobblestone[facing=north,shape=straight]
dungeons2:basic_facade_cobblestone[facing=north,shape=inner_left]
dungeons2:basic_facade_cobblestone[facing=north,shape=inner_right]
dungeons2:basic_facade_cobblestone[facing=north,shape=outer_left]
dungeons2:basic_facade_cobblestone[facing=north,shape=outer_right]
dungeons2:basic_facade_cobblestone[facing=south,shape=straight]
dungeons2:basic_facade_cobblestone[facing=south,shape=inner_left]
dungeons2:basic_facade_cobblestone[facing=south,shape=inner_right]
dungeons2:basic_facade_cobblestone[facing=south,shape=outer_left]
dungeons2:basic_facade_cobblestone[facing=south,shape=outer_right]
dungeons2:basic_facade_cobblestone[facing=west,shape=straight]
dungeons2:basic_facade_cobblestone[facing=west,shape=inner_left]
dungeons2:basic_facade_cobblestone[facing=west,shape=inner_right]
dungeons2:basic_facade_cobblestone[facing=west,shape=outer_left]
dungeons2:basic_facade_cobblestone[facing=west,shape=outer_right]
dungeons2:basic_facade_cobblestone[facing=east,shape=straight]
dungeons2:basic_facade_cobblestone[facing=east,shape=inner_left]
dungeons2:basic_facade_cobblestone[facing=east,shape=inner_right]
dungeons2:basic_facade_cobblestone[facing=east,shape=outer_left]
dungeons2:basic_facade_cobblestone[facing=east,shape=outer_right]
dungeons2:basic_facade_cobblestone_mossy[facing=down,shape=straight]
dungeons2:basic_facade_cobblestone_mossy[facing=down,shape=inner_left]
dungeons2:basic_facade_cobblestone_mossy[facing=down,shape=inner_right]
dungeons2:basic_facade_cobblestone_mossy[facing=down,shape=outer_left]
dungeons2:basic_facade_cobblestone_mossy[facing=down,shape=outer_right]
dungeons2:basic_facade_cobblestone_mossy[facing=up,shape=straight]
dungeons2:basic_facade_cobblestone_mossy[facing=up,shape=inner_left]
dungeons2:basic_facade_cobblestone_mossy[facing=up,shape=inner_right]
dungeons2:basic_facade_cobblestone_mossy[facing=up,shape=outer_left]
dungeons2:basic_facade_cobblestone_mossy[facing=up,shape=outer_right]
dungeons2:basic_facade_cobblestone_mossy[facing=north,shape=straight]
dungeons2:basic_facade_cobblestone_mossy[facing=north,shape=inner_left]
dungeons2:basic_facade_cobblestone_mossy[facing=north,shape=inner_right]
dungeons2:basic_facade_cobblestone_mossy[facing=north,shape=outer_left]
dungeons2:basic_facade_cobblestone_mossy[facing=north,shape=outer_right]
dungeons2:basic_facade_cobblestone_mossy[facing=south,shape=straight]
dungeons2:basic_facade_cobblestone_mossy[facing=south,shape=inner_left]
dungeons2:basic_facade_cobblestone_mossy[facing=south,shape=inner_right]
dungeons2:basic_facade_cobblestone_mossy[facing=south,shape=outer_left]
dungeons2:basic_facade_cobblestone_mossy[facing=south,shape=outer_right]
dungeons2:basic_facade_cobblestone_mossy[facing=west,shape=straight]
dungeons2:basic_facade_cobblestone_mossy[facing=west,shape=inner_left]
dungeons2:basic_facade_cobblestone_mossy[facing=west,shape=inner_right]
dungeons2:basic_facade_cobblestone_mossy[facing=west,shape=outer_left]
dungeons2:basic_facade_cobblestone_mossy[facing=west,shape=outer_right]
dungeons2:basic_facade_cobblestone_mossy[facing=east,shape=straight]
dungeons2:basic_facade_cobblestone_mossy[facing=east,shape=inner_left]
dungeons2:basic_facade_cobblestone_mossy[facing=east,shape=inner_right]
dungeons2:basic_facade_cobblestone_mossy[facing=east,shape=outer_left]
dungeons2:basic_facade_cobblestone_mossy[facing=east,shape=outer_right]
dungeons2:basic_facade_stonebrick[facing=down,shape=straight]
dungeons2:basic_facade_stonebrick[facing=down,shape=inner_left]
dungeons2:basic_facade_stonebrick[facing=down,shape=inner_right]
dungeons2:basic_facade_stonebrick[facing=down,shape=outer_left]
dungeons2:basic_facade_stonebrick[facing=down,shape=outer_right]
dungeons2:basic_facade_stonebrick[facing=up,shape=straight]
dungeons2:basic_facade_stonebrick[facing=up,shape=inner_left]
dungeons2:basic_facade_stonebrick[facing=up,shape=inner_right]
dungeons2:basic_facade_stonebrick[facing=up,shape=outer_left]
dungeons2:basic_facade_stonebrick[facing=up,shape=outer_right]
dungeons2:basic_facade_stonebrick[facing=north,shape=straight]
dungeons2:basic_facade_stonebrick[facing=north,shape=inner_left]
dungeons2:basic_facade_stonebrick[facing=north,shape=inner_right]
dungeons2:basic_facade_stonebrick[facing=north,shape=outer_left]
dungeons2:basic_facade_stonebrick[facing=north,shape=outer_right]
dungeons2:basic_facade_stonebrick[facing=south,shape=straight]
dungeons2:basic_facade_stonebrick[facing=south,shape=inner_left]
dungeons2:basic_facade_stonebrick[facing=south,shape=inner_right]
dungeons2:basic_facade_stonebrick[facing=south,shape=outer_left]
dungeons2:basic_facade_stonebrick[facing=south,shape=outer_right]
dungeons2:basic_facade_stonebrick[facing=west,shape=straight]
dungeons2:basic_facade_stonebrick[facing=west,shape=inner_left]
dungeons2:basic_facade_stonebrick[facing=west,shape=inner_right]
dungeons2:basic_facade_stonebrick[facing=west,shape=outer_left]
dungeons2:basic_facade_stonebrick[facing=west,shape=outer_right]
dungeons2:basic_facade_stonebrick[facing=east,shape=straight]
dungeons2:basic_facade_stonebrick[facing=east,shape=inner_left]
dungeons2:basic_facade_stonebrick[facing=east,shape=inner_right]
dungeons2:basic_facade_stonebrick[facing=east,shape=outer_left]
dungeons2:basic_facade_stonebrick[facing=east,shape=outer_right]
dungeons2:basic_facade_stonebrick_mossy[facing=down,shape=straight]
dungeons2:basic_facade_stonebrick_mossy[facing=down,shape=inner_left]
dungeons2:basic_facade_stonebrick_mossy[facing=down,shape=inner_right]
dungeons2:basic_facade_stonebrick_mossy[facing=down,shape=outer_left]
dungeons2:basic_facade_stonebrick_mossy[facing=down,shape=outer_right]
dungeons2:basic_facade_stonebrick_mossy[facing=up,shape=straight]
dungeons2:basic_facade_stonebrick_mossy[facing=up,shape=inner_left]
dungeons2:basic_facade_stonebrick_mossy[facing=up,shape=inner_right]
dungeons2:basic_facade_stonebrick_mossy[facing=up,shape=outer_left]
dungeons2:basic_facade_stonebrick_mossy[facing=up,shape=outer_right]
dungeons2:basic_facade_stonebrick_mossy[facing=north,shape=straight]
dungeons2:basic_facade_stonebrick_mossy[facing=north,shape=inner_left]
dungeons2:basic_facade_stonebrick_mossy[facing=north,shape=inner_right]
dungeons2:basic_facade_stonebrick_mossy[facing=north,shape=outer_left]
dungeons2:basic_facade_stonebrick_mossy[facing=north,shape=outer_right]
dungeons2:basic_facade_stonebrick_mossy[facing=south,shape=straight]
dungeons2:basic_facade_stonebrick_mossy[facing=south,shape=inner_left]
dungeons2:basic_facade_stonebrick_mossy[facing=south,shape=inner_right]
dungeons2:basic_facade_stonebrick_mossy[facing=south,shape=outer_left]
dungeons2:basic_facade_stonebrick_mossy[facing=south,shape=outer_right]
dungeons2:basic_facade_stonebrick_mossy[facing=west,shape=straight]
dungeons2:basic_facade_stonebrick_mossy[facing=west,shape=inner_left]
dungeons2:basic_facade_stonebrick_mossy[facing=west,shape=inner_right]
dungeons2:basic_facade_stonebrick_mossy[facing=west,shape=outer_left]
dungeons2:basic_facade_stonebrick_mossy[facing=west,shape=outer_right]
dungeons2:basic_facade_stonebrick_mossy[facing=east,shape=straight]
dungeons2:basic_facade_stonebrick_mossy[facing=east,shape=inner_left]
dungeons2:basic_facade_stonebrick_mossy[facing=east,shape=inner_right]
dungeons2:basic_facade_stonebrick_mossy[facing=east,shape=outer_left]
dungeons2:basic_facade_stonebrick_mossy[facing=east,shape=outer_right]
dungeons2:basic_facade_stonebrick_cracked[facing=down,shape=straight]
dungeons2:basic_facade_stonebrick_cracked[facing=down,shape=inner_left]
dungeons2:basic_facade_stonebrick_cracked[facing=down,shape=inner_right]
dungeons2:basic_facade_stonebrick_cracked[facing=down,shape=outer_left]
dungeons2:basic_facade_stonebrick_cracked[facing=down,shape=outer_right]
dungeons2:basic_facade_stonebrick_cracked[facing=up,shape=straight]
dungeons2:basic_facade_stonebrick_cracked[facing=up,shape=inner_left]
dungeons2:basic_facade_stonebrick_cracked[facing=up,shape=inner_right]
dungeons2:basic_facade_stonebrick_cracked[facing=up,shape=outer_left]
dungeons2:basic_facade_stonebrick_cracked[facing=up,shape=outer_right]
dungeons2:basic_facade_stonebrick_cracked[facing=north,shape=straight]
dungeons2:basic_facade_stonebrick_cracked[facing=north,shape=inner_left]
dungeons2:basic_facade_stonebrick_cracked[facing=north,shape=inner_right]
dungeons2:basic_facade_stonebrick_cracked[facing=north,shape=outer_left]
dungeons2:basic_facade_stonebrick_cracked[facing=north,shape=outer_right]
dungeons2:basic_facade_stonebrick_cracked[facing=south,shape=straight]
dungeons2:basic_facade_stonebrick_cracked[facing=south,shape=inner_left]
dungeons2:basic_facade_stonebrick_cracked[facing=south,shape=inner_right]
dungeons2:basic_facade_stonebrick_cracked[facing=south,shape=outer_left]
dungeons2:basic_facade_stonebrick_cracked[facing=south,shape=outer_right]
dungeons2:basic_facade_stonebrick_cracked[facing=west,shape=straight]
dungeons2:basic_facade_stonebrick_cracked[facing=west,shape=inner_left]
dungeons2:basic_facade_stonebrick_cracked[facing=west,shape=inner_right]
dungeons2:basic_facade_stonebrick_cracked[facing=west,shape=outer_left]
dungeons2:basic_facade_stonebrick_cracked[facing=west,shape=outer_right]
dungeons2:basic_facade_stonebrick_cracked[facing=east,shape=straight]
dungeons2:basic_facade_stonebrick_cracked[facing=east,shape=inner_left]
dungeons2:basic_facade_stonebrick_cracked[facing=east,shape=inner_right]
dungeons2:basic_facade_stonebrick_cracked[facing=east,shape=outer_left]
dungeons2:basic_facade_stonebrick_cracked[facing=east,shape=outer_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=down,shape=straight]
dungeons2:basic_facade_stonebrick_chiseled[facing=down,shape=inner_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=down,shape=inner_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=down,shape=outer_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=down,shape=outer_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=up,shape=straight]
dungeons2:basic_facade_stonebrick_chiseled[facing=up,shape=inner_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=up,shape=inner_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=up,shape=outer_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=up,shape=outer_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=north,shape=straight]
dungeons2:basic_facade_stonebrick_chiseled[facing=north,shape=inner_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=north,shape=inner_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=north,shape=outer_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=north,shape=outer_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=south,shape=straight]
dungeons2:basic_facade_stonebrick_chiseled[facing=south,shape=inner_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=south,shape=inner_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=south,shape=outer_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=south,shape=outer_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=west,shape=straight]
dungeons2:basic_facade_stonebrick_chiseled[facing=west,shape=inner_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=west,shape=inner_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=west,shape=outer_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=west,shape=outer_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=east,shape=straight]
dungeons2:basic_facade_stonebrick_chiseled[facing=east,shape=inner_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=east,shape=inner_right]
dungeons2:basic_facade_stonebrick_chiseled[facing=east,shape=outer_left]
dungeons2:basic_facade_stonebrick_chiseled[facing=east,shape=outer_right]
dungeons2:basic_facade_obsidianbrick[facing=down,shape=straight]
dungeons2:basic_facade_obsidianbrick[facing=down,shape=inner_left]
dungeons2:basic_facade_obsidianbrick[facing=down,shape=inner_right]
dungeons2:basic_facade_obsidianbrick[facing=down,shape=outer_left]
dungeons2:basic_facade_obsidianbrick[facing=down,shape=outer_right]
dungeons2:basic_facade_obsidianbrick[facing=up,shape=straight]
dungeons2:basic_facade_obsidianbrick[facing=up,shape=inner_left]
dungeons2:basic_facade_obsidianbrick[facing=up,shape=inner_right]
dungeons2:basic_facade_obsidianbrick[facing=up,shape=outer_left]
dungeons2:basic_facade_obsidianbrick[facing=up,shape=outer_right]
dungeons2:basic_facade_obsidianbrick[facing=north,shape=straight]
dungeons2:basic_facade_obsidianbrick[facing=north,shape=inner_left]
dungeons2:basic_facade_obsidianbrick[facing=north,shape=inner_right]
dungeons2:basic_facade_obsidianbrick[facing=north,shape=outer_left]
dungeons2:basic_facade_obsidianbrick[facing=north,shape=outer_right]
dungeons2:basic_facade_obsidianbrick[facing=south,shape=straight]
dungeons2:basic_facade_obsidianbrick[facing=south,shape=inner_left]
dungeons2:basic_facade_obsidianbrick[facing=south,shape=inner_right]
dungeons2:basic_facade_obsidianbrick[facing=south,shape=outer_left]
dungeons2:basic_facade_obsidianbrick[facing=south,shape=outer_right]
dungeons2:basic_facade_obsidianbrick[facing=west,shape=straight]
dungeons2:basic_facade_obsidianbrick[facing=west,shape=inner_left]
dungeons2:basic_facade_obsidianbrick[facing=west,shape=inner_right]
dungeons2:basic_facade_obsidianbrick[facing=west,shape=outer_left]
dungeons2:basic_facade_obsidianbrick[facing=west,shape=outer_right]
dungeons2:basic_facade_obsidianbrick[facing=east,shape=straight]
dungeons2:basic_facade_obsidianbrick[facing=east,shape=inner_left]
dungeons2:basic_facade_obsidianbrick[facing=east,shape=inner_right]
dungeons2:basic_facade_obsidianbrick[facing=east,shape=outer_left]
dungeons2:basic_facade_obsidianbrick[facing=east,shape=outer_right]
dungeons2:basic_facade_smooth_sandstone[facing=down,shape=straight]
dungeons2:basic_facade_smooth_sandstone[facing=down,shape=inner_left]
dungeons2:basic_facade_smooth_sandstone[facing=down,shape=inner_right]
dungeons2:basic_facade_smooth_sandstone[facing=down,shape=outer_left]
dungeons2:basic_facade_smooth_sandstone[facing=down,shape=outer_right]
dungeons2:basic_facade_smooth_sandstone[facing=up,shape=straight]
dungeons2:basic_facade_smooth_sandstone[facing=up,shape=inner_left]
dungeons2:basic_facade_smooth_sandstone[facing=up,shape=inner_right]
dungeons2:basic_facade_smooth_sandstone[facing=up,shape=outer_left]
dungeons2:basic_facade_smooth_sandstone[facing=up,shape=outer_right]
dungeons2:basic_facade_smooth_sandstone[facing=north,shape=straight]
dungeons2:basic_facade_smooth_sandstone[facing=north,shape=inner_left]
dungeons2:basic_facade_smooth_sandstone[facing=north,shape=inner_right]
dungeons2:basic_facade_smooth_sandstone[facing=north,shape=outer_left]
dungeons2:basic_facade_smooth_sandstone[facing=north,shape=outer_right]
dungeons2:basic_facade_smooth_sandstone[facing=south,shape=straight]
dungeons2:basic_facade_smooth_sandstone[facing=south,shape=inner_left]
dungeons2:basic_facade_smooth_sandstone[facing=south,shape=inner_right]
dungeons2:basic_facade_smooth_sandstone[facing=south,shape=outer_left]
dungeons2:basic_facade_smooth_sandstone[facing=south,shape=outer_right]
dungeons2:basic_facade_smooth_sandstone[facing=west,shape=straight]
dungeons2:basic_facade_smooth_sandstone[facing=west,shape=inner_left]
dungeons2:basic_facade_smooth_sandstone[facing=west,shape=inner_right]
dungeons2:basic_facade_smooth_sandstone[facing=west,shape=outer_left]
dungeons2:basic_facade_smooth_sandstone[facing=west,shape=outer_right]
dungeons2:basic_facade_smooth_sandstone[facing=east,shape=straight]
dungeons2:basic_facade_smooth_sandstone[facing=east,shape=inner_left]
dungeons2:basic_facade_smooth_sandstone[facing=east,shape=inner_right]
dungeons2:basic_facade_smooth_sandstone[facing=east,shape=outer_left]
dungeons2:basic_facade_smooth_sandstone[facing=east,shape=outer_right]
dungeons2:basic_facade_sandstone[facing=down,shape=straight]
dungeons2:basic_facade_sandstone[facing=down,shape=inner_left]
dungeons2:basic_facade_sandstone[facing=down,shape=inner_right]
dungeons2:basic_facade_sandstone[facing=down,shape=outer_left]
dungeons2:basic_facade_sandstone[facing=down,shape=outer_right]
dungeons2:basic_facade_sandstone[facing=up,shape=straight]
dungeons2:basic_facade_sandstone[facing=up,shape=inner_left]
dungeons2:basic_facade_sandstone[facing=up,shape=inner_right]
dungeons2:basic_facade_sandstone[facing=up,shape=outer_left]
dungeons2:basic_facade_sandstone[facing=up,shape=outer_right]
dungeons2:basic_facade_sandstone[facing=north,shape=straight]
dungeons2:basic_facade_sandstone[facing=north,shape=inner_left]
dungeons2:basic_facade_sandstone[facing=north,shape=inner_right]
dungeons2:basic_facade_sandstone[facing=north,shape=outer_left]
dungeons2:basic_facade_sandstone[facing=north,shape=outer_right]
dungeons2:basic_facade_sandstone[facing=south,shape=straight]
dungeons2:basic_facade_sandstone[facing=south,shape=inner_left]
dungeons2:basic_facade_sandstone[facing=south,shape=inner_right]
dungeons2:basic_facade_sandstone[facing=south,shape=outer_left]
dungeons2:basic_facade_sandstone[facing=south,shape=outer_right]
dungeons2:basic_facade_sandstone[facing=west,shape=straight]
dungeons2:basic_facade_sandstone[facing=west,shape=inner_left]
dungeons2:basic_facade_sandstone[facing=west,shape=inner_right]
dungeons2:basic_facade_sandstone[facing=west,shape=outer_left]
dungeons2:basic_facade_sandstone[facing=west,shape=outer_right]
dungeons2:basic_facade_sandstone[facing=east,shape=straight]
dungeons2:basic_facade_sandstone[facing=east,shape=inner_left]
dungeons2:basic_facade_sandstone[facing=east,shape=inner_right]
dungeons2:basic_facade_sandstone[facing=east,shape=outer_left]
dungeons2:basic_facade_sandstone[facing=east,shape=outer_right]
dungeons2:quarter_facade_stone[facing=down,shape=straight]
dungeons2:quarter_facade_stone[facing=down,shape=inner_left]
dungeons2:quarter_facade_stone[facing=down,shape=inner_right]
dungeons2:quarter_facade_stone[facing=down,shape=outer_left]
dungeons2:quarter_facade_stone[facing=down,shape=outer_right]
dungeons2:quarter_facade_stone[facing=up,shape=straight]
dungeons2:quarter_facade_stone[facing=up,shape=inner_left]
dungeons2:quarter_facade_stone[facing=up,shape=inner_right]
dungeons2:quarter_facade_stone[facing=up,shape=outer_left]
dungeons2:quarter_facade_stone[facing=up,shape=outer_right]
dungeons2:quarter_facade_stone[facing=north,shape=straight]
dungeons2:quarter_facade_stone[facing=north,shape=inner_left]
dungeons2:quarter_facade_stone[facing=north,shape=inner_right]
dungeons2:quarter_facade_stone[facing=north,shape=outer_left]
dungeons2:quarter_facade_stone[facing=north,shape=outer_right]
dungeons2:quarter_facade_stone[facing=south,shape=straight]
dungeons2:quarter_facade_stone[facing=south,shape=inner_left]
dungeons2:quarter_facade_stone[facing=south,shape=inner_right]
dungeons2:quarter_facade_stone[facing=south,shape=outer_left]
dungeons2:quarter_facade_stone[facing=south,shape=outer_right]
dungeons2:quarter_facade_stone[facing=west,shape=straight]
dungeons2:quarter_facade_stone[facing=west,shape=inner_left]
dungeons2:quarter_facade_stone[facing=west,shape=inner_right]
dungeons2:quarter_facade_stone[facing=west,shape=outer_left]
dungeons2:quarter_facade_stone[facing=west,shape=outer_right]
dungeons2:quarter_facade_stone[facing=east,shape=straight]
dungeons2:quarter_facade_stone[facing=east,shape=inner_left]
dungeons2:quarter_facade_stone[facing=east,shape=inner_right]
dungeons2:quarter_facade_stone[facing=east,shape=outer_left]
dungeons2:quarter_facade_stone[facing=east,shape=outer_right]
dungeons2:quarter_facade_cobblestone[facing=down,shape=straight]
dungeons2:quarter_facade_cobblestone[facing=down,shape=inner_left]
dungeons2:quarter_facade_cobblestone[facing=down,shape=inner_right]
dungeons2:quarter_facade_cobblestone[facing=down,shape=outer_left]
dungeons2:quarter_facade_cobblestone[facing=down,shape=outer_right]
dungeons2:quarter_facade_cobblestone[facing=up,shape=straight]
dungeons2:quarter_facade_cobblestone[facing=up,shape=inner_left]
dungeons2:quarter_facade_cobblestone[facing=up,shape=inner_right]
dungeons2:quarter_facade_cobblestone[facing=up,shape=outer_left]
dungeons2:quarter_facade_cobblestone[facing=up,shape=outer_right]
dungeons2:quarter_facade_cobblestone[facing=north,shape=straight]
dungeons2:quarter_facade_cobblestone[facing=north,shape=inner_left]
dungeons2:quarter_facade_cobblestone[facing=north,shape=inner_right]
dungeons2:quarter_facade_cobblestone[facing=north,shape=outer_left]
dungeons2:quarter_facade_cobblestone[facing=north,shape=outer_right]
dungeons2:quarter_facade_cobblestone[facing=south,shape=straight]
dungeons2:quarter_facade_cobblestone[facing=south,shape=inner_left]
dungeons2:quarter_facade_cobblestone[facing=south,shape=inner_right]
dungeons2:quarter_facade_cobblestone[facing=south,shape=outer_left]
dungeons2:quarter_facade_cobblestone[facing=south,shape=outer_right]
dungeons2:quarter_facade_cobblestone[facing=west,shape=straight]
dungeons2:quarter_facade_cobblestone[facing=west,shape=inner_left]
dungeons2:quarter_facade_cobblestone[facing=west,shape=inner_right]
dungeons2:quarter_facade_cobblestone[facing=west,shape=outer_left]
dungeons2:quarter_facade_cobblestone[facing=west,shape=outer_right]
dungeons2:quarter_facade_cobblestone[facing=east,shape=straight]
dungeons2:quarter_facade_cobblestone[facing=east,shape=inner_left]
dungeons2:quarter_facade_cobblestone[facing=east,shape=inner_right]
dungeons2:quarter_facade_cobblestone[facing=east,shape=outer_left]
dungeons2:quarter_facade_cobblestone[facing=east,shape=outer_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=down,shape=straight]
dungeons2:quarter_facade_cobblestone_mossy[facing=down,shape=inner_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=down,shape=inner_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=down,shape=outer_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=down,shape=outer_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=up,shape=straight]
dungeons2:quarter_facade_cobblestone_mossy[facing=up,shape=inner_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=up,shape=inner_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=up,shape=outer_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=up,shape=outer_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=north,shape=straight]
dungeons2:quarter_facade_cobblestone_mossy[facing=north,shape=inner_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=north,shape=inner_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=north,shape=outer_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=north,shape=outer_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=south,shape=straight]
dungeons2:quarter_facade_cobblestone_mossy[facing=south,shape=inner_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=south,shape=inner_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=south,shape=outer_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=south,shape=outer_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=west,shape=straight]
dungeons2:quarter_facade_cobblestone_mossy[facing=west,shape=inner_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=west,shape=inner_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=west,shape=outer_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=west,shape=outer_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=east,shape=straight]
dungeons2:quarter_facade_cobblestone_mossy[facing=east,shape=inner_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=east,shape=inner_right]
dungeons2:quarter_facade_cobblestone_mossy[facing=east,shape=outer_left]
dungeons2:quarter_facade_cobblestone_mossy[facing=east,shape=outer_right]
dungeons2:quarter_facade_stonebrick[facing=down,shape=straight]
dungeons2:quarter_facade_stonebrick[facing=down,shape=inner_left]
dungeons2:quarter_facade_stonebrick[facing=down,shape=inner_right]
dungeons2:quarter_facade_stonebrick[facing=down,shape=outer_left]
dungeons2:quarter_facade_stonebrick[facing=down,shape=outer_right]
dungeons2:quarter_facade_stonebrick[facing=up,shape=straight]
dungeons2:quarter_facade_stonebrick[facing=up,shape=inner_left]
dungeons2:quarter_facade_stonebrick[facing=up,shape=inner_right]
dungeons2:quarter_facade_stonebrick[facing=up,shape=outer_left]
dungeons2:quarter_facade_stonebrick[facing=up,shape=outer_right]
dungeons2:quarter_facade_stonebrick[facing=north,shape=straight]
dungeons2:quarter_facade_stonebrick[facing=north,shape=inner_left]
dungeons2:quarter_facade_stonebrick[facing=north,shape=inner_right]
dungeons2:quarter_facade_stonebrick[facing=north,shape=outer_left]
dungeons2:quarter_facade_stonebrick[facing=north,shape=outer_right]
dungeons2:quarter_facade_stonebrick[facing=south,shape=straight]
dungeons2:quarter_facade_stonebrick[facing=south,shape=inner_left]
dungeons2:quarter_facade_stonebrick[facing=south,shape=inner_right]
dungeons2:quarter_facade_stonebrick[facing=south,shape=outer_left]
dungeons2:quarter_facade_stonebrick[facing=south,shape=outer_right]
dungeons2:quarter_facade_stonebrick[facing=west,shape=straight]
dungeons2:quarter_facade_stonebrick[facing=west,shape=inner_left]
dungeons2:quarter_facade_stonebrick[facing=west,shape=inner_right]
dungeons2:quarter_facade_stonebrick[facing=west,shape=outer_left]
dungeons2:quarter_facade_stonebrick[facing=west,shape=outer_right]
dungeons2:quarter_facade_stonebrick[facing=east,shape=straight]
dungeons2:quarter_facade_stonebrick[facing=east,shape=inner_left]
dungeons2:quarter_facade_stonebrick[facing=east,shape=inner_right]
dungeons2:quarter_facade_stonebrick[facing=east,shape=outer_left]
dungeons2:quarter_facade_stonebrick[facing=east,shape=outer_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=down,shape=straight]
dungeons2:quarter_facade_stonebrick_mossy[facing=down,shape=inner_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=down,shape=inner_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=down,shape=outer_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=down,shape=outer_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=up,shape=straight]
dungeons2:quarter_facade_stonebrick_mossy[facing=up,shape=inner_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=up,shape=inner_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=up,shape=outer_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=up,shape=outer_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=north,shape=straight]
dungeons2:quarter_facade_stonebrick_mossy[facing=north,shape=inner_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=north,shape=inner_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=north,shape=outer_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=north,shape=outer_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=south,shape=straight]
dungeons2:quarter_facade_stonebrick_mossy[facing=south,shape=inner_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=south,shape=inner_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=south,shape=outer_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=south,shape=outer_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=west,shape=straight]
dungeons2:quarter_facade_stonebrick_mossy[facing=west,shape=inner_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=west,shape=inner_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=west,shape=outer_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=west,shape=outer_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=east,shape=straight]
dungeons2:quarter_facade_stonebrick_mossy[facing=east,shape=inner_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=east,shape=inner_right]
dungeons2:quarter_facade_stonebrick_mossy[facing=east,shape=outer_left]
dungeons2:quarter_facade_stonebrick_mossy[facing=east,shape=outer_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=down,shape=straight]
dungeons2:quarter_facade_stonebrick_cracked[facing=down,shape=inner_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=down,shape=inner_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=down,shape=outer_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=down,shape=outer_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=up,shape=straight]
dungeons2:quarter_facade_stonebrick_cracked[facing=up,shape=inner_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=up,shape=inner_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=up,shape=outer_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=up,shape=outer_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=north,shape=straight]
dungeons2:quarter_facade_stonebrick_cracked[facing=north,shape=inner_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=north,shape=inner_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=north,shape=outer_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=north,shape=outer_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=south,shape=straight]
dungeons2:quarter_facade_stonebrick_cracked[facing=south,shape=inner_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=south,shape=inner_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=south,shape=outer_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=south,shape=outer_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=west,shape=straight]
dungeons2:quarter_facade_stonebrick_cracked[facing=west,shape=inner_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=west,shape=inner_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=west,shape=outer_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=west,shape=outer_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=east,shape=straight]
dungeons2:quarter_facade_stonebrick_cracked[facing=east,shape=inner_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=east,shape=inner_right]
dungeons2:quarter_facade_stonebrick_cracked[facing=east,shape=outer_left]
dungeons2:quarter_facade_stonebrick_cracked[facing=east,shape=outer_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=down,shape=straight]
dungeons2:quarter_facade_stonebrick_chiseled[facing=down,shape=inner_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=down,shape=inner_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=down,shape=outer_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=down,shape=outer_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=up,shape=straight]
dungeons2:quarter_facade_stonebrick_chiseled[facing=up,shape=inner_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=up,shape=inner_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=up,shape=outer_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=up,shape=outer_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=north,shape=straight]
dungeons2:quarter_facade_stonebrick_chiseled[facing=north,shape=inner_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=north,shape=inner_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=north,shape=outer_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=north,shape=outer_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=south,shape=straight]
dungeons2:quarter_facade_stonebrick_chiseled[facing=south,shape=inner_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=south,shape=inner_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=south,shape=outer_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=south,shape=outer_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=west,shape=straight]
dungeons2:quarter_facade_stonebrick_chiseled[facing=west,shape=inner_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=west,shape=inner_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=west,shape=outer_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=west,shape=outer_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=east,shape=straight]
dungeons2:quarter_facade_stonebrick_chiseled[facing=east,shape=inner_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=east,shape=inner_right]
dungeons2:quarter_facade_stonebrick_chiseled[facing=east,shape=outer_left]
dungeons2:quarter_facade_stonebrick_chiseled[facing=east,shape=outer_right]
dungeons2:quarter_facade_obsidianbrick[facing=down,shape=straight]
dungeons2:quarter_facade_obsidianbrick[facing=down,shape=inner_left]
dungeons2:quarter_facade_obsidianbrick[facing=down,shape=inner_right]
dungeons2:quarter_facade_obsidianbrick[facing=down,shape=outer_left]
dungeons2:quarter_facade_obsidianbrick[facing=down,shape=outer_right]
dungeons2:quarter_facade_obsidianbrick[facing=up,shape=straight]
dungeons2:quarter_facade_obsidianbrick[facing=up,shape=inner_left]
dungeons2:quarter_facade_obsidianbrick[facing=up,shape=inner_right]
dungeons2:quarter_facade_obsidianbrick[facing=up,shape=outer_left]
dungeons2:quarter_facade_obsidianbrick[facing=up,shape=outer_right]
dungeons2:quarter_facade_obsidianbrick[facing=north,shape=straight]
dungeons2:quarter_facade_obsidianbrick[facing=north,shape=inner_left]
dungeons2:quarter_facade_obsidianbrick[facing=north,shape=inner_right]
dungeons2:quarter_facade_obsidianbrick[facing=north,shape=outer_left]
dungeons2:quarter_facade_obsidianbrick[facing=north,shape=outer_right]
dungeons2:quarter_facade_obsidianbrick[facing=south,shape=straight]
dungeons2:quarter_facade_obsidianbrick[facing=south,shape=inner_left]
dungeons2:quarter_facade_obsidianbrick[facing=south,shape=inner_right]
dungeons2:quarter_facade_obsidianbrick[facing=south,shape=outer_left]
dungeons2:quarter_facade_obsidianbrick[facing=south,shape=outer_right]
dungeons2:quarter_facade_obsidianbrick[facing=west,shape=straight]
dungeons2:quarter_facade_obsidianbrick[facing=west,shape=inner_left]
dungeons2:quarter_facade_obsidianbrick[facing=west,shape=inner_right]
dungeons2:quarter_facade_obsidianbrick[facing=west,shape=outer_left]
dungeons2:quarter_facade_obsidianbrick[facing=west,shape=outer_right]
dungeons2:quarter_facade_obsidianbrick[facing=east,shape=straight]
dungeons2:quarter_facade_obsidianbrick[facing=east,shape=inner_left]
dungeons2:quarter_facade_obsidianbrick[facing=east,shape=inner_right]
dungeons2:quarter_facade_obsidianbrick[facing=east,shape=outer_left]
dungeons2:quarter_facade_obsidianbrick[facing=east,shape=outer_right]
dungeons2:quarter_facade_sandstone[facing=down,shape=straight]
dungeons2:quarter_facade_sandstone[facing=down,shape=inner_left]
dungeons2:quarter_facade_sandstone[facing=down,shape=inner_right]
dungeons2:quarter_facade_sandstone[facing=down,shape=outer_left]
dungeons2:quarter_facade_sandstone[facing=down,shape=outer_right]
dungeons2:quarter_facade_sandstone[facing=up,shape=straight]
dungeons2:quarter_facade_sandstone[facing=up,shape=inner_left]
dungeons2:quarter_facade_sandstone[facing=up,shape=inner_right]
dungeons2:quarter_facade_sandstone[facing=up,shape=outer_left]
dungeons2:quarter_facade_sandstone[facing=up,shape=outer_right]
dungeons2:quarter_facade_sandstone[facing=north,shape=straight]
dungeons2:quarter_facade_sandstone[facing=north,shape=inner_left]
dungeons2:quarter_facade_sandstone[facing=north,shape=inner_right]
dungeons2:quarter_facade_sandstone[facing=north,shape=outer_left]
dungeons2:quarter_facade_sandstone[facing=north,shape=outer_right]
dungeons2:quarter_facade_sandstone[facing=south,shape=straight]
dungeons2:quarter_facade_sandstone[facing=south,shape=inner_left]
dungeons2:quarter_facade_sandstone[facing=south,shape=inner_right]
dungeons2:quarter_facade_sandstone[facing=south,shape=outer_left]
dungeons2:quarter_facade_sandstone[facing=south,shape=outer_right]
dungeons2:quarter_facade_sandstone[facing=west,shape=straight]
dungeons2:quarter_facade_sandstone[facing=west,shape=inner_left]
dungeons2:quarter_facade_sandstone[facing=west,shape=inner_right]
dungeons2:quarter_facade_sandstone[facing=west,shape=outer_left]
dungeons2:quarter_facade_sandstone[facing=west,shape=outer_right]
dungeons2:quarter_facade_sandstone[facing=east,shape=straight]
dungeons2:quarter_facade_sandstone[facing=east,shape=inner_left]
dungeons2:quarter_facade_sandstone[facing=east,shape=inner_right]
dungeons2:quarter_facade_sandstone[facing=east,shape=outer_left]
dungeons2:quarter_facade_sandstone[facing=east,shape=outer_right]
dungeons2:quarter_facade_smooth_sandstone[facing=down,shape=straight]
dungeons2:quarter_facade_smooth_sandstone[facing=down,shape=inner_left]
dungeons2:quarter_facade_smooth_sandstone[facing=down,shape=inner_right]
dungeons2:quarter_facade_smooth_sandstone[facing=down,shape=outer_left]
dungeons2:quarter_facade_smooth_sandstone[facing=down,shape=outer_right]
dungeons2:quarter_facade_smooth_sandstone[facing=up,shape=straight]
dungeons2:quarter_facade_smooth_sandstone[facing=up,shape=inner_left]
dungeons2:quarter_facade_smooth_sandstone[facing=up,shape=inner_right]
dungeons2:quarter_facade_smooth_sandstone[facing=up,shape=outer_left]
dungeons2:quarter_facade_smooth_sandstone[facing=up,shape=outer_right]
dungeons2:quarter_facade_smooth_sandstone[facing=north,shape=straight]
dungeons2:quarter_facade_smooth_sandstone[facing=north,shape=inner_left]
dungeons2:quarter_facade_smooth_sandstone[facing=north,shape=inner_right]
dungeons2:quarter_facade_smooth_sandstone[facing=north,shape=outer_left]
dungeons2:quarter_facade_smooth_sandstone[facing=north,shape=outer_right]
dungeons2:quarter_facade_smooth_sandstone[facing=south,shape=straight]
dungeons2:quarter_facade_smooth_sandstone[facing=south,shape=inner_left]
dungeons2:quarter_facade_smooth_sandstone[facing=south,shape=inner_right]
dungeons2:quarter_facade_smooth_sandstone[facing=south,shape=outer_left]
dungeons2:quarter_facade_smooth_sandstone[facing=south,shape=outer_right]
dungeons2:quarter_facade_smooth_sandstone[facing=west,shape=straight]
dungeons2:quarter_facade_smooth_sandstone[facing=west,shape=inner_left]
dungeons2:quarter_facade_smooth_sandstone[facing=west,shape=inner_right]
dungeons2:quarter_facade_smooth_sandstone[facing=west,shape=outer_left]
dungeons2:quarter_facade_smooth_sandstone[facing=west,shape=outer_right]
dungeons2:quarter_facade_smooth_sandstone[facing=east,shape=straight]
dungeons2:quarter_facade_smooth_sandstone[facing=east,shape=inner_left]
dungeons2:quarter_facade_smooth_sandstone[facing=east,shape=inner_right]
dungeons2:quarter_facade_smooth_sandstone[facing=east,shape=outer_left]
dungeons2:quarter_facade_smooth_sandstone[facing=east,shape=outer_right]
dungeons2:tee_pillar_stone[facing=down]
dungeons2:tee_pillar_stone[facing=up]
dungeons2:tee_pillar_stone[facing=north]
dungeons2:tee_pillar_stone[facing=south]
dungeons2:tee_pillar_stone[facing=west]
dungeons2:tee_pillar_stone[facing=east]
dungeons2:tee_pillar_cobblestone[facing=down]
dungeons2:tee_pillar_cobblestone[facing=up]
dungeons2:tee_pillar_cobblestone[facing=north]
dungeons2:tee_pillar_cobblestone[facing=south]
dungeons2:tee_pillar_cobblestone[facing=west]
dungeons2:tee_pillar_cobblestone[facing=east]
dungeons2:tee_pillar_cobblestone_mossy[facing=down]
dungeons2:tee_pillar_cobblestone_mossy[facing=up]
dungeons2:tee_pillar_cobblestone_mossy[facing=north]
dungeons2:tee_pillar_cobblestone_mossy[facing=south]
dungeons2:tee_pillar_cobblestone_mossy[facing=west]
dungeons2:tee_pillar_cobblestone_mossy[facing=east]
dungeons2:tee_pillar_stonebrick[facing=down]
dungeons2:tee_pillar_stonebrick[facing=up]
dungeons2:tee_pillar_stonebrick[facing=north]
dungeons2:tee_pillar_stonebrick[facing=south]
dungeons2:tee_pillar_stonebrick[facing=west]
dungeons2:tee_pillar_stonebrick[facing=east]
dungeons2:tee_pillar_stonebrick_mossy[facing=down]
dungeons2:tee_pillar_stonebrick_mossy[facing=up]
dungeons2:tee_pillar_stonebrick_mossy[facing=north]
dungeons2:tee_pillar_stonebrick_mossy[facing=south]
dungeons2:tee_pillar_stonebrick_mossy[facing=west]
dungeons2:tee_pillar_stonebrick_mossy[facing=east]
dungeons2:tee_pillar_stonebrick_cracked[facing=down]
dungeons2:tee_pillar_stonebrick_cracked[facing=up]
dungeons2:tee_pillar_stonebrick_cracked[facing=north]
dungeons2:tee_pillar_stonebrick_cracked[facing=south]
dungeons2:tee_pillar_stonebrick_cracked[facing=west]
dungeons2:tee_pillar_stonebrick_cracked[facing=east]
dungeons2:tee_pillar_obsidianbrick[facing=down]
dungeons2:tee_pillar_obsidianbrick[facing=up]
dungeons2:tee_pillar_obsidianbrick[facing=north]
dungeons2:tee_pillar_obsidianbrick[facing=south]
dungeons2:tee_pillar_obsidianbrick[facing=west]
dungeons2:tee_pillar_obsidianbrick[facing=east]
dungeons2:tee_pillar_smooth_sandstone[facing=down]
dungeons2:tee_pillar_smooth_sandstone[facing=up]
dungeons2:tee_pillar_smooth_sandstone[facing=north]
dungeons2:tee_pillar_smooth_sandstone[facing=south]
dungeons2:tee_pillar_smooth_sandstone[facing=west]
dungeons2:tee_pillar_smooth_sandstone[facing=east]
dungeons2:tee_pillar_sandstone[facing=down]
dungeons2:tee_pillar_sandstone[facing=up]
dungeons2:tee_pillar_sandstone[facing=north]
dungeons2:tee_pillar_sandstone[facing=south]
dungeons2:tee_pillar_sandstone[facing=west]
dungeons2:tee_pillar_sandstone[facing=east]
dungeons2:tee_thin_pillar_stone[facing=down]
dungeons2:tee_thin_pillar_stone[facing=up]
dungeons2:tee_thin_pillar_stone[facing=north]
dungeons2:tee_thin_pillar_stone[facing=south]
dungeons2:tee_thin_pillar_stone[facing=west]
dungeons2:tee_thin_pillar_stone[facing=east]
dungeons2:tee_thin_pillar_cobblestone[facing=down]
dungeons2:tee_thin_pillar_cobblestone[facing=up]
dungeons2:tee_thin_pillar_cobblestone[facing=north]
dungeons2:tee_thin_pillar_cobblestone[facing=south]
dungeons2:tee_thin_pillar_cobblestone[facing=west]
dungeons2:tee_thin_pillar_cobblestone[facing=east]
dungeons2:tee_thin_pillar_cobblestone_mossy[facing=down]
dungeons2:tee_thin_pillar_cobblestone_mossy[facing=up]
dungeons2:tee_thin_pillar_cobblestone_mossy[facing=north]
dungeons2:tee_thin_pillar_cobblestone_mossy[facing=south]
dungeons2:tee_thin_pillar_cobblestone_mossy[facing=west]
dungeons2:tee_thin_pillar_cobblestone_mossy[facing=east]
dungeons2:tee_thin_pillar_stonebrick[facing=down]
dungeons2:tee_thin_pillar_stonebrick[facing=up]
dungeons2:tee_thin_pillar_stonebrick[facing=north]
dungeons2:tee_thin_pillar_stonebrick[facing=south]
dungeons2:tee_thin_pillar_stonebrick[facing=west]
dungeons2:tee_thin_pillar_stonebrick[facing=east]
dungeons2:tee_thin_pillar_stonebrick_mossy[facing=down]
dungeons2:tee_thin_pillar_stonebrick_mossy[facing=up]
dungeons2:tee_thin_pillar_stonebrick_mossy[facing=north]
dungeons2:tee_thin_pillar_stonebrick_mossy[facing=south]
dungeons2:tee_thin_pillar_stonebrick_mossy[facing=west]
dungeons2:tee_thin_pillar_stonebrick_mossy[facing=east]
dungeons2:tee_thin_pillar_stonebrick_cracked[facing=down]
dungeons2:tee_thin_pillar_stonebrick_cracked[facing=up]
dungeons2:tee_thin_pillar_stonebrick_cracked[facing=north]
dungeons2:tee_thin_pillar_stonebrick_cracked[facing=south]
dungeons2:tee_thin_pillar_stonebrick_cracked[facing=west]
dungeons2:tee_thin_pillar_stonebrick_cracked[facing=east]
dungeons2:tee_thin_pillar_obsidianbrick[facing=down]
dungeons2:tee_thin_pillar_obsidianbrick[facing=up]
dungeons2:tee_thin_pillar_obsidianbrick[facing=north]
dungeons2:tee_thin_pillar_obsidianbrick[facing=south]
dungeons2:tee_thin_pillar_obsidianbrick[facing=west]
dungeons2:tee_thin_pillar_obsidianbrick[facing=east]
dungeons2:tee_thin_pillar_smooth_sandstone[facing=down]
dungeons2:tee_thin_pillar_smooth_sandstone[facing=up]
dungeons2:tee_thin_pillar_smooth_sandstone[facing=north]
dungeons2:tee_thin_pillar_smooth_sandstone[facing=south]
dungeons2:tee_thin_pillar_smooth_sandstone[facing=west]
dungeons2:tee_thin_pillar_smooth_sandstone[facing=east]
dungeons2:tee_thin_pillar_sandstone[facing=down]
dungeons2:tee_thin_pillar_sandstone[facing=up]
dungeons2:tee_thin_pillar_sandstone[facing=north]
dungeons2:tee_thin_pillar_sandstone[facing=south]
dungeons2:tee_thin_pillar_sandstone[facing=west]
dungeons2:tee_thin_pillar_sandstone[facing=east]
dungeons2:flute_pillar_stone[facing=down]
dungeons2:flute_pillar_stone[facing=up]
dungeons2:flute_pillar_stone[facing=north]
dungeons2:flute_pillar_stone[facing=south]
dungeons2:flute_pillar_stone[facing=west]
dungeons2:flute_pillar_stone[facing=east]
dungeons2:flute_pillar_cobblestone[facing=down]
dungeons2:flute_pillar_cobblestone[facing=up]
dungeons2:flute_pillar_cobblestone[facing=north]
dungeons2:flute_pillar_cobblestone[facing=south]
dungeons2:flute_pillar_cobblestone[facing=west]
dungeons2:flute_pillar_cobblestone[facing=east]
dungeons2:flute_pillar_cobblestone_mossy[facing=down]
dungeons2:flute_pillar_cobblestone_mossy[facing=up]
dungeons2:flute_pillar_cobblestone_mossy[facing=north]
dungeons2:flute_pillar_cobblestone_mossy[facing=south]
dungeons2:flute_pillar_cobblestone_mossy[facing=west]
dungeons2:flute_pillar_cobblestone_mossy[facing=east]
dungeons2:flute_pillar_stonebrick[facing=down]
dungeons2:flute_pillar_stonebrick[facing=up]
dungeons2:flute_pillar_stonebrick[facing=north]
dungeons2:flute_pillar_stonebrick[facing=south]
dungeons2:flute_pillar_stonebrick[facing=west]
dungeons2:flute_pillar_stonebrick[facing=east]
dungeons2:flute_pillar_stonebrick_mossy[facing=down]
dungeons2:flute_pillar_stonebrick_mossy[facing=up]
dungeons2:flute_pillar_stonebrick_mossy[facing=north]
dungeons2:flute_pillar_stonebrick_mossy[facing=south]
dungeons2:flute_pillar_stonebrick_mossy[facing=west]
dungeons2:flute_pillar_stonebrick_mossy[facing=east]
dungeons2:flute_pillar_stonebrick_cracked[facing=down]
dungeons2:flute_pillar_stonebrick_cracked[facing=up]
dungeons2:flute_pillar_stonebrick_cracked[facing=north]
dungeons2:flute_pillar_stonebrick_cracked[facing=south]
dungeons2:flute_pillar_stonebrick_cracked[facing=west]
dungeons2:flute_pillar_stonebrick_cracked[facing=east]
dungeons2:flute_pillar_obsidianbrick[facing=down]
dungeons2:flute_pillar_obsidianbrick[facing=up]
dungeons2:flute_pillar_obsidianbrick[facing=north]
dungeons2:flute_pillar_obsidianbrick[facing=south]
dungeons2:flute_pillar_obsidianbrick[facing=west]
dungeons2:flute_pillar_obsidianbrick[facing=east]
dungeons2:flute_pillar_sandstone[facing=down]
dungeons2:flute_pillar_sandstone[facing=up]
dungeons2:flute_pillar_sandstone[facing=north]
dungeons2:flute_pillar_sandstone[facing=south]
dungeons2:flute_pillar_sandstone[facing=west]
dungeons2:flute_pillar_sandstone[facing=east]
dungeons2:flute_pillar_smooth_sandstone[facing=down]
dungeons2:flute_pillar_smooth_sandstone[facing=up]
dungeons2:flute_pillar_smooth_sandstone[facing=north]
dungeons2:flute_pillar_smooth_sandstone[facing=south]
dungeons2:flute_pillar_smooth_sandstone[facing=west]
dungeons2:flute_pillar_smooth_sandstone[facing=east]
dungeons2:flute_thin_pillar_stone[facing=down]
dungeons2:flute_thin_pillar_stone[facing=up]
dungeons2:flute_thin_pillar_stone[facing=north]
dungeons2:flute_thin_pillar_stone[facing=south]
dungeons2:flute_thin_pillar_stone[facing=west]
dungeons2:flute_thin_pillar_stone[facing=east]
dungeons2:flute_thin_pillar_cobblestone[facing=down]
dungeons2:flute_thin_pillar_cobblestone[facing=up]
dungeons2:flute_thin_pillar_cobblestone[facing=north]
dungeons2:flute_thin_pillar_cobblestone[facing=south]
dungeons2:flute_thin_pillar_cobblestone[facing=west]
dungeons2:flute_thin_pillar_cobblestone[facing=east]
dungeons2:flute_thin_pillar_cobblestone_mossy[facing=down]
dungeons2:flute_thin_pillar_cobblestone_mossy[facing=up]
dungeons2:flute_thin_pillar_cobblestone_mossy[facing=north]
dungeons2:flute_thin_pillar_cobblestone_mossy[facing=south]
dungeons2:flute_thin_pillar_cobblestone_mossy[facing=west]
dungeons2:flute_thin_pillar_cobblestone_mossy[facing=east]
dungeons2:flute_thin_pillar_stonebrick[facing=down]
dungeons2:flute_thin_pillar_stonebrick[facing=up]
dungeons2:flute_thin_pillar_stonebrick[facing=north]
dungeons2:flute_thin_pillar_stonebrick[facing=south]
dungeons2:flute_thin_pillar_stonebrick[facing=west]
dungeons2:flute_thin_pillar_stonebrick[facing=east]
dungeons2:flute_thin_pillar_stonebrick_mossy[facing=down]
dungeons2:flute_thin_pillar_stonebrick_mossy[facing=up]
dungeons2:flute_thin_pillar_stonebrick_mossy[facing=north]
dungeons2:flute_thin_pillar_stonebrick_mossy[facing=south]
dungeons2:flute_thin_pillar_stonebrick_mossy[facing=west]
dungeons2:flute_thin_pillar_stonebrick_mossy[facing=east]
dungeons2:flute_thin_pillar_stonebrick_cracked[facing=down]
dungeons2:flute_thin_pillar_stonebrick_cracked[facing=up]
dungeons2:flute_thin_pillar_stonebrick_cracked[facing=north]
dungeons2:flute_thin_pillar_stonebrick_cracked[facing=south]
dungeons2:flute_thin_pillar_stonebrick_cracked[facing=west]
dungeons2:flute_thin_pillar_stonebrick_cracked[facing=east]
dungeons2:flute_thin_pillar_obsidianbrick[facing=down]
dungeons2:flute_thin_pillar_obsidianbrick[facing=up]
dungeons2:flute_thin_pillar_obsidianbrick[facing=north]
dungeons2:flute_thin_pillar_obsidianbrick[facing=south]
dungeons2:flute_thin_pillar_obsidianbrick[facing=west]
dungeons2:flute_thin_pillar_obsidianbrick[facing=east]
dungeons2:flute_thin_pillar_sandstone[facing=down]
dungeons2:flute_thin_pillar_sandstone[facing=up]
dungeons2:flute_thin_pillar_sandstone[facing=north]
dungeons2:flute_thin_pillar_sandstone[facing=south]
dungeons2:flute_thin_pillar_sandstone[facing=west]
dungeons2:flute_thin_pillar_sandstone[facing=east]
dungeons2:flute_thin_pillar_smooth_sandstone[facing=down]
dungeons2:flute_thin_pillar_smooth_sandstone[facing=up]
dungeons2:flute_thin_pillar_smooth_sandstone[facing=north]
dungeons2:flute_thin_pillar_smooth_sandstone[facing=south]
dungeons2:flute_thin_pillar_smooth_sandstone[facing=west]
dungeons2:flute_thin_pillar_smooth_sandstone[facing=east]
dungeons2:cornice_stone[facing=down,shape=straight]
dungeons2:cornice_stone[facing=down,shape=inner_left]
dungeons2:cornice_stone[facing=down,shape=inner_right]
dungeons2:cornice_stone[facing=down,shape=outer_left]
dungeons2:cornice_stone[facing=down,shape=outer_right]
dungeons2:cornice_stone[facing=up,shape=straight]
dungeons2:cornice_stone[facing=up,shape=inner_left]
dungeons2:cornice_stone[facing=up,shape=inner_right]
dungeons2:cornice_stone[facing=up,shape=outer_left]
dungeons2:cornice_stone[facing=up,shape=outer_right]
dungeons2:cornice_stone[facing=north,shape=straight]
dungeons2:cornice_stone[facing=north,shape=inner_left]
dungeons2:cornice_stone[facing=north,shape=inner_right]
dungeons2:cornice_stone[facing=north,shape=outer_left]
dungeons2:cornice_stone[facing=north,shape=outer_right]
dungeons2:cornice_stone[facing=south,shape=straight]
dungeons2:cornice_stone[facing=south,shape=inner_left]
dungeons2:cornice_stone[facing=south,shape=inner_right]
dungeons2:cornice_stone[facing=south,shape=outer_left]
dungeons2:cornice_stone[facing=south,shape=outer_right]
dungeons2:cornice_stone[facing=west,shape=straight]
dungeons2:cornice_stone[facing=west,shape=inner_left]
dungeons2:cornice_stone[facing=west,shape=inner_right]
dungeons2:cornice_stone[facing=west,shape=outer_left]
dungeons2:cornice_stone[facing=west,shape=outer_right]
dungeons2:cornice_stone[facing=east,shape=straight]
dungeons2:cornice_stone[facing=east,shape=inner_left]
dungeons2:cornice_stone[facing=east,shape=inner_right]
dungeons2:cornice_stone[facing=east,shape=outer_left]
dungeons2:cornice_stone[facing=east,shape=outer_right]
dungeons2:cornice_cobblestone[facing=down,shape=straight]
dungeons2:cornice_cobblestone[facing=down,shape=inner_left]
dungeons2:cornice_cobblestone[facing=down,shape=inner_right]
dungeons2:cornice_cobblestone[facing=down,shape=outer_left]
dungeons2:cornice_cobblestone[facing=down,shape=outer_right]
dungeons2:cornice_cobblestone[facing=up,shape=straight]
dungeons2:cornice_cobblestone[facing=up,shape=inner_left]
dungeons2:cornice_cobblestone[facing=up,shape=inner_right]
dungeons2:cornice_cobblestone[facing=up,shape=outer_left]
dungeons2:cornice_cobblestone[facing=up,shape=outer_right]
dungeons2:cornice_cobblestone[facing=north,shape=straight]
dungeons2:cornice_cobblestone[facing=north,shape=inner_left]
dungeons2:cornice_cobblestone[facing=north,shape=inner_right]
dungeons2:cornice_cobblestone[facing=north,shape=outer_left]
dungeons2:cornice_cobblestone[facing=north,shape=outer_right]
dungeons2:cornice_cobblestone[facing=south,shape=straight]
dungeons2:cornice_cobblestone[facing=south,shape=inner_left]
dungeons2:cornice_cobblestone[facing=south,shape=inner_right]
dungeons2:cornice_cobblestone[facing=south,shape=outer_left]
dungeons2:cornice_cobblestone[facing=south,shape=outer_right]
dungeons2:cornice_cobblestone[facing=west,shape=straight]
dungeons2:cornice_cobblestone[facing=west,shape=inner_left]
dungeons2:cornice_cobblestone[facing=west,shape=inner_right]
dungeons2:cornice_cobblestone[facing=west,shape=outer_left]
dungeons2:cornice_cobblestone[facing=west,shape=outer_right]
dungeons2:cornice_cobblestone[facing=east,shape=straight]
dungeons2:cornice_cobblestone[facing=east,shape=inner_left]
dungeons2:cornice_cobblestone[facing=east,shape=inner_right]
dungeons2:cornice_cobblestone[facing=east,shape=outer_left]
dungeons2:cornice_cobblestone[facing=east,shape=outer_right]
dungeons2:cornice_cobblestone_mossy[facing=down,shape=straight]
dungeons2:cornice_cobblestone_mossy[facing=down,shape=inner_left]
dungeons2:cornice_cobblestone_mossy[facing=down,shape=inner_right]
dungeons2:cornice_cobblestone_mossy[facing=down,shape=outer_left]
dungeons2:cornice_cobblestone_mossy[facing=down,shape=outer_right]
dungeons2:cornice_cobblestone_mossy[facing=up,shape=straight]
dungeons2:cornice_cobblestone_mossy[facing=up,shape=inner_left]
dungeons2:cornice_cobblestone_mossy[facing=up,shape=inner_right]
dungeons2:cornice_cobblestone_mossy[facing=up,shape=outer_left]
dungeons2:cornice_cobblestone_mossy[facing=up,shape=outer_right]
dungeons2:cornice_cobblestone_mossy[facing=north,shape=straight]
dungeons2:cornice_cobblestone_mossy[facing=north,shape=inner_left]
dungeons2:cornice_cobblestone_mossy[facing=north,shape=inner_right]
dungeons2:cornice_cobblestone_mossy[facing=north,shape=outer_left]
dungeons2:cornice_cobblestone_mossy[facing=north,shape=outer_right]
dungeons2:cornice_cobblestone_mossy[facing=south,shape=straight]
dungeons2:cornice_cobblestone_mossy[facing=south,shape=inner_left]
dungeons2:cornice_cobblestone_mossy[facing=south,shape=inner_right]
dungeons2:cornice_cobblestone_mossy[facing=south,shape=outer_left]
dungeons2:cornice_cobblestone_mossy[facing=south,shape=outer_right]
dungeons2:cornice_cobblestone_mossy[facing=west,shape=straight]
dungeons2:cornice_cobblestone_mossy[facing=west,shape=inner_left]
dungeons2:cornice_cobblestone_mossy[facing=west,shape=inner_right]
dungeons2:cornice_cobblestone_mossy[facing=west,shape=outer_left]
dungeons2:cornice_cobblestone_mossy[facing=west,shape=outer_right]
dungeons2:cornice_cobblestone_mossy[facing=east,shape=straight]
dungeons2:cornice_cobblestone_mossy[facing=east,shape=inner_left]
dungeons2:cornice_cobblestone_mossy[facing=east,shape=inner_right]
dungeons2:cornice_cobblestone_mossy[facing=east,shape=outer_left]
dungeons2:cornice_cobblestone_mossy[facing=east,shape=outer_right]
dungeons2:cornice_stonebrick[facing=down,shape=straight]
dungeons2:cornice_stonebrick[facing=down,shape=inner_left]
dungeons2:cornice_stonebrick[facing=down,shape=inner_right]
dungeons2:cornice_stonebrick[facing=down,shape=outer_left]
dungeons2:cornice_stonebrick[facing=down,shape=outer_right]
dungeons2:cornice_stonebrick[facing=up,shape=straight]
dungeons2:cornice_stonebrick[facing=up,shape=inner_left]
dungeons2:cornice_stonebrick[facing=up,shape=inner_right]
dungeons2:cornice_stonebrick[facing=up,shape=outer_left]
dungeons2:cornice_stonebrick[facing=up,shape=outer_right]
dungeons2:cornice_stonebrick[facing=north,shape=straight]
dungeons2:cornice_stonebrick[facing=north,shape=inner_left]
dungeons2:cornice_stonebrick[facing=north,shape=inner_right]
dungeons2:cornice_stonebrick[facing=north,shape=outer_left]
dungeons2:cornice_stonebrick[facing=north,shape=outer_right]
dungeons2:cornice_stonebrick[facing=south,shape=straight]
dungeons2:cornice_stonebrick[facing=south,shape=inner_left]
dungeons2:cornice_stonebrick[facing=south,shape=inner_right]
dungeons2:cornice_stonebrick[facing=south,shape=outer_left]
dungeons2:cornice_stonebrick[facing=south,shape=outer_right]
dungeons2:cornice_stonebrick[facing=west,shape=straight]
dungeons2:cornice_stonebrick[facing=west,shape=inner_left]
dungeons2:cornice_stonebrick[facing=west,shape=inner_right]
dungeons2:cornice_stonebrick[facing=west,shape=outer_left]
dungeons2:cornice_stonebrick[facing=west,shape=outer_right]
dungeons2:cornice_stonebrick[facing=east,shape=straight]
dungeons2:cornice_stonebrick[facing=east,shape=inner_left]
dungeons2:cornice_stonebrick[facing=east,shape=inner_right]
dungeons2:cornice_stonebrick[facing=east,shape=outer_left]
dungeons2:cornice_stonebrick[facing=east,shape=outer_right]
dungeons2:cornice_stonebrick_mossy[facing=down,shape=straight]
dungeons2:cornice_stonebrick_mossy[facing=down,shape=inner_left]
dungeons2:cornice_stonebrick_mossy[facing=down,shape=inner_right]
dungeons2:cornice_stonebrick_mossy[facing=down,shape=outer_left]
dungeons2:cornice_stonebrick_mossy[facing=down,shape=outer_right]
dungeons2:cornice_stonebrick_mossy[facing=up,shape=straight]
dungeons2:cornice_stonebrick_mossy[facing=up,shape=inner_left]
dungeons2:cornice_stonebrick_mossy[facing=up,shape=inner_right]
dungeons2:cornice_stonebrick_mossy[facing=up,shape=outer_left]
dungeons2:cornice_stonebrick_mossy[facing=up,shape=outer_right]
dungeons2:cornice_stonebrick_mossy[facing=north,shape=straight]
dungeons2:cornice_stonebrick_mossy[facing=north,shape=inner_left]
dungeons2:cornice_stonebrick_mossy[facing=north,shape=inner_right]
dungeons2:cornice_stonebrick_mossy[facing=north,shape=outer_left]
dungeons2:cornice_stonebrick_mossy[facing=north,shape=outer_right]
dungeons2:cornice_stonebrick_mossy[facing=south,shape=straight]
dungeons2:cornice_stonebrick_mossy[facing=south,shape=inner_left]
dungeons2:cornice_stonebrick_mossy[facing=south,shape=inner_right]
dungeons2:cornice_stonebrick_mossy[facing=south,shape=outer_left]
dungeons2:cornice_stonebrick_mossy[facing=south,shape=outer_right]
dungeons2:cornice_stonebrick_mossy[facing=west,shape=straight]
dungeons2:cornice_stonebrick_mossy[facing=west,shape=inner_left]
dungeons2:cornice_stonebrick_mossy[facing=west,shape=inner_right]
dungeons2:cornice_stonebrick_mossy[facing=west,shape=outer_left]
dungeons2:cornice_stonebrick_mossy[facing=west,shape=outer_right]
dungeons2:cornice_stonebrick_mossy[facing=east,shape=straight]
dungeons2:cornice_stonebrick_mossy[facing=east,shape=inner_left]
dungeons2:cornice_stonebrick_mossy[facing=east,shape=inner_right]
dungeons2:cornice_stonebrick_mossy[facing=east,shape=outer_left]
dungeons2:cornice_stonebrick_mossy[facing=east,shape=outer_right]
dungeons2:cornice_stonebrick_cracked[facing=down,shape=straight]
dungeons2:cornice_stonebrick_cracked[facing=down,shape=inner_left]
dungeons2:cornice_stonebrick_cracked[facing=down,shape=inner_right]
dungeons2:cornice_stonebrick_cracked[facing=down,shape=outer_left]
dungeons2:cornice_stonebrick_cracked[facing=down,shape=outer_right]
dungeons2:cornice_stonebrick_cracked[facing=up,shape=straight]
dungeons2:cornice_stonebrick_cracked[facing=up,shape=inner_left]
dungeons2:cornice_stonebrick_cracked[facing=up,shape=inner_right]
dungeons2:cornice_stonebrick_cracked[facing=up,shape=outer_left]
dungeons2:cornice_stonebrick_cracked[facing=up,shape=outer_right]
dungeons2:cornice_stonebrick_cracked[facing=north,shape=straight]
dungeons2:cornice_stonebrick_cracked[facing=north,shape=inner_left]
dungeons2:cornice_stonebrick_cracked[facing=north,shape=inner_right]
dungeons2:cornice_stonebrick_cracked[facing=north,shape=outer_left]
dungeons2:cornice_stonebrick_cracked[facing=north,shape=outer_right]
dungeons2:cornice_stonebrick_cracked[facing=south,shape=straight]
dungeons2:cornice_stonebrick_cracked[facing=south,shape=inner_left]
dungeons2:cornice_stonebrick_cracked[facing=south,shape=inner_right]
dungeons2:cornice_stonebrick_cracked[facing=south,shape=outer_left]
dungeons2:cornice_stonebrick_cracked[facing=south,shape=outer_right]
dungeons2:cornice_stonebrick_cracked[facing=west,shape=straight]
dungeons2:cornice_stonebrick_cracked[facing=west,shape=inner_left]
dungeons2:cornice_stonebrick_cracked[facing=west,shape=inner_right]
dungeons2:cornice_stonebrick_cracked[facing=west,shape=outer_left]
dungeons2:cornice_stonebrick_cracked[facing=west,shape=outer_right]
dungeons2:cornice_stonebrick_cracked[facing=east,shape=straight]
dungeons2:cornice_stonebrick_cracked[facing=east,shape=inner_left]
dungeons2:cornice_stonebrick_cracked[facing=east,shape=inner_right]
dungeons2:cornice_stonebrick_cracked[facing=east,shape=outer_left]
dungeons2:cornice_stonebrick_cracked[facing=east,shape=outer_right]
dungeons2:cornice_obsidianbrick[facing=down,shape=straight]
dungeons2:cornice_obsidianbrick[facing=down,shape=inner_left]
dungeons2:cornice_obsidianbrick[facing=down,shape=inner_right]
dungeons2:cornice_obsidianbrick[facing=down,shape=outer_left]
dungeons2:cornice_obsidianbrick[facing=down,shape=outer_right]
dungeons2:cornice_obsidianbrick[facing=up,shape=straight]
dungeons2:cornice_obsidianbrick[facing=up,shape=inner_left]
dungeons2:cornice_obsidianbrick[facing=up,shape=inner_right]
dungeons2:cornice_obsidianbrick[facing=up,shape=outer_left]
dungeons2:cornice_obsidianbrick[facing=up,shape=outer_right]
dungeons2:cornice_obsidianbrick[facing=north,shape=straight]
dungeons2:cornice_obsidianbrick[facing=north,shape=inner_left]
dungeons2:cornice_obsidianbrick[facing=north,shape=inner_right]
dungeons2:cornice_obsidianbrick[facing=north,shape=outer_left]
dungeons2:cornice_obsidianbrick[facing=north,shape=outer_right]
dungeons2:cornice_obsidianbrick[facing=south,shape=straight]
dungeons2:cornice_obsidianbrick[facing=south,shape=inner_left]
dungeons2:cornice_obsidianbrick[facing=south,shape=inner_right]
dungeons2:cornice_obsidianbrick[facing=south,shape=outer_left]
dungeons2:cornice_obsidianbrick[facing=south,shape=outer_right]
dungeons2:cornice_obsidianbrick[facing=west,shape=straight]
dungeons2:cornice_obsidianbrick[facing=west,shape=inner_left]
dungeons2:cornice_obsidianbrick[facing=west,shape=inner_right]
dungeons2:cornice_obsidianbrick[facing=west,shape=outer_left]
dungeons2:cornice_obsidianbrick[facing=west,shape=outer_right]
dungeons2:cornice_obsidianbrick[facing=east,shape=straight]
dungeons2:cornice_obsidianbrick[facing=east,shape=inner_left]
dungeons2:cornice_obsidianbrick[facing=east,shape=inner_right]
dungeons2:cornice_obsidianbrick[facing=east,shape=outer_left]
dungeons2:cornice_obsidianbrick[facing=east,shape=outer_right]
dungeons2:cornice_sandstone[facing=down,shape=straight]
dungeons2:cornice_sandstone[facing=down,shape=inner_left]
dungeons2:cornice_sandstone[facing=down,shape=inner_right]
dungeons2:cornice_sandstone[facing=down,shape=outer_left]
dungeons2:cornice_sandstone[facing=down,shape=outer_right]
dungeons2:cornice_sandstone[facing=up,shape=straight]
dungeons2:cornice_sandstone[facing=up,shape=inner_left]
dungeons2:cornice_sandstone[facing=up,shape=inner_right]
dungeons2:cornice_sandstone[facing=up,shape=outer_left]
dungeons2:cornice_sandstone[facing=up,shape=outer_right]
dungeons2:cornice_sandstone[facing=north,shape=straight]
dungeons2:cornice_sandstone[facing=north,shape=inner_left]
dungeons2:cornice_sandstone[facing=north,shape=inner_right]
dungeons2:cornice_sandstone[facing=north,shape=outer_left]
dungeons2:cornice_sandstone[facing=north,shape=outer_right]
dungeons2:cornice_sandstone[facing=south,shape=straight]
dungeons2:cornice_sandstone[facing=south,shape=inner_left]
dungeons2:cornice_sandstone[facing=south,shape=inner_right]
dungeons2:cornice_sandstone[facing=south,shape=outer_left]
dungeons2:cornice_sandstone[facing=south,shape=outer_right]
dungeons2:cornice_sandstone[facing=west,shape=straight]
dungeons2:cornice_sandstone[facing=west,shape=inner_left]
dungeons2:cornice_sandstone[facing=west,shape=inner_right]
dungeons2:cornice_sandstone[facing=west,shape=outer_left]
dungeons2:cornice_sandstone[facing=west,shape=outer_right]
dungeons2:cornice_sandstone[facing=east,shape=straight]
dungeons2:cornice_sandstone[facing=east,shape=inner_left]
dungeons2:cornice_sandstone[facing=east,shape=inner_right]
dungeons2:cornice_sandstone[facing=east,shape=outer_left]
dungeons2:cornice_sandstone[facing=east,shape=outer_right]
dungeons2:cornice_smooth_sandstone[facing=down,shape=straight]
dungeons2:cornice_smooth_sandstone[facing=down,shape=inner_left]
dungeons2:cornice_smooth_sandstone[facing=down,shape=inner_right]
dungeons2:cornice_smooth_sandstone[facing=down,shape=outer_left]
dungeons2:cornice_smooth_sandstone[facing=down,shape=outer_right]
dungeons2:cornice_smooth_sandstone[facing=up,shape=straight]
dungeons2:cornice_smooth_sandstone[facing=up,shape=inner_left]
dungeons2:cornice_smooth_sandstone[facing=up,shape=inner_right]
dungeons2:cornice_smooth_sandstone[facing=up,shape=outer_left]
dungeons2:cornice_smooth_sandstone[facing=up,shape=outer_right]
dungeons2:cornice_smooth_sandstone[facing=north,shape=straight]
dungeons2:cornice_smooth_sandstone[facing=north,shape=inner_left]
dungeons2:cornice_smooth_sandstone[facing=north,shape=inner_right]
dungeons2:cornice_smooth_sandstone[facing=north,shape=outer_left]
dungeons2:cornice_smooth_sandstone[facing=north,shape=outer_right]
dungeons2:cornice_smooth_sandstone[facing=south,shape=straight]
dungeons2:cornice_smooth_sandstone[facing=south,shape=inner_left]
dungeons2:cornice_smooth_sandstone[facing=south,shape=inner_right]
dungeons2:cornice_smooth_sandstone[facing=south,shape=outer_left]
dungeons2:cornice_smooth_sandstone[facing=south,shape=outer_right]
dungeons2:cornice_smooth_sandstone[facing=west,shape=straight]
dungeons2:cornice_smooth_sandstone[facing=west,shape=inner_left]
dungeons2:cornice_smooth_sandstone[facing=west,shape=inner_right]
dungeons2:cornice_smooth_sandstone[facing=west,shape=outer_left]
dungeons2:cornice_smooth_sandstone[facing=west,shape=outer_right]
dungeons2:cornice_smooth_sandstone[facing=east,shape=straight]
dungeons2:cornice_smooth_sandstone[facing=east,shape=inner_left]
dungeons2:cornice_smooth_sandstone[facing=east,shape=inner_right]
dungeons2:cornice_smooth_sandstone[facing=east,shape=outer_left]
dungeons2:cornice_smooth_sandstone[facing=east,shape=outer_right]
dungeons2:crown_molding_stone[facing=down,shape=straight]
dungeons2:crown_molding_stone[facing=down,shape=inner_left]
dungeons2:crown_molding_stone[facing=down,shape=inner_right]
dungeons2:crown_molding_stone[facing=down,shape=outer_left]
dungeons2:crown_molding_stone[facing=down,shape=outer_right]
dungeons2:crown_molding_stone[facing=up,shape=straight]
dungeons2:crown_molding_stone[facing=up,shape=inner_left]
dungeons2:crown_molding_stone[facing=up,shape=inner_right]
dungeons2:crown_molding_stone[facing=up,shape=outer_left]
dungeons2:crown_molding_stone[facing=up,shape=outer_right]
dungeons2:crown_molding_stone[facing=north,shape=straight]
dungeons2:crown_molding_stone[facing=north,shape=inner_left]
dungeons2:crown_molding_stone[facing=north,shape=inner_right]
dungeons2:crown_molding_stone[facing=north,shape=outer_left]
dungeons2:crown_molding_stone[facing=north,shape=outer_right]
dungeons2:crown_molding_stone[facing=south,shape=straight]
dungeons2:crown_molding_stone[facing=south,shape=inner_left]
dungeons2:crown_molding_stone[facing=south,shape=inner_right]
dungeons2:crown_molding_stone[facing=south,shape=outer_left]
dungeons2:crown_molding_stone[facing=south,shape=outer_right]
dungeons2:crown_molding_stone[facing=west,shape=straight]
dungeons2:crown_molding_stone[facing=west,shape=inner_left]
dungeons2:crown_molding_stone[facing=west,shape=inner_right]
dungeons2:crown_molding_stone[facing=west,shape=outer_left]
dungeons2:crown_molding_stone[facing=west,shape=outer_right]
dungeons2:crown_molding_stone[facing=east,shape=straight]
dungeons2:crown_molding_stone[facing=east,shape=inner_left]
dungeons2:crown_molding_stone[facing=east,shape=inner_right]
dungeons2:crown_molding_stone[facing=east,shape=outer_left]
dungeons2:crown_molding_stone[facing=east,shape=outer_right]
dungeons2:crown_molding_cobblestone[facing=down,shape=straight]
dungeons2:crown_molding_cobblestone[facing=down,shape=inner_left]
dungeons2:crown_molding_cobblestone[facing=down,shape=inner_right]
dungeons2:crown_molding_cobblestone[facing=down,shape=outer_left]
dungeons2:crown_molding_cobblestone[facing=down,shape=outer_right]
dungeons2:crown_molding_cobblestone[facing=up,shape=straight]
dungeons2:crown_molding_cobblestone[facing=up,shape=inner_left]
dungeons2:crown_molding_cobblestone[facing=up,shape=inner_right]
dungeons2:crown_molding_cobblestone[facing=up,shape=outer_left]
dungeons2:crown_molding_cobblestone[facing=up,shape=outer_right]
dungeons2:crown_molding_cobblestone[facing=north,shape=straight]
dungeons2:crown_molding_cobblestone[facing=north,shape=inner_left]
dungeons2:crown_molding_cobblestone[facing=north,shape=inner_right]
dungeons2:crown_molding_cobblestone[facing=north,shape=outer_left]
dungeons2:crown_molding_cobblestone[facing=north,shape=outer_right]
dungeons2:crown_molding_cobblestone[facing=south,shape=straight]
dungeons2:crown_molding_cobblestone[facing=south,shape=inner_left]
dungeons2:crown_molding_cobblestone[facing=south,shape=inner_right]
dungeons2:crown_molding_cobblestone[facing=south,shape=outer_left]
dungeons2:crown_molding_cobblestone[facing=south,shape=outer_right]
dungeons2:crown_molding_cobblestone[facing=west,shape=straight]
dungeons2:crown_molding_cobblestone[facing=west,shape=inner_left]
dungeons2:crown_molding_cobblestone[facing=west,shape=inner_right]
dungeons2:crown_molding_cobblestone[facing=west,shape=outer_left]
dungeons2:crown_molding_cobblestone[facing=west,shape=outer_right]
dungeons2:crown_molding_cobblestone[facing=east,shape=straight]
dungeons2:crown_molding_cobblestone[facing=east,shape=inner_left]
dungeons2:crown_molding_cobblestone[facing=east,shape=inner_right]
dungeons2:crown_molding_cobblestone[facing=east,shape=outer_left]
dungeons2:crown_molding_cobblestone[facing=east,shape=outer_right]
dungeons2:crown_molding_cobblestone_mossy[facing=down,shape=straight]
dungeons2:crown_molding_cobblestone_mossy[facing=down,shape=inner_left]
dungeons2:crown_molding_cobblestone_mossy[facing=down,shape=inner_right]
dungeons2:crown_molding_cobblestone_mossy[facing=down,shape=outer_left]
dungeons2:crown_molding_cobblestone_mossy[facing=down,shape=outer_right]
dungeons2:crown_molding_cobblestone_mossy[facing=up,shape=straight]
dungeons2:crown_molding_cobblestone_mossy[facing=up,shape=inner_left]
dungeons2:crown_molding_cobblestone_mossy[facing=up,shape=inner_right]
dungeons2:crown_molding_cobblestone_mossy[facing=up,shape=outer_left]
dungeons2:crown_molding_cobblestone_mossy[facing=up,shape=outer_right]
dungeons2:crown_molding_cobblestone_mossy[facing=north,shape=straight]
dungeons2:crown_molding_cobblestone_mossy[facing=north,shape=inner_left]
dungeons2:crown_molding_cobblestone_mossy[facing=north,shape=inner_right]
dungeons2:crown_molding_cobblestone_mossy[facing=north,shape=outer_left]
dungeons2:crown_molding_cobblestone_mossy[facing=north,shape=outer_right]
dungeons2:crown_molding_cobblestone_mossy[facing=south,shape=straight]
dungeons2:crown_molding_cobblestone_mossy[facing=south,shape=inner_left]
dungeons2:crown_molding_cobblestone_mossy[facing=south,shape=inner_right]
dungeons2:crown_molding_cobblestone_mossy[facing=south,shape=outer_left]
dungeons2:crown_molding_cobblestone_mossy[facing=south,shape=outer_right]
dungeons2:crown_molding_cobblestone_mossy[facing=west,shape=straight]
dungeons2:crown_molding_cobblestone_mossy[facing=west,shape=inner_left]
dungeons2:crown_molding_cobblestone_mossy[facing=west,shape=inner_right]
dungeons2:crown_molding_cobblestone_mossy[facing=west,shape=outer_left]
dungeons2:crown_molding_cobblestone_mossy[facing=west,shape=outer_right]
dungeons2:crown_molding_cobblestone_mossy[facing=east,shape=straight]
dungeons2:crown_molding_cobblestone_mossy[facing=east,shape=inner_left]
dungeons2:crown_molding_cobblestone_mossy[facing=east,shape=inner_right]
dungeons2:crown_molding_cobblestone_mossy[facing=east,shape=outer_left]
dungeons2:crown_molding_cobblestone_mossy[facing=east,shape=outer_right]
dungeons2:crown_molding_stonebrick[facing=down,shape=straight]
dungeons2:crown_molding_stonebrick[facing=down,shape=inner_left]
dungeons2:crown_molding_stonebrick[facing=down,shape=inner_right]
dungeons2:crown_molding_stonebrick[facing=down,shape=outer_left]
dungeons2:crown_molding_stonebrick[facing=down,shape=outer_right]
dungeons2:crown_molding_stonebrick[facing=up,shape=straight]
dungeons2:crown_molding_stonebrick[facing=up,shape=inner_left]
dungeons2:crown_molding_stonebrick[facing=up,shape=inner_right]
dungeons2:crown_molding_stonebrick[facing=up,shape=outer_left]
dungeons2:crown_molding_stonebrick[facing=up,shape=outer_right]
dungeons2:crown_molding_stonebrick[facing=north,shape=straight]
dungeons2:crown_molding_stonebrick[facing=north,shape=inner_left]
dungeons2:crown_molding_stonebrick[facing=north,shape=inner_right]
dungeons2:crown_molding_stonebrick[facing=north,shape=outer_left]
dungeons2:crown_molding_stonebrick[facing=north,shape=outer_right]
dungeons2:crown_molding_stonebrick[facing=south,shape=straight]
dungeons2:crown_molding_stonebrick[facing=south,shape=inner_left]
dungeons2:crown_molding_stonebrick[facing=south,shape=inner_right]
dungeons2:crown_molding_stonebrick[facing=south,shape=outer_left]
dungeons2:crown_molding_stonebrick[facing=south,shape=outer_right]
dungeons2:crown_molding_stonebrick[facing=west,shape=straight]
dungeons2:crown_molding_stonebrick[facing=west,shape=inner_left]
dungeons2:crown_molding_stonebrick[facing=west,shape=inner_right]
dungeons2:crown_molding_stonebrick[facing=west,shape=outer_left]
dungeons2:crown_molding_stonebrick[facing=west,shape=outer_right]
dungeons2:crown_molding_stonebrick[facing=east,shape=straight]
dungeons2:crown_molding_stonebrick[facing=east,shape=inner_left]
dungeons2:crown_molding_stonebrick[facing=east,shape=inner_right]
dungeons2:crown_molding_stonebrick[facing=east,shape=outer_left]
dungeons2:crown_molding_stonebrick[facing=east,shape=outer_right]
dungeons2:crown_molding_stonebrick_mossy[facing=down,shape=straight]
dungeons2:crown_molding_stonebrick_mossy[facing=down,shape=inner_left]
dungeons2:crown_molding_stonebrick_mossy[facing=down,shape=inner_right]
dungeons2:crown_molding_stonebrick_mossy[facing=down,shape=outer_left]
dungeons2:crown_molding_stonebrick_mossy[facing=down,shape=outer_right]
dungeons2:crown_molding_stonebrick_mossy[facing=up,shape=straight]
dungeons2:crown_molding_stonebrick_mossy[facing=up,shape=inner_left]
dungeons2:crown_molding_stonebrick_mossy[facing=up,shape=inner_right]
dungeons2:crown_molding_stonebrick_mossy[facing=up,shape=outer_left]
dungeons2:crown_molding_stonebrick_mossy[facing=up,shape=outer_right]
dungeons2:crown_molding_stonebrick_mossy[facing=north,shape=straight]
dungeons2:crown_molding_stonebrick_mossy[facing=north,shape=inner_left]
dungeons2:crown_molding_stonebrick_mossy[facing=north,shape=inner_right]
dungeons2:crown_molding_stonebrick_mossy[facing=north,shape=outer_left]
dungeons2:crown_molding_stonebrick_mossy[facing=north,shape=outer_right]
dungeons2:crown_molding_stonebrick_mossy[facing=south,shape=straight]
dungeons2:crown_molding_stonebrick_mossy[facing=south,shape=inner_left]
dungeons2:crown_molding_stonebrick_mossy[facing=south,shape=inner_right]
dungeons2:crown_molding_stonebrick_mossy[facing=south,shape=outer_left]
dungeons2:crown_molding_stonebrick_mossy[facing=south,shape=outer_right]
dungeons2:crown_molding_stonebrick_mossy[facing=west,shape=straight]
dungeons2:crown_molding_stonebrick_mossy[facing=west,shape=inner_left]
dungeons2:crown_molding_stonebrick_mossy[facing=west,shape=inner_right]
dungeons2:crown_molding_stonebrick_mossy[facing=west,shape=outer_left]
dungeons2:crown_molding_stonebrick_mossy[facing=west,shape=outer_right]
dungeons2:crown_molding_stonebrick_mossy[facing=east,shape=straight]
dungeons2:crown_molding_stonebrick_mossy[facing=east,shape=inner_left]
dungeons2:crown_molding_stonebrick_mossy[facing=east,shape=inner_right]
dungeons2:crown_molding_stonebrick_mossy[facing=east,shape=outer_left]
dungeons2:crown_molding_stonebrick_mossy[facing=east,shape=outer_right]
dungeons2:crown_molding_stonebrick_cracked[facing=down,shape=straight]
dungeons2:crown_molding_stonebrick_cracked[facing=down,shape=inner_left]
dungeons2:crown_molding_stonebrick_cracked[facing=down,shape=inner_right]
dungeons2:crown_molding_stonebrick_cracked[facing=down,shape=outer_left]
dungeons2:crown_molding_stonebrick_cracked[facing=down,shape=outer_right]
dungeons2:crown_molding_stonebrick_cracked[facing=up,shape=straight]
dungeons2:crown_molding_stonebrick_cracked[facing=up,shape=inner_left]
dungeons2:crown_molding_stonebrick_cracked[facing=up,shape=inner_right]
dungeons2:crown_molding_stonebrick_cracked[facing=up,shape=outer_left]
dungeons2:crown_molding_stonebrick_cracked[facing=up,shape=outer_right]
dungeons2:crown_molding_stonebrick_cracked[facing=north,shape=straight]
dungeons2:crown_molding_stonebrick_cracked[facing=north,shape=inner_left]
dungeons2:crown_molding_stonebrick_cracked[facing=north,shape=inner_right]
dungeons2:crown_molding_stonebrick_cracked[facing=north,shape=outer_left]
dungeons2:crown_molding_stonebrick_cracked[facing=north,shape=outer_right]
dungeons2:crown_molding_stonebrick_cracked[facing=south,shape=straight]
dungeons2:crown_molding_stonebrick_cracked[facing=south,shape=inner_left]
dungeons2:crown_molding_stonebrick_cracked[facing=south,shape=inner_right]
dungeons2:crown_molding_stonebrick_cracked[facing=south,shape=outer_left]
dungeons2:crown_molding_stonebrick_cracked[facing=south,shape=outer_right]
dungeons2:crown_molding_stonebrick_cracked[facing=west,shape=straight]
dungeons2:crown_molding_stonebrick_cracked[facing=west,shape=inner_left]
dungeons2:crown_molding_stonebrick_cracked[facing=west,shape=inner_right]
dungeons2:crown_molding_stonebrick_cracked[facing=west,shape=outer_left]
dungeons2:crown_molding_stonebrick_cracked[facing=west,shape=outer_right]
dungeons2:crown_molding_stonebrick_cracked[facing=east,shape=straight]
dungeons2:crown_molding_stonebrick_cracked[facing=east,shape=inner_left]
dungeons2:crown_molding_stonebrick_cracked[facing=east,shape=inner_right]
dungeons2:crown_molding_stonebrick_cracked[facing=east,shape=outer_left]
dungeons2:crown_molding_stonebrick_cracked[facing=east,shape=outer_right]
dungeons2:crown_molding_obsidianbrick[facing=down,shape=straight]
dungeons2:crown_molding_obsidianbrick[facing=down,shape=inner_left]
dungeons2:crown_molding_obsidianbrick[facing=down,shape=inner_right]
dungeons2:crown_molding_obsidianbrick[facing=down,shape=outer_left]
dungeons2:crown_molding_obsidianbrick[facing=down,shape=outer_right]
dungeons2:crown_molding_obsidianbrick[facing=up,shape=straight]
dungeons2:crown_molding_obsidianbrick[facing=up,shape=inner_left]
dungeons2:crown_molding_obsidianbrick[facing=up,shape=inner_right]
dungeons2:crown_molding_obsidianbrick[facing=up,shape=outer_left]
dungeons2:crown_molding_obsidianbrick[facing=up,shape=outer_right]
dungeons2:crown_molding_obsidianbrick[facing=north,shape=straight]
dungeons2:crown_molding_obsidianbrick[facing=north,shape=inner_left]
dungeons2:crown_molding_obsidianbrick[facing=north,shape=inner_right]
dungeons2:crown_molding_obsidianbrick[facing=north,shape=outer_left]
dungeons2:crown_molding_obsidianbrick[facing=north,shape=outer_right]
dungeons2:crown_molding_obsidianbrick[facing=south,shape=straight]
dungeons2:crown_molding_obsidianbrick[facing=south,shape=inner_left]
dungeons2:crown_molding_obsidianbrick[facing=south,shape=inner_right]
dungeons2:crown_molding_obsidianbrick[facing=south,shape=outer_left]
dungeons2:crown_molding_obsidianbrick[facing=south,shape=outer_right]
dungeons2:crown_molding_obsidianbrick[facing=west,shape=straight]
dungeons2:crown_molding_obsidianbrick[facing=west,shape=inner_left]
dungeons2:crown_molding_obsidianbrick[facing=west,shape=inner_right]
dungeons2:crown_molding_obsidianbrick[facing=west,shape=outer_left]
dungeons2:crown_molding_obsidianbrick[facing=west,shape=outer_right]
dungeons2:crown_molding_obsidianbrick[facing=east,shape=straight]
dungeons2:crown_molding_obsidianbrick[facing=east,shape=inner_left]
dungeons2:crown_molding_obsidianbrick[facing=east,shape=inner_right]
dungeons2:crown_molding_obsidianbrick[facing=east,shape=outer_left]
dungeons2:crown_molding_obsidianbrick[facing=east,shape=outer_right]
dungeons2:crown_molding_sandstone[facing=down,shape=straight]
dungeons2:crown_molding_sandstone[facing=down,shape=inner_left]
dungeons2:crown_molding_sandstone[facing=down,shape=inner_right]
dungeons2:crown_molding_sandstone[facing=down,shape=outer_left]
dungeons2:crown_molding_sandstone[facing=down,shape=outer_right]
dungeons2:crown_molding_sandstone[facing=up,shape=straight]
dungeons2:crown_molding_sandstone[facing=up,shape=inner_left]
dungeons2:crown_molding_sandstone[facing=up,shape=inner_right]
dungeons2:crown_molding_sandstone[facing=up,shape=outer_left]
dungeons2:crown_molding_sandstone[facing=up,shape=outer_right]
dungeons2:crown_molding_sandstone[facing=north,shape=straight]
dungeons2:crown_molding_sandstone[facing=north,shape=inner_left]
dungeons2:crown_molding_sandstone[facing=north,shape=inner_right]
dungeons2:crown_molding_sandstone[facing=north,shape=outer_left]
dungeons2:crown_molding_sandstone[facing=north,shape=outer_right]
dungeons2:crown_molding_sandstone[facing=south,shape=straight]
dungeons2:crown_molding_sandstone[facing=south,shape=inner_left]
dungeons2:crown_molding_sandstone[facing=south,shape=inner_right]
dungeons2:crown_molding_sandstone[facing=south,shape=outer_left]
dungeons2:crown_molding_sandstone[facing=south,shape=outer_right]
dungeons2:crown_molding_sandstone[facing=west,shape=straight]
dungeons2:crown_molding_sandstone[facing=west,shape=inner_left]
dungeons2:crown_molding_sandstone[facing=west,shape=inner_right]
dungeons2:crown_molding_sandstone[facing=west,shape=outer_left]
dungeons2:crown_molding_sandstone[facing=west,shape=outer_right]
dungeons2:crown_molding_sandstone[facing=east,shape=straight]
dungeons2:crown_molding_sandstone[facing=east,shape=inner_left]
dungeons2:crown_molding_sandstone[facing=east,shape=inner_right]
dungeons2:crown_molding_sandstone[facing=east,shape=outer_left]
dungeons2:crown_molding_sandstone[facing=east,shape=outer_right]
dungeons2:crown_molding_smooth_sandstone[facing=down,shape=straight]
dungeons2:crown_molding_smooth_sandstone[facing=down,shape=inner_left]
dungeons2:crown_molding_smooth_sandstone[facing=down,shape=inner_right]
dungeons2:crown_molding_smooth_sandstone[facing=down,shape=outer_left]
dungeons2:crown_molding_smooth_sandstone[facing=down,shape=outer_right]
dungeons2:crown_molding_smooth_sandstone[facing=up,shape=straight]
dungeons2:crown_molding_smooth_sandstone[facing=up,shape=inner_left]
dungeons2:crown_molding_smooth_sandstone[facing=up,shape=inner_right]
dungeons2:crown_molding_smooth_sandstone[facing=up,shape=outer_left]
dungeons2:crown_molding_smooth_sandstone[facing=up,shape=outer_right]
dungeons2:crown_molding_smooth_sandstone[facing=north,shape=straight]
dungeons2:crown_molding_smooth_sandstone[facing=north,shape=inner_left]
dungeons2:crown_molding_smooth_sandstone[facing=north,shape=inner_right]
dungeons2:crown_molding_smooth_sandstone[facing=north,shape=outer_left]
dungeons2:crown_molding_smooth_sandstone[facing=north,shape=outer_right]
dungeons2:crown_molding_smooth_sandstone[facing=south,shape=straight]
dungeons2:crown_molding_smooth_sandstone[facing=south,shape=inner_left]
dungeons2:crown_molding_smooth_sandstone[facing=south,shape=inner_right]
dungeons2:crown_molding_smooth_sandstone[facing=south,shape=outer_left]
dungeons2:crown_molding_smooth_sandstone[facing=south,shape=outer_right]
dungeons2:crown_molding_smooth_sandstone[facing=west,shape=straight]
dungeons2:crown_molding_smooth_sandstone[facing=west,shape=inner_left]
dungeons2:crown_molding_smooth_sandstone[facing=west,shape=inner_right]
dungeons2:crown_molding_smooth_sandstone[facing=west,shape=outer_left]
dungeons2:crown_molding_smooth_sandstone[facing=west,shape=outer_right]
dungeons2:crown_molding_smooth_sandstone[facing=east,shape=straight]
dungeons2:crown_molding_smooth_sandstone[facing=east,shape=inner_left]
dungeons2:crown_molding_smooth_sandstone[facing=east,shape=inner_right]
dungeons2:crown_molding_smooth_sandstone[facing=east,shape=outer_left]
dungeons2:crown_molding_smooth_sandstone[facing=east,shape=outer_right]
dungeons2:seven_eights_pillar_stone[facing=down]
dungeons2:seven_eights_pillar_stone[facing=up]
dungeons2:seven_eights_pillar_stone[facing=north]
dungeons2:seven_eights_pillar_stone[facing=south]
dungeons2:seven_eights_pillar_stone[facing=west]
dungeons2:seven_eights_pillar_stone[facing=east]
dungeons2:seven_eights_pillar_cobblestone[facing=down]
dungeons2:seven_eights_pillar_cobblestone[facing=up]
dungeons2:seven_eights_pillar_cobblestone[facing=north]
dungeons2:seven_eights_pillar_cobblestone[facing=south]
dungeons2:seven_eights_pillar_cobblestone[facing=west]
dungeons2:seven_eights_pillar_cobblestone[facing=east]
dungeons2:seven_eights_pillar_cobblestone_mossy[facing=down]
dungeons2:seven_eights_pillar_cobblestone_mossy[facing=up]
dungeons2:seven_eights_pillar_cobblestone_mossy[facing=north]
dungeons2:seven_eights_pillar_cobblestone_mossy[facing=south]
dungeons2:seven_eights_pillar_cobblestone_mossy[facing=west]
dungeons2:seven_eights_pillar_cobblestone_mossy[facing=east]
dungeons2:seven_eights_pillar_stonebrick[facing=down]
dungeons2:seven_eights_pillar_stonebrick[facing=up]
dungeons2:seven_eights_pillar_stonebrick[facing=north]
dungeons2:seven_eights_pillar_stonebrick[facing=south]
dungeons2:seven_eights_pillar_stonebrick[facing=west]
dungeons2:seven_eights_pillar_stonebrick[facing=east]
dungeons2:seven_eights_pillar_stonebrick_mossy[facing=down]
dungeons2:seven_eights_pillar_stonebrick_mossy[facing=up]
dungeons2:seven_eights_pillar_stonebrick_mossy[facing=north]
dungeons2:seven_eights_pillar_stonebrick_mossy[facing=south]
dungeons2:seven_eights_pillar_stonebrick_mossy[facing=west]
dungeons2:seven_eights_pillar_stonebrick_mossy[facing=east]
dungeons2:seven_eights_pillar_stonebrick_cracked[facing=down]
dungeons2:seven_eights_pillar_stonebrick_cracked[facing=up]
dungeons2:seven_eights_pillar_stonebrick_cracked[facing=north]
dungeons2:seven_eights_pillar_stonebrick_cracked[facing=south]
dungeons2:seven_eights_pillar_stonebrick_cracked[facing=west]
dungeons2:seven_eights_pillar_stonebrick_cracked[facing=east]
dungeons2:seven_eights_pillar_obsidianbrick[facing=down]
dungeons2:seven_eights_pillar_obsidianbrick[facing=up]
dungeons2:seven_eights_pillar_obsidianbrick[facing=north]
dungeons2:seven_eights_pillar_obsidianbrick[facing=south]
dungeons2:seven_eights_pillar_obsidianbrick[facing=west]
dungeons2:seven_eights_pillar_obsidianbrick[facing=east]
dungeons2:seven_eights_pillar_sandstone[facing=down]
dungeons2:seven_eights_pillar_sandstone[facing=up]
dungeons2:seven_eights_pillar_sandstone[facing=north]
dungeons2:seven_eights_pillar_sandstone[facing=south]
dungeons2:seven_eights_pillar_sandstone[facing=west]
dungeons2:seven_eights_pillar_sandstone[facing=east]
dungeons2:seven_eights_pillar_smooth_sandstone[facing=down]
dungeons2:seven_eights_pillar_smooth_sandstone[facing=up]
dungeons2:seven_eights_pillar_smooth_sandstone[facing=north]
dungeons2:seven_eights_pillar_smooth_sandstone[facing=south]
dungeons2:seven_eights_pillar_smooth_sandstone[facing=west]
dungeons2:seven_eights_pillar_smooth_sandstone[facing=east]
dungeons2:sill_stone[facing=down]
dungeons2:sill_stone[facing=up]
dungeons2:sill_stone[facing=north]
dungeons2:sill_stone[facing=south]
dungeons2:sill_stone[facing=west]
dungeons2:sill_stone[facing=east]
dungeons2:sill_cobblestone[facing=down]
dungeons2:sill_cobblestone[facing=up]
dungeons2:sill_cobblestone[facing=north]
dungeons2:sill_cobblestone[facing=south]
dungeons2:sill_cobblestone[facing=west]
dungeons2:sill_cobblestone[facing=east]
dungeons2:sill_cobblestone_mossy[facing=down]
dungeons2:sill_cobblestone_mossy[facing=up]
dungeons2:sill_cobblestone_mossy[facing=north]
dungeons2:sill_cobblestone_mossy[facing=south]
dungeons2:sill_cobblestone_mossy[facing=west]
dungeons2:sill_cobblestone_mossy[facing=east]
dungeons2:sill_stonebrick[facing=down]
dungeons2:sill_stonebrick[facing=up]
dungeons2:sill_stonebrick[facing=north]
dungeons2:sill_stonebrick[facing=south]
dungeons2:sill_stonebrick[facing=west]
dungeons2:sill_stonebrick[facing=east]
dungeons2:sill_stonebrick_mossy[facing=down]
dungeons2:sill_stonebrick_mossy[facing=up]
dungeons2:sill_stonebrick_mossy[facing=north]
dungeons2:sill_stonebrick_mossy[facing=south]
dungeons2:sill_stonebrick_mossy[facing=west]
dungeons2:sill_stonebrick_mossy[facing=east]
dungeons2:sill_stonebrick_cracked[facing=down]
dungeons2:sill_stonebrick_cracked[facing=up]
dungeons2:sill_stonebrick_cracked[facing=north]
dungeons2:sill_stonebrick_cracked[facing=south]
dungeons2:sill_stonebrick_cracked[facing=west]
dungeons2:sill_stonebrick_cracked[facing=east]
dungeons2:sill_obsidianbrick[facing=down]
dungeons2:sill_obsidianbrick[facing=up]
dungeons2:sill_obsidianbrick[facing=north]
dungeons2:sill_obsidianbrick[facing=south]
dungeons2:sill_obsidianbrick[facing=west]
dungeons2:sill_obsidianbrick[facing=east]
dungeons2:sill_sandstone[facing=down]
dungeons2:sill_sandstone[facing=up]
dungeons2:sill_sandstone[facing=north]
dungeons2:sill_sandstone[facing=south]
dungeons2:sill_sandstone[facing=west]
dungeons2:sill_sandstone[facing=east]
dungeons2:sill_smooth_sandstone[facing=down]
dungeons2:sill_smooth_sandstone[facing=up]
dungeons2:sill_smooth_sandstone[facing=north]
dungeons2:sill_smooth_sandstone[facing=south]
dungeons2:sill_smooth_sandstone[facing=west]
dungeons2:sill_smooth_sandstone[facing=east]
dungeons2:double_sill_stone[facing=down]
dungeons2:double_sill_stone[facing=up]
dungeons2:double_sill_stone[facing=north]
dungeons2:double_sill_stone[facing=south]
dungeons2:double_sill_stone[facing=west]
dungeons2:double_sill_stone[facing=east]
dungeons2:double_sill_cobblestone[facing=down]
dungeons2:double_sill_cobblestone[facing=up]
dungeons2:double_sill_cobblestone[facing=north]
dungeons2:double_sill_cobblestone[facing=south]
dungeons2:double_sill_cobblestone[facing=west]
dungeons2:double_sill_cobblestone[facing=east]
dungeons2:double_sill_cobblestone_mossy[facing=down]
dungeons2:double_sill_cobblestone_mossy[facing=up]
dungeons2:double_sill_cobblestone_mossy[facing=north]
dungeons2:double_sill_cobblestone_mossy[facing=south]
dungeons2:double_sill_cobblestone_mossy[facing=west]
dungeons2:double_sill_cobblestone_mossy[facing=east]
dungeons2:double_sill_stonebrick[facing=down]
dungeons2:double_sill_stonebrick[facing=up]
dungeons2:double_sill_stonebrick[facing=north]
dungeons2:double_sill_stonebrick[facing=south]
dungeons2:double_sill_stonebrick[facing=west]
dungeons2:double_sill_stonebrick[facing=east]
dungeons2:double_sill_stonebrick_mossy[facing=down]
dungeons2:double_sill_stonebrick_mossy[facing=up]
dungeons2:double_sill_stonebrick_mossy[facing=north]
dungeons2:double_sill_stonebrick_mossy[facing=south]
dungeons2:double_sill_stonebrick_mossy[facing=west]
dungeons2:double_sill_stonebrick_mossy[facing=east]
dungeons2:double_sill_stonebrick_cracked[facing=down]
dungeons2:double_sill_stonebrick_cracked[facing=up]
dungeons2:double_sill_stonebrick_cracked[facing=north]
dungeons2:double_sill_stonebrick_cracked[facing=south]
dungeons2:double_sill_stonebrick_cracked[facing=west]
dungeons2:double_sill_stonebrick_cracked[facing=east]
dungeons2:double_sill_obsidianbrick[facing=down]
dungeons2:double_sill_obsidianbrick[facing=up]
dungeons2:double_sill_obsidianbrick[facing=north]
dungeons2:double_sill_obsidianbrick[facing=south]
dungeons2:double_sill_obsidianbrick[facing=west]
dungeons2:double_sill_obsidianbrick[facing=east]
dungeons2:double_sill_sandstone[facing=down]
dungeons2:double_sill_sandstone[facing=up]
dungeons2:double_sill_sandstone[facing=north]
dungeons2:double_sill_sandstone[facing=south]
dungeons2:double_sill_sandstone[facing=west]
dungeons2:double_sill_sandstone[facing=east]
dungeons2:double_sill_smooth_sandstone[facing=down]
dungeons2:double_sill_smooth_sandstone[facing=up]
dungeons2:double_sill_smooth_sandstone[facing=north]
dungeons2:double_sill_smooth_sandstone[facing=south]
dungeons2:double_sill_smooth_sandstone[facing=west]
dungeons2:double_sill_smooth_sandstone[facing=east]
dungeons2:half_pillar_base_stone[base=down]
dungeons2:half_pillar_base_stone[base=up]
dungeons2:half_pillar_base_stone[base=north]
dungeons2:half_pillar_base_stone[base=south]
dungeons2:half_pillar_base_stone[base=west]
dungeons2:half_pillar_base_stone[base=east]
dungeons2:half_pillar_base_cobblestone[base=down]
dungeons2:half_pillar_base_cobblestone[base=up]
dungeons2:half_pillar_base_cobblestone[base=north]
dungeons2:half_pillar_base_cobblestone[base=south]
dungeons2:half_pillar_base_cobblestone[base=west]
dungeons2:half_pillar_base_cobblestone[base=east]
dungeons2:half_pillar_base_cobblestone_mossy[base=down]
dungeons2:half_pillar_base_cobblestone_mossy[base=up]
dungeons2:half_pillar_base_cobblestone_mossy[base=north]
dungeons2:half_pillar_base_cobblestone_mossy[base=south]
dungeons2:half_pillar_base_cobblestone_mossy[base=west]
dungeons2:half_pillar_base_cobblestone_mossy[base=east]
dungeons2:half_pillar_base_stonebrick[base=down]
dungeons2:half_pillar_base_stonebrick[base=up]
dungeons2:half_pillar_base_stonebrick[base=north]
dungeons2:half_pillar_base_stonebrick[base=south]
dungeons2:half_pillar_base_stonebrick[base=west]
dungeons2:half_pillar_base_stonebrick[base=east]
dungeons2:half_pillar_base_stonebrick_mossy[base=down]
dungeons2:half_pillar_base_stonebrick_mossy[base=up]
dungeons2:half_pillar_base_stonebrick_mossy[base=north]
dungeons2:half_pillar_base_stonebrick_mossy[base=south]
dungeons2:half_pillar_base_stonebrick_mossy[base=west]
dungeons2:half_pillar_base_stonebrick_mossy[base=east]
dungeons2:half_pillar_base_stonebrick_cracked[base=down]
dungeons2:half_pillar_base_stonebrick_cracked[base=up]
dungeons2:half_pillar_base_stonebrick_cracked[base=north]
dungeons2:half_pillar_base_stonebrick_cracked[base=south]
dungeons2:half_pillar_base_stonebrick_cracked[base=west]
dungeons2:half_pillar_base_stonebrick_cracked[base=east]
dungeons2:half_pillar_base_obsidianbrick[base=down]
dungeons2:half_pillar_base_obsidianbrick[base=up]
dungeons2:half_pillar_base_obsidianbrick[base=north]
dungeons2:half_pillar_base_obsidianbrick[base=south]
dungeons2:half_pillar_base_obsidianbrick[base=west]
dungeons2:half_pillar_base_obsidianbrick[base=east]
dungeons2:half_pillar_base_sandstone[base=down]
dungeons2:half_pillar_base_sandstone[base=up]
dungeons2:half_pillar_base_sandstone[base=north]
dungeons2:half_pillar_base_sandstone[base=south]
dungeons2:half_pillar_base_sandstone[base=west]
dungeons2:half_pillar_base_sandstone[base=east]
dungeons2:half_pillar_base_smooth_sandstone[base=down]
dungeons2:half_pillar_base_smooth_sandstone[base=up]
dungeons2:half_pillar_base_smooth_sandstone[base=north]
dungeons2:half_pillar_base_smooth_sandstone[base=south]
dungeons2:half_pillar_base_smooth_sandstone[base=west]
dungeons2:half_pillar_base_smooth_sandstone[base=east]
dungeons2:half_pillar_stone[base=down]
dungeons2:half_pillar_stone[base=up]
dungeons2:half_pillar_stone[base=north]
dungeons2:half_pillar_stone[base=south]
dungeons2:half_pillar_stone[base=west]
dungeons2:half_pillar_stone[base=east]
dungeons2:half_pillar_cobblestone[base=down]
dungeons2:half_pillar_cobblestone[base=up]
dungeons2:half_pillar_cobblestone[base=north]
dungeons2:half_pillar_cobblestone[base=south]
dungeons2:half_pillar_cobblestone[base=west]
dungeons2:half_pillar_cobblestone[base=east]
dungeons2:half_pillar_cobblestone_mossy[base=down]
dungeons2:half_pillar_cobblestone_mossy[base=up]
dungeons2:half_pillar_cobblestone_mossy[base=north]
dungeons2:half_pillar_cobblestone_mossy[base=south]
dungeons2:half_pillar_cobblestone_mossy[base=west]
dungeons2:half_pillar_cobblestone_mossy[base=east]
dungeons2:half_pillar_stonebrick[base=down]
dungeons2:half_pillar_stonebrick[base=up]
dungeons2:half_pillar_stonebrick[base=north]
dungeons2:half_pillar_stonebrick[base=south]
dungeons2:half_pillar_stonebrick[base=west]
dungeons2:half_pillar_stonebrick[base=east]
dungeons2:half_pillar_stonebrick_mossy[base=down]
dungeons2:half_pillar_stonebrick_mossy[base=up]
dungeons2:half_pillar_stonebrick_mossy[base=north]
dungeons2:half_pillar_stonebrick_mossy[base=south]
dungeons2:half_pillar_stonebrick_mossy[base=west]
dungeons2:half_pillar_stonebrick_mossy[base=east]
dungeons2:half_pillar_stonebrick_cracked[base=down]
dungeons2:half_pillar_stonebrick_cracked[base=up]
dungeons2:half_pillar_stonebrick_cracked[base=north]
dungeons2:half_pillar_stonebrick_cracked[base=south]
dungeons2:half_pillar_stonebrick_cracked[base=west]
dungeons2:half_pillar_stonebrick_cracked[base=east]
dungeons2:half_pillar_obsidianbrick[base=down]
dungeons2:half_pillar_obsidianbrick[base=up]
dungeons2:half_pillar_obsidianbrick[base=north]
dungeons2:half_pillar_obsidianbrick[base=south]
dungeons2:half_pillar_obsidianbrick[base=west]
dungeons2:half_pillar_obsidianbrick[base=east]
dungeons2:half_pillar_sandstone[base=down]
dungeons2:half_pillar_sandstone[base=up]
dungeons2:half_pillar_sandstone[base=north]
dungeons2:half_pillar_sandstone[base=south]
dungeons2:half_pillar_sandstone[base=west]
dungeons2:half_pillar_sandstone[base=east]
dungeons2:half_pillar_smooth_sandstone[base=down]
dungeons2:half_pillar_smooth_sandstone[base=up]
dungeons2:half_pillar_smooth_sandstone[base=north]
dungeons2:half_pillar_smooth_sandstone[base=south]
dungeons2:half_pillar_smooth_sandstone[base=west]
dungeons2:half_pillar_smooth_sandstone[base=east]
dungeons2:coffer_middle_stone[facing=down]
dungeons2:coffer_middle_stone[facing=up]
dungeons2:coffer_middle_stone[facing=north]
dungeons2:coffer_middle_stone[facing=south]
dungeons2:coffer_middle_stone[facing=west]
dungeons2:coffer_middle_stone[facing=east]
dungeons2:coffer_middle_cobblestone[facing=down]
dungeons2:coffer_middle_cobblestone[facing=up]
dungeons2:coffer_middle_cobblestone[facing=north]
dungeons2:coffer_middle_cobblestone[facing=south]
dungeons2:coffer_middle_cobblestone[facing=west]
dungeons2:coffer_middle_cobblestone[facing=east]
dungeons2:coffer_middle_cobblestone_mossy[facing=down]
dungeons2:coffer_middle_cobblestone_mossy[facing=up]
dungeons2:coffer_middle_cobblestone_mossy[facing=north]
dungeons2:coffer_middle_cobblestone_mossy[facing=south]
dungeons2:coffer_middle_cobblestone_mossy[facing=west]
dungeons2:coffer_middle_cobblestone_mossy[facing=east]
dungeons2:coffer_middle_stonebrick[facing=down]
dungeons2:coffer_middle_stonebrick[facing=up]
dungeons2:coffer_middle_stonebrick[facing=north]
dungeons2:coffer_middle_stonebrick[facing=south]
dungeons2:coffer_middle_stonebrick[facing=west]
dungeons2:coffer_middle_stonebrick[facing=east]
dungeons2:coffer_middle_stonebrick_mossy[facing=down]
dungeons2:coffer_middle_stonebrick_mossy[facing=up]
dungeons2:coffer_middle_stonebrick_mossy[facing=north]
dungeons2:coffer_middle_stonebrick_mossy[facing=south]
dungeons2:coffer_middle_stonebrick_mossy[facing=west]
dungeons2:coffer_middle_stonebrick_mossy[facing=east]
dungeons2:coffer_middle_stonebrick_cracked[facing=down]
dungeons2:coffer_middle_stonebrick_cracked[facing=up]
dungeons2:coffer_middle_stonebrick_cracked[facing=north]
dungeons2:coffer_middle_stonebrick_cracked[facing=south]
dungeons2:coffer_middle_stonebrick_cracked[facing=west]
dungeons2:coffer_middle_stonebrick_cracked[facing=east]
dungeons2:coffer_middle_obsidianbrick[facing=down]
dungeons2:coffer_middle_obsidianbrick[facing=up]
dungeons2:coffer_middle_obsidianbrick[facing=north]
dungeons2:coffer_middle_obsidianbrick[facing=south]
dungeons2:coffer_middle_obsidianbrick[facing=west]
dungeons2:coffer_middle_obsidianbrick[facing=east]
dungeons2:coffer_middle_sandstone[facing=down]
dungeons2:coffer_middle_sandstone[facing=up]
dungeons2:coffer_middle_sandstone[facing=north]
dungeons2:coffer_middle_sandstone[facing=south]
dungeons2:coffer_middle_sandstone[facing=west]
dungeons2:coffer_middle_sandstone[facing=east]
dungeons2:coffer_middle_smooth_sandstone[facing=down]
dungeons2:coffer_middle_smooth_sandstone[facing=up]
dungeons2:coffer_middle_smooth_sandstone[facing=north]
dungeons2:coffer_middle_smooth_sandstone[facing=south]
dungeons2:coffer_middle_smooth_sandstone[facing=west]
dungeons2:coffer_middle_smooth_sandstone[facing=east]
dungeons2:coffer_stone[facing=down]
dungeons2:coffer_stone[facing=up]
dungeons2:coffer_stone[facing=north]
dungeons2:coffer_stone[facing=south]
dungeons2:coffer_stone[facing=west]
dungeons2:coffer_stone[facing=east]
dungeons2:coffer_cobblestone[facing=down]
dungeons2:coffer_cobblestone[facing=up]
dungeons2:coffer_cobblestone[facing=north]
dungeons2:coffer_cobblestone[facing=south]
dungeons2:coffer_cobblestone[facing=west]
dungeons2:coffer_cobblestone[facing=east]
dungeons2:coffer_cobblestone_mossy[facing=down]
dungeons2:coffer_cobblestone_mossy[facing=up]
dungeons2:coffer_cobblestone_mossy[facing=north]
dungeons2:coffer_cobblestone_mossy[facing=south]
dungeons2:coffer_cobblestone_mossy[facing=west]
dungeons2:coffer_cobblestone_mossy[facing=east]
dungeons2:coffer_stonebrick[facing=down]
dungeons2:coffer_stonebrick[facing=up]
dungeons2:coffer_stonebrick[facing=north]
dungeons2:coffer_stonebrick[facing=south]
dungeons2:coffer_stonebrick[facing=west]
dungeons2:coffer_stonebrick[facing=east]
dungeons2:coffer_stonebrick_mossy[facing=down]
dungeons2:coffer_stonebrick_mossy[facing=up]
dungeons2:coffer_stonebrick_mossy[facing=north]
dungeons2:coffer_stonebrick_mossy[facing=south]
dungeons2:coffer_stonebrick_mossy[facing=west]
dungeons2:coffer_stonebrick_mossy[facing=east]
dungeons2:coffer_stonebrick_cracked[facing=down]
dungeons2:coffer_stonebrick_cracked[facing=up]
dungeons2:coffer_stonebrick_cracked[facing=north]
dungeons2:coffer_stonebrick_cracked[facing=south]
dungeons2:coffer_stonebrick_cracked[facing=west]
dungeons2:coffer_stonebrick_cracked[facing=east]
dungeons2:coffer_obsidianbrick[facing=down]
dungeons2:coffer_obsidianbrick[facing=up]
dungeons2:coffer_obsidianbrick[facing=north]
dungeons2:coffer_obsidianbrick[facing=south]
dungeons2:coffer_obsidianbrick[facing=west]
dungeons2:coffer_obsidianbrick[facing=east]
dungeons2:coffer_sandstone[facing=down]
dungeons2:coffer_sandstone[facing=up]
dungeons2:coffer_sandstone[facing=north]
dungeons2:coffer_sandstone[facing=south]
dungeons2:coffer_sandstone[facing=west]
dungeons2:coffer_sandstone[facing=east]
dungeons2:coffer_smooth_sandstone[facing=down]
dungeons2:coffer_smooth_sandstone[facing=up]
dungeons2:coffer_smooth_sandstone[facing=north]
dungeons2:coffer_smooth_sandstone[facing=south]
dungeons2:coffer_smooth_sandstone[facing=west]
dungeons2:coffer_smooth_sandstone[facing=east]
dungeons2:wall_sconce_stone[facing=down]
dungeons2:wall_sconce_stone[facing=up]
dungeons2:wall_sconce_stone[facing=north]
dungeons2:wall_sconce_stone[facing=south]
dungeons2:wall_sconce_stone[facing=west]
dungeons2:wall_sconce_stone[facing=east]
dungeons2:wall_sconce_cobblestone[facing=down]
dungeons2:wall_sconce_cobblestone[facing=up]
dungeons2:wall_sconce_cobblestone[facing=north]
dungeons2:wall_sconce_cobblestone[facing=south]
dungeons2:wall_sconce_cobblestone[facing=west]
dungeons2:wall_sconce_cobblestone[facing=east]
dungeons2:wall_sconce_cobblestone_mossy[facing=down]
dungeons2:wall_sconce_cobblestone_mossy[facing=up]
dungeons2:wall_sconce_cobblestone_mossy[facing=north]
dungeons2:wall_sconce_cobblestone_mossy[facing=south]
dungeons2:wall_sconce_cobblestone_mossy[facing=west]
dungeons2:wall_sconce_cobblestone_mossy[facing=east]
dungeons2:wall_sconce_stonebrick[facing=down]
dungeons2:wall_sconce_stonebrick[facing=up]
dungeons2:wall_sconce_stonebrick[facing=north]
dungeons2:wall_sconce_stonebrick[facing=south]
dungeons2:wall_sconce_stonebrick[facing=west]
dungeons2:wall_sconce_stonebrick[facing=east]
dungeons2:wall_sconce_stonebrick_mossy[facing=down]
dungeons2:wall_sconce_stonebrick_mossy[facing=up]
dungeons2:wall_sconce_stonebrick_mossy[facing=north]
dungeons2:wall_sconce_stonebrick_mossy[facing=south]
dungeons2:wall_sconce_stonebrick_mossy[facing=west]
dungeons2:wall_sconce_stonebrick_mossy[facing=east]
dungeons2:wall_sconce_stonebrick_cracked[facing=down]
dungeons2:wall_sconce_stonebrick_cracked[facing=up]
dungeons2:wall_sconce_stonebrick_cracked[facing=north]
dungeons2:wall_sconce_stonebrick_cracked[facing=south]
dungeons2:wall_sconce_stonebrick_cracked[facing=west]
dungeons2:wall_sconce_stonebrick_cracked[facing=east]
dungeons2:wall_sconce_obsidianbrick[facing=down]
dungeons2:wall_sconce_obsidianbrick[facing=up]
dungeons2:wall_sconce_obsidianbrick[facing=north]
dungeons2:wall_sconce_obsidianbrick[facing=south]
dungeons2:wall_sconce_obsidianbrick[facing=west]
dungeons2:wall_sconce_obsidianbrick[facing=east]
dungeons2:wall_sconce_sandstone[facing=down]
dungeons2:wall_sconce_sandstone[facing=up]
dungeons2:wall_sconce_sandstone[facing=north]
dungeons2:wall_sconce_sandstone[facing=south]
dungeons2:wall_sconce_sandstone[facing=west]
dungeons2:wall_sconce_sandstone[facing=east]
dungeons2:wall_sconce_smooth_sandstone[facing=down]
dungeons2:wall_sconce_smooth_sandstone[facing=up]
dungeons2:wall_sconce_smooth_sandstone[facing=north]
dungeons2:wall_sconce_smooth_sandstone[facing=south]
dungeons2:wall_sconce_smooth_sandstone[facing=west]
dungeons2:wall_sconce_smooth_sandstone[facing=east]
dungeons2:grate[base=down]
dungeons2:grate[base=up]
dungeons2:grate[base=north]
dungeons2:grate[base=south]
dungeons2:grate[base=west]
dungeons2:grate[base=east]
dungeons2:sandstone_gravel
dungeontactics:silver_ore
dungeontactics:nethergold_ore
dungeontactics:stonequartz_ore
dungeontactics:enddiamond_ore
dungeontactics:endlapis_ore
dungeontactics:steel_block
dungeontactics:silver_block
dungeontactics:obsidianbrick
dungeontactics:dungeon_glass
dungeontactics:cushion_white
dungeontactics:cushion_light_grey
dungeontactics:cushion_grey
dungeontactics:cushion_black
dungeontactics:cushion_pink
dungeontactics:cushion_red
dungeontactics:cushion_orange
dungeontactics:cushion_yellow
dungeontactics:cushion_lime
dungeontactics:cushion_green
dungeontactics:cushion_light_blue
dungeontactics:cushion_blue
dungeontactics:cushion_cyan
dungeontactics:cushion_magenta
dungeontactics:cushion_purple
dungeontactics:cushion_brown
dungeontactics:wooden_chair[facing=north]
dungeontactics:wooden_chair[facing=south]
dungeontactics:wooden_chair[facing=west]
dungeontactics:wooden_chair[facing=east]
dungeontactics:wooden_table
dungeontactics:radio[facing=north]
dungeontactics:radio[facing=south]
dungeontactics:radio[facing=west]
dungeontactics:radio[facing=east]
dungeontactics:lantern_iron[facing=down,lit=true]
dungeontactics:lantern_iron[facing=down,lit=false]
dungeontactics:lantern_iron[facing=up,lit=true]
dungeontactics:lantern_iron[facing=up,lit=false]
dungeontactics:lantern_iron[facing=north,lit=true]
dungeontactics:lantern_iron[facing=north,lit=false]
dungeontactics:lantern_iron[facing=south,lit=true]
dungeontactics:lantern_iron[facing=south,lit=false]
dungeontactics:lantern_iron[facing=west,lit=true]
dungeontactics:lantern_iron[facing=west,lit=false]
dungeontactics:lantern_iron[facing=east,lit=true]
dungeontactics:lantern_iron[facing=east,lit=false]
dungeontactics:lantern_magic[facing=down,lit=true]
dungeontactics:lantern_magic[facing=down,lit=false]
dungeontactics:lantern_magic[facing=up,lit=true]
dungeontactics:lantern_magic[facing=up,lit=false]
dungeontactics:lantern_magic[facing=north,lit=true]
dungeontactics:lantern_magic[facing=north,lit=false]
dungeontactics:lantern_magic[facing=south,lit=true]
dungeontactics:lantern_magic[facing=south,lit=false]
dungeontactics:lantern_magic[facing=west,lit=true]
dungeontactics:lantern_magic[facing=west,lit=false]
dungeontactics:lantern_magic[facing=east,lit=true]
dungeontactics:lantern_magic[facing=east,lit=false]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=3]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=3]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=3]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=3]
dungeontactics:barrel[placer=player]
dungeontactics:barrel[placer=world]
dungeontactics:powderkeg[explode=true]
dungeontactics:powderkeg[explode=false]
dungeontactics:wither_web
dungeontactics:climbing_rope[east=true,north=true,south=true,west=true]
dungeontactics:climbing_rope[east=true,north=true,south=true,west=false]
dungeontactics:climbing_rope[east=true,north=true,south=false,west=true]
dungeontactics:climbing_rope[east=true,north=true,south=false,west=false]
dungeontactics:climbing_rope[east=true,north=false,south=true,west=true]
dungeontactics:climbing_rope[east=true,north=false,south=true,west=false]
dungeontactics:climbing_rope[east=true,north=false,south=false,west=true]
dungeontactics:climbing_rope[east=true,north=false,south=false,west=false]
dungeontactics:climbing_rope[east=false,north=true,south=true,west=true]
dungeontactics:climbing_rope[east=false,north=true,south=true,west=false]
dungeontactics:climbing_rope[east=false,north=true,south=false,west=true]
dungeontactics:climbing_rope[east=false,north=true,south=false,west=false]
dungeontactics:climbing_rope[east=false,north=false,south=true,west=true]
dungeontactics:climbing_rope[east=false,north=false,south=true,west=false]
dungeontactics:climbing_rope[east=false,north=false,south=false,west=true]
dungeontactics:climbing_rope[east=false,north=false,south=false,west=false]
dungeontactics:powered_bars[east=true,north=true,south=true,west=true]
dungeontactics:powered_bars[east=true,north=true,south=true,west=false]
dungeontactics:powered_bars[east=true,north=true,south=false,west=true]
dungeontactics:powered_bars[east=true,north=true,south=false,west=false]
dungeontactics:powered_bars[east=true,north=false,south=true,west=true]
dungeontactics:powered_bars[east=true,north=false,south=true,west=false]
dungeontactics:powered_bars[east=true,north=false,south=false,west=true]
dungeontactics:powered_bars[east=true,north=false,south=false,west=false]
dungeontactics:powered_bars[east=false,north=true,south=true,west=true]
dungeontactics:powered_bars[east=false,north=true,south=true,west=false]
dungeontactics:powered_bars[east=false,north=true,south=false,west=true]
dungeontactics:powered_bars[east=false,north=true,south=false,west=false]
dungeontactics:powered_bars[east=false,north=false,south=true,west=true]
dungeontactics:powered_bars[east=false,north=false,south=true,west=false]
dungeontactics:powered_bars[east=false,north=false,south=false,west=true]
dungeontactics:powered_bars[east=false,north=false,south=false,west=false]
dungeontactics:fan_block[facing=down,powered=true]
dungeontactics:fan_block[facing=down,powered=false]
dungeontactics:fan_block[facing=up,powered=true]
dungeontactics:fan_block[facing=up,powered=false]
dungeontactics:fan_block[facing=north,powered=true]
dungeontactics:fan_block[facing=north,powered=false]
dungeontactics:fan_block[facing=south,powered=true]
dungeontactics:fan_block[facing=south,powered=false]
dungeontactics:fan_block[facing=west,powered=true]
dungeontactics:fan_block[facing=west,powered=false]
dungeontactics:fan_block[facing=east,powered=true]
dungeontactics:fan_block[facing=east,powered=false]
dungeontactics:flamer_block[facing=down,powered=true]
dungeontactics:flamer_block[facing=down,powered=false]
dungeontactics:flamer_block[facing=up,powered=true]
dungeontactics:flamer_block[facing=up,powered=false]
dungeontactics:flamer_block[facing=north,powered=true]
dungeontactics:flamer_block[facing=north,powered=false]
dungeontactics:flamer_block[facing=south,powered=true]
dungeontactics:flamer_block[facing=south,powered=false]
dungeontactics:flamer_block[facing=west,powered=true]
dungeontactics:flamer_block[facing=west,powered=false]
dungeontactics:flamer_block[facing=east,powered=true]
dungeontactics:flamer_block[facing=east,powered=false]
dungeontactics:caltrops
dungeontactics:caltrops_poison
dungeontactics:trap_clamp[hidden=true,triggered=true]
dungeontactics:trap_clamp[hidden=true,triggered=false]
dungeontactics:trap_clamp[hidden=false,triggered=true]
dungeontactics:trap_clamp[hidden=false,triggered=false]
dungeontactics:trap_boom[hidden=true,triggered=true]
dungeontactics:trap_boom[hidden=true,triggered=false]
dungeontactics:trap_boom[hidden=false,triggered=true]
dungeontactics:trap_boom[hidden=false,triggered=false]
dungeontactics:trap_piston[hidden=true,triggered=true]
dungeontactics:trap_piston[hidden=true,triggered=false]
dungeontactics:trap_piston[hidden=false,triggered=true]
dungeontactics:trap_piston[hidden=false,triggered=false]
dungeontactics:trap_fire[hidden=true,triggered=true]
dungeontactics:trap_fire[hidden=true,triggered=false]
dungeontactics:trap_fire[hidden=false,triggered=true]
dungeontactics:trap_fire[hidden=false,triggered=false]
dungeontactics:trap_foul[hidden=true,triggered=true]
dungeontactics:trap_foul[hidden=true,triggered=false]
dungeontactics:trap_foul[hidden=false,triggered=true]
dungeontactics:trap_foul[hidden=false,triggered=false]
dungeontactics:trap_ailment[hidden=true,triggered=true]
dungeontactics:trap_ailment[hidden=true,triggered=false]
dungeontactics:trap_ailment[hidden=false,triggered=true]
dungeontactics:trap_ailment[hidden=false,triggered=false]
dungeontactics:trap_port[hidden=true,triggered=true]
dungeontactics:trap_port[hidden=true,triggered=false]
dungeontactics:trap_port[hidden=false,triggered=true]
dungeontactics:trap_port[hidden=false,triggered=false]
dungeontactics:trap_ambush[hidden=true,triggered=true]
dungeontactics:trap_ambush[hidden=true,triggered=false]
dungeontactics:trap_ambush[hidden=false,triggered=true]
dungeontactics:trap_ambush[hidden=false,triggered=false]
dungeontactics:trap_spectral[hidden=true,triggered=true]
dungeontactics:trap_spectral[hidden=true,triggered=false]
dungeontactics:trap_spectral[hidden=false,triggered=true]
dungeontactics:trap_spectral[hidden=false,triggered=false]
dungeontactics:flower_sanguine
dungeontactics:flower_xp
dungeontactics:flower_bramble
dungeontactics:flower_bark
dungeontactics:flower_cinder
dungeontactics:flower_tangle
dungeontactics:flower_ailment
dungeontactics:flower_fade
dungeontactics:flower_feather
dungeontactics:bush_cherrybomb[age=0]
dungeontactics:bush_cherrybomb[age=1]
dungeontactics:bush_cherrybomb[age=2]
dungeontactics:bush_cherrybomb[age=3]
dungeontactics:bush_incindiberry[age=0]
dungeontactics:bush_incindiberry[age=1]
dungeontactics:bush_incindiberry[age=2]
dungeontactics:bush_incindiberry[age=3]
dungeontactics:bush_glowcurrent[age=0]
dungeontactics:bush_glowcurrent[age=1]
dungeontactics:bush_glowcurrent[age=2]
dungeontactics:bush_glowcurrent[age=3]
dungeontactics:guardian_alter
ebwizardry:arcane_workbench
ebwizardry:crystal_ore
ebwizardry:petrified_stone
ebwizardry:ice_statue
ebwizardry:magic_light
ebwizardry:crystal_flower
ebwizardry:snare
ebwizardry:transportation_stone
ebwizardry:spectral_block
ebwizardry:crystal_block
ebwizardry:meteor
ebwizardry:vanishing_cobweb
exoticbirds:egg_sorter[facing=north]
exoticbirds:egg_sorter[facing=south]
exoticbirds:egg_sorter[facing=west]
exoticbirds:egg_sorter[facing=east]
exoticbirds:egg_incubator[facing=north]
exoticbirds:egg_incubator[facing=south]
exoticbirds:egg_incubator[facing=west]
exoticbirds:egg_incubator[facing=east]
exoticbirds:nest[eggcount=0,facing=north]
exoticbirds:nest[eggcount=0,facing=south]
exoticbirds:nest[eggcount=0,facing=west]
exoticbirds:nest[eggcount=0,facing=east]
exoticbirds:nest[eggcount=1,facing=north]
exoticbirds:nest[eggcount=1,facing=south]
exoticbirds:nest[eggcount=1,facing=west]
exoticbirds:nest[eggcount=1,facing=east]
exoticbirds:nest[eggcount=2,facing=north]
exoticbirds:nest[eggcount=2,facing=south]
exoticbirds:nest[eggcount=2,facing=west]
exoticbirds:nest[eggcount=2,facing=east]
exoticbirds:nest[eggcount=3,facing=north]
exoticbirds:nest[eggcount=3,facing=south]
exoticbirds:nest[eggcount=3,facing=west]
exoticbirds:nest[eggcount=3,facing=east]
exoticbirds:phoenix_egg[age=0]
exoticbirds:phoenix_egg[age=1]
exoticbirds:phoenix_egg[age=2]
exoticbirds:phoenix_egg[age=3]
exoticbirds:lit_egg_sorter[facing=north]
exoticbirds:lit_egg_sorter[facing=south]
exoticbirds:lit_egg_sorter[facing=west]
exoticbirds:lit_egg_sorter[facing=east]
exoticbirds:lit_egg_incubator[facing=north]
exoticbirds:lit_egg_incubator[facing=south]
exoticbirds:lit_egg_incubator[facing=west]
exoticbirds:lit_egg_incubator[facing=east]
extraalchemy:encasing_ice
grimoireofgaia:bust_sphinx[type=north]
grimoireofgaia:bust_sphinx[type=south]
grimoireofgaia:bust_sphinx[type=west]
grimoireofgaia:bust_sphinx[type=east]
grimoireofgaia:bust_valkyrie[type=north]
grimoireofgaia:bust_valkyrie[type=south]
grimoireofgaia:bust_valkyrie[type=west]
grimoireofgaia:bust_valkyrie[type=east]
grimoireofgaia:bust_vampire[type=north]
grimoireofgaia:bust_vampire[type=south]
grimoireofgaia:bust_vampire[type=west]
grimoireofgaia:bust_vampire[type=east]
grimoireofgaia:doll_creeper_girl[type=north]
grimoireofgaia:doll_creeper_girl[type=south]
grimoireofgaia:doll_creeper_girl[type=west]
grimoireofgaia:doll_creeper_girl[type=east]
grimoireofgaia:doll_ender_girl[type=north]
grimoireofgaia:doll_ender_girl[type=south]
grimoireofgaia:doll_ender_girl[type=west]
grimoireofgaia:doll_ender_girl[type=east]
grimoireofgaia:doll_slime_girl[type=north]
grimoireofgaia:doll_slime_girl[type=south]
grimoireofgaia:doll_slime_girl[type=west]
grimoireofgaia:doll_slime_girl[type=east]
grimoireofgaia:doll_maid[type=north]
grimoireofgaia:doll_maid[type=south]
grimoireofgaia:doll_maid[type=west]
grimoireofgaia:doll_maid[type=east]
grimoireofgaia:deco_garden_gnome[type=north]
grimoireofgaia:deco_garden_gnome[type=south]
grimoireofgaia:deco_garden_gnome[type=west]
grimoireofgaia:deco_garden_gnome[type=east]
grimoireofgaia:deco_mandragora_pot[type=north]
grimoireofgaia:deco_mandragora_pot[type=south]
grimoireofgaia:deco_mandragora_pot[type=west]
grimoireofgaia:deco_mandragora_pot[type=east]
grimoireofgaia:deco_bust_minotaur[type=north]
grimoireofgaia:deco_bust_minotaur[type=south]
grimoireofgaia:deco_bust_minotaur[type=west]
grimoireofgaia:deco_bust_minotaur[type=east]
grimoireofgaia:deco_nest_harpy[type=north]
grimoireofgaia:deco_nest_harpy[type=south]
grimoireofgaia:deco_nest_harpy[type=west]
grimoireofgaia:deco_nest_harpy[type=east]
grimoireofgaia:spawn_guard[type=north]
grimoireofgaia:spawn_guard[type=south]
grimoireofgaia:spawn_guard[type=west]
grimoireofgaia:spawn_guard[type=east]
grimoireofgaia:spawn_guard[type=u_north]
grimoireofgaia:spawn_guard[type=u_south]
grimoireofgaia:spawn_guard[type=u_west]
grimoireofgaia:spawn_guard[type=u_east]
grimoireofgaia:spawn_guard[type=v_north]
grimoireofgaia:spawn_guard[type=v_south]
grimoireofgaia:spawn_guard[type=v_west]
grimoireofgaia:spawn_guard[type=v_east]
grimoireofgaia:web_temp
grimoireofgaia:fire_camp
iceandfire:lectern[facing=north]
iceandfire:lectern[facing=south]
iceandfire:lectern[facing=west]
iceandfire:lectern[facing=east]
iceandfire:podium[variant=oak]
iceandfire:podium[variant=spruce]
iceandfire:podium[variant=birch]
iceandfire:podium[variant=jungle]
iceandfire:podium[variant=acacia]
iceandfire:podium[variant=dark_oak]
iceandfire:fire_lily
iceandfire:frost_lily
iceandfire:goldpile[layers=1]
iceandfire:goldpile[layers=2]
iceandfire:goldpile[layers=3]
iceandfire:goldpile[layers=4]
iceandfire:goldpile[layers=5]
iceandfire:goldpile[layers=6]
iceandfire:goldpile[layers=7]
iceandfire:goldpile[layers=8]
iceandfire:silverpile[layers=1]
iceandfire:silverpile[layers=2]
iceandfire:silverpile[layers=3]
iceandfire:silverpile[layers=4]
iceandfire:silverpile[layers=5]
iceandfire:silverpile[layers=6]
iceandfire:silverpile[layers=7]
iceandfire:silverpile[layers=8]
iceandfire:silver_ore
iceandfire:sapphire_ore
iceandfire:silver_block
iceandfire:sapphire_block
iceandfire:chared_dirt
iceandfire:chared_grass
iceandfire:chared_stone
iceandfire:chared_cobblestone
iceandfire:chared_gravel
iceandfire:chared_grass_path
iceandfire:ash
iceandfire:frozen_dirt
iceandfire:frozen_grass
iceandfire:frozen_stone
iceandfire:frozen_cobblestone
iceandfire:frozen_gravel
iceandfire:frozen_grass_path
iceandfire:frozen_splinters
iceandfire:dragon_ice
iceandfire:dragon_ice_spikes
iceandfire:nest
iceandfire:egginice
iceandfire:pixie_house[facing=north]
iceandfire:pixie_house[facing=south]
iceandfire:pixie_house[facing=west]
iceandfire:pixie_house[facing=east]
iceandfire:jar_empty
iceandfire:jar_pixie
iceandfire:myrmex_resin[variant=desert]
iceandfire:myrmex_resin[variant=jungle]
iceandfire:myrmex_resin_sticky[variant=desert]
iceandfire:myrmex_resin_sticky[variant=jungle]
iceandfire:desert_myrmex_cocoon
iceandfire:jungle_myrmex_cocoon
iceandfire:myrmex_desert_biolight[down=true]
iceandfire:myrmex_desert_biolight[down=false]
iceandfire:myrmex_jungle_biolight[down=true]
iceandfire:myrmex_jungle_biolight[down=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
megaloot:skin_table
megaloot:disenchanter
megaloot:evolution_chamber[facing=north]
megaloot:evolution_chamber[facing=south]
megaloot:evolution_chamber[facing=west]
megaloot:evolution_chamber[facing=east]
millenaire:wood_deco[variant=timberframeplain]
millenaire:wood_deco[variant=timberframecross]
millenaire:wood_deco[variant=thatch]
millenaire:stone_deco[variant=mudbrick]
millenaire:stone_deco[variant=cookedbrick]
millenaire:stone_deco[variant=mayangoldblock]
millenaire:earth_deco[variant=dirtwall]
millenaire:wall_mud_brick[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_mud_brick[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_mud_brick[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_mud_brick[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_mud_brick[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_mud_brick[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_mud_brick[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_mud_brick[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_mud_brick[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_mud_brick[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_mud_brick[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_mud_brick[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_mud_brick[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_mud_brick[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_mud_brick[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_mud_brick[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_mud_brick[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_mud_brick[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_mud_brick[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_mud_brick[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_mud_brick[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_mud_brick[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_mud_brick[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_mud_brick[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_mud_brick[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_mud_brick[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_mud_brick[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_mud_brick[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_mud_brick[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_mud_brick[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_mud_brick[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_mud_brick[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_white[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_white[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_white[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_white[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_white[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_white[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_white[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_white[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_white[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_white[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_white[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_white[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_white[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_white[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_white[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_white[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_white[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_white[half=top]
millenaire:slab_painted_brick_white[half=bottom]
millenaire:wall_painted_brick_white[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_white[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_white[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_white[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_white[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_white[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_white[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_white[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_white[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_white[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_white[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_white[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_white[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_white[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_white[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_white[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_white[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_white[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_white[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_white[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_white[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_white[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_white[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_white[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_white[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_white[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_white[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_white[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_white[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_white[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_white[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_white[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_orange[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_orange[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_orange[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_orange[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_orange[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_orange[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_orange[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_orange[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_orange[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_orange[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_orange[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_orange[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_orange[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_orange[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_orange[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_orange[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_orange[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_orange[half=top]
millenaire:slab_painted_brick_orange[half=bottom]
millenaire:wall_painted_brick_orange[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_orange[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_orange[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_orange[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_orange[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_orange[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_orange[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_orange[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_orange[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_orange[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_orange[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_orange[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_orange[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_orange[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_orange[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_orange[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_orange[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_orange[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_orange[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_orange[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_orange[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_orange[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_orange[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_orange[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_orange[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_orange[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_orange[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_orange[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_orange[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_orange[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_orange[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_orange[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_magenta[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_magenta[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_magenta[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_magenta[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_magenta[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_magenta[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_magenta[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_magenta[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_magenta[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_magenta[half=top]
millenaire:slab_painted_brick_magenta[half=bottom]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_light_blue[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_light_blue[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_light_blue[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_light_blue[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_light_blue[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_light_blue[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_light_blue[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_light_blue[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_light_blue[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_light_blue[half=top]
millenaire:slab_painted_brick_light_blue[half=bottom]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_yellow[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_yellow[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_yellow[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_yellow[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_yellow[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_yellow[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_yellow[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_yellow[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_yellow[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_yellow[half=top]
millenaire:slab_painted_brick_yellow[half=bottom]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_lime[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_lime[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_lime[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_lime[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_lime[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_lime[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_lime[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_lime[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_lime[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_lime[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_lime[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_lime[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_lime[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_lime[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_lime[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_lime[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_lime[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_lime[half=top]
millenaire:slab_painted_brick_lime[half=bottom]
millenaire:wall_painted_brick_lime[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_lime[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_lime[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_lime[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_lime[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_lime[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_lime[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_lime[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_lime[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_lime[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_lime[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_lime[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_lime[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_lime[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_lime[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_lime[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_lime[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_lime[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_lime[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_lime[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_lime[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_lime[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_lime[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_lime[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_lime[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_lime[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_lime[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_lime[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_lime[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_lime[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_lime[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_lime[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_pink[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_pink[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_pink[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_pink[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_pink[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_pink[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_pink[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_pink[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_pink[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_pink[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_pink[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_pink[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_pink[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_pink[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_pink[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_pink[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_pink[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_pink[half=top]
millenaire:slab_painted_brick_pink[half=bottom]
millenaire:wall_painted_brick_pink[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_pink[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_pink[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_pink[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_pink[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_pink[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_pink[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_pink[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_pink[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_pink[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_pink[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_pink[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_pink[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_pink[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_pink[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_pink[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_pink[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_pink[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_pink[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_pink[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_pink[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_pink[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_pink[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_pink[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_pink[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_pink[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_pink[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_pink[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_pink[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_pink[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_pink[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_pink[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_gray[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_gray[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_gray[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_gray[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_gray[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_gray[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_gray[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_gray[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_gray[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_gray[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_gray[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_gray[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_gray[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_gray[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_gray[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_gray[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_gray[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_gray[half=top]
millenaire:slab_painted_brick_gray[half=bottom]
millenaire:wall_painted_brick_gray[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_gray[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_gray[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_gray[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_gray[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_gray[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_gray[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_gray[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_gray[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_gray[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_gray[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_gray[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_gray[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_gray[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_gray[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_gray[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_gray[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_gray[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_gray[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_gray[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_gray[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_gray[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_gray[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_gray[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_gray[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_gray[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_gray[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_gray[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_gray[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_gray[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_gray[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_gray[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_silver[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_silver[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_silver[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_silver[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_silver[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_silver[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_silver[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_silver[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_silver[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_silver[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_silver[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_silver[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_silver[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_silver[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_silver[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_silver[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_silver[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_silver[half=top]
millenaire:slab_painted_brick_silver[half=bottom]
millenaire:wall_painted_brick_silver[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_silver[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_silver[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_silver[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_silver[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_silver[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_silver[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_silver[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_silver[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_silver[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_silver[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_silver[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_silver[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_silver[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_silver[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_silver[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_silver[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_silver[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_silver[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_silver[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_silver[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_silver[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_silver[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_silver[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_silver[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_silver[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_silver[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_silver[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_silver[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_silver[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_silver[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_silver[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_cyan[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_cyan[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_cyan[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_cyan[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_cyan[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_cyan[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_cyan[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_cyan[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_cyan[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_cyan[half=top]
millenaire:slab_painted_brick_cyan[half=bottom]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_purple[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_purple[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_purple[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_purple[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_purple[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_purple[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_purple[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_purple[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_purple[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_purple[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_purple[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_purple[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_purple[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_purple[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_purple[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_purple[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_purple[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_purple[half=top]
millenaire:slab_painted_brick_purple[half=bottom]
millenaire:wall_painted_brick_purple[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_purple[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_purple[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_purple[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_purple[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_purple[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_purple[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_purple[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_purple[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_purple[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_purple[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_purple[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_purple[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_purple[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_purple[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_purple[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_purple[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_purple[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_purple[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_purple[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_purple[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_purple[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_purple[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_purple[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_purple[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_purple[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_purple[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_purple[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_purple[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_purple[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_purple[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_purple[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_blue[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_blue[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_blue[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_blue[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_blue[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_blue[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_blue[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_blue[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_blue[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_blue[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_blue[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_blue[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_blue[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_blue[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_blue[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_blue[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_blue[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_blue[half=top]
millenaire:slab_painted_brick_blue[half=bottom]
millenaire:wall_painted_brick_blue[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_blue[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_blue[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_blue[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_blue[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_blue[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_blue[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_blue[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_blue[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_blue[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_blue[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_blue[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_blue[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_blue[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_blue[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_blue[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_blue[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_blue[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_blue[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_blue[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_blue[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_blue[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_blue[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_blue[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_blue[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_blue[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_blue[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_blue[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_blue[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_blue[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_blue[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_blue[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_brown[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_brown[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_brown[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_brown[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_brown[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_brown[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_brown[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_brown[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_brown[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_brown[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_brown[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_brown[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_brown[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_brown[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_brown[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_brown[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_brown[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_brown[half=top]
millenaire:slab_painted_brick_brown[half=bottom]
millenaire:wall_painted_brick_brown[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_brown[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_brown[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_brown[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_brown[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_brown[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_brown[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_brown[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_brown[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_brown[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_brown[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_brown[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_brown[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_brown[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_brown[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_brown[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_brown[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_brown[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_brown[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_brown[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_brown[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_brown[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_brown[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_brown[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_brown[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_brown[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_brown[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_brown[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_brown[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_brown[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_brown[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_brown[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_green[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_green[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_green[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_green[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_green[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_green[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_green[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_green[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_green[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_green[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_green[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_green[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_green[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_green[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_green[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_green[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_green[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_green[half=top]
millenaire:slab_painted_brick_green[half=bottom]
millenaire:wall_painted_brick_green[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_green[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_green[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_green[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_green[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_green[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_green[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_green[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_green[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_green[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_green[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_green[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_green[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_green[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_green[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_green[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_green[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_green[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_green[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_green[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_green[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_green[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_green[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_green[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_green[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_green[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_green[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_green[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_green[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_green[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_green[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_green[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_red[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_red[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_red[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_red[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_red[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_red[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_red[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_red[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_red[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_red[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_red[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_red[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_red[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_red[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_red[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_red[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_red[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_red[half=top]
millenaire:slab_painted_brick_red[half=bottom]
millenaire:wall_painted_brick_red[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_red[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_red[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_red[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_red[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_red[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_red[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_red[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_red[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_red[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_red[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_red[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_red[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_red[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_red[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_red[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_red[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_red[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_red[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_red[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_red[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_red[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_red[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_red[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_red[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_red[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_red[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_red[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_red[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_red[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_red[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_red[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_black[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_black[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_black[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_black[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_black[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_black[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_black[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_black[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_black[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_black[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_black[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_black[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_black[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_black[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_black[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_black[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_black[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_black[half=top]
millenaire:slab_painted_brick_black[half=bottom]
millenaire:wall_painted_brick_black[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_black[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_black[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_black[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_black[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_black[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_black[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_black[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_black[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_black[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_black[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_black[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_black[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_black[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_black[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_black[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_black[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_black[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_black[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_black[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_black[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_black[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_black[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_black[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_black[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_black[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_black[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_black[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_black[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_black[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_black[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_black[east=false,north=false,south=false,up=false,west=false]
millenaire:slab_wood_deco[half=top,variant=timberframeplain]
millenaire:slab_wood_deco[half=top,variant=timberframecross]
millenaire:slab_wood_deco[half=top,variant=thatch]
millenaire:slab_wood_deco[half=bottom,variant=timberframeplain]
millenaire:slab_wood_deco[half=bottom,variant=timberframecross]
millenaire:slab_wood_deco[half=bottom,variant=thatch]
millenaire:slab_stone_deco[half=top,variant=mudbrick]
millenaire:slab_stone_deco[half=top,variant=cookedbrick]
millenaire:slab_stone_deco[half=top,variant=mayangoldblock]
millenaire:slab_stone_deco[half=bottom,variant=mudbrick]
millenaire:slab_stone_deco[half=bottom,variant=cookedbrick]
millenaire:slab_stone_deco[half=bottom,variant=mayangoldblock]
millenaire:stairs_cookedbrick[facing=north,half=top,shape=straight]
millenaire:stairs_cookedbrick[facing=north,half=top,shape=inner_left]
millenaire:stairs_cookedbrick[facing=north,half=top,shape=inner_right]
millenaire:stairs_cookedbrick[facing=north,half=top,shape=outer_left]
millenaire:stairs_cookedbrick[facing=north,half=top,shape=outer_right]
millenaire:stairs_cookedbrick[facing=north,half=bottom,shape=straight]
millenaire:stairs_cookedbrick[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_cookedbrick[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_cookedbrick[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_cookedbrick[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_cookedbrick[facing=south,half=top,shape=straight]
millenaire:stairs_cookedbrick[facing=south,half=top,shape=inner_left]
millenaire:stairs_cookedbrick[facing=south,half=top,shape=inner_right]
millenaire:stairs_cookedbrick[facing=south,half=top,shape=outer_left]
millenaire:stairs_cookedbrick[facing=south,half=top,shape=outer_right]
millenaire:stairs_cookedbrick[facing=south,half=bottom,shape=straight]
millenaire:stairs_cookedbrick[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_cookedbrick[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_cookedbrick[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_cookedbrick[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_cookedbrick[facing=west,half=top,shape=straight]
millenaire:stairs_cookedbrick[facing=west,half=top,shape=inner_left]
millenaire:stairs_cookedbrick[facing=west,half=top,shape=inner_right]
millenaire:stairs_cookedbrick[facing=west,half=top,shape=outer_left]
millenaire:stairs_cookedbrick[facing=west,half=top,shape=outer_right]
millenaire:stairs_cookedbrick[facing=west,half=bottom,shape=straight]
millenaire:stairs_cookedbrick[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_cookedbrick[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_cookedbrick[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_cookedbrick[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_cookedbrick[facing=east,half=top,shape=straight]
millenaire:stairs_cookedbrick[facing=east,half=top,shape=inner_left]
millenaire:stairs_cookedbrick[facing=east,half=top,shape=inner_right]
millenaire:stairs_cookedbrick[facing=east,half=top,shape=outer_left]
millenaire:stairs_cookedbrick[facing=east,half=top,shape=outer_right]
millenaire:stairs_cookedbrick[facing=east,half=bottom,shape=straight]
millenaire:stairs_cookedbrick[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_cookedbrick[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_cookedbrick[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_cookedbrick[facing=east,half=bottom,shape=outer_right]
millenaire:stairs_mudbrick[facing=north,half=top,shape=straight]
millenaire:stairs_mudbrick[facing=north,half=top,shape=inner_left]
millenaire:stairs_mudbrick[facing=north,half=top,shape=inner_right]
millenaire:stairs_mudbrick[facing=north,half=top,shape=outer_left]
millenaire:stairs_mudbrick[facing=north,half=top,shape=outer_right]
millenaire:stairs_mudbrick[facing=north,half=bottom,shape=straight]
millenaire:stairs_mudbrick[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_mudbrick[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_mudbrick[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_mudbrick[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_mudbrick[facing=south,half=top,shape=straight]
millenaire:stairs_mudbrick[facing=south,half=top,shape=inner_left]
millenaire:stairs_mudbrick[facing=south,half=top,shape=inner_right]
millenaire:stairs_mudbrick[facing=south,half=top,shape=outer_left]
millenaire:stairs_mudbrick[facing=south,half=top,shape=outer_right]
millenaire:stairs_mudbrick[facing=south,half=bottom,shape=straight]
millenaire:stairs_mudbrick[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_mudbrick[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_mudbrick[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_mudbrick[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_mudbrick[facing=west,half=top,shape=straight]
millenaire:stairs_mudbrick[facing=west,half=top,shape=inner_left]
millenaire:stairs_mudbrick[facing=west,half=top,shape=inner_right]
millenaire:stairs_mudbrick[facing=west,half=top,shape=outer_left]
millenaire:stairs_mudbrick[facing=west,half=top,shape=outer_right]
millenaire:stairs_mudbrick[facing=west,half=bottom,shape=straight]
millenaire:stairs_mudbrick[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_mudbrick[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_mudbrick[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_mudbrick[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_mudbrick[facing=east,half=top,shape=straight]
millenaire:stairs_mudbrick[facing=east,half=top,shape=inner_left]
millenaire:stairs_mudbrick[facing=east,half=top,shape=inner_right]
millenaire:stairs_mudbrick[facing=east,half=top,shape=outer_left]
millenaire:stairs_mudbrick[facing=east,half=top,shape=outer_right]
millenaire:stairs_mudbrick[facing=east,half=bottom,shape=straight]
millenaire:stairs_mudbrick[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_mudbrick[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_mudbrick[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_mudbrick[facing=east,half=bottom,shape=outer_right]
millenaire:stairs_timberframe[facing=north,half=top,shape=straight]
millenaire:stairs_timberframe[facing=north,half=top,shape=inner_left]
millenaire:stairs_timberframe[facing=north,half=top,shape=inner_right]
millenaire:stairs_timberframe[facing=north,half=top,shape=outer_left]
millenaire:stairs_timberframe[facing=north,half=top,shape=outer_right]
millenaire:stairs_timberframe[facing=north,half=bottom,shape=straight]
millenaire:stairs_timberframe[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_timberframe[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_timberframe[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_timberframe[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_timberframe[facing=south,half=top,shape=straight]
millenaire:stairs_timberframe[facing=south,half=top,shape=inner_left]
millenaire:stairs_timberframe[facing=south,half=top,shape=inner_right]
millenaire:stairs_timberframe[facing=south,half=top,shape=outer_left]
millenaire:stairs_timberframe[facing=south,half=top,shape=outer_right]
millenaire:stairs_timberframe[facing=south,half=bottom,shape=straight]
millenaire:stairs_timberframe[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_timberframe[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_timberframe[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_timberframe[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_timberframe[facing=west,half=top,shape=straight]
millenaire:stairs_timberframe[facing=west,half=top,shape=inner_left]
millenaire:stairs_timberframe[facing=west,half=top,shape=inner_right]
millenaire:stairs_timberframe[facing=west,half=top,shape=outer_left]
millenaire:stairs_timberframe[facing=west,half=top,shape=outer_right]
millenaire:stairs_timberframe[facing=west,half=bottom,shape=straight]
millenaire:stairs_timberframe[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_timberframe[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_timberframe[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_timberframe[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_timberframe[facing=east,half=top,shape=straight]
millenaire:stairs_timberframe[facing=east,half=top,shape=inner_left]
millenaire:stairs_timberframe[facing=east,half=top,shape=inner_right]
millenaire:stairs_timberframe[facing=east,half=top,shape=outer_left]
millenaire:stairs_timberframe[facing=east,half=top,shape=outer_right]
millenaire:stairs_timberframe[facing=east,half=bottom,shape=straight]
millenaire:stairs_timberframe[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_timberframe[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_timberframe[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_timberframe[facing=east,half=bottom,shape=outer_right]
millenaire:stairs_thatch[facing=north,half=top,shape=straight]
millenaire:stairs_thatch[facing=north,half=top,shape=inner_left]
millenaire:stairs_thatch[facing=north,half=top,shape=inner_right]
millenaire:stairs_thatch[facing=north,half=top,shape=outer_left]
millenaire:stairs_thatch[facing=north,half=top,shape=outer_right]
millenaire:stairs_thatch[facing=north,half=bottom,shape=straight]
millenaire:stairs_thatch[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_thatch[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_thatch[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_thatch[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_thatch[facing=south,half=top,shape=straight]
millenaire:stairs_thatch[facing=south,half=top,shape=inner_left]
millenaire:stairs_thatch[facing=south,half=top,shape=inner_right]
millenaire:stairs_thatch[facing=south,half=top,shape=outer_left]
millenaire:stairs_thatch[facing=south,half=top,shape=outer_right]
millenaire:stairs_thatch[facing=south,half=bottom,shape=straight]
millenaire:stairs_thatch[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_thatch[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_thatch[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_thatch[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_thatch[facing=west,half=top,shape=straight]
millenaire:stairs_thatch[facing=west,half=top,shape=inner_left]
millenaire:stairs_thatch[facing=west,half=top,shape=inner_right]
millenaire:stairs_thatch[facing=west,half=top,shape=outer_left]
millenaire:stairs_thatch[facing=west,half=top,shape=outer_right]
millenaire:stairs_thatch[facing=west,half=bottom,shape=straight]
millenaire:stairs_thatch[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_thatch[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_thatch[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_thatch[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_thatch[facing=east,half=top,shape=straight]
millenaire:stairs_thatch[facing=east,half=top,shape=inner_left]
millenaire:stairs_thatch[facing=east,half=top,shape=inner_right]
millenaire:stairs_thatch[facing=east,half=top,shape=outer_left]
millenaire:stairs_thatch[facing=east,half=top,shape=outer_right]
millenaire:stairs_thatch[facing=east,half=bottom,shape=straight]
millenaire:stairs_thatch[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_thatch[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_thatch[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_thatch[facing=east,half=bottom,shape=outer_right]
millenaire:sandstone_carved
millenaire:sandstone_red_carved
millenaire:sandstone_ochre_carved
millenaire:stairs_sandstone_carved[facing=north,half=top,shape=straight]
millenaire:stairs_sandstone_carved[facing=north,half=top,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=north,half=top,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=north,half=top,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=north,half=top,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=north,half=bottom,shape=straight]
millenaire:stairs_sandstone_carved[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=south,half=top,shape=straight]
millenaire:stairs_sandstone_carved[facing=south,half=top,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=south,half=top,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=south,half=top,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=south,half=top,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=south,half=bottom,shape=straight]
millenaire:stairs_sandstone_carved[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=west,half=top,shape=straight]
millenaire:stairs_sandstone_carved[facing=west,half=top,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=west,half=top,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=west,half=top,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=west,half=top,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=west,half=bottom,shape=straight]
millenaire:stairs_sandstone_carved[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=east,half=top,shape=straight]
millenaire:stairs_sandstone_carved[facing=east,half=top,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=east,half=top,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=east,half=top,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=east,half=top,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=east,half=bottom,shape=straight]
millenaire:stairs_sandstone_carved[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=east,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=north,half=top,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=north,half=top,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=north,half=top,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=north,half=top,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=north,half=top,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=north,half=bottom,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=south,half=top,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=south,half=top,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=south,half=top,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=south,half=top,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=south,half=top,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=south,half=bottom,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=west,half=top,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=west,half=top,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=west,half=top,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=west,half=top,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=west,half=top,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=west,half=bottom,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=east,half=top,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=east,half=top,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=east,half=top,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=east,half=top,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=east,half=top,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=east,half=bottom,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=east,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=top,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=top,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=top,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=top,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=top,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=bottom,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=top,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=top,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=top,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=top,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=top,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=bottom,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=top,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=top,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=top,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=top,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=top,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=bottom,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=top,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=top,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=top,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=top,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=top,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=bottom,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=bottom,shape=outer_right]
millenaire:slab_sandstone_carved[half=top]
millenaire:slab_sandstone_carved[half=bottom]
millenaire:slab_sandstone_red_carved[half=top]
millenaire:slab_sandstone_red_carved[half=bottom]
millenaire:slab_sandstone_ochre_carved[half=top]
millenaire:slab_sandstone_ochre_carved[half=bottom]
millenaire:wall_sandstone_carved[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_sandstone_carved[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_sandstone_carved[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_sandstone_carved[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_sandstone_carved[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_sandstone_carved[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_sandstone_carved[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_sandstone_carved[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_sandstone_carved[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_sandstone_carved[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_sandstone_carved[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_sandstone_carved[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_sandstone_carved[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_sandstone_carved[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_sandstone_carved[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_sandstone_carved[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_sandstone_carved[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_sandstone_carved[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_sandstone_carved[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_sandstone_carved[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_sandstone_carved[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_sandstone_carved[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_sandstone_carved[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_sandstone_carved[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_sandstone_carved[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_sandstone_carved[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_sandstone_carved[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_sandstone_carved[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_sandstone_carved[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_sandstone_carved[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_sandstone_carved[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_sandstone_carved[east=false,north=false,south=false,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=false,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=false,up=false,west=false]
millenaire:stained_glass[east=true,north=true,south=true,variant=white,west=true]
millenaire:stained_glass[east=true,north=true,south=true,variant=white,west=false]
millenaire:stained_glass[east=true,north=true,south=true,variant=yellow,west=true]
millenaire:stained_glass[east=true,north=true,south=true,variant=yellow,west=false]
millenaire:stained_glass[east=true,north=true,south=true,variant=yellow_red,west=true]
millenaire:stained_glass[east=true,north=true,south=true,variant=yellow_red,west=false]
millenaire:stained_glass[east=true,north=true,south=true,variant=red_blue,west=true]
millenaire:stained_glass[east=true,north=true,south=true,variant=red_blue,west=false]
millenaire:stained_glass[east=true,north=true,south=true,variant=green_blue,west=true]
millenaire:stained_glass[east=true,north=true,south=true,variant=green_blue,west=false]
millenaire:stained_glass[east=true,north=true,south=false,variant=white,west=true]
millenaire:stained_glass[east=true,north=true,south=false,variant=white,west=false]
millenaire:stained_glass[east=true,north=true,south=false,variant=yellow,west=true]
millenaire:stained_glass[east=true,north=true,south=false,variant=yellow,west=false]
millenaire:stained_glass[east=true,north=true,south=false,variant=yellow_red,west=true]
millenaire:stained_glass[east=true,north=true,south=false,variant=yellow_red,west=false]
millenaire:stained_glass[east=true,north=true,south=false,variant=red_blue,west=true]
millenaire:stained_glass[east=true,north=true,south=false,variant=red_blue,west=false]
millenaire:stained_glass[east=true,north=true,south=false,variant=green_blue,west=true]
millenaire:stained_glass[east=true,north=true,south=false,variant=green_blue,west=false]
millenaire:stained_glass[east=true,north=false,south=true,variant=white,west=true]
millenaire:stained_glass[east=true,north=false,south=true,variant=white,west=false]
millenaire:stained_glass[east=true,north=false,south=true,variant=yellow,west=true]
millenaire:stained_glass[east=true,north=false,south=true,variant=yellow,west=false]
millenaire:stained_glass[east=true,north=false,south=true,variant=yellow_red,west=true]
millenaire:stained_glass[east=true,north=false,south=true,variant=yellow_red,west=false]
millenaire:stained_glass[east=true,north=false,south=true,variant=red_blue,west=true]
millenaire:stained_glass[east=true,north=false,south=true,variant=red_blue,west=false]
millenaire:stained_glass[east=true,north=false,south=true,variant=green_blue,west=true]
millenaire:stained_glass[east=true,north=false,south=true,variant=green_blue,west=false]
millenaire:stained_glass[east=true,north=false,south=false,variant=white,west=true]
millenaire:stained_glass[east=true,north=false,south=false,variant=white,west=false]
millenaire:stained_glass[east=true,north=false,south=false,variant=yellow,west=true]
millenaire:stained_glass[east=true,north=false,south=false,variant=yellow,west=false]
millenaire:stained_glass[east=true,north=false,south=false,variant=yellow_red,west=true]
millenaire:stained_glass[east=true,north=false,south=false,variant=yellow_red,west=false]
millenaire:stained_glass[east=true,north=false,south=false,variant=red_blue,west=true]
millenaire:stained_glass[east=true,north=false,south=false,variant=red_blue,west=false]
millenaire:stained_glass[east=true,north=false,south=false,variant=green_blue,west=true]
millenaire:stained_glass[east=true,north=false,south=false,variant=green_blue,west=false]
millenaire:stained_glass[east=false,north=true,south=true,variant=white,west=true]
millenaire:stained_glass[east=false,north=true,south=true,variant=white,west=false]
millenaire:stained_glass[east=false,north=true,south=true,variant=yellow,west=true]
millenaire:stained_glass[east=false,north=true,south=true,variant=yellow,west=false]
millenaire:stained_glass[east=false,north=true,south=true,variant=yellow_red,west=true]
millenaire:stained_glass[east=false,north=true,south=true,variant=yellow_red,west=false]
millenaire:stained_glass[east=false,north=true,south=true,variant=red_blue,west=true]
millenaire:stained_glass[east=false,north=true,south=true,variant=red_blue,west=false]
millenaire:stained_glass[east=false,north=true,south=true,variant=green_blue,west=true]
millenaire:stained_glass[east=false,north=true,south=true,variant=green_blue,west=false]
millenaire:stained_glass[east=false,north=true,south=false,variant=white,west=true]
millenaire:stained_glass[east=false,north=true,south=false,variant=white,west=false]
millenaire:stained_glass[east=false,north=true,south=false,variant=yellow,west=true]
millenaire:stained_glass[east=false,north=true,south=false,variant=yellow,west=false]
millenaire:stained_glass[east=false,north=true,south=false,variant=yellow_red,west=true]
millenaire:stained_glass[east=false,north=true,south=false,variant=yellow_red,west=false]
millenaire:stained_glass[east=false,north=true,south=false,variant=red_blue,west=true]
millenaire:stained_glass[east=false,north=true,south=false,variant=red_blue,west=false]
millenaire:stained_glass[east=false,north=true,south=false,variant=green_blue,west=true]
millenaire:stained_glass[east=false,north=true,south=false,variant=green_blue,west=false]
millenaire:stained_glass[east=false,north=false,south=true,variant=white,west=true]
millenaire:stained_glass[east=false,north=false,south=true,variant=white,west=false]
millenaire:stained_glass[east=false,north=false,south=true,variant=yellow,west=true]
millenaire:stained_glass[east=false,north=false,south=true,variant=yellow,west=false]
millenaire:stained_glass[east=false,north=false,south=true,variant=yellow_red,west=true]
millenaire:stained_glass[east=false,north=false,south=true,variant=yellow_red,west=false]
millenaire:stained_glass[east=false,north=false,south=true,variant=red_blue,west=true]
millenaire:stained_glass[east=false,north=false,south=true,variant=red_blue,west=false]
millenaire:stained_glass[east=false,north=false,south=true,variant=green_blue,west=true]
millenaire:stained_glass[east=false,north=false,south=true,variant=green_blue,west=false]
millenaire:stained_glass[east=false,north=false,south=false,variant=white,west=true]
millenaire:stained_glass[east=false,north=false,south=false,variant=white,west=false]
millenaire:stained_glass[east=false,north=false,south=false,variant=yellow,west=true]
millenaire:stained_glass[east=false,north=false,south=false,variant=yellow,west=false]
millenaire:stained_glass[east=false,north=false,south=false,variant=yellow_red,west=true]
millenaire:stained_glass[east=false,north=false,south=false,variant=yellow_red,west=false]
millenaire:stained_glass[east=false,north=false,south=false,variant=red_blue,west=true]
millenaire:stained_glass[east=false,north=false,south=false,variant=red_blue,west=false]
millenaire:stained_glass[east=false,north=false,south=false,variant=green_blue,west=true]
millenaire:stained_glass[east=false,north=false,south=false,variant=green_blue,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
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millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
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millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
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millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
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millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
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millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
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millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
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millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
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millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
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millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
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millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
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millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
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millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
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millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:wet_brick[progress=wetbrick0]
millenaire:wet_brick[progress=wetbrick1]
millenaire:wet_brick[progress=wetbrick2]
millenaire:silk_worm[progress=silkwormempty]
millenaire:silk_worm[progress=silkwormip1]
millenaire:silk_worm[progress=silkwormip2]
millenaire:silk_worm[progress=silkwormfull]
millenaire:pathdirt[stable=true]
millenaire:pathdirt[stable=false]
millenaire:pathdirt_slab[half=top,stable=true]
millenaire:pathdirt_slab[half=top,stable=false]
millenaire:pathdirt_slab[half=bottom,stable=true]
millenaire:pathdirt_slab[half=bottom,stable=false]
millenaire:pathgravel[stable=true]
millenaire:pathgravel[stable=false]
millenaire:pathgravel_slab[half=top,stable=true]
millenaire:pathgravel_slab[half=top,stable=false]
millenaire:pathgravel_slab[half=bottom,stable=true]
millenaire:pathgravel_slab[half=bottom,stable=false]
millenaire:pathslabs[stable=true]
millenaire:pathslabs[stable=false]
millenaire:pathslabs_slab[half=top,stable=true]
millenaire:pathslabs_slab[half=top,stable=false]
millenaire:pathslabs_slab[half=bottom,stable=true]
millenaire:pathslabs_slab[half=bottom,stable=false]
millenaire:pathsandstone[stable=true]
millenaire:pathsandstone[stable=false]
millenaire:pathsandstone_slab[half=top,stable=true]
millenaire:pathsandstone_slab[half=top,stable=false]
millenaire:pathsandstone_slab[half=bottom,stable=true]
millenaire:pathsandstone_slab[half=bottom,stable=false]
millenaire:pathgravelslabs[stable=true]
millenaire:pathgravelslabs[stable=false]
millenaire:pathgravelslabs_slab[half=top,stable=true]
millenaire:pathgravelslabs_slab[half=top,stable=false]
millenaire:pathgravelslabs_slab[half=bottom,stable=true]
millenaire:pathgravelslabs_slab[half=bottom,stable=false]
millenaire:pathochretiles[stable=true]
millenaire:pathochretiles[stable=false]
millenaire:pathochretiles_slab[half=top,stable=true]
millenaire:pathochretiles_slab[half=top,stable=false]
millenaire:pathochretiles_slab[half=bottom,stable=true]
millenaire:pathochretiles_slab[half=bottom,stable=false]
millenaire:pathsnow[stable=true]
millenaire:pathsnow[stable=false]
millenaire:pathsnow_slab[half=top,stable=true]
millenaire:pathsnow_slab[half=top,stable=false]
millenaire:pathsnow_slab[half=bottom,stable=true]
millenaire:pathsnow_slab[half=bottom,stable=false]
millenaire:locked_chest[facing=north]
millenaire:locked_chest[facing=south]
millenaire:locked_chest[facing=west]
millenaire:locked_chest[facing=east]
millenaire:panel[facing=north]
millenaire:panel[facing=south]
millenaire:panel[facing=west]
millenaire:panel[facing=east]
millenaire:crop_rice[age=0]
millenaire:crop_rice[age=1]
millenaire:crop_rice[age=2]
millenaire:crop_rice[age=3]
millenaire:crop_rice[age=4]
millenaire:crop_rice[age=5]
millenaire:crop_rice[age=6]
millenaire:crop_rice[age=7]
millenaire:crop_turmeric[age=0]
millenaire:crop_turmeric[age=1]
millenaire:crop_turmeric[age=2]
millenaire:crop_turmeric[age=3]
millenaire:crop_turmeric[age=4]
millenaire:crop_turmeric[age=5]
millenaire:crop_turmeric[age=6]
millenaire:crop_turmeric[age=7]
millenaire:crop_maize[age=0]
millenaire:crop_maize[age=1]
millenaire:crop_maize[age=2]
millenaire:crop_maize[age=3]
millenaire:crop_maize[age=4]
millenaire:crop_maize[age=5]
millenaire:crop_maize[age=6]
millenaire:crop_maize[age=7]
millenaire:crop_vine[age=0]
millenaire:crop_vine[age=1]
millenaire:crop_vine[age=2]
millenaire:crop_vine[age=3]
millenaire:crop_vine[age=4]
millenaire:crop_vine[age=5]
millenaire:crop_vine[age=6]
millenaire:crop_vine[age=7]
millenaire:crop_cotton[age=0]
millenaire:crop_cotton[age=1]
millenaire:crop_cotton[age=2]
millenaire:crop_cotton[age=3]
millenaire:crop_cotton[age=4]
millenaire:crop_cotton[age=5]
millenaire:crop_cotton[age=6]
millenaire:crop_cotton[age=7]
millenaire:paper_wall[east=true,north=true,south=true,west=true]
millenaire:paper_wall[east=true,north=true,south=true,west=false]
millenaire:paper_wall[east=true,north=true,south=false,west=true]
millenaire:paper_wall[east=true,north=true,south=false,west=false]
millenaire:paper_wall[east=true,north=false,south=true,west=true]
millenaire:paper_wall[east=true,north=false,south=true,west=false]
millenaire:paper_wall[east=true,north=false,south=false,west=true]
millenaire:paper_wall[east=true,north=false,south=false,west=false]
millenaire:paper_wall[east=false,north=true,south=true,west=true]
millenaire:paper_wall[east=false,north=true,south=true,west=false]
millenaire:paper_wall[east=false,north=true,south=false,west=true]
millenaire:paper_wall[east=false,north=true,south=false,west=false]
millenaire:paper_wall[east=false,north=false,south=true,west=true]
millenaire:paper_wall[east=false,north=false,south=true,west=false]
millenaire:paper_wall[east=false,north=false,south=false,west=true]
millenaire:paper_wall[east=false,north=false,south=false,west=false]
millenaire:wooden_bars[east=true,north=true,south=true,west=true]
millenaire:wooden_bars[east=true,north=true,south=true,west=false]
millenaire:wooden_bars[east=true,north=true,south=false,west=true]
millenaire:wooden_bars[east=true,north=true,south=false,west=false]
millenaire:wooden_bars[east=true,north=false,south=true,west=true]
millenaire:wooden_bars[east=true,north=false,south=true,west=false]
millenaire:wooden_bars[east=true,north=false,south=false,west=true]
millenaire:wooden_bars[east=true,north=false,south=false,west=false]
millenaire:wooden_bars[east=false,north=true,south=true,west=true]
millenaire:wooden_bars[east=false,north=true,south=true,west=false]
millenaire:wooden_bars[east=false,north=true,south=false,west=true]
millenaire:wooden_bars[east=false,north=true,south=false,west=false]
millenaire:wooden_bars[east=false,north=false,south=true,west=true]
millenaire:wooden_bars[east=false,north=false,south=true,west=false]
millenaire:wooden_bars[east=false,north=false,south=false,west=true]
millenaire:wooden_bars[east=false,north=false,south=false,west=false]
millenaire:wooden_bars_indian[east=true,north=true,south=true,west=true]
millenaire:wooden_bars_indian[east=true,north=true,south=true,west=false]
millenaire:wooden_bars_indian[east=true,north=true,south=false,west=true]
millenaire:wooden_bars_indian[east=true,north=true,south=false,west=false]
millenaire:wooden_bars_indian[east=true,north=false,south=true,west=true]
millenaire:wooden_bars_indian[east=true,north=false,south=true,west=false]
millenaire:wooden_bars_indian[east=true,north=false,south=false,west=true]
millenaire:wooden_bars_indian[east=true,north=false,south=false,west=false]
millenaire:wooden_bars_indian[east=false,north=true,south=true,west=true]
millenaire:wooden_bars_indian[east=false,north=true,south=true,west=false]
millenaire:wooden_bars_indian[east=false,north=true,south=false,west=true]
millenaire:wooden_bars_indian[east=false,north=true,south=false,west=false]
millenaire:wooden_bars_indian[east=false,north=false,south=true,west=true]
millenaire:wooden_bars_indian[east=false,north=false,south=true,west=false]
millenaire:wooden_bars_indian[east=false,north=false,south=false,west=true]
millenaire:wooden_bars_indian[east=false,north=false,south=false,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=false,topbottom=bottom,west=false]
millenaire:byzantine_tiles[axis=x,variant=default]
millenaire:byzantine_tiles[axis=y,variant=default]
millenaire:byzantine_tiles[axis=z,variant=default]
millenaire:byzantine_tiles_slab[axis=x,half=top,variant=default]
millenaire:byzantine_tiles_slab[axis=x,half=bottom,variant=default]
millenaire:byzantine_tiles_slab[axis=y,half=top,variant=default]
millenaire:byzantine_tiles_slab[axis=y,half=bottom,variant=default]
millenaire:byzantine_tiles_slab[axis=z,half=top,variant=default]
millenaire:byzantine_tiles_slab[axis=z,half=bottom,variant=default]
millenaire:byzantine_stone_tiles[axis=x,variant=default]
millenaire:byzantine_stone_tiles[axis=y,variant=default]
millenaire:byzantine_stone_tiles[axis=z,variant=default]
millenaire:stairs_byzantine_tiles[facing=north,half=top,shape=straight]
millenaire:stairs_byzantine_tiles[facing=north,half=top,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=north,half=top,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=north,half=top,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=north,half=top,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=north,half=bottom,shape=straight]
millenaire:stairs_byzantine_tiles[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=south,half=top,shape=straight]
millenaire:stairs_byzantine_tiles[facing=south,half=top,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=south,half=top,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=south,half=top,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=south,half=top,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=south,half=bottom,shape=straight]
millenaire:stairs_byzantine_tiles[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=west,half=top,shape=straight]
millenaire:stairs_byzantine_tiles[facing=west,half=top,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=west,half=top,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=west,half=top,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=west,half=top,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=west,half=bottom,shape=straight]
millenaire:stairs_byzantine_tiles[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=east,half=top,shape=straight]
millenaire:stairs_byzantine_tiles[facing=east,half=top,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=east,half=top,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=east,half=top,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=east,half=top,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=east,half=bottom,shape=straight]
millenaire:stairs_byzantine_tiles[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=east,half=bottom,shape=outer_right]
millenaire:alchemistexplosive
millenaire:sod[variant=oak]
millenaire:sod[variant=spruce]
millenaire:sod[variant=birch]
millenaire:sod[variant=jungle]
millenaire:sod[variant=acacia]
millenaire:sod[variant=dark_oak]
millenaire:icebrick
millenaire:snowbrick
millenaire:inuitcarving[axis=x]
millenaire:inuitcarving[axis=y]
millenaire:inuitcarving[axis=z]
millenaire:snowwall[east=true,north=true,south=true,up=true,west=true]
millenaire:snowwall[east=true,north=true,south=true,up=true,west=false]
millenaire:snowwall[east=true,north=true,south=true,up=false,west=true]
millenaire:snowwall[east=true,north=true,south=true,up=false,west=false]
millenaire:snowwall[east=true,north=true,south=false,up=true,west=true]
millenaire:snowwall[east=true,north=true,south=false,up=true,west=false]
millenaire:snowwall[east=true,north=true,south=false,up=false,west=true]
millenaire:snowwall[east=true,north=true,south=false,up=false,west=false]
millenaire:snowwall[east=true,north=false,south=true,up=true,west=true]
millenaire:snowwall[east=true,north=false,south=true,up=true,west=false]
millenaire:snowwall[east=true,north=false,south=true,up=false,west=true]
millenaire:snowwall[east=true,north=false,south=true,up=false,west=false]
millenaire:snowwall[east=true,north=false,south=false,up=true,west=true]
millenaire:snowwall[east=true,north=false,south=false,up=true,west=false]
millenaire:snowwall[east=true,north=false,south=false,up=false,west=true]
millenaire:snowwall[east=true,north=false,south=false,up=false,west=false]
millenaire:snowwall[east=false,north=true,south=true,up=true,west=true]
millenaire:snowwall[east=false,north=true,south=true,up=true,west=false]
millenaire:snowwall[east=false,north=true,south=true,up=false,west=true]
millenaire:snowwall[east=false,north=true,south=true,up=false,west=false]
millenaire:snowwall[east=false,north=true,south=false,up=true,west=true]
millenaire:snowwall[east=false,north=true,south=false,up=true,west=false]
millenaire:snowwall[east=false,north=true,south=false,up=false,west=true]
millenaire:snowwall[east=false,north=true,south=false,up=false,west=false]
millenaire:snowwall[east=false,north=false,south=true,up=true,west=true]
millenaire:snowwall[east=false,north=false,south=true,up=true,west=false]
millenaire:snowwall[east=false,north=false,south=true,up=false,west=true]
millenaire:snowwall[east=false,north=false,south=true,up=false,west=false]
millenaire:snowwall[east=false,north=false,south=false,up=true,west=true]
millenaire:snowwall[east=false,north=false,south=false,up=true,west=false]
millenaire:snowwall[east=false,north=false,south=false,up=false,west=true]
millenaire:snowwall[east=false,north=false,south=false,up=false,west=false]
millenaire:bed_straw[facing=north,occupied=true,part=head]
millenaire:bed_straw[facing=north,occupied=true,part=foot]
millenaire:bed_straw[facing=north,occupied=false,part=head]
millenaire:bed_straw[facing=north,occupied=false,part=foot]
millenaire:bed_straw[facing=south,occupied=true,part=head]
millenaire:bed_straw[facing=south,occupied=true,part=foot]
millenaire:bed_straw[facing=south,occupied=false,part=head]
millenaire:bed_straw[facing=south,occupied=false,part=foot]
millenaire:bed_straw[facing=west,occupied=true,part=head]
millenaire:bed_straw[facing=west,occupied=true,part=foot]
millenaire:bed_straw[facing=west,occupied=false,part=head]
millenaire:bed_straw[facing=west,occupied=false,part=foot]
millenaire:bed_straw[facing=east,occupied=true,part=head]
millenaire:bed_straw[facing=east,occupied=true,part=foot]
millenaire:bed_straw[facing=east,occupied=false,part=head]
millenaire:bed_straw[facing=east,occupied=false,part=foot]
millenaire:bed_charpoy[facing=north,occupied=true,part=head]
millenaire:bed_charpoy[facing=north,occupied=true,part=foot]
millenaire:bed_charpoy[facing=north,occupied=false,part=head]
millenaire:bed_charpoy[facing=north,occupied=false,part=foot]
millenaire:bed_charpoy[facing=south,occupied=true,part=head]
millenaire:bed_charpoy[facing=south,occupied=true,part=foot]
millenaire:bed_charpoy[facing=south,occupied=false,part=head]
millenaire:bed_charpoy[facing=south,occupied=false,part=foot]
millenaire:bed_charpoy[facing=west,occupied=true,part=head]
millenaire:bed_charpoy[facing=west,occupied=true,part=foot]
millenaire:bed_charpoy[facing=west,occupied=false,part=head]
millenaire:bed_charpoy[facing=west,occupied=false,part=foot]
millenaire:bed_charpoy[facing=east,occupied=true,part=head]
millenaire:bed_charpoy[facing=east,occupied=true,part=foot]
millenaire:bed_charpoy[facing=east,occupied=false,part=head]
millenaire:bed_charpoy[facing=east,occupied=false,part=foot]
millenaire:import_table
millenaire:sapling_appletree[stage=0]
millenaire:sapling_appletree[stage=1]
millenaire:leaves_appletree[age=0,check_decay=true,decayable=true]
millenaire:leaves_appletree[age=0,check_decay=true,decayable=false]
millenaire:leaves_appletree[age=0,check_decay=false,decayable=true]
millenaire:leaves_appletree[age=0,check_decay=false,decayable=false]
millenaire:leaves_appletree[age=1,check_decay=true,decayable=true]
millenaire:leaves_appletree[age=1,check_decay=true,decayable=false]
millenaire:leaves_appletree[age=1,check_decay=false,decayable=true]
millenaire:leaves_appletree[age=1,check_decay=false,decayable=false]
millenaire:leaves_appletree[age=2,check_decay=true,decayable=true]
millenaire:leaves_appletree[age=2,check_decay=true,decayable=false]
millenaire:leaves_appletree[age=2,check_decay=false,decayable=true]
millenaire:leaves_appletree[age=2,check_decay=false,decayable=false]
millenaire:leaves_appletree[age=3,check_decay=true,decayable=true]
millenaire:leaves_appletree[age=3,check_decay=true,decayable=false]
millenaire:leaves_appletree[age=3,check_decay=false,decayable=true]
millenaire:leaves_appletree[age=3,check_decay=false,decayable=false]
millenaire:markerblock[variant=preserveground]
millenaire:markerblock[variant=sleepingpos]
millenaire:markerblock[variant=sellingpos]
millenaire:markerblock[variant=craftingpos]
millenaire:markerblock[variant=defendingpos]
millenaire:markerblock[variant=shelterpos]
millenaire:markerblock[variant=pathstartpos]
millenaire:markerblock[variant=leisurepos]
millenaire:markerblock[variant=stall]
millenaire:markerblock[variant=brickspot]
millenaire:markerblock[variant=healingspot]
millenaire:markerblock[variant=fishingspot]
millenaire:mainchest[facing=north]
millenaire:mainchest[facing=south]
millenaire:mainchest[facing=west]
millenaire:mainchest[facing=east]
millenaire:animalspawn[creature=cow]
millenaire:animalspawn[creature=pig]
millenaire:animalspawn[creature=sheep]
millenaire:animalspawn[creature=chicken]
millenaire:animalspawn[creature=squid]
millenaire:animalspawn[creature=wolf]
millenaire:animalspawn[creature=polarbear]
millenaire:source[resource=stone]
millenaire:source[resource=sand]
millenaire:source[resource=sandstone]
millenaire:source[resource=clay]
millenaire:source[resource=gravel]
millenaire:source[resource=granite]
millenaire:source[resource=diorite]
millenaire:source[resource=andesite]
millenaire:source[resource=snow]
millenaire:source[resource=ice]
millenaire:source[resource=redsandstone]
millenaire:source[resource=quartz]
millenaire:freeblock[resource=stone]
millenaire:freeblock[resource=sand]
millenaire:freeblock[resource=gravel]
millenaire:freeblock[resource=sandstone]
millenaire:freeblock[resource=wool]
millenaire:treespawn[treetype=oak]
millenaire:treespawn[treetype=pine]
millenaire:treespawn[treetype=birch]
millenaire:treespawn[treetype=jungle]
millenaire:treespawn[treetype=acacia]
millenaire:treespawn[treetype=darkoak]
millenaire:treespawn[treetype=appletree]
millenaire:soil[croptype=soil]
millenaire:soil[croptype=ricesoil]
millenaire:soil[croptype=turmericsoil]
millenaire:soil[croptype=sugarcanesoil]
millenaire:soil[croptype=potatosoil]
millenaire:soil[croptype=netherwartsoil]
millenaire:soil[croptype=vinesoil]
millenaire:soil[croptype=maizesoil]
millenaire:soil[croptype=cacaospot]
millenaire:soil[croptype=carrotsoil]
millenaire:soil[croptype=flowersoil]
millenaire:soil[croptype=cottonsoil]
millenaire:decorblock[type=tapestry]
millenaire:decorblock[type=indianstatue]
millenaire:decorblock[type=byzantineiconsmall]
millenaire:decorblock[type=byzantineiconmedium]
millenaire:decorblock[type=byzantineiconlarge]
millenaire:decorblock[type=mayanstatue]
millenaire:decorblock[type=hidehanging]
millenaire:villagebannerwall[facing=north]
millenaire:villagebannerwall[facing=south]
millenaire:villagebannerwall[facing=west]
millenaire:villagebannerwall[facing=east]
millenaire:villagebannerstanding[rotation=0]
millenaire:villagebannerstanding[rotation=1]
millenaire:villagebannerstanding[rotation=2]
millenaire:villagebannerstanding[rotation=3]
millenaire:villagebannerstanding[rotation=4]
millenaire:villagebannerstanding[rotation=5]
millenaire:villagebannerstanding[rotation=6]
millenaire:villagebannerstanding[rotation=7]
millenaire:villagebannerstanding[rotation=8]
millenaire:villagebannerstanding[rotation=9]
millenaire:villagebannerstanding[rotation=10]
millenaire:villagebannerstanding[rotation=11]
millenaire:villagebannerstanding[rotation=12]
millenaire:villagebannerstanding[rotation=13]
millenaire:villagebannerstanding[rotation=14]
millenaire:villagebannerstanding[rotation=15]
millenaire:culturebannerwall[facing=north]
millenaire:culturebannerwall[facing=south]
millenaire:culturebannerwall[facing=west]
millenaire:culturebannerwall[facing=east]
millenaire:culturebannerstanding[rotation=0]
millenaire:culturebannerstanding[rotation=1]
millenaire:culturebannerstanding[rotation=2]
millenaire:culturebannerstanding[rotation=3]
millenaire:culturebannerstanding[rotation=4]
millenaire:culturebannerstanding[rotation=5]
millenaire:culturebannerstanding[rotation=6]
millenaire:culturebannerstanding[rotation=7]
millenaire:culturebannerstanding[rotation=8]
millenaire:culturebannerstanding[rotation=9]
millenaire:culturebannerstanding[rotation=10]
millenaire:culturebannerstanding[rotation=11]
millenaire:culturebannerstanding[rotation=12]
millenaire:culturebannerstanding[rotation=13]
millenaire:culturebannerstanding[rotation=14]
millenaire:culturebannerstanding[rotation=15]
millenaire:fire_pit[alignment=x,lit=true]
millenaire:fire_pit[alignment=x,lit=false]
millenaire:fire_pit[alignment=z,lit=true]
millenaire:fire_pit[alignment=z,lit=false]
mowziesmobs:painted_acacia
mowziesmobs:painted_acacia_slab[half=top,variant=default]
mowziesmobs:painted_acacia_slab[half=bottom,variant=default]
mowziesmobs:painted_acacia_double_slab[variant=default]
mowziesmobs:campfire
mowziesmobs:grottol[facing=north,variant=diamond]
mowziesmobs:grottol[facing=north,variant=black_pink]
mowziesmobs:grottol[facing=south,variant=diamond]
mowziesmobs:grottol[facing=south,variant=black_pink]
mowziesmobs:grottol[facing=west,variant=diamond]
mowziesmobs:grottol[facing=west,variant=black_pink]
mowziesmobs:grottol[facing=east,variant=diamond]
mowziesmobs:grottol[facing=east,variant=black_pink]
mysticalagriculture:storage[variant=inferium]
mysticalagriculture:storage[variant=prudentium]
mysticalagriculture:storage[variant=intermedium]
mysticalagriculture:storage[variant=superium]
mysticalagriculture:storage[variant=supremium]
mysticalagriculture:storage[variant=prosperity]
mysticalagriculture:ingot_storage[variant=base_essence]
mysticalagriculture:ingot_storage[variant=inferium]
mysticalagriculture:ingot_storage[variant=prudentium]
mysticalagriculture:ingot_storage[variant=intermedium]
mysticalagriculture:ingot_storage[variant=superium]
mysticalagriculture:ingot_storage[variant=supremium]
mysticalagriculture:ingot_storage[variant=soulium]
mysticalagriculture:coal_block[variant=inferium]
mysticalagriculture:coal_block[variant=prudentium]
mysticalagriculture:coal_block[variant=intermedium]
mysticalagriculture:coal_block[variant=superium]
mysticalagriculture:coal_block[variant=supremium]
mysticalagriculture:soulstone[variant=smooth]
mysticalagriculture:soulstone[variant=cobbled]
mysticalagriculture:soulstone[variant=polished]
mysticalagriculture:soulstone[variant=brick]
mysticalagriculture:soulstone[variant=cracked]
mysticalagriculture:soulstone[variant=chiseled]
mysticalagriculture:soulstone[variant=slab_block]
mysticalagriculture:soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soul_glass
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=false]
mysticalagriculture:prosperity_ore
mysticalagriculture:nether_prosperity_ore
mysticalagriculture:end_prosperity_ore
mysticalagriculture:inferium_ore
mysticalagriculture:nether_inferium_ore
mysticalagriculture:end_inferium_ore
mysticalagriculture:mystical_machine_frame
mysticalagriculture:glowstone_lamp
mysticalagriculture:seed_reprocessor[facing=north]
mysticalagriculture:seed_reprocessor[facing=south]
mysticalagriculture:seed_reprocessor[facing=west]
mysticalagriculture:seed_reprocessor[facing=east]
mysticalagriculture:inferium_reprocessor[facing=north]
mysticalagriculture:inferium_reprocessor[facing=south]
mysticalagriculture:inferium_reprocessor[facing=west]
mysticalagriculture:inferium_reprocessor[facing=east]
mysticalagriculture:prudentium_reprocessor[facing=north]
mysticalagriculture:prudentium_reprocessor[facing=south]
mysticalagriculture:prudentium_reprocessor[facing=west]
mysticalagriculture:prudentium_reprocessor[facing=east]
mysticalagriculture:intermedium_reprocessor[facing=north]
mysticalagriculture:intermedium_reprocessor[facing=south]
mysticalagriculture:intermedium_reprocessor[facing=west]
mysticalagriculture:intermedium_reprocessor[facing=east]
mysticalagriculture:superium_reprocessor[facing=north]
mysticalagriculture:superium_reprocessor[facing=south]
mysticalagriculture:superium_reprocessor[facing=west]
mysticalagriculture:superium_reprocessor[facing=east]
mysticalagriculture:supremium_reprocessor[facing=north]
mysticalagriculture:supremium_reprocessor[facing=south]
mysticalagriculture:supremium_reprocessor[facing=west]
mysticalagriculture:supremium_reprocessor[facing=east]
mysticalagriculture:ultimate_reprocessor[facing=north]
mysticalagriculture:ultimate_reprocessor[facing=south]
mysticalagriculture:ultimate_reprocessor[facing=west]
mysticalagriculture:ultimate_reprocessor[facing=east]
mysticalagriculture:witherproof_block
mysticalagriculture:witherproof_glass
mysticalagriculture:tinkering_table[variant=inferium]
mysticalagriculture:tinkering_table[variant=prudentium]
mysticalagriculture:tinkering_table[variant=intermedium]
mysticalagriculture:tinkering_table[variant=superium]
mysticalagriculture:tinkering_table[variant=supremium]
mysticalagriculture:tier1_inferium_crop[age=0]
mysticalagriculture:tier1_inferium_crop[age=1]
mysticalagriculture:tier1_inferium_crop[age=2]
mysticalagriculture:tier1_inferium_crop[age=3]
mysticalagriculture:tier1_inferium_crop[age=4]
mysticalagriculture:tier1_inferium_crop[age=5]
mysticalagriculture:tier1_inferium_crop[age=6]
mysticalagriculture:tier1_inferium_crop[age=7]
mysticalagriculture:tier2_inferium_crop[age=0]
mysticalagriculture:tier2_inferium_crop[age=1]
mysticalagriculture:tier2_inferium_crop[age=2]
mysticalagriculture:tier2_inferium_crop[age=3]
mysticalagriculture:tier2_inferium_crop[age=4]
mysticalagriculture:tier2_inferium_crop[age=5]
mysticalagriculture:tier2_inferium_crop[age=6]
mysticalagriculture:tier2_inferium_crop[age=7]
mysticalagriculture:tier3_inferium_crop[age=0]
mysticalagriculture:tier3_inferium_crop[age=1]
mysticalagriculture:tier3_inferium_crop[age=2]
mysticalagriculture:tier3_inferium_crop[age=3]
mysticalagriculture:tier3_inferium_crop[age=4]
mysticalagriculture:tier3_inferium_crop[age=5]
mysticalagriculture:tier3_inferium_crop[age=6]
mysticalagriculture:tier3_inferium_crop[age=7]
mysticalagriculture:tier4_inferium_crop[age=0]
mysticalagriculture:tier4_inferium_crop[age=1]
mysticalagriculture:tier4_inferium_crop[age=2]
mysticalagriculture:tier4_inferium_crop[age=3]
mysticalagriculture:tier4_inferium_crop[age=4]
mysticalagriculture:tier4_inferium_crop[age=5]
mysticalagriculture:tier4_inferium_crop[age=6]
mysticalagriculture:tier4_inferium_crop[age=7]
mysticalagriculture:tier5_inferium_crop[age=0]
mysticalagriculture:tier5_inferium_crop[age=1]
mysticalagriculture:tier5_inferium_crop[age=2]
mysticalagriculture:tier5_inferium_crop[age=3]
mysticalagriculture:tier5_inferium_crop[age=4]
mysticalagriculture:tier5_inferium_crop[age=5]
mysticalagriculture:tier5_inferium_crop[age=6]
mysticalagriculture:tier5_inferium_crop[age=7]
mysticalagriculture:stone_crop[age=0]
mysticalagriculture:stone_crop[age=1]
mysticalagriculture:stone_crop[age=2]
mysticalagriculture:stone_crop[age=3]
mysticalagriculture:stone_crop[age=4]
mysticalagriculture:stone_crop[age=5]
mysticalagriculture:stone_crop[age=6]
mysticalagriculture:stone_crop[age=7]
mysticalagriculture:dirt_crop[age=0]
mysticalagriculture:dirt_crop[age=1]
mysticalagriculture:dirt_crop[age=2]
mysticalagriculture:dirt_crop[age=3]
mysticalagriculture:dirt_crop[age=4]
mysticalagriculture:dirt_crop[age=5]
mysticalagriculture:dirt_crop[age=6]
mysticalagriculture:dirt_crop[age=7]
mysticalagriculture:nature_crop[age=0]
mysticalagriculture:nature_crop[age=1]
mysticalagriculture:nature_crop[age=2]
mysticalagriculture:nature_crop[age=3]
mysticalagriculture:nature_crop[age=4]
mysticalagriculture:nature_crop[age=5]
mysticalagriculture:nature_crop[age=6]
mysticalagriculture:nature_crop[age=7]
mysticalagriculture:wood_crop[age=0]
mysticalagriculture:wood_crop[age=1]
mysticalagriculture:wood_crop[age=2]
mysticalagriculture:wood_crop[age=3]
mysticalagriculture:wood_crop[age=4]
mysticalagriculture:wood_crop[age=5]
mysticalagriculture:wood_crop[age=6]
mysticalagriculture:wood_crop[age=7]
mysticalagriculture:water_crop[age=0]
mysticalagriculture:water_crop[age=1]
mysticalagriculture:water_crop[age=2]
mysticalagriculture:water_crop[age=3]
mysticalagriculture:water_crop[age=4]
mysticalagriculture:water_crop[age=5]
mysticalagriculture:water_crop[age=6]
mysticalagriculture:water_crop[age=7]
mysticalagriculture:ice_crop[age=0]
mysticalagriculture:ice_crop[age=1]
mysticalagriculture:ice_crop[age=2]
mysticalagriculture:ice_crop[age=3]
mysticalagriculture:ice_crop[age=4]
mysticalagriculture:ice_crop[age=5]
mysticalagriculture:ice_crop[age=6]
mysticalagriculture:ice_crop[age=7]
mysticalagriculture:fire_crop[age=0]
mysticalagriculture:fire_crop[age=1]
mysticalagriculture:fire_crop[age=2]
mysticalagriculture:fire_crop[age=3]
mysticalagriculture:fire_crop[age=4]
mysticalagriculture:fire_crop[age=5]
mysticalagriculture:fire_crop[age=6]
mysticalagriculture:fire_crop[age=7]
mysticalagriculture:dye_crop[age=0]
mysticalagriculture:dye_crop[age=1]
mysticalagriculture:dye_crop[age=2]
mysticalagriculture:dye_crop[age=3]
mysticalagriculture:dye_crop[age=4]
mysticalagriculture:dye_crop[age=5]
mysticalagriculture:dye_crop[age=6]
mysticalagriculture:dye_crop[age=7]
mysticalagriculture:nether_crop[age=0]
mysticalagriculture:nether_crop[age=1]
mysticalagriculture:nether_crop[age=2]
mysticalagriculture:nether_crop[age=3]
mysticalagriculture:nether_crop[age=4]
mysticalagriculture:nether_crop[age=5]
mysticalagriculture:nether_crop[age=6]
mysticalagriculture:nether_crop[age=7]
mysticalagriculture:coal_crop[age=0]
mysticalagriculture:coal_crop[age=1]
mysticalagriculture:coal_crop[age=2]
mysticalagriculture:coal_crop[age=3]
mysticalagriculture:coal_crop[age=4]
mysticalagriculture:coal_crop[age=5]
mysticalagriculture:coal_crop[age=6]
mysticalagriculture:coal_crop[age=7]
mysticalagriculture:iron_crop[age=0]
mysticalagriculture:iron_crop[age=1]
mysticalagriculture:iron_crop[age=2]
mysticalagriculture:iron_crop[age=3]
mysticalagriculture:iron_crop[age=4]
mysticalagriculture:iron_crop[age=5]
mysticalagriculture:iron_crop[age=6]
mysticalagriculture:iron_crop[age=7]
mysticalagriculture:nether_quartz_crop[age=0]
mysticalagriculture:nether_quartz_crop[age=1]
mysticalagriculture:nether_quartz_crop[age=2]
mysticalagriculture:nether_quartz_crop[age=3]
mysticalagriculture:nether_quartz_crop[age=4]
mysticalagriculture:nether_quartz_crop[age=5]
mysticalagriculture:nether_quartz_crop[age=6]
mysticalagriculture:nether_quartz_crop[age=7]
mysticalagriculture:glowstone_crop[age=0]
mysticalagriculture:glowstone_crop[age=1]
mysticalagriculture:glowstone_crop[age=2]
mysticalagriculture:glowstone_crop[age=3]
mysticalagriculture:glowstone_crop[age=4]
mysticalagriculture:glowstone_crop[age=5]
mysticalagriculture:glowstone_crop[age=6]
mysticalagriculture:glowstone_crop[age=7]
mysticalagriculture:redstone_crop[age=0]
mysticalagriculture:redstone_crop[age=1]
mysticalagriculture:redstone_crop[age=2]
mysticalagriculture:redstone_crop[age=3]
mysticalagriculture:redstone_crop[age=4]
mysticalagriculture:redstone_crop[age=5]
mysticalagriculture:redstone_crop[age=6]
mysticalagriculture:redstone_crop[age=7]
mysticalagriculture:obsidian_crop[age=0]
mysticalagriculture:obsidian_crop[age=1]
mysticalagriculture:obsidian_crop[age=2]
mysticalagriculture:obsidian_crop[age=3]
mysticalagriculture:obsidian_crop[age=4]
mysticalagriculture:obsidian_crop[age=5]
mysticalagriculture:obsidian_crop[age=6]
mysticalagriculture:obsidian_crop[age=7]
mysticalagriculture:gold_crop[age=0]
mysticalagriculture:gold_crop[age=1]
mysticalagriculture:gold_crop[age=2]
mysticalagriculture:gold_crop[age=3]
mysticalagriculture:gold_crop[age=4]
mysticalagriculture:gold_crop[age=5]
mysticalagriculture:gold_crop[age=6]
mysticalagriculture:gold_crop[age=7]
mysticalagriculture:lapis_lazuli_crop[age=0]
mysticalagriculture:lapis_lazuli_crop[age=1]
mysticalagriculture:lapis_lazuli_crop[age=2]
mysticalagriculture:lapis_lazuli_crop[age=3]
mysticalagriculture:lapis_lazuli_crop[age=4]
mysticalagriculture:lapis_lazuli_crop[age=5]
mysticalagriculture:lapis_lazuli_crop[age=6]
mysticalagriculture:lapis_lazuli_crop[age=7]
mysticalagriculture:end_crop[age=0]
mysticalagriculture:end_crop[age=1]
mysticalagriculture:end_crop[age=2]
mysticalagriculture:end_crop[age=3]
mysticalagriculture:end_crop[age=4]
mysticalagriculture:end_crop[age=5]
mysticalagriculture:end_crop[age=6]
mysticalagriculture:end_crop[age=7]
mysticalagriculture:experience_crop[age=0]
mysticalagriculture:experience_crop[age=1]
mysticalagriculture:experience_crop[age=2]
mysticalagriculture:experience_crop[age=3]
mysticalagriculture:experience_crop[age=4]
mysticalagriculture:experience_crop[age=5]
mysticalagriculture:experience_crop[age=6]
mysticalagriculture:experience_crop[age=7]
mysticalagriculture:diamond_crop[age=0]
mysticalagriculture:diamond_crop[age=1]
mysticalagriculture:diamond_crop[age=2]
mysticalagriculture:diamond_crop[age=3]
mysticalagriculture:diamond_crop[age=4]
mysticalagriculture:diamond_crop[age=5]
mysticalagriculture:diamond_crop[age=6]
mysticalagriculture:diamond_crop[age=7]
mysticalagriculture:emerald_crop[age=0]
mysticalagriculture:emerald_crop[age=1]
mysticalagriculture:emerald_crop[age=2]
mysticalagriculture:emerald_crop[age=3]
mysticalagriculture:emerald_crop[age=4]
mysticalagriculture:emerald_crop[age=5]
mysticalagriculture:emerald_crop[age=6]
mysticalagriculture:emerald_crop[age=7]
mysticalagriculture:zombie_crop[age=0]
mysticalagriculture:zombie_crop[age=1]
mysticalagriculture:zombie_crop[age=2]
mysticalagriculture:zombie_crop[age=3]
mysticalagriculture:zombie_crop[age=4]
mysticalagriculture:zombie_crop[age=5]
mysticalagriculture:zombie_crop[age=6]
mysticalagriculture:zombie_crop[age=7]
mysticalagriculture:pig_crop[age=0]
mysticalagriculture:pig_crop[age=1]
mysticalagriculture:pig_crop[age=2]
mysticalagriculture:pig_crop[age=3]
mysticalagriculture:pig_crop[age=4]
mysticalagriculture:pig_crop[age=5]
mysticalagriculture:pig_crop[age=6]
mysticalagriculture:pig_crop[age=7]
mysticalagriculture:chicken_crop[age=0]
mysticalagriculture:chicken_crop[age=1]
mysticalagriculture:chicken_crop[age=2]
mysticalagriculture:chicken_crop[age=3]
mysticalagriculture:chicken_crop[age=4]
mysticalagriculture:chicken_crop[age=5]
mysticalagriculture:chicken_crop[age=6]
mysticalagriculture:chicken_crop[age=7]
mysticalagriculture:cow_crop[age=0]
mysticalagriculture:cow_crop[age=1]
mysticalagriculture:cow_crop[age=2]
mysticalagriculture:cow_crop[age=3]
mysticalagriculture:cow_crop[age=4]
mysticalagriculture:cow_crop[age=5]
mysticalagriculture:cow_crop[age=6]
mysticalagriculture:cow_crop[age=7]
mysticalagriculture:sheep_crop[age=0]
mysticalagriculture:sheep_crop[age=1]
mysticalagriculture:sheep_crop[age=2]
mysticalagriculture:sheep_crop[age=3]
mysticalagriculture:sheep_crop[age=4]
mysticalagriculture:sheep_crop[age=5]
mysticalagriculture:sheep_crop[age=6]
mysticalagriculture:sheep_crop[age=7]
mysticalagriculture:slime_crop[age=0]
mysticalagriculture:slime_crop[age=1]
mysticalagriculture:slime_crop[age=2]
mysticalagriculture:slime_crop[age=3]
mysticalagriculture:slime_crop[age=4]
mysticalagriculture:slime_crop[age=5]
mysticalagriculture:slime_crop[age=6]
mysticalagriculture:slime_crop[age=7]
mysticalagriculture:skeleton_crop[age=0]
mysticalagriculture:skeleton_crop[age=1]
mysticalagriculture:skeleton_crop[age=2]
mysticalagriculture:skeleton_crop[age=3]
mysticalagriculture:skeleton_crop[age=4]
mysticalagriculture:skeleton_crop[age=5]
mysticalagriculture:skeleton_crop[age=6]
mysticalagriculture:skeleton_crop[age=7]
mysticalagriculture:creeper_crop[age=0]
mysticalagriculture:creeper_crop[age=1]
mysticalagriculture:creeper_crop[age=2]
mysticalagriculture:creeper_crop[age=3]
mysticalagriculture:creeper_crop[age=4]
mysticalagriculture:creeper_crop[age=5]
mysticalagriculture:creeper_crop[age=6]
mysticalagriculture:creeper_crop[age=7]
mysticalagriculture:spider_crop[age=0]
mysticalagriculture:spider_crop[age=1]
mysticalagriculture:spider_crop[age=2]
mysticalagriculture:spider_crop[age=3]
mysticalagriculture:spider_crop[age=4]
mysticalagriculture:spider_crop[age=5]
mysticalagriculture:spider_crop[age=6]
mysticalagriculture:spider_crop[age=7]
mysticalagriculture:rabbit_crop[age=0]
mysticalagriculture:rabbit_crop[age=1]
mysticalagriculture:rabbit_crop[age=2]
mysticalagriculture:rabbit_crop[age=3]
mysticalagriculture:rabbit_crop[age=4]
mysticalagriculture:rabbit_crop[age=5]
mysticalagriculture:rabbit_crop[age=6]
mysticalagriculture:rabbit_crop[age=7]
mysticalagriculture:guardian_crop[age=0]
mysticalagriculture:guardian_crop[age=1]
mysticalagriculture:guardian_crop[age=2]
mysticalagriculture:guardian_crop[age=3]
mysticalagriculture:guardian_crop[age=4]
mysticalagriculture:guardian_crop[age=5]
mysticalagriculture:guardian_crop[age=6]
mysticalagriculture:guardian_crop[age=7]
mysticalagriculture:blaze_crop[age=0]
mysticalagriculture:blaze_crop[age=1]
mysticalagriculture:blaze_crop[age=2]
mysticalagriculture:blaze_crop[age=3]
mysticalagriculture:blaze_crop[age=4]
mysticalagriculture:blaze_crop[age=5]
mysticalagriculture:blaze_crop[age=6]
mysticalagriculture:blaze_crop[age=7]
mysticalagriculture:ghast_crop[age=0]
mysticalagriculture:ghast_crop[age=1]
mysticalagriculture:ghast_crop[age=2]
mysticalagriculture:ghast_crop[age=3]
mysticalagriculture:ghast_crop[age=4]
mysticalagriculture:ghast_crop[age=5]
mysticalagriculture:ghast_crop[age=6]
mysticalagriculture:ghast_crop[age=7]
mysticalagriculture:enderman_crop[age=0]
mysticalagriculture:enderman_crop[age=1]
mysticalagriculture:enderman_crop[age=2]
mysticalagriculture:enderman_crop[age=3]
mysticalagriculture:enderman_crop[age=4]
mysticalagriculture:enderman_crop[age=5]
mysticalagriculture:enderman_crop[age=6]
mysticalagriculture:enderman_crop[age=7]
mysticalagriculture:wither_skeleton_crop[age=0]
mysticalagriculture:wither_skeleton_crop[age=1]
mysticalagriculture:wither_skeleton_crop[age=2]
mysticalagriculture:wither_skeleton_crop[age=3]
mysticalagriculture:wither_skeleton_crop[age=4]
mysticalagriculture:wither_skeleton_crop[age=5]
mysticalagriculture:wither_skeleton_crop[age=6]
mysticalagriculture:wither_skeleton_crop[age=7]
mysticalagriculture:sulfur_crop[age=0]
mysticalagriculture:sulfur_crop[age=1]
mysticalagriculture:sulfur_crop[age=2]
mysticalagriculture:sulfur_crop[age=3]
mysticalagriculture:sulfur_crop[age=4]
mysticalagriculture:sulfur_crop[age=5]
mysticalagriculture:sulfur_crop[age=6]
mysticalagriculture:sulfur_crop[age=7]
mysticalagriculture:silver_crop[age=0]
mysticalagriculture:silver_crop[age=1]
mysticalagriculture:silver_crop[age=2]
mysticalagriculture:silver_crop[age=3]
mysticalagriculture:silver_crop[age=4]
mysticalagriculture:silver_crop[age=5]
mysticalagriculture:silver_crop[age=6]
mysticalagriculture:silver_crop[age=7]
mysticalagriculture:ruby_crop[age=0]
mysticalagriculture:ruby_crop[age=1]
mysticalagriculture:ruby_crop[age=2]
mysticalagriculture:ruby_crop[age=3]
mysticalagriculture:ruby_crop[age=4]
mysticalagriculture:ruby_crop[age=5]
mysticalagriculture:ruby_crop[age=6]
mysticalagriculture:ruby_crop[age=7]
mysticalagriculture:sapphire_crop[age=0]
mysticalagriculture:sapphire_crop[age=1]
mysticalagriculture:sapphire_crop[age=2]
mysticalagriculture:sapphire_crop[age=3]
mysticalagriculture:sapphire_crop[age=4]
mysticalagriculture:sapphire_crop[age=5]
mysticalagriculture:sapphire_crop[age=6]
mysticalagriculture:sapphire_crop[age=7]
mysticalagriculture:peridot_crop[age=0]
mysticalagriculture:peridot_crop[age=1]
mysticalagriculture:peridot_crop[age=2]
mysticalagriculture:peridot_crop[age=3]
mysticalagriculture:peridot_crop[age=4]
mysticalagriculture:peridot_crop[age=5]
mysticalagriculture:peridot_crop[age=6]
mysticalagriculture:peridot_crop[age=7]
mysticalagriculture:amber_crop[age=0]
mysticalagriculture:amber_crop[age=1]
mysticalagriculture:amber_crop[age=2]
mysticalagriculture:amber_crop[age=3]
mysticalagriculture:amber_crop[age=4]
mysticalagriculture:amber_crop[age=5]
mysticalagriculture:amber_crop[age=6]
mysticalagriculture:amber_crop[age=7]
mysticalagriculture:topaz_crop[age=0]
mysticalagriculture:topaz_crop[age=1]
mysticalagriculture:topaz_crop[age=2]
mysticalagriculture:topaz_crop[age=3]
mysticalagriculture:topaz_crop[age=4]
mysticalagriculture:topaz_crop[age=5]
mysticalagriculture:topaz_crop[age=6]
mysticalagriculture:topaz_crop[age=7]
mysticalagriculture:malachite_crop[age=0]
mysticalagriculture:malachite_crop[age=1]
mysticalagriculture:malachite_crop[age=2]
mysticalagriculture:malachite_crop[age=3]
mysticalagriculture:malachite_crop[age=4]
mysticalagriculture:malachite_crop[age=5]
mysticalagriculture:malachite_crop[age=6]
mysticalagriculture:malachite_crop[age=7]
mysticalagriculture:tanzanite_crop[age=0]
mysticalagriculture:tanzanite_crop[age=1]
mysticalagriculture:tanzanite_crop[age=2]
mysticalagriculture:tanzanite_crop[age=3]
mysticalagriculture:tanzanite_crop[age=4]
mysticalagriculture:tanzanite_crop[age=5]
mysticalagriculture:tanzanite_crop[age=6]
mysticalagriculture:tanzanite_crop[age=7]
mysticalagriculture:steeleaf_crop[age=0]
mysticalagriculture:steeleaf_crop[age=1]
mysticalagriculture:steeleaf_crop[age=2]
mysticalagriculture:steeleaf_crop[age=3]
mysticalagriculture:steeleaf_crop[age=4]
mysticalagriculture:steeleaf_crop[age=5]
mysticalagriculture:steeleaf_crop[age=6]
mysticalagriculture:steeleaf_crop[age=7]
mysticalagriculture:ironwood_crop[age=0]
mysticalagriculture:ironwood_crop[age=1]
mysticalagriculture:ironwood_crop[age=2]
mysticalagriculture:ironwood_crop[age=3]
mysticalagriculture:ironwood_crop[age=4]
mysticalagriculture:ironwood_crop[age=5]
mysticalagriculture:ironwood_crop[age=6]
mysticalagriculture:ironwood_crop[age=7]
mysticalagriculture:knightmetal_crop[age=0]
mysticalagriculture:knightmetal_crop[age=1]
mysticalagriculture:knightmetal_crop[age=2]
mysticalagriculture:knightmetal_crop[age=3]
mysticalagriculture:knightmetal_crop[age=4]
mysticalagriculture:knightmetal_crop[age=5]
mysticalagriculture:knightmetal_crop[age=6]
mysticalagriculture:knightmetal_crop[age=7]
mysticalagriculture:fiery_ingot_crop[age=0]
mysticalagriculture:fiery_ingot_crop[age=1]
mysticalagriculture:fiery_ingot_crop[age=2]
mysticalagriculture:fiery_ingot_crop[age=3]
mysticalagriculture:fiery_ingot_crop[age=4]
mysticalagriculture:fiery_ingot_crop[age=5]
mysticalagriculture:fiery_ingot_crop[age=6]
mysticalagriculture:fiery_ingot_crop[age=7]
mysticalagriculture:slimy_bone_crop[age=0]
mysticalagriculture:slimy_bone_crop[age=1]
mysticalagriculture:slimy_bone_crop[age=2]
mysticalagriculture:slimy_bone_crop[age=3]
mysticalagriculture:slimy_bone_crop[age=4]
mysticalagriculture:slimy_bone_crop[age=5]
mysticalagriculture:slimy_bone_crop[age=6]
mysticalagriculture:slimy_bone_crop[age=7]
mysticalagriculture:syrmorite_crop[age=0]
mysticalagriculture:syrmorite_crop[age=1]
mysticalagriculture:syrmorite_crop[age=2]
mysticalagriculture:syrmorite_crop[age=3]
mysticalagriculture:syrmorite_crop[age=4]
mysticalagriculture:syrmorite_crop[age=5]
mysticalagriculture:syrmorite_crop[age=6]
mysticalagriculture:syrmorite_crop[age=7]
mysticalagriculture:octine_crop[age=0]
mysticalagriculture:octine_crop[age=1]
mysticalagriculture:octine_crop[age=2]
mysticalagriculture:octine_crop[age=3]
mysticalagriculture:octine_crop[age=4]
mysticalagriculture:octine_crop[age=5]
mysticalagriculture:octine_crop[age=6]
mysticalagriculture:octine_crop[age=7]
mysticalagriculture:valonite_crop[age=0]
mysticalagriculture:valonite_crop[age=1]
mysticalagriculture:valonite_crop[age=2]
mysticalagriculture:valonite_crop[age=3]
mysticalagriculture:valonite_crop[age=4]
mysticalagriculture:valonite_crop[age=5]
mysticalagriculture:valonite_crop[age=6]
mysticalagriculture:valonite_crop[age=7]
mysticalagriculture:ender_biotite_crop[age=0]
mysticalagriculture:ender_biotite_crop[age=1]
mysticalagriculture:ender_biotite_crop[age=2]
mysticalagriculture:ender_biotite_crop[age=3]
mysticalagriculture:ender_biotite_crop[age=4]
mysticalagriculture:ender_biotite_crop[age=5]
mysticalagriculture:ender_biotite_crop[age=6]
mysticalagriculture:ender_biotite_crop[age=7]
mysticalagriculture:slate_crop[age=0]
mysticalagriculture:slate_crop[age=1]
mysticalagriculture:slate_crop[age=2]
mysticalagriculture:slate_crop[age=3]
mysticalagriculture:slate_crop[age=4]
mysticalagriculture:slate_crop[age=5]
mysticalagriculture:slate_crop[age=6]
mysticalagriculture:slate_crop[age=7]
mysticalagriculture:ender_amethyst_crop[age=0]
mysticalagriculture:ender_amethyst_crop[age=1]
mysticalagriculture:ender_amethyst_crop[age=2]
mysticalagriculture:ender_amethyst_crop[age=3]
mysticalagriculture:ender_amethyst_crop[age=4]
mysticalagriculture:ender_amethyst_crop[age=5]
mysticalagriculture:ender_amethyst_crop[age=6]
mysticalagriculture:ender_amethyst_crop[age=7]
nex:basalt[type=normal]
nex:basalt[type=smooth]
nex:basalt[type=brick]
nex:basalt[type=pillar]
nex:netherrack[type=fiery]
nex:netherrack[type=icy]
nex:netherrack[type=lively]
nex:netherrack[type=gloomy]
nex:nether_brick[type=fiery]
nex:nether_brick[type=icy]
nex:nether_brick[type=lively]
nex:nether_brick[type=gloomy]
nex:netherrack_path[type=normal]
nex:netherrack_path[type=fiery]
nex:netherrack_path[type=icy]
nex:netherrack_path[type=lively]
nex:netherrack_path[type=gloomy]
nex:hyphae
nex:tilled_soul_sand[moisture=0]
nex:tilled_soul_sand[moisture=1]
nex:tilled_soul_sand[moisture=2]
nex:tilled_soul_sand[moisture=3]
nex:tilled_soul_sand[moisture=4]
nex:tilled_soul_sand[moisture=5]
nex:tilled_soul_sand[moisture=6]
nex:tilled_soul_sand[moisture=7]
nex:soul_glass
nex:soul_glass_pane[east=true,north=true,south=true,west=true]
nex:soul_glass_pane[east=true,north=true,south=true,west=false]
nex:soul_glass_pane[east=true,north=true,south=false,west=true]
nex:soul_glass_pane[east=true,north=true,south=false,west=false]
nex:soul_glass_pane[east=true,north=false,south=true,west=true]
nex:soul_glass_pane[east=true,north=false,south=true,west=false]
nex:soul_glass_pane[east=true,north=false,south=false,west=true]
nex:soul_glass_pane[east=true,north=false,south=false,west=false]
nex:soul_glass_pane[east=false,north=true,south=true,west=true]
nex:soul_glass_pane[east=false,north=true,south=true,west=false]
nex:soul_glass_pane[east=false,north=true,south=false,west=true]
nex:soul_glass_pane[east=false,north=true,south=false,west=false]
nex:soul_glass_pane[east=false,north=false,south=true,west=true]
nex:soul_glass_pane[east=false,north=false,south=true,west=false]
nex:soul_glass_pane[east=false,north=false,south=false,west=true]
nex:soul_glass_pane[east=false,north=false,south=false,west=false]
nex:amethyst_block
nex:rime_block
nex:frostburn_ice
nex:bone_sliver[axis=x]
nex:bone_sliver[axis=y]
nex:bone_sliver[axis=z]
nex:bone_chunk[facing=down]
nex:bone_chunk[facing=up]
nex:bone_chunk[facing=north]
nex:bone_chunk[facing=south]
nex:bone_chunk[facing=west]
nex:bone_chunk[facing=east]
nex:worn_iron
nex:blue_fire[age=0,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=0,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=0,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=0,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=0,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=0,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=0,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=0,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=0,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=0,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=0,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=0,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=0,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=0,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=0,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=0,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=0,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=0,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=0,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=0,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=0,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=0,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=0,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=0,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=0,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=0,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=0,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=0,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=0,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=0,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=0,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=0,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=1,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=1,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=1,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=1,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=1,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=1,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=1,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=1,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=1,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=1,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=1,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=1,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=1,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=1,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=1,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=1,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=1,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=1,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=1,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=1,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=1,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=1,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=1,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=1,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=1,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=1,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=1,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=1,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=1,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=1,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=1,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=1,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=2,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=2,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=2,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=2,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=2,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=2,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=2,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=2,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=2,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=2,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=2,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=2,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=2,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=2,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=2,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=2,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=2,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=2,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=2,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=2,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=2,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=2,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=2,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=2,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=2,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=2,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=2,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=2,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=2,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=2,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=2,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=2,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=3,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=3,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=3,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=3,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=3,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=3,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=3,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=3,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=3,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=3,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=3,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=3,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=3,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=3,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=3,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=3,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=3,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=3,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=3,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=3,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=3,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=3,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=3,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=3,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=3,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=3,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=3,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=3,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=3,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=3,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=3,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=3,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=4,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=4,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=4,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=4,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=4,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=4,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=4,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=4,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=4,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=4,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=4,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=4,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=4,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=4,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=4,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=4,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=4,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=4,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=4,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=4,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=4,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=4,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=4,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=4,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=4,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=4,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=4,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=4,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=4,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=4,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=4,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=4,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=5,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=5,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=5,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=5,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=5,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=5,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=5,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=5,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=5,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=5,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=5,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=5,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=5,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=5,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=5,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=5,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=5,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=5,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=5,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=5,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=5,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=5,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=5,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=5,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=5,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=5,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=5,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=5,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=5,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=5,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=5,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=5,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=6,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=6,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=6,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=6,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=6,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=6,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=6,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=6,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=6,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=6,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=6,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=6,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=6,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=6,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=6,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=6,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=6,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=6,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=6,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=6,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=6,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=6,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=6,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=6,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=6,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=6,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=6,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=6,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=6,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=6,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=6,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=6,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=7,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=7,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=7,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=7,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=7,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=7,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=7,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=7,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=7,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=7,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=7,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=7,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=7,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=7,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=7,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=7,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=7,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=7,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=7,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=7,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=7,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=7,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=7,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=7,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=7,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=7,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=7,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=7,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=7,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=7,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=7,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=7,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=8,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=8,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=8,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=8,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=8,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=8,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=8,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=8,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=8,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=8,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=8,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=8,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=8,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=8,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=8,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=8,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=8,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=8,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=8,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=8,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=8,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=8,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=8,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=8,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=8,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=8,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=8,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=8,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=8,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=8,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=8,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=8,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=9,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=9,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=9,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=9,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=9,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=9,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=9,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=9,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=9,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=9,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=9,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=9,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=9,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=9,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=9,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=9,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=9,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=9,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=9,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=9,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=9,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=9,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=9,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=9,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=9,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=9,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=9,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=9,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=9,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=9,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=9,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=9,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=10,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=10,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=10,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=10,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=10,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=10,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=10,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=10,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=10,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=10,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=10,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=10,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=10,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=10,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=10,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=10,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=10,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=10,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=10,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=10,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=10,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=10,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=10,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=10,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=10,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=10,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=10,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=10,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=10,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=10,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=10,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=10,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=11,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=11,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=11,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=11,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=11,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=11,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=11,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=11,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=11,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=11,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=11,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=11,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=11,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=11,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=11,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=11,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=11,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=11,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=11,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=11,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=11,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=11,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=11,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=11,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=11,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=11,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=11,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=11,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=11,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=11,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=11,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=11,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=12,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=12,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=12,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=12,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=12,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=12,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=12,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=12,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=12,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=12,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=12,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=12,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=12,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=12,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=12,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=12,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=12,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=12,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=12,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=12,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=12,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=12,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=12,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=12,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=12,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=12,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=12,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=12,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=12,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=12,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=12,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=12,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=13,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=13,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=13,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=13,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=13,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=13,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=13,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=13,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=13,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=13,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=13,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=13,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=13,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=13,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=13,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=13,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=13,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=13,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=13,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=13,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=13,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=13,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=13,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=13,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=13,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=13,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=13,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=13,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=13,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=13,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=13,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=13,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=14,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=14,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=14,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=14,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=14,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=14,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=14,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=14,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=14,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=14,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=14,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=14,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=14,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=14,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=14,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=14,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=14,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=14,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=14,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=14,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=14,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=14,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=14,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=14,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=14,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=14,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=14,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=14,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=14,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=14,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=14,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=14,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=15,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=15,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=15,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=15,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=15,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=15,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=15,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=15,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=15,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=15,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=15,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=15,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=15,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=15,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=15,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=15,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=15,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=15,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=15,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=15,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=15,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=15,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=15,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=15,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=15,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=15,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=15,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=15,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=15,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=15,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=15,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=15,east=false,north=false,south=false,up=false,west=false]
nex:nether_portal[axis=x]
nex:nether_portal[axis=y]
nex:nether_portal[axis=z]
nex:urn_of_sorrow[type=empty]
nex:urn_of_sorrow[type=full]
nex:quartz_ore[type=fiery]
nex:quartz_ore[type=icy]
nex:quartz_ore[type=lively]
nex:quartz_ore[type=gloomy]
nex:amethyst_ore
nex:rime_ore
nex:thornstalk[part=top]
nex:thornstalk[part=middle]
nex:thornstalk[part=bottom]
nex:elder_mushroom[type=brown]
nex:elder_mushroom[type=red]
nex:elder_mushroom_cap[type=brown]
nex:elder_mushroom_cap[type=red]
nex:elder_mushroom_stem[axis=y]
nex:elder_mushroom_stem[axis=x]
nex:elder_mushroom_stem[axis=z]
nex:elder_mushroom_stem[axis=none]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_cap[age=0]
nex:enoki_mushroom_cap[age=1]
nex:enoki_mushroom_cap[age=2]
nex:enoki_mushroom_cap[age=3]
nex:enoki_mushroom_cap[age=4]
nex:enoki_mushroom_cap[age=5]
nex:ichor[level=0]
nex:ichor[level=1]
nex:ichor[level=2]
nex:ichor[level=3]
nex:ichor[level=4]
nex:ichor[level=5]
nex:ichor[level=6]
nex:ichor[level=7]
nex:ichor[level=8]
nex:ichor[level=9]
nex:ichor[level=10]
nex:ichor[level=11]
nex:ichor[level=12]
nex:ichor[level=13]
nex:ichor[level=14]
nex:ichor[level=15]
nex:vanilla_slab[half=top,type=red_nether_brick]
nex:vanilla_slab[half=bottom,type=red_nether_brick]
nex:basalt_slab[half=top,type=normal]
nex:basalt_slab[half=top,type=smooth]
nex:basalt_slab[half=top,type=brick]
nex:basalt_slab[half=top,type=pillar]
nex:basalt_slab[half=bottom,type=normal]
nex:basalt_slab[half=bottom,type=smooth]
nex:basalt_slab[half=bottom,type=brick]
nex:basalt_slab[half=bottom,type=pillar]
nex:nether_brick_slab[half=top,type=fiery]
nex:nether_brick_slab[half=top,type=icy]
nex:nether_brick_slab[half=top,type=lively]
nex:nether_brick_slab[half=top,type=gloomy]
nex:nether_brick_slab[half=bottom,type=fiery]
nex:nether_brick_slab[half=bottom,type=icy]
nex:nether_brick_slab[half=bottom,type=lively]
nex:nether_brick_slab[half=bottom,type=gloomy]
nex:vanilla_slab_double[type=red_nether_brick]
nex:basalt_slab_double[type=normal]
nex:basalt_slab_double[type=smooth]
nex:basalt_slab_double[type=brick]
nex:basalt_slab_double[type=pillar]
nex:nether_brick_slab_double[type=fiery]
nex:nether_brick_slab_double[type=icy]
nex:nether_brick_slab_double[type=lively]
nex:nether_brick_slab_double[type=gloomy]
nex:red_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:red_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:red_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:red_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=north,half=top,shape=straight]
nex:basalt_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=south,half=top,shape=straight]
nex:basalt_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=west,half=top,shape=straight]
nex:basalt_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=east,half=top,shape=straight]
nex:basalt_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=north,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=south,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=west,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=east,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=north,half=top,shape=straight]
nex:basalt_brick_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=south,half=top,shape=straight]
nex:basalt_brick_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=west,half=top,shape=straight]
nex:basalt_brick_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=east,half=top,shape=straight]
nex:basalt_brick_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=north,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=south,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=west,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=east,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=false,west=false]
nex:vanilla_fence[east=true,north=true,south=true,type=quartz,west=true]
nex:vanilla_fence[east=true,north=true,south=true,type=quartz,west=false]
nex:vanilla_fence[east=true,north=true,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=true,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=true,north=true,south=false,type=quartz,west=true]
nex:vanilla_fence[east=true,north=true,south=false,type=quartz,west=false]
nex:vanilla_fence[east=true,north=true,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=true,south=false,type=red_nether_brick,west=false]
nex:vanilla_fence[east=true,north=false,south=true,type=quartz,west=true]
nex:vanilla_fence[east=true,north=false,south=true,type=quartz,west=false]
nex:vanilla_fence[east=true,north=false,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=false,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=true,north=false,south=false,type=quartz,west=true]
nex:vanilla_fence[east=true,north=false,south=false,type=quartz,west=false]
nex:vanilla_fence[east=true,north=false,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=false,south=false,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=true,south=true,type=quartz,west=true]
nex:vanilla_fence[east=false,north=true,south=true,type=quartz,west=false]
nex:vanilla_fence[east=false,north=true,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=true,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=true,south=false,type=quartz,west=true]
nex:vanilla_fence[east=false,north=true,south=false,type=quartz,west=false]
nex:vanilla_fence[east=false,north=true,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=true,south=false,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=false,south=true,type=quartz,west=true]
nex:vanilla_fence[east=false,north=false,south=true,type=quartz,west=false]
nex:vanilla_fence[east=false,north=false,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=false,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=false,south=false,type=quartz,west=true]
nex:vanilla_fence[east=false,north=false,south=false,type=quartz,west=false]
nex:vanilla_fence[east=false,north=false,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=false,south=false,type=red_nether_brick,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=normal,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=normal,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=smooth,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=smooth,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=brick,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=brick,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=pillar,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=pillar,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=normal,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=normal,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=smooth,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=smooth,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=brick,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=brick,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=pillar,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=pillar,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=normal,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=normal,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=smooth,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=smooth,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=brick,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=brick,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=pillar,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=pillar,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=normal,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=normal,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=smooth,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=smooth,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=brick,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=brick,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=pillar,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=pillar,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=normal,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=normal,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=smooth,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=smooth,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=brick,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=brick,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=pillar,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=pillar,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=normal,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=normal,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=smooth,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=smooth,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=brick,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=brick,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=pillar,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=pillar,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=normal,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=normal,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=smooth,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=smooth,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=brick,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=brick,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=pillar,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=pillar,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=normal,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=normal,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=smooth,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=smooth,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=brick,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=brick,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=pillar,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=pillar,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=icy,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=icy,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=lively,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=lively,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=icy,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=icy,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=lively,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=lively,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=gloomy,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=icy,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=icy,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=lively,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=lively,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=icy,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=icy,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=lively,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=lively,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=icy,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=icy,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=lively,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=lively,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=icy,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=icy,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=lively,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=lively,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=icy,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=icy,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=lively,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=lively,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=icy,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=icy,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=lively,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=lively,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=gloomy,west=false]
nex:quartz_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
yurtmod:tentmod_barrier
yurtmod:super_dirt
yurtmod:yurt_wall_outer[above_similar=true]
yurtmod:yurt_wall_outer[above_similar=false]
yurtmod:yurt_wall_inner[above_similar=true]
yurtmod:yurt_wall_inner[above_similar=false]
yurtmod:yurt_roof[outside=true]
yurtmod:yurt_roof[outside=false]
yurtmod:bed_wall[above_similar=true,beside_similar=true]
yurtmod:bed_wall[above_similar=true,beside_similar=false]
yurtmod:bed_wall[above_similar=false,beside_similar=true]
yurtmod:bed_wall[above_similar=false,beside_similar=false]
yurtmod:bed_roof
yurtmod:indlu_wall_outer
yurtmod:indlu_wall_inner
yurtmod:tepee_wall_blank
yurtmod:tepee_wall_black
yurtmod:tepee_wall_red
yurtmod:tepee_wall_yellow
yurtmod:tepee_wall_orange
yurtmod:tepee_wall_white
yurtmod:tepee_wall_hope
yurtmod:tepee_wall_sun
yurtmod:tepee_wall_creeper
yurtmod:tepee_wall_universe
yurtmod:tepee_wall_eagle
yurtmod:tepee_wall_triforce
yurtmod:tepee_wall_dreamcatcher
yurtmod:tepee_wall_rain
yurtmod:tepee_wall_magic
yurtmod:yurt_door_0[axis=x,half=upper,size=small]
yurtmod:yurt_door_0[axis=x,half=upper,size=medium]
yurtmod:yurt_door_0[axis=x,half=upper,size=large]
yurtmod:yurt_door_0[axis=x,half=lower,size=small]
yurtmod:yurt_door_0[axis=x,half=lower,size=medium]
yurtmod:yurt_door_0[axis=x,half=lower,size=large]
yurtmod:yurt_door_0[axis=z,half=upper,size=small]
yurtmod:yurt_door_0[axis=z,half=upper,size=medium]
yurtmod:yurt_door_0[axis=z,half=upper,size=large]
yurtmod:yurt_door_0[axis=z,half=lower,size=small]
yurtmod:yurt_door_0[axis=z,half=lower,size=medium]
yurtmod:yurt_door_0[axis=z,half=lower,size=large]
yurtmod:yurt_door_1[axis=x,half=upper,size=huge]
yurtmod:yurt_door_1[axis=x,half=upper,size=giant]
yurtmod:yurt_door_1[axis=x,half=upper,size=mega]
yurtmod:yurt_door_1[axis=x,half=lower,size=huge]
yurtmod:yurt_door_1[axis=x,half=lower,size=giant]
yurtmod:yurt_door_1[axis=x,half=lower,size=mega]
yurtmod:yurt_door_1[axis=z,half=upper,size=huge]
yurtmod:yurt_door_1[axis=z,half=upper,size=giant]
yurtmod:yurt_door_1[axis=z,half=upper,size=mega]
yurtmod:yurt_door_1[axis=z,half=lower,size=huge]
yurtmod:yurt_door_1[axis=z,half=lower,size=giant]
yurtmod:yurt_door_1[axis=z,half=lower,size=mega]
yurtmod:tepee_door_0[axis=x,half=upper,size=small]
yurtmod:tepee_door_0[axis=x,half=upper,size=medium]
yurtmod:tepee_door_0[axis=x,half=upper,size=large]
yurtmod:tepee_door_0[axis=x,half=lower,size=small]
yurtmod:tepee_door_0[axis=x,half=lower,size=medium]
yurtmod:tepee_door_0[axis=x,half=lower,size=large]
yurtmod:tepee_door_0[axis=z,half=upper,size=small]
yurtmod:tepee_door_0[axis=z,half=upper,size=medium]
yurtmod:tepee_door_0[axis=z,half=upper,size=large]
yurtmod:tepee_door_0[axis=z,half=lower,size=small]
yurtmod:tepee_door_0[axis=z,half=lower,size=medium]
yurtmod:tepee_door_0[axis=z,half=lower,size=large]
yurtmod:tepee_door_1[axis=x,half=upper,size=huge]
yurtmod:tepee_door_1[axis=x,half=upper,size=giant]
yurtmod:tepee_door_1[axis=x,half=upper,size=mega]
yurtmod:tepee_door_1[axis=x,half=lower,size=huge]
yurtmod:tepee_door_1[axis=x,half=lower,size=giant]
yurtmod:tepee_door_1[axis=x,half=lower,size=mega]
yurtmod:tepee_door_1[axis=z,half=upper,size=huge]
yurtmod:tepee_door_1[axis=z,half=upper,size=giant]
yurtmod:tepee_door_1[axis=z,half=upper,size=mega]
yurtmod:tepee_door_1[axis=z,half=lower,size=huge]
yurtmod:tepee_door_1[axis=z,half=lower,size=giant]
yurtmod:tepee_door_1[axis=z,half=lower,size=mega]
yurtmod:bed_door_0[axis=x,half=upper,size=small]
yurtmod:bed_door_0[axis=x,half=upper,size=medium]
yurtmod:bed_door_0[axis=x,half=upper,size=large]
yurtmod:bed_door_0[axis=x,half=lower,size=small]
yurtmod:bed_door_0[axis=x,half=lower,size=medium]
yurtmod:bed_door_0[axis=x,half=lower,size=large]
yurtmod:bed_door_0[axis=z,half=upper,size=small]
yurtmod:bed_door_0[axis=z,half=upper,size=medium]
yurtmod:bed_door_0[axis=z,half=upper,size=large]
yurtmod:bed_door_0[axis=z,half=lower,size=small]
yurtmod:bed_door_0[axis=z,half=lower,size=medium]
yurtmod:bed_door_0[axis=z,half=lower,size=large]
yurtmod:bed_door_1[axis=x,half=upper,size=huge]
yurtmod:bed_door_1[axis=x,half=upper,size=giant]
yurtmod:bed_door_1[axis=x,half=upper,size=mega]
yurtmod:bed_door_1[axis=x,half=lower,size=huge]
yurtmod:bed_door_1[axis=x,half=lower,size=giant]
yurtmod:bed_door_1[axis=x,half=lower,size=mega]
yurtmod:bed_door_1[axis=z,half=upper,size=huge]
yurtmod:bed_door_1[axis=z,half=upper,size=giant]
yurtmod:bed_door_1[axis=z,half=upper,size=mega]
yurtmod:bed_door_1[axis=z,half=lower,size=huge]
yurtmod:bed_door_1[axis=z,half=lower,size=giant]
yurtmod:bed_door_1[axis=z,half=lower,size=mega]
yurtmod:indlu_door_0[axis=x,half=upper,size=small]
yurtmod:indlu_door_0[axis=x,half=upper,size=medium]
yurtmod:indlu_door_0[axis=x,half=upper,size=large]
yurtmod:indlu_door_0[axis=x,half=lower,size=small]
yurtmod:indlu_door_0[axis=x,half=lower,size=medium]
yurtmod:indlu_door_0[axis=x,half=lower,size=large]
yurtmod:indlu_door_0[axis=z,half=upper,size=small]
yurtmod:indlu_door_0[axis=z,half=upper,size=medium]
yurtmod:indlu_door_0[axis=z,half=upper,size=large]
yurtmod:indlu_door_0[axis=z,half=lower,size=small]
yurtmod:indlu_door_0[axis=z,half=lower,size=medium]
yurtmod:indlu_door_0[axis=z,half=lower,size=large]
yurtmod:indlu_door_1[axis=x,half=upper,size=huge]
yurtmod:indlu_door_1[axis=x,half=upper,size=giant]
yurtmod:indlu_door_1[axis=x,half=upper,size=mega]
yurtmod:indlu_door_1[axis=x,half=lower,size=huge]
yurtmod:indlu_door_1[axis=x,half=lower,size=giant]
yurtmod:indlu_door_1[axis=x,half=lower,size=mega]
yurtmod:indlu_door_1[axis=z,half=upper,size=huge]
yurtmod:indlu_door_1[axis=z,half=upper,size=giant]
yurtmod:indlu_door_1[axis=z,half=upper,size=mega]
yurtmod:indlu_door_1[axis=z,half=lower,size=huge]
yurtmod:indlu_door_1[axis=z,half=lower,size=giant]
yurtmod:indlu_door_1[axis=z,half=lower,size=mega]
yurtmod:frame_yurt_wall[progress=0]
yurtmod:frame_yurt_wall[progress=1]
yurtmod:frame_yurt_wall[progress=2]
yurtmod:frame_yurt_wall[progress=3]
yurtmod:frame_yurt_wall[progress=4]
yurtmod:frame_yurt_wall[progress=5]
yurtmod:frame_yurt_wall[progress=6]
yurtmod:frame_yurt_wall[progress=7]
yurtmod:frame_yurt_roof[progress=0]
yurtmod:frame_yurt_roof[progress=1]
yurtmod:frame_yurt_roof[progress=2]
yurtmod:frame_yurt_roof[progress=3]
yurtmod:frame_yurt_roof[progress=4]
yurtmod:frame_yurt_roof[progress=5]
yurtmod:frame_yurt_roof[progress=6]
yurtmod:frame_yurt_roof[progress=7]
yurtmod:frame_tepee_wall[progress=0]
yurtmod:frame_tepee_wall[progress=1]
yurtmod:frame_tepee_wall[progress=2]
yurtmod:frame_tepee_wall[progress=3]
yurtmod:frame_tepee_wall[progress=4]
yurtmod:frame_tepee_wall[progress=5]
yurtmod:frame_tepee_wall[progress=6]
yurtmod:frame_tepee_wall[progress=7]
yurtmod:frame_bed_wall[progress=0]
yurtmod:frame_bed_wall[progress=1]
yurtmod:frame_bed_wall[progress=2]
yurtmod:frame_bed_wall[progress=3]
yurtmod:frame_bed_wall[progress=4]
yurtmod:frame_bed_wall[progress=5]
yurtmod:frame_bed_wall[progress=6]
yurtmod:frame_bed_wall[progress=7]
yurtmod:frame_bed_roof[progress=0]
yurtmod:frame_bed_roof[progress=1]
yurtmod:frame_bed_roof[progress=2]
yurtmod:frame_bed_roof[progress=3]
yurtmod:frame_bed_roof[progress=4]
yurtmod:frame_bed_roof[progress=5]
yurtmod:frame_bed_roof[progress=6]
yurtmod:frame_bed_roof[progress=7]
yurtmod:frame_indlu_wall[progress=0]
yurtmod:frame_indlu_wall[progress=1]
yurtmod:frame_indlu_wall[progress=2]
yurtmod:frame_indlu_wall[progress=3]
yurtmod:frame_indlu_wall[progress=4]
yurtmod:frame_indlu_wall[progress=5]
yurtmod:frame_indlu_wall[progress=6]
yurtmod:frame_indlu_wall[progress=7]
yurtmod:cos_yurt_roof[outside=true]
yurtmod:cos_yurt_roof[outside=false]
yurtmod:cos_yurt_wall_outer[above_similar=true]
yurtmod:cos_yurt_wall_outer[above_similar=false]
yurtmod:cos_yurt_wall_inner[above_similar=true]
yurtmod:cos_yurt_wall_inner[above_similar=false]
yurtmod:cos_bed_wall[above_similar=true,beside_similar=true]
yurtmod:cos_bed_wall[above_similar=true,beside_similar=false]
yurtmod:cos_bed_wall[above_similar=false,beside_similar=true]
yurtmod:cos_bed_wall[above_similar=false,beside_similar=false]
yurtmod:cos_bed_roof
yurtmod:cos_indlu_wall_outer
yurtmod:cos_indlu_wall_inner
yurtmod:cos_tepee_wall_blank
yurtmod:cos_tepee_wall_black
yurtmod:cos_tepee_wall_red
yurtmod:cos_tepee_wall_yellow
yurtmod:cos_tepee_wall_orange
yurtmod:cos_tepee_wall_white
yurtmod:cos_tepee_wall_hope
yurtmod:cos_tepee_wall_sun
yurtmod:cos_tepee_wall_creeper
yurtmod:cos_tepee_wall_universe
yurtmod:cos_tepee_wall_eagle
yurtmod:cos_tepee_wall_triforce
yurtmod:cos_tepee_wall_dreamcatcher
yurtmod:cos_tepee_wall_rain
yurtmod:cos_tepee_wall_magic
pyramidplunder:urn[open=true]
pyramidplunder:urn[open=false]
qualitytools:reforging_station
randomloot:random_anvil[facing=north]
randomloot:random_anvil[facing=south]
randomloot:random_anvil[facing=west]
randomloot:random_anvil[facing=east]
randomloot:repair_station
rats:block_of_cheese
rats:cauldron_milk
rats:cauldron_cheese
rats:rat_hole[east=true,north=true,south=true,west=true]
rats:rat_hole[east=true,north=true,south=true,west=false]
rats:rat_hole[east=true,north=true,south=false,west=true]
rats:rat_hole[east=true,north=true,south=false,west=false]
rats:rat_hole[east=true,north=false,south=true,west=true]
rats:rat_hole[east=true,north=false,south=true,west=false]
rats:rat_hole[east=true,north=false,south=false,west=true]
rats:rat_hole[east=true,north=false,south=false,west=false]
rats:rat_hole[east=false,north=true,south=true,west=true]
rats:rat_hole[east=false,north=true,south=true,west=false]
rats:rat_hole[east=false,north=true,south=false,west=true]
rats:rat_hole[east=false,north=true,south=false,west=false]
rats:rat_hole[east=false,north=false,south=true,west=true]
rats:rat_hole[east=false,north=false,south=true,west=false]
rats:rat_hole[east=false,north=false,south=false,west=true]
rats:rat_hole[east=false,north=false,south=false,west=false]
rats:rattrap[facing=north]
rats:rattrap[facing=south]
rats:rattrap[facing=west]
rats:rattrap[facing=east]
rats:rat_cage[down=true,east=true,north=true,south=true,up=true,west=true]
rats:rat_cage[down=true,east=true,north=true,south=true,up=true,west=false]
rats:rat_cage[down=true,east=true,north=true,south=true,up=false,west=true]
rats:rat_cage[down=true,east=true,north=true,south=true,up=false,west=false]
rats:rat_cage[down=true,east=true,north=true,south=false,up=true,west=true]
rats:rat_cage[down=true,east=true,north=true,south=false,up=true,west=false]
rats:rat_cage[down=true,east=true,north=true,south=false,up=false,west=true]
rats:rat_cage[down=true,east=true,north=true,south=false,up=false,west=false]
rats:rat_cage[down=true,east=true,north=false,south=true,up=true,west=true]
rats:rat_cage[down=true,east=true,north=false,south=true,up=true,west=false]
rats:rat_cage[down=true,east=true,north=false,south=true,up=false,west=true]
rats:rat_cage[down=true,east=true,north=false,south=true,up=false,west=false]
rats:rat_cage[down=true,east=true,north=false,south=false,up=true,west=true]
rats:rat_cage[down=true,east=true,north=false,south=false,up=true,west=false]
rats:rat_cage[down=true,east=true,north=false,south=false,up=false,west=true]
rats:rat_cage[down=true,east=true,north=false,south=false,up=false,west=false]
rats:rat_cage[down=true,east=false,north=true,south=true,up=true,west=true]
rats:rat_cage[down=true,east=false,north=true,south=true,up=true,west=false]
rats:rat_cage[down=true,east=false,north=true,south=true,up=false,west=true]
rats:rat_cage[down=true,east=false,north=true,south=true,up=false,west=false]
rats:rat_cage[down=true,east=false,north=true,south=false,up=true,west=true]
rats:rat_cage[down=true,east=false,north=true,south=false,up=true,west=false]
rats:rat_cage[down=true,east=false,north=true,south=false,up=false,west=true]
rats:rat_cage[down=true,east=false,north=true,south=false,up=false,west=false]
rats:rat_cage[down=true,east=false,north=false,south=true,up=true,west=true]
rats:rat_cage[down=true,east=false,north=false,south=true,up=true,west=false]
rats:rat_cage[down=true,east=false,north=false,south=true,up=false,west=true]
rats:rat_cage[down=true,east=false,north=false,south=true,up=false,west=false]
rats:rat_cage[down=true,east=false,north=false,south=false,up=true,west=true]
rats:rat_cage[down=true,east=false,north=false,south=false,up=true,west=false]
rats:rat_cage[down=true,east=false,north=false,south=false,up=false,west=true]
rats:rat_cage[down=true,east=false,north=false,south=false,up=false,west=false]
rats:rat_cage[down=false,east=true,north=true,south=true,up=true,west=true]
rats:rat_cage[down=false,east=true,north=true,south=true,up=true,west=false]
rats:rat_cage[down=false,east=true,north=true,south=true,up=false,west=true]
rats:rat_cage[down=false,east=true,north=true,south=true,up=false,west=false]
rats:rat_cage[down=false,east=true,north=true,south=false,up=true,west=true]
rats:rat_cage[down=false,east=true,north=true,south=false,up=true,west=false]
rats:rat_cage[down=false,east=true,north=true,south=false,up=false,west=true]
rats:rat_cage[down=false,east=true,north=true,south=false,up=false,west=false]
rats:rat_cage[down=false,east=true,north=false,south=true,up=true,west=true]
rats:rat_cage[down=false,east=true,north=false,south=true,up=true,west=false]
rats:rat_cage[down=false,east=true,north=false,south=true,up=false,west=true]
rats:rat_cage[down=false,east=true,north=false,south=true,up=false,west=false]
rats:rat_cage[down=false,east=true,north=false,south=false,up=true,west=true]
rats:rat_cage[down=false,east=true,north=false,south=false,up=true,west=false]
rats:rat_cage[down=false,east=true,north=false,south=false,up=false,west=true]
rats:rat_cage[down=false,east=true,north=false,south=false,up=false,west=false]
rats:rat_cage[down=false,east=false,north=true,south=true,up=true,west=true]
rats:rat_cage[down=false,east=false,north=true,south=true,up=true,west=false]
rats:rat_cage[down=false,east=false,north=true,south=true,up=false,west=true]
rats:rat_cage[down=false,east=false,north=true,south=true,up=false,west=false]
rats:rat_cage[down=false,east=false,north=true,south=false,up=true,west=true]
rats:rat_cage[down=false,east=false,north=true,south=false,up=true,west=false]
rats:rat_cage[down=false,east=false,north=true,south=false,up=false,west=true]
rats:rat_cage[down=false,east=false,north=true,south=false,up=false,west=false]
rats:rat_cage[down=false,east=false,north=false,south=true,up=true,west=true]
rats:rat_cage[down=false,east=false,north=false,south=true,up=true,west=false]
rats:rat_cage[down=false,east=false,north=false,south=true,up=false,west=true]
rats:rat_cage[down=false,east=false,north=false,south=true,up=false,west=false]
rats:rat_cage[down=false,east=false,north=false,south=false,up=true,west=true]
rats:rat_cage[down=false,east=false,north=false,south=false,up=true,west=false]
rats:rat_cage[down=false,east=false,north=false,south=false,up=false,west=true]
rats:rat_cage[down=false,east=false,north=false,south=false,up=false,west=false]
rats:rat_crafting_table
rats:marbled_cheese_raw
rats:marbled_cheese
rats:marbled_cheese_slab[half=top]
rats:marbled_cheese_slab[half=bottom]
rats:marbled_cheese_slab_double
rats:marbled_cheese_stairs[facing=north,half=top,shape=straight]
rats:marbled_cheese_stairs[facing=north,half=top,shape=inner_left]
rats:marbled_cheese_stairs[facing=north,half=top,shape=inner_right]
rats:marbled_cheese_stairs[facing=north,half=top,shape=outer_left]
rats:marbled_cheese_stairs[facing=north,half=top,shape=outer_right]
rats:marbled_cheese_stairs[facing=north,half=bottom,shape=straight]
rats:marbled_cheese_stairs[facing=north,half=bottom,shape=inner_left]
rats:marbled_cheese_stairs[facing=north,half=bottom,shape=inner_right]
rats:marbled_cheese_stairs[facing=north,half=bottom,shape=outer_left]
rats:marbled_cheese_stairs[facing=north,half=bottom,shape=outer_right]
rats:marbled_cheese_stairs[facing=south,half=top,shape=straight]
rats:marbled_cheese_stairs[facing=south,half=top,shape=inner_left]
rats:marbled_cheese_stairs[facing=south,half=top,shape=inner_right]
rats:marbled_cheese_stairs[facing=south,half=top,shape=outer_left]
rats:marbled_cheese_stairs[facing=south,half=top,shape=outer_right]
rats:marbled_cheese_stairs[facing=south,half=bottom,shape=straight]
rats:marbled_cheese_stairs[facing=south,half=bottom,shape=inner_left]
rats:marbled_cheese_stairs[facing=south,half=bottom,shape=inner_right]
rats:marbled_cheese_stairs[facing=south,half=bottom,shape=outer_left]
rats:marbled_cheese_stairs[facing=south,half=bottom,shape=outer_right]
rats:marbled_cheese_stairs[facing=west,half=top,shape=straight]
rats:marbled_cheese_stairs[facing=west,half=top,shape=inner_left]
rats:marbled_cheese_stairs[facing=west,half=top,shape=inner_right]
rats:marbled_cheese_stairs[facing=west,half=top,shape=outer_left]
rats:marbled_cheese_stairs[facing=west,half=top,shape=outer_right]
rats:marbled_cheese_stairs[facing=west,half=bottom,shape=straight]
rats:marbled_cheese_stairs[facing=west,half=bottom,shape=inner_left]
rats:marbled_cheese_stairs[facing=west,half=bottom,shape=inner_right]
rats:marbled_cheese_stairs[facing=west,half=bottom,shape=outer_left]
rats:marbled_cheese_stairs[facing=west,half=bottom,shape=outer_right]
rats:marbled_cheese_stairs[facing=east,half=top,shape=straight]
rats:marbled_cheese_stairs[facing=east,half=top,shape=inner_left]
rats:marbled_cheese_stairs[facing=east,half=top,shape=inner_right]
rats:marbled_cheese_stairs[facing=east,half=top,shape=outer_left]
rats:marbled_cheese_stairs[facing=east,half=top,shape=outer_right]
rats:marbled_cheese_stairs[facing=east,half=bottom,shape=straight]
rats:marbled_cheese_stairs[facing=east,half=bottom,shape=inner_left]
rats:marbled_cheese_stairs[facing=east,half=bottom,shape=inner_right]
rats:marbled_cheese_stairs[facing=east,half=bottom,shape=outer_left]
rats:marbled_cheese_stairs[facing=east,half=bottom,shape=outer_right]
rats:marbled_cheese_tile
rats:marbled_cheese_chiseled
rats:marbled_cheese_pillar[axis=x]
rats:marbled_cheese_pillar[axis=y]
rats:marbled_cheese_pillar[axis=z]
rats:marbled_cheese_brick
rats:marbled_cheese_brick_slab[half=top]
rats:marbled_cheese_brick_slab[half=bottom]
rats:marbled_cheese_brick_slab_double
rats:marbled_cheese_brick_stairs[facing=north,half=top,shape=straight]
rats:marbled_cheese_brick_stairs[facing=north,half=top,shape=inner_left]
rats:marbled_cheese_brick_stairs[facing=north,half=top,shape=inner_right]
rats:marbled_cheese_brick_stairs[facing=north,half=top,shape=outer_left]
rats:marbled_cheese_brick_stairs[facing=north,half=top,shape=outer_right]
rats:marbled_cheese_brick_stairs[facing=north,half=bottom,shape=straight]
rats:marbled_cheese_brick_stairs[facing=north,half=bottom,shape=inner_left]
rats:marbled_cheese_brick_stairs[facing=north,half=bottom,shape=inner_right]
rats:marbled_cheese_brick_stairs[facing=north,half=bottom,shape=outer_left]
rats:marbled_cheese_brick_stairs[facing=north,half=bottom,shape=outer_right]
rats:marbled_cheese_brick_stairs[facing=south,half=top,shape=straight]
rats:marbled_cheese_brick_stairs[facing=south,half=top,shape=inner_left]
rats:marbled_cheese_brick_stairs[facing=south,half=top,shape=inner_right]
rats:marbled_cheese_brick_stairs[facing=south,half=top,shape=outer_left]
rats:marbled_cheese_brick_stairs[facing=south,half=top,shape=outer_right]
rats:marbled_cheese_brick_stairs[facing=south,half=bottom,shape=straight]
rats:marbled_cheese_brick_stairs[facing=south,half=bottom,shape=inner_left]
rats:marbled_cheese_brick_stairs[facing=south,half=bottom,shape=inner_right]
rats:marbled_cheese_brick_stairs[facing=south,half=bottom,shape=outer_left]
rats:marbled_cheese_brick_stairs[facing=south,half=bottom,shape=outer_right]
rats:marbled_cheese_brick_stairs[facing=west,half=top,shape=straight]
rats:marbled_cheese_brick_stairs[facing=west,half=top,shape=inner_left]
rats:marbled_cheese_brick_stairs[facing=west,half=top,shape=inner_right]
rats:marbled_cheese_brick_stairs[facing=west,half=top,shape=outer_left]
rats:marbled_cheese_brick_stairs[facing=west,half=top,shape=outer_right]
rats:marbled_cheese_brick_stairs[facing=west,half=bottom,shape=straight]
rats:marbled_cheese_brick_stairs[facing=west,half=bottom,shape=inner_left]
rats:marbled_cheese_brick_stairs[facing=west,half=bottom,shape=inner_right]
rats:marbled_cheese_brick_stairs[facing=west,half=bottom,shape=outer_left]
rats:marbled_cheese_brick_stairs[facing=west,half=bottom,shape=outer_right]
rats:marbled_cheese_brick_stairs[facing=east,half=top,shape=straight]
rats:marbled_cheese_brick_stairs[facing=east,half=top,shape=inner_left]
rats:marbled_cheese_brick_stairs[facing=east,half=top,shape=inner_right]
rats:marbled_cheese_brick_stairs[facing=east,half=top,shape=outer_left]
rats:marbled_cheese_brick_stairs[facing=east,half=top,shape=outer_right]
rats:marbled_cheese_brick_stairs[facing=east,half=bottom,shape=straight]
rats:marbled_cheese_brick_stairs[facing=east,half=bottom,shape=inner_left]
rats:marbled_cheese_brick_stairs[facing=east,half=bottom,shape=inner_right]
rats:marbled_cheese_brick_stairs[facing=east,half=bottom,shape=outer_left]
rats:marbled_cheese_brick_stairs[facing=east,half=bottom,shape=outer_right]
rats:marbled_cheese_brick_chiseled
rats:marbled_cheese_brick_cracked
rats:marbled_cheese_brick_mossy
rats:marbled_cheese_dirt
rats:marbled_cheese_grass
rats:ratlantis_portal
xreliquary:altar[active=true]
xreliquary:altar[active=false]
xreliquary:apothecary_cauldron[level=0]
xreliquary:apothecary_cauldron[level=1]
xreliquary:apothecary_cauldron[level=2]
xreliquary:apothecary_cauldron[level=3]
xreliquary:apothecary_mortar[facing=north]
xreliquary:apothecary_mortar[facing=south]
xreliquary:apothecary_mortar[facing=west]
xreliquary:apothecary_mortar[facing=east]
xreliquary:fertile_lilypad
xreliquary:interdiction_torch[facing=up]
xreliquary:interdiction_torch[facing=north]
xreliquary:interdiction_torch[facing=south]
xreliquary:interdiction_torch[facing=west]
xreliquary:interdiction_torch[facing=east]
xreliquary:wraith_node
xreliquary:pedestal[color=white,enabled=true,facing=north]
xreliquary:pedestal[color=white,enabled=true,facing=south]
xreliquary:pedestal[color=white,enabled=true,facing=west]
xreliquary:pedestal[color=white,enabled=true,facing=east]
xreliquary:pedestal[color=white,enabled=false,facing=north]
xreliquary:pedestal[color=white,enabled=false,facing=south]
xreliquary:pedestal[color=white,enabled=false,facing=west]
xreliquary:pedestal[color=white,enabled=false,facing=east]
xreliquary:pedestal[color=orange,enabled=true,facing=north]
xreliquary:pedestal[color=orange,enabled=true,facing=south]
xreliquary:pedestal[color=orange,enabled=true,facing=west]
xreliquary:pedestal[color=orange,enabled=true,facing=east]
xreliquary:pedestal[color=orange,enabled=false,facing=north]
xreliquary:pedestal[color=orange,enabled=false,facing=south]
xreliquary:pedestal[color=orange,enabled=false,facing=west]
xreliquary:pedestal[color=orange,enabled=false,facing=east]
xreliquary:pedestal[color=magenta,enabled=true,facing=north]
xreliquary:pedestal[color=magenta,enabled=true,facing=south]
xreliquary:pedestal[color=magenta,enabled=true,facing=west]
xreliquary:pedestal[color=magenta,enabled=true,facing=east]
xreliquary:pedestal[color=magenta,enabled=false,facing=north]
xreliquary:pedestal[color=magenta,enabled=false,facing=south]
xreliquary:pedestal[color=magenta,enabled=false,facing=west]
xreliquary:pedestal[color=magenta,enabled=false,facing=east]
xreliquary:pedestal[color=light_blue,enabled=true,facing=north]
xreliquary:pedestal[color=light_blue,enabled=true,facing=south]
xreliquary:pedestal[color=light_blue,enabled=true,facing=west]
xreliquary:pedestal[color=light_blue,enabled=true,facing=east]
xreliquary:pedestal[color=light_blue,enabled=false,facing=north]
xreliquary:pedestal[color=light_blue,enabled=false,facing=south]
xreliquary:pedestal[color=light_blue,enabled=false,facing=west]
xreliquary:pedestal[color=light_blue,enabled=false,facing=east]
xreliquary:pedestal[color=yellow,enabled=true,facing=north]
xreliquary:pedestal[color=yellow,enabled=true,facing=south]
xreliquary:pedestal[color=yellow,enabled=true,facing=west]
xreliquary:pedestal[color=yellow,enabled=true,facing=east]
xreliquary:pedestal[color=yellow,enabled=false,facing=north]
xreliquary:pedestal[color=yellow,enabled=false,facing=south]
xreliquary:pedestal[color=yellow,enabled=false,facing=west]
xreliquary:pedestal[color=yellow,enabled=false,facing=east]
xreliquary:pedestal[color=lime,enabled=true,facing=north]
xreliquary:pedestal[color=lime,enabled=true,facing=south]
xreliquary:pedestal[color=lime,enabled=true,facing=west]
xreliquary:pedestal[color=lime,enabled=true,facing=east]
xreliquary:pedestal[color=lime,enabled=false,facing=north]
xreliquary:pedestal[color=lime,enabled=false,facing=south]
xreliquary:pedestal[color=lime,enabled=false,facing=west]
xreliquary:pedestal[color=lime,enabled=false,facing=east]
xreliquary:pedestal[color=pink,enabled=true,facing=north]
xreliquary:pedestal[color=pink,enabled=true,facing=south]
xreliquary:pedestal[color=pink,enabled=true,facing=west]
xreliquary:pedestal[color=pink,enabled=true,facing=east]
xreliquary:pedestal[color=pink,enabled=false,facing=north]
xreliquary:pedestal[color=pink,enabled=false,facing=south]
xreliquary:pedestal[color=pink,enabled=false,facing=west]
xreliquary:pedestal[color=pink,enabled=false,facing=east]
xreliquary:pedestal[color=gray,enabled=true,facing=north]
xreliquary:pedestal[color=gray,enabled=true,facing=south]
xreliquary:pedestal[color=gray,enabled=true,facing=west]
xreliquary:pedestal[color=gray,enabled=true,facing=east]
xreliquary:pedestal[color=gray,enabled=false,facing=north]
xreliquary:pedestal[color=gray,enabled=false,facing=south]
xreliquary:pedestal[color=gray,enabled=false,facing=west]
xreliquary:pedestal[color=gray,enabled=false,facing=east]
xreliquary:pedestal[color=silver,enabled=true,facing=north]
xreliquary:pedestal[color=silver,enabled=true,facing=south]
xreliquary:pedestal[color=silver,enabled=true,facing=west]
xreliquary:pedestal[color=silver,enabled=true,facing=east]
xreliquary:pedestal[color=silver,enabled=false,facing=north]
xreliquary:pedestal[color=silver,enabled=false,facing=south]
xreliquary:pedestal[color=silver,enabled=false,facing=west]
xreliquary:pedestal[color=silver,enabled=false,facing=east]
xreliquary:pedestal[color=cyan,enabled=true,facing=north]
xreliquary:pedestal[color=cyan,enabled=true,facing=south]
xreliquary:pedestal[color=cyan,enabled=true,facing=west]
xreliquary:pedestal[color=cyan,enabled=true,facing=east]
xreliquary:pedestal[color=cyan,enabled=false,facing=north]
xreliquary:pedestal[color=cyan,enabled=false,facing=south]
xreliquary:pedestal[color=cyan,enabled=false,facing=west]
xreliquary:pedestal[color=cyan,enabled=false,facing=east]
xreliquary:pedestal[color=purple,enabled=true,facing=north]
xreliquary:pedestal[color=purple,enabled=true,facing=south]
xreliquary:pedestal[color=purple,enabled=true,facing=west]
xreliquary:pedestal[color=purple,enabled=true,facing=east]
xreliquary:pedestal[color=purple,enabled=false,facing=north]
xreliquary:pedestal[color=purple,enabled=false,facing=south]
xreliquary:pedestal[color=purple,enabled=false,facing=west]
xreliquary:pedestal[color=purple,enabled=false,facing=east]
xreliquary:pedestal[color=blue,enabled=true,facing=north]
xreliquary:pedestal[color=blue,enabled=true,facing=south]
xreliquary:pedestal[color=blue,enabled=true,facing=west]
xreliquary:pedestal[color=blue,enabled=true,facing=east]
xreliquary:pedestal[color=blue,enabled=false,facing=north]
xreliquary:pedestal[color=blue,enabled=false,facing=south]
xreliquary:pedestal[color=blue,enabled=false,facing=west]
xreliquary:pedestal[color=blue,enabled=false,facing=east]
xreliquary:pedestal[color=brown,enabled=true,facing=north]
xreliquary:pedestal[color=brown,enabled=true,facing=south]
xreliquary:pedestal[color=brown,enabled=true,facing=west]
xreliquary:pedestal[color=brown,enabled=true,facing=east]
xreliquary:pedestal[color=brown,enabled=false,facing=north]
xreliquary:pedestal[color=brown,enabled=false,facing=south]
xreliquary:pedestal[color=brown,enabled=false,facing=west]
xreliquary:pedestal[color=brown,enabled=false,facing=east]
xreliquary:pedestal[color=green,enabled=true,facing=north]
xreliquary:pedestal[color=green,enabled=true,facing=south]
xreliquary:pedestal[color=green,enabled=true,facing=west]
xreliquary:pedestal[color=green,enabled=true,facing=east]
xreliquary:pedestal[color=green,enabled=false,facing=north]
xreliquary:pedestal[color=green,enabled=false,facing=south]
xreliquary:pedestal[color=green,enabled=false,facing=west]
xreliquary:pedestal[color=green,enabled=false,facing=east]
xreliquary:pedestal[color=red,enabled=true,facing=north]
xreliquary:pedestal[color=red,enabled=true,facing=south]
xreliquary:pedestal[color=red,enabled=true,facing=west]
xreliquary:pedestal[color=red,enabled=true,facing=east]
xreliquary:pedestal[color=red,enabled=false,facing=north]
xreliquary:pedestal[color=red,enabled=false,facing=south]
xreliquary:pedestal[color=red,enabled=false,facing=west]
xreliquary:pedestal[color=red,enabled=false,facing=east]
xreliquary:pedestal[color=black,enabled=true,facing=north]
xreliquary:pedestal[color=black,enabled=true,facing=south]
xreliquary:pedestal[color=black,enabled=true,facing=west]
xreliquary:pedestal[color=black,enabled=true,facing=east]
xreliquary:pedestal[color=black,enabled=false,facing=north]
xreliquary:pedestal[color=black,enabled=false,facing=south]
xreliquary:pedestal[color=black,enabled=false,facing=west]
xreliquary:pedestal[color=black,enabled=false,facing=east]
xreliquary:pedestal_passive[color=white,facing=north]
xreliquary:pedestal_passive[color=white,facing=south]
xreliquary:pedestal_passive[color=white,facing=west]
xreliquary:pedestal_passive[color=white,facing=east]
xreliquary:pedestal_passive[color=orange,facing=north]
xreliquary:pedestal_passive[color=orange,facing=south]
xreliquary:pedestal_passive[color=orange,facing=west]
xreliquary:pedestal_passive[color=orange,facing=east]
xreliquary:pedestal_passive[color=magenta,facing=north]
xreliquary:pedestal_passive[color=magenta,facing=south]
xreliquary:pedestal_passive[color=magenta,facing=west]
xreliquary:pedestal_passive[color=magenta,facing=east]
xreliquary:pedestal_passive[color=light_blue,facing=north]
xreliquary:pedestal_passive[color=light_blue,facing=south]
xreliquary:pedestal_passive[color=light_blue,facing=west]
xreliquary:pedestal_passive[color=light_blue,facing=east]
xreliquary:pedestal_passive[color=yellow,facing=north]
xreliquary:pedestal_passive[color=yellow,facing=south]
xreliquary:pedestal_passive[color=yellow,facing=west]
xreliquary:pedestal_passive[color=yellow,facing=east]
xreliquary:pedestal_passive[color=lime,facing=north]
xreliquary:pedestal_passive[color=lime,facing=south]
xreliquary:pedestal_passive[color=lime,facing=west]
xreliquary:pedestal_passive[color=lime,facing=east]
xreliquary:pedestal_passive[color=pink,facing=north]
xreliquary:pedestal_passive[color=pink,facing=south]
xreliquary:pedestal_passive[color=pink,facing=west]
xreliquary:pedestal_passive[color=pink,facing=east]
xreliquary:pedestal_passive[color=gray,facing=north]
xreliquary:pedestal_passive[color=gray,facing=south]
xreliquary:pedestal_passive[color=gray,facing=west]
xreliquary:pedestal_passive[color=gray,facing=east]
xreliquary:pedestal_passive[color=silver,facing=north]
xreliquary:pedestal_passive[color=silver,facing=south]
xreliquary:pedestal_passive[color=silver,facing=west]
xreliquary:pedestal_passive[color=silver,facing=east]
xreliquary:pedestal_passive[color=cyan,facing=north]
xreliquary:pedestal_passive[color=cyan,facing=south]
xreliquary:pedestal_passive[color=cyan,facing=west]
xreliquary:pedestal_passive[color=cyan,facing=east]
xreliquary:pedestal_passive[color=purple,facing=north]
xreliquary:pedestal_passive[color=purple,facing=south]
xreliquary:pedestal_passive[color=purple,facing=west]
xreliquary:pedestal_passive[color=purple,facing=east]
xreliquary:pedestal_passive[color=blue,facing=north]
xreliquary:pedestal_passive[color=blue,facing=south]
xreliquary:pedestal_passive[color=blue,facing=west]
xreliquary:pedestal_passive[color=blue,facing=east]
xreliquary:pedestal_passive[color=brown,facing=north]
xreliquary:pedestal_passive[color=brown,facing=south]
xreliquary:pedestal_passive[color=brown,facing=west]
xreliquary:pedestal_passive[color=brown,facing=east]
xreliquary:pedestal_passive[color=green,facing=north]
xreliquary:pedestal_passive[color=green,facing=south]
xreliquary:pedestal_passive[color=green,facing=west]
xreliquary:pedestal_passive[color=green,facing=east]
xreliquary:pedestal_passive[color=red,facing=north]
xreliquary:pedestal_passive[color=red,facing=south]
xreliquary:pedestal_passive[color=red,facing=west]
xreliquary:pedestal_passive[color=red,facing=east]
xreliquary:pedestal_passive[color=black,facing=north]
xreliquary:pedestal_passive[color=black,facing=south]
xreliquary:pedestal_passive[color=black,facing=west]
xreliquary:pedestal_passive[color=black,facing=east]
scalinghealth:crystalore
totemic:cedar_log[axis=x]
totemic:cedar_log[axis=y]
totemic:cedar_log[axis=z]
totemic:cedar_log[axis=none]
totemic:stripped_cedar_log[axis=x]
totemic:stripped_cedar_log[axis=y]
totemic:stripped_cedar_log[axis=z]
totemic:stripped_cedar_log[axis=none]
totemic:cedar_plank
totemic:cedar_sapling[stage=0,type=oak]
totemic:cedar_sapling[stage=0,type=spruce]
totemic:cedar_sapling[stage=0,type=birch]
totemic:cedar_sapling[stage=0,type=jungle]
totemic:cedar_sapling[stage=0,type=acacia]
totemic:cedar_sapling[stage=0,type=dark_oak]
totemic:cedar_sapling[stage=1,type=oak]
totemic:cedar_sapling[stage=1,type=spruce]
totemic:cedar_sapling[stage=1,type=birch]
totemic:cedar_sapling[stage=1,type=jungle]
totemic:cedar_sapling[stage=1,type=acacia]
totemic:cedar_sapling[stage=1,type=dark_oak]
totemic:cedar_leaves[check_decay=true,decayable=true,transparent=true]
totemic:cedar_leaves[check_decay=true,decayable=true,transparent=false]
totemic:cedar_leaves[check_decay=true,decayable=false,transparent=true]
totemic:cedar_leaves[check_decay=true,decayable=false,transparent=false]
totemic:cedar_leaves[check_decay=false,decayable=true,transparent=true]
totemic:cedar_leaves[check_decay=false,decayable=true,transparent=false]
totemic:cedar_leaves[check_decay=false,decayable=false,transparent=true]
totemic:cedar_leaves[check_decay=false,decayable=false,transparent=false]
totemic:cedar_stairs[facing=north,half=top,shape=straight]
totemic:cedar_stairs[facing=north,half=top,shape=inner_left]
totemic:cedar_stairs[facing=north,half=top,shape=inner_right]
totemic:cedar_stairs[facing=north,half=top,shape=outer_left]
totemic:cedar_stairs[facing=north,half=top,shape=outer_right]
totemic:cedar_stairs[facing=north,half=bottom,shape=straight]
totemic:cedar_stairs[facing=north,half=bottom,shape=inner_left]
totemic:cedar_stairs[facing=north,half=bottom,shape=inner_right]
totemic:cedar_stairs[facing=north,half=bottom,shape=outer_left]
totemic:cedar_stairs[facing=north,half=bottom,shape=outer_right]
totemic:cedar_stairs[facing=south,half=top,shape=straight]
totemic:cedar_stairs[facing=south,half=top,shape=inner_left]
totemic:cedar_stairs[facing=south,half=top,shape=inner_right]
totemic:cedar_stairs[facing=south,half=top,shape=outer_left]
totemic:cedar_stairs[facing=south,half=top,shape=outer_right]
totemic:cedar_stairs[facing=south,half=bottom,shape=straight]
totemic:cedar_stairs[facing=south,half=bottom,shape=inner_left]
totemic:cedar_stairs[facing=south,half=bottom,shape=inner_right]
totemic:cedar_stairs[facing=south,half=bottom,shape=outer_left]
totemic:cedar_stairs[facing=south,half=bottom,shape=outer_right]
totemic:cedar_stairs[facing=west,half=top,shape=straight]
totemic:cedar_stairs[facing=west,half=top,shape=inner_left]
totemic:cedar_stairs[facing=west,half=top,shape=inner_right]
totemic:cedar_stairs[facing=west,half=top,shape=outer_left]
totemic:cedar_stairs[facing=west,half=top,shape=outer_right]
totemic:cedar_stairs[facing=west,half=bottom,shape=straight]
totemic:cedar_stairs[facing=west,half=bottom,shape=inner_left]
totemic:cedar_stairs[facing=west,half=bottom,shape=inner_right]
totemic:cedar_stairs[facing=west,half=bottom,shape=outer_left]
totemic:cedar_stairs[facing=west,half=bottom,shape=outer_right]
totemic:cedar_stairs[facing=east,half=top,shape=straight]
totemic:cedar_stairs[facing=east,half=top,shape=inner_left]
totemic:cedar_stairs[facing=east,half=top,shape=inner_right]
totemic:cedar_stairs[facing=east,half=top,shape=outer_left]
totemic:cedar_stairs[facing=east,half=top,shape=outer_right]
totemic:cedar_stairs[facing=east,half=bottom,shape=straight]
totemic:cedar_stairs[facing=east,half=bottom,shape=inner_left]
totemic:cedar_stairs[facing=east,half=bottom,shape=inner_right]
totemic:cedar_stairs[facing=east,half=bottom,shape=outer_left]
totemic:cedar_stairs[facing=east,half=bottom,shape=outer_right]
totemic:cedar_slab[half=top,variant=0]
totemic:cedar_slab[half=bottom,variant=0]
totemic:double_cedar_slab[variant=0]
totemic:cedar_fence[east=true,north=true,south=true,west=true]
totemic:cedar_fence[east=true,north=true,south=true,west=false]
totemic:cedar_fence[east=true,north=true,south=false,west=true]
totemic:cedar_fence[east=true,north=true,south=false,west=false]
totemic:cedar_fence[east=true,north=false,south=true,west=true]
totemic:cedar_fence[east=true,north=false,south=true,west=false]
totemic:cedar_fence[east=true,north=false,south=false,west=true]
totemic:cedar_fence[east=true,north=false,south=false,west=false]
totemic:cedar_fence[east=false,north=true,south=true,west=true]
totemic:cedar_fence[east=false,north=true,south=true,west=false]
totemic:cedar_fence[east=false,north=true,south=false,west=true]
totemic:cedar_fence[east=false,north=true,south=false,west=false]
totemic:cedar_fence[east=false,north=false,south=true,west=true]
totemic:cedar_fence[east=false,north=false,south=true,west=false]
totemic:cedar_fence[east=false,north=false,south=false,west=true]
totemic:cedar_fence[east=false,north=false,south=false,west=false]
totemic:cedar_fence_gate[facing=north,in_wall=true,open=true,powered=true]
totemic:cedar_fence_gate[facing=north,in_wall=true,open=true,powered=false]
totemic:cedar_fence_gate[facing=north,in_wall=true,open=false,powered=true]
totemic:cedar_fence_gate[facing=north,in_wall=true,open=false,powered=false]
totemic:cedar_fence_gate[facing=north,in_wall=false,open=true,powered=true]
totemic:cedar_fence_gate[facing=north,in_wall=false,open=true,powered=false]
totemic:cedar_fence_gate[facing=north,in_wall=false,open=false,powered=true]
totemic:cedar_fence_gate[facing=north,in_wall=false,open=false,powered=false]
totemic:cedar_fence_gate[facing=south,in_wall=true,open=true,powered=true]
totemic:cedar_fence_gate[facing=south,in_wall=true,open=true,powered=false]
totemic:cedar_fence_gate[facing=south,in_wall=true,open=false,powered=true]
totemic:cedar_fence_gate[facing=south,in_wall=true,open=false,powered=false]
totemic:cedar_fence_gate[facing=south,in_wall=false,open=true,powered=true]
totemic:cedar_fence_gate[facing=south,in_wall=false,open=true,powered=false]
totemic:cedar_fence_gate[facing=south,in_wall=false,open=false,powered=true]
totemic:cedar_fence_gate[facing=south,in_wall=false,open=false,powered=false]
totemic:cedar_fence_gate[facing=west,in_wall=true,open=true,powered=true]
totemic:cedar_fence_gate[facing=west,in_wall=true,open=true,powered=false]
totemic:cedar_fence_gate[facing=west,in_wall=true,open=false,powered=true]
totemic:cedar_fence_gate[facing=west,in_wall=true,open=false,powered=false]
totemic:cedar_fence_gate[facing=west,in_wall=false,open=true,powered=true]
totemic:cedar_fence_gate[facing=west,in_wall=false,open=true,powered=false]
totemic:cedar_fence_gate[facing=west,in_wall=false,open=false,powered=true]
totemic:cedar_fence_gate[facing=west,in_wall=false,open=false,powered=false]
totemic:cedar_fence_gate[facing=east,in_wall=true,open=true,powered=true]
totemic:cedar_fence_gate[facing=east,in_wall=true,open=true,powered=false]
totemic:cedar_fence_gate[facing=east,in_wall=true,open=false,powered=true]
totemic:cedar_fence_gate[facing=east,in_wall=true,open=false,powered=false]
totemic:cedar_fence_gate[facing=east,in_wall=false,open=true,powered=true]
totemic:cedar_fence_gate[facing=east,in_wall=false,open=true,powered=false]
totemic:cedar_fence_gate[facing=east,in_wall=false,open=false,powered=true]
totemic:cedar_fence_gate[facing=east,in_wall=false,open=false,powered=false]
totemic:totem_base[facing=north,wood=oak]
totemic:totem_base[facing=north,wood=spruce]
totemic:totem_base[facing=north,wood=birch]
totemic:totem_base[facing=north,wood=jungle]
totemic:totem_base[facing=north,wood=acacia]
totemic:totem_base[facing=north,wood=dark_oak]
totemic:totem_base[facing=north,wood=cedar]
totemic:totem_base[facing=south,wood=oak]
totemic:totem_base[facing=south,wood=spruce]
totemic:totem_base[facing=south,wood=birch]
totemic:totem_base[facing=south,wood=jungle]
totemic:totem_base[facing=south,wood=acacia]
totemic:totem_base[facing=south,wood=dark_oak]
totemic:totem_base[facing=south,wood=cedar]
totemic:totem_base[facing=west,wood=oak]
totemic:totem_base[facing=west,wood=spruce]
totemic:totem_base[facing=west,wood=birch]
totemic:totem_base[facing=west,wood=jungle]
totemic:totem_base[facing=west,wood=acacia]
totemic:totem_base[facing=west,wood=dark_oak]
totemic:totem_base[facing=west,wood=cedar]
totemic:totem_base[facing=east,wood=oak]
totemic:totem_base[facing=east,wood=spruce]
totemic:totem_base[facing=east,wood=birch]
totemic:totem_base[facing=east,wood=jungle]
totemic:totem_base[facing=east,wood=acacia]
totemic:totem_base[facing=east,wood=dark_oak]
totemic:totem_base[facing=east,wood=cedar]
totemic:totem_pole[facing=north,wood=oak]
totemic:totem_pole[facing=north,wood=spruce]
totemic:totem_pole[facing=north,wood=birch]
totemic:totem_pole[facing=north,wood=jungle]
totemic:totem_pole[facing=north,wood=acacia]
totemic:totem_pole[facing=north,wood=dark_oak]
totemic:totem_pole[facing=north,wood=cedar]
totemic:totem_pole[facing=south,wood=oak]
totemic:totem_pole[facing=south,wood=spruce]
totemic:totem_pole[facing=south,wood=birch]
totemic:totem_pole[facing=south,wood=jungle]
totemic:totem_pole[facing=south,wood=acacia]
totemic:totem_pole[facing=south,wood=dark_oak]
totemic:totem_pole[facing=south,wood=cedar]
totemic:totem_pole[facing=west,wood=oak]
totemic:totem_pole[facing=west,wood=spruce]
totemic:totem_pole[facing=west,wood=birch]
totemic:totem_pole[facing=west,wood=jungle]
totemic:totem_pole[facing=west,wood=acacia]
totemic:totem_pole[facing=west,wood=dark_oak]
totemic:totem_pole[facing=west,wood=cedar]
totemic:totem_pole[facing=east,wood=oak]
totemic:totem_pole[facing=east,wood=spruce]
totemic:totem_pole[facing=east,wood=birch]
totemic:totem_pole[facing=east,wood=jungle]
totemic:totem_pole[facing=east,wood=acacia]
totemic:totem_pole[facing=east,wood=dark_oak]
totemic:totem_pole[facing=east,wood=cedar]
totemic:totem_torch
totemic:drum
totemic:wind_chime
totemic:tipi[facing=north]
totemic:tipi[facing=south]
totemic:tipi[facing=west]
totemic:tipi[facing=east]
totemic:dummy_tipi
totemic:wooden_pillar[axis=x,stripped=true,wood=oak]
totemic:wooden_pillar[axis=x,stripped=true,wood=spruce]
totemic:wooden_pillar[axis=x,stripped=true,wood=birch]
totemic:wooden_pillar[axis=x,stripped=true,wood=jungle]
totemic:wooden_pillar[axis=x,stripped=true,wood=acacia]
totemic:wooden_pillar[axis=x,stripped=true,wood=dark_oak]
totemic:wooden_pillar[axis=x,stripped=true,wood=cedar]
totemic:wooden_pillar[axis=x,stripped=false,wood=oak]
totemic:wooden_pillar[axis=x,stripped=false,wood=spruce]
totemic:wooden_pillar[axis=x,stripped=false,wood=birch]
totemic:wooden_pillar[axis=x,stripped=false,wood=jungle]
totemic:wooden_pillar[axis=x,stripped=false,wood=acacia]
totemic:wooden_pillar[axis=x,stripped=false,wood=dark_oak]
totemic:wooden_pillar[axis=x,stripped=false,wood=cedar]
totemic:wooden_pillar[axis=y,stripped=true,wood=oak]
totemic:wooden_pillar[axis=y,stripped=true,wood=spruce]
totemic:wooden_pillar[axis=y,stripped=true,wood=birch]
totemic:wooden_pillar[axis=y,stripped=true,wood=jungle]
totemic:wooden_pillar[axis=y,stripped=true,wood=acacia]
totemic:wooden_pillar[axis=y,stripped=true,wood=dark_oak]
totemic:wooden_pillar[axis=y,stripped=true,wood=cedar]
totemic:wooden_pillar[axis=y,stripped=false,wood=oak]
totemic:wooden_pillar[axis=y,stripped=false,wood=spruce]
totemic:wooden_pillar[axis=y,stripped=false,wood=birch]
totemic:wooden_pillar[axis=y,stripped=false,wood=jungle]
totemic:wooden_pillar[axis=y,stripped=false,wood=acacia]
totemic:wooden_pillar[axis=y,stripped=false,wood=dark_oak]
totemic:wooden_pillar[axis=y,stripped=false,wood=cedar]
totemic:wooden_pillar[axis=z,stripped=true,wood=oak]
totemic:wooden_pillar[axis=z,stripped=true,wood=spruce]
totemic:wooden_pillar[axis=z,stripped=true,wood=birch]
totemic:wooden_pillar[axis=z,stripped=true,wood=jungle]
totemic:wooden_pillar[axis=z,stripped=true,wood=acacia]
totemic:wooden_pillar[axis=z,stripped=true,wood=dark_oak]
totemic:wooden_pillar[axis=z,stripped=true,wood=cedar]
totemic:wooden_pillar[axis=z,stripped=false,wood=oak]
totemic:wooden_pillar[axis=z,stripped=false,wood=spruce]
totemic:wooden_pillar[axis=z,stripped=false,wood=birch]
totemic:wooden_pillar[axis=z,stripped=false,wood=jungle]
totemic:wooden_pillar[axis=z,stripped=false,wood=acacia]
totemic:wooden_pillar[axis=z,stripped=false,wood=dark_oak]
totemic:wooden_pillar[axis=z,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=down,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=down,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=up,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=up,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=north,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=north,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=south,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=south,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=west,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=west,stripped=false,wood=cedar]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=oak]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=spruce]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=birch]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=jungle]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=acacia]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=dark_oak]
totemic:wooden_pillar_base[facing=east,stripped=true,wood=cedar]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=oak]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=spruce]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=birch]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=jungle]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=acacia]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=dark_oak]
totemic:wooden_pillar_base[facing=east,stripped=false,wood=cedar]
tropicraft:chunk
tropicraft:ore[variant=azurite]
tropicraft:ore[variant=eudialyte]
tropicraft:ore[variant=zircon]
tropicraft:ore[variant=manganese]
tropicraft:ore[variant=shaka]
tropicraft:oreblock[variant=azurite]
tropicraft:oreblock[variant=eudialyte]
tropicraft:oreblock[variant=zircon]
tropicraft:flower[variant=commelina_diffusa]
tropicraft:flower[variant=crocosmia]
tropicraft:flower[variant=orchid]
tropicraft:flower[variant=canna]
tropicraft:flower[variant=anemone]
tropicraft:flower[variant=orange_anthurium]
tropicraft:flower[variant=red_anthurium]
tropicraft:flower[variant=magic_mushroom]
tropicraft:flower[variant=pathos]
tropicraft:flower[variant=acai_vine]
tropicraft:flower[variant=croton]
tropicraft:flower[variant=dracaena]
tropicraft:flower[variant=fern]
tropicraft:flower[variant=foliage]
tropicraft:flower[variant=bromeliad]
tropicraft:log[axis=x,variant=mahogany]
tropicraft:log[axis=x,variant=palm]
tropicraft:log[axis=y,variant=mahogany]
tropicraft:log[axis=y,variant=palm]
tropicraft:log[axis=z,variant=mahogany]
tropicraft:log[axis=z,variant=palm]
tropicraft:log[axis=none,variant=mahogany]
tropicraft:log[axis=none,variant=palm]
tropicraft:coral[level=0,variant=pink]
tropicraft:coral[level=0,variant=tealy]
tropicraft:coral[level=0,variant=brain]
tropicraft:coral[level=0,variant=fire]
tropicraft:coral[level=0,variant=green]
tropicraft:coral[level=0,variant=spiral]
tropicraft:coral[level=0,variant=hotpink]
tropicraft:coral[level=1,variant=pink]
tropicraft:coral[level=1,variant=tealy]
tropicraft:coral[level=1,variant=brain]
tropicraft:coral[level=1,variant=fire]
tropicraft:coral[level=1,variant=green]
tropicraft:coral[level=1,variant=spiral]
tropicraft:coral[level=1,variant=hotpink]
tropicraft:coral[level=2,variant=pink]
tropicraft:coral[level=2,variant=tealy]
tropicraft:coral[level=2,variant=brain]
tropicraft:coral[level=2,variant=fire]
tropicraft:coral[level=2,variant=green]
tropicraft:coral[level=2,variant=spiral]
tropicraft:coral[level=2,variant=hotpink]
tropicraft:coral[level=3,variant=pink]
tropicraft:coral[level=3,variant=tealy]
tropicraft:coral[level=3,variant=brain]
tropicraft:coral[level=3,variant=fire]
tropicraft:coral[level=3,variant=green]
tropicraft:coral[level=3,variant=spiral]
tropicraft:coral[level=3,variant=hotpink]
tropicraft:coral[level=4,variant=pink]
tropicraft:coral[level=4,variant=tealy]
tropicraft:coral[level=4,variant=brain]
tropicraft:coral[level=4,variant=fire]
tropicraft:coral[level=4,variant=green]
tropicraft:coral[level=4,variant=spiral]
tropicraft:coral[level=4,variant=hotpink]
tropicraft:coral[level=5,variant=pink]
tropicraft:coral[level=5,variant=tealy]
tropicraft:coral[level=5,variant=brain]
tropicraft:coral[level=5,variant=fire]
tropicraft:coral[level=5,variant=green]
tropicraft:coral[level=5,variant=spiral]
tropicraft:coral[level=5,variant=hotpink]
tropicraft:coral[level=6,variant=pink]
tropicraft:coral[level=6,variant=tealy]
tropicraft:coral[level=6,variant=brain]
tropicraft:coral[level=6,variant=fire]
tropicraft:coral[level=6,variant=green]
tropicraft:coral[level=6,variant=spiral]
tropicraft:coral[level=6,variant=hotpink]
tropicraft:coral[level=7,variant=pink]
tropicraft:coral[level=7,variant=tealy]
tropicraft:coral[level=7,variant=brain]
tropicraft:coral[level=7,variant=fire]
tropicraft:coral[level=7,variant=green]
tropicraft:coral[level=7,variant=spiral]
tropicraft:coral[level=7,variant=hotpink]
tropicraft:coral[level=8,variant=pink]
tropicraft:coral[level=8,variant=tealy]
tropicraft:coral[level=8,variant=brain]
tropicraft:coral[level=8,variant=fire]
tropicraft:coral[level=8,variant=green]
tropicraft:coral[level=8,variant=spiral]
tropicraft:coral[level=8,variant=hotpink]
tropicraft:coral[level=9,variant=pink]
tropicraft:coral[level=9,variant=tealy]
tropicraft:coral[level=9,variant=brain]
tropicraft:coral[level=9,variant=fire]
tropicraft:coral[level=9,variant=green]
tropicraft:coral[level=9,variant=spiral]
tropicraft:coral[level=9,variant=hotpink]
tropicraft:coral[level=10,variant=pink]
tropicraft:coral[level=10,variant=tealy]
tropicraft:coral[level=10,variant=brain]
tropicraft:coral[level=10,variant=fire]
tropicraft:coral[level=10,variant=green]
tropicraft:coral[level=10,variant=spiral]
tropicraft:coral[level=10,variant=hotpink]
tropicraft:coral[level=11,variant=pink]
tropicraft:coral[level=11,variant=tealy]
tropicraft:coral[level=11,variant=brain]
tropicraft:coral[level=11,variant=fire]
tropicraft:coral[level=11,variant=green]
tropicraft:coral[level=11,variant=spiral]
tropicraft:coral[level=11,variant=hotpink]
tropicraft:coral[level=12,variant=pink]
tropicraft:coral[level=12,variant=tealy]
tropicraft:coral[level=12,variant=brain]
tropicraft:coral[level=12,variant=fire]
tropicraft:coral[level=12,variant=green]
tropicraft:coral[level=12,variant=spiral]
tropicraft:coral[level=12,variant=hotpink]
tropicraft:coral[level=13,variant=pink]
tropicraft:coral[level=13,variant=tealy]
tropicraft:coral[level=13,variant=brain]
tropicraft:coral[level=13,variant=fire]
tropicraft:coral[level=13,variant=green]
tropicraft:coral[level=13,variant=spiral]
tropicraft:coral[level=13,variant=hotpink]
tropicraft:coral[level=14,variant=pink]
tropicraft:coral[level=14,variant=tealy]
tropicraft:coral[level=14,variant=brain]
tropicraft:coral[level=14,variant=fire]
tropicraft:coral[level=14,variant=green]
tropicraft:coral[level=14,variant=spiral]
tropicraft:coral[level=14,variant=hotpink]
tropicraft:coral[level=15,variant=pink]
tropicraft:coral[level=15,variant=tealy]
tropicraft:coral[level=15,variant=brain]
tropicraft:coral[level=15,variant=fire]
tropicraft:coral[level=15,variant=green]
tropicraft:coral[level=15,variant=spiral]
tropicraft:coral[level=15,variant=hotpink]
tropicraft:bundle[axis=x,variant=thatch]
tropicraft:bundle[axis=x,variant=bamboo]
tropicraft:bundle[axis=y,variant=thatch]
tropicraft:bundle[axis=y,variant=bamboo]
tropicraft:bundle[axis=z,variant=thatch]
tropicraft:bundle[axis=z,variant=bamboo]
tropicraft:bundle[axis=none,variant=thatch]
tropicraft:bundle[axis=none,variant=bamboo]
tropicraft:seaweed
tropicraft:slab[half=top,variant=bamboo]
tropicraft:slab[half=top,variant=thatch]
tropicraft:slab[half=top,variant=chunk]
tropicraft:slab[half=top,variant=palm]
tropicraft:slab[half=top,variant=mahogany]
tropicraft:slab[half=bottom,variant=bamboo]
tropicraft:slab[half=bottom,variant=thatch]
tropicraft:slab[half=bottom,variant=chunk]
tropicraft:slab[half=bottom,variant=palm]
tropicraft:slab[half=bottom,variant=mahogany]
tropicraft:double_slab[half=top,variant=bamboo]
tropicraft:double_slab[half=top,variant=thatch]
tropicraft:double_slab[half=top,variant=chunk]
tropicraft:double_slab[half=top,variant=palm]
tropicraft:double_slab[half=top,variant=mahogany]
tropicraft:double_slab[half=bottom,variant=bamboo]
tropicraft:double_slab[half=bottom,variant=thatch]
tropicraft:double_slab[half=bottom,variant=chunk]
tropicraft:double_slab[half=bottom,variant=palm]
tropicraft:double_slab[half=bottom,variant=mahogany]
tropicraft:plank[variant=mahogany]
tropicraft:plank[variant=palm]
tropicraft:bamboo_shoot[age=0]
tropicraft:bamboo_shoot[age=1]
tropicraft:bamboo_shoot[age=2]
tropicraft:bamboo_shoot[age=3]
tropicraft:bamboo_shoot[age=4]
tropicraft:bamboo_shoot[age=5]
tropicraft:bamboo_shoot[age=6]
tropicraft:bamboo_shoot[age=7]
tropicraft:bamboo_shoot[age=8]
tropicraft:bamboo_shoot[age=9]
tropicraft:bamboo_shoot[age=10]
tropicraft:bamboo_shoot[age=11]
tropicraft:bamboo_shoot[age=12]
tropicraft:bamboo_shoot[age=13]
tropicraft:bamboo_shoot[age=14]
tropicraft:bamboo_shoot[age=15]
tropicraft:thatch_stairs[facing=north,half=top,shape=straight]
tropicraft:thatch_stairs[facing=north,half=top,shape=inner_left]
tropicraft:thatch_stairs[facing=north,half=top,shape=inner_right]
tropicraft:thatch_stairs[facing=north,half=top,shape=outer_left]
tropicraft:thatch_stairs[facing=north,half=top,shape=outer_right]
tropicraft:thatch_stairs[facing=north,half=bottom,shape=straight]
tropicraft:thatch_stairs[facing=north,half=bottom,shape=inner_left]
tropicraft:thatch_stairs[facing=north,half=bottom,shape=inner_right]
tropicraft:thatch_stairs[facing=north,half=bottom,shape=outer_left]
tropicraft:thatch_stairs[facing=north,half=bottom,shape=outer_right]
tropicraft:thatch_stairs[facing=south,half=top,shape=straight]
tropicraft:thatch_stairs[facing=south,half=top,shape=inner_left]
tropicraft:thatch_stairs[facing=south,half=top,shape=inner_right]
tropicraft:thatch_stairs[facing=south,half=top,shape=outer_left]
tropicraft:thatch_stairs[facing=south,half=top,shape=outer_right]
tropicraft:thatch_stairs[facing=south,half=bottom,shape=straight]
tropicraft:thatch_stairs[facing=south,half=bottom,shape=inner_left]
tropicraft:thatch_stairs[facing=south,half=bottom,shape=inner_right]
tropicraft:thatch_stairs[facing=south,half=bottom,shape=outer_left]
tropicraft:thatch_stairs[facing=south,half=bottom,shape=outer_right]
tropicraft:thatch_stairs[facing=west,half=top,shape=straight]
tropicraft:thatch_stairs[facing=west,half=top,shape=inner_left]
tropicraft:thatch_stairs[facing=west,half=top,shape=inner_right]
tropicraft:thatch_stairs[facing=west,half=top,shape=outer_left]
tropicraft:thatch_stairs[facing=west,half=top,shape=outer_right]
tropicraft:thatch_stairs[facing=west,half=bottom,shape=straight]
tropicraft:thatch_stairs[facing=west,half=bottom,shape=inner_left]
tropicraft:thatch_stairs[facing=west,half=bottom,shape=inner_right]
tropicraft:thatch_stairs[facing=west,half=bottom,shape=outer_left]
tropicraft:thatch_stairs[facing=west,half=bottom,shape=outer_right]
tropicraft:thatch_stairs[facing=east,half=top,shape=straight]
tropicraft:thatch_stairs[facing=east,half=top,shape=inner_left]
tropicraft:thatch_stairs[facing=east,half=top,shape=inner_right]
tropicraft:thatch_stairs[facing=east,half=top,shape=outer_left]
tropicraft:thatch_stairs[facing=east,half=top,shape=outer_right]
tropicraft:thatch_stairs[facing=east,half=bottom,shape=straight]
tropicraft:thatch_stairs[facing=east,half=bottom,shape=inner_left]
tropicraft:thatch_stairs[facing=east,half=bottom,shape=inner_right]
tropicraft:thatch_stairs[facing=east,half=bottom,shape=outer_left]
tropicraft:thatch_stairs[facing=east,half=bottom,shape=outer_right]
tropicraft:bamboo_stairs[facing=north,half=top,shape=straight]
tropicraft:bamboo_stairs[facing=north,half=top,shape=inner_left]
tropicraft:bamboo_stairs[facing=north,half=top,shape=inner_right]
tropicraft:bamboo_stairs[facing=north,half=top,shape=outer_left]
tropicraft:bamboo_stairs[facing=north,half=top,shape=outer_right]
tropicraft:bamboo_stairs[facing=north,half=bottom,shape=straight]
tropicraft:bamboo_stairs[facing=north,half=bottom,shape=inner_left]
tropicraft:bamboo_stairs[facing=north,half=bottom,shape=inner_right]
tropicraft:bamboo_stairs[facing=north,half=bottom,shape=outer_left]
tropicraft:bamboo_stairs[facing=north,half=bottom,shape=outer_right]
tropicraft:bamboo_stairs[facing=south,half=top,shape=straight]
tropicraft:bamboo_stairs[facing=south,half=top,shape=inner_left]
tropicraft:bamboo_stairs[facing=south,half=top,shape=inner_right]
tropicraft:bamboo_stairs[facing=south,half=top,shape=outer_left]
tropicraft:bamboo_stairs[facing=south,half=top,shape=outer_right]
tropicraft:bamboo_stairs[facing=south,half=bottom,shape=straight]
tropicraft:bamboo_stairs[facing=south,half=bottom,shape=inner_left]
tropicraft:bamboo_stairs[facing=south,half=bottom,shape=inner_right]
tropicraft:bamboo_stairs[facing=south,half=bottom,shape=outer_left]
tropicraft:bamboo_stairs[facing=south,half=bottom,shape=outer_right]
tropicraft:bamboo_stairs[facing=west,half=top,shape=straight]
tropicraft:bamboo_stairs[facing=west,half=top,shape=inner_left]
tropicraft:bamboo_stairs[facing=west,half=top,shape=inner_right]
tropicraft:bamboo_stairs[facing=west,half=top,shape=outer_left]
tropicraft:bamboo_stairs[facing=west,half=top,shape=outer_right]
tropicraft:bamboo_stairs[facing=west,half=bottom,shape=straight]
tropicraft:bamboo_stairs[facing=west,half=bottom,shape=inner_left]
tropicraft:bamboo_stairs[facing=west,half=bottom,shape=inner_right]
tropicraft:bamboo_stairs[facing=west,half=bottom,shape=outer_left]
tropicraft:bamboo_stairs[facing=west,half=bottom,shape=outer_right]
tropicraft:bamboo_stairs[facing=east,half=top,shape=straight]
tropicraft:bamboo_stairs[facing=east,half=top,shape=inner_left]
tropicraft:bamboo_stairs[facing=east,half=top,shape=inner_right]
tropicraft:bamboo_stairs[facing=east,half=top,shape=outer_left]
tropicraft:bamboo_stairs[facing=east,half=top,shape=outer_right]
tropicraft:bamboo_stairs[facing=east,half=bottom,shape=straight]
tropicraft:bamboo_stairs[facing=east,half=bottom,shape=inner_left]
tropicraft:bamboo_stairs[facing=east,half=bottom,shape=inner_right]
tropicraft:bamboo_stairs[facing=east,half=bottom,shape=outer_left]
tropicraft:bamboo_stairs[facing=east,half=bottom,shape=outer_right]
tropicraft:palm_stairs[facing=north,half=top,shape=straight]
tropicraft:palm_stairs[facing=north,half=top,shape=inner_left]
tropicraft:palm_stairs[facing=north,half=top,shape=inner_right]
tropicraft:palm_stairs[facing=north,half=top,shape=outer_left]
tropicraft:palm_stairs[facing=north,half=top,shape=outer_right]
tropicraft:palm_stairs[facing=north,half=bottom,shape=straight]
tropicraft:palm_stairs[facing=north,half=bottom,shape=inner_left]
tropicraft:palm_stairs[facing=north,half=bottom,shape=inner_right]
tropicraft:palm_stairs[facing=north,half=bottom,shape=outer_left]
tropicraft:palm_stairs[facing=north,half=bottom,shape=outer_right]
tropicraft:palm_stairs[facing=south,half=top,shape=straight]
tropicraft:palm_stairs[facing=south,half=top,shape=inner_left]
tropicraft:palm_stairs[facing=south,half=top,shape=inner_right]
tropicraft:palm_stairs[facing=south,half=top,shape=outer_left]
tropicraft:palm_stairs[facing=south,half=top,shape=outer_right]
tropicraft:palm_stairs[facing=south,half=bottom,shape=straight]
tropicraft:palm_stairs[facing=south,half=bottom,shape=inner_left]
tropicraft:palm_stairs[facing=south,half=bottom,shape=inner_right]
tropicraft:palm_stairs[facing=south,half=bottom,shape=outer_left]
tropicraft:palm_stairs[facing=south,half=bottom,shape=outer_right]
tropicraft:palm_stairs[facing=west,half=top,shape=straight]
tropicraft:palm_stairs[facing=west,half=top,shape=inner_left]
tropicraft:palm_stairs[facing=west,half=top,shape=inner_right]
tropicraft:palm_stairs[facing=west,half=top,shape=outer_left]
tropicraft:palm_stairs[facing=west,half=top,shape=outer_right]
tropicraft:palm_stairs[facing=west,half=bottom,shape=straight]
tropicraft:palm_stairs[facing=west,half=bottom,shape=inner_left]
tropicraft:palm_stairs[facing=west,half=bottom,shape=inner_right]
tropicraft:palm_stairs[facing=west,half=bottom,shape=outer_left]
tropicraft:palm_stairs[facing=west,half=bottom,shape=outer_right]
tropicraft:palm_stairs[facing=east,half=top,shape=straight]
tropicraft:palm_stairs[facing=east,half=top,shape=inner_left]
tropicraft:palm_stairs[facing=east,half=top,shape=inner_right]
tropicraft:palm_stairs[facing=east,half=top,shape=outer_left]
tropicraft:palm_stairs[facing=east,half=top,shape=outer_right]
tropicraft:palm_stairs[facing=east,half=bottom,shape=straight]
tropicraft:palm_stairs[facing=east,half=bottom,shape=inner_left]
tropicraft:palm_stairs[facing=east,half=bottom,shape=inner_right]
tropicraft:palm_stairs[facing=east,half=bottom,shape=outer_left]
tropicraft:palm_stairs[facing=east,half=bottom,shape=outer_right]
tropicraft:chunk_stairs[facing=north,half=top,shape=straight]
tropicraft:chunk_stairs[facing=north,half=top,shape=inner_left]
tropicraft:chunk_stairs[facing=north,half=top,shape=inner_right]
tropicraft:chunk_stairs[facing=north,half=top,shape=outer_left]
tropicraft:chunk_stairs[facing=north,half=top,shape=outer_right]
tropicraft:chunk_stairs[facing=north,half=bottom,shape=straight]
tropicraft:chunk_stairs[facing=north,half=bottom,shape=inner_left]
tropicraft:chunk_stairs[facing=north,half=bottom,shape=inner_right]
tropicraft:chunk_stairs[facing=north,half=bottom,shape=outer_left]
tropicraft:chunk_stairs[facing=north,half=bottom,shape=outer_right]
tropicraft:chunk_stairs[facing=south,half=top,shape=straight]
tropicraft:chunk_stairs[facing=south,half=top,shape=inner_left]
tropicraft:chunk_stairs[facing=south,half=top,shape=inner_right]
tropicraft:chunk_stairs[facing=south,half=top,shape=outer_left]
tropicraft:chunk_stairs[facing=south,half=top,shape=outer_right]
tropicraft:chunk_stairs[facing=south,half=bottom,shape=straight]
tropicraft:chunk_stairs[facing=south,half=bottom,shape=inner_left]
tropicraft:chunk_stairs[facing=south,half=bottom,shape=inner_right]
tropicraft:chunk_stairs[facing=south,half=bottom,shape=outer_left]
tropicraft:chunk_stairs[facing=south,half=bottom,shape=outer_right]
tropicraft:chunk_stairs[facing=west,half=top,shape=straight]
tropicraft:chunk_stairs[facing=west,half=top,shape=inner_left]
tropicraft:chunk_stairs[facing=west,half=top,shape=inner_right]
tropicraft:chunk_stairs[facing=west,half=top,shape=outer_left]
tropicraft:chunk_stairs[facing=west,half=top,shape=outer_right]
tropicraft:chunk_stairs[facing=west,half=bottom,shape=straight]
tropicraft:chunk_stairs[facing=west,half=bottom,shape=inner_left]
tropicraft:chunk_stairs[facing=west,half=bottom,shape=inner_right]
tropicraft:chunk_stairs[facing=west,half=bottom,shape=outer_left]
tropicraft:chunk_stairs[facing=west,half=bottom,shape=outer_right]
tropicraft:chunk_stairs[facing=east,half=top,shape=straight]
tropicraft:chunk_stairs[facing=east,half=top,shape=inner_left]
tropicraft:chunk_stairs[facing=east,half=top,shape=inner_right]
tropicraft:chunk_stairs[facing=east,half=top,shape=outer_left]
tropicraft:chunk_stairs[facing=east,half=top,shape=outer_right]
tropicraft:chunk_stairs[facing=east,half=bottom,shape=straight]
tropicraft:chunk_stairs[facing=east,half=bottom,shape=inner_left]
tropicraft:chunk_stairs[facing=east,half=bottom,shape=inner_right]
tropicraft:chunk_stairs[facing=east,half=bottom,shape=outer_left]
tropicraft:chunk_stairs[facing=east,half=bottom,shape=outer_right]
tropicraft:mahogany_stairs[facing=north,half=top,shape=straight]
tropicraft:mahogany_stairs[facing=north,half=top,shape=inner_left]
tropicraft:mahogany_stairs[facing=north,half=top,shape=inner_right]
tropicraft:mahogany_stairs[facing=north,half=top,shape=outer_left]
tropicraft:mahogany_stairs[facing=north,half=top,shape=outer_right]
tropicraft:mahogany_stairs[facing=north,half=bottom,shape=straight]
tropicraft:mahogany_stairs[facing=north,half=bottom,shape=inner_left]
tropicraft:mahogany_stairs[facing=north,half=bottom,shape=inner_right]
tropicraft:mahogany_stairs[facing=north,half=bottom,shape=outer_left]
tropicraft:mahogany_stairs[facing=north,half=bottom,shape=outer_right]
tropicraft:mahogany_stairs[facing=south,half=top,shape=straight]
tropicraft:mahogany_stairs[facing=south,half=top,shape=inner_left]
tropicraft:mahogany_stairs[facing=south,half=top,shape=inner_right]
tropicraft:mahogany_stairs[facing=south,half=top,shape=outer_left]
tropicraft:mahogany_stairs[facing=south,half=top,shape=outer_right]
tropicraft:mahogany_stairs[facing=south,half=bottom,shape=straight]
tropicraft:mahogany_stairs[facing=south,half=bottom,shape=inner_left]
tropicraft:mahogany_stairs[facing=south,half=bottom,shape=inner_right]
tropicraft:mahogany_stairs[facing=south,half=bottom,shape=outer_left]
tropicraft:mahogany_stairs[facing=south,half=bottom,shape=outer_right]
tropicraft:mahogany_stairs[facing=west,half=top,shape=straight]
tropicraft:mahogany_stairs[facing=west,half=top,shape=inner_left]
tropicraft:mahogany_stairs[facing=west,half=top,shape=inner_right]
tropicraft:mahogany_stairs[facing=west,half=top,shape=outer_left]
tropicraft:mahogany_stairs[facing=west,half=top,shape=outer_right]
tropicraft:mahogany_stairs[facing=west,half=bottom,shape=straight]
tropicraft:mahogany_stairs[facing=west,half=bottom,shape=inner_left]
tropicraft:mahogany_stairs[facing=west,half=bottom,shape=inner_right]
tropicraft:mahogany_stairs[facing=west,half=bottom,shape=outer_left]
tropicraft:mahogany_stairs[facing=west,half=bottom,shape=outer_right]
tropicraft:mahogany_stairs[facing=east,half=top,shape=straight]
tropicraft:mahogany_stairs[facing=east,half=top,shape=inner_left]
tropicraft:mahogany_stairs[facing=east,half=top,shape=inner_right]
tropicraft:mahogany_stairs[facing=east,half=top,shape=outer_left]
tropicraft:mahogany_stairs[facing=east,half=top,shape=outer_right]
tropicraft:mahogany_stairs[facing=east,half=bottom,shape=straight]
tropicraft:mahogany_stairs[facing=east,half=bottom,shape=inner_left]
tropicraft:mahogany_stairs[facing=east,half=bottom,shape=inner_right]
tropicraft:mahogany_stairs[facing=east,half=bottom,shape=outer_left]
tropicraft:mahogany_stairs[facing=east,half=bottom,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=north,half=top,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=north,half=top,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=north,half=top,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=north,half=top,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=north,half=top,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=north,half=bottom,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=north,half=bottom,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=north,half=bottom,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=north,half=bottom,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=north,half=bottom,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=south,half=top,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=south,half=top,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=south,half=top,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=south,half=top,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=south,half=top,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=south,half=bottom,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=south,half=bottom,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=south,half=bottom,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=south,half=bottom,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=south,half=bottom,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=west,half=top,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=west,half=top,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=west,half=top,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=west,half=top,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=west,half=top,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=west,half=bottom,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=west,half=bottom,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=west,half=bottom,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=west,half=bottom,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=west,half=bottom,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=east,half=top,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=east,half=top,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=east,half=top,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=east,half=top,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=east,half=top,shape=outer_right]
tropicraft:thatch_stairs_fuzzy[facing=east,half=bottom,shape=straight]
tropicraft:thatch_stairs_fuzzy[facing=east,half=bottom,shape=inner_left]
tropicraft:thatch_stairs_fuzzy[facing=east,half=bottom,shape=inner_right]
tropicraft:thatch_stairs_fuzzy[facing=east,half=bottom,shape=outer_left]
tropicraft:thatch_stairs_fuzzy[facing=east,half=bottom,shape=outer_right]
tropicraft:leaves[check_decay=true,decayable=true,variant=mahogany]
tropicraft:leaves[check_decay=true,decayable=true,variant=palm]
tropicraft:leaves[check_decay=true,decayable=true,variant=kapok]
tropicraft:leaves[check_decay=true,decayable=true,variant=fruit]
tropicraft:leaves[check_decay=true,decayable=false,variant=mahogany]
tropicraft:leaves[check_decay=true,decayable=false,variant=palm]
tropicraft:leaves[check_decay=true,decayable=false,variant=kapok]
tropicraft:leaves[check_decay=true,decayable=false,variant=fruit]
tropicraft:leaves[check_decay=false,decayable=true,variant=mahogany]
tropicraft:leaves[check_decay=false,decayable=true,variant=palm]
tropicraft:leaves[check_decay=false,decayable=true,variant=kapok]
tropicraft:leaves[check_decay=false,decayable=true,variant=fruit]
tropicraft:leaves[check_decay=false,decayable=false,variant=mahogany]
tropicraft:leaves[check_decay=false,decayable=false,variant=palm]
tropicraft:leaves[check_decay=false,decayable=false,variant=kapok]
tropicraft:leaves[check_decay=false,decayable=false,variant=fruit]
tropicraft:leaves_fruit[check_decay=true,decayable=true,variant=grapefruit]
tropicraft:leaves_fruit[check_decay=true,decayable=true,variant=lemon]
tropicraft:leaves_fruit[check_decay=true,decayable=true,variant=lime]
tropicraft:leaves_fruit[check_decay=true,decayable=true,variant=orange]
tropicraft:leaves_fruit[check_decay=true,decayable=false,variant=grapefruit]
tropicraft:leaves_fruit[check_decay=true,decayable=false,variant=lemon]
tropicraft:leaves_fruit[check_decay=true,decayable=false,variant=lime]
tropicraft:leaves_fruit[check_decay=true,decayable=false,variant=orange]
tropicraft:leaves_fruit[check_decay=false,decayable=true,variant=grapefruit]
tropicraft:leaves_fruit[check_decay=false,decayable=true,variant=lemon]
tropicraft:leaves_fruit[check_decay=false,decayable=true,variant=lime]
tropicraft:leaves_fruit[check_decay=false,decayable=true,variant=orange]
tropicraft:leaves_fruit[check_decay=false,decayable=false,variant=grapefruit]
tropicraft:leaves_fruit[check_decay=false,decayable=false,variant=lemon]
tropicraft:leaves_fruit[check_decay=false,decayable=false,variant=lime]
tropicraft:leaves_fruit[check_decay=false,decayable=false,variant=orange]
tropicraft:bamboo_chest[facing=north]
tropicraft:bamboo_chest[facing=south]
tropicraft:bamboo_chest[facing=west]
tropicraft:bamboo_chest[facing=east]
tropicraft:sapling[stage=0,variant=palm]
tropicraft:sapling[stage=0,variant=mahogany]
tropicraft:sapling[stage=0,variant=grapefruit]
tropicraft:sapling[stage=0,variant=lemon]
tropicraft:sapling[stage=0,variant=lime]
tropicraft:sapling[stage=0,variant=orange]
tropicraft:sapling[stage=1,variant=palm]
tropicraft:sapling[stage=1,variant=mahogany]
tropicraft:sapling[stage=1,variant=grapefruit]
tropicraft:sapling[stage=1,variant=lemon]
tropicraft:sapling[stage=1,variant=lime]
tropicraft:sapling[stage=1,variant=orange]
tropicraft:coconut
tropicraft:pineapple[half=lower,stage=1,variant=pineapple]
tropicraft:pineapple[half=lower,stage=2,variant=pineapple]
tropicraft:pineapple[half=lower,stage=3,variant=pineapple]
tropicraft:pineapple[half=lower,stage=4,variant=pineapple]
tropicraft:pineapple[half=lower,stage=5,variant=pineapple]
tropicraft:pineapple[half=lower,stage=6,variant=pineapple]
tropicraft:pineapple[half=lower,stage=7,variant=pineapple]
tropicraft:pineapple[half=upper,stage=1,variant=pineapple]
tropicraft:pineapple[half=upper,stage=2,variant=pineapple]
tropicraft:pineapple[half=upper,stage=3,variant=pineapple]
tropicraft:pineapple[half=upper,stage=4,variant=pineapple]
tropicraft:pineapple[half=upper,stage=5,variant=pineapple]
tropicraft:pineapple[half=upper,stage=6,variant=pineapple]
tropicraft:pineapple[half=upper,stage=7,variant=pineapple]
tropicraft:iris[half=lower]
tropicraft:iris[half=upper]
tropicraft:coffee_bush[age=0]
tropicraft:coffee_bush[age=1]
tropicraft:coffee_bush[age=2]
tropicraft:coffee_bush[age=3]
tropicraft:coffee_bush[age=4]
tropicraft:coffee_bush[age=5]
tropicraft:coffee_bush[age=6]
tropicraft:sand[underwater=true,variant=purified]
tropicraft:sand[underwater=true,variant=coral]
tropicraft:sand[underwater=true,variant=foamy]
tropicraft:sand[underwater=true,variant=volcanic]
tropicraft:sand[underwater=true,variant=mineral]
tropicraft:sand[underwater=false,variant=purified]
tropicraft:sand[underwater=false,variant=coral]
tropicraft:sand[underwater=false,variant=foamy]
tropicraft:sand[underwater=false,variant=volcanic]
tropicraft:sand[underwater=false,variant=mineral]
tropicraft:volcano
tropicraft:tiki_torch[section=upper]
tropicraft:tiki_torch[section=middle]
tropicraft:tiki_torch[section=lower]
tropicraft:drink_mixer[facing=north]
tropicraft:drink_mixer[facing=south]
tropicraft:drink_mixer[facing=west]
tropicraft:drink_mixer[facing=east]
tropicraft:sifter
tropicraft:air_compressor[facing=north]
tropicraft:air_compressor[facing=south]
tropicraft:air_compressor[facing=west]
tropicraft:air_compressor[facing=east]
tropicraft:flower_pot[contents=empty]
tropicraft:flower_pot[contents=commelina_diffusa]
tropicraft:flower_pot[contents=crocosmia]
tropicraft:flower_pot[contents=orchid]
tropicraft:flower_pot[contents=canna]
tropicraft:flower_pot[contents=anemone]
tropicraft:flower_pot[contents=orange_anthurium]
tropicraft:flower_pot[contents=red_anthurium]
tropicraft:flower_pot[contents=magic_mushroom]
tropicraft:flower_pot[contents=pathos]
tropicraft:flower_pot[contents=acai_vine]
tropicraft:flower_pot[contents=croton]
tropicraft:flower_pot[contents=dracaena]
tropicraft:flower_pot[contents=fern]
tropicraft:flower_pot[contents=foilage]
tropicraft:flower_pot[contents=bromeliad]
tropicraft:flower_pot[contents=iris]
tropicraft:flower_pot[contents=pineapple]
tropicraft:flower_pot[contents=lemon_sapling]
tropicraft:flower_pot[contents=lime_sapling]
tropicraft:flower_pot[contents=grapefruit_sapling]
tropicraft:flower_pot[contents=orange_sapling]
tropicraft:flower_pot[contents=palm_sapling]
tropicraft:flower_pot[contents=mahogany_sapling]
tropicraft:bamboo_door[facing=north,half=upper,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=north,half=upper,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=north,half=upper,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=north,half=upper,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=north,half=upper,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=north,half=upper,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=north,half=upper,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=north,half=upper,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=north,half=lower,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=north,half=lower,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=north,half=lower,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=north,half=lower,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=north,half=lower,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=north,half=lower,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=north,half=lower,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=north,half=lower,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=south,half=upper,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=south,half=upper,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=south,half=upper,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=south,half=upper,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=south,half=upper,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=south,half=upper,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=south,half=upper,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=south,half=upper,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=south,half=lower,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=south,half=lower,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=south,half=lower,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=south,half=lower,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=south,half=lower,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=south,half=lower,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=south,half=lower,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=south,half=lower,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=west,half=upper,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=west,half=upper,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=west,half=upper,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=west,half=upper,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=west,half=upper,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=west,half=upper,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=west,half=upper,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=west,half=upper,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=west,half=lower,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=west,half=lower,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=west,half=lower,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=west,half=lower,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=west,half=lower,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=west,half=lower,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=west,half=lower,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=west,half=lower,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=east,half=upper,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=east,half=upper,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=east,half=upper,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=east,half=upper,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=east,half=upper,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=east,half=upper,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=east,half=upper,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=east,half=upper,hinge=right,open=false,powered=false]
tropicraft:bamboo_door[facing=east,half=lower,hinge=left,open=true,powered=true]
tropicraft:bamboo_door[facing=east,half=lower,hinge=left,open=true,powered=false]
tropicraft:bamboo_door[facing=east,half=lower,hinge=left,open=false,powered=true]
tropicraft:bamboo_door[facing=east,half=lower,hinge=left,open=false,powered=false]
tropicraft:bamboo_door[facing=east,half=lower,hinge=right,open=true,powered=true]
tropicraft:bamboo_door[facing=east,half=lower,hinge=right,open=true,powered=false]
tropicraft:bamboo_door[facing=east,half=lower,hinge=right,open=false,powered=true]
tropicraft:bamboo_door[facing=east,half=lower,hinge=right,open=false,powered=false]
tropicraft:bongo[variant=small]
tropicraft:bongo[variant=medium]
tropicraft:bongo[variant=large]
tropicraft:bamboo_fence_gate[facing=north,in_wall=true,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=north,in_wall=true,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=north,in_wall=true,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=north,in_wall=true,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=north,in_wall=false,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=north,in_wall=false,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=north,in_wall=false,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=north,in_wall=false,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=south,in_wall=true,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=south,in_wall=true,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=south,in_wall=true,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=south,in_wall=true,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=south,in_wall=false,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=south,in_wall=false,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=south,in_wall=false,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=south,in_wall=false,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=west,in_wall=true,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=west,in_wall=true,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=west,in_wall=true,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=west,in_wall=true,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=west,in_wall=false,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=west,in_wall=false,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=west,in_wall=false,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=west,in_wall=false,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=east,in_wall=true,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=east,in_wall=true,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=east,in_wall=true,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=east,in_wall=true,open=false,powered=false]
tropicraft:bamboo_fence_gate[facing=east,in_wall=false,open=true,powered=true]
tropicraft:bamboo_fence_gate[facing=east,in_wall=false,open=true,powered=false]
tropicraft:bamboo_fence_gate[facing=east,in_wall=false,open=false,powered=true]
tropicraft:bamboo_fence_gate[facing=east,in_wall=false,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
tropicraft:thatch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
tropicraft:thatch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
tropicraft:thatch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
tropicraft:thatch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=north,in_wall=true,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=north,in_wall=true,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=north,in_wall=true,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=north,in_wall=true,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=north,in_wall=false,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=north,in_wall=false,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=north,in_wall=false,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=north,in_wall=false,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=south,in_wall=true,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=south,in_wall=true,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=south,in_wall=true,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=south,in_wall=true,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=south,in_wall=false,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=south,in_wall=false,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=south,in_wall=false,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=south,in_wall=false,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=west,in_wall=true,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=west,in_wall=true,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=west,in_wall=true,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=west,in_wall=true,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=west,in_wall=false,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=west,in_wall=false,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=west,in_wall=false,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=west,in_wall=false,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=east,in_wall=true,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=east,in_wall=true,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=east,in_wall=true,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=east,in_wall=true,open=false,powered=false]
tropicraft:chunk_fence_gate[facing=east,in_wall=false,open=true,powered=true]
tropicraft:chunk_fence_gate[facing=east,in_wall=false,open=true,powered=false]
tropicraft:chunk_fence_gate[facing=east,in_wall=false,open=false,powered=true]
tropicraft:chunk_fence_gate[facing=east,in_wall=false,open=false,powered=false]
tropicraft:palm_fence_gate[facing=north,in_wall=true,open=true,powered=true]
tropicraft:palm_fence_gate[facing=north,in_wall=true,open=true,powered=false]
tropicraft:palm_fence_gate[facing=north,in_wall=true,open=false,powered=true]
tropicraft:palm_fence_gate[facing=north,in_wall=true,open=false,powered=false]
tropicraft:palm_fence_gate[facing=north,in_wall=false,open=true,powered=true]
tropicraft:palm_fence_gate[facing=north,in_wall=false,open=true,powered=false]
tropicraft:palm_fence_gate[facing=north,in_wall=false,open=false,powered=true]
tropicraft:palm_fence_gate[facing=north,in_wall=false,open=false,powered=false]
tropicraft:palm_fence_gate[facing=south,in_wall=true,open=true,powered=true]
tropicraft:palm_fence_gate[facing=south,in_wall=true,open=true,powered=false]
tropicraft:palm_fence_gate[facing=south,in_wall=true,open=false,powered=true]
tropicraft:palm_fence_gate[facing=south,in_wall=true,open=false,powered=false]
tropicraft:palm_fence_gate[facing=south,in_wall=false,open=true,powered=true]
tropicraft:palm_fence_gate[facing=south,in_wall=false,open=true,powered=false]
tropicraft:palm_fence_gate[facing=south,in_wall=false,open=false,powered=true]
tropicraft:palm_fence_gate[facing=south,in_wall=false,open=false,powered=false]
tropicraft:palm_fence_gate[facing=west,in_wall=true,open=true,powered=true]
tropicraft:palm_fence_gate[facing=west,in_wall=true,open=true,powered=false]
tropicraft:palm_fence_gate[facing=west,in_wall=true,open=false,powered=true]
tropicraft:palm_fence_gate[facing=west,in_wall=true,open=false,powered=false]
tropicraft:palm_fence_gate[facing=west,in_wall=false,open=true,powered=true]
tropicraft:palm_fence_gate[facing=west,in_wall=false,open=true,powered=false]
tropicraft:palm_fence_gate[facing=west,in_wall=false,open=false,powered=true]
tropicraft:palm_fence_gate[facing=west,in_wall=false,open=false,powered=false]
tropicraft:palm_fence_gate[facing=east,in_wall=true,open=true,powered=true]
tropicraft:palm_fence_gate[facing=east,in_wall=true,open=true,powered=false]
tropicraft:palm_fence_gate[facing=east,in_wall=true,open=false,powered=true]
tropicraft:palm_fence_gate[facing=east,in_wall=true,open=false,powered=false]
tropicraft:palm_fence_gate[facing=east,in_wall=false,open=true,powered=true]
tropicraft:palm_fence_gate[facing=east,in_wall=false,open=true,powered=false]
tropicraft:palm_fence_gate[facing=east,in_wall=false,open=false,powered=true]
tropicraft:palm_fence_gate[facing=east,in_wall=false,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=false]
tropicraft:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=true]
tropicraft:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=false]
tropicraft:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=true]
tropicraft:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=false]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=0,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=1,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=2,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=3,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=4,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=5,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=6,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=7,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=8,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=9,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=10,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=11,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=12,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=13,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=14,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=true,level=15,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=0,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=1,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=2,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=3,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=4,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=5,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=6,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=7,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=8,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=9,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=10,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=11,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=12,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=13,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=14,north=false,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=true,south=false,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=true,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=true,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=true,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=true,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=true,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=true,water=none,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=false,water=under,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=false,water=under,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=false,water=surface,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=false,water=surface,west=false]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=false,water=none,west=true]
tropicraft:bamboo_fence[east=false,level=15,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=0,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=0,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=0,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=0,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=0,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=0,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=0,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=0,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=0,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=0,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=0,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=0,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=0,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=0,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=0,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=0,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=0,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=0,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=0,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=0,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=0,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=0,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=0,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=0,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=1,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=1,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=1,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=1,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=1,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=1,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=1,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=1,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=1,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=1,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=1,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=1,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=1,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=1,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=1,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=1,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=1,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=1,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=1,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=1,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=1,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=1,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=1,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=1,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=2,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=2,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=2,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=2,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=2,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=2,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=2,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=2,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=2,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=2,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=2,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=2,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=2,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=2,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=2,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=2,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=2,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=2,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=2,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=2,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=2,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=2,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=2,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=2,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=3,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=3,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=3,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=3,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=3,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=3,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=3,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=3,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=3,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=3,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=3,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=3,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=3,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=3,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=3,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=3,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=3,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=3,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=3,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=3,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=3,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=3,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=3,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=3,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=4,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=4,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=4,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=4,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=4,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=4,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=4,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=4,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=4,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=4,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=4,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=4,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=4,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=4,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=4,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=4,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=4,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=4,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=4,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=4,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=4,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=4,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=4,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=4,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=5,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=5,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=5,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=5,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=5,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=5,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=5,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=5,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=5,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=5,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=5,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=5,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=5,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=5,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=5,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=5,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=5,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=5,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=5,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=5,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=5,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=5,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=5,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=5,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=6,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=6,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=6,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=6,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=6,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=6,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=6,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=6,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=6,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=6,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=6,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=6,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=6,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=6,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=6,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=6,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=6,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=6,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=6,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=6,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=6,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=6,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=6,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=6,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=7,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=7,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=7,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=7,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=7,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=7,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=7,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=7,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=7,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=7,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=7,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=7,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=7,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=7,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=7,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=7,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=7,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=7,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=7,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=7,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=7,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=7,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=7,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=7,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=8,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=8,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=8,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=8,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=8,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=8,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=8,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=8,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=8,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=8,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=8,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=8,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=8,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=8,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=8,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=8,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=8,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=8,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=8,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=8,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=8,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=8,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=8,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=8,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=9,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=9,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=9,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=9,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=9,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=9,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=9,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=9,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=9,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=9,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=9,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=9,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=9,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=9,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=9,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=9,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=9,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=9,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=9,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=9,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=9,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=9,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=9,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=9,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=10,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=10,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=10,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=10,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=10,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=10,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=10,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=10,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=10,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=10,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=10,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=10,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=10,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=10,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=10,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=10,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=10,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=10,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=10,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=10,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=10,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=10,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=10,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=10,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=11,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=11,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=11,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=11,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=11,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=11,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=11,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=11,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=11,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=11,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=11,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=11,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=11,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=11,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=11,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=11,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=11,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=11,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=11,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=11,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=11,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=11,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=11,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=11,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=12,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=12,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=12,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=12,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=12,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=12,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=12,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=12,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=12,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=12,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=12,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=12,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=12,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=12,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=12,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=12,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=12,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=12,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=12,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=12,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=12,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=12,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=12,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=12,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=13,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=13,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=13,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=13,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=13,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=13,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=13,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=13,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=13,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=13,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=13,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=13,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=13,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=13,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=13,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=13,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=13,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=13,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=13,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=13,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=13,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=13,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=13,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=13,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=14,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=14,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=14,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=14,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=14,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=14,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=14,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=14,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=14,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=14,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=14,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=14,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=14,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=14,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=14,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=14,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=14,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=14,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=14,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=14,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=14,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=14,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=14,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=14,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=15,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=15,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=15,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=15,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=15,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=15,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=15,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=15,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=15,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=15,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=15,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=15,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=true,level=15,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=true,level=15,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=true,level=15,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=15,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=15,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=true,level=15,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=true,level=15,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=true,level=15,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=true,level=15,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=true,level=15,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=true,level=15,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=true,level=15,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=0,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=0,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=0,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=0,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=0,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=0,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=0,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=0,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=0,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=0,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=0,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=0,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=0,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=0,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=0,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=0,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=0,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=0,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=0,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=0,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=0,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=0,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=0,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=0,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=1,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=1,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=1,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=1,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=1,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=1,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=1,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=1,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=1,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=1,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=1,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=1,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=1,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=1,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=1,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=1,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=1,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=1,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=1,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=1,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=1,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=1,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=1,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=1,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=2,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=2,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=2,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=2,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=2,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=2,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=2,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=2,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=2,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=2,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=2,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=2,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=2,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=2,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=2,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=2,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=2,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=2,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=2,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=2,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=2,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=2,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=2,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=2,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=3,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=3,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=3,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=3,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=3,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=3,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=3,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=3,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=3,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=3,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=3,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=3,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=3,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=3,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=3,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=3,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=3,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=3,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=3,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=3,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=3,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=3,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=3,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=3,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=4,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=4,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=4,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=4,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=4,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=4,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=4,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=4,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=4,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=4,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=4,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=4,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=4,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=4,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=4,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=4,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=4,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=4,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=4,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=4,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=4,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=4,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=4,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=4,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=5,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=5,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=5,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=5,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=5,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=5,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=5,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=5,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=5,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=5,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=5,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=5,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=5,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=5,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=5,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=5,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=5,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=5,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=5,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=5,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=5,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=5,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=5,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=5,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=6,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=6,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=6,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=6,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=6,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=6,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=6,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=6,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=6,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=6,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=6,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=6,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=6,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=6,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=6,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=6,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=6,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=6,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=6,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=6,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=6,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=6,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=6,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=6,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=7,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=7,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=7,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=7,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=7,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=7,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=7,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=7,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=7,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=7,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=7,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=7,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=7,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=7,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=7,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=7,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=7,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=7,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=7,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=7,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=7,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=7,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=7,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=7,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=8,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=8,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=8,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=8,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=8,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=8,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=8,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=8,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=8,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=8,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=8,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=8,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=8,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=8,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=8,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=8,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=8,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=8,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=8,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=8,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=8,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=8,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=8,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=8,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=9,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=9,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=9,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=9,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=9,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=9,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=9,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=9,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=9,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=9,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=9,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=9,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=9,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=9,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=9,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=9,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=9,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=9,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=9,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=9,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=9,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=9,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=9,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=9,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=10,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=10,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=10,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=10,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=10,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=10,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=10,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=10,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=10,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=10,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=10,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=10,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=10,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=10,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=10,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=10,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=10,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=10,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=10,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=10,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=10,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=10,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=10,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=10,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=11,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=11,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=11,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=11,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=11,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=11,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=11,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=11,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=11,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=11,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=11,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=11,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=11,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=11,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=11,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=11,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=11,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=11,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=11,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=11,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=11,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=11,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=11,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=11,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=12,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=12,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=12,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=12,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=12,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=12,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=12,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=12,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=12,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=12,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=12,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=12,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=12,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=12,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=12,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=12,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=12,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=12,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=12,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=12,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=12,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=12,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=12,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=12,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=13,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=13,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=13,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=13,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=13,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=13,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=13,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=13,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=13,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=13,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=13,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=13,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=13,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=13,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=13,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=13,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=13,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=13,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=13,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=13,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=13,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=13,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=13,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=13,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=14,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=14,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=14,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=14,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=14,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=14,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=14,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=14,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=14,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=14,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=14,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=14,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=14,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=14,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=14,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=14,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=14,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=14,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=14,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=14,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=14,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=14,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=14,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=14,north=false,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=15,north=true,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=15,north=true,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=15,north=true,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=15,north=true,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=15,north=true,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=15,north=true,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=15,north=true,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=15,north=true,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=15,north=true,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=15,north=true,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=15,north=true,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=15,north=true,south=false,water=none,west=false]
tropicraft:thatch_fence[east=false,level=15,north=false,south=true,water=under,west=true]
tropicraft:thatch_fence[east=false,level=15,north=false,south=true,water=under,west=false]
tropicraft:thatch_fence[east=false,level=15,north=false,south=true,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=15,north=false,south=true,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=15,north=false,south=true,water=none,west=true]
tropicraft:thatch_fence[east=false,level=15,north=false,south=true,water=none,west=false]
tropicraft:thatch_fence[east=false,level=15,north=false,south=false,water=under,west=true]
tropicraft:thatch_fence[east=false,level=15,north=false,south=false,water=under,west=false]
tropicraft:thatch_fence[east=false,level=15,north=false,south=false,water=surface,west=true]
tropicraft:thatch_fence[east=false,level=15,north=false,south=false,water=surface,west=false]
tropicraft:thatch_fence[east=false,level=15,north=false,south=false,water=none,west=true]
tropicraft:thatch_fence[east=false,level=15,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=0,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=0,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=0,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=0,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=0,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=0,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=0,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=0,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=0,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=0,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=0,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=0,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=0,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=0,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=0,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=0,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=0,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=0,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=0,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=0,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=0,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=0,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=0,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=0,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=1,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=1,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=1,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=1,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=1,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=1,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=1,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=1,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=1,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=1,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=1,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=1,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=1,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=1,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=1,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=1,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=1,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=1,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=1,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=1,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=1,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=1,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=1,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=1,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=2,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=2,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=2,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=2,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=2,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=2,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=2,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=2,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=2,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=2,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=2,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=2,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=2,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=2,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=2,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=2,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=2,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=2,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=2,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=2,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=2,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=2,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=2,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=2,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=3,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=3,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=3,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=3,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=3,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=3,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=3,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=3,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=3,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=3,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=3,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=3,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=3,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=3,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=3,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=3,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=3,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=3,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=3,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=3,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=3,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=3,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=3,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=3,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=4,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=4,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=4,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=4,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=4,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=4,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=4,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=4,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=4,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=4,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=4,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=4,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=4,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=4,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=4,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=4,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=4,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=4,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=4,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=4,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=4,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=4,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=4,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=4,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=5,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=5,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=5,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=5,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=5,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=5,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=5,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=5,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=5,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=5,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=5,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=5,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=5,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=5,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=5,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=5,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=5,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=5,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=5,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=5,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=5,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=5,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=5,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=5,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=6,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=6,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=6,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=6,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=6,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=6,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=6,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=6,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=6,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=6,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=6,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=6,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=6,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=6,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=6,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=6,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=6,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=6,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=6,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=6,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=6,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=6,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=6,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=6,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=7,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=7,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=7,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=7,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=7,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=7,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=7,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=7,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=7,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=7,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=7,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=7,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=7,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=7,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=7,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=7,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=7,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=7,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=7,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=7,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=7,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=7,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=7,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=7,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=8,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=8,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=8,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=8,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=8,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=8,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=8,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=8,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=8,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=8,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=8,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=8,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=8,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=8,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=8,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=8,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=8,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=8,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=8,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=8,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=8,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=8,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=8,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=8,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=9,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=9,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=9,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=9,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=9,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=9,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=9,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=9,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=9,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=9,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=9,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=9,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=9,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=9,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=9,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=9,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=9,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=9,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=9,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=9,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=9,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=9,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=9,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=9,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=10,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=10,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=10,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=10,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=10,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=10,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=10,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=10,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=10,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=10,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=10,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=10,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=10,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=10,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=10,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=10,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=10,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=10,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=10,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=10,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=10,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=10,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=10,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=10,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=11,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=11,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=11,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=11,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=11,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=11,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=11,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=11,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=11,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=11,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=11,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=11,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=11,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=11,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=11,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=11,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=11,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=11,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=11,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=11,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=11,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=11,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=11,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=11,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=12,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=12,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=12,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=12,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=12,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=12,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=12,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=12,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=12,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=12,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=12,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=12,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=12,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=12,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=12,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=12,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=12,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=12,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=12,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=12,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=12,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=12,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=12,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=12,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=13,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=13,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=13,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=13,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=13,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=13,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=13,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=13,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=13,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=13,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=13,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=13,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=13,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=13,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=13,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=13,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=13,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=13,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=13,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=13,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=13,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=13,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=13,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=13,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=14,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=14,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=14,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=14,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=14,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=14,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=14,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=14,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=14,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=14,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=14,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=14,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=14,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=14,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=14,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=14,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=14,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=14,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=14,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=14,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=14,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=14,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=14,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=14,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=15,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=15,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=15,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=15,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=15,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=15,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=15,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=15,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=15,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=15,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=15,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=15,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=true,level=15,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=true,level=15,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=true,level=15,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=15,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=15,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=true,level=15,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=true,level=15,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=true,level=15,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=true,level=15,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=true,level=15,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=true,level=15,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=true,level=15,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=0,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=0,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=0,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=0,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=0,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=0,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=0,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=0,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=0,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=0,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=0,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=0,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=0,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=0,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=0,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=0,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=0,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=0,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=0,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=0,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=0,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=0,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=0,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=0,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=1,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=1,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=1,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=1,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=1,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=1,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=1,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=1,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=1,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=1,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=1,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=1,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=1,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=1,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=1,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=1,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=1,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=1,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=1,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=1,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=1,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=1,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=1,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=1,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=2,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=2,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=2,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=2,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=2,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=2,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=2,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=2,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=2,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=2,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=2,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=2,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=2,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=2,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=2,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=2,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=2,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=2,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=2,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=2,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=2,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=2,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=2,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=2,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=3,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=3,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=3,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=3,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=3,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=3,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=3,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=3,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=3,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=3,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=3,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=3,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=3,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=3,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=3,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=3,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=3,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=3,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=3,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=3,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=3,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=3,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=3,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=3,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=4,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=4,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=4,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=4,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=4,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=4,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=4,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=4,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=4,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=4,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=4,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=4,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=4,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=4,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=4,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=4,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=4,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=4,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=4,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=4,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=4,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=4,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=4,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=4,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=5,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=5,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=5,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=5,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=5,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=5,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=5,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=5,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=5,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=5,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=5,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=5,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=5,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=5,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=5,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=5,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=5,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=5,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=5,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=5,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=5,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=5,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=5,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=5,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=6,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=6,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=6,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=6,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=6,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=6,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=6,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=6,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=6,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=6,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=6,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=6,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=6,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=6,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=6,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=6,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=6,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=6,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=6,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=6,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=6,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=6,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=6,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=6,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=7,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=7,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=7,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=7,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=7,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=7,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=7,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=7,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=7,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=7,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=7,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=7,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=7,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=7,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=7,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=7,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=7,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=7,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=7,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=7,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=7,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=7,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=7,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=7,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=8,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=8,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=8,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=8,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=8,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=8,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=8,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=8,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=8,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=8,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=8,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=8,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=8,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=8,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=8,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=8,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=8,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=8,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=8,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=8,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=8,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=8,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=8,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=8,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=9,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=9,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=9,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=9,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=9,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=9,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=9,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=9,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=9,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=9,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=9,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=9,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=9,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=9,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=9,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=9,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=9,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=9,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=9,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=9,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=9,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=9,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=9,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=9,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=10,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=10,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=10,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=10,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=10,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=10,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=10,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=10,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=10,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=10,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=10,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=10,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=10,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=10,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=10,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=10,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=10,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=10,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=10,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=10,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=10,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=10,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=10,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=10,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=11,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=11,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=11,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=11,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=11,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=11,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=11,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=11,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=11,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=11,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=11,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=11,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=11,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=11,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=11,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=11,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=11,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=11,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=11,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=11,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=11,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=11,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=11,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=11,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=12,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=12,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=12,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=12,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=12,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=12,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=12,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=12,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=12,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=12,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=12,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=12,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=12,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=12,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=12,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=12,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=12,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=12,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=12,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=12,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=12,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=12,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=12,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=12,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=13,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=13,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=13,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=13,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=13,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=13,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=13,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=13,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=13,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=13,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=13,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=13,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=13,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=13,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=13,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=13,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=13,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=13,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=13,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=13,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=13,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=13,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=13,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=13,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=14,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=14,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=14,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=14,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=14,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=14,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=14,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=14,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=14,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=14,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=14,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=14,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=14,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=14,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=14,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=14,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=14,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=14,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=14,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=14,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=14,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=14,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=14,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=14,north=false,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=15,north=true,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=15,north=true,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=15,north=true,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=15,north=true,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=15,north=true,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=15,north=true,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=15,north=true,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=15,north=true,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=15,north=true,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=15,north=true,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=15,north=true,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=15,north=true,south=false,water=none,west=false]
tropicraft:chunk_fence[east=false,level=15,north=false,south=true,water=under,west=true]
tropicraft:chunk_fence[east=false,level=15,north=false,south=true,water=under,west=false]
tropicraft:chunk_fence[east=false,level=15,north=false,south=true,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=15,north=false,south=true,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=15,north=false,south=true,water=none,west=true]
tropicraft:chunk_fence[east=false,level=15,north=false,south=true,water=none,west=false]
tropicraft:chunk_fence[east=false,level=15,north=false,south=false,water=under,west=true]
tropicraft:chunk_fence[east=false,level=15,north=false,south=false,water=under,west=false]
tropicraft:chunk_fence[east=false,level=15,north=false,south=false,water=surface,west=true]
tropicraft:chunk_fence[east=false,level=15,north=false,south=false,water=surface,west=false]
tropicraft:chunk_fence[east=false,level=15,north=false,south=false,water=none,west=true]
tropicraft:chunk_fence[east=false,level=15,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=0,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=0,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=0,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=0,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=0,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=0,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=0,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=0,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=0,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=0,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=0,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=0,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=0,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=0,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=0,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=0,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=0,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=0,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=0,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=0,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=0,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=0,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=0,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=0,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=1,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=1,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=1,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=1,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=1,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=1,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=1,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=1,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=1,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=1,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=1,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=1,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=1,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=1,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=1,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=1,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=1,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=1,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=1,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=1,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=1,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=1,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=1,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=1,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=2,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=2,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=2,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=2,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=2,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=2,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=2,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=2,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=2,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=2,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=2,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=2,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=2,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=2,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=2,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=2,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=2,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=2,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=2,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=2,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=2,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=2,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=2,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=2,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=3,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=3,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=3,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=3,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=3,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=3,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=3,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=3,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=3,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=3,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=3,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=3,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=3,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=3,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=3,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=3,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=3,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=3,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=3,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=3,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=3,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=3,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=3,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=3,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=4,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=4,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=4,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=4,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=4,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=4,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=4,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=4,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=4,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=4,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=4,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=4,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=4,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=4,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=4,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=4,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=4,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=4,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=4,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=4,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=4,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=4,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=4,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=4,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=5,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=5,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=5,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=5,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=5,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=5,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=5,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=5,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=5,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=5,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=5,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=5,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=5,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=5,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=5,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=5,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=5,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=5,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=5,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=5,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=5,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=5,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=5,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=5,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=6,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=6,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=6,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=6,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=6,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=6,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=6,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=6,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=6,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=6,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=6,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=6,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=6,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=6,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=6,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=6,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=6,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=6,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=6,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=6,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=6,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=6,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=6,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=6,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=7,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=7,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=7,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=7,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=7,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=7,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=7,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=7,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=7,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=7,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=7,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=7,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=7,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=7,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=7,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=7,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=7,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=7,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=7,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=7,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=7,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=7,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=7,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=7,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=8,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=8,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=8,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=8,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=8,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=8,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=8,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=8,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=8,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=8,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=8,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=8,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=8,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=8,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=8,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=8,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=8,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=8,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=8,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=8,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=8,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=8,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=8,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=8,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=9,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=9,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=9,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=9,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=9,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=9,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=9,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=9,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=9,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=9,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=9,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=9,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=9,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=9,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=9,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=9,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=9,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=9,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=9,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=9,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=9,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=9,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=9,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=9,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=10,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=10,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=10,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=10,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=10,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=10,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=10,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=10,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=10,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=10,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=10,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=10,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=10,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=10,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=10,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=10,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=10,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=10,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=10,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=10,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=10,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=10,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=10,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=10,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=11,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=11,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=11,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=11,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=11,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=11,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=11,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=11,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=11,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=11,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=11,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=11,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=11,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=11,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=11,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=11,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=11,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=11,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=11,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=11,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=11,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=11,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=11,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=11,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=12,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=12,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=12,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=12,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=12,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=12,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=12,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=12,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=12,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=12,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=12,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=12,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=12,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=12,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=12,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=12,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=12,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=12,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=12,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=12,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=12,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=12,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=12,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=12,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=13,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=13,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=13,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=13,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=13,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=13,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=13,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=13,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=13,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=13,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=13,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=13,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=13,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=13,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=13,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=13,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=13,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=13,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=13,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=13,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=13,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=13,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=13,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=13,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=14,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=14,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=14,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=14,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=14,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=14,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=14,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=14,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=14,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=14,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=14,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=14,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=14,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=14,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=14,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=14,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=14,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=14,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=14,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=14,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=14,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=14,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=14,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=14,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=15,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=15,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=15,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=15,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=15,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=15,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=15,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=15,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=15,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=15,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=15,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=15,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=true,level=15,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=true,level=15,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=true,level=15,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=true,level=15,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=true,level=15,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=true,level=15,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=true,level=15,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=true,level=15,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=true,level=15,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=true,level=15,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=true,level=15,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=true,level=15,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=0,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=0,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=0,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=0,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=0,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=0,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=0,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=0,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=0,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=0,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=0,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=0,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=0,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=0,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=0,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=0,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=0,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=0,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=0,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=0,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=0,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=0,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=0,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=0,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=1,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=1,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=1,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=1,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=1,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=1,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=1,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=1,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=1,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=1,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=1,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=1,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=1,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=1,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=1,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=1,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=1,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=1,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=1,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=1,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=1,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=1,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=1,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=1,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=2,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=2,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=2,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=2,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=2,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=2,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=2,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=2,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=2,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=2,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=2,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=2,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=2,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=2,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=2,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=2,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=2,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=2,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=2,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=2,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=2,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=2,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=2,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=2,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=3,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=3,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=3,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=3,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=3,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=3,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=3,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=3,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=3,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=3,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=3,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=3,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=3,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=3,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=3,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=3,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=3,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=3,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=3,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=3,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=3,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=3,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=3,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=3,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=4,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=4,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=4,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=4,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=4,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=4,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=4,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=4,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=4,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=4,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=4,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=4,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=4,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=4,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=4,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=4,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=4,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=4,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=4,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=4,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=4,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=4,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=4,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=4,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=5,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=5,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=5,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=5,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=5,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=5,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=5,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=5,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=5,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=5,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=5,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=5,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=5,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=5,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=5,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=5,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=5,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=5,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=5,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=5,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=5,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=5,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=5,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=5,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=6,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=6,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=6,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=6,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=6,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=6,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=6,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=6,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=6,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=6,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=6,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=6,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=6,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=6,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=6,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=6,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=6,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=6,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=6,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=6,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=6,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=6,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=6,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=6,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=7,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=7,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=7,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=7,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=7,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=7,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=7,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=7,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=7,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=7,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=7,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=7,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=7,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=7,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=7,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=7,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=7,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=7,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=7,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=7,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=7,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=7,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=7,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=7,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=8,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=8,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=8,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=8,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=8,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=8,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=8,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=8,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=8,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=8,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=8,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=8,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=8,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=8,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=8,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=8,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=8,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=8,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=8,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=8,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=8,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=8,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=8,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=8,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=9,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=9,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=9,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=9,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=9,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=9,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=9,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=9,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=9,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=9,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=9,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=9,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=9,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=9,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=9,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=9,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=9,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=9,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=9,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=9,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=9,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=9,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=9,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=9,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=10,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=10,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=10,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=10,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=10,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=10,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=10,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=10,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=10,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=10,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=10,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=10,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=10,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=10,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=10,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=10,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=10,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=10,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=10,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=10,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=10,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=10,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=10,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=10,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=11,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=11,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=11,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=11,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=11,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=11,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=11,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=11,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=11,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=11,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=11,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=11,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=11,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=11,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=11,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=11,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=11,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=11,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=11,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=11,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=11,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=11,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=11,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=11,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=12,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=12,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=12,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=12,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=12,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=12,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=12,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=12,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=12,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=12,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=12,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=12,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=12,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=12,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=12,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=12,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=12,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=12,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=12,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=12,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=12,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=12,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=12,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=12,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=13,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=13,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=13,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=13,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=13,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=13,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=13,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=13,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=13,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=13,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=13,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=13,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=13,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=13,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=13,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=13,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=13,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=13,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=13,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=13,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=13,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=13,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=13,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=13,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=14,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=14,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=14,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=14,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=14,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=14,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=14,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=14,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=14,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=14,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=14,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=14,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=14,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=14,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=14,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=14,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=14,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=14,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=14,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=14,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=14,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=14,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=14,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=14,north=false,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=15,north=true,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=15,north=true,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=15,north=true,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=15,north=true,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=15,north=true,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=15,north=true,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=15,north=true,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=15,north=true,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=15,north=true,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=15,north=true,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=15,north=true,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=15,north=true,south=false,water=none,west=false]
tropicraft:palm_fence[east=false,level=15,north=false,south=true,water=under,west=true]
tropicraft:palm_fence[east=false,level=15,north=false,south=true,water=under,west=false]
tropicraft:palm_fence[east=false,level=15,north=false,south=true,water=surface,west=true]
tropicraft:palm_fence[east=false,level=15,north=false,south=true,water=surface,west=false]
tropicraft:palm_fence[east=false,level=15,north=false,south=true,water=none,west=true]
tropicraft:palm_fence[east=false,level=15,north=false,south=true,water=none,west=false]
tropicraft:palm_fence[east=false,level=15,north=false,south=false,water=under,west=true]
tropicraft:palm_fence[east=false,level=15,north=false,south=false,water=under,west=false]
tropicraft:palm_fence[east=false,level=15,north=false,south=false,water=surface,west=true]
tropicraft:palm_fence[east=false,level=15,north=false,south=false,water=surface,west=false]
tropicraft:palm_fence[east=false,level=15,north=false,south=false,water=none,west=true]
tropicraft:palm_fence[east=false,level=15,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=0,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=1,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=2,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=3,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=4,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=5,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=6,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=7,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=8,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=9,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=10,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=11,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=12,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=13,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=14,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=true,level=15,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=0,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=1,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=2,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=3,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=4,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=5,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=6,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=7,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=8,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=9,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=10,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=11,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=12,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=13,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=14,north=false,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=true,south=false,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=true,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=true,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=true,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=true,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=true,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=true,water=none,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=false,water=under,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=false,water=under,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=false,water=surface,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=false,water=surface,west=false]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=false,water=none,west=true]
tropicraft:mahogany_fence[east=false,level=15,north=false,south=false,water=none,west=false]
tropicraft:bamboo_ladder[facing=north]
tropicraft:bamboo_ladder[facing=south]
tropicraft:bamboo_ladder[facing=west]
tropicraft:bamboo_ladder[facing=east]
tropicraft:packed_purified_sand
tropicraft:water[level=0]
tropicraft:water[level=1]
tropicraft:water[level=2]
tropicraft:water[level=3]
tropicraft:water[level=4]
tropicraft:water[level=5]
tropicraft:water[level=6]
tropicraft:water[level=7]
tropicraft:water[level=8]
tropicraft:water[level=9]
tropicraft:water[level=10]
tropicraft:water[level=11]
tropicraft:water[level=12]
tropicraft:water[level=13]
tropicraft:water[level=14]
tropicraft:water[level=15]
tropicraft:portal[level=0,teleportable=true]
tropicraft:portal[level=0,teleportable=false]
tropicraft:portal[level=1,teleportable=true]
tropicraft:portal[level=1,teleportable=false]
tropicraft:portal[level=2,teleportable=true]
tropicraft:portal[level=2,teleportable=false]
tropicraft:portal[level=3,teleportable=true]
tropicraft:portal[level=3,teleportable=false]
tropicraft:portal[level=4,teleportable=true]
tropicraft:portal[level=4,teleportable=false]
tropicraft:portal[level=5,teleportable=true]
tropicraft:portal[level=5,teleportable=false]
tropicraft:portal[level=6,teleportable=true]
tropicraft:portal[level=6,teleportable=false]
tropicraft:portal[level=7,teleportable=true]
tropicraft:portal[level=7,teleportable=false]
tropicraft:portal[level=8,teleportable=true]
tropicraft:portal[level=8,teleportable=false]
tropicraft:portal[level=9,teleportable=true]
tropicraft:portal[level=9,teleportable=false]
tropicraft:portal[level=10,teleportable=true]
tropicraft:portal[level=10,teleportable=false]
tropicraft:portal[level=11,teleportable=true]
tropicraft:portal[level=11,teleportable=false]
tropicraft:portal[level=12,teleportable=true]
tropicraft:portal[level=12,teleportable=false]
tropicraft:portal[level=13,teleportable=true]
tropicraft:portal[level=13,teleportable=false]
tropicraft:portal[level=14,teleportable=true]
tropicraft:portal[level=14,teleportable=false]
tropicraft:portal[level=15,teleportable=true]
tropicraft:portal[level=15,teleportable=false]
tropicraft:portal_teleporter[level=0,teleportable=true]
tropicraft:portal_teleporter[level=0,teleportable=false]
tropicraft:portal_teleporter[level=1,teleportable=true]
tropicraft:portal_teleporter[level=1,teleportable=false]
tropicraft:portal_teleporter[level=2,teleportable=true]
tropicraft:portal_teleporter[level=2,teleportable=false]
tropicraft:portal_teleporter[level=3,teleportable=true]
tropicraft:portal_teleporter[level=3,teleportable=false]
tropicraft:portal_teleporter[level=4,teleportable=true]
tropicraft:portal_teleporter[level=4,teleportable=false]
tropicraft:portal_teleporter[level=5,teleportable=true]
tropicraft:portal_teleporter[level=5,teleportable=false]
tropicraft:portal_teleporter[level=6,teleportable=true]
tropicraft:portal_teleporter[level=6,teleportable=false]
tropicraft:portal_teleporter[level=7,teleportable=true]
tropicraft:portal_teleporter[level=7,teleportable=false]
tropicraft:portal_teleporter[level=8,teleportable=true]
tropicraft:portal_teleporter[level=8,teleportable=false]
tropicraft:portal_teleporter[level=9,teleportable=true]
tropicraft:portal_teleporter[level=9,teleportable=false]
tropicraft:portal_teleporter[level=10,teleportable=true]
tropicraft:portal_teleporter[level=10,teleportable=false]
tropicraft:portal_teleporter[level=11,teleportable=true]
tropicraft:portal_teleporter[level=11,teleportable=false]
tropicraft:portal_teleporter[level=12,teleportable=true]
tropicraft:portal_teleporter[level=12,teleportable=false]
tropicraft:portal_teleporter[level=13,teleportable=true]
tropicraft:portal_teleporter[level=13,teleportable=false]
tropicraft:portal_teleporter[level=14,teleportable=true]
tropicraft:portal_teleporter[level=14,teleportable=false]
tropicraft:portal_teleporter[level=15,teleportable=true]
tropicraft:portal_teleporter[level=15,teleportable=false]
tropicraft:portal_wall
tropicraft:donation
waystones:waystone[base=true,facing=north]
waystones:waystone[base=true,facing=south]
waystones:waystone[base=true,facing=west]
waystones:waystone[base=true,facing=east]
waystones:waystone[base=false,facing=north]
waystones:waystone[base=false,facing=south]
waystones:waystone[base=false,facing=west]
waystones:waystone[base=false,facing=east]
structurize:blockcactusplank
structurize:blockcactusdoor[facing=north,half=upper,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=north,half=upper,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=north,half=upper,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=north,half=upper,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=north,half=upper,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=north,half=upper,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=north,half=upper,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=north,half=upper,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=north,half=lower,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=north,half=lower,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=north,half=lower,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=north,half=lower,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=north,half=lower,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=north,half=lower,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=north,half=lower,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=north,half=lower,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=south,half=upper,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=south,half=upper,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=south,half=upper,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=south,half=upper,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=south,half=upper,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=south,half=upper,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=south,half=upper,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=south,half=upper,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=south,half=lower,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=south,half=lower,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=south,half=lower,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=south,half=lower,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=south,half=lower,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=south,half=lower,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=south,half=lower,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=south,half=lower,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=west,half=upper,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=west,half=upper,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=west,half=upper,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=west,half=upper,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=west,half=upper,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=west,half=upper,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=west,half=upper,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=west,half=upper,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=west,half=lower,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=west,half=lower,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=west,half=lower,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=west,half=lower,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=west,half=lower,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=west,half=lower,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=west,half=lower,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=west,half=lower,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=east,half=upper,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=east,half=upper,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=east,half=upper,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=east,half=upper,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=east,half=upper,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=east,half=upper,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=east,half=upper,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=east,half=upper,hinge=right,open=false,powered=false]
structurize:blockcactusdoor[facing=east,half=lower,hinge=left,open=true,powered=true]
structurize:blockcactusdoor[facing=east,half=lower,hinge=left,open=true,powered=false]
structurize:blockcactusdoor[facing=east,half=lower,hinge=left,open=false,powered=true]
structurize:blockcactusdoor[facing=east,half=lower,hinge=left,open=false,powered=false]
structurize:blockcactusdoor[facing=east,half=lower,hinge=right,open=true,powered=true]
structurize:blockcactusdoor[facing=east,half=lower,hinge=right,open=true,powered=false]
structurize:blockcactusdoor[facing=east,half=lower,hinge=right,open=false,powered=true]
structurize:blockcactusdoor[facing=east,half=lower,hinge=right,open=false,powered=false]
structurize:blockcactustrapdoor[facing=north,half=top,open=true]
structurize:blockcactustrapdoor[facing=north,half=top,open=false]
structurize:blockcactustrapdoor[facing=north,half=bottom,open=true]
structurize:blockcactustrapdoor[facing=north,half=bottom,open=false]
structurize:blockcactustrapdoor[facing=south,half=top,open=true]
structurize:blockcactustrapdoor[facing=south,half=top,open=false]
structurize:blockcactustrapdoor[facing=south,half=bottom,open=true]
structurize:blockcactustrapdoor[facing=south,half=bottom,open=false]
structurize:blockcactustrapdoor[facing=west,half=top,open=true]
structurize:blockcactustrapdoor[facing=west,half=top,open=false]
structurize:blockcactustrapdoor[facing=west,half=bottom,open=true]
structurize:blockcactustrapdoor[facing=west,half=bottom,open=false]
structurize:blockcactustrapdoor[facing=east,half=top,open=true]
structurize:blockcactustrapdoor[facing=east,half=top,open=false]
structurize:blockcactustrapdoor[facing=east,half=bottom,open=true]
structurize:blockcactustrapdoor[facing=east,half=bottom,open=false]
structurize:blockcactusslab_half[half=top,ugh=true]
structurize:blockcactusslab_half[half=top,ugh=false]
structurize:blockcactusslab_half[half=bottom,ugh=true]
structurize:blockcactusslab_half[half=bottom,ugh=false]
structurize:blockcactusslab_double[ugh=true]
structurize:blockcactusslab_double[ugh=false]
structurize:blockcactusstair[facing=north,half=top,shape=straight]
structurize:blockcactusstair[facing=north,half=top,shape=inner_left]
structurize:blockcactusstair[facing=north,half=top,shape=inner_right]
structurize:blockcactusstair[facing=north,half=top,shape=outer_left]
structurize:blockcactusstair[facing=north,half=top,shape=outer_right]
structurize:blockcactusstair[facing=north,half=bottom,shape=straight]
structurize:blockcactusstair[facing=north,half=bottom,shape=inner_left]
structurize:blockcactusstair[facing=north,half=bottom,shape=inner_right]
structurize:blockcactusstair[facing=north,half=bottom,shape=outer_left]
structurize:blockcactusstair[facing=north,half=bottom,shape=outer_right]
structurize:blockcactusstair[facing=south,half=top,shape=straight]
structurize:blockcactusstair[facing=south,half=top,shape=inner_left]
structurize:blockcactusstair[facing=south,half=top,shape=inner_right]
structurize:blockcactusstair[facing=south,half=top,shape=outer_left]
structurize:blockcactusstair[facing=south,half=top,shape=outer_right]
structurize:blockcactusstair[facing=south,half=bottom,shape=straight]
structurize:blockcactusstair[facing=south,half=bottom,shape=inner_left]
structurize:blockcactusstair[facing=south,half=bottom,shape=inner_right]
structurize:blockcactusstair[facing=south,half=bottom,shape=outer_left]
structurize:blockcactusstair[facing=south,half=bottom,shape=outer_right]
structurize:blockcactusstair[facing=west,half=top,shape=straight]
structurize:blockcactusstair[facing=west,half=top,shape=inner_left]
structurize:blockcactusstair[facing=west,half=top,shape=inner_right]
structurize:blockcactusstair[facing=west,half=top,shape=outer_left]
structurize:blockcactusstair[facing=west,half=top,shape=outer_right]
structurize:blockcactusstair[facing=west,half=bottom,shape=straight]
structurize:blockcactusstair[facing=west,half=bottom,shape=inner_left]
structurize:blockcactusstair[facing=west,half=bottom,shape=inner_right]
structurize:blockcactusstair[facing=west,half=bottom,shape=outer_left]
structurize:blockcactusstair[facing=west,half=bottom,shape=outer_right]
structurize:blockcactusstair[facing=east,half=top,shape=straight]
structurize:blockcactusstair[facing=east,half=top,shape=inner_left]
structurize:blockcactusstair[facing=east,half=top,shape=inner_right]
structurize:blockcactusstair[facing=east,half=top,shape=outer_left]
structurize:blockcactusstair[facing=east,half=top,shape=outer_right]
structurize:blockcactusstair[facing=east,half=bottom,shape=straight]
structurize:blockcactusstair[facing=east,half=bottom,shape=inner_left]
structurize:blockcactusstair[facing=east,half=bottom,shape=inner_right]
structurize:blockcactusstair[facing=east,half=bottom,shape=outer_left]
structurize:blockcactusstair[facing=east,half=bottom,shape=outer_right]
structurize:blockcactusfence[east=true,north=true,south=true,west=true]
structurize:blockcactusfence[east=true,north=true,south=true,west=false]
structurize:blockcactusfence[east=true,north=true,south=false,west=true]
structurize:blockcactusfence[east=true,north=true,south=false,west=false]
structurize:blockcactusfence[east=true,north=false,south=true,west=true]
structurize:blockcactusfence[east=true,north=false,south=true,west=false]
structurize:blockcactusfence[east=true,north=false,south=false,west=true]
structurize:blockcactusfence[east=true,north=false,south=false,west=false]
structurize:blockcactusfence[east=false,north=true,south=true,west=true]
structurize:blockcactusfence[east=false,north=true,south=true,west=false]
structurize:blockcactusfence[east=false,north=true,south=false,west=true]
structurize:blockcactusfence[east=false,north=true,south=false,west=false]
structurize:blockcactusfence[east=false,north=false,south=true,west=true]
structurize:blockcactusfence[east=false,north=false,south=true,west=false]
structurize:blockcactusfence[east=false,north=false,south=false,west=true]
structurize:blockcactusfence[east=false,north=false,south=false,west=false]
structurize:blockcactusfencegate[facing=north,in_wall=true,open=true,powered=true]
structurize:blockcactusfencegate[facing=north,in_wall=true,open=true,powered=false]
structurize:blockcactusfencegate[facing=north,in_wall=true,open=false,powered=true]
structurize:blockcactusfencegate[facing=north,in_wall=true,open=false,powered=false]
structurize:blockcactusfencegate[facing=north,in_wall=false,open=true,powered=true]
structurize:blockcactusfencegate[facing=north,in_wall=false,open=true,powered=false]
structurize:blockcactusfencegate[facing=north,in_wall=false,open=false,powered=true]
structurize:blockcactusfencegate[facing=north,in_wall=false,open=false,powered=false]
structurize:blockcactusfencegate[facing=south,in_wall=true,open=true,powered=true]
structurize:blockcactusfencegate[facing=south,in_wall=true,open=true,powered=false]
structurize:blockcactusfencegate[facing=south,in_wall=true,open=false,powered=true]
structurize:blockcactusfencegate[facing=south,in_wall=true,open=false,powered=false]
structurize:blockcactusfencegate[facing=south,in_wall=false,open=true,powered=true]
structurize:blockcactusfencegate[facing=south,in_wall=false,open=true,powered=false]
structurize:blockcactusfencegate[facing=south,in_wall=false,open=false,powered=true]
structurize:blockcactusfencegate[facing=south,in_wall=false,open=false,powered=false]
structurize:blockcactusfencegate[facing=west,in_wall=true,open=true,powered=true]
structurize:blockcactusfencegate[facing=west,in_wall=true,open=true,powered=false]
structurize:blockcactusfencegate[facing=west,in_wall=true,open=false,powered=true]
structurize:blockcactusfencegate[facing=west,in_wall=true,open=false,powered=false]
structurize:blockcactusfencegate[facing=west,in_wall=false,open=true,powered=true]
structurize:blockcactusfencegate[facing=west,in_wall=false,open=true,powered=false]
structurize:blockcactusfencegate[facing=west,in_wall=false,open=false,powered=true]
structurize:blockcactusfencegate[facing=west,in_wall=false,open=false,powered=false]
structurize:blockcactusfencegate[facing=east,in_wall=true,open=true,powered=true]
structurize:blockcactusfencegate[facing=east,in_wall=true,open=true,powered=false]
structurize:blockcactusfencegate[facing=east,in_wall=true,open=false,powered=true]
structurize:blockcactusfencegate[facing=east,in_wall=true,open=false,powered=false]
structurize:blockcactusfencegate[facing=east,in_wall=false,open=true,powered=true]
structurize:blockcactusfencegate[facing=east,in_wall=false,open=true,powered=false]
structurize:blockcactusfencegate[facing=east,in_wall=false,open=false,powered=true]
structurize:blockcactusfencegate[facing=east,in_wall=false,open=false,powered=false]
structurize:blocksolidsubstitution
structurize:blocksubstitution
structurize:blockpaperwall[east=true,north=true,south=true,variant=oak,west=true]
structurize:blockpaperwall[east=true,north=true,south=true,variant=oak,west=false]
structurize:blockpaperwall[east=true,north=true,south=true,variant=spruce,west=true]
structurize:blockpaperwall[east=true,north=true,south=true,variant=spruce,west=false]
structurize:blockpaperwall[east=true,north=true,south=true,variant=birch,west=true]
structurize:blockpaperwall[east=true,north=true,south=true,variant=birch,west=false]
structurize:blockpaperwall[east=true,north=true,south=true,variant=jungle,west=true]
structurize:blockpaperwall[east=true,north=true,south=true,variant=jungle,west=false]
structurize:blockpaperwall[east=true,north=true,south=false,variant=oak,west=true]
structurize:blockpaperwall[east=true,north=true,south=false,variant=oak,west=false]
structurize:blockpaperwall[east=true,north=true,south=false,variant=spruce,west=true]
structurize:blockpaperwall[east=true,north=true,south=false,variant=spruce,west=false]
structurize:blockpaperwall[east=true,north=true,south=false,variant=birch,west=true]
structurize:blockpaperwall[east=true,north=true,south=false,variant=birch,west=false]
structurize:blockpaperwall[east=true,north=true,south=false,variant=jungle,west=true]
structurize:blockpaperwall[east=true,north=true,south=false,variant=jungle,west=false]
structurize:blockpaperwall[east=true,north=false,south=true,variant=oak,west=true]
structurize:blockpaperwall[east=true,north=false,south=true,variant=oak,west=false]
structurize:blockpaperwall[east=true,north=false,south=true,variant=spruce,west=true]
structurize:blockpaperwall[east=true,north=false,south=true,variant=spruce,west=false]
structurize:blockpaperwall[east=true,north=false,south=true,variant=birch,west=true]
structurize:blockpaperwall[east=true,north=false,south=true,variant=birch,west=false]
structurize:blockpaperwall[east=true,north=false,south=true,variant=jungle,west=true]
structurize:blockpaperwall[east=true,north=false,south=true,variant=jungle,west=false]
structurize:blockpaperwall[east=true,north=false,south=false,variant=oak,west=true]
structurize:blockpaperwall[east=true,north=false,south=false,variant=oak,west=false]
structurize:blockpaperwall[east=true,north=false,south=false,variant=spruce,west=true]
structurize:blockpaperwall[east=true,north=false,south=false,variant=spruce,west=false]
structurize:blockpaperwall[east=true,north=false,south=false,variant=birch,west=true]
structurize:blockpaperwall[east=true,north=false,south=false,variant=birch,west=false]
structurize:blockpaperwall[east=true,north=false,south=false,variant=jungle,west=true]
structurize:blockpaperwall[east=true,north=false,south=false,variant=jungle,west=false]
structurize:blockpaperwall[east=false,north=true,south=true,variant=oak,west=true]
structurize:blockpaperwall[east=false,north=true,south=true,variant=oak,west=false]
structurize:blockpaperwall[east=false,north=true,south=true,variant=spruce,west=true]
structurize:blockpaperwall[east=false,north=true,south=true,variant=spruce,west=false]
structurize:blockpaperwall[east=false,north=true,south=true,variant=birch,west=true]
structurize:blockpaperwall[east=false,north=true,south=true,variant=birch,west=false]
structurize:blockpaperwall[east=false,north=true,south=true,variant=jungle,west=true]
structurize:blockpaperwall[east=false,north=true,south=true,variant=jungle,west=false]
structurize:blockpaperwall[east=false,north=true,south=false,variant=oak,west=true]
structurize:blockpaperwall[east=false,north=true,south=false,variant=oak,west=false]
structurize:blockpaperwall[east=false,north=true,south=false,variant=spruce,west=true]
structurize:blockpaperwall[east=false,north=true,south=false,variant=spruce,west=false]
structurize:blockpaperwall[east=false,north=true,south=false,variant=birch,west=true]
structurize:blockpaperwall[east=false,north=true,south=false,variant=birch,west=false]
structurize:blockpaperwall[east=false,north=true,south=false,variant=jungle,west=true]
structurize:blockpaperwall[east=false,north=true,south=false,variant=jungle,west=false]
structurize:blockpaperwall[east=false,north=false,south=true,variant=oak,west=true]
structurize:blockpaperwall[east=false,north=false,south=true,variant=oak,west=false]
structurize:blockpaperwall[east=false,north=false,south=true,variant=spruce,west=true]
structurize:blockpaperwall[east=false,north=false,south=true,variant=spruce,west=false]
structurize:blockpaperwall[east=false,north=false,south=true,variant=birch,west=true]
structurize:blockpaperwall[east=false,north=false,south=true,variant=birch,west=false]
structurize:blockpaperwall[east=false,north=false,south=true,variant=jungle,west=true]
structurize:blockpaperwall[east=false,north=false,south=true,variant=jungle,west=false]
structurize:blockpaperwall[east=false,north=false,south=false,variant=oak,west=true]
structurize:blockpaperwall[east=false,north=false,south=false,variant=oak,west=false]
structurize:blockpaperwall[east=false,north=false,south=false,variant=spruce,west=true]
structurize:blockpaperwall[east=false,north=false,south=false,variant=spruce,west=false]
structurize:blockpaperwall[east=false,north=false,south=false,variant=birch,west=true]
structurize:blockpaperwall[east=false,north=false,south=false,variant=birch,west=false]
structurize:blockpaperwall[east=false,north=false,south=false,variant=jungle,west=true]
structurize:blockpaperwall[east=false,north=false,south=false,variant=jungle,west=false]
structurize:blockshingle_oak[facing=north,half=top,shape=straight]
structurize:blockshingle_oak[facing=north,half=top,shape=inner_left]
structurize:blockshingle_oak[facing=north,half=top,shape=inner_right]
structurize:blockshingle_oak[facing=north,half=top,shape=outer_left]
structurize:blockshingle_oak[facing=north,half=top,shape=outer_right]
structurize:blockshingle_oak[facing=north,half=bottom,shape=straight]
structurize:blockshingle_oak[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_oak[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_oak[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_oak[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_oak[facing=south,half=top,shape=straight]
structurize:blockshingle_oak[facing=south,half=top,shape=inner_left]
structurize:blockshingle_oak[facing=south,half=top,shape=inner_right]
structurize:blockshingle_oak[facing=south,half=top,shape=outer_left]
structurize:blockshingle_oak[facing=south,half=top,shape=outer_right]
structurize:blockshingle_oak[facing=south,half=bottom,shape=straight]
structurize:blockshingle_oak[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_oak[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_oak[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_oak[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_oak[facing=west,half=top,shape=straight]
structurize:blockshingle_oak[facing=west,half=top,shape=inner_left]
structurize:blockshingle_oak[facing=west,half=top,shape=inner_right]
structurize:blockshingle_oak[facing=west,half=top,shape=outer_left]
structurize:blockshingle_oak[facing=west,half=top,shape=outer_right]
structurize:blockshingle_oak[facing=west,half=bottom,shape=straight]
structurize:blockshingle_oak[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_oak[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_oak[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_oak[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_oak[facing=east,half=top,shape=straight]
structurize:blockshingle_oak[facing=east,half=top,shape=inner_left]
structurize:blockshingle_oak[facing=east,half=top,shape=inner_right]
structurize:blockshingle_oak[facing=east,half=top,shape=outer_left]
structurize:blockshingle_oak[facing=east,half=top,shape=outer_right]
structurize:blockshingle_oak[facing=east,half=bottom,shape=straight]
structurize:blockshingle_oak[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_oak[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_oak[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_oak[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_jungle[facing=north,half=top,shape=straight]
structurize:blockshingle_jungle[facing=north,half=top,shape=inner_left]
structurize:blockshingle_jungle[facing=north,half=top,shape=inner_right]
structurize:blockshingle_jungle[facing=north,half=top,shape=outer_left]
structurize:blockshingle_jungle[facing=north,half=top,shape=outer_right]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=straight]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_jungle[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_jungle[facing=south,half=top,shape=straight]
structurize:blockshingle_jungle[facing=south,half=top,shape=inner_left]
structurize:blockshingle_jungle[facing=south,half=top,shape=inner_right]
structurize:blockshingle_jungle[facing=south,half=top,shape=outer_left]
structurize:blockshingle_jungle[facing=south,half=top,shape=outer_right]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=straight]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_jungle[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_jungle[facing=west,half=top,shape=straight]
structurize:blockshingle_jungle[facing=west,half=top,shape=inner_left]
structurize:blockshingle_jungle[facing=west,half=top,shape=inner_right]
structurize:blockshingle_jungle[facing=west,half=top,shape=outer_left]
structurize:blockshingle_jungle[facing=west,half=top,shape=outer_right]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=straight]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_jungle[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_jungle[facing=east,half=top,shape=straight]
structurize:blockshingle_jungle[facing=east,half=top,shape=inner_left]
structurize:blockshingle_jungle[facing=east,half=top,shape=inner_right]
structurize:blockshingle_jungle[facing=east,half=top,shape=outer_left]
structurize:blockshingle_jungle[facing=east,half=top,shape=outer_right]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=straight]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_jungle[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_birch[facing=north,half=top,shape=straight]
structurize:blockshingle_birch[facing=north,half=top,shape=inner_left]
structurize:blockshingle_birch[facing=north,half=top,shape=inner_right]
structurize:blockshingle_birch[facing=north,half=top,shape=outer_left]
structurize:blockshingle_birch[facing=north,half=top,shape=outer_right]
structurize:blockshingle_birch[facing=north,half=bottom,shape=straight]
structurize:blockshingle_birch[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_birch[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_birch[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_birch[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_birch[facing=south,half=top,shape=straight]
structurize:blockshingle_birch[facing=south,half=top,shape=inner_left]
structurize:blockshingle_birch[facing=south,half=top,shape=inner_right]
structurize:blockshingle_birch[facing=south,half=top,shape=outer_left]
structurize:blockshingle_birch[facing=south,half=top,shape=outer_right]
structurize:blockshingle_birch[facing=south,half=bottom,shape=straight]
structurize:blockshingle_birch[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_birch[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_birch[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_birch[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_birch[facing=west,half=top,shape=straight]
structurize:blockshingle_birch[facing=west,half=top,shape=inner_left]
structurize:blockshingle_birch[facing=west,half=top,shape=inner_right]
structurize:blockshingle_birch[facing=west,half=top,shape=outer_left]
structurize:blockshingle_birch[facing=west,half=top,shape=outer_right]
structurize:blockshingle_birch[facing=west,half=bottom,shape=straight]
structurize:blockshingle_birch[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_birch[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_birch[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_birch[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_birch[facing=east,half=top,shape=straight]
structurize:blockshingle_birch[facing=east,half=top,shape=inner_left]
structurize:blockshingle_birch[facing=east,half=top,shape=inner_right]
structurize:blockshingle_birch[facing=east,half=top,shape=outer_left]
structurize:blockshingle_birch[facing=east,half=top,shape=outer_right]
structurize:blockshingle_birch[facing=east,half=bottom,shape=straight]
structurize:blockshingle_birch[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_birch[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_birch[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_birch[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_spruce[facing=north,half=top,shape=straight]
structurize:blockshingle_spruce[facing=north,half=top,shape=inner_left]
structurize:blockshingle_spruce[facing=north,half=top,shape=inner_right]
structurize:blockshingle_spruce[facing=north,half=top,shape=outer_left]
structurize:blockshingle_spruce[facing=north,half=top,shape=outer_right]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=straight]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_spruce[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_spruce[facing=south,half=top,shape=straight]
structurize:blockshingle_spruce[facing=south,half=top,shape=inner_left]
structurize:blockshingle_spruce[facing=south,half=top,shape=inner_right]
structurize:blockshingle_spruce[facing=south,half=top,shape=outer_left]
structurize:blockshingle_spruce[facing=south,half=top,shape=outer_right]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=straight]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_spruce[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_spruce[facing=west,half=top,shape=straight]
structurize:blockshingle_spruce[facing=west,half=top,shape=inner_left]
structurize:blockshingle_spruce[facing=west,half=top,shape=inner_right]
structurize:blockshingle_spruce[facing=west,half=top,shape=outer_left]
structurize:blockshingle_spruce[facing=west,half=top,shape=outer_right]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=straight]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_spruce[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_spruce[facing=east,half=top,shape=straight]
structurize:blockshingle_spruce[facing=east,half=top,shape=inner_left]
structurize:blockshingle_spruce[facing=east,half=top,shape=inner_right]
structurize:blockshingle_spruce[facing=east,half=top,shape=outer_left]
structurize:blockshingle_spruce[facing=east,half=top,shape=outer_right]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=straight]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_spruce[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=straight]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=inner_left]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=inner_right]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=outer_left]
structurize:blockshingle_dark_oak[facing=north,half=top,shape=outer_right]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=straight]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_dark_oak[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=straight]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=inner_left]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=inner_right]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=outer_left]
structurize:blockshingle_dark_oak[facing=south,half=top,shape=outer_right]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=straight]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_dark_oak[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=straight]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=inner_left]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=inner_right]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=outer_left]
structurize:blockshingle_dark_oak[facing=west,half=top,shape=outer_right]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=straight]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_dark_oak[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=straight]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=inner_left]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=inner_right]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=outer_left]
structurize:blockshingle_dark_oak[facing=east,half=top,shape=outer_right]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=straight]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_dark_oak[facing=east,half=bottom,shape=outer_right]
structurize:blockshingle_acacia[facing=north,half=top,shape=straight]
structurize:blockshingle_acacia[facing=north,half=top,shape=inner_left]
structurize:blockshingle_acacia[facing=north,half=top,shape=inner_right]
structurize:blockshingle_acacia[facing=north,half=top,shape=outer_left]
structurize:blockshingle_acacia[facing=north,half=top,shape=outer_right]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=straight]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=inner_left]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=inner_right]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=outer_left]
structurize:blockshingle_acacia[facing=north,half=bottom,shape=outer_right]
structurize:blockshingle_acacia[facing=south,half=top,shape=straight]
structurize:blockshingle_acacia[facing=south,half=top,shape=inner_left]
structurize:blockshingle_acacia[facing=south,half=top,shape=inner_right]
structurize:blockshingle_acacia[facing=south,half=top,shape=outer_left]
structurize:blockshingle_acacia[facing=south,half=top,shape=outer_right]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=straight]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=inner_left]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=inner_right]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=outer_left]
structurize:blockshingle_acacia[facing=south,half=bottom,shape=outer_right]
structurize:blockshingle_acacia[facing=west,half=top,shape=straight]
structurize:blockshingle_acacia[facing=west,half=top,shape=inner_left]
structurize:blockshingle_acacia[facing=west,half=top,shape=inner_right]
structurize:blockshingle_acacia[facing=west,half=top,shape=outer_left]
structurize:blockshingle_acacia[facing=west,half=top,shape=outer_right]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=straight]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=inner_left]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=inner_right]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=outer_left]
structurize:blockshingle_acacia[facing=west,half=bottom,shape=outer_right]
structurize:blockshingle_acacia[facing=east,half=top,shape=straight]
structurize:blockshingle_acacia[facing=east,half=top,shape=inner_left]
structurize:blockshingle_acacia[facing=east,half=top,shape=inner_right]
structurize:blockshingle_acacia[facing=east,half=top,shape=outer_left]
structurize:blockshingle_acacia[facing=east,half=top,shape=outer_right]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=straight]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=inner_left]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=inner_right]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=outer_left]
structurize:blockshingle_acacia[facing=east,half=bottom,shape=outer_right]
structurize:blockshingleslab[facing=north,variant=top]
structurize:blockshingleslab[facing=north,variant=oneway]
structurize:blockshingleslab[facing=north,variant=twoway]
structurize:blockshingleslab[facing=north,variant=threeway]
structurize:blockshingleslab[facing=north,variant=fourway]
structurize:blockshingleslab[facing=north,variant=curved]
structurize:blockshingleslab[facing=south,variant=top]
structurize:blockshingleslab[facing=south,variant=oneway]
structurize:blockshingleslab[facing=south,variant=twoway]
structurize:blockshingleslab[facing=south,variant=threeway]
structurize:blockshingleslab[facing=south,variant=fourway]
structurize:blockshingleslab[facing=south,variant=curved]
structurize:blockshingleslab[facing=west,variant=top]
structurize:blockshingleslab[facing=west,variant=oneway]
structurize:blockshingleslab[facing=west,variant=twoway]
structurize:blockshingleslab[facing=west,variant=threeway]
structurize:blockshingleslab[facing=west,variant=fourway]
structurize:blockshingleslab[facing=west,variant=curved]
structurize:blockshingleslab[facing=east,variant=top]
structurize:blockshingleslab[facing=east,variant=oneway]
structurize:blockshingleslab[facing=east,variant=twoway]
structurize:blockshingleslab[facing=east,variant=threeway]
structurize:blockshingleslab[facing=east,variant=fourway]
structurize:blockshingleslab[facing=east,variant=curved]
structurize:blocktimberframe_oak_plain[axis=x]
structurize:blocktimberframe_oak_plain[axis=y]
structurize:blocktimberframe_oak_plain[axis=z]
structurize:blocktimberframe_oak_doublecrossed[axis=x]
structurize:blocktimberframe_oak_doublecrossed[axis=y]
structurize:blocktimberframe_oak_doublecrossed[axis=z]
structurize:blocktimberframe_oak_framed[axis=x]
structurize:blocktimberframe_oak_framed[axis=y]
structurize:blocktimberframe_oak_framed[axis=z]
structurize:blocktimberframe_oak_sideframed[axis=x]
structurize:blocktimberframe_oak_sideframed[axis=y]
structurize:blocktimberframe_oak_sideframed[axis=z]
structurize:blocktimberframe_oak_gateframed[axis=x]
structurize:blocktimberframe_oak_gateframed[axis=y]
structurize:blocktimberframe_oak_gateframed[axis=z]
structurize:blocktimberframe_oak_onecrossedlr[axis=x]
structurize:blocktimberframe_oak_onecrossedlr[axis=y]
structurize:blocktimberframe_oak_onecrossedlr[axis=z]
structurize:blocktimberframe_oak_onecrossedrl[axis=x]
structurize:blocktimberframe_oak_onecrossedrl[axis=y]
structurize:blocktimberframe_oak_onecrossedrl[axis=z]
structurize:blocktimberframe_oak_downgated[axis=x]
structurize:blocktimberframe_oak_downgated[axis=y]
structurize:blocktimberframe_oak_downgated[axis=z]
structurize:blocktimberframe_oak_horizontalplain[axis=x]
structurize:blocktimberframe_oak_horizontalplain[axis=y]
structurize:blocktimberframe_oak_horizontalplain[axis=z]
structurize:blocktimberframe_oak_horizontalnocap[axis=x]
structurize:blocktimberframe_oak_horizontalnocap[axis=y]
structurize:blocktimberframe_oak_horizontalnocap[axis=z]
structurize:blocktimberframe_spruce_plain[axis=x]
structurize:blocktimberframe_spruce_plain[axis=y]
structurize:blocktimberframe_spruce_plain[axis=z]
structurize:blocktimberframe_spruce_doublecrossed[axis=x]
structurize:blocktimberframe_spruce_doublecrossed[axis=y]
structurize:blocktimberframe_spruce_doublecrossed[axis=z]
structurize:blocktimberframe_spruce_framed[axis=x]
structurize:blocktimberframe_spruce_framed[axis=y]
structurize:blocktimberframe_spruce_framed[axis=z]
structurize:blocktimberframe_spruce_sideframed[axis=x]
structurize:blocktimberframe_spruce_sideframed[axis=y]
structurize:blocktimberframe_spruce_sideframed[axis=z]
structurize:blocktimberframe_spruce_gateframed[axis=x]
structurize:blocktimberframe_spruce_gateframed[axis=y]
structurize:blocktimberframe_spruce_gateframed[axis=z]
structurize:blocktimberframe_spruce_onecrossedlr[axis=x]
structurize:blocktimberframe_spruce_onecrossedlr[axis=y]
structurize:blocktimberframe_spruce_onecrossedlr[axis=z]
structurize:blocktimberframe_spruce_onecrossedrl[axis=x]
structurize:blocktimberframe_spruce_onecrossedrl[axis=y]
structurize:blocktimberframe_spruce_onecrossedrl[axis=z]
structurize:blocktimberframe_spruce_downgated[axis=x]
structurize:blocktimberframe_spruce_downgated[axis=y]
structurize:blocktimberframe_spruce_downgated[axis=z]
structurize:blocktimberframe_spruce_horizontalplain[axis=x]
structurize:blocktimberframe_spruce_horizontalplain[axis=y]
structurize:blocktimberframe_spruce_horizontalplain[axis=z]
structurize:blocktimberframe_spruce_horizontalnocap[axis=x]
structurize:blocktimberframe_spruce_horizontalnocap[axis=y]
structurize:blocktimberframe_spruce_horizontalnocap[axis=z]
structurize:blocktimberframe_birch_plain[axis=x]
structurize:blocktimberframe_birch_plain[axis=y]
structurize:blocktimberframe_birch_plain[axis=z]
structurize:blocktimberframe_birch_doublecrossed[axis=x]
structurize:blocktimberframe_birch_doublecrossed[axis=y]
structurize:blocktimberframe_birch_doublecrossed[axis=z]
structurize:blocktimberframe_birch_framed[axis=x]
structurize:blocktimberframe_birch_framed[axis=y]
structurize:blocktimberframe_birch_framed[axis=z]
structurize:blocktimberframe_birch_sideframed[axis=x]
structurize:blocktimberframe_birch_sideframed[axis=y]
structurize:blocktimberframe_birch_sideframed[axis=z]
structurize:blocktimberframe_birch_gateframed[axis=x]
structurize:blocktimberframe_birch_gateframed[axis=y]
structurize:blocktimberframe_birch_gateframed[axis=z]
structurize:blocktimberframe_birch_onecrossedlr[axis=x]
structurize:blocktimberframe_birch_onecrossedlr[axis=y]
structurize:blocktimberframe_birch_onecrossedlr[axis=z]
structurize:blocktimberframe_birch_onecrossedrl[axis=x]
structurize:blocktimberframe_birch_onecrossedrl[axis=y]
structurize:blocktimberframe_birch_onecrossedrl[axis=z]
structurize:blocktimberframe_birch_downgated[axis=x]
structurize:blocktimberframe_birch_downgated[axis=y]
structurize:blocktimberframe_birch_downgated[axis=z]
structurize:blocktimberframe_birch_horizontalplain[axis=x]
structurize:blocktimberframe_birch_horizontalplain[axis=y]
structurize:blocktimberframe_birch_horizontalplain[axis=z]
structurize:blocktimberframe_birch_horizontalnocap[axis=x]
structurize:blocktimberframe_birch_horizontalnocap[axis=y]
structurize:blocktimberframe_birch_horizontalnocap[axis=z]
structurize:blocktimberframe_jungle_plain[axis=x]
structurize:blocktimberframe_jungle_plain[axis=y]
structurize:blocktimberframe_jungle_plain[axis=z]
structurize:blocktimberframe_jungle_doublecrossed[axis=x]
structurize:blocktimberframe_jungle_doublecrossed[axis=y]
structurize:blocktimberframe_jungle_doublecrossed[axis=z]
structurize:blocktimberframe_jungle_framed[axis=x]
structurize:blocktimberframe_jungle_framed[axis=y]
structurize:blocktimberframe_jungle_framed[axis=z]
structurize:blocktimberframe_jungle_sideframed[axis=x]
structurize:blocktimberframe_jungle_sideframed[axis=y]
structurize:blocktimberframe_jungle_sideframed[axis=z]
structurize:blocktimberframe_jungle_gateframed[axis=x]
structurize:blocktimberframe_jungle_gateframed[axis=y]
structurize:blocktimberframe_jungle_gateframed[axis=z]
structurize:blocktimberframe_jungle_onecrossedlr[axis=x]
structurize:blocktimberframe_jungle_onecrossedlr[axis=y]
structurize:blocktimberframe_jungle_onecrossedlr[axis=z]
structurize:blocktimberframe_jungle_onecrossedrl[axis=x]
structurize:blocktimberframe_jungle_onecrossedrl[axis=y]
structurize:blocktimberframe_jungle_onecrossedrl[axis=z]
structurize:blocktimberframe_jungle_downgated[axis=x]
structurize:blocktimberframe_jungle_downgated[axis=y]
structurize:blocktimberframe_jungle_downgated[axis=z]
structurize:blocktimberframe_jungle_horizontalplain[axis=x]
structurize:blocktimberframe_jungle_horizontalplain[axis=y]
structurize:blocktimberframe_jungle_horizontalplain[axis=z]
structurize:blocktimberframe_jungle_horizontalnocap[axis=x]
structurize:blocktimberframe_jungle_horizontalnocap[axis=y]
structurize:blocktimberframe_jungle_horizontalnocap[axis=z]
structurize:blocktimberframe_acacia_plain[axis=x]
structurize:blocktimberframe_acacia_plain[axis=y]
structurize:blocktimberframe_acacia_plain[axis=z]
structurize:blocktimberframe_acacia_doublecrossed[axis=x]
structurize:blocktimberframe_acacia_doublecrossed[axis=y]
structurize:blocktimberframe_acacia_doublecrossed[axis=z]
structurize:blocktimberframe_acacia_framed[axis=x]
structurize:blocktimberframe_acacia_framed[axis=y]
structurize:blocktimberframe_acacia_framed[axis=z]
structurize:blocktimberframe_acacia_sideframed[axis=x]
structurize:blocktimberframe_acacia_sideframed[axis=y]
structurize:blocktimberframe_acacia_sideframed[axis=z]
structurize:blocktimberframe_acacia_gateframed[axis=x]
structurize:blocktimberframe_acacia_gateframed[axis=y]
structurize:blocktimberframe_acacia_gateframed[axis=z]
structurize:blocktimberframe_acacia_onecrossedlr[axis=x]
structurize:blocktimberframe_acacia_onecrossedlr[axis=y]
structurize:blocktimberframe_acacia_onecrossedlr[axis=z]
structurize:blocktimberframe_acacia_onecrossedrl[axis=x]
structurize:blocktimberframe_acacia_onecrossedrl[axis=y]
structurize:blocktimberframe_acacia_onecrossedrl[axis=z]
structurize:blocktimberframe_acacia_downgated[axis=x]
structurize:blocktimberframe_acacia_downgated[axis=y]
structurize:blocktimberframe_acacia_downgated[axis=z]
structurize:blocktimberframe_acacia_horizontalplain[axis=x]
structurize:blocktimberframe_acacia_horizontalplain[axis=y]
structurize:blocktimberframe_acacia_horizontalplain[axis=z]
structurize:blocktimberframe_acacia_horizontalnocap[axis=x]
structurize:blocktimberframe_acacia_horizontalnocap[axis=y]
structurize:blocktimberframe_acacia_horizontalnocap[axis=z]
structurize:blocktimberframe_dark_oak_plain[axis=x]
structurize:blocktimberframe_dark_oak_plain[axis=y]
structurize:blocktimberframe_dark_oak_plain[axis=z]
structurize:blocktimberframe_dark_oak_doublecrossed[axis=x]
structurize:blocktimberframe_dark_oak_doublecrossed[axis=y]
structurize:blocktimberframe_dark_oak_doublecrossed[axis=z]
structurize:blocktimberframe_dark_oak_framed[axis=x]
structurize:blocktimberframe_dark_oak_framed[axis=y]
structurize:blocktimberframe_dark_oak_framed[axis=z]
structurize:blocktimberframe_dark_oak_sideframed[axis=x]
structurize:blocktimberframe_dark_oak_sideframed[axis=y]
structurize:blocktimberframe_dark_oak_sideframed[axis=z]
structurize:blocktimberframe_dark_oak_gateframed[axis=x]
structurize:blocktimberframe_dark_oak_gateframed[axis=y]
structurize:blocktimberframe_dark_oak_gateframed[axis=z]
structurize:blocktimberframe_dark_oak_onecrossedlr[axis=x]
structurize:blocktimberframe_dark_oak_onecrossedlr[axis=y]
structurize:blocktimberframe_dark_oak_onecrossedlr[axis=z]
structurize:blocktimberframe_dark_oak_onecrossedrl[axis=x]
structurize:blocktimberframe_dark_oak_onecrossedrl[axis=y]
structurize:blocktimberframe_dark_oak_onecrossedrl[axis=z]
structurize:blocktimberframe_dark_oak_downgated[axis=x]
structurize:blocktimberframe_dark_oak_downgated[axis=y]
structurize:blocktimberframe_dark_oak_downgated[axis=z]
structurize:blocktimberframe_dark_oak_horizontalplain[axis=x]
structurize:blocktimberframe_dark_oak_horizontalplain[axis=y]
structurize:blocktimberframe_dark_oak_horizontalplain[axis=z]
structurize:blocktimberframe_dark_oak_horizontalnocap[axis=x]
structurize:blocktimberframe_dark_oak_horizontalnocap[axis=y]
structurize:blocktimberframe_dark_oak_horizontalnocap[axis=z]
structurize:multiblock
minecolonies:blockhutbaker[facing=north]
minecolonies:blockhutbaker[facing=south]
minecolonies:blockhutbaker[facing=west]
minecolonies:blockhutbaker[facing=east]
minecolonies:blockhutblacksmith[facing=north]
minecolonies:blockhutblacksmith[facing=south]
minecolonies:blockhutblacksmith[facing=west]
minecolonies:blockhutblacksmith[facing=east]
minecolonies:blockhutbuilder[facing=north]
minecolonies:blockhutbuilder[facing=south]
minecolonies:blockhutbuilder[facing=west]
minecolonies:blockhutbuilder[facing=east]
minecolonies:blockhutcitizen[facing=north]
minecolonies:blockhutcitizen[facing=south]
minecolonies:blockhutcitizen[facing=west]
minecolonies:blockhutcitizen[facing=east]
minecolonies:blockhutdeliveryman[facing=north]
minecolonies:blockhutdeliveryman[facing=south]
minecolonies:blockhutdeliveryman[facing=west]
minecolonies:blockhutdeliveryman[facing=east]
minecolonies:blockhutfarmer[facing=north]
minecolonies:blockhutfarmer[facing=south]
minecolonies:blockhutfarmer[facing=west]
minecolonies:blockhutfarmer[facing=east]
minecolonies:blockhutfield[facing=north]
minecolonies:blockhutfield[facing=south]
minecolonies:blockhutfield[facing=west]
minecolonies:blockhutfield[facing=east]
minecolonies:blockhutfisherman[facing=north]
minecolonies:blockhutfisherman[facing=south]
minecolonies:blockhutfisherman[facing=west]
minecolonies:blockhutfisherman[facing=east]
minecolonies:blockhutguardtower[facing=north]
minecolonies:blockhutguardtower[facing=south]
minecolonies:blockhutguardtower[facing=west]
minecolonies:blockhutguardtower[facing=east]
minecolonies:blockhutlumberjack[facing=north]
minecolonies:blockhutlumberjack[facing=south]
minecolonies:blockhutlumberjack[facing=west]
minecolonies:blockhutlumberjack[facing=east]
minecolonies:blockhutminer[facing=north]
minecolonies:blockhutminer[facing=south]
minecolonies:blockhutminer[facing=west]
minecolonies:blockhutminer[facing=east]
minecolonies:blockhutstonemason[facing=north]
minecolonies:blockhutstonemason[facing=south]
minecolonies:blockhutstonemason[facing=west]
minecolonies:blockhutstonemason[facing=east]
minecolonies:blockhuttownhall[facing=north]
minecolonies:blockhuttownhall[facing=south]
minecolonies:blockhuttownhall[facing=west]
minecolonies:blockhuttownhall[facing=east]
minecolonies:blockhutwarehouse[facing=north]
minecolonies:blockhutwarehouse[facing=south]
minecolonies:blockhutwarehouse[facing=west]
minecolonies:blockhutwarehouse[facing=east]
minecolonies:blockhutshepherd[facing=north]
minecolonies:blockhutshepherd[facing=south]
minecolonies:blockhutshepherd[facing=west]
minecolonies:blockhutshepherd[facing=east]
minecolonies:blockhutcowboy[facing=north]
minecolonies:blockhutcowboy[facing=south]
minecolonies:blockhutcowboy[facing=west]
minecolonies:blockhutcowboy[facing=east]
minecolonies:blockhutswineherder[facing=north]
minecolonies:blockhutswineherder[facing=south]
minecolonies:blockhutswineherder[facing=west]
minecolonies:blockhutswineherder[facing=east]
minecolonies:blockhutchickenherder[facing=north]
minecolonies:blockhutchickenherder[facing=south]
minecolonies:blockhutchickenherder[facing=west]
minecolonies:blockhutchickenherder[facing=east]
minecolonies:blockhutbarracks[facing=north]
minecolonies:blockhutbarracks[facing=south]
minecolonies:blockhutbarracks[facing=west]
minecolonies:blockhutbarracks[facing=east]
minecolonies:blockhutbarrackstower[facing=north]
minecolonies:blockhutbarrackstower[facing=south]
minecolonies:blockhutbarrackstower[facing=west]
minecolonies:blockhutbarrackstower[facing=east]
minecolonies:blockhutcook[facing=north]
minecolonies:blockhutcook[facing=south]
minecolonies:blockhutcook[facing=west]
minecolonies:blockhutcook[facing=east]
minecolonies:blockhutsmeltery[facing=north]
minecolonies:blockhutsmeltery[facing=south]
minecolonies:blockhutsmeltery[facing=west]
minecolonies:blockhutsmeltery[facing=east]
minecolonies:blockhutcomposter[facing=north]
minecolonies:blockhutcomposter[facing=south]
minecolonies:blockhutcomposter[facing=west]
minecolonies:blockhutcomposter[facing=east]
minecolonies:blockhutlibrary[facing=north]
minecolonies:blockhutlibrary[facing=south]
minecolonies:blockhutlibrary[facing=west]
minecolonies:blockhutlibrary[facing=east]
minecolonies:blockhutarchery[facing=north]
minecolonies:blockhutarchery[facing=south]
minecolonies:blockhutarchery[facing=west]
minecolonies:blockhutarchery[facing=east]
minecolonies:blockhutsawmill[facing=north]
minecolonies:blockhutsawmill[facing=south]
minecolonies:blockhutsawmill[facing=west]
minecolonies:blockhutsawmill[facing=east]
minecolonies:blockhutcombatacademy[facing=north]
minecolonies:blockhutcombatacademy[facing=south]
minecolonies:blockhutcombatacademy[facing=west]
minecolonies:blockhutcombatacademy[facing=east]
minecolonies:blockhutstonesmeltery[facing=north]
minecolonies:blockhutstonesmeltery[facing=south]
minecolonies:blockhutstonesmeltery[facing=west]
minecolonies:blockhutstonesmeltery[facing=east]
minecolonies:blockhutcrusher[facing=north]
minecolonies:blockhutcrusher[facing=south]
minecolonies:blockhutcrusher[facing=west]
minecolonies:blockhutcrusher[facing=east]
minecolonies:blockhutsifter[facing=north]
minecolonies:blockhutsifter[facing=south]
minecolonies:blockhutsifter[facing=west]
minecolonies:blockhutsifter[facing=east]
minecolonies:blockinfoposter[facing=north]
minecolonies:blockinfoposter[facing=south]
minecolonies:blockinfoposter[facing=west]
minecolonies:blockinfoposter[facing=east]
minecolonies:blockconstructiontape[facing=north,variant=straight]
minecolonies:blockconstructiontape[facing=north,variant=corner]
minecolonies:blockconstructiontape[facing=south,variant=straight]
minecolonies:blockconstructiontape[facing=south,variant=corner]
minecolonies:blockconstructiontape[facing=west,variant=straight]
minecolonies:blockconstructiontape[facing=west,variant=corner]
minecolonies:blockconstructiontape[facing=east,variant=straight]
minecolonies:blockconstructiontape[facing=east,variant=corner]
minecolonies:blockbarrackstowersubstitution[facing=north]
minecolonies:blockbarrackstowersubstitution[facing=south]
minecolonies:blockbarrackstowersubstitution[facing=west]
minecolonies:blockbarrackstowersubstitution[facing=east]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackemptysingle]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackfullsingle]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackempty]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackfull]
minecolonies:blockminecoloniesrack[facing=north,variant=blockrackair]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackemptysingle]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackfullsingle]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackempty]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackfull]
minecolonies:blockminecoloniesrack[facing=south,variant=blockrackair]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackemptysingle]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackfullsingle]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackempty]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackfull]
minecolonies:blockminecoloniesrack[facing=west,variant=blockrackair]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackemptysingle]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackfullsingle]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackempty]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackfull]
minecolonies:blockminecoloniesrack[facing=east,variant=blockrackair]
minecolonies:blockwaypoint
minecolonies:blockpostbox[facing=north]
minecolonies:blockpostbox[facing=south]
minecolonies:blockpostbox[facing=west]
minecolonies:blockpostbox[facing=east]
minecolonies:decorationcontroller[facing=north,mirror=true]
minecolonies:decorationcontroller[facing=north,mirror=false]
minecolonies:decorationcontroller[facing=south,mirror=true]
minecolonies:decorationcontroller[facing=south,mirror=false]
minecolonies:decorationcontroller[facing=west,mirror=true]
minecolonies:decorationcontroller[facing=west,mirror=false]
minecolonies:decorationcontroller[facing=east,mirror=true]
minecolonies:decorationcontroller[facing=east,mirror=false]
minecolonies:barrel_block[facing=north,variant=0perc]
minecolonies:barrel_block[facing=north,variant=20perc]
minecolonies:barrel_block[facing=north,variant=40perc]
minecolonies:barrel_block[facing=north,variant=60perc]
minecolonies:barrel_block[facing=north,variant=80perc]
minecolonies:barrel_block[facing=north,variant=100perc]
minecolonies:barrel_block[facing=north,variant=working]
minecolonies:barrel_block[facing=north,variant=done]
minecolonies:barrel_block[facing=south,variant=0perc]
minecolonies:barrel_block[facing=south,variant=20perc]
minecolonies:barrel_block[facing=south,variant=40perc]
minecolonies:barrel_block[facing=south,variant=60perc]
minecolonies:barrel_block[facing=south,variant=80perc]
minecolonies:barrel_block[facing=south,variant=100perc]
minecolonies:barrel_block[facing=south,variant=working]
minecolonies:barrel_block[facing=south,variant=done]
minecolonies:barrel_block[facing=west,variant=0perc]
minecolonies:barrel_block[facing=west,variant=20perc]
minecolonies:barrel_block[facing=west,variant=40perc]
minecolonies:barrel_block[facing=west,variant=60perc]
minecolonies:barrel_block[facing=west,variant=80perc]
minecolonies:barrel_block[facing=west,variant=100perc]
minecolonies:barrel_block[facing=west,variant=working]
minecolonies:barrel_block[facing=west,variant=done]
minecolonies:barrel_block[facing=east,variant=0perc]
minecolonies:barrel_block[facing=east,variant=20perc]
minecolonies:barrel_block[facing=east,variant=40perc]
minecolonies:barrel_block[facing=east,variant=60perc]
minecolonies:barrel_block[facing=east,variant=80perc]
minecolonies:barrel_block[facing=east,variant=100perc]
minecolonies:barrel_block[facing=east,variant=working]
minecolonies:barrel_block[facing=east,variant=done]
aether_legacy:aether_grass[aether_legacy_double_drops=true]
aether_legacy:aether_grass[aether_legacy_double_drops=false]
aether_legacy:enchanted_aether_grass
aether_legacy:aether_dirt[aether_legacy_double_drops=true]
aether_legacy:aether_dirt[aether_legacy_double_drops=false]
aether_legacy:holystone[aether_legacy_double_drops=true]
aether_legacy:holystone[aether_legacy_double_drops=false]
aether_legacy:mossy_holystone[aether_legacy_double_drops=true]
aether_legacy:mossy_holystone[aether_legacy_double_drops=false]
aether_legacy:holystone_brick
aether_legacy:aercloud[aether_aercloud=cold_aercloud]
aether_legacy:aercloud[aether_aercloud=blue_aercloud]
aether_legacy:aercloud[aether_aercloud=golden_aercloud]
aether_legacy:aercloud[aether_aercloud=pink_aercloud]
aether_legacy:quicksoil[aether_legacy_double_drops=true]
aether_legacy:quicksoil[aether_legacy_double_drops=false]
aether_legacy:icestone
aether_legacy:ambrosium_ore[aether_legacy_double_drops=true]
aether_legacy:ambrosium_ore[aether_legacy_double_drops=false]
aether_legacy:zanite_ore
aether_legacy:gravitite_ore
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=true,decayable=true]
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=true,decayable=false]
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=false,decayable=true]
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=false,decayable=false]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=true,decayable=true]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=true,decayable=false]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=false,decayable=true]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=false,decayable=false]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=none]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=none]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=none]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=none]
aether_legacy:skyroot_plank
aether_legacy:quicksoil_glass
aether_legacy:aerogel
aether_legacy:enchanted_gravitite
aether_legacy:zanite_block
aether_legacy:berry_bush
aether_legacy:berry_bush_stem
aether_legacy:enchanter[powered=true]
aether_legacy:enchanter[powered=false]
aether_legacy:freezer[powered=true]
aether_legacy:freezer[powered=false]
aether_legacy:incubator[powered=true]
aether_legacy:incubator[powered=false]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=carved_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=sentry_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=angelic_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=light_angelic_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=hellfire_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=light_hellfire_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=carved_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=sentry_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=angelic_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=light_angelic_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=hellfire_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=light_hellfire_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=carved_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=sentry_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=angelic_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=light_angelic_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=hellfire_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=light_hellfire_stone]
aether_legacy:aether_portal[axis=x]
aether_legacy:aether_portal[axis=z]
aether_legacy:ambrosium_torch[facing=up]
aether_legacy:ambrosium_torch[facing=north]
aether_legacy:ambrosium_torch[facing=south]
aether_legacy:ambrosium_torch[facing=west]
aether_legacy:ambrosium_torch[facing=east]
aether_legacy:chest_mimic[facing=north]
aether_legacy:chest_mimic[facing=south]
aether_legacy:chest_mimic[facing=west]
aether_legacy:chest_mimic[facing=east]
aether_legacy:treasure_chest[facing=north]
aether_legacy:treasure_chest[facing=south]
aether_legacy:treasure_chest[facing=west]
aether_legacy:treasure_chest[facing=east]
aether_legacy:purple_flower
aether_legacy:white_flower
aether_legacy:skyroot_sapling
aether_legacy:golden_oak_sapling
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_leaves,decayable=false]
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_fruit_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_fruit_leaves,decayable=false]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_leaves,decayable=false]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_fruit_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_fruit_leaves,decayable=false]
aether_legacy:holiday_leaves[check_decay=true,decayable=true,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=true,decayable=true,holiday_leaves=decorated_holiday_leaves]
aether_legacy:holiday_leaves[check_decay=true,decayable=false,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=true,decayable=false,holiday_leaves=decorated_holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=true,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=true,holiday_leaves=decorated_holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=false,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=false,holiday_leaves=decorated_holiday_leaves]
aether_legacy:present
aether_legacy:pillar
aether_legacy:pillar_top
aether_legacy:skyroot_fence[east=true,north=true,south=true,west=true]
aether_legacy:skyroot_fence[east=true,north=true,south=true,west=false]
aether_legacy:skyroot_fence[east=true,north=true,south=false,west=true]
aether_legacy:skyroot_fence[east=true,north=true,south=false,west=false]
aether_legacy:skyroot_fence[east=true,north=false,south=true,west=true]
aether_legacy:skyroot_fence[east=true,north=false,south=true,west=false]
aether_legacy:skyroot_fence[east=true,north=false,south=false,west=true]
aether_legacy:skyroot_fence[east=true,north=false,south=false,west=false]
aether_legacy:skyroot_fence[east=false,north=true,south=true,west=true]
aether_legacy:skyroot_fence[east=false,north=true,south=true,west=false]
aether_legacy:skyroot_fence[east=false,north=true,south=false,west=true]
aether_legacy:skyroot_fence[east=false,north=true,south=false,west=false]
aether_legacy:skyroot_fence[east=false,north=false,south=true,west=true]
aether_legacy:skyroot_fence[east=false,north=false,south=true,west=false]
aether_legacy:skyroot_fence[east=false,north=false,south=false,west=true]
aether_legacy:skyroot_fence[east=false,north=false,south=false,west=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=false,powered=false]
aether_legacy:carved_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:carved_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:carved_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:carved_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:carved_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:carved_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:carved_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:carved_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:carved_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:carved_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:carved_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:carved_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:carved_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:carved_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:carved_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:carved_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:carved_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:carved_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:carved_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:carved_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:carved_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:carved_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:carved_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:carved_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:carved_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:carved_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:carved_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:carved_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:carved_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:carved_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:carved_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:carved_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:carved_stairs[facing=north,half=top,shape=straight]
aether_legacy:carved_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:carved_stairs[facing=south,half=top,shape=straight]
aether_legacy:carved_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:carved_stairs[facing=west,half=top,shape=straight]
aether_legacy:carved_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:carved_stairs[facing=east,half=top,shape=straight]
aether_legacy:carved_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=north,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=south,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=west,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=east,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=north,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=south,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=west,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=east,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:skyroot_double_slab[half=top]
aether_legacy:skyroot_double_slab[half=bottom]
aether_legacy:carved_double_slab[half=top]
aether_legacy:carved_double_slab[half=bottom]
aether_legacy:angelic_double_slab[half=top]
aether_legacy:angelic_double_slab[half=bottom]
aether_legacy:hellfire_double_slab[half=top]
aether_legacy:hellfire_double_slab[half=bottom]
aether_legacy:holystone_double_slab[half=top]
aether_legacy:holystone_double_slab[half=bottom]
aether_legacy:mossy_holystone_double_slab[half=top]
aether_legacy:mossy_holystone_double_slab[half=bottom]
aether_legacy:holystone_brick_double_slab[half=top]
aether_legacy:holystone_brick_double_slab[half=bottom]
aether_legacy:aerogel_double_slab[half=top]
aether_legacy:aerogel_double_slab[half=bottom]
aether_legacy:skyroot_slab[half=top]
aether_legacy:skyroot_slab[half=bottom]
aether_legacy:carved_slab[half=top]
aether_legacy:carved_slab[half=bottom]
aether_legacy:angelic_slab[half=top]
aether_legacy:angelic_slab[half=bottom]
aether_legacy:hellfire_slab[half=top]
aether_legacy:hellfire_slab[half=bottom]
aether_legacy:holystone_slab[half=top]
aether_legacy:holystone_slab[half=bottom]
aether_legacy:mossy_holystone_slab[half=top]
aether_legacy:mossy_holystone_slab[half=bottom]
aether_legacy:holystone_brick_slab[half=top]
aether_legacy:holystone_brick_slab[half=bottom]
aether_legacy:aerogel_slab[half=top]
aether_legacy:aerogel_slab[half=bottom]
aether_legacy:sun_altar
aether_legacy:skyroot_bookshelf
aether_legacy:skyroot_crafting_table
aether_legacy:skyroot_chest[facing=north]
aether_legacy:skyroot_chest[facing=south]
aether_legacy:skyroot_chest[facing=west]
aether_legacy:skyroot_chest[facing=east]
aether_legacy:aetherion_chest[facing=north]
aether_legacy:aetherion_chest[facing=south]
aether_legacy:aetherion_chest[facing=west]
aether_legacy:aetherion_chest[facing=east]
aether_legacy:skyroot_ladder[facing=north]
aether_legacy:skyroot_ladder[facing=south]
aether_legacy:skyroot_ladder[facing=west]
aether_legacy:skyroot_ladder[facing=east]
aether_legacy:skyroot_standing_sign[rotation=0]
aether_legacy:skyroot_standing_sign[rotation=1]
aether_legacy:skyroot_standing_sign[rotation=2]
aether_legacy:skyroot_standing_sign[rotation=3]
aether_legacy:skyroot_standing_sign[rotation=4]
aether_legacy:skyroot_standing_sign[rotation=5]
aether_legacy:skyroot_standing_sign[rotation=6]
aether_legacy:skyroot_standing_sign[rotation=7]
aether_legacy:skyroot_standing_sign[rotation=8]
aether_legacy:skyroot_standing_sign[rotation=9]
aether_legacy:skyroot_standing_sign[rotation=10]
aether_legacy:skyroot_standing_sign[rotation=11]
aether_legacy:skyroot_standing_sign[rotation=12]
aether_legacy:skyroot_standing_sign[rotation=13]
aether_legacy:skyroot_standing_sign[rotation=14]
aether_legacy:skyroot_standing_sign[rotation=15]
aether_legacy:skyroot_wall_sign[facing=north]
aether_legacy:skyroot_wall_sign[facing=south]
aether_legacy:skyroot_wall_sign[facing=west]
aether_legacy:skyroot_wall_sign[facing=east]
aether_legacy:quicksoil_glass_pane[east=true,north=true,south=true,west=true]
aether_legacy:quicksoil_glass_pane[east=true,north=true,south=true,west=false]
aether_legacy:quicksoil_glass_pane[east=true,north=true,south=false,west=true]
aether_legacy:quicksoil_glass_pane[east=true,north=true,south=false,west=false]
aether_legacy:quicksoil_glass_pane[east=true,north=false,south=true,west=true]
aether_legacy:quicksoil_glass_pane[east=true,north=false,south=true,west=false]
aether_legacy:quicksoil_glass_pane[east=true,north=false,south=false,west=true]
aether_legacy:quicksoil_glass_pane[east=true,north=false,south=false,west=false]
aether_legacy:quicksoil_glass_pane[east=false,north=true,south=true,west=true]
aether_legacy:quicksoil_glass_pane[east=false,north=true,south=true,west=false]
aether_legacy:quicksoil_glass_pane[east=false,north=true,south=false,west=true]
aether_legacy:quicksoil_glass_pane[east=false,north=true,south=false,west=false]
aether_legacy:quicksoil_glass_pane[east=false,north=false,south=true,west=true]
aether_legacy:quicksoil_glass_pane[east=false,north=false,south=true,west=false]
aether_legacy:quicksoil_glass_pane[east=false,north=false,south=false,west=true]
aether_legacy:quicksoil_glass_pane[east=false,north=false,south=false,west=false]
aether_legacy:zanite_bars[east=true,north=true,south=true,west=true]
aether_legacy:zanite_bars[east=true,north=true,south=true,west=false]
aether_legacy:zanite_bars[east=true,north=true,south=false,west=true]
aether_legacy:zanite_bars[east=true,north=true,south=false,west=false]
aether_legacy:zanite_bars[east=true,north=false,south=true,west=true]
aether_legacy:zanite_bars[east=true,north=false,south=true,west=false]
aether_legacy:zanite_bars[east=true,north=false,south=false,west=true]
aether_legacy:zanite_bars[east=true,north=false,south=false,west=false]
aether_legacy:zanite_bars[east=false,north=true,south=true,west=true]
aether_legacy:zanite_bars[east=false,north=true,south=true,west=false]
aether_legacy:zanite_bars[east=false,north=true,south=false,west=true]
aether_legacy:zanite_bars[east=false,north=true,south=false,west=false]
aether_legacy:zanite_bars[east=false,north=false,south=true,west=true]
aether_legacy:zanite_bars[east=false,north=false,south=true,west=false]
aether_legacy:zanite_bars[east=false,north=false,south=false,west=true]
aether_legacy:zanite_bars[east=false,north=false,south=false,west=false]
aether_legacy:ambrosium_block
aether_legacy:aether_lever[facing=down_x,powered=true]
aether_legacy:aether_lever[facing=down_x,powered=false]
aether_legacy:aether_lever[facing=east,powered=true]
aether_legacy:aether_lever[facing=east,powered=false]
aether_legacy:aether_lever[facing=west,powered=true]
aether_legacy:aether_lever[facing=west,powered=false]
aether_legacy:aether_lever[facing=south,powered=true]
aether_legacy:aether_lever[facing=south,powered=false]
aether_legacy:aether_lever[facing=north,powered=true]
aether_legacy:aether_lever[facing=north,powered=false]
aether_legacy:aether_lever[facing=up_z,powered=true]
aether_legacy:aether_lever[facing=up_z,powered=false]
aether_legacy:aether_lever[facing=up_x,powered=true]
aether_legacy:aether_lever[facing=up_x,powered=false]
aether_legacy:aether_lever[facing=down_z,powered=true]
aether_legacy:aether_lever[facing=down_z,powered=false]
aether_legacy:holystone_pressure_plate[powered=true]
aether_legacy:holystone_pressure_plate[powered=false]
aether_legacy:skyroot_pressure_plate[powered=true]
aether_legacy:skyroot_pressure_plate[powered=false]
aether_legacy:zanite_pressure_plate[powered=true]
aether_legacy:zanite_pressure_plate[powered=false]
aether_legacy:holystone_button[facing=down,powered=true]
aether_legacy:holystone_button[facing=down,powered=false]
aether_legacy:holystone_button[facing=up,powered=true]
aether_legacy:holystone_button[facing=up,powered=false]
aether_legacy:holystone_button[facing=north,powered=true]
aether_legacy:holystone_button[facing=north,powered=false]
aether_legacy:holystone_button[facing=south,powered=true]
aether_legacy:holystone_button[facing=south,powered=false]
aether_legacy:holystone_button[facing=west,powered=true]
aether_legacy:holystone_button[facing=west,powered=false]
aether_legacy:holystone_button[facing=east,powered=true]
aether_legacy:holystone_button[facing=east,powered=false]
aether_legacy:skyroot_button[facing=down,powered=true]
aether_legacy:skyroot_button[facing=down,powered=false]
aether_legacy:skyroot_button[facing=up,powered=true]
aether_legacy:skyroot_button[facing=up,powered=false]
aether_legacy:skyroot_button[facing=north,powered=true]
aether_legacy:skyroot_button[facing=north,powered=false]
aether_legacy:skyroot_button[facing=south,powered=true]
aether_legacy:skyroot_button[facing=south,powered=false]
aether_legacy:skyroot_button[facing=west,powered=true]
aether_legacy:skyroot_button[facing=west,powered=false]
aether_legacy:skyroot_button[facing=east,powered=true]
aether_legacy:skyroot_button[facing=east,powered=false]
aether_legacy:skyroot_trapdoor[facing=north,half=top,open=true]
aether_legacy:skyroot_trapdoor[facing=north,half=top,open=false]
aether_legacy:skyroot_trapdoor[facing=north,half=bottom,open=true]
aether_legacy:skyroot_trapdoor[facing=north,half=bottom,open=false]
aether_legacy:skyroot_trapdoor[facing=south,half=top,open=true]
aether_legacy:skyroot_trapdoor[facing=south,half=top,open=false]
aether_legacy:skyroot_trapdoor[facing=south,half=bottom,open=true]
aether_legacy:skyroot_trapdoor[facing=south,half=bottom,open=false]
aether_legacy:skyroot_trapdoor[facing=west,half=top,open=true]
aether_legacy:skyroot_trapdoor[facing=west,half=top,open=false]
aether_legacy:skyroot_trapdoor[facing=west,half=bottom,open=true]
aether_legacy:skyroot_trapdoor[facing=west,half=bottom,open=false]
aether_legacy:skyroot_trapdoor[facing=east,half=top,open=true]
aether_legacy:skyroot_trapdoor[facing=east,half=top,open=false]
aether_legacy:skyroot_trapdoor[facing=east,half=bottom,open=true]
aether_legacy:skyroot_trapdoor[facing=east,half=bottom,open=false]
aether_legacy:zanite_trapdoor[facing=north,half=top,open=true]
aether_legacy:zanite_trapdoor[facing=north,half=top,open=false]
aether_legacy:zanite_trapdoor[facing=north,half=bottom,open=true]
aether_legacy:zanite_trapdoor[facing=north,half=bottom,open=false]
aether_legacy:zanite_trapdoor[facing=south,half=top,open=true]
aether_legacy:zanite_trapdoor[facing=south,half=top,open=false]
aether_legacy:zanite_trapdoor[facing=south,half=bottom,open=true]
aether_legacy:zanite_trapdoor[facing=south,half=bottom,open=false]
aether_legacy:zanite_trapdoor[facing=west,half=top,open=true]
aether_legacy:zanite_trapdoor[facing=west,half=top,open=false]
aether_legacy:zanite_trapdoor[facing=west,half=bottom,open=true]
aether_legacy:zanite_trapdoor[facing=west,half=bottom,open=false]
aether_legacy:zanite_trapdoor[facing=east,half=top,open=true]
aether_legacy:zanite_trapdoor[facing=east,half=top,open=false]
aether_legacy:zanite_trapdoor[facing=east,half=bottom,open=true]
aether_legacy:zanite_trapdoor[facing=east,half=bottom,open=false]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=north,half=upper,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=north,half=lower,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=south,half=upper,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=south,half=lower,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=west,half=upper,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=west,half=lower,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=east,half=upper,hinge=right,open=false,powered=false]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=left,open=true,powered=true]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=left,open=true,powered=false]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=left,open=false,powered=true]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=left,open=false,powered=false]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=right,open=true,powered=true]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=right,open=true,powered=false]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=right,open=false,powered=true]
aether_legacy:skyroot_door[facing=east,half=lower,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=north,half=upper,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=north,half=upper,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=north,half=upper,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=north,half=upper,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=north,half=upper,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=north,half=upper,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=north,half=upper,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=north,half=upper,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=north,half=lower,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=north,half=lower,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=north,half=lower,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=north,half=lower,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=north,half=lower,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=north,half=lower,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=north,half=lower,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=north,half=lower,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=south,half=upper,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=south,half=upper,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=south,half=upper,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=south,half=upper,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=south,half=upper,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=south,half=upper,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=south,half=upper,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=south,half=upper,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=south,half=lower,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=south,half=lower,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=south,half=lower,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=south,half=lower,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=south,half=lower,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=south,half=lower,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=south,half=lower,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=south,half=lower,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=west,half=upper,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=west,half=upper,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=west,half=upper,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=west,half=upper,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=west,half=upper,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=west,half=upper,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=west,half=upper,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=west,half=upper,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=west,half=lower,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=west,half=lower,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=west,half=lower,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=west,half=lower,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=west,half=lower,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=west,half=lower,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=west,half=lower,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=west,half=lower,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=east,half=upper,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=east,half=upper,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=east,half=upper,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=east,half=upper,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=east,half=upper,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=east,half=upper,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=east,half=upper,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=east,half=upper,hinge=right,open=false,powered=false]
aether_legacy:zanite_door[facing=east,half=lower,hinge=left,open=true,powered=true]
aether_legacy:zanite_door[facing=east,half=lower,hinge=left,open=true,powered=false]
aether_legacy:zanite_door[facing=east,half=lower,hinge=left,open=false,powered=true]
aether_legacy:zanite_door[facing=east,half=lower,hinge=left,open=false,powered=false]
aether_legacy:zanite_door[facing=east,half=lower,hinge=right,open=true,powered=true]
aether_legacy:zanite_door[facing=east,half=lower,hinge=right,open=true,powered=false]
aether_legacy:zanite_door[facing=east,half=lower,hinge=right,open=false,powered=true]
aether_legacy:zanite_door[facing=east,half=lower,hinge=right,open=false,powered=false]
aether_legacy:skyroot_bed[facing=north,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=north,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=north,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=north,occupied=false,part=foot]
aether_legacy:skyroot_bed[facing=south,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=south,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=south,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=south,occupied=false,part=foot]
aether_legacy:skyroot_bed[facing=west,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=west,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=west,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=west,occupied=false,part=foot]
aether_legacy:skyroot_bed[facing=east,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=east,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=east,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=east,occupied=false,part=foot]
aroma1997sdimension:portalframe
aroma1997sdimension:miningportal[type=x]
aroma1997sdimension:miningportal[type=y]
aroma1997sdimension:miningportal[type=z]
aroma1997sdimension:miningore[type=sticky_ore]
aroma1997sdimension:miningore[type=clay_ore]
animania:block_mud
animania:block_trough[facing=down]
animania:block_trough[facing=up]
animania:block_trough[facing=north]
animania:block_trough[facing=south]
animania:block_trough[facing=west]
animania:block_trough[facing=east]
animania:invisiblock
animania:block_nest
animania:block_seeds[variant=wheat]
animania:block_seeds[variant=pumpkin]
animania:block_seeds[variant=melon]
animania:block_seeds[variant=beetroot]
animania:block_straw[variant=straw]
animania:block_hamster_wheel[facing=north]
animania:block_hamster_wheel[facing=south]
animania:block_hamster_wheel[facing=west]
animania:block_hamster_wheel[facing=east]
animania:cheese_friesian[bites=0]
animania:cheese_friesian[bites=1]
animania:cheese_friesian[bites=2]
animania:cheese_friesian[bites=3]
animania:cheese_holstein[bites=0]
animania:cheese_holstein[bites=1]
animania:cheese_holstein[bites=2]
animania:cheese_holstein[bites=3]
animania:cheese_jersey[bites=0]
animania:cheese_jersey[bites=1]
animania:cheese_jersey[bites=2]
animania:cheese_jersey[bites=3]
animania:cheese_goat[bites=0]
animania:cheese_goat[bites=1]
animania:cheese_goat[bites=2]
animania:cheese_goat[bites=3]
animania:cheese_sheep[bites=0]
animania:cheese_sheep[bites=1]
animania:cheese_sheep[bites=2]
animania:cheese_sheep[bites=3]
animania:cheese_mold[variant=empty]
animania:cheese_mold[variant=holstein_milk]
animania:cheese_mold[variant=holstein_cheese]
animania:cheese_mold[variant=friesian_milk]
animania:cheese_mold[variant=friesian_cheese]
animania:cheese_mold[variant=goat_milk]
animania:cheese_mold[variant=goat_cheese]
animania:cheese_mold[variant=sheep_milk]
animania:cheese_mold[variant=sheep_cheese]
animania:cheese_mold[variant=water]
animania:cheese_mold[variant=salt]
animania:cheese_mold[variant=jersey_milk]
animania:cheese_mold[variant=jersey_cheese]
animania:salt_lick
animania:wool[variant=dorset_brown]
animania:wool[variant=friesian_black]
animania:wool[variant=friesian_brown]
animania:wool[variant=jacob]
animania:wool[variant=merino_brown]
animania:wool[variant=merino_white]
animania:wool[variant=suffolk_brown]
animania:block_hive[facing=down]
animania:block_hive[facing=up]
animania:block_hive[facing=north]
animania:block_hive[facing=south]
animania:block_hive[facing=west]
animania:block_hive[facing=east]
animania:block_wild_hive[facing=down]
animania:block_wild_hive[facing=up]
animania:block_wild_hive[facing=north]
animania:block_wild_hive[facing=south]
animania:block_wild_hive[facing=west]
animania:block_wild_hive[facing=east]
bountiful:bountyboard
chancecubes:chance_cube[texture=default]
chancecubes:chance_cube[texture=valentines]
chancecubes:chance_cube[texture=stpatricks]
chancecubes:chance_cube[texture=halloween]
chancecubes:chance_cube[texture=holidays]
chancecubes:chance_cube[texture=easter]
chancecubes:chance_icosahedron
chancecubes:giant_chance_cube
chancecubes:compact_giant_chance_cube
chancecubes:cube_dispenser[dispensing=chance_cube]
chancecubes:cube_dispenser[dispensing=chance_icosahedron]
chancecubes:cube_dispenser[dispensing=compact_gaint_cube]
charm:gunpowder_block
charm:redstone_sand
charm:variable_redstone_lamp[level=0]
charm:variable_redstone_lamp[level=1]
charm:variable_redstone_lamp[level=2]
charm:variable_redstone_lamp[level=3]
charm:variable_redstone_lamp[level=4]
charm:variable_redstone_lamp[level=5]
charm:variable_redstone_lamp[level=6]
charm:variable_redstone_lamp[level=7]
charm:variable_redstone_lamp[level=8]
charm:variable_redstone_lamp[level=9]
charm:variable_redstone_lamp[level=10]
charm:variable_redstone_lamp[level=11]
charm:variable_redstone_lamp[level=12]
charm:variable_redstone_lamp[level=13]
charm:variable_redstone_lamp[level=14]
charm:variable_redstone_lamp[level=15]
charm:cake_swiftness[bites=0]
charm:cake_swiftness[bites=1]
charm:cake_swiftness[bites=2]
charm:cake_swiftness[bites=3]
charm:cake_swiftness[bites=4]
charm:cake_swiftness[bites=5]
charm:cake_swiftness[bites=6]
charm:cake_strength[bites=0]
charm:cake_strength[bites=1]
charm:cake_strength[bites=2]
charm:cake_strength[bites=3]
charm:cake_strength[bites=4]
charm:cake_strength[bites=5]
charm:cake_strength[bites=6]
charm:cake_leaping[bites=0]
charm:cake_leaping[bites=1]
charm:cake_leaping[bites=2]
charm:cake_leaping[bites=3]
charm:cake_leaping[bites=4]
charm:cake_leaping[bites=5]
charm:cake_leaping[bites=6]
charm:cake_regeneration[bites=0]
charm:cake_regeneration[bites=1]
charm:cake_regeneration[bites=2]
charm:cake_regeneration[bites=3]
charm:cake_regeneration[bites=4]
charm:cake_regeneration[bites=5]
charm:cake_regeneration[bites=6]
charm:cake_fire_resistance[bites=0]
charm:cake_fire_resistance[bites=1]
charm:cake_fire_resistance[bites=2]
charm:cake_fire_resistance[bites=3]
charm:cake_fire_resistance[bites=4]
charm:cake_fire_resistance[bites=5]
charm:cake_fire_resistance[bites=6]
charm:cake_water_breathing[bites=0]
charm:cake_water_breathing[bites=1]
charm:cake_water_breathing[bites=2]
charm:cake_water_breathing[bites=3]
charm:cake_water_breathing[bites=4]
charm:cake_water_breathing[bites=5]
charm:cake_water_breathing[bites=6]
charm:cake_invisibility[bites=0]
charm:cake_invisibility[bites=1]
charm:cake_invisibility[bites=2]
charm:cake_invisibility[bites=3]
charm:cake_invisibility[bites=4]
charm:cake_invisibility[bites=5]
charm:cake_invisibility[bites=6]
charm:cake_night_vision[bites=0]
charm:cake_night_vision[bites=1]
charm:cake_night_vision[bites=2]
charm:cake_night_vision[bites=3]
charm:cake_night_vision[bites=4]
charm:cake_night_vision[bites=5]
charm:cake_night_vision[bites=6]
charm:barrel[facing=down,variant=oak]
charm:barrel[facing=down,variant=spruce]
charm:barrel[facing=down,variant=birch]
charm:barrel[facing=down,variant=jungle]
charm:barrel[facing=down,variant=acacia]
charm:barrel[facing=down,variant=dark_oak]
charm:barrel[facing=up,variant=oak]
charm:barrel[facing=up,variant=spruce]
charm:barrel[facing=up,variant=birch]
charm:barrel[facing=up,variant=jungle]
charm:barrel[facing=up,variant=acacia]
charm:barrel[facing=up,variant=dark_oak]
charm:barrel[facing=north,variant=oak]
charm:barrel[facing=north,variant=spruce]
charm:barrel[facing=north,variant=birch]
charm:barrel[facing=north,variant=jungle]
charm:barrel[facing=north,variant=acacia]
charm:barrel[facing=north,variant=dark_oak]
charm:barrel[facing=south,variant=oak]
charm:barrel[facing=south,variant=spruce]
charm:barrel[facing=south,variant=birch]
charm:barrel[facing=south,variant=jungle]
charm:barrel[facing=south,variant=acacia]
charm:barrel[facing=south,variant=dark_oak]
charm:barrel[facing=west,variant=oak]
charm:barrel[facing=west,variant=spruce]
charm:barrel[facing=west,variant=birch]
charm:barrel[facing=west,variant=jungle]
charm:barrel[facing=west,variant=acacia]
charm:barrel[facing=west,variant=dark_oak]
charm:barrel[facing=east,variant=oak]
charm:barrel[facing=east,variant=spruce]
charm:barrel[facing=east,variant=birch]
charm:barrel[facing=east,variant=jungle]
charm:barrel[facing=east,variant=acacia]
charm:barrel[facing=east,variant=dark_oak]
charm:bookshelf_chest[slots=0]
charm:bookshelf_chest[slots=1]
charm:bookshelf_chest[slots=2]
charm:bookshelf_chest[slots=3]
charm:bookshelf_chest[slots=4]
charm:bookshelf_chest[slots=5]
charm:bookshelf_chest[slots=6]
charm:bookshelf_chest[slots=7]
charm:bookshelf_chest[slots=8]
charm:bookshelf_chest[slots=9]
charm:composter[level=0]
charm:composter[level=1]
charm:composter[level=2]
charm:composter[level=3]
charm:composter[level=4]
charm:composter[level=5]
charm:composter[level=6]
charm:composter[level=7]
charm:composter[level=8]
charm:crate[variant=oak]
charm:crate[variant=spruce]
charm:crate[variant=birch]
charm:crate[variant=jungle]
charm:crate[variant=acacia]
charm:crate[variant=dark_oak]
charm:crate_sealed[variant=oak]
charm:crate_sealed[variant=spruce]
charm:crate_sealed[variant=birch]
charm:crate_sealed[variant=jungle]
charm:crate_sealed[variant=acacia]
charm:crate_sealed[variant=dark_oak]
charm:ender_pearl_block
charm:iron_lantern[hanging=true]
charm:iron_lantern[hanging=false]
charm:gold_lantern[hanging=true]
charm:gold_lantern[hanging=false]
charm:rotten_flesh_block
charm:smooth_glowstone
charm:rune_portal
charm:rune_portal_frame[facing=north,variant=white]
charm:rune_portal_frame[facing=north,variant=orange]
charm:rune_portal_frame[facing=north,variant=magenta]
charm:rune_portal_frame[facing=north,variant=light_blue]
charm:rune_portal_frame[facing=north,variant=yellow]
charm:rune_portal_frame[facing=north,variant=lime]
charm:rune_portal_frame[facing=north,variant=pink]
charm:rune_portal_frame[facing=north,variant=gray]
charm:rune_portal_frame[facing=north,variant=silver]
charm:rune_portal_frame[facing=north,variant=cyan]
charm:rune_portal_frame[facing=north,variant=purple]
charm:rune_portal_frame[facing=north,variant=blue]
charm:rune_portal_frame[facing=north,variant=brown]
charm:rune_portal_frame[facing=north,variant=green]
charm:rune_portal_frame[facing=north,variant=red]
charm:rune_portal_frame[facing=north,variant=black]
charm:rune_portal_frame[facing=south,variant=white]
charm:rune_portal_frame[facing=south,variant=orange]
charm:rune_portal_frame[facing=south,variant=magenta]
charm:rune_portal_frame[facing=south,variant=light_blue]
charm:rune_portal_frame[facing=south,variant=yellow]
charm:rune_portal_frame[facing=south,variant=lime]
charm:rune_portal_frame[facing=south,variant=pink]
charm:rune_portal_frame[facing=south,variant=gray]
charm:rune_portal_frame[facing=south,variant=silver]
charm:rune_portal_frame[facing=south,variant=cyan]
charm:rune_portal_frame[facing=south,variant=purple]
charm:rune_portal_frame[facing=south,variant=blue]
charm:rune_portal_frame[facing=south,variant=brown]
charm:rune_portal_frame[facing=south,variant=green]
charm:rune_portal_frame[facing=south,variant=red]
charm:rune_portal_frame[facing=south,variant=black]
charm:rune_portal_frame[facing=west,variant=white]
charm:rune_portal_frame[facing=west,variant=orange]
charm:rune_portal_frame[facing=west,variant=magenta]
charm:rune_portal_frame[facing=west,variant=light_blue]
charm:rune_portal_frame[facing=west,variant=yellow]
charm:rune_portal_frame[facing=west,variant=lime]
charm:rune_portal_frame[facing=west,variant=pink]
charm:rune_portal_frame[facing=west,variant=gray]
charm:rune_portal_frame[facing=west,variant=silver]
charm:rune_portal_frame[facing=west,variant=cyan]
charm:rune_portal_frame[facing=west,variant=purple]
charm:rune_portal_frame[facing=west,variant=blue]
charm:rune_portal_frame[facing=west,variant=brown]
charm:rune_portal_frame[facing=west,variant=green]
charm:rune_portal_frame[facing=west,variant=red]
charm:rune_portal_frame[facing=west,variant=black]
charm:rune_portal_frame[facing=east,variant=white]
charm:rune_portal_frame[facing=east,variant=orange]
charm:rune_portal_frame[facing=east,variant=magenta]
charm:rune_portal_frame[facing=east,variant=light_blue]
charm:rune_portal_frame[facing=east,variant=yellow]
charm:rune_portal_frame[facing=east,variant=lime]
charm:rune_portal_frame[facing=east,variant=pink]
charm:rune_portal_frame[facing=east,variant=gray]
charm:rune_portal_frame[facing=east,variant=silver]
charm:rune_portal_frame[facing=east,variant=cyan]
charm:rune_portal_frame[facing=east,variant=purple]
charm:rune_portal_frame[facing=east,variant=blue]
charm:rune_portal_frame[facing=east,variant=brown]
charm:rune_portal_frame[facing=east,variant=green]
charm:rune_portal_frame[facing=east,variant=red]
charm:rune_portal_frame[facing=east,variant=black]
charm:nether_gold_deposit
customnpcs:npcredstoneblock[active=true]
customnpcs:npcredstoneblock[active=false]
customnpcs:npccarpentybench[rotation=0]
customnpcs:npccarpentybench[rotation=1]
customnpcs:npccarpentybench[rotation=2]
customnpcs:npccarpentybench[rotation=3]
customnpcs:npcmailbox[rotation=0,type=0]
customnpcs:npcmailbox[rotation=0,type=1]
customnpcs:npcmailbox[rotation=0,type=2]
customnpcs:npcmailbox[rotation=1,type=0]
customnpcs:npcmailbox[rotation=1,type=1]
customnpcs:npcmailbox[rotation=1,type=2]
customnpcs:npcmailbox[rotation=2,type=0]
customnpcs:npcmailbox[rotation=2,type=1]
customnpcs:npcmailbox[rotation=2,type=2]
customnpcs:npcmailbox[rotation=3,type=0]
customnpcs:npcmailbox[rotation=3,type=1]
customnpcs:npcmailbox[rotation=3,type=2]
customnpcs:npcwaypoint
customnpcs:npcborder[rotation=0]
customnpcs:npcborder[rotation=1]
customnpcs:npcborder[rotation=2]
customnpcs:npcborder[rotation=3]
customnpcs:npcscripted
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=right,open=false,powered=false]
customnpcs:npcbuilderblock[rotation=0]
customnpcs:npcbuilderblock[rotation=1]
customnpcs:npcbuilderblock[rotation=2]
customnpcs:npcbuilderblock[rotation=3]
customnpcs:npccopyblock
cyclicmagic:fluid_drain
cyclicmagic:fire_starter[facing=north]
cyclicmagic:fire_starter[facing=south]
cyclicmagic:fire_starter[facing=west]
cyclicmagic:fire_starter[facing=east]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:plate_launch_med
cyclicmagic:plate_launch_small
cyclicmagic:plate_launch_large
cyclicmagic:plate_launch_extra
cyclicmagic:plate_push[facing=north]
cyclicmagic:plate_push[facing=south]
cyclicmagic:plate_push[facing=west]
cyclicmagic:plate_push[facing=east]
cyclicmagic:plate_push_corner[facing=north,flipped=true]
cyclicmagic:plate_push_corner[facing=north,flipped=false]
cyclicmagic:plate_push_corner[facing=south,flipped=true]
cyclicmagic:plate_push_corner[facing=south,flipped=false]
cyclicmagic:plate_push_corner[facing=west,flipped=true]
cyclicmagic:plate_push_corner[facing=west,flipped=false]
cyclicmagic:plate_push_corner[facing=east,flipped=true]
cyclicmagic:plate_push_corner[facing=east,flipped=false]
cyclicmagic:plate_push_med_angle[facing=north,flipped=true]
cyclicmagic:plate_push_med_angle[facing=north,flipped=false]
cyclicmagic:plate_push_med_angle[facing=south,flipped=true]
cyclicmagic:plate_push_med_angle[facing=south,flipped=false]
cyclicmagic:plate_push_med_angle[facing=west,flipped=true]
cyclicmagic:plate_push_med_angle[facing=west,flipped=false]
cyclicmagic:plate_push_med_angle[facing=east,flipped=true]
cyclicmagic:plate_push_med_angle[facing=east,flipped=false]
cyclicmagic:plate_push_fast[facing=north]
cyclicmagic:plate_push_fast[facing=south]
cyclicmagic:plate_push_fast[facing=west]
cyclicmagic:plate_push_fast[facing=east]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slow[facing=north]
cyclicmagic:plate_push_slow[facing=south]
cyclicmagic:plate_push_slow[facing=west]
cyclicmagic:plate_push_slow[facing=east]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slowest[facing=north]
cyclicmagic:plate_push_slowest[facing=south]
cyclicmagic:plate_push_slowest[facing=west]
cyclicmagic:plate_push_slowest[facing=east]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=false]
cyclicmagic:wireless_transmitter[powered=true]
cyclicmagic:wireless_transmitter[powered=false]
cyclicmagic:wireless_receiver[powered=true]
cyclicmagic:wireless_receiver[powered=false]
cyclicmagic:spikes_iron[activated=true,facing=down]
cyclicmagic:spikes_iron[activated=true,facing=up]
cyclicmagic:spikes_iron[activated=true,facing=north]
cyclicmagic:spikes_iron[activated=true,facing=south]
cyclicmagic:spikes_iron[activated=true,facing=west]
cyclicmagic:spikes_iron[activated=true,facing=east]
cyclicmagic:spikes_iron[activated=false,facing=down]
cyclicmagic:spikes_iron[activated=false,facing=up]
cyclicmagic:spikes_iron[activated=false,facing=north]
cyclicmagic:spikes_iron[activated=false,facing=south]
cyclicmagic:spikes_iron[activated=false,facing=west]
cyclicmagic:spikes_iron[activated=false,facing=east]
cyclicmagic:spikes_diamond[activated=true,facing=down]
cyclicmagic:spikes_diamond[activated=true,facing=up]
cyclicmagic:spikes_diamond[activated=true,facing=north]
cyclicmagic:spikes_diamond[activated=true,facing=south]
cyclicmagic:spikes_diamond[activated=true,facing=west]
cyclicmagic:spikes_diamond[activated=true,facing=east]
cyclicmagic:spikes_diamond[activated=false,facing=down]
cyclicmagic:spikes_diamond[activated=false,facing=up]
cyclicmagic:spikes_diamond[activated=false,facing=north]
cyclicmagic:spikes_diamond[activated=false,facing=south]
cyclicmagic:spikes_diamond[activated=false,facing=west]
cyclicmagic:spikes_diamond[activated=false,facing=east]
cyclicmagic:peat_unbaked
cyclicmagic:peat_baked
cyclicmagic:peat_generator
cyclicmagic:peat_farm
cyclicmagic:cable_wireless
cyclicmagic:cable_wireless_energy
cyclicmagic:cable_wireless_fluid
cyclicmagic:block_fragile
cyclicmagic:block_fragile_auto
cyclicmagic:block_fragile_weak
cyclicmagic:item_pipe_sort
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:block_library[facing=north]
cyclicmagic:block_library[facing=south]
cyclicmagic:block_library[facing=west]
cyclicmagic:block_library[facing=east]
cyclicmagic:block_library_ctrl
cyclicmagic:poison[level=0]
cyclicmagic:poison[level=1]
cyclicmagic:poison[level=2]
cyclicmagic:poison[level=3]
cyclicmagic:poison[level=4]
cyclicmagic:poison[level=5]
cyclicmagic:poison[level=6]
cyclicmagic:poison[level=7]
cyclicmagic:poison[level=8]
cyclicmagic:poison[level=9]
cyclicmagic:poison[level=10]
cyclicmagic:poison[level=11]
cyclicmagic:poison[level=12]
cyclicmagic:poison[level=13]
cyclicmagic:poison[level=14]
cyclicmagic:poison[level=15]
cyclicmagic:amber[level=0]
cyclicmagic:amber[level=1]
cyclicmagic:amber[level=2]
cyclicmagic:amber[level=3]
cyclicmagic:amber[level=4]
cyclicmagic:amber[level=5]
cyclicmagic:amber[level=6]
cyclicmagic:amber[level=7]
cyclicmagic:amber[level=8]
cyclicmagic:amber[level=9]
cyclicmagic:amber[level=10]
cyclicmagic:amber[level=11]
cyclicmagic:amber[level=12]
cyclicmagic:amber[level=13]
cyclicmagic:amber[level=14]
cyclicmagic:amber[level=15]
cyclicmagic:biomass[level=0]
cyclicmagic:biomass[level=1]
cyclicmagic:biomass[level=2]
cyclicmagic:biomass[level=3]
cyclicmagic:biomass[level=4]
cyclicmagic:biomass[level=5]
cyclicmagic:biomass[level=6]
cyclicmagic:biomass[level=7]
cyclicmagic:biomass[level=8]
cyclicmagic:biomass[level=9]
cyclicmagic:biomass[level=10]
cyclicmagic:biomass[level=11]
cyclicmagic:biomass[level=12]
cyclicmagic:biomass[level=13]
cyclicmagic:biomass[level=14]
cyclicmagic:biomass[level=15]
cyclicmagic:crystal[level=0]
cyclicmagic:crystal[level=1]
cyclicmagic:crystal[level=2]
cyclicmagic:crystal[level=3]
cyclicmagic:crystal[level=4]
cyclicmagic:crystal[level=5]
cyclicmagic:crystal[level=6]
cyclicmagic:crystal[level=7]
cyclicmagic:crystal[level=8]
cyclicmagic:crystal[level=9]
cyclicmagic:crystal[level=10]
cyclicmagic:crystal[level=11]
cyclicmagic:crystal[level=12]
cyclicmagic:crystal[level=13]
cyclicmagic:crystal[level=14]
cyclicmagic:crystal[level=15]
cyclicmagic:milk[level=0]
cyclicmagic:milk[level=1]
cyclicmagic:milk[level=2]
cyclicmagic:milk[level=3]
cyclicmagic:milk[level=4]
cyclicmagic:milk[level=5]
cyclicmagic:milk[level=6]
cyclicmagic:milk[level=7]
cyclicmagic:milk[level=8]
cyclicmagic:milk[level=9]
cyclicmagic:milk[level=10]
cyclicmagic:milk[level=11]
cyclicmagic:milk[level=12]
cyclicmagic:milk[level=13]
cyclicmagic:milk[level=14]
cyclicmagic:milk[level=15]
cyclicmagic:plate_vector
cyclicmagic:builder_pattern
cyclicmagic:magnet_block
cyclicmagic:magnet_anti_block
cyclicmagic:doorbell_simple[facing=down,powered=true]
cyclicmagic:doorbell_simple[facing=down,powered=false]
cyclicmagic:doorbell_simple[facing=up,powered=true]
cyclicmagic:doorbell_simple[facing=up,powered=false]
cyclicmagic:doorbell_simple[facing=north,powered=true]
cyclicmagic:doorbell_simple[facing=north,powered=false]
cyclicmagic:doorbell_simple[facing=south,powered=true]
cyclicmagic:doorbell_simple[facing=south,powered=false]
cyclicmagic:doorbell_simple[facing=west,powered=true]
cyclicmagic:doorbell_simple[facing=west,powered=false]
cyclicmagic:doorbell_simple[facing=east,powered=true]
cyclicmagic:doorbell_simple[facing=east,powered=false]
cyclicmagic:dehydrator[facing=north]
cyclicmagic:dehydrator[facing=south]
cyclicmagic:dehydrator[facing=west]
cyclicmagic:dehydrator[facing=east]
cyclicmagic:block_vacuum[facing=north]
cyclicmagic:block_vacuum[facing=south]
cyclicmagic:block_vacuum[facing=west]
cyclicmagic:block_vacuum[facing=east]
cyclicmagic:beacon_potion
cyclicmagic:button_large[facing=down,powered=true]
cyclicmagic:button_large[facing=down,powered=false]
cyclicmagic:button_large[facing=up,powered=true]
cyclicmagic:button_large[facing=up,powered=false]
cyclicmagic:button_large[facing=north,powered=true]
cyclicmagic:button_large[facing=north,powered=false]
cyclicmagic:button_large[facing=south,powered=true]
cyclicmagic:button_large[facing=south,powered=false]
cyclicmagic:button_large[facing=west,powered=true]
cyclicmagic:button_large[facing=west,powered=false]
cyclicmagic:button_large[facing=east,powered=true]
cyclicmagic:button_large[facing=east,powered=false]
cyclicmagic:moon_sensor[power=0]
cyclicmagic:moon_sensor[power=1]
cyclicmagic:moon_sensor[power=2]
cyclicmagic:moon_sensor[power=3]
cyclicmagic:moon_sensor[power=4]
cyclicmagic:moon_sensor[power=5]
cyclicmagic:moon_sensor[power=6]
cyclicmagic:moon_sensor[power=7]
cyclicmagic:moon_sensor[power=8]
cyclicmagic:moon_sensor[power=9]
cyclicmagic:moon_sensor[power=10]
cyclicmagic:moon_sensor[power=11]
cyclicmagic:moon_sensor[power=12]
cyclicmagic:moon_sensor[power=13]
cyclicmagic:moon_sensor[power=14]
cyclicmagic:moon_sensor[power=15]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:sprout[age=0]
cyclicmagic:sprout[age=1]
cyclicmagic:sprout[age=2]
cyclicmagic:sprout[age=3]
cyclicmagic:sprout[age=4]
cyclicmagic:sprout[age=5]
cyclicmagic:sprout[age=6]
cyclicmagic:sprout[age=7]
cyclicmagic:target[powered=true]
cyclicmagic:target[powered=false]
cyclicmagic:apple[age=0]
cyclicmagic:apple[age=1]
cyclicmagic:apple[age=2]
cyclicmagic:apple[age=3]
cyclicmagic:apple[age=4]
cyclicmagic:apple[age=5]
cyclicmagic:apple[age=6]
cyclicmagic:apple[age=7]
cyclicmagic:beacon_redstone
cyclicmagic:block_forester[facing=north]
cyclicmagic:block_forester[facing=south]
cyclicmagic:block_forester[facing=west]
cyclicmagic:block_forester[facing=east]
cyclicmagic:auto_packager
cyclicmagic:block_anvil_magma
cyclicmagic:melter
cyclicmagic:solidifier
cyclicmagic:block_anvil
cyclicmagic:harvester_block[facing=north]
cyclicmagic:harvester_block[facing=south]
cyclicmagic:harvester_block[facing=west]
cyclicmagic:harvester_block[facing=east]
cyclicmagic:xpjuice[level=0]
cyclicmagic:xpjuice[level=1]
cyclicmagic:xpjuice[level=2]
cyclicmagic:xpjuice[level=3]
cyclicmagic:xpjuice[level=4]
cyclicmagic:xpjuice[level=5]
cyclicmagic:xpjuice[level=6]
cyclicmagic:xpjuice[level=7]
cyclicmagic:xpjuice[level=8]
cyclicmagic:xpjuice[level=9]
cyclicmagic:xpjuice[level=10]
cyclicmagic:xpjuice[level=11]
cyclicmagic:xpjuice[level=12]
cyclicmagic:xpjuice[level=13]
cyclicmagic:xpjuice[level=14]
cyclicmagic:xpjuice[level=15]
cyclicmagic:block_enchanter
cyclicmagic:exp_pylon[facing=north]
cyclicmagic:exp_pylon[facing=south]
cyclicmagic:exp_pylon[facing=west]
cyclicmagic:exp_pylon[facing=east]
cyclicmagic:builder_block[facing=north]
cyclicmagic:builder_block[facing=south]
cyclicmagic:builder_block[facing=west]
cyclicmagic:builder_block[facing=east]
cyclicmagic:block_miner_smart[facing=north]
cyclicmagic:block_miner_smart[facing=south]
cyclicmagic:block_miner_smart[facing=west]
cyclicmagic:block_miner_smart[facing=east]
cyclicmagic:password_block[powered=true]
cyclicmagic:password_block[powered=false]
cyclicmagic:battery_infinite
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:trash
cyclicmagic:block_workbench
cyclicmagic:block_screen[facing=north]
cyclicmagic:block_screen[facing=south]
cyclicmagic:block_screen[facing=west]
cyclicmagic:block_screen[facing=east]
cyclicmagic:screen_target[facing=north]
cyclicmagic:screen_target[facing=south]
cyclicmagic:screen_target[facing=west]
cyclicmagic:screen_target[facing=east]
cyclicmagic:glass_strong
cyclicmagic:block_soundproofing
cyclicmagic:entity_detector
cyclicmagic:fan[facing=down,lit=true]
cyclicmagic:fan[facing=down,lit=false]
cyclicmagic:fan[facing=up,lit=true]
cyclicmagic:fan[facing=up,lit=false]
cyclicmagic:fan[facing=north,lit=true]
cyclicmagic:fan[facing=north,lit=false]
cyclicmagic:fan[facing=south,lit=true]
cyclicmagic:fan[facing=south,lit=false]
cyclicmagic:fan[facing=west,lit=true]
cyclicmagic:fan[facing=west,lit=false]
cyclicmagic:fan[facing=east,lit=true]
cyclicmagic:fan[facing=east,lit=false]
cyclicmagic:block_shears
cyclicmagic:block_fishing
cyclicmagic:block_disenchanter[facing=north]
cyclicmagic:block_disenchanter[facing=south]
cyclicmagic:block_disenchanter[facing=west]
cyclicmagic:block_disenchanter[facing=east]
cyclicmagic:block_storeempty[above=true,below=true]
cyclicmagic:block_storeempty[above=true,below=false]
cyclicmagic:block_storeempty[above=false,below=true]
cyclicmagic:block_storeempty[above=false,below=false]
cyclicmagic:laser
cyclicmagic:sound_player
cyclicmagic:dice[facing=down]
cyclicmagic:dice[facing=up]
cyclicmagic:dice[facing=north]
cyclicmagic:dice[facing=south]
cyclicmagic:dice[facing=west]
cyclicmagic:dice[facing=east]
cyclicmagic:imbuer
cyclicmagic:void_anvil
cyclicmagic:dropper_exact[facing=down]
cyclicmagic:dropper_exact[facing=up]
cyclicmagic:dropper_exact[facing=north]
cyclicmagic:dropper_exact[facing=south]
cyclicmagic:dropper_exact[facing=west]
cyclicmagic:dropper_exact[facing=east]
cyclicmagic:fluid_placer[facing=down]
cyclicmagic:fluid_placer[facing=up]
cyclicmagic:fluid_placer[facing=north]
cyclicmagic:fluid_placer[facing=south]
cyclicmagic:fluid_placer[facing=west]
cyclicmagic:fluid_placer[facing=east]
cyclicmagic:water_candle[lit=true]
cyclicmagic:water_candle[lit=false]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_trapdoor[facing=north,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=north,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=north,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=north,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=south,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=south,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=south,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=south,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=west,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=west,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=west,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=west,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=east,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=east,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=east,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=east,half=bottom,open=false]
dimdoors:fabric[color=white]
dimdoors:fabric[color=orange]
dimdoors:fabric[color=magenta]
dimdoors:fabric[color=light_blue]
dimdoors:fabric[color=yellow]
dimdoors:fabric[color=lime]
dimdoors:fabric[color=pink]
dimdoors:fabric[color=gray]
dimdoors:fabric[color=silver]
dimdoors:fabric[color=cyan]
dimdoors:fabric[color=purple]
dimdoors:fabric[color=blue]
dimdoors:fabric[color=brown]
dimdoors:fabric[color=green]
dimdoors:fabric[color=red]
dimdoors:fabric[color=black]
dimdoors:ancient_fabric[color=white]
dimdoors:ancient_fabric[color=orange]
dimdoors:ancient_fabric[color=magenta]
dimdoors:ancient_fabric[color=light_blue]
dimdoors:ancient_fabric[color=yellow]
dimdoors:ancient_fabric[color=lime]
dimdoors:ancient_fabric[color=pink]
dimdoors:ancient_fabric[color=gray]
dimdoors:ancient_fabric[color=silver]
dimdoors:ancient_fabric[color=cyan]
dimdoors:ancient_fabric[color=purple]
dimdoors:ancient_fabric[color=blue]
dimdoors:ancient_fabric[color=brown]
dimdoors:ancient_fabric[color=green]
dimdoors:ancient_fabric[color=red]
dimdoors:ancient_fabric[color=black]
dimdoors:unravelled_fabric
dimdoors:eternal_fabric
dimdoors:rift
ezstorage:blank_box
ezstorage:storage_core
ezstorage:storage_box
ezstorage:condensed_storage_box
ezstorage:super_storage_box
ezstorage:ultra_storage_box
ezstorage:hyper_storage_box
ezstorage:input_port
ezstorage:output_port
ezstorage:extract_port
ezstorage:crafting_box
ezstorage:search_box
ezstorage:sort_box
ezstorage:access_terminal
ezstorage:security_box
giacomosfoundry:foundry[facing=north]
giacomosfoundry:foundry[facing=south]
giacomosfoundry:foundry[facing=west]
giacomosfoundry:foundry[facing=east]
giacomosfoundry:foundry_res[facing=north]
giacomosfoundry:foundry_res[facing=south]
giacomosfoundry:foundry_res[facing=west]
giacomosfoundry:foundry_res[facing=east]
giacomosfoundry:foundry_lit[facing=north]
giacomosfoundry:foundry_lit[facing=south]
giacomosfoundry:foundry_lit[facing=west]
giacomosfoundry:foundry_lit[facing=east]
pvj:short_grass[model=0]
pvj:short_grass[model=1]
pvj:short_grass[model=2]
pvj:short_grass[model=3]
pvj:short_grass[model=4]
pvj:short_grass[model=5]
pvj:short_grass[model=6]
pvj:frost_lotus
pvj:silverleaf
pvj:chickweed
pvj:clovers
pvj:crabgrass
pvj:bracket_fungus[facing=north]
pvj:bracket_fungus[facing=south]
pvj:bracket_fungus[facing=west]
pvj:bracket_fungus[facing=east]
pvj:flouropore[facing=north]
pvj:flouropore[facing=south]
pvj:flouropore[facing=west]
pvj:flouropore[facing=east]
pvj:frogbit[model=0]
pvj:frogbit[model=1]
pvj:frogbit[model=2]
pvj:frogbit[model=3]
pvj:duckweed[model=0]
pvj:duckweed[model=1]
pvj:duckweed[model=2]
pvj:duckweed[model=3]
pvj:waxcap
pvj:orange_mushroom
pvj:deathcap
pvj:cattail[half=upper]
pvj:cattail[half=lower]
pvj:beach_grass
pvj:sea_oats[half=upper]
pvj:sea_oats[half=lower]
pvj:sundew
pvj:small_cactus
pvj:void_grass
pvj:wild_wheat
pvj:wild_potato
pvj:wild_carrot
pvj:wild_beetroot
pvj:bloodnettle
pvj:glowcap
pvj:witherweed
pvj:log_willow[axis=x]
pvj:log_willow[axis=y]
pvj:log_willow[axis=z]
pvj:log_willow[axis=none]
pvj:log_mangrove[axis=x]
pvj:log_mangrove[axis=y]
pvj:log_mangrove[axis=z]
pvj:log_mangrove[axis=none]
pvj:log_palm[axis=x]
pvj:log_palm[axis=y]
pvj:log_palm[axis=z]
pvj:log_palm[axis=none]
pvj:log_redwood[axis=x]
pvj:log_redwood[axis=y]
pvj:log_redwood[axis=z]
pvj:log_redwood[axis=none]
pvj:log_fir[axis=x]
pvj:log_fir[axis=y]
pvj:log_fir[axis=z]
pvj:log_fir[axis=none]
pvj:log_pine[axis=x]
pvj:log_pine[axis=y]
pvj:log_pine[axis=z]
pvj:log_pine[axis=none]
pvj:log_aspen[axis=x]
pvj:log_aspen[axis=y]
pvj:log_aspen[axis=z]
pvj:log_aspen[axis=none]
pvj:log_maple[axis=x]
pvj:log_maple[axis=y]
pvj:log_maple[axis=z]
pvj:log_maple[axis=none]
pvj:log_baobab[axis=x]
pvj:log_baobab[axis=y]
pvj:log_baobab[axis=z]
pvj:log_baobab[axis=none]
pvj:log_cottonwood[axis=x]
pvj:log_cottonwood[axis=y]
pvj:log_cottonwood[axis=z]
pvj:log_cottonwood[axis=none]
pvj:log_juniper[axis=x]
pvj:log_juniper[axis=y]
pvj:log_juniper[axis=z]
pvj:log_juniper[axis=none]
pvj:log_cherry_blossom[axis=x]
pvj:log_cherry_blossom[axis=y]
pvj:log_cherry_blossom[axis=z]
pvj:log_cherry_blossom[axis=none]
pvj:log_jacaranda[axis=x]
pvj:log_jacaranda[axis=y]
pvj:log_jacaranda[axis=z]
pvj:log_jacaranda[axis=none]
pvj:leaves_willow[check_decay=true,decayable=true]
pvj:leaves_willow[check_decay=true,decayable=false]
pvj:leaves_willow[check_decay=false,decayable=true]
pvj:leaves_willow[check_decay=false,decayable=false]
pvj:leaves_mangrove[check_decay=true,decayable=true]
pvj:leaves_mangrove[check_decay=true,decayable=false]
pvj:leaves_mangrove[check_decay=false,decayable=true]
pvj:leaves_mangrove[check_decay=false,decayable=false]
pvj:leaves_palm[check_decay=true,decayable=true]
pvj:leaves_palm[check_decay=true,decayable=false]
pvj:leaves_palm[check_decay=false,decayable=true]
pvj:leaves_palm[check_decay=false,decayable=false]
pvj:leaves_redwood[check_decay=true,decayable=true]
pvj:leaves_redwood[check_decay=true,decayable=false]
pvj:leaves_redwood[check_decay=false,decayable=true]
pvj:leaves_redwood[check_decay=false,decayable=false]
pvj:leaves_fir[check_decay=true,decayable=true]
pvj:leaves_fir[check_decay=true,decayable=false]
pvj:leaves_fir[check_decay=false,decayable=true]
pvj:leaves_fir[check_decay=false,decayable=false]
pvj:leaves_pine[check_decay=true,decayable=true]
pvj:leaves_pine[check_decay=true,decayable=false]
pvj:leaves_pine[check_decay=false,decayable=true]
pvj:leaves_pine[check_decay=false,decayable=false]
pvj:leaves_aspen[check_decay=true,decayable=true]
pvj:leaves_aspen[check_decay=true,decayable=false]
pvj:leaves_aspen[check_decay=false,decayable=true]
pvj:leaves_aspen[check_decay=false,decayable=false]
pvj:leaves_red_maple[check_decay=true,decayable=true]
pvj:leaves_red_maple[check_decay=true,decayable=false]
pvj:leaves_red_maple[check_decay=false,decayable=true]
pvj:leaves_red_maple[check_decay=false,decayable=false]
pvj:leaves_orange_maple[check_decay=true,decayable=true]
pvj:leaves_orange_maple[check_decay=true,decayable=false]
pvj:leaves_orange_maple[check_decay=false,decayable=true]
pvj:leaves_orange_maple[check_decay=false,decayable=false]
pvj:leaves_baobab[check_decay=true,decayable=true]
pvj:leaves_baobab[check_decay=true,decayable=false]
pvj:leaves_baobab[check_decay=false,decayable=true]
pvj:leaves_baobab[check_decay=false,decayable=false]
pvj:leaves_cottonwood[check_decay=true,decayable=true]
pvj:leaves_cottonwood[check_decay=true,decayable=false]
pvj:leaves_cottonwood[check_decay=false,decayable=true]
pvj:leaves_cottonwood[check_decay=false,decayable=false]
pvj:leaves_juniper[check_decay=true,decayable=true]
pvj:leaves_juniper[check_decay=true,decayable=false]
pvj:leaves_juniper[check_decay=false,decayable=true]
pvj:leaves_juniper[check_decay=false,decayable=false]
pvj:leaves_juniper_berried[check_decay=true,decayable=true]
pvj:leaves_juniper_berried[check_decay=true,decayable=false]
pvj:leaves_juniper_berried[check_decay=false,decayable=true]
pvj:leaves_juniper_berried[check_decay=false,decayable=false]
pvj:leaves_white_cherry_blossom[check_decay=true,decayable=true]
pvj:leaves_white_cherry_blossom[check_decay=true,decayable=false]
pvj:leaves_white_cherry_blossom[check_decay=false,decayable=true]
pvj:leaves_white_cherry_blossom[check_decay=false,decayable=false]
pvj:leaves_pink_cherry_blossom[check_decay=true,decayable=true]
pvj:leaves_pink_cherry_blossom[check_decay=true,decayable=false]
pvj:leaves_pink_cherry_blossom[check_decay=false,decayable=true]
pvj:leaves_pink_cherry_blossom[check_decay=false,decayable=false]
pvj:leaves_jacaranda[check_decay=true,decayable=true]
pvj:leaves_jacaranda[check_decay=true,decayable=false]
pvj:leaves_jacaranda[check_decay=false,decayable=true]
pvj:leaves_jacaranda[check_decay=false,decayable=false]
pvj:sapling_willow[stage=0]
pvj:sapling_willow[stage=1]
pvj:sapling_mangrove[stage=0]
pvj:sapling_mangrove[stage=1]
pvj:sapling_palm[stage=0]
pvj:sapling_palm[stage=1]
pvj:sapling_redwood[stage=0]
pvj:sapling_redwood[stage=1]
pvj:sapling_fir[stage=0]
pvj:sapling_fir[stage=1]
pvj:sapling_pine[stage=0]
pvj:sapling_pine[stage=1]
pvj:sapling_aspen[stage=0]
pvj:sapling_aspen[stage=1]
pvj:sapling_red_maple[stage=0]
pvj:sapling_red_maple[stage=1]
pvj:sapling_orange_maple[stage=0]
pvj:sapling_orange_maple[stage=1]
pvj:sapling_baobab[stage=0]
pvj:sapling_baobab[stage=1]
pvj:sapling_cottonwood[stage=0]
pvj:sapling_cottonwood[stage=1]
pvj:sapling_juniper[stage=0]
pvj:sapling_juniper[stage=1]
pvj:sapling_juniper_berried[stage=0]
pvj:sapling_juniper_berried[stage=1]
pvj:sapling_white_cherry_blossom[stage=0]
pvj:sapling_white_cherry_blossom[stage=1]
pvj:sapling_pink_cherry_blossom[stage=0]
pvj:sapling_pink_cherry_blossom[stage=1]
pvj:sapling_jacaranda[stage=0]
pvj:sapling_jacaranda[stage=1]
pvj:planks_willow
pvj:planks_mangrove
pvj:planks_palm
pvj:planks_redwood
pvj:planks_fir
pvj:planks_pine
pvj:planks_aspen
pvj:planks_maple
pvj:planks_baobab
pvj:planks_cottonwood
pvj:planks_juniper
pvj:planks_cherry_blossom
pvj:planks_jacaranda
pvj:willow_stairs[facing=north,half=top,shape=straight]
pvj:willow_stairs[facing=north,half=top,shape=inner_left]
pvj:willow_stairs[facing=north,half=top,shape=inner_right]
pvj:willow_stairs[facing=north,half=top,shape=outer_left]
pvj:willow_stairs[facing=north,half=top,shape=outer_right]
pvj:willow_stairs[facing=north,half=bottom,shape=straight]
pvj:willow_stairs[facing=north,half=bottom,shape=inner_left]
pvj:willow_stairs[facing=north,half=bottom,shape=inner_right]
pvj:willow_stairs[facing=north,half=bottom,shape=outer_left]
pvj:willow_stairs[facing=north,half=bottom,shape=outer_right]
pvj:willow_stairs[facing=south,half=top,shape=straight]
pvj:willow_stairs[facing=south,half=top,shape=inner_left]
pvj:willow_stairs[facing=south,half=top,shape=inner_right]
pvj:willow_stairs[facing=south,half=top,shape=outer_left]
pvj:willow_stairs[facing=south,half=top,shape=outer_right]
pvj:willow_stairs[facing=south,half=bottom,shape=straight]
pvj:willow_stairs[facing=south,half=bottom,shape=inner_left]
pvj:willow_stairs[facing=south,half=bottom,shape=inner_right]
pvj:willow_stairs[facing=south,half=bottom,shape=outer_left]
pvj:willow_stairs[facing=south,half=bottom,shape=outer_right]
pvj:willow_stairs[facing=west,half=top,shape=straight]
pvj:willow_stairs[facing=west,half=top,shape=inner_left]
pvj:willow_stairs[facing=west,half=top,shape=inner_right]
pvj:willow_stairs[facing=west,half=top,shape=outer_left]
pvj:willow_stairs[facing=west,half=top,shape=outer_right]
pvj:willow_stairs[facing=west,half=bottom,shape=straight]
pvj:willow_stairs[facing=west,half=bottom,shape=inner_left]
pvj:willow_stairs[facing=west,half=bottom,shape=inner_right]
pvj:willow_stairs[facing=west,half=bottom,shape=outer_left]
pvj:willow_stairs[facing=west,half=bottom,shape=outer_right]
pvj:willow_stairs[facing=east,half=top,shape=straight]
pvj:willow_stairs[facing=east,half=top,shape=inner_left]
pvj:willow_stairs[facing=east,half=top,shape=inner_right]
pvj:willow_stairs[facing=east,half=top,shape=outer_left]
pvj:willow_stairs[facing=east,half=top,shape=outer_right]
pvj:willow_stairs[facing=east,half=bottom,shape=straight]
pvj:willow_stairs[facing=east,half=bottom,shape=inner_left]
pvj:willow_stairs[facing=east,half=bottom,shape=inner_right]
pvj:willow_stairs[facing=east,half=bottom,shape=outer_left]
pvj:willow_stairs[facing=east,half=bottom,shape=outer_right]
pvj:mangrove_stairs[facing=north,half=top,shape=straight]
pvj:mangrove_stairs[facing=north,half=top,shape=inner_left]
pvj:mangrove_stairs[facing=north,half=top,shape=inner_right]
pvj:mangrove_stairs[facing=north,half=top,shape=outer_left]
pvj:mangrove_stairs[facing=north,half=top,shape=outer_right]
pvj:mangrove_stairs[facing=north,half=bottom,shape=straight]
pvj:mangrove_stairs[facing=north,half=bottom,shape=inner_left]
pvj:mangrove_stairs[facing=north,half=bottom,shape=inner_right]
pvj:mangrove_stairs[facing=north,half=bottom,shape=outer_left]
pvj:mangrove_stairs[facing=north,half=bottom,shape=outer_right]
pvj:mangrove_stairs[facing=south,half=top,shape=straight]
pvj:mangrove_stairs[facing=south,half=top,shape=inner_left]
pvj:mangrove_stairs[facing=south,half=top,shape=inner_right]
pvj:mangrove_stairs[facing=south,half=top,shape=outer_left]
pvj:mangrove_stairs[facing=south,half=top,shape=outer_right]
pvj:mangrove_stairs[facing=south,half=bottom,shape=straight]
pvj:mangrove_stairs[facing=south,half=bottom,shape=inner_left]
pvj:mangrove_stairs[facing=south,half=bottom,shape=inner_right]
pvj:mangrove_stairs[facing=south,half=bottom,shape=outer_left]
pvj:mangrove_stairs[facing=south,half=bottom,shape=outer_right]
pvj:mangrove_stairs[facing=west,half=top,shape=straight]
pvj:mangrove_stairs[facing=west,half=top,shape=inner_left]
pvj:mangrove_stairs[facing=west,half=top,shape=inner_right]
pvj:mangrove_stairs[facing=west,half=top,shape=outer_left]
pvj:mangrove_stairs[facing=west,half=top,shape=outer_right]
pvj:mangrove_stairs[facing=west,half=bottom,shape=straight]
pvj:mangrove_stairs[facing=west,half=bottom,shape=inner_left]
pvj:mangrove_stairs[facing=west,half=bottom,shape=inner_right]
pvj:mangrove_stairs[facing=west,half=bottom,shape=outer_left]
pvj:mangrove_stairs[facing=west,half=bottom,shape=outer_right]
pvj:mangrove_stairs[facing=east,half=top,shape=straight]
pvj:mangrove_stairs[facing=east,half=top,shape=inner_left]
pvj:mangrove_stairs[facing=east,half=top,shape=inner_right]
pvj:mangrove_stairs[facing=east,half=top,shape=outer_left]
pvj:mangrove_stairs[facing=east,half=top,shape=outer_right]
pvj:mangrove_stairs[facing=east,half=bottom,shape=straight]
pvj:mangrove_stairs[facing=east,half=bottom,shape=inner_left]
pvj:mangrove_stairs[facing=east,half=bottom,shape=inner_right]
pvj:mangrove_stairs[facing=east,half=bottom,shape=outer_left]
pvj:mangrove_stairs[facing=east,half=bottom,shape=outer_right]
pvj:palm_stairs[facing=north,half=top,shape=straight]
pvj:palm_stairs[facing=north,half=top,shape=inner_left]
pvj:palm_stairs[facing=north,half=top,shape=inner_right]
pvj:palm_stairs[facing=north,half=top,shape=outer_left]
pvj:palm_stairs[facing=north,half=top,shape=outer_right]
pvj:palm_stairs[facing=north,half=bottom,shape=straight]
pvj:palm_stairs[facing=north,half=bottom,shape=inner_left]
pvj:palm_stairs[facing=north,half=bottom,shape=inner_right]
pvj:palm_stairs[facing=north,half=bottom,shape=outer_left]
pvj:palm_stairs[facing=north,half=bottom,shape=outer_right]
pvj:palm_stairs[facing=south,half=top,shape=straight]
pvj:palm_stairs[facing=south,half=top,shape=inner_left]
pvj:palm_stairs[facing=south,half=top,shape=inner_right]
pvj:palm_stairs[facing=south,half=top,shape=outer_left]
pvj:palm_stairs[facing=south,half=top,shape=outer_right]
pvj:palm_stairs[facing=south,half=bottom,shape=straight]
pvj:palm_stairs[facing=south,half=bottom,shape=inner_left]
pvj:palm_stairs[facing=south,half=bottom,shape=inner_right]
pvj:palm_stairs[facing=south,half=bottom,shape=outer_left]
pvj:palm_stairs[facing=south,half=bottom,shape=outer_right]
pvj:palm_stairs[facing=west,half=top,shape=straight]
pvj:palm_stairs[facing=west,half=top,shape=inner_left]
pvj:palm_stairs[facing=west,half=top,shape=inner_right]
pvj:palm_stairs[facing=west,half=top,shape=outer_left]
pvj:palm_stairs[facing=west,half=top,shape=outer_right]
pvj:palm_stairs[facing=west,half=bottom,shape=straight]
pvj:palm_stairs[facing=west,half=bottom,shape=inner_left]
pvj:palm_stairs[facing=west,half=bottom,shape=inner_right]
pvj:palm_stairs[facing=west,half=bottom,shape=outer_left]
pvj:palm_stairs[facing=west,half=bottom,shape=outer_right]
pvj:palm_stairs[facing=east,half=top,shape=straight]
pvj:palm_stairs[facing=east,half=top,shape=inner_left]
pvj:palm_stairs[facing=east,half=top,shape=inner_right]
pvj:palm_stairs[facing=east,half=top,shape=outer_left]
pvj:palm_stairs[facing=east,half=top,shape=outer_right]
pvj:palm_stairs[facing=east,half=bottom,shape=straight]
pvj:palm_stairs[facing=east,half=bottom,shape=inner_left]
pvj:palm_stairs[facing=east,half=bottom,shape=inner_right]
pvj:palm_stairs[facing=east,half=bottom,shape=outer_left]
pvj:palm_stairs[facing=east,half=bottom,shape=outer_right]
pvj:redwood_stairs[facing=north,half=top,shape=straight]
pvj:redwood_stairs[facing=north,half=top,shape=inner_left]
pvj:redwood_stairs[facing=north,half=top,shape=inner_right]
pvj:redwood_stairs[facing=north,half=top,shape=outer_left]
pvj:redwood_stairs[facing=north,half=top,shape=outer_right]
pvj:redwood_stairs[facing=north,half=bottom,shape=straight]
pvj:redwood_stairs[facing=north,half=bottom,shape=inner_left]
pvj:redwood_stairs[facing=north,half=bottom,shape=inner_right]
pvj:redwood_stairs[facing=north,half=bottom,shape=outer_left]
pvj:redwood_stairs[facing=north,half=bottom,shape=outer_right]
pvj:redwood_stairs[facing=south,half=top,shape=straight]
pvj:redwood_stairs[facing=south,half=top,shape=inner_left]
pvj:redwood_stairs[facing=south,half=top,shape=inner_right]
pvj:redwood_stairs[facing=south,half=top,shape=outer_left]
pvj:redwood_stairs[facing=south,half=top,shape=outer_right]
pvj:redwood_stairs[facing=south,half=bottom,shape=straight]
pvj:redwood_stairs[facing=south,half=bottom,shape=inner_left]
pvj:redwood_stairs[facing=south,half=bottom,shape=inner_right]
pvj:redwood_stairs[facing=south,half=bottom,shape=outer_left]
pvj:redwood_stairs[facing=south,half=bottom,shape=outer_right]
pvj:redwood_stairs[facing=west,half=top,shape=straight]
pvj:redwood_stairs[facing=west,half=top,shape=inner_left]
pvj:redwood_stairs[facing=west,half=top,shape=inner_right]
pvj:redwood_stairs[facing=west,half=top,shape=outer_left]
pvj:redwood_stairs[facing=west,half=top,shape=outer_right]
pvj:redwood_stairs[facing=west,half=bottom,shape=straight]
pvj:redwood_stairs[facing=west,half=bottom,shape=inner_left]
pvj:redwood_stairs[facing=west,half=bottom,shape=inner_right]
pvj:redwood_stairs[facing=west,half=bottom,shape=outer_left]
pvj:redwood_stairs[facing=west,half=bottom,shape=outer_right]
pvj:redwood_stairs[facing=east,half=top,shape=straight]
pvj:redwood_stairs[facing=east,half=top,shape=inner_left]
pvj:redwood_stairs[facing=east,half=top,shape=inner_right]
pvj:redwood_stairs[facing=east,half=top,shape=outer_left]
pvj:redwood_stairs[facing=east,half=top,shape=outer_right]
pvj:redwood_stairs[facing=east,half=bottom,shape=straight]
pvj:redwood_stairs[facing=east,half=bottom,shape=inner_left]
pvj:redwood_stairs[facing=east,half=bottom,shape=inner_right]
pvj:redwood_stairs[facing=east,half=bottom,shape=outer_left]
pvj:redwood_stairs[facing=east,half=bottom,shape=outer_right]
pvj:fir_stairs[facing=north,half=top,shape=straight]
pvj:fir_stairs[facing=north,half=top,shape=inner_left]
pvj:fir_stairs[facing=north,half=top,shape=inner_right]
pvj:fir_stairs[facing=north,half=top,shape=outer_left]
pvj:fir_stairs[facing=north,half=top,shape=outer_right]
pvj:fir_stairs[facing=north,half=bottom,shape=straight]
pvj:fir_stairs[facing=north,half=bottom,shape=inner_left]
pvj:fir_stairs[facing=north,half=bottom,shape=inner_right]
pvj:fir_stairs[facing=north,half=bottom,shape=outer_left]
pvj:fir_stairs[facing=north,half=bottom,shape=outer_right]
pvj:fir_stairs[facing=south,half=top,shape=straight]
pvj:fir_stairs[facing=south,half=top,shape=inner_left]
pvj:fir_stairs[facing=south,half=top,shape=inner_right]
pvj:fir_stairs[facing=south,half=top,shape=outer_left]
pvj:fir_stairs[facing=south,half=top,shape=outer_right]
pvj:fir_stairs[facing=south,half=bottom,shape=straight]
pvj:fir_stairs[facing=south,half=bottom,shape=inner_left]
pvj:fir_stairs[facing=south,half=bottom,shape=inner_right]
pvj:fir_stairs[facing=south,half=bottom,shape=outer_left]
pvj:fir_stairs[facing=south,half=bottom,shape=outer_right]
pvj:fir_stairs[facing=west,half=top,shape=straight]
pvj:fir_stairs[facing=west,half=top,shape=inner_left]
pvj:fir_stairs[facing=west,half=top,shape=inner_right]
pvj:fir_stairs[facing=west,half=top,shape=outer_left]
pvj:fir_stairs[facing=west,half=top,shape=outer_right]
pvj:fir_stairs[facing=west,half=bottom,shape=straight]
pvj:fir_stairs[facing=west,half=bottom,shape=inner_left]
pvj:fir_stairs[facing=west,half=bottom,shape=inner_right]
pvj:fir_stairs[facing=west,half=bottom,shape=outer_left]
pvj:fir_stairs[facing=west,half=bottom,shape=outer_right]
pvj:fir_stairs[facing=east,half=top,shape=straight]
pvj:fir_stairs[facing=east,half=top,shape=inner_left]
pvj:fir_stairs[facing=east,half=top,shape=inner_right]
pvj:fir_stairs[facing=east,half=top,shape=outer_left]
pvj:fir_stairs[facing=east,half=top,shape=outer_right]
pvj:fir_stairs[facing=east,half=bottom,shape=straight]
pvj:fir_stairs[facing=east,half=bottom,shape=inner_left]
pvj:fir_stairs[facing=east,half=bottom,shape=inner_right]
pvj:fir_stairs[facing=east,half=bottom,shape=outer_left]
pvj:fir_stairs[facing=east,half=bottom,shape=outer_right]
pvj:pine_stairs[facing=north,half=top,shape=straight]
pvj:pine_stairs[facing=north,half=top,shape=inner_left]
pvj:pine_stairs[facing=north,half=top,shape=inner_right]
pvj:pine_stairs[facing=north,half=top,shape=outer_left]
pvj:pine_stairs[facing=north,half=top,shape=outer_right]
pvj:pine_stairs[facing=north,half=bottom,shape=straight]
pvj:pine_stairs[facing=north,half=bottom,shape=inner_left]
pvj:pine_stairs[facing=north,half=bottom,shape=inner_right]
pvj:pine_stairs[facing=north,half=bottom,shape=outer_left]
pvj:pine_stairs[facing=north,half=bottom,shape=outer_right]
pvj:pine_stairs[facing=south,half=top,shape=straight]
pvj:pine_stairs[facing=south,half=top,shape=inner_left]
pvj:pine_stairs[facing=south,half=top,shape=inner_right]
pvj:pine_stairs[facing=south,half=top,shape=outer_left]
pvj:pine_stairs[facing=south,half=top,shape=outer_right]
pvj:pine_stairs[facing=south,half=bottom,shape=straight]
pvj:pine_stairs[facing=south,half=bottom,shape=inner_left]
pvj:pine_stairs[facing=south,half=bottom,shape=inner_right]
pvj:pine_stairs[facing=south,half=bottom,shape=outer_left]
pvj:pine_stairs[facing=south,half=bottom,shape=outer_right]
pvj:pine_stairs[facing=west,half=top,shape=straight]
pvj:pine_stairs[facing=west,half=top,shape=inner_left]
pvj:pine_stairs[facing=west,half=top,shape=inner_right]
pvj:pine_stairs[facing=west,half=top,shape=outer_left]
pvj:pine_stairs[facing=west,half=top,shape=outer_right]
pvj:pine_stairs[facing=west,half=bottom,shape=straight]
pvj:pine_stairs[facing=west,half=bottom,shape=inner_left]
pvj:pine_stairs[facing=west,half=bottom,shape=inner_right]
pvj:pine_stairs[facing=west,half=bottom,shape=outer_left]
pvj:pine_stairs[facing=west,half=bottom,shape=outer_right]
pvj:pine_stairs[facing=east,half=top,shape=straight]
pvj:pine_stairs[facing=east,half=top,shape=inner_left]
pvj:pine_stairs[facing=east,half=top,shape=inner_right]
pvj:pine_stairs[facing=east,half=top,shape=outer_left]
pvj:pine_stairs[facing=east,half=top,shape=outer_right]
pvj:pine_stairs[facing=east,half=bottom,shape=straight]
pvj:pine_stairs[facing=east,half=bottom,shape=inner_left]
pvj:pine_stairs[facing=east,half=bottom,shape=inner_right]
pvj:pine_stairs[facing=east,half=bottom,shape=outer_left]
pvj:pine_stairs[facing=east,half=bottom,shape=outer_right]
pvj:aspen_stairs[facing=north,half=top,shape=straight]
pvj:aspen_stairs[facing=north,half=top,shape=inner_left]
pvj:aspen_stairs[facing=north,half=top,shape=inner_right]
pvj:aspen_stairs[facing=north,half=top,shape=outer_left]
pvj:aspen_stairs[facing=north,half=top,shape=outer_right]
pvj:aspen_stairs[facing=north,half=bottom,shape=straight]
pvj:aspen_stairs[facing=north,half=bottom,shape=inner_left]
pvj:aspen_stairs[facing=north,half=bottom,shape=inner_right]
pvj:aspen_stairs[facing=north,half=bottom,shape=outer_left]
pvj:aspen_stairs[facing=north,half=bottom,shape=outer_right]
pvj:aspen_stairs[facing=south,half=top,shape=straight]
pvj:aspen_stairs[facing=south,half=top,shape=inner_left]
pvj:aspen_stairs[facing=south,half=top,shape=inner_right]
pvj:aspen_stairs[facing=south,half=top,shape=outer_left]
pvj:aspen_stairs[facing=south,half=top,shape=outer_right]
pvj:aspen_stairs[facing=south,half=bottom,shape=straight]
pvj:aspen_stairs[facing=south,half=bottom,shape=inner_left]
pvj:aspen_stairs[facing=south,half=bottom,shape=inner_right]
pvj:aspen_stairs[facing=south,half=bottom,shape=outer_left]
pvj:aspen_stairs[facing=south,half=bottom,shape=outer_right]
pvj:aspen_stairs[facing=west,half=top,shape=straight]
pvj:aspen_stairs[facing=west,half=top,shape=inner_left]
pvj:aspen_stairs[facing=west,half=top,shape=inner_right]
pvj:aspen_stairs[facing=west,half=top,shape=outer_left]
pvj:aspen_stairs[facing=west,half=top,shape=outer_right]
pvj:aspen_stairs[facing=west,half=bottom,shape=straight]
pvj:aspen_stairs[facing=west,half=bottom,shape=inner_left]
pvj:aspen_stairs[facing=west,half=bottom,shape=inner_right]
pvj:aspen_stairs[facing=west,half=bottom,shape=outer_left]
pvj:aspen_stairs[facing=west,half=bottom,shape=outer_right]
pvj:aspen_stairs[facing=east,half=top,shape=straight]
pvj:aspen_stairs[facing=east,half=top,shape=inner_left]
pvj:aspen_stairs[facing=east,half=top,shape=inner_right]
pvj:aspen_stairs[facing=east,half=top,shape=outer_left]
pvj:aspen_stairs[facing=east,half=top,shape=outer_right]
pvj:aspen_stairs[facing=east,half=bottom,shape=straight]
pvj:aspen_stairs[facing=east,half=bottom,shape=inner_left]
pvj:aspen_stairs[facing=east,half=bottom,shape=inner_right]
pvj:aspen_stairs[facing=east,half=bottom,shape=outer_left]
pvj:aspen_stairs[facing=east,half=bottom,shape=outer_right]
pvj:maple_stairs[facing=north,half=top,shape=straight]
pvj:maple_stairs[facing=north,half=top,shape=inner_left]
pvj:maple_stairs[facing=north,half=top,shape=inner_right]
pvj:maple_stairs[facing=north,half=top,shape=outer_left]
pvj:maple_stairs[facing=north,half=top,shape=outer_right]
pvj:maple_stairs[facing=north,half=bottom,shape=straight]
pvj:maple_stairs[facing=north,half=bottom,shape=inner_left]
pvj:maple_stairs[facing=north,half=bottom,shape=inner_right]
pvj:maple_stairs[facing=north,half=bottom,shape=outer_left]
pvj:maple_stairs[facing=north,half=bottom,shape=outer_right]
pvj:maple_stairs[facing=south,half=top,shape=straight]
pvj:maple_stairs[facing=south,half=top,shape=inner_left]
pvj:maple_stairs[facing=south,half=top,shape=inner_right]
pvj:maple_stairs[facing=south,half=top,shape=outer_left]
pvj:maple_stairs[facing=south,half=top,shape=outer_right]
pvj:maple_stairs[facing=south,half=bottom,shape=straight]
pvj:maple_stairs[facing=south,half=bottom,shape=inner_left]
pvj:maple_stairs[facing=south,half=bottom,shape=inner_right]
pvj:maple_stairs[facing=south,half=bottom,shape=outer_left]
pvj:maple_stairs[facing=south,half=bottom,shape=outer_right]
pvj:maple_stairs[facing=west,half=top,shape=straight]
pvj:maple_stairs[facing=west,half=top,shape=inner_left]
pvj:maple_stairs[facing=west,half=top,shape=inner_right]
pvj:maple_stairs[facing=west,half=top,shape=outer_left]
pvj:maple_stairs[facing=west,half=top,shape=outer_right]
pvj:maple_stairs[facing=west,half=bottom,shape=straight]
pvj:maple_stairs[facing=west,half=bottom,shape=inner_left]
pvj:maple_stairs[facing=west,half=bottom,shape=inner_right]
pvj:maple_stairs[facing=west,half=bottom,shape=outer_left]
pvj:maple_stairs[facing=west,half=bottom,shape=outer_right]
pvj:maple_stairs[facing=east,half=top,shape=straight]
pvj:maple_stairs[facing=east,half=top,shape=inner_left]
pvj:maple_stairs[facing=east,half=top,shape=inner_right]
pvj:maple_stairs[facing=east,half=top,shape=outer_left]
pvj:maple_stairs[facing=east,half=top,shape=outer_right]
pvj:maple_stairs[facing=east,half=bottom,shape=straight]
pvj:maple_stairs[facing=east,half=bottom,shape=inner_left]
pvj:maple_stairs[facing=east,half=bottom,shape=inner_right]
pvj:maple_stairs[facing=east,half=bottom,shape=outer_left]
pvj:maple_stairs[facing=east,half=bottom,shape=outer_right]
pvj:baobab_stairs[facing=north,half=top,shape=straight]
pvj:baobab_stairs[facing=north,half=top,shape=inner_left]
pvj:baobab_stairs[facing=north,half=top,shape=inner_right]
pvj:baobab_stairs[facing=north,half=top,shape=outer_left]
pvj:baobab_stairs[facing=north,half=top,shape=outer_right]
pvj:baobab_stairs[facing=north,half=bottom,shape=straight]
pvj:baobab_stairs[facing=north,half=bottom,shape=inner_left]
pvj:baobab_stairs[facing=north,half=bottom,shape=inner_right]
pvj:baobab_stairs[facing=north,half=bottom,shape=outer_left]
pvj:baobab_stairs[facing=north,half=bottom,shape=outer_right]
pvj:baobab_stairs[facing=south,half=top,shape=straight]
pvj:baobab_stairs[facing=south,half=top,shape=inner_left]
pvj:baobab_stairs[facing=south,half=top,shape=inner_right]
pvj:baobab_stairs[facing=south,half=top,shape=outer_left]
pvj:baobab_stairs[facing=south,half=top,shape=outer_right]
pvj:baobab_stairs[facing=south,half=bottom,shape=straight]
pvj:baobab_stairs[facing=south,half=bottom,shape=inner_left]
pvj:baobab_stairs[facing=south,half=bottom,shape=inner_right]
pvj:baobab_stairs[facing=south,half=bottom,shape=outer_left]
pvj:baobab_stairs[facing=south,half=bottom,shape=outer_right]
pvj:baobab_stairs[facing=west,half=top,shape=straight]
pvj:baobab_stairs[facing=west,half=top,shape=inner_left]
pvj:baobab_stairs[facing=west,half=top,shape=inner_right]
pvj:baobab_stairs[facing=west,half=top,shape=outer_left]
pvj:baobab_stairs[facing=west,half=top,shape=outer_right]
pvj:baobab_stairs[facing=west,half=bottom,shape=straight]
pvj:baobab_stairs[facing=west,half=bottom,shape=inner_left]
pvj:baobab_stairs[facing=west,half=bottom,shape=inner_right]
pvj:baobab_stairs[facing=west,half=bottom,shape=outer_left]
pvj:baobab_stairs[facing=west,half=bottom,shape=outer_right]
pvj:baobab_stairs[facing=east,half=top,shape=straight]
pvj:baobab_stairs[facing=east,half=top,shape=inner_left]
pvj:baobab_stairs[facing=east,half=top,shape=inner_right]
pvj:baobab_stairs[facing=east,half=top,shape=outer_left]
pvj:baobab_stairs[facing=east,half=top,shape=outer_right]
pvj:baobab_stairs[facing=east,half=bottom,shape=straight]
pvj:baobab_stairs[facing=east,half=bottom,shape=inner_left]
pvj:baobab_stairs[facing=east,half=bottom,shape=inner_right]
pvj:baobab_stairs[facing=east,half=bottom,shape=outer_left]
pvj:baobab_stairs[facing=east,half=bottom,shape=outer_right]
pvj:cottonwood_stairs[facing=north,half=top,shape=straight]
pvj:cottonwood_stairs[facing=north,half=top,shape=inner_left]
pvj:cottonwood_stairs[facing=north,half=top,shape=inner_right]
pvj:cottonwood_stairs[facing=north,half=top,shape=outer_left]
pvj:cottonwood_stairs[facing=north,half=top,shape=outer_right]
pvj:cottonwood_stairs[facing=north,half=bottom,shape=straight]
pvj:cottonwood_stairs[facing=north,half=bottom,shape=inner_left]
pvj:cottonwood_stairs[facing=north,half=bottom,shape=inner_right]
pvj:cottonwood_stairs[facing=north,half=bottom,shape=outer_left]
pvj:cottonwood_stairs[facing=north,half=bottom,shape=outer_right]
pvj:cottonwood_stairs[facing=south,half=top,shape=straight]
pvj:cottonwood_stairs[facing=south,half=top,shape=inner_left]
pvj:cottonwood_stairs[facing=south,half=top,shape=inner_right]
pvj:cottonwood_stairs[facing=south,half=top,shape=outer_left]
pvj:cottonwood_stairs[facing=south,half=top,shape=outer_right]
pvj:cottonwood_stairs[facing=south,half=bottom,shape=straight]
pvj:cottonwood_stairs[facing=south,half=bottom,shape=inner_left]
pvj:cottonwood_stairs[facing=south,half=bottom,shape=inner_right]
pvj:cottonwood_stairs[facing=south,half=bottom,shape=outer_left]
pvj:cottonwood_stairs[facing=south,half=bottom,shape=outer_right]
pvj:cottonwood_stairs[facing=west,half=top,shape=straight]
pvj:cottonwood_stairs[facing=west,half=top,shape=inner_left]
pvj:cottonwood_stairs[facing=west,half=top,shape=inner_right]
pvj:cottonwood_stairs[facing=west,half=top,shape=outer_left]
pvj:cottonwood_stairs[facing=west,half=top,shape=outer_right]
pvj:cottonwood_stairs[facing=west,half=bottom,shape=straight]
pvj:cottonwood_stairs[facing=west,half=bottom,shape=inner_left]
pvj:cottonwood_stairs[facing=west,half=bottom,shape=inner_right]
pvj:cottonwood_stairs[facing=west,half=bottom,shape=outer_left]
pvj:cottonwood_stairs[facing=west,half=bottom,shape=outer_right]
pvj:cottonwood_stairs[facing=east,half=top,shape=straight]
pvj:cottonwood_stairs[facing=east,half=top,shape=inner_left]
pvj:cottonwood_stairs[facing=east,half=top,shape=inner_right]
pvj:cottonwood_stairs[facing=east,half=top,shape=outer_left]
pvj:cottonwood_stairs[facing=east,half=top,shape=outer_right]
pvj:cottonwood_stairs[facing=east,half=bottom,shape=straight]
pvj:cottonwood_stairs[facing=east,half=bottom,shape=inner_left]
pvj:cottonwood_stairs[facing=east,half=bottom,shape=inner_right]
pvj:cottonwood_stairs[facing=east,half=bottom,shape=outer_left]
pvj:cottonwood_stairs[facing=east,half=bottom,shape=outer_right]
pvj:juniper_stairs[facing=north,half=top,shape=straight]
pvj:juniper_stairs[facing=north,half=top,shape=inner_left]
pvj:juniper_stairs[facing=north,half=top,shape=inner_right]
pvj:juniper_stairs[facing=north,half=top,shape=outer_left]
pvj:juniper_stairs[facing=north,half=top,shape=outer_right]
pvj:juniper_stairs[facing=north,half=bottom,shape=straight]
pvj:juniper_stairs[facing=north,half=bottom,shape=inner_left]
pvj:juniper_stairs[facing=north,half=bottom,shape=inner_right]
pvj:juniper_stairs[facing=north,half=bottom,shape=outer_left]
pvj:juniper_stairs[facing=north,half=bottom,shape=outer_right]
pvj:juniper_stairs[facing=south,half=top,shape=straight]
pvj:juniper_stairs[facing=south,half=top,shape=inner_left]
pvj:juniper_stairs[facing=south,half=top,shape=inner_right]
pvj:juniper_stairs[facing=south,half=top,shape=outer_left]
pvj:juniper_stairs[facing=south,half=top,shape=outer_right]
pvj:juniper_stairs[facing=south,half=bottom,shape=straight]
pvj:juniper_stairs[facing=south,half=bottom,shape=inner_left]
pvj:juniper_stairs[facing=south,half=bottom,shape=inner_right]
pvj:juniper_stairs[facing=south,half=bottom,shape=outer_left]
pvj:juniper_stairs[facing=south,half=bottom,shape=outer_right]
pvj:juniper_stairs[facing=west,half=top,shape=straight]
pvj:juniper_stairs[facing=west,half=top,shape=inner_left]
pvj:juniper_stairs[facing=west,half=top,shape=inner_right]
pvj:juniper_stairs[facing=west,half=top,shape=outer_left]
pvj:juniper_stairs[facing=west,half=top,shape=outer_right]
pvj:juniper_stairs[facing=west,half=bottom,shape=straight]
pvj:juniper_stairs[facing=west,half=bottom,shape=inner_left]
pvj:juniper_stairs[facing=west,half=bottom,shape=inner_right]
pvj:juniper_stairs[facing=west,half=bottom,shape=outer_left]
pvj:juniper_stairs[facing=west,half=bottom,shape=outer_right]
pvj:juniper_stairs[facing=east,half=top,shape=straight]
pvj:juniper_stairs[facing=east,half=top,shape=inner_left]
pvj:juniper_stairs[facing=east,half=top,shape=inner_right]
pvj:juniper_stairs[facing=east,half=top,shape=outer_left]
pvj:juniper_stairs[facing=east,half=top,shape=outer_right]
pvj:juniper_stairs[facing=east,half=bottom,shape=straight]
pvj:juniper_stairs[facing=east,half=bottom,shape=inner_left]
pvj:juniper_stairs[facing=east,half=bottom,shape=inner_right]
pvj:juniper_stairs[facing=east,half=bottom,shape=outer_left]
pvj:juniper_stairs[facing=east,half=bottom,shape=outer_right]
pvj:cherry_blossom_stairs[facing=north,half=top,shape=straight]
pvj:cherry_blossom_stairs[facing=north,half=top,shape=inner_left]
pvj:cherry_blossom_stairs[facing=north,half=top,shape=inner_right]
pvj:cherry_blossom_stairs[facing=north,half=top,shape=outer_left]
pvj:cherry_blossom_stairs[facing=north,half=top,shape=outer_right]
pvj:cherry_blossom_stairs[facing=north,half=bottom,shape=straight]
pvj:cherry_blossom_stairs[facing=north,half=bottom,shape=inner_left]
pvj:cherry_blossom_stairs[facing=north,half=bottom,shape=inner_right]
pvj:cherry_blossom_stairs[facing=north,half=bottom,shape=outer_left]
pvj:cherry_blossom_stairs[facing=north,half=bottom,shape=outer_right]
pvj:cherry_blossom_stairs[facing=south,half=top,shape=straight]
pvj:cherry_blossom_stairs[facing=south,half=top,shape=inner_left]
pvj:cherry_blossom_stairs[facing=south,half=top,shape=inner_right]
pvj:cherry_blossom_stairs[facing=south,half=top,shape=outer_left]
pvj:cherry_blossom_stairs[facing=south,half=top,shape=outer_right]
pvj:cherry_blossom_stairs[facing=south,half=bottom,shape=straight]
pvj:cherry_blossom_stairs[facing=south,half=bottom,shape=inner_left]
pvj:cherry_blossom_stairs[facing=south,half=bottom,shape=inner_right]
pvj:cherry_blossom_stairs[facing=south,half=bottom,shape=outer_left]
pvj:cherry_blossom_stairs[facing=south,half=bottom,shape=outer_right]
pvj:cherry_blossom_stairs[facing=west,half=top,shape=straight]
pvj:cherry_blossom_stairs[facing=west,half=top,shape=inner_left]
pvj:cherry_blossom_stairs[facing=west,half=top,shape=inner_right]
pvj:cherry_blossom_stairs[facing=west,half=top,shape=outer_left]
pvj:cherry_blossom_stairs[facing=west,half=top,shape=outer_right]
pvj:cherry_blossom_stairs[facing=west,half=bottom,shape=straight]
pvj:cherry_blossom_stairs[facing=west,half=bottom,shape=inner_left]
pvj:cherry_blossom_stairs[facing=west,half=bottom,shape=inner_right]
pvj:cherry_blossom_stairs[facing=west,half=bottom,shape=outer_left]
pvj:cherry_blossom_stairs[facing=west,half=bottom,shape=outer_right]
pvj:cherry_blossom_stairs[facing=east,half=top,shape=straight]
pvj:cherry_blossom_stairs[facing=east,half=top,shape=inner_left]
pvj:cherry_blossom_stairs[facing=east,half=top,shape=inner_right]
pvj:cherry_blossom_stairs[facing=east,half=top,shape=outer_left]
pvj:cherry_blossom_stairs[facing=east,half=top,shape=outer_right]
pvj:cherry_blossom_stairs[facing=east,half=bottom,shape=straight]
pvj:cherry_blossom_stairs[facing=east,half=bottom,shape=inner_left]
pvj:cherry_blossom_stairs[facing=east,half=bottom,shape=inner_right]
pvj:cherry_blossom_stairs[facing=east,half=bottom,shape=outer_left]
pvj:cherry_blossom_stairs[facing=east,half=bottom,shape=outer_right]
pvj:jacaranda_stairs[facing=north,half=top,shape=straight]
pvj:jacaranda_stairs[facing=north,half=top,shape=inner_left]
pvj:jacaranda_stairs[facing=north,half=top,shape=inner_right]
pvj:jacaranda_stairs[facing=north,half=top,shape=outer_left]
pvj:jacaranda_stairs[facing=north,half=top,shape=outer_right]
pvj:jacaranda_stairs[facing=north,half=bottom,shape=straight]
pvj:jacaranda_stairs[facing=north,half=bottom,shape=inner_left]
pvj:jacaranda_stairs[facing=north,half=bottom,shape=inner_right]
pvj:jacaranda_stairs[facing=north,half=bottom,shape=outer_left]
pvj:jacaranda_stairs[facing=north,half=bottom,shape=outer_right]
pvj:jacaranda_stairs[facing=south,half=top,shape=straight]
pvj:jacaranda_stairs[facing=south,half=top,shape=inner_left]
pvj:jacaranda_stairs[facing=south,half=top,shape=inner_right]
pvj:jacaranda_stairs[facing=south,half=top,shape=outer_left]
pvj:jacaranda_stairs[facing=south,half=top,shape=outer_right]
pvj:jacaranda_stairs[facing=south,half=bottom,shape=straight]
pvj:jacaranda_stairs[facing=south,half=bottom,shape=inner_left]
pvj:jacaranda_stairs[facing=south,half=bottom,shape=inner_right]
pvj:jacaranda_stairs[facing=south,half=bottom,shape=outer_left]
pvj:jacaranda_stairs[facing=south,half=bottom,shape=outer_right]
pvj:jacaranda_stairs[facing=west,half=top,shape=straight]
pvj:jacaranda_stairs[facing=west,half=top,shape=inner_left]
pvj:jacaranda_stairs[facing=west,half=top,shape=inner_right]
pvj:jacaranda_stairs[facing=west,half=top,shape=outer_left]
pvj:jacaranda_stairs[facing=west,half=top,shape=outer_right]
pvj:jacaranda_stairs[facing=west,half=bottom,shape=straight]
pvj:jacaranda_stairs[facing=west,half=bottom,shape=inner_left]
pvj:jacaranda_stairs[facing=west,half=bottom,shape=inner_right]
pvj:jacaranda_stairs[facing=west,half=bottom,shape=outer_left]
pvj:jacaranda_stairs[facing=west,half=bottom,shape=outer_right]
pvj:jacaranda_stairs[facing=east,half=top,shape=straight]
pvj:jacaranda_stairs[facing=east,half=top,shape=inner_left]
pvj:jacaranda_stairs[facing=east,half=top,shape=inner_right]
pvj:jacaranda_stairs[facing=east,half=top,shape=outer_left]
pvj:jacaranda_stairs[facing=east,half=top,shape=outer_right]
pvj:jacaranda_stairs[facing=east,half=bottom,shape=straight]
pvj:jacaranda_stairs[facing=east,half=bottom,shape=inner_left]
pvj:jacaranda_stairs[facing=east,half=bottom,shape=inner_right]
pvj:jacaranda_stairs[facing=east,half=bottom,shape=outer_left]
pvj:jacaranda_stairs[facing=east,half=bottom,shape=outer_right]
pvj:willow_slab[half=top]
pvj:willow_slab[half=bottom]
pvj:willow_double_slab
pvj:mangrove_slab[half=top]
pvj:mangrove_slab[half=bottom]
pvj:mangrove_double_slab
pvj:palm_slab[half=top]
pvj:palm_slab[half=bottom]
pvj:palm_double_slab
pvj:redwood_slab[half=top]
pvj:redwood_slab[half=bottom]
pvj:redwood_double_slab
pvj:fir_slab[half=top]
pvj:fir_slab[half=bottom]
pvj:fir_double_slab
pvj:pine_slab[half=top]
pvj:pine_slab[half=bottom]
pvj:pine_double_slab
pvj:aspen_slab[half=top]
pvj:aspen_slab[half=bottom]
pvj:aspen_double_slab
pvj:maple_slab[half=top]
pvj:maple_slab[half=bottom]
pvj:maple_double_slab
pvj:baobab_slab[half=top]
pvj:baobab_slab[half=bottom]
pvj:baobab_double_slab
pvj:cottonwood_slab[half=top]
pvj:cottonwood_slab[half=bottom]
pvj:cottonwood_double_slab
pvj:juniper_slab[half=top]
pvj:juniper_slab[half=bottom]
pvj:juniper_double_slab
pvj:cherry_blossom_slab[half=top]
pvj:cherry_blossom_slab[half=bottom]
pvj:cherry_blossom_double_slab
pvj:jacaranda_slab[half=top]
pvj:jacaranda_slab[half=bottom]
pvj:jacaranda_double_slab
pvj:willow_fence[east=true,north=true,south=true,west=true]
pvj:willow_fence[east=true,north=true,south=true,west=false]
pvj:willow_fence[east=true,north=true,south=false,west=true]
pvj:willow_fence[east=true,north=true,south=false,west=false]
pvj:willow_fence[east=true,north=false,south=true,west=true]
pvj:willow_fence[east=true,north=false,south=true,west=false]
pvj:willow_fence[east=true,north=false,south=false,west=true]
pvj:willow_fence[east=true,north=false,south=false,west=false]
pvj:willow_fence[east=false,north=true,south=true,west=true]
pvj:willow_fence[east=false,north=true,south=true,west=false]
pvj:willow_fence[east=false,north=true,south=false,west=true]
pvj:willow_fence[east=false,north=true,south=false,west=false]
pvj:willow_fence[east=false,north=false,south=true,west=true]
pvj:willow_fence[east=false,north=false,south=true,west=false]
pvj:willow_fence[east=false,north=false,south=false,west=true]
pvj:willow_fence[east=false,north=false,south=false,west=false]
pvj:mangrove_fence[east=true,north=true,south=true,west=true]
pvj:mangrove_fence[east=true,north=true,south=true,west=false]
pvj:mangrove_fence[east=true,north=true,south=false,west=true]
pvj:mangrove_fence[east=true,north=true,south=false,west=false]
pvj:mangrove_fence[east=true,north=false,south=true,west=true]
pvj:mangrove_fence[east=true,north=false,south=true,west=false]
pvj:mangrove_fence[east=true,north=false,south=false,west=true]
pvj:mangrove_fence[east=true,north=false,south=false,west=false]
pvj:mangrove_fence[east=false,north=true,south=true,west=true]
pvj:mangrove_fence[east=false,north=true,south=true,west=false]
pvj:mangrove_fence[east=false,north=true,south=false,west=true]
pvj:mangrove_fence[east=false,north=true,south=false,west=false]
pvj:mangrove_fence[east=false,north=false,south=true,west=true]
pvj:mangrove_fence[east=false,north=false,south=true,west=false]
pvj:mangrove_fence[east=false,north=false,south=false,west=true]
pvj:mangrove_fence[east=false,north=false,south=false,west=false]
pvj:palm_fence[east=true,north=true,south=true,west=true]
pvj:palm_fence[east=true,north=true,south=true,west=false]
pvj:palm_fence[east=true,north=true,south=false,west=true]
pvj:palm_fence[east=true,north=true,south=false,west=false]
pvj:palm_fence[east=true,north=false,south=true,west=true]
pvj:palm_fence[east=true,north=false,south=true,west=false]
pvj:palm_fence[east=true,north=false,south=false,west=true]
pvj:palm_fence[east=true,north=false,south=false,west=false]
pvj:palm_fence[east=false,north=true,south=true,west=true]
pvj:palm_fence[east=false,north=true,south=true,west=false]
pvj:palm_fence[east=false,north=true,south=false,west=true]
pvj:palm_fence[east=false,north=true,south=false,west=false]
pvj:palm_fence[east=false,north=false,south=true,west=true]
pvj:palm_fence[east=false,north=false,south=true,west=false]
pvj:palm_fence[east=false,north=false,south=false,west=true]
pvj:palm_fence[east=false,north=false,south=false,west=false]
pvj:redwood_fence[east=true,north=true,south=true,west=true]
pvj:redwood_fence[east=true,north=true,south=true,west=false]
pvj:redwood_fence[east=true,north=true,south=false,west=true]
pvj:redwood_fence[east=true,north=true,south=false,west=false]
pvj:redwood_fence[east=true,north=false,south=true,west=true]
pvj:redwood_fence[east=true,north=false,south=true,west=false]
pvj:redwood_fence[east=true,north=false,south=false,west=true]
pvj:redwood_fence[east=true,north=false,south=false,west=false]
pvj:redwood_fence[east=false,north=true,south=true,west=true]
pvj:redwood_fence[east=false,north=true,south=true,west=false]
pvj:redwood_fence[east=false,north=true,south=false,west=true]
pvj:redwood_fence[east=false,north=true,south=false,west=false]
pvj:redwood_fence[east=false,north=false,south=true,west=true]
pvj:redwood_fence[east=false,north=false,south=true,west=false]
pvj:redwood_fence[east=false,north=false,south=false,west=true]
pvj:redwood_fence[east=false,north=false,south=false,west=false]
pvj:fir_fence[east=true,north=true,south=true,west=true]
pvj:fir_fence[east=true,north=true,south=true,west=false]
pvj:fir_fence[east=true,north=true,south=false,west=true]
pvj:fir_fence[east=true,north=true,south=false,west=false]
pvj:fir_fence[east=true,north=false,south=true,west=true]
pvj:fir_fence[east=true,north=false,south=true,west=false]
pvj:fir_fence[east=true,north=false,south=false,west=true]
pvj:fir_fence[east=true,north=false,south=false,west=false]
pvj:fir_fence[east=false,north=true,south=true,west=true]
pvj:fir_fence[east=false,north=true,south=true,west=false]
pvj:fir_fence[east=false,north=true,south=false,west=true]
pvj:fir_fence[east=false,north=true,south=false,west=false]
pvj:fir_fence[east=false,north=false,south=true,west=true]
pvj:fir_fence[east=false,north=false,south=true,west=false]
pvj:fir_fence[east=false,north=false,south=false,west=true]
pvj:fir_fence[east=false,north=false,south=false,west=false]
pvj:pine_fence[east=true,north=true,south=true,west=true]
pvj:pine_fence[east=true,north=true,south=true,west=false]
pvj:pine_fence[east=true,north=true,south=false,west=true]
pvj:pine_fence[east=true,north=true,south=false,west=false]
pvj:pine_fence[east=true,north=false,south=true,west=true]
pvj:pine_fence[east=true,north=false,south=true,west=false]
pvj:pine_fence[east=true,north=false,south=false,west=true]
pvj:pine_fence[east=true,north=false,south=false,west=false]
pvj:pine_fence[east=false,north=true,south=true,west=true]
pvj:pine_fence[east=false,north=true,south=true,west=false]
pvj:pine_fence[east=false,north=true,south=false,west=true]
pvj:pine_fence[east=false,north=true,south=false,west=false]
pvj:pine_fence[east=false,north=false,south=true,west=true]
pvj:pine_fence[east=false,north=false,south=true,west=false]
pvj:pine_fence[east=false,north=false,south=false,west=true]
pvj:pine_fence[east=false,north=false,south=false,west=false]
pvj:aspen_fence[east=true,north=true,south=true,west=true]
pvj:aspen_fence[east=true,north=true,south=true,west=false]
pvj:aspen_fence[east=true,north=true,south=false,west=true]
pvj:aspen_fence[east=true,north=true,south=false,west=false]
pvj:aspen_fence[east=true,north=false,south=true,west=true]
pvj:aspen_fence[east=true,north=false,south=true,west=false]
pvj:aspen_fence[east=true,north=false,south=false,west=true]
pvj:aspen_fence[east=true,north=false,south=false,west=false]
pvj:aspen_fence[east=false,north=true,south=true,west=true]
pvj:aspen_fence[east=false,north=true,south=true,west=false]
pvj:aspen_fence[east=false,north=true,south=false,west=true]
pvj:aspen_fence[east=false,north=true,south=false,west=false]
pvj:aspen_fence[east=false,north=false,south=true,west=true]
pvj:aspen_fence[east=false,north=false,south=true,west=false]
pvj:aspen_fence[east=false,north=false,south=false,west=true]
pvj:aspen_fence[east=false,north=false,south=false,west=false]
pvj:maple_fence[east=true,north=true,south=true,west=true]
pvj:maple_fence[east=true,north=true,south=true,west=false]
pvj:maple_fence[east=true,north=true,south=false,west=true]
pvj:maple_fence[east=true,north=true,south=false,west=false]
pvj:maple_fence[east=true,north=false,south=true,west=true]
pvj:maple_fence[east=true,north=false,south=true,west=false]
pvj:maple_fence[east=true,north=false,south=false,west=true]
pvj:maple_fence[east=true,north=false,south=false,west=false]
pvj:maple_fence[east=false,north=true,south=true,west=true]
pvj:maple_fence[east=false,north=true,south=true,west=false]
pvj:maple_fence[east=false,north=true,south=false,west=true]
pvj:maple_fence[east=false,north=true,south=false,west=false]
pvj:maple_fence[east=false,north=false,south=true,west=true]
pvj:maple_fence[east=false,north=false,south=true,west=false]
pvj:maple_fence[east=false,north=false,south=false,west=true]
pvj:maple_fence[east=false,north=false,south=false,west=false]
pvj:baobab_fence[east=true,north=true,south=true,west=true]
pvj:baobab_fence[east=true,north=true,south=true,west=false]
pvj:baobab_fence[east=true,north=true,south=false,west=true]
pvj:baobab_fence[east=true,north=true,south=false,west=false]
pvj:baobab_fence[east=true,north=false,south=true,west=true]
pvj:baobab_fence[east=true,north=false,south=true,west=false]
pvj:baobab_fence[east=true,north=false,south=false,west=true]
pvj:baobab_fence[east=true,north=false,south=false,west=false]
pvj:baobab_fence[east=false,north=true,south=true,west=true]
pvj:baobab_fence[east=false,north=true,south=true,west=false]
pvj:baobab_fence[east=false,north=true,south=false,west=true]
pvj:baobab_fence[east=false,north=true,south=false,west=false]
pvj:baobab_fence[east=false,north=false,south=true,west=true]
pvj:baobab_fence[east=false,north=false,south=true,west=false]
pvj:baobab_fence[east=false,north=false,south=false,west=true]
pvj:baobab_fence[east=false,north=false,south=false,west=false]
pvj:cottonwood_fence[east=true,north=true,south=true,west=true]
pvj:cottonwood_fence[east=true,north=true,south=true,west=false]
pvj:cottonwood_fence[east=true,north=true,south=false,west=true]
pvj:cottonwood_fence[east=true,north=true,south=false,west=false]
pvj:cottonwood_fence[east=true,north=false,south=true,west=true]
pvj:cottonwood_fence[east=true,north=false,south=true,west=false]
pvj:cottonwood_fence[east=true,north=false,south=false,west=true]
pvj:cottonwood_fence[east=true,north=false,south=false,west=false]
pvj:cottonwood_fence[east=false,north=true,south=true,west=true]
pvj:cottonwood_fence[east=false,north=true,south=true,west=false]
pvj:cottonwood_fence[east=false,north=true,south=false,west=true]
pvj:cottonwood_fence[east=false,north=true,south=false,west=false]
pvj:cottonwood_fence[east=false,north=false,south=true,west=true]
pvj:cottonwood_fence[east=false,north=false,south=true,west=false]
pvj:cottonwood_fence[east=false,north=false,south=false,west=true]
pvj:cottonwood_fence[east=false,north=false,south=false,west=false]
pvj:juniper_fence[east=true,north=true,south=true,west=true]
pvj:juniper_fence[east=true,north=true,south=true,west=false]
pvj:juniper_fence[east=true,north=true,south=false,west=true]
pvj:juniper_fence[east=true,north=true,south=false,west=false]
pvj:juniper_fence[east=true,north=false,south=true,west=true]
pvj:juniper_fence[east=true,north=false,south=true,west=false]
pvj:juniper_fence[east=true,north=false,south=false,west=true]
pvj:juniper_fence[east=true,north=false,south=false,west=false]
pvj:juniper_fence[east=false,north=true,south=true,west=true]
pvj:juniper_fence[east=false,north=true,south=true,west=false]
pvj:juniper_fence[east=false,north=true,south=false,west=true]
pvj:juniper_fence[east=false,north=true,south=false,west=false]
pvj:juniper_fence[east=false,north=false,south=true,west=true]
pvj:juniper_fence[east=false,north=false,south=true,west=false]
pvj:juniper_fence[east=false,north=false,south=false,west=true]
pvj:juniper_fence[east=false,north=false,south=false,west=false]
pvj:cherry_blossom_fence[east=true,north=true,south=true,west=true]
pvj:cherry_blossom_fence[east=true,north=true,south=true,west=false]
pvj:cherry_blossom_fence[east=true,north=true,south=false,west=true]
pvj:cherry_blossom_fence[east=true,north=true,south=false,west=false]
pvj:cherry_blossom_fence[east=true,north=false,south=true,west=true]
pvj:cherry_blossom_fence[east=true,north=false,south=true,west=false]
pvj:cherry_blossom_fence[east=true,north=false,south=false,west=true]
pvj:cherry_blossom_fence[east=true,north=false,south=false,west=false]
pvj:cherry_blossom_fence[east=false,north=true,south=true,west=true]
pvj:cherry_blossom_fence[east=false,north=true,south=true,west=false]
pvj:cherry_blossom_fence[east=false,north=true,south=false,west=true]
pvj:cherry_blossom_fence[east=false,north=true,south=false,west=false]
pvj:cherry_blossom_fence[east=false,north=false,south=true,west=true]
pvj:cherry_blossom_fence[east=false,north=false,south=true,west=false]
pvj:cherry_blossom_fence[east=false,north=false,south=false,west=true]
pvj:cherry_blossom_fence[east=false,north=false,south=false,west=false]
pvj:jacaranda_fence[east=true,north=true,south=true,west=true]
pvj:jacaranda_fence[east=true,north=true,south=true,west=false]
pvj:jacaranda_fence[east=true,north=true,south=false,west=true]
pvj:jacaranda_fence[east=true,north=true,south=false,west=false]
pvj:jacaranda_fence[east=true,north=false,south=true,west=true]
pvj:jacaranda_fence[east=true,north=false,south=true,west=false]
pvj:jacaranda_fence[east=true,north=false,south=false,west=true]
pvj:jacaranda_fence[east=true,north=false,south=false,west=false]
pvj:jacaranda_fence[east=false,north=true,south=true,west=true]
pvj:jacaranda_fence[east=false,north=true,south=true,west=false]
pvj:jacaranda_fence[east=false,north=true,south=false,west=true]
pvj:jacaranda_fence[east=false,north=true,south=false,west=false]
pvj:jacaranda_fence[east=false,north=false,south=true,west=true]
pvj:jacaranda_fence[east=false,north=false,south=true,west=false]
pvj:jacaranda_fence[east=false,north=false,south=false,west=true]
pvj:jacaranda_fence[east=false,north=false,south=false,west=false]
pvj:willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:palm_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:palm_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:palm_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:palm_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:palm_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:palm_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:palm_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:palm_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:palm_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:palm_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:palm_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:palm_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:palm_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:palm_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:palm_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:palm_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:palm_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:palm_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:palm_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:palm_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:palm_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:palm_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:palm_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:palm_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:palm_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:palm_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:palm_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:palm_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:palm_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:palm_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:palm_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:palm_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:fir_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:fir_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:fir_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:fir_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:fir_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:fir_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:fir_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:fir_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:fir_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:fir_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:fir_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:fir_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:fir_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:fir_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:fir_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:fir_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:fir_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:fir_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:fir_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:fir_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:fir_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:fir_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:fir_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:fir_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:fir_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:fir_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:fir_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:fir_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:fir_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:fir_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:fir_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:fir_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:pine_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:pine_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:pine_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:pine_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:pine_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:pine_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:pine_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:pine_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:pine_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:pine_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:pine_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:pine_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:pine_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:pine_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:pine_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:pine_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:pine_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:pine_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:pine_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:pine_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:pine_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:pine_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:pine_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:pine_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:pine_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:pine_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:pine_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:pine_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:pine_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:pine_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:pine_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:pine_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:aspen_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:aspen_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:aspen_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:aspen_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:aspen_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:aspen_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:aspen_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:aspen_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:aspen_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:aspen_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:aspen_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:aspen_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:aspen_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:aspen_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:aspen_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:aspen_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:aspen_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:aspen_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:aspen_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:aspen_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:aspen_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:aspen_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:aspen_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:aspen_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:aspen_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:aspen_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:aspen_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:aspen_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:aspen_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:aspen_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:aspen_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:aspen_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:maple_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:maple_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:maple_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:maple_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:maple_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:maple_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:maple_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:maple_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:maple_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:maple_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:maple_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:maple_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:maple_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:maple_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:maple_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:maple_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:maple_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:maple_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:maple_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:maple_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:maple_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:maple_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:maple_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:maple_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:maple_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:maple_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:maple_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:maple_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:maple_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:maple_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:maple_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:maple_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:baobab_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:baobab_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:baobab_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:baobab_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:baobab_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:baobab_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:baobab_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:baobab_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:baobab_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:baobab_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:baobab_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:baobab_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:baobab_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:baobab_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:baobab_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:baobab_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:baobab_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:baobab_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:baobab_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:baobab_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:baobab_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:baobab_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:baobab_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:baobab_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:baobab_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:baobab_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:baobab_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:baobab_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:baobab_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:baobab_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:baobab_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:baobab_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:cottonwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:cottonwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:cottonwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:cottonwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:juniper_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:juniper_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:juniper_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:juniper_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:juniper_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:juniper_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:juniper_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:juniper_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:juniper_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:juniper_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:juniper_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:juniper_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:juniper_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:juniper_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:juniper_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:juniper_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:juniper_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:juniper_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:juniper_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:juniper_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:juniper_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:juniper_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:juniper_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:juniper_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:juniper_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:juniper_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:juniper_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:juniper_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:juniper_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:juniper_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:juniper_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:juniper_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:cherry_blossom_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=false]
pvj:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=true]
pvj:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=false]
pvj:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=true]
pvj:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=false]
pvj:willow_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:willow_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:willow_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:willow_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:willow_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:willow_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:willow_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:willow_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:willow_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:willow_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:willow_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:willow_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:willow_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:willow_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:willow_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:willow_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:willow_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:willow_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:willow_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:willow_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:willow_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:willow_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:willow_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:willow_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:willow_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:willow_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:willow_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:willow_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:willow_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:willow_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:willow_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:willow_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:willow_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:willow_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:willow_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:willow_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:willow_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:willow_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:willow_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:willow_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:willow_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:willow_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:willow_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:willow_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:willow_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:willow_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:willow_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:willow_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:willow_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:willow_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:willow_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:willow_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:willow_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:willow_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:willow_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:willow_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:willow_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:willow_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:willow_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:willow_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:willow_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:willow_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:willow_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:willow_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:mangrove_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:mangrove_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:mangrove_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:mangrove_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:mangrove_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:mangrove_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:mangrove_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:mangrove_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:palm_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:palm_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:palm_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:palm_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:palm_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:palm_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:palm_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:palm_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:palm_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:palm_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:palm_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:palm_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:palm_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:palm_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:palm_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:palm_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:palm_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:palm_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:palm_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:palm_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:palm_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:palm_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:palm_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:palm_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:palm_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:palm_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:palm_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:palm_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:palm_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:palm_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:palm_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:palm_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:palm_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:palm_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:palm_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:palm_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:palm_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:palm_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:palm_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:palm_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:palm_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:palm_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:palm_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:palm_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:palm_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:palm_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:palm_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:palm_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:palm_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:palm_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:palm_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:palm_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:palm_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:palm_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:palm_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:palm_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:palm_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:palm_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:palm_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:palm_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:palm_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:palm_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:palm_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:palm_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:redwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:redwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:redwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:redwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:redwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:redwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:redwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:redwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:fir_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:fir_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:fir_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:fir_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:fir_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:fir_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:fir_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:fir_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:fir_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:fir_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:fir_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:fir_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:fir_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:fir_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:fir_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:fir_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:fir_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:fir_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:fir_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:fir_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:fir_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:fir_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:fir_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:fir_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:fir_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:fir_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:fir_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:fir_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:fir_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:fir_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:fir_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:fir_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:fir_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:fir_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:fir_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:fir_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:fir_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:fir_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:fir_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:fir_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:fir_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:fir_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:fir_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:fir_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:fir_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:fir_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:fir_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:fir_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:fir_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:fir_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:fir_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:fir_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:fir_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:fir_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:fir_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:fir_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:fir_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:fir_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:fir_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:fir_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:fir_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:fir_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:fir_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:fir_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:pine_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:pine_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:pine_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:pine_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:pine_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:pine_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:pine_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:pine_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:pine_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:pine_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:pine_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:pine_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:pine_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:pine_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:pine_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:pine_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:pine_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:pine_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:pine_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:pine_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:pine_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:pine_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:pine_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:pine_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:pine_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:pine_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:pine_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:pine_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:pine_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:pine_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:pine_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:pine_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:pine_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:pine_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:pine_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:pine_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:pine_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:pine_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:pine_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:pine_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:pine_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:pine_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:pine_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:pine_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:pine_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:pine_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:pine_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:pine_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:pine_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:pine_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:pine_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:pine_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:pine_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:pine_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:pine_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:pine_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:pine_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:pine_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:pine_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:pine_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:pine_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:pine_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:pine_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:pine_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:aspen_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:aspen_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:aspen_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:aspen_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:aspen_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:aspen_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:aspen_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:aspen_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:maple_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:maple_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:maple_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:maple_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:maple_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:maple_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:maple_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:maple_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:maple_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:maple_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:maple_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:maple_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:maple_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:maple_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:maple_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:maple_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:maple_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:maple_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:maple_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:maple_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:maple_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:maple_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:maple_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:maple_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:maple_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:maple_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:maple_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:maple_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:maple_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:maple_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:maple_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:maple_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:maple_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:maple_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:maple_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:maple_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:maple_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:maple_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:maple_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:maple_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:maple_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:maple_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:maple_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:maple_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:maple_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:maple_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:maple_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:maple_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:maple_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:maple_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:maple_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:maple_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:maple_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:maple_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:maple_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:maple_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:maple_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:maple_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:maple_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:maple_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:maple_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:maple_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:maple_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:maple_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:baobab_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:baobab_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:baobab_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:baobab_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:baobab_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:baobab_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:baobab_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:baobab_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:cottonwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:cottonwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:cottonwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:cottonwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:cottonwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:cottonwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:cottonwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:cottonwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:juniper_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:juniper_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:juniper_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:juniper_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:juniper_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:juniper_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:juniper_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:juniper_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:cherry_blossom_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=north,half=upper,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=north,half=upper,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=north,half=upper,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=north,half=upper,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=north,half=upper,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=north,half=upper,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=north,half=upper,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=north,half=upper,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=north,half=lower,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=north,half=lower,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=north,half=lower,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=north,half=lower,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=north,half=lower,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=north,half=lower,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=north,half=lower,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=north,half=lower,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=south,half=upper,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=south,half=upper,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=south,half=upper,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=south,half=upper,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=south,half=upper,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=south,half=upper,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=south,half=upper,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=south,half=upper,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=south,half=lower,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=south,half=lower,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=south,half=lower,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=south,half=lower,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=south,half=lower,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=south,half=lower,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=south,half=lower,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=south,half=lower,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=west,half=upper,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=west,half=upper,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=west,half=upper,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=west,half=upper,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=west,half=upper,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=west,half=upper,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=west,half=upper,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=west,half=upper,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=west,half=lower,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=west,half=lower,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=west,half=lower,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=west,half=lower,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=west,half=lower,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=west,half=lower,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=west,half=lower,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=west,half=lower,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=east,half=upper,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=east,half=upper,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=east,half=upper,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=east,half=upper,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=east,half=upper,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=east,half=upper,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=east,half=upper,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=east,half=upper,hinge=right,open=false,powered=false]
pvj:jacaranda_door[facing=east,half=lower,hinge=left,open=true,powered=true]
pvj:jacaranda_door[facing=east,half=lower,hinge=left,open=true,powered=false]
pvj:jacaranda_door[facing=east,half=lower,hinge=left,open=false,powered=true]
pvj:jacaranda_door[facing=east,half=lower,hinge=left,open=false,powered=false]
pvj:jacaranda_door[facing=east,half=lower,hinge=right,open=true,powered=true]
pvj:jacaranda_door[facing=east,half=lower,hinge=right,open=true,powered=false]
pvj:jacaranda_door[facing=east,half=lower,hinge=right,open=false,powered=true]
pvj:jacaranda_door[facing=east,half=lower,hinge=right,open=false,powered=false]
pvj:willow_trapdoor[facing=north,half=top,open=true]
pvj:willow_trapdoor[facing=north,half=top,open=false]
pvj:willow_trapdoor[facing=north,half=bottom,open=true]
pvj:willow_trapdoor[facing=north,half=bottom,open=false]
pvj:willow_trapdoor[facing=south,half=top,open=true]
pvj:willow_trapdoor[facing=south,half=top,open=false]
pvj:willow_trapdoor[facing=south,half=bottom,open=true]
pvj:willow_trapdoor[facing=south,half=bottom,open=false]
pvj:willow_trapdoor[facing=west,half=top,open=true]
pvj:willow_trapdoor[facing=west,half=top,open=false]
pvj:willow_trapdoor[facing=west,half=bottom,open=true]
pvj:willow_trapdoor[facing=west,half=bottom,open=false]
pvj:willow_trapdoor[facing=east,half=top,open=true]
pvj:willow_trapdoor[facing=east,half=top,open=false]
pvj:willow_trapdoor[facing=east,half=bottom,open=true]
pvj:willow_trapdoor[facing=east,half=bottom,open=false]
pvj:mangrove_trapdoor[facing=north,half=top,open=true]
pvj:mangrove_trapdoor[facing=north,half=top,open=false]
pvj:mangrove_trapdoor[facing=north,half=bottom,open=true]
pvj:mangrove_trapdoor[facing=north,half=bottom,open=false]
pvj:mangrove_trapdoor[facing=south,half=top,open=true]
pvj:mangrove_trapdoor[facing=south,half=top,open=false]
pvj:mangrove_trapdoor[facing=south,half=bottom,open=true]
pvj:mangrove_trapdoor[facing=south,half=bottom,open=false]
pvj:mangrove_trapdoor[facing=west,half=top,open=true]
pvj:mangrove_trapdoor[facing=west,half=top,open=false]
pvj:mangrove_trapdoor[facing=west,half=bottom,open=true]
pvj:mangrove_trapdoor[facing=west,half=bottom,open=false]
pvj:mangrove_trapdoor[facing=east,half=top,open=true]
pvj:mangrove_trapdoor[facing=east,half=top,open=false]
pvj:mangrove_trapdoor[facing=east,half=bottom,open=true]
pvj:mangrove_trapdoor[facing=east,half=bottom,open=false]
pvj:palm_trapdoor[facing=north,half=top,open=true]
pvj:palm_trapdoor[facing=north,half=top,open=false]
pvj:palm_trapdoor[facing=north,half=bottom,open=true]
pvj:palm_trapdoor[facing=north,half=bottom,open=false]
pvj:palm_trapdoor[facing=south,half=top,open=true]
pvj:palm_trapdoor[facing=south,half=top,open=false]
pvj:palm_trapdoor[facing=south,half=bottom,open=true]
pvj:palm_trapdoor[facing=south,half=bottom,open=false]
pvj:palm_trapdoor[facing=west,half=top,open=true]
pvj:palm_trapdoor[facing=west,half=top,open=false]
pvj:palm_trapdoor[facing=west,half=bottom,open=true]
pvj:palm_trapdoor[facing=west,half=bottom,open=false]
pvj:palm_trapdoor[facing=east,half=top,open=true]
pvj:palm_trapdoor[facing=east,half=top,open=false]
pvj:palm_trapdoor[facing=east,half=bottom,open=true]
pvj:palm_trapdoor[facing=east,half=bottom,open=false]
pvj:redwood_trapdoor[facing=north,half=top,open=true]
pvj:redwood_trapdoor[facing=north,half=top,open=false]
pvj:redwood_trapdoor[facing=north,half=bottom,open=true]
pvj:redwood_trapdoor[facing=north,half=bottom,open=false]
pvj:redwood_trapdoor[facing=south,half=top,open=true]
pvj:redwood_trapdoor[facing=south,half=top,open=false]
pvj:redwood_trapdoor[facing=south,half=bottom,open=true]
pvj:redwood_trapdoor[facing=south,half=bottom,open=false]
pvj:redwood_trapdoor[facing=west,half=top,open=true]
pvj:redwood_trapdoor[facing=west,half=top,open=false]
pvj:redwood_trapdoor[facing=west,half=bottom,open=true]
pvj:redwood_trapdoor[facing=west,half=bottom,open=false]
pvj:redwood_trapdoor[facing=east,half=top,open=true]
pvj:redwood_trapdoor[facing=east,half=top,open=false]
pvj:redwood_trapdoor[facing=east,half=bottom,open=true]
pvj:redwood_trapdoor[facing=east,half=bottom,open=false]
pvj:fir_trapdoor[facing=north,half=top,open=true]
pvj:fir_trapdoor[facing=north,half=top,open=false]
pvj:fir_trapdoor[facing=north,half=bottom,open=true]
pvj:fir_trapdoor[facing=north,half=bottom,open=false]
pvj:fir_trapdoor[facing=south,half=top,open=true]
pvj:fir_trapdoor[facing=south,half=top,open=false]
pvj:fir_trapdoor[facing=south,half=bottom,open=true]
pvj:fir_trapdoor[facing=south,half=bottom,open=false]
pvj:fir_trapdoor[facing=west,half=top,open=true]
pvj:fir_trapdoor[facing=west,half=top,open=false]
pvj:fir_trapdoor[facing=west,half=bottom,open=true]
pvj:fir_trapdoor[facing=west,half=bottom,open=false]
pvj:fir_trapdoor[facing=east,half=top,open=true]
pvj:fir_trapdoor[facing=east,half=top,open=false]
pvj:fir_trapdoor[facing=east,half=bottom,open=true]
pvj:fir_trapdoor[facing=east,half=bottom,open=false]
pvj:pine_trapdoor[facing=north,half=top,open=true]
pvj:pine_trapdoor[facing=north,half=top,open=false]
pvj:pine_trapdoor[facing=north,half=bottom,open=true]
pvj:pine_trapdoor[facing=north,half=bottom,open=false]
pvj:pine_trapdoor[facing=south,half=top,open=true]
pvj:pine_trapdoor[facing=south,half=top,open=false]
pvj:pine_trapdoor[facing=south,half=bottom,open=true]
pvj:pine_trapdoor[facing=south,half=bottom,open=false]
pvj:pine_trapdoor[facing=west,half=top,open=true]
pvj:pine_trapdoor[facing=west,half=top,open=false]
pvj:pine_trapdoor[facing=west,half=bottom,open=true]
pvj:pine_trapdoor[facing=west,half=bottom,open=false]
pvj:pine_trapdoor[facing=east,half=top,open=true]
pvj:pine_trapdoor[facing=east,half=top,open=false]
pvj:pine_trapdoor[facing=east,half=bottom,open=true]
pvj:pine_trapdoor[facing=east,half=bottom,open=false]
pvj:aspen_trapdoor[facing=north,half=top,open=true]
pvj:aspen_trapdoor[facing=north,half=top,open=false]
pvj:aspen_trapdoor[facing=north,half=bottom,open=true]
pvj:aspen_trapdoor[facing=north,half=bottom,open=false]
pvj:aspen_trapdoor[facing=south,half=top,open=true]
pvj:aspen_trapdoor[facing=south,half=top,open=false]
pvj:aspen_trapdoor[facing=south,half=bottom,open=true]
pvj:aspen_trapdoor[facing=south,half=bottom,open=false]
pvj:aspen_trapdoor[facing=west,half=top,open=true]
pvj:aspen_trapdoor[facing=west,half=top,open=false]
pvj:aspen_trapdoor[facing=west,half=bottom,open=true]
pvj:aspen_trapdoor[facing=west,half=bottom,open=false]
pvj:aspen_trapdoor[facing=east,half=top,open=true]
pvj:aspen_trapdoor[facing=east,half=top,open=false]
pvj:aspen_trapdoor[facing=east,half=bottom,open=true]
pvj:aspen_trapdoor[facing=east,half=bottom,open=false]
pvj:maple_trapdoor[facing=north,half=top,open=true]
pvj:maple_trapdoor[facing=north,half=top,open=false]
pvj:maple_trapdoor[facing=north,half=bottom,open=true]
pvj:maple_trapdoor[facing=north,half=bottom,open=false]
pvj:maple_trapdoor[facing=south,half=top,open=true]
pvj:maple_trapdoor[facing=south,half=top,open=false]
pvj:maple_trapdoor[facing=south,half=bottom,open=true]
pvj:maple_trapdoor[facing=south,half=bottom,open=false]
pvj:maple_trapdoor[facing=west,half=top,open=true]
pvj:maple_trapdoor[facing=west,half=top,open=false]
pvj:maple_trapdoor[facing=west,half=bottom,open=true]
pvj:maple_trapdoor[facing=west,half=bottom,open=false]
pvj:maple_trapdoor[facing=east,half=top,open=true]
pvj:maple_trapdoor[facing=east,half=top,open=false]
pvj:maple_trapdoor[facing=east,half=bottom,open=true]
pvj:maple_trapdoor[facing=east,half=bottom,open=false]
pvj:baobab_trapdoor[facing=north,half=top,open=true]
pvj:baobab_trapdoor[facing=north,half=top,open=false]
pvj:baobab_trapdoor[facing=north,half=bottom,open=true]
pvj:baobab_trapdoor[facing=north,half=bottom,open=false]
pvj:baobab_trapdoor[facing=south,half=top,open=true]
pvj:baobab_trapdoor[facing=south,half=top,open=false]
pvj:baobab_trapdoor[facing=south,half=bottom,open=true]
pvj:baobab_trapdoor[facing=south,half=bottom,open=false]
pvj:baobab_trapdoor[facing=west,half=top,open=true]
pvj:baobab_trapdoor[facing=west,half=top,open=false]
pvj:baobab_trapdoor[facing=west,half=bottom,open=true]
pvj:baobab_trapdoor[facing=west,half=bottom,open=false]
pvj:baobab_trapdoor[facing=east,half=top,open=true]
pvj:baobab_trapdoor[facing=east,half=top,open=false]
pvj:baobab_trapdoor[facing=east,half=bottom,open=true]
pvj:baobab_trapdoor[facing=east,half=bottom,open=false]
pvj:cottonwood_trapdoor[facing=north,half=top,open=true]
pvj:cottonwood_trapdoor[facing=north,half=top,open=false]
pvj:cottonwood_trapdoor[facing=north,half=bottom,open=true]
pvj:cottonwood_trapdoor[facing=north,half=bottom,open=false]
pvj:cottonwood_trapdoor[facing=south,half=top,open=true]
pvj:cottonwood_trapdoor[facing=south,half=top,open=false]
pvj:cottonwood_trapdoor[facing=south,half=bottom,open=true]
pvj:cottonwood_trapdoor[facing=south,half=bottom,open=false]
pvj:cottonwood_trapdoor[facing=west,half=top,open=true]
pvj:cottonwood_trapdoor[facing=west,half=top,open=false]
pvj:cottonwood_trapdoor[facing=west,half=bottom,open=true]
pvj:cottonwood_trapdoor[facing=west,half=bottom,open=false]
pvj:cottonwood_trapdoor[facing=east,half=top,open=true]
pvj:cottonwood_trapdoor[facing=east,half=top,open=false]
pvj:cottonwood_trapdoor[facing=east,half=bottom,open=true]
pvj:cottonwood_trapdoor[facing=east,half=bottom,open=false]
pvj:juniper_trapdoor[facing=north,half=top,open=true]
pvj:juniper_trapdoor[facing=north,half=top,open=false]
pvj:juniper_trapdoor[facing=north,half=bottom,open=true]
pvj:juniper_trapdoor[facing=north,half=bottom,open=false]
pvj:juniper_trapdoor[facing=south,half=top,open=true]
pvj:juniper_trapdoor[facing=south,half=top,open=false]
pvj:juniper_trapdoor[facing=south,half=bottom,open=true]
pvj:juniper_trapdoor[facing=south,half=bottom,open=false]
pvj:juniper_trapdoor[facing=west,half=top,open=true]
pvj:juniper_trapdoor[facing=west,half=top,open=false]
pvj:juniper_trapdoor[facing=west,half=bottom,open=true]
pvj:juniper_trapdoor[facing=west,half=bottom,open=false]
pvj:juniper_trapdoor[facing=east,half=top,open=true]
pvj:juniper_trapdoor[facing=east,half=top,open=false]
pvj:juniper_trapdoor[facing=east,half=bottom,open=true]
pvj:juniper_trapdoor[facing=east,half=bottom,open=false]
pvj:cherry_blossom_trapdoor[facing=north,half=top,open=true]
pvj:cherry_blossom_trapdoor[facing=north,half=top,open=false]
pvj:cherry_blossom_trapdoor[facing=north,half=bottom,open=true]
pvj:cherry_blossom_trapdoor[facing=north,half=bottom,open=false]
pvj:cherry_blossom_trapdoor[facing=south,half=top,open=true]
pvj:cherry_blossom_trapdoor[facing=south,half=top,open=false]
pvj:cherry_blossom_trapdoor[facing=south,half=bottom,open=true]
pvj:cherry_blossom_trapdoor[facing=south,half=bottom,open=false]
pvj:cherry_blossom_trapdoor[facing=west,half=top,open=true]
pvj:cherry_blossom_trapdoor[facing=west,half=top,open=false]
pvj:cherry_blossom_trapdoor[facing=west,half=bottom,open=true]
pvj:cherry_blossom_trapdoor[facing=west,half=bottom,open=false]
pvj:cherry_blossom_trapdoor[facing=east,half=top,open=true]
pvj:cherry_blossom_trapdoor[facing=east,half=top,open=false]
pvj:cherry_blossom_trapdoor[facing=east,half=bottom,open=true]
pvj:cherry_blossom_trapdoor[facing=east,half=bottom,open=false]
pvj:jacaranda_trapdoor[facing=north,half=top,open=true]
pvj:jacaranda_trapdoor[facing=north,half=top,open=false]
pvj:jacaranda_trapdoor[facing=north,half=bottom,open=true]
pvj:jacaranda_trapdoor[facing=north,half=bottom,open=false]
pvj:jacaranda_trapdoor[facing=south,half=top,open=true]
pvj:jacaranda_trapdoor[facing=south,half=top,open=false]
pvj:jacaranda_trapdoor[facing=south,half=bottom,open=true]
pvj:jacaranda_trapdoor[facing=south,half=bottom,open=false]
pvj:jacaranda_trapdoor[facing=west,half=top,open=true]
pvj:jacaranda_trapdoor[facing=west,half=top,open=false]
pvj:jacaranda_trapdoor[facing=west,half=bottom,open=true]
pvj:jacaranda_trapdoor[facing=west,half=bottom,open=false]
pvj:jacaranda_trapdoor[facing=east,half=top,open=true]
pvj:jacaranda_trapdoor[facing=east,half=top,open=false]
pvj:jacaranda_trapdoor[facing=east,half=bottom,open=true]
pvj:jacaranda_trapdoor[facing=east,half=bottom,open=false]
pvj:willow_button[facing=down,powered=true]
pvj:willow_button[facing=down,powered=false]
pvj:willow_button[facing=up,powered=true]
pvj:willow_button[facing=up,powered=false]
pvj:willow_button[facing=north,powered=true]
pvj:willow_button[facing=north,powered=false]
pvj:willow_button[facing=south,powered=true]
pvj:willow_button[facing=south,powered=false]
pvj:willow_button[facing=west,powered=true]
pvj:willow_button[facing=west,powered=false]
pvj:willow_button[facing=east,powered=true]
pvj:willow_button[facing=east,powered=false]
pvj:mangrove_button[facing=down,powered=true]
pvj:mangrove_button[facing=down,powered=false]
pvj:mangrove_button[facing=up,powered=true]
pvj:mangrove_button[facing=up,powered=false]
pvj:mangrove_button[facing=north,powered=true]
pvj:mangrove_button[facing=north,powered=false]
pvj:mangrove_button[facing=south,powered=true]
pvj:mangrove_button[facing=south,powered=false]
pvj:mangrove_button[facing=west,powered=true]
pvj:mangrove_button[facing=west,powered=false]
pvj:mangrove_button[facing=east,powered=true]
pvj:mangrove_button[facing=east,powered=false]
pvj:palm_button[facing=down,powered=true]
pvj:palm_button[facing=down,powered=false]
pvj:palm_button[facing=up,powered=true]
pvj:palm_button[facing=up,powered=false]
pvj:palm_button[facing=north,powered=true]
pvj:palm_button[facing=north,powered=false]
pvj:palm_button[facing=south,powered=true]
pvj:palm_button[facing=south,powered=false]
pvj:palm_button[facing=west,powered=true]
pvj:palm_button[facing=west,powered=false]
pvj:palm_button[facing=east,powered=true]
pvj:palm_button[facing=east,powered=false]
pvj:redwood_button[facing=down,powered=true]
pvj:redwood_button[facing=down,powered=false]
pvj:redwood_button[facing=up,powered=true]
pvj:redwood_button[facing=up,powered=false]
pvj:redwood_button[facing=north,powered=true]
pvj:redwood_button[facing=north,powered=false]
pvj:redwood_button[facing=south,powered=true]
pvj:redwood_button[facing=south,powered=false]
pvj:redwood_button[facing=west,powered=true]
pvj:redwood_button[facing=west,powered=false]
pvj:redwood_button[facing=east,powered=true]
pvj:redwood_button[facing=east,powered=false]
pvj:fir_button[facing=down,powered=true]
pvj:fir_button[facing=down,powered=false]
pvj:fir_button[facing=up,powered=true]
pvj:fir_button[facing=up,powered=false]
pvj:fir_button[facing=north,powered=true]
pvj:fir_button[facing=north,powered=false]
pvj:fir_button[facing=south,powered=true]
pvj:fir_button[facing=south,powered=false]
pvj:fir_button[facing=west,powered=true]
pvj:fir_button[facing=west,powered=false]
pvj:fir_button[facing=east,powered=true]
pvj:fir_button[facing=east,powered=false]
pvj:pine_button[facing=down,powered=true]
pvj:pine_button[facing=down,powered=false]
pvj:pine_button[facing=up,powered=true]
pvj:pine_button[facing=up,powered=false]
pvj:pine_button[facing=north,powered=true]
pvj:pine_button[facing=north,powered=false]
pvj:pine_button[facing=south,powered=true]
pvj:pine_button[facing=south,powered=false]
pvj:pine_button[facing=west,powered=true]
pvj:pine_button[facing=west,powered=false]
pvj:pine_button[facing=east,powered=true]
pvj:pine_button[facing=east,powered=false]
pvj:aspen_button[facing=down,powered=true]
pvj:aspen_button[facing=down,powered=false]
pvj:aspen_button[facing=up,powered=true]
pvj:aspen_button[facing=up,powered=false]
pvj:aspen_button[facing=north,powered=true]
pvj:aspen_button[facing=north,powered=false]
pvj:aspen_button[facing=south,powered=true]
pvj:aspen_button[facing=south,powered=false]
pvj:aspen_button[facing=west,powered=true]
pvj:aspen_button[facing=west,powered=false]
pvj:aspen_button[facing=east,powered=true]
pvj:aspen_button[facing=east,powered=false]
pvj:maple_button[facing=down,powered=true]
pvj:maple_button[facing=down,powered=false]
pvj:maple_button[facing=up,powered=true]
pvj:maple_button[facing=up,powered=false]
pvj:maple_button[facing=north,powered=true]
pvj:maple_button[facing=north,powered=false]
pvj:maple_button[facing=south,powered=true]
pvj:maple_button[facing=south,powered=false]
pvj:maple_button[facing=west,powered=true]
pvj:maple_button[facing=west,powered=false]
pvj:maple_button[facing=east,powered=true]
pvj:maple_button[facing=east,powered=false]
pvj:baobab_button[facing=down,powered=true]
pvj:baobab_button[facing=down,powered=false]
pvj:baobab_button[facing=up,powered=true]
pvj:baobab_button[facing=up,powered=false]
pvj:baobab_button[facing=north,powered=true]
pvj:baobab_button[facing=north,powered=false]
pvj:baobab_button[facing=south,powered=true]
pvj:baobab_button[facing=south,powered=false]
pvj:baobab_button[facing=west,powered=true]
pvj:baobab_button[facing=west,powered=false]
pvj:baobab_button[facing=east,powered=true]
pvj:baobab_button[facing=east,powered=false]
pvj:cottonwood_button[facing=down,powered=true]
pvj:cottonwood_button[facing=down,powered=false]
pvj:cottonwood_button[facing=up,powered=true]
pvj:cottonwood_button[facing=up,powered=false]
pvj:cottonwood_button[facing=north,powered=true]
pvj:cottonwood_button[facing=north,powered=false]
pvj:cottonwood_button[facing=south,powered=true]
pvj:cottonwood_button[facing=south,powered=false]
pvj:cottonwood_button[facing=west,powered=true]
pvj:cottonwood_button[facing=west,powered=false]
pvj:cottonwood_button[facing=east,powered=true]
pvj:cottonwood_button[facing=east,powered=false]
pvj:juniper_button[facing=down,powered=true]
pvj:juniper_button[facing=down,powered=false]
pvj:juniper_button[facing=up,powered=true]
pvj:juniper_button[facing=up,powered=false]
pvj:juniper_button[facing=north,powered=true]
pvj:juniper_button[facing=north,powered=false]
pvj:juniper_button[facing=south,powered=true]
pvj:juniper_button[facing=south,powered=false]
pvj:juniper_button[facing=west,powered=true]
pvj:juniper_button[facing=west,powered=false]
pvj:juniper_button[facing=east,powered=true]
pvj:juniper_button[facing=east,powered=false]
pvj:cherry_blossom_button[facing=down,powered=true]
pvj:cherry_blossom_button[facing=down,powered=false]
pvj:cherry_blossom_button[facing=up,powered=true]
pvj:cherry_blossom_button[facing=up,powered=false]
pvj:cherry_blossom_button[facing=north,powered=true]
pvj:cherry_blossom_button[facing=north,powered=false]
pvj:cherry_blossom_button[facing=south,powered=true]
pvj:cherry_blossom_button[facing=south,powered=false]
pvj:cherry_blossom_button[facing=west,powered=true]
pvj:cherry_blossom_button[facing=west,powered=false]
pvj:cherry_blossom_button[facing=east,powered=true]
pvj:cherry_blossom_button[facing=east,powered=false]
pvj:jacaranda_button[facing=down,powered=true]
pvj:jacaranda_button[facing=down,powered=false]
pvj:jacaranda_button[facing=up,powered=true]
pvj:jacaranda_button[facing=up,powered=false]
pvj:jacaranda_button[facing=north,powered=true]
pvj:jacaranda_button[facing=north,powered=false]
pvj:jacaranda_button[facing=south,powered=true]
pvj:jacaranda_button[facing=south,powered=false]
pvj:jacaranda_button[facing=west,powered=true]
pvj:jacaranda_button[facing=west,powered=false]
pvj:jacaranda_button[facing=east,powered=true]
pvj:jacaranda_button[facing=east,powered=false]
pvj:willow_pressure_plate[powered=true]
pvj:willow_pressure_plate[powered=false]
pvj:mangrove_pressure_plate[powered=true]
pvj:mangrove_pressure_plate[powered=false]
pvj:palm_pressure_plate[powered=true]
pvj:palm_pressure_plate[powered=false]
pvj:redwood_pressure_plate[powered=true]
pvj:redwood_pressure_plate[powered=false]
pvj:fir_pressure_plate[powered=true]
pvj:fir_pressure_plate[powered=false]
pvj:pine_pressure_plate[powered=true]
pvj:pine_pressure_plate[powered=false]
pvj:aspen_pressure_plate[powered=true]
pvj:aspen_pressure_plate[powered=false]
pvj:maple_pressure_plate[powered=true]
pvj:maple_pressure_plate[powered=false]
pvj:baobab_pressure_plate[powered=true]
pvj:baobab_pressure_plate[powered=false]
pvj:cottonwood_pressure_plate[powered=true]
pvj:cottonwood_pressure_plate[powered=false]
pvj:juniper_pressure_plate[powered=true]
pvj:juniper_pressure_plate[powered=false]
pvj:cherry_blossom_pressure_plate[powered=true]
pvj:cherry_blossom_pressure_plate[powered=false]
pvj:jacaranda_pressure_plate[powered=true]
pvj:jacaranda_pressure_plate[powered=false]
pvj:redwood_bark
pvj:fallenleaves_oak
pvj:fallenleaves_birch
pvj:fallenleaves_spruce
pvj:fallenleaves_jungle
pvj:fallenleaves_darkoak
pvj:fallenleaves_acacia
pvj:fallenleaves_dead
pvj:fallenleaves_willow
pvj:fallenleaves_mangrove
pvj:fallenleaves_palm
pvj:fallenleaves_redwood
pvj:fallenleaves_fir
pvj:fallenleaves_pine
pvj:fallenleaves_aspen
pvj:fallenleaves_red_maple
pvj:fallenleaves_orange_maple
pvj:fallenleaves_baobab
pvj:fallenleaves_cottonwood
pvj:fallenleaves_juniper
pvj:fallenleaves_juniper_berried
pvj:fallenleaves_white_cherry_blossom
pvj:fallenleaves_pink_cherry_blossom
pvj:fallenleaves_jacaranda
pvj:oak_twigs[model=0]
pvj:oak_twigs[model=1]
pvj:oak_twigs[model=2]
pvj:oak_twigs[model=3]
pvj:oak_twigs[model=4]
pvj:birch_twigs[model=0]
pvj:birch_twigs[model=1]
pvj:birch_twigs[model=2]
pvj:birch_twigs[model=3]
pvj:birch_twigs[model=4]
pvj:spruce_twigs[model=0]
pvj:spruce_twigs[model=1]
pvj:spruce_twigs[model=2]
pvj:spruce_twigs[model=3]
pvj:spruce_twigs[model=4]
pvj:jungle_twigs[model=0]
pvj:jungle_twigs[model=1]
pvj:jungle_twigs[model=2]
pvj:jungle_twigs[model=3]
pvj:jungle_twigs[model=4]
pvj:acacia_twigs[model=0]
pvj:acacia_twigs[model=1]
pvj:acacia_twigs[model=2]
pvj:acacia_twigs[model=3]
pvj:acacia_twigs[model=4]
pvj:dark_oak_twigs[model=0]
pvj:dark_oak_twigs[model=1]
pvj:dark_oak_twigs[model=2]
pvj:dark_oak_twigs[model=3]
pvj:dark_oak_twigs[model=4]
pvj:willow_twigs[model=0]
pvj:willow_twigs[model=1]
pvj:willow_twigs[model=2]
pvj:willow_twigs[model=3]
pvj:willow_twigs[model=4]
pvj:mangrove_twigs[model=0]
pvj:mangrove_twigs[model=1]
pvj:mangrove_twigs[model=2]
pvj:mangrove_twigs[model=3]
pvj:mangrove_twigs[model=4]
pvj:palm_twigs[model=0]
pvj:palm_twigs[model=1]
pvj:palm_twigs[model=2]
pvj:palm_twigs[model=3]
pvj:palm_twigs[model=4]
pvj:redwood_twigs[model=0]
pvj:redwood_twigs[model=1]
pvj:redwood_twigs[model=2]
pvj:redwood_twigs[model=3]
pvj:redwood_twigs[model=4]
pvj:fir_twigs[model=0]
pvj:fir_twigs[model=1]
pvj:fir_twigs[model=2]
pvj:fir_twigs[model=3]
pvj:fir_twigs[model=4]
pvj:pine_twigs[model=0]
pvj:pine_twigs[model=1]
pvj:pine_twigs[model=2]
pvj:pine_twigs[model=3]
pvj:pine_twigs[model=4]
pvj:aspen_twigs[model=0]
pvj:aspen_twigs[model=1]
pvj:aspen_twigs[model=2]
pvj:aspen_twigs[model=3]
pvj:aspen_twigs[model=4]
pvj:red_maple_twigs[model=0]
pvj:red_maple_twigs[model=1]
pvj:red_maple_twigs[model=2]
pvj:red_maple_twigs[model=3]
pvj:red_maple_twigs[model=4]
pvj:orange_maple_twigs[model=0]
pvj:orange_maple_twigs[model=1]
pvj:orange_maple_twigs[model=2]
pvj:orange_maple_twigs[model=3]
pvj:orange_maple_twigs[model=4]
pvj:baobab_twigs[model=0]
pvj:baobab_twigs[model=1]
pvj:baobab_twigs[model=2]
pvj:baobab_twigs[model=3]
pvj:baobab_twigs[model=4]
pvj:cottonwood_twigs[model=0]
pvj:cottonwood_twigs[model=1]
pvj:cottonwood_twigs[model=2]
pvj:cottonwood_twigs[model=3]
pvj:cottonwood_twigs[model=4]
pvj:juniper_twigs[model=0]
pvj:juniper_twigs[model=1]
pvj:juniper_twigs[model=2]
pvj:juniper_twigs[model=3]
pvj:juniper_twigs[model=4]
pvj:juniper_berried_twigs[model=0]
pvj:juniper_berried_twigs[model=1]
pvj:juniper_berried_twigs[model=2]
pvj:juniper_berried_twigs[model=3]
pvj:juniper_berried_twigs[model=4]
pvj:white_cherry_blossom_twigs[model=0]
pvj:white_cherry_blossom_twigs[model=1]
pvj:white_cherry_blossom_twigs[model=2]
pvj:white_cherry_blossom_twigs[model=3]
pvj:white_cherry_blossom_twigs[model=4]
pvj:pink_cherry_blossom_twigs[model=0]
pvj:pink_cherry_blossom_twigs[model=1]
pvj:pink_cherry_blossom_twigs[model=2]
pvj:pink_cherry_blossom_twigs[model=3]
pvj:pink_cherry_blossom_twigs[model=4]
pvj:jacaranda_twigs[model=0]
pvj:jacaranda_twigs[model=1]
pvj:jacaranda_twigs[model=2]
pvj:jacaranda_twigs[model=3]
pvj:jacaranda_twigs[model=4]
pvj:coconut
pvj:stone_rocks[model=0]
pvj:stone_rocks[model=1]
pvj:stone_rocks[model=2]
pvj:stone_rocks[model=3]
pvj:stone_rocks[model=4]
pvj:cobblestone_rocks[model=0]
pvj:cobblestone_rocks[model=1]
pvj:cobblestone_rocks[model=2]
pvj:cobblestone_rocks[model=3]
pvj:cobblestone_rocks[model=4]
pvj:mossy_cobblestone_rocks[model=0]
pvj:mossy_cobblestone_rocks[model=1]
pvj:mossy_cobblestone_rocks[model=2]
pvj:mossy_cobblestone_rocks[model=3]
pvj:mossy_cobblestone_rocks[model=4]
pvj:andesite_rocks[model=0]
pvj:andesite_rocks[model=1]
pvj:andesite_rocks[model=2]
pvj:andesite_rocks[model=3]
pvj:andesite_rocks[model=4]
pvj:granite_rocks[model=0]
pvj:granite_rocks[model=1]
pvj:granite_rocks[model=2]
pvj:granite_rocks[model=3]
pvj:granite_rocks[model=4]
pvj:diorite_rocks[model=0]
pvj:diorite_rocks[model=1]
pvj:diorite_rocks[model=2]
pvj:diorite_rocks[model=3]
pvj:diorite_rocks[model=4]
pvj:sandstone_rocks[model=0]
pvj:sandstone_rocks[model=1]
pvj:sandstone_rocks[model=2]
pvj:sandstone_rocks[model=3]
pvj:sandstone_rocks[model=4]
pvj:red_sandstone_rocks[model=0]
pvj:red_sandstone_rocks[model=1]
pvj:red_sandstone_rocks[model=2]
pvj:red_sandstone_rocks[model=3]
pvj:red_sandstone_rocks[model=4]
pvj:bones[model=0]
pvj:bones[model=1]
pvj:bones[model=2]
pvj:bones[model=3]
pvj:bones[model=4]
pvj:seashells[model=0]
pvj:seashells[model=1]
pvj:seashells[model=2]
pvj:seashells[model=3]
pvj:seashells[model=4]
pvj:pinecones[model=0]
pvj:pinecones[model=1]
pvj:pinecones[model=2]
pvj:pinecones[model=3]
pvj:pinecones[model=4]
pvj:flower_patch[model=0]
pvj:flower_patch[model=1]
pvj:flower_patch[model=2]
pvj:flower_patch[model=3]
pvj:flower_patch[model=4]
pvj:cracked_sand
pvj:red_cracked_sand
pvj:mud
pvj:wet_adobe
pvj:cobblestone_brick
pvj:basalt
pvj:basalt_brick
pvj:limestone
pvj:marble
pvj:marble_brick
pvj:siltstone
pvj:adobe
pvj:adobe_brick
pvj:cobblestone_brick_stairs[facing=north,half=top,shape=straight]
pvj:cobblestone_brick_stairs[facing=north,half=top,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=north,half=top,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=north,half=top,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=north,half=top,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=north,half=bottom,shape=straight]
pvj:cobblestone_brick_stairs[facing=north,half=bottom,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=north,half=bottom,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=north,half=bottom,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=north,half=bottom,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=south,half=top,shape=straight]
pvj:cobblestone_brick_stairs[facing=south,half=top,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=south,half=top,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=south,half=top,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=south,half=top,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=south,half=bottom,shape=straight]
pvj:cobblestone_brick_stairs[facing=south,half=bottom,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=south,half=bottom,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=south,half=bottom,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=south,half=bottom,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=west,half=top,shape=straight]
pvj:cobblestone_brick_stairs[facing=west,half=top,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=west,half=top,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=west,half=top,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=west,half=top,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=west,half=bottom,shape=straight]
pvj:cobblestone_brick_stairs[facing=west,half=bottom,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=west,half=bottom,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=west,half=bottom,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=west,half=bottom,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=east,half=top,shape=straight]
pvj:cobblestone_brick_stairs[facing=east,half=top,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=east,half=top,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=east,half=top,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=east,half=top,shape=outer_right]
pvj:cobblestone_brick_stairs[facing=east,half=bottom,shape=straight]
pvj:cobblestone_brick_stairs[facing=east,half=bottom,shape=inner_left]
pvj:cobblestone_brick_stairs[facing=east,half=bottom,shape=inner_right]
pvj:cobblestone_brick_stairs[facing=east,half=bottom,shape=outer_left]
pvj:cobblestone_brick_stairs[facing=east,half=bottom,shape=outer_right]
pvj:basalt_stairs[facing=north,half=top,shape=straight]
pvj:basalt_stairs[facing=north,half=top,shape=inner_left]
pvj:basalt_stairs[facing=north,half=top,shape=inner_right]
pvj:basalt_stairs[facing=north,half=top,shape=outer_left]
pvj:basalt_stairs[facing=north,half=top,shape=outer_right]
pvj:basalt_stairs[facing=north,half=bottom,shape=straight]
pvj:basalt_stairs[facing=north,half=bottom,shape=inner_left]
pvj:basalt_stairs[facing=north,half=bottom,shape=inner_right]
pvj:basalt_stairs[facing=north,half=bottom,shape=outer_left]
pvj:basalt_stairs[facing=north,half=bottom,shape=outer_right]
pvj:basalt_stairs[facing=south,half=top,shape=straight]
pvj:basalt_stairs[facing=south,half=top,shape=inner_left]
pvj:basalt_stairs[facing=south,half=top,shape=inner_right]
pvj:basalt_stairs[facing=south,half=top,shape=outer_left]
pvj:basalt_stairs[facing=south,half=top,shape=outer_right]
pvj:basalt_stairs[facing=south,half=bottom,shape=straight]
pvj:basalt_stairs[facing=south,half=bottom,shape=inner_left]
pvj:basalt_stairs[facing=south,half=bottom,shape=inner_right]
pvj:basalt_stairs[facing=south,half=bottom,shape=outer_left]
pvj:basalt_stairs[facing=south,half=bottom,shape=outer_right]
pvj:basalt_stairs[facing=west,half=top,shape=straight]
pvj:basalt_stairs[facing=west,half=top,shape=inner_left]
pvj:basalt_stairs[facing=west,half=top,shape=inner_right]
pvj:basalt_stairs[facing=west,half=top,shape=outer_left]
pvj:basalt_stairs[facing=west,half=top,shape=outer_right]
pvj:basalt_stairs[facing=west,half=bottom,shape=straight]
pvj:basalt_stairs[facing=west,half=bottom,shape=inner_left]
pvj:basalt_stairs[facing=west,half=bottom,shape=inner_right]
pvj:basalt_stairs[facing=west,half=bottom,shape=outer_left]
pvj:basalt_stairs[facing=west,half=bottom,shape=outer_right]
pvj:basalt_stairs[facing=east,half=top,shape=straight]
pvj:basalt_stairs[facing=east,half=top,shape=inner_left]
pvj:basalt_stairs[facing=east,half=top,shape=inner_right]
pvj:basalt_stairs[facing=east,half=top,shape=outer_left]
pvj:basalt_stairs[facing=east,half=top,shape=outer_right]
pvj:basalt_stairs[facing=east,half=bottom,shape=straight]
pvj:basalt_stairs[facing=east,half=bottom,shape=inner_left]
pvj:basalt_stairs[facing=east,half=bottom,shape=inner_right]
pvj:basalt_stairs[facing=east,half=bottom,shape=outer_left]
pvj:basalt_stairs[facing=east,half=bottom,shape=outer_right]
pvj:basalt_brick_stairs[facing=north,half=top,shape=straight]
pvj:basalt_brick_stairs[facing=north,half=top,shape=inner_left]
pvj:basalt_brick_stairs[facing=north,half=top,shape=inner_right]
pvj:basalt_brick_stairs[facing=north,half=top,shape=outer_left]
pvj:basalt_brick_stairs[facing=north,half=top,shape=outer_right]
pvj:basalt_brick_stairs[facing=north,half=bottom,shape=straight]
pvj:basalt_brick_stairs[facing=north,half=bottom,shape=inner_left]
pvj:basalt_brick_stairs[facing=north,half=bottom,shape=inner_right]
pvj:basalt_brick_stairs[facing=north,half=bottom,shape=outer_left]
pvj:basalt_brick_stairs[facing=north,half=bottom,shape=outer_right]
pvj:basalt_brick_stairs[facing=south,half=top,shape=straight]
pvj:basalt_brick_stairs[facing=south,half=top,shape=inner_left]
pvj:basalt_brick_stairs[facing=south,half=top,shape=inner_right]
pvj:basalt_brick_stairs[facing=south,half=top,shape=outer_left]
pvj:basalt_brick_stairs[facing=south,half=top,shape=outer_right]
pvj:basalt_brick_stairs[facing=south,half=bottom,shape=straight]
pvj:basalt_brick_stairs[facing=south,half=bottom,shape=inner_left]
pvj:basalt_brick_stairs[facing=south,half=bottom,shape=inner_right]
pvj:basalt_brick_stairs[facing=south,half=bottom,shape=outer_left]
pvj:basalt_brick_stairs[facing=south,half=bottom,shape=outer_right]
pvj:basalt_brick_stairs[facing=west,half=top,shape=straight]
pvj:basalt_brick_stairs[facing=west,half=top,shape=inner_left]
pvj:basalt_brick_stairs[facing=west,half=top,shape=inner_right]
pvj:basalt_brick_stairs[facing=west,half=top,shape=outer_left]
pvj:basalt_brick_stairs[facing=west,half=top,shape=outer_right]
pvj:basalt_brick_stairs[facing=west,half=bottom,shape=straight]
pvj:basalt_brick_stairs[facing=west,half=bottom,shape=inner_left]
pvj:basalt_brick_stairs[facing=west,half=bottom,shape=inner_right]
pvj:basalt_brick_stairs[facing=west,half=bottom,shape=outer_left]
pvj:basalt_brick_stairs[facing=west,half=bottom,shape=outer_right]
pvj:basalt_brick_stairs[facing=east,half=top,shape=straight]
pvj:basalt_brick_stairs[facing=east,half=top,shape=inner_left]
pvj:basalt_brick_stairs[facing=east,half=top,shape=inner_right]
pvj:basalt_brick_stairs[facing=east,half=top,shape=outer_left]
pvj:basalt_brick_stairs[facing=east,half=top,shape=outer_right]
pvj:basalt_brick_stairs[facing=east,half=bottom,shape=straight]
pvj:basalt_brick_stairs[facing=east,half=bottom,shape=inner_left]
pvj:basalt_brick_stairs[facing=east,half=bottom,shape=inner_right]
pvj:basalt_brick_stairs[facing=east,half=bottom,shape=outer_left]
pvj:basalt_brick_stairs[facing=east,half=bottom,shape=outer_right]
pvj:limestone_stairs[facing=north,half=top,shape=straight]
pvj:limestone_stairs[facing=north,half=top,shape=inner_left]
pvj:limestone_stairs[facing=north,half=top,shape=inner_right]
pvj:limestone_stairs[facing=north,half=top,shape=outer_left]
pvj:limestone_stairs[facing=north,half=top,shape=outer_right]
pvj:limestone_stairs[facing=north,half=bottom,shape=straight]
pvj:limestone_stairs[facing=north,half=bottom,shape=inner_left]
pvj:limestone_stairs[facing=north,half=bottom,shape=inner_right]
pvj:limestone_stairs[facing=north,half=bottom,shape=outer_left]
pvj:limestone_stairs[facing=north,half=bottom,shape=outer_right]
pvj:limestone_stairs[facing=south,half=top,shape=straight]
pvj:limestone_stairs[facing=south,half=top,shape=inner_left]
pvj:limestone_stairs[facing=south,half=top,shape=inner_right]
pvj:limestone_stairs[facing=south,half=top,shape=outer_left]
pvj:limestone_stairs[facing=south,half=top,shape=outer_right]
pvj:limestone_stairs[facing=south,half=bottom,shape=straight]
pvj:limestone_stairs[facing=south,half=bottom,shape=inner_left]
pvj:limestone_stairs[facing=south,half=bottom,shape=inner_right]
pvj:limestone_stairs[facing=south,half=bottom,shape=outer_left]
pvj:limestone_stairs[facing=south,half=bottom,shape=outer_right]
pvj:limestone_stairs[facing=west,half=top,shape=straight]
pvj:limestone_stairs[facing=west,half=top,shape=inner_left]
pvj:limestone_stairs[facing=west,half=top,shape=inner_right]
pvj:limestone_stairs[facing=west,half=top,shape=outer_left]
pvj:limestone_stairs[facing=west,half=top,shape=outer_right]
pvj:limestone_stairs[facing=west,half=bottom,shape=straight]
pvj:limestone_stairs[facing=west,half=bottom,shape=inner_left]
pvj:limestone_stairs[facing=west,half=bottom,shape=inner_right]
pvj:limestone_stairs[facing=west,half=bottom,shape=outer_left]
pvj:limestone_stairs[facing=west,half=bottom,shape=outer_right]
pvj:limestone_stairs[facing=east,half=top,shape=straight]
pvj:limestone_stairs[facing=east,half=top,shape=inner_left]
pvj:limestone_stairs[facing=east,half=top,shape=inner_right]
pvj:limestone_stairs[facing=east,half=top,shape=outer_left]
pvj:limestone_stairs[facing=east,half=top,shape=outer_right]
pvj:limestone_stairs[facing=east,half=bottom,shape=straight]
pvj:limestone_stairs[facing=east,half=bottom,shape=inner_left]
pvj:limestone_stairs[facing=east,half=bottom,shape=inner_right]
pvj:limestone_stairs[facing=east,half=bottom,shape=outer_left]
pvj:limestone_stairs[facing=east,half=bottom,shape=outer_right]
pvj:marble_stairs[facing=north,half=top,shape=straight]
pvj:marble_stairs[facing=north,half=top,shape=inner_left]
pvj:marble_stairs[facing=north,half=top,shape=inner_right]
pvj:marble_stairs[facing=north,half=top,shape=outer_left]
pvj:marble_stairs[facing=north,half=top,shape=outer_right]
pvj:marble_stairs[facing=north,half=bottom,shape=straight]
pvj:marble_stairs[facing=north,half=bottom,shape=inner_left]
pvj:marble_stairs[facing=north,half=bottom,shape=inner_right]
pvj:marble_stairs[facing=north,half=bottom,shape=outer_left]
pvj:marble_stairs[facing=north,half=bottom,shape=outer_right]
pvj:marble_stairs[facing=south,half=top,shape=straight]
pvj:marble_stairs[facing=south,half=top,shape=inner_left]
pvj:marble_stairs[facing=south,half=top,shape=inner_right]
pvj:marble_stairs[facing=south,half=top,shape=outer_left]
pvj:marble_stairs[facing=south,half=top,shape=outer_right]
pvj:marble_stairs[facing=south,half=bottom,shape=straight]
pvj:marble_stairs[facing=south,half=bottom,shape=inner_left]
pvj:marble_stairs[facing=south,half=bottom,shape=inner_right]
pvj:marble_stairs[facing=south,half=bottom,shape=outer_left]
pvj:marble_stairs[facing=south,half=bottom,shape=outer_right]
pvj:marble_stairs[facing=west,half=top,shape=straight]
pvj:marble_stairs[facing=west,half=top,shape=inner_left]
pvj:marble_stairs[facing=west,half=top,shape=inner_right]
pvj:marble_stairs[facing=west,half=top,shape=outer_left]
pvj:marble_stairs[facing=west,half=top,shape=outer_right]
pvj:marble_stairs[facing=west,half=bottom,shape=straight]
pvj:marble_stairs[facing=west,half=bottom,shape=inner_left]
pvj:marble_stairs[facing=west,half=bottom,shape=inner_right]
pvj:marble_stairs[facing=west,half=bottom,shape=outer_left]
pvj:marble_stairs[facing=west,half=bottom,shape=outer_right]
pvj:marble_stairs[facing=east,half=top,shape=straight]
pvj:marble_stairs[facing=east,half=top,shape=inner_left]
pvj:marble_stairs[facing=east,half=top,shape=inner_right]
pvj:marble_stairs[facing=east,half=top,shape=outer_left]
pvj:marble_stairs[facing=east,half=top,shape=outer_right]
pvj:marble_stairs[facing=east,half=bottom,shape=straight]
pvj:marble_stairs[facing=east,half=bottom,shape=inner_left]
pvj:marble_stairs[facing=east,half=bottom,shape=inner_right]
pvj:marble_stairs[facing=east,half=bottom,shape=outer_left]
pvj:marble_stairs[facing=east,half=bottom,shape=outer_right]
pvj:marble_brick_stairs[facing=north,half=top,shape=straight]
pvj:marble_brick_stairs[facing=north,half=top,shape=inner_left]
pvj:marble_brick_stairs[facing=north,half=top,shape=inner_right]
pvj:marble_brick_stairs[facing=north,half=top,shape=outer_left]
pvj:marble_brick_stairs[facing=north,half=top,shape=outer_right]
pvj:marble_brick_stairs[facing=north,half=bottom,shape=straight]
pvj:marble_brick_stairs[facing=north,half=bottom,shape=inner_left]
pvj:marble_brick_stairs[facing=north,half=bottom,shape=inner_right]
pvj:marble_brick_stairs[facing=north,half=bottom,shape=outer_left]
pvj:marble_brick_stairs[facing=north,half=bottom,shape=outer_right]
pvj:marble_brick_stairs[facing=south,half=top,shape=straight]
pvj:marble_brick_stairs[facing=south,half=top,shape=inner_left]
pvj:marble_brick_stairs[facing=south,half=top,shape=inner_right]
pvj:marble_brick_stairs[facing=south,half=top,shape=outer_left]
pvj:marble_brick_stairs[facing=south,half=top,shape=outer_right]
pvj:marble_brick_stairs[facing=south,half=bottom,shape=straight]
pvj:marble_brick_stairs[facing=south,half=bottom,shape=inner_left]
pvj:marble_brick_stairs[facing=south,half=bottom,shape=inner_right]
pvj:marble_brick_stairs[facing=south,half=bottom,shape=outer_left]
pvj:marble_brick_stairs[facing=south,half=bottom,shape=outer_right]
pvj:marble_brick_stairs[facing=west,half=top,shape=straight]
pvj:marble_brick_stairs[facing=west,half=top,shape=inner_left]
pvj:marble_brick_stairs[facing=west,half=top,shape=inner_right]
pvj:marble_brick_stairs[facing=west,half=top,shape=outer_left]
pvj:marble_brick_stairs[facing=west,half=top,shape=outer_right]
pvj:marble_brick_stairs[facing=west,half=bottom,shape=straight]
pvj:marble_brick_stairs[facing=west,half=bottom,shape=inner_left]
pvj:marble_brick_stairs[facing=west,half=bottom,shape=inner_right]
pvj:marble_brick_stairs[facing=west,half=bottom,shape=outer_left]
pvj:marble_brick_stairs[facing=west,half=bottom,shape=outer_right]
pvj:marble_brick_stairs[facing=east,half=top,shape=straight]
pvj:marble_brick_stairs[facing=east,half=top,shape=inner_left]
pvj:marble_brick_stairs[facing=east,half=top,shape=inner_right]
pvj:marble_brick_stairs[facing=east,half=top,shape=outer_left]
pvj:marble_brick_stairs[facing=east,half=top,shape=outer_right]
pvj:marble_brick_stairs[facing=east,half=bottom,shape=straight]
pvj:marble_brick_stairs[facing=east,half=bottom,shape=inner_left]
pvj:marble_brick_stairs[facing=east,half=bottom,shape=inner_right]
pvj:marble_brick_stairs[facing=east,half=bottom,shape=outer_left]
pvj:marble_brick_stairs[facing=east,half=bottom,shape=outer_right]
pvj:siltstone_stairs[facing=north,half=top,shape=straight]
pvj:siltstone_stairs[facing=north,half=top,shape=inner_left]
pvj:siltstone_stairs[facing=north,half=top,shape=inner_right]
pvj:siltstone_stairs[facing=north,half=top,shape=outer_left]
pvj:siltstone_stairs[facing=north,half=top,shape=outer_right]
pvj:siltstone_stairs[facing=north,half=bottom,shape=straight]
pvj:siltstone_stairs[facing=north,half=bottom,shape=inner_left]
pvj:siltstone_stairs[facing=north,half=bottom,shape=inner_right]
pvj:siltstone_stairs[facing=north,half=bottom,shape=outer_left]
pvj:siltstone_stairs[facing=north,half=bottom,shape=outer_right]
pvj:siltstone_stairs[facing=south,half=top,shape=straight]
pvj:siltstone_stairs[facing=south,half=top,shape=inner_left]
pvj:siltstone_stairs[facing=south,half=top,shape=inner_right]
pvj:siltstone_stairs[facing=south,half=top,shape=outer_left]
pvj:siltstone_stairs[facing=south,half=top,shape=outer_right]
pvj:siltstone_stairs[facing=south,half=bottom,shape=straight]
pvj:siltstone_stairs[facing=south,half=bottom,shape=inner_left]
pvj:siltstone_stairs[facing=south,half=bottom,shape=inner_right]
pvj:siltstone_stairs[facing=south,half=bottom,shape=outer_left]
pvj:siltstone_stairs[facing=south,half=bottom,shape=outer_right]
pvj:siltstone_stairs[facing=west,half=top,shape=straight]
pvj:siltstone_stairs[facing=west,half=top,shape=inner_left]
pvj:siltstone_stairs[facing=west,half=top,shape=inner_right]
pvj:siltstone_stairs[facing=west,half=top,shape=outer_left]
pvj:siltstone_stairs[facing=west,half=top,shape=outer_right]
pvj:siltstone_stairs[facing=west,half=bottom,shape=straight]
pvj:siltstone_stairs[facing=west,half=bottom,shape=inner_left]
pvj:siltstone_stairs[facing=west,half=bottom,shape=inner_right]
pvj:siltstone_stairs[facing=west,half=bottom,shape=outer_left]
pvj:siltstone_stairs[facing=west,half=bottom,shape=outer_right]
pvj:siltstone_stairs[facing=east,half=top,shape=straight]
pvj:siltstone_stairs[facing=east,half=top,shape=inner_left]
pvj:siltstone_stairs[facing=east,half=top,shape=inner_right]
pvj:siltstone_stairs[facing=east,half=top,shape=outer_left]
pvj:siltstone_stairs[facing=east,half=top,shape=outer_right]
pvj:siltstone_stairs[facing=east,half=bottom,shape=straight]
pvj:siltstone_stairs[facing=east,half=bottom,shape=inner_left]
pvj:siltstone_stairs[facing=east,half=bottom,shape=inner_right]
pvj:siltstone_stairs[facing=east,half=bottom,shape=outer_left]
pvj:siltstone_stairs[facing=east,half=bottom,shape=outer_right]
pvj:adobe_stairs[facing=north,half=top,shape=straight]
pvj:adobe_stairs[facing=north,half=top,shape=inner_left]
pvj:adobe_stairs[facing=north,half=top,shape=inner_right]
pvj:adobe_stairs[facing=north,half=top,shape=outer_left]
pvj:adobe_stairs[facing=north,half=top,shape=outer_right]
pvj:adobe_stairs[facing=north,half=bottom,shape=straight]
pvj:adobe_stairs[facing=north,half=bottom,shape=inner_left]
pvj:adobe_stairs[facing=north,half=bottom,shape=inner_right]
pvj:adobe_stairs[facing=north,half=bottom,shape=outer_left]
pvj:adobe_stairs[facing=north,half=bottom,shape=outer_right]
pvj:adobe_stairs[facing=south,half=top,shape=straight]
pvj:adobe_stairs[facing=south,half=top,shape=inner_left]
pvj:adobe_stairs[facing=south,half=top,shape=inner_right]
pvj:adobe_stairs[facing=south,half=top,shape=outer_left]
pvj:adobe_stairs[facing=south,half=top,shape=outer_right]
pvj:adobe_stairs[facing=south,half=bottom,shape=straight]
pvj:adobe_stairs[facing=south,half=bottom,shape=inner_left]
pvj:adobe_stairs[facing=south,half=bottom,shape=inner_right]
pvj:adobe_stairs[facing=south,half=bottom,shape=outer_left]
pvj:adobe_stairs[facing=south,half=bottom,shape=outer_right]
pvj:adobe_stairs[facing=west,half=top,shape=straight]
pvj:adobe_stairs[facing=west,half=top,shape=inner_left]
pvj:adobe_stairs[facing=west,half=top,shape=inner_right]
pvj:adobe_stairs[facing=west,half=top,shape=outer_left]
pvj:adobe_stairs[facing=west,half=top,shape=outer_right]
pvj:adobe_stairs[facing=west,half=bottom,shape=straight]
pvj:adobe_stairs[facing=west,half=bottom,shape=inner_left]
pvj:adobe_stairs[facing=west,half=bottom,shape=inner_right]
pvj:adobe_stairs[facing=west,half=bottom,shape=outer_left]
pvj:adobe_stairs[facing=west,half=bottom,shape=outer_right]
pvj:adobe_stairs[facing=east,half=top,shape=straight]
pvj:adobe_stairs[facing=east,half=top,shape=inner_left]
pvj:adobe_stairs[facing=east,half=top,shape=inner_right]
pvj:adobe_stairs[facing=east,half=top,shape=outer_left]
pvj:adobe_stairs[facing=east,half=top,shape=outer_right]
pvj:adobe_stairs[facing=east,half=bottom,shape=straight]
pvj:adobe_stairs[facing=east,half=bottom,shape=inner_left]
pvj:adobe_stairs[facing=east,half=bottom,shape=inner_right]
pvj:adobe_stairs[facing=east,half=bottom,shape=outer_left]
pvj:adobe_stairs[facing=east,half=bottom,shape=outer_right]
pvj:adobe_brick_stairs[facing=north,half=top,shape=straight]
pvj:adobe_brick_stairs[facing=north,half=top,shape=inner_left]
pvj:adobe_brick_stairs[facing=north,half=top,shape=inner_right]
pvj:adobe_brick_stairs[facing=north,half=top,shape=outer_left]
pvj:adobe_brick_stairs[facing=north,half=top,shape=outer_right]
pvj:adobe_brick_stairs[facing=north,half=bottom,shape=straight]
pvj:adobe_brick_stairs[facing=north,half=bottom,shape=inner_left]
pvj:adobe_brick_stairs[facing=north,half=bottom,shape=inner_right]
pvj:adobe_brick_stairs[facing=north,half=bottom,shape=outer_left]
pvj:adobe_brick_stairs[facing=north,half=bottom,shape=outer_right]
pvj:adobe_brick_stairs[facing=south,half=top,shape=straight]
pvj:adobe_brick_stairs[facing=south,half=top,shape=inner_left]
pvj:adobe_brick_stairs[facing=south,half=top,shape=inner_right]
pvj:adobe_brick_stairs[facing=south,half=top,shape=outer_left]
pvj:adobe_brick_stairs[facing=south,half=top,shape=outer_right]
pvj:adobe_brick_stairs[facing=south,half=bottom,shape=straight]
pvj:adobe_brick_stairs[facing=south,half=bottom,shape=inner_left]
pvj:adobe_brick_stairs[facing=south,half=bottom,shape=inner_right]
pvj:adobe_brick_stairs[facing=south,half=bottom,shape=outer_left]
pvj:adobe_brick_stairs[facing=south,half=bottom,shape=outer_right]
pvj:adobe_brick_stairs[facing=west,half=top,shape=straight]
pvj:adobe_brick_stairs[facing=west,half=top,shape=inner_left]
pvj:adobe_brick_stairs[facing=west,half=top,shape=inner_right]
pvj:adobe_brick_stairs[facing=west,half=top,shape=outer_left]
pvj:adobe_brick_stairs[facing=west,half=top,shape=outer_right]
pvj:adobe_brick_stairs[facing=west,half=bottom,shape=straight]
pvj:adobe_brick_stairs[facing=west,half=bottom,shape=inner_left]
pvj:adobe_brick_stairs[facing=west,half=bottom,shape=inner_right]
pvj:adobe_brick_stairs[facing=west,half=bottom,shape=outer_left]
pvj:adobe_brick_stairs[facing=west,half=bottom,shape=outer_right]
pvj:adobe_brick_stairs[facing=east,half=top,shape=straight]
pvj:adobe_brick_stairs[facing=east,half=top,shape=inner_left]
pvj:adobe_brick_stairs[facing=east,half=top,shape=inner_right]
pvj:adobe_brick_stairs[facing=east,half=top,shape=outer_left]
pvj:adobe_brick_stairs[facing=east,half=top,shape=outer_right]
pvj:adobe_brick_stairs[facing=east,half=bottom,shape=straight]
pvj:adobe_brick_stairs[facing=east,half=bottom,shape=inner_left]
pvj:adobe_brick_stairs[facing=east,half=bottom,shape=inner_right]
pvj:adobe_brick_stairs[facing=east,half=bottom,shape=outer_left]
pvj:adobe_brick_stairs[facing=east,half=bottom,shape=outer_right]
pvj:cobblestone_brick_slab[half=top]
pvj:cobblestone_brick_slab[half=bottom]
pvj:cobblestone_brick_double_slab
pvj:basalt_slab[half=top]
pvj:basalt_slab[half=bottom]
pvj:basalt_double_slab
pvj:basalt_brick_slab[half=top]
pvj:basalt_brick_slab[half=bottom]
pvj:basalt_brick_double_slab
pvj:limestone_slab[half=top]
pvj:limestone_slab[half=bottom]
pvj:limestone_double_slab
pvj:marble_slab[half=top]
pvj:marble_slab[half=bottom]
pvj:marble_double_slab
pvj:marble_brick_slab[half=top]
pvj:marble_brick_slab[half=bottom]
pvj:marble_brick_double_slab
pvj:siltstone_slab[half=top]
pvj:siltstone_slab[half=bottom]
pvj:siltstone_double_slab
pvj:adobe_slab[half=top]
pvj:adobe_slab[half=bottom]
pvj:adobe_double_slab
pvj:adobe_brick_slab[half=top]
pvj:adobe_brick_slab[half=bottom]
pvj:adobe_brick_double_slab
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
pvj:cobblestone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
pvj:mystical_grill[is_cooking=true]
pvj:mystical_grill[is_cooking=false]
pvj:rock_formation[size=0]
pvj:rock_formation[size=1]
pvj:rock_formation[size=2]
pvj:ice_formation[size=0]
pvj:ice_formation[size=1]
pvj:ice_formation[size=2]
pvj:pvj_cobweb
pvj:fallenleaves_bop_yellow_autumn
pvj:fallenleaves_bop_orange_autumn
pvj:fallenleaves_bop_bamboo
pvj:fallenleaves_bop_magic
pvj:fallenleaves_bop_umbran
pvj:fallenleaves_bop_dead
pvj:fallenleaves_bop_fir
pvj:fallenleaves_bop_ethereal
pvj:fallenleaves_bop_origin
pvj:fallenleaves_bop_pink_cherry
pvj:fallenleaves_bop_white_cherry
pvj:fallenleaves_bop_maple
pvj:fallenleaves_bop_hellbark
pvj:fallenleaves_bop_flowering
pvj:fallenleaves_bop_jacaranda
pvj:fallenleaves_bop_sacred_oak
pvj:fallenleaves_bop_mangrove
pvj:fallenleaves_bop_palm
pvj:fallenleaves_bop_redwood
pvj:fallenleaves_bop_willow
pvj:fallenleaves_bop_pine
pvj:fallenleaves_bop_mahogany
pvj:fallenleaves_bop_ebony
pvj:fallenleaves_bop_eucalyptus
pvj:fallenleaves_bop_red_big_flower
pvj:fallenleaves_bop_yellow_big_flower
pvj:yellow_autumn_bop_twigs[model=0]
pvj:yellow_autumn_bop_twigs[model=1]
pvj:yellow_autumn_bop_twigs[model=2]
pvj:yellow_autumn_bop_twigs[model=3]
pvj:yellow_autumn_bop_twigs[model=4]
pvj:orange_autumn_bop_twigs[model=0]
pvj:orange_autumn_bop_twigs[model=1]
pvj:orange_autumn_bop_twigs[model=2]
pvj:orange_autumn_bop_twigs[model=3]
pvj:orange_autumn_bop_twigs[model=4]
pvj:bamboo_bop_twigs[model=0]
pvj:bamboo_bop_twigs[model=1]
pvj:bamboo_bop_twigs[model=2]
pvj:bamboo_bop_twigs[model=3]
pvj:bamboo_bop_twigs[model=4]
pvj:magic_bop_twigs[model=0]
pvj:magic_bop_twigs[model=1]
pvj:magic_bop_twigs[model=2]
pvj:magic_bop_twigs[model=3]
pvj:magic_bop_twigs[model=4]
pvj:umbran_bop_twigs[model=0]
pvj:umbran_bop_twigs[model=1]
pvj:umbran_bop_twigs[model=2]
pvj:umbran_bop_twigs[model=3]
pvj:umbran_bop_twigs[model=4]
pvj:dead_bop_twigs[model=0]
pvj:dead_bop_twigs[model=1]
pvj:dead_bop_twigs[model=2]
pvj:dead_bop_twigs[model=3]
pvj:dead_bop_twigs[model=4]
pvj:fir_bop_twigs[model=0]
pvj:fir_bop_twigs[model=1]
pvj:fir_bop_twigs[model=2]
pvj:fir_bop_twigs[model=3]
pvj:fir_bop_twigs[model=4]
pvj:ethereal_bop_twigs[model=0]
pvj:ethereal_bop_twigs[model=1]
pvj:ethereal_bop_twigs[model=2]
pvj:ethereal_bop_twigs[model=3]
pvj:ethereal_bop_twigs[model=4]
pvj:origin_bop_twigs[model=0]
pvj:origin_bop_twigs[model=1]
pvj:origin_bop_twigs[model=2]
pvj:origin_bop_twigs[model=3]
pvj:origin_bop_twigs[model=4]
pvj:pink_cherry_bop_twigs[model=0]
pvj:pink_cherry_bop_twigs[model=1]
pvj:pink_cherry_bop_twigs[model=2]
pvj:pink_cherry_bop_twigs[model=3]
pvj:pink_cherry_bop_twigs[model=4]
pvj:white_cherry_bop_twigs[model=0]
pvj:white_cherry_bop_twigs[model=1]
pvj:white_cherry_bop_twigs[model=2]
pvj:white_cherry_bop_twigs[model=3]
pvj:white_cherry_bop_twigs[model=4]
pvj:maple_bop_twigs[model=0]
pvj:maple_bop_twigs[model=1]
pvj:maple_bop_twigs[model=2]
pvj:maple_bop_twigs[model=3]
pvj:maple_bop_twigs[model=4]
pvj:hellbark_bop_twigs[model=0]
pvj:hellbark_bop_twigs[model=1]
pvj:hellbark_bop_twigs[model=2]
pvj:hellbark_bop_twigs[model=3]
pvj:hellbark_bop_twigs[model=4]
pvj:flowering_bop_twigs[model=0]
pvj:flowering_bop_twigs[model=1]
pvj:flowering_bop_twigs[model=2]
pvj:flowering_bop_twigs[model=3]
pvj:flowering_bop_twigs[model=4]
pvj:jacaranda_bop_twigs[model=0]
pvj:jacaranda_bop_twigs[model=1]
pvj:jacaranda_bop_twigs[model=2]
pvj:jacaranda_bop_twigs[model=3]
pvj:jacaranda_bop_twigs[model=4]
pvj:sacred_oak_bop_twigs[model=0]
pvj:sacred_oak_bop_twigs[model=1]
pvj:sacred_oak_bop_twigs[model=2]
pvj:sacred_oak_bop_twigs[model=3]
pvj:sacred_oak_bop_twigs[model=4]
pvj:mangrove_bop_twigs[model=0]
pvj:mangrove_bop_twigs[model=1]
pvj:mangrove_bop_twigs[model=2]
pvj:mangrove_bop_twigs[model=3]
pvj:mangrove_bop_twigs[model=4]
pvj:palm_bop_twigs[model=0]
pvj:palm_bop_twigs[model=1]
pvj:palm_bop_twigs[model=2]
pvj:palm_bop_twigs[model=3]
pvj:palm_bop_twigs[model=4]
pvj:redwood_bop_twigs[model=0]
pvj:redwood_bop_twigs[model=1]
pvj:redwood_bop_twigs[model=2]
pvj:redwood_bop_twigs[model=3]
pvj:redwood_bop_twigs[model=4]
pvj:willow_bop_twigs[model=0]
pvj:willow_bop_twigs[model=1]
pvj:willow_bop_twigs[model=2]
pvj:willow_bop_twigs[model=3]
pvj:willow_bop_twigs[model=4]
pvj:pine_bop_twigs[model=0]
pvj:pine_bop_twigs[model=1]
pvj:pine_bop_twigs[model=2]
pvj:pine_bop_twigs[model=3]
pvj:pine_bop_twigs[model=4]
pvj:mahogany_bop_twigs[model=0]
pvj:mahogany_bop_twigs[model=1]
pvj:mahogany_bop_twigs[model=2]
pvj:mahogany_bop_twigs[model=3]
pvj:mahogany_bop_twigs[model=4]
pvj:ebony_bop_twigs[model=0]
pvj:ebony_bop_twigs[model=1]
pvj:ebony_bop_twigs[model=2]
pvj:ebony_bop_twigs[model=3]
pvj:ebony_bop_twigs[model=4]
pvj:eucalyptus_bop_twigs[model=0]
pvj:eucalyptus_bop_twigs[model=1]
pvj:eucalyptus_bop_twigs[model=2]
pvj:eucalyptus_bop_twigs[model=3]
pvj:eucalyptus_bop_twigs[model=4]
pvj:red_big_flower_bop_twigs[model=0]
pvj:red_big_flower_bop_twigs[model=1]
pvj:red_big_flower_bop_twigs[model=2]
pvj:red_big_flower_bop_twigs[model=3]
pvj:red_big_flower_bop_twigs[model=4]
pvj:yellow_big_flower_bop_twigs[model=0]
pvj:yellow_big_flower_bop_twigs[model=1]
pvj:yellow_big_flower_bop_twigs[model=2]
pvj:yellow_big_flower_bop_twigs[model=3]
pvj:yellow_big_flower_bop_twigs[model=4]
signpost:blockbase
signpost:blockpostoak
signpost:blockpostspruce
signpost:blockpostbirch
signpost:blockpostjungle
signpost:blockpostacacia
signpost:blockpostbigoak
signpost:blockpostiron
signpost:blockpoststone
signpost:blockbigpostoak
signpost:blockbigpostspruce
signpost:blockbigpostbirch
signpost:blockbigpostjungle
signpost:blockbigpostacacia
signpost:blockbigpostbigoak
signpost:blockbigpostiron
signpost:blockbigpoststone
signpost:blockbasemodel0[facing=north]
signpost:blockbasemodel0[facing=south]
signpost:blockbasemodel0[facing=west]
signpost:blockbasemodel0[facing=east]
signpost:blockbasemodel1[facing=north]
signpost:blockbasemodel1[facing=south]
signpost:blockbasemodel1[facing=west]
signpost:blockbasemodel1[facing=east]
signpost:blockbasemodel2[facing=north]
signpost:blockbasemodel2[facing=south]
signpost:blockbasemodel2[facing=west]
signpost:blockbasemodel2[facing=east]
signpost:blockbasemodel3[facing=north]
signpost:blockbasemodel3[facing=south]
signpost:blockbasemodel3[facing=west]
signpost:blockbasemodel3[facing=east]
signpost:blockbasemodel4[facing=north]
signpost:blockbasemodel4[facing=south]
signpost:blockbasemodel4[facing=west]
signpost:blockbasemodel4[facing=east]
uniquecrops:cropnormal[age=0]
uniquecrops:cropnormal[age=1]
uniquecrops:cropnormal[age=2]
uniquecrops:cropnormal[age=3]
uniquecrops:cropnormal[age=4]
uniquecrops:cropnormal[age=5]
uniquecrops:cropnormal[age=6]
uniquecrops:cropnormal[age=7]
uniquecrops:cropartisia[age=0]
uniquecrops:cropartisia[age=1]
uniquecrops:cropartisia[age=2]
uniquecrops:cropartisia[age=3]
uniquecrops:cropartisia[age=4]
uniquecrops:cropartisia[age=5]
uniquecrops:cropartisia[age=6]
uniquecrops:cropartisia[age=7]
uniquecrops:cropprecision[age=0]
uniquecrops:cropprecision[age=1]
uniquecrops:cropprecision[age=2]
uniquecrops:cropprecision[age=3]
uniquecrops:cropprecision[age=4]
uniquecrops:cropprecision[age=5]
uniquecrops:cropprecision[age=6]
uniquecrops:cropprecision[age=7]
uniquecrops:cropknowledge[age=0]
uniquecrops:cropknowledge[age=1]
uniquecrops:cropknowledge[age=2]
uniquecrops:cropknowledge[age=3]
uniquecrops:cropknowledge[age=4]
uniquecrops:cropknowledge[age=5]
uniquecrops:cropknowledge[age=6]
uniquecrops:cropknowledge[age=7]
uniquecrops:cropdirigible[age=0]
uniquecrops:cropdirigible[age=1]
uniquecrops:cropdirigible[age=2]
uniquecrops:cropdirigible[age=3]
uniquecrops:cropdirigible[age=4]
uniquecrops:cropdirigible[age=5]
uniquecrops:cropdirigible[age=6]
uniquecrops:cropdirigible[age=7]
uniquecrops:cropmillennium[age=0]
uniquecrops:cropmillennium[age=1]
uniquecrops:cropmillennium[age=2]
uniquecrops:cropmillennium[age=3]
uniquecrops:cropmillennium[age=4]
uniquecrops:cropmillennium[age=5]
uniquecrops:cropmillennium[age=6]
uniquecrops:cropmillennium[age=7]
uniquecrops:cropenderlily[age=0]
uniquecrops:cropenderlily[age=1]
uniquecrops:cropenderlily[age=2]
uniquecrops:cropenderlily[age=3]
uniquecrops:cropenderlily[age=4]
uniquecrops:cropenderlily[age=5]
uniquecrops:cropenderlily[age=6]
uniquecrops:cropenderlily[age=7]
uniquecrops:cropcollis[age=0]
uniquecrops:cropcollis[age=1]
uniquecrops:cropcollis[age=2]
uniquecrops:cropcollis[age=3]
uniquecrops:cropcollis[age=4]
uniquecrops:cropcollis[age=5]
uniquecrops:cropcollis[age=6]
uniquecrops:cropcollis[age=7]
uniquecrops:cropinvisibilia[age=0]
uniquecrops:cropinvisibilia[age=1]
uniquecrops:cropinvisibilia[age=2]
uniquecrops:cropinvisibilia[age=3]
uniquecrops:cropinvisibilia[age=4]
uniquecrops:cropinvisibilia[age=5]
uniquecrops:cropinvisibilia[age=6]
uniquecrops:cropinvisibilia[age=7]
uniquecrops:cropmaryjane[age=0]
uniquecrops:cropmaryjane[age=1]
uniquecrops:cropmaryjane[age=2]
uniquecrops:cropmaryjane[age=3]
uniquecrops:cropmaryjane[age=4]
uniquecrops:cropmaryjane[age=5]
uniquecrops:cropmaryjane[age=6]
uniquecrops:cropmaryjane[age=7]
uniquecrops:cropweepingbells[age=0]
uniquecrops:cropweepingbells[age=1]
uniquecrops:cropweepingbells[age=2]
uniquecrops:cropweepingbells[age=3]
uniquecrops:cropweepingbells[age=4]
uniquecrops:cropweepingbells[age=5]
uniquecrops:cropweepingbells[age=6]
uniquecrops:cropweepingbells[age=7]
uniquecrops:cropmusica[age=0]
uniquecrops:cropmusica[age=1]
uniquecrops:cropmusica[age=2]
uniquecrops:cropmusica[age=3]
uniquecrops:cropmusica[age=4]
uniquecrops:cropmusica[age=5]
uniquecrops:cropmusica[age=6]
uniquecrops:cropmusica[age=7]
uniquecrops:cropcinderbella[age=0]
uniquecrops:cropcinderbella[age=1]
uniquecrops:cropcinderbella[age=2]
uniquecrops:cropcinderbella[age=3]
uniquecrops:cropcinderbella[age=4]
uniquecrops:cropcinderbella[age=5]
uniquecrops:cropcinderbella[age=6]
uniquecrops:cropcinderbella[age=7]
uniquecrops:cropmerlinia[age=0]
uniquecrops:cropmerlinia[age=1]
uniquecrops:cropmerlinia[age=2]
uniquecrops:cropmerlinia[age=3]
uniquecrops:cropmerlinia[age=4]
uniquecrops:cropmerlinia[age=5]
uniquecrops:cropmerlinia[age=6]
uniquecrops:cropmerlinia[age=7]
uniquecrops:cropeula[age=0]
uniquecrops:cropeula[age=1]
uniquecrops:cropeula[age=2]
uniquecrops:cropeula[age=3]
uniquecrops:cropeula[age=4]
uniquecrops:cropeula[age=5]
uniquecrops:cropeula[age=6]
uniquecrops:cropeula[age=7]
uniquecrops:cropcobblonia[age=0]
uniquecrops:cropcobblonia[age=1]
uniquecrops:cropcobblonia[age=2]
uniquecrops:cropcobblonia[age=3]
uniquecrops:cropcobblonia[age=4]
uniquecrops:cropcobblonia[age=5]
uniquecrops:cropcobblonia[age=6]
uniquecrops:cropcobblonia[age=7]
uniquecrops:cropdyeius[age=0]
uniquecrops:cropdyeius[age=1]
uniquecrops:cropdyeius[age=2]
uniquecrops:cropdyeius[age=3]
uniquecrops:cropdyeius[age=4]
uniquecrops:cropdyeius[age=5]
uniquecrops:cropdyeius[age=6]
uniquecrops:cropdyeius[age=7]
uniquecrops:cropabstract[age=0]
uniquecrops:cropabstract[age=1]
uniquecrops:cropabstract[age=2]
uniquecrops:cropabstract[age=3]
uniquecrops:cropabstract[age=4]
uniquecrops:cropabstract[age=5]
uniquecrops:cropabstract[age=6]
uniquecrops:cropabstract[age=7]
uniquecrops:cropwafflonia[age=0]
uniquecrops:cropwafflonia[age=1]
uniquecrops:cropwafflonia[age=2]
uniquecrops:cropwafflonia[age=3]
uniquecrops:cropwafflonia[age=4]
uniquecrops:cropwafflonia[age=5]
uniquecrops:cropwafflonia[age=6]
uniquecrops:cropwafflonia[age=7]
uniquecrops:cropdevilsnare[age=0]
uniquecrops:cropdevilsnare[age=1]
uniquecrops:cropdevilsnare[age=2]
uniquecrops:cropdevilsnare[age=3]
uniquecrops:cropdevilsnare[age=4]
uniquecrops:cropdevilsnare[age=5]
uniquecrops:cropdevilsnare[age=6]
uniquecrops:cropdevilsnare[age=7]
uniquecrops:croppixelsius[age=0]
uniquecrops:croppixelsius[age=1]
uniquecrops:croppixelsius[age=2]
uniquecrops:croppixelsius[age=3]
uniquecrops:croppixelsius[age=4]
uniquecrops:croppixelsius[age=5]
uniquecrops:croppixelsius[age=6]
uniquecrops:croppixelsius[age=7]
uniquecrops:croppetramia[age=0]
uniquecrops:croppetramia[age=1]
uniquecrops:croppetramia[age=2]
uniquecrops:croppetramia[age=3]
uniquecrops:croppetramia[age=4]
uniquecrops:croppetramia[age=5]
uniquecrops:croppetramia[age=6]
uniquecrops:croppetramia[age=7]
uniquecrops:cropmalleatoris[age=0]
uniquecrops:cropmalleatoris[age=1]
uniquecrops:cropmalleatoris[age=2]
uniquecrops:cropmalleatoris[age=3]
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uniquecrops:cropmalleatoris[age=5]
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uniquecrops:cropmalleatoris[age=7]
uniquecrops:cropimperia[age=0]
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uniquecrops:cropimperia[age=2]
uniquecrops:cropimperia[age=3]
uniquecrops:cropimperia[age=4]
uniquecrops:cropimperia[age=5]
uniquecrops:cropimperia[age=6]
uniquecrops:cropimperia[age=7]
uniquecrops:croplacusia[age=0]
uniquecrops:croplacusia[age=1]
uniquecrops:croplacusia[age=2]
uniquecrops:croplacusia[age=3]
uniquecrops:croplacusia[age=4]
uniquecrops:croplacusia[age=5]
uniquecrops:croplacusia[age=6]
uniquecrops:croplacusia[age=7]
uniquecrops:crophexis[age=0]
uniquecrops:crophexis[age=1]
uniquecrops:crophexis[age=2]
uniquecrops:crophexis[age=3]
uniquecrops:crophexis[age=4]
uniquecrops:crophexis[age=5]
uniquecrops:crophexis[age=6]
uniquecrops:crophexis[age=7]
uniquecrops:cropindustria[age=0]
uniquecrops:cropindustria[age=1]
uniquecrops:cropindustria[age=2]
uniquecrops:cropindustria[age=3]
uniquecrops:cropindustria[age=4]
uniquecrops:cropindustria[age=5]
uniquecrops:cropindustria[age=6]
uniquecrops:cropindustria[age=7]
uniquecrops:cropquarry[age=0]
uniquecrops:cropquarry[age=1]
uniquecrops:cropquarry[age=2]
uniquecrops:cropquarry[age=3]
uniquecrops:cropquarry[age=4]
uniquecrops:cropquarry[age=5]
uniquecrops:cropquarry[age=6]
uniquecrops:cropquarry[age=7]
uniquecrops:cropdonutsteel[age=0]
uniquecrops:cropdonutsteel[age=1]
uniquecrops:cropdonutsteel[age=2]
uniquecrops:cropdonutsteel[age=3]
uniquecrops:cropdonutsteel[age=4]
uniquecrops:cropdonutsteel[age=5]
uniquecrops:cropdonutsteel[age=6]
uniquecrops:cropdonutsteel[age=7]
uniquecrops:cropinstabilis[age=0]
uniquecrops:cropinstabilis[age=1]
uniquecrops:cropinstabilis[age=2]
uniquecrops:cropinstabilis[age=3]
uniquecrops:cropinstabilis[age=4]
uniquecrops:cropinstabilis[age=5]
uniquecrops:cropinstabilis[age=6]
uniquecrops:cropinstabilis[age=7]
uniquecrops:cropsucco[age=0]
uniquecrops:cropsucco[age=1]
uniquecrops:cropsucco[age=2]
uniquecrops:cropsucco[age=3]
uniquecrops:cropsucco[age=4]
uniquecrops:cropsucco[age=5]
uniquecrops:cropsucco[age=6]
uniquecrops:cropsucco[age=7]
uniquecrops:cropferoxia[age=0]
uniquecrops:cropferoxia[age=1]
uniquecrops:cropferoxia[age=2]
uniquecrops:cropferoxia[age=3]
uniquecrops:cropferoxia[age=4]
uniquecrops:cropferoxia[age=5]
uniquecrops:cropferoxia[age=6]
uniquecrops:cropferoxia[age=7]
uniquecrops:oldcobble
uniquecrops:oldcobblemoss
uniquecrops:oldbrick
uniquecrops:oldgravel
uniquecrops:oldgrass
uniquecrops:hourglass
uniquecrops:totemhead
uniquecrops:lavalily
uniquecrops:icelily
uniquecrops:darkblock
uniquecrops:sundial
uniquecrops:abstractbarrel
uniquecrops:invisiglass
uniquecrops:democord
uniquecrops:mirror[facing=north,half=upper]
uniquecrops:mirror[facing=north,half=lower]
uniquecrops:mirror[facing=south,half=upper]
uniquecrops:mirror[facing=south,half=lower]
uniquecrops:mirror[facing=west,half=upper]
uniquecrops:mirror[facing=west,half=lower]
uniquecrops:mirror[facing=east,half=upper]
uniquecrops:mirror[facing=east,half=lower]
uniquecrops:goblet[filled=true]
uniquecrops:goblet[filled=false]
uniquecrops:stalk[stalk=north]
uniquecrops:stalk[stalk=south]
uniquecrops:stalk[stalk=east]
uniquecrops:stalk[stalk=west]
uniquecrops:stalk[stalk=northeast]
uniquecrops:stalk[stalk=northwest]
uniquecrops:stalk[stalk=southeast]
uniquecrops:stalk[stalk=southwest]
uniquecrops:stalkcenter
uniquecrops:stalktop
variedcommodities:trading_block
variedcommodities:carpentry_bench[rotation=0,type=0]
variedcommodities:carpentry_bench[rotation=0,type=1]
variedcommodities:carpentry_bench[rotation=1,type=0]
variedcommodities:carpentry_bench[rotation=1,type=1]
variedcommodities:carpentry_bench[rotation=2,type=0]
variedcommodities:carpentry_bench[rotation=2,type=1]
variedcommodities:carpentry_bench[rotation=3,type=0]
variedcommodities:carpentry_bench[rotation=3,type=1]
variedcommodities:blood_block[type=0]
variedcommodities:blood_block[type=1]
variedcommodities:blood_block[type=2]
variedcommodities:banner[damage=0,top=true]
variedcommodities:banner[damage=0,top=false]
variedcommodities:banner[damage=1,top=true]
variedcommodities:banner[damage=1,top=false]
variedcommodities:banner[damage=2,top=true]
variedcommodities:banner[damage=2,top=false]
variedcommodities:banner[damage=3,top=true]
variedcommodities:banner[damage=3,top=false]
variedcommodities:banner[damage=4,top=true]
variedcommodities:banner[damage=4,top=false]
variedcommodities:banner[damage=5,top=true]
variedcommodities:banner[damage=5,top=false]
variedcommodities:wall_banner[damage=0]
variedcommodities:wall_banner[damage=1]
variedcommodities:wall_banner[damage=2]
variedcommodities:wall_banner[damage=3]
variedcommodities:wall_banner[damage=4]
variedcommodities:wall_banner[damage=5]
variedcommodities:wall_banner[damage=6]
variedcommodities:sign[damage=0]
variedcommodities:sign[damage=1]
variedcommodities:sign[damage=2]
variedcommodities:sign[damage=3]
variedcommodities:sign[damage=4]
variedcommodities:sign[damage=5]
variedcommodities:sign[damage=6]
variedcommodities:tall_lamp[damage=0,istop=true]
variedcommodities:tall_lamp[damage=0,istop=false]
variedcommodities:tall_lamp[damage=1,istop=true]
variedcommodities:tall_lamp[damage=1,istop=false]
variedcommodities:tall_lamp[damage=2,istop=true]
variedcommodities:tall_lamp[damage=2,istop=false]
variedcommodities:tall_lamp[damage=3,istop=true]
variedcommodities:tall_lamp[damage=3,istop=false]
variedcommodities:tall_lamp[damage=4,istop=true]
variedcommodities:tall_lamp[damage=4,istop=false]
variedcommodities:tall_lamp[damage=5,istop=true]
variedcommodities:tall_lamp[damage=5,istop=false]
variedcommodities:tall_lamp[damage=6,istop=true]
variedcommodities:tall_lamp[damage=6,istop=false]
variedcommodities:candle[damage=0,lit=true]
variedcommodities:candle[damage=0,lit=false]
variedcommodities:candle[damage=1,lit=true]
variedcommodities:candle[damage=1,lit=false]
variedcommodities:candle[damage=2,lit=true]
variedcommodities:candle[damage=2,lit=false]
variedcommodities:candle[damage=3,lit=true]
variedcommodities:candle[damage=3,lit=false]
variedcommodities:candle[damage=4,lit=true]
variedcommodities:candle[damage=4,lit=false]
variedcommodities:candle[damage=5,lit=true]
variedcommodities:candle[damage=5,lit=false]
variedcommodities:candle[damage=6,lit=true]
variedcommodities:candle[damage=6,lit=false]
variedcommodities:candle_unlit[damage=0,lit=true]
variedcommodities:candle_unlit[damage=0,lit=false]
variedcommodities:candle_unlit[damage=1,lit=true]
variedcommodities:candle_unlit[damage=1,lit=false]
variedcommodities:candle_unlit[damage=2,lit=true]
variedcommodities:candle_unlit[damage=2,lit=false]
variedcommodities:candle_unlit[damage=3,lit=true]
variedcommodities:candle_unlit[damage=3,lit=false]
variedcommodities:candle_unlit[damage=4,lit=true]
variedcommodities:candle_unlit[damage=4,lit=false]
variedcommodities:candle_unlit[damage=5,lit=true]
variedcommodities:candle_unlit[damage=5,lit=false]
variedcommodities:candle_unlit[damage=6,lit=true]
variedcommodities:candle_unlit[damage=6,lit=false]
variedcommodities:lamp[damage=0,lit=true]
variedcommodities:lamp[damage=0,lit=false]
variedcommodities:lamp[damage=1,lit=true]
variedcommodities:lamp[damage=1,lit=false]
variedcommodities:lamp[damage=2,lit=true]
variedcommodities:lamp[damage=2,lit=false]
variedcommodities:lamp[damage=3,lit=true]
variedcommodities:lamp[damage=3,lit=false]
variedcommodities:lamp[damage=4,lit=true]
variedcommodities:lamp[damage=4,lit=false]
variedcommodities:lamp[damage=5,lit=true]
variedcommodities:lamp[damage=5,lit=false]
variedcommodities:lamp[damage=6,lit=true]
variedcommodities:lamp[damage=6,lit=false]
variedcommodities:lamp_unlit[damage=0,lit=true]
variedcommodities:lamp_unlit[damage=0,lit=false]
variedcommodities:lamp_unlit[damage=1,lit=true]
variedcommodities:lamp_unlit[damage=1,lit=false]
variedcommodities:lamp_unlit[damage=2,lit=true]
variedcommodities:lamp_unlit[damage=2,lit=false]
variedcommodities:lamp_unlit[damage=3,lit=true]
variedcommodities:lamp_unlit[damage=3,lit=false]
variedcommodities:lamp_unlit[damage=4,lit=true]
variedcommodities:lamp_unlit[damage=4,lit=false]
variedcommodities:lamp_unlit[damage=5,lit=true]
variedcommodities:lamp_unlit[damage=5,lit=false]
variedcommodities:lamp_unlit[damage=6,lit=true]
variedcommodities:lamp_unlit[damage=6,lit=false]
variedcommodities:campfire[damage=0,lit=true]
variedcommodities:campfire[damage=0,lit=false]
variedcommodities:campfire[damage=1,lit=true]
variedcommodities:campfire[damage=1,lit=false]
variedcommodities:campfire[damage=2,lit=true]
variedcommodities:campfire[damage=2,lit=false]
variedcommodities:campfire[damage=3,lit=true]
variedcommodities:campfire[damage=3,lit=false]
variedcommodities:campfire[damage=4,lit=true]
variedcommodities:campfire[damage=4,lit=false]
variedcommodities:campfire[damage=5,lit=true]
variedcommodities:campfire[damage=5,lit=false]
variedcommodities:campfire[damage=6,lit=true]
variedcommodities:campfire[damage=6,lit=false]
variedcommodities:campfire_unlit[damage=0,lit=true]
variedcommodities:campfire_unlit[damage=0,lit=false]
variedcommodities:campfire_unlit[damage=1,lit=true]
variedcommodities:campfire_unlit[damage=1,lit=false]
variedcommodities:campfire_unlit[damage=2,lit=true]
variedcommodities:campfire_unlit[damage=2,lit=false]
variedcommodities:campfire_unlit[damage=3,lit=true]
variedcommodities:campfire_unlit[damage=3,lit=false]
variedcommodities:campfire_unlit[damage=4,lit=true]
variedcommodities:campfire_unlit[damage=4,lit=false]
variedcommodities:campfire_unlit[damage=5,lit=true]
variedcommodities:campfire_unlit[damage=5,lit=false]
variedcommodities:campfire_unlit[damage=6,lit=true]
variedcommodities:campfire_unlit[damage=6,lit=false]
variedcommodities:chair[damage=0]
variedcommodities:chair[damage=1]
variedcommodities:chair[damage=2]
variedcommodities:chair[damage=3]
variedcommodities:chair[damage=4]
variedcommodities:chair[damage=5]
variedcommodities:chair[damage=6]
variedcommodities:couch_wool[damage=0]
variedcommodities:couch_wool[damage=1]
variedcommodities:couch_wool[damage=2]
variedcommodities:couch_wool[damage=3]
variedcommodities:couch_wool[damage=4]
variedcommodities:couch_wool[damage=5]
variedcommodities:couch_wood[damage=0]
variedcommodities:couch_wood[damage=1]
variedcommodities:couch_wood[damage=2]
variedcommodities:couch_wood[damage=3]
variedcommodities:couch_wood[damage=4]
variedcommodities:couch_wood[damage=5]
variedcommodities:crate[damage=0]
variedcommodities:crate[damage=1]
variedcommodities:crate[damage=2]
variedcommodities:crate[damage=3]
variedcommodities:crate[damage=4]
variedcommodities:crate[damage=5]
variedcommodities:crate[damage=6]
variedcommodities:barrel[damage=0]
variedcommodities:barrel[damage=1]
variedcommodities:barrel[damage=2]
variedcommodities:barrel[damage=3]
variedcommodities:barrel[damage=4]
variedcommodities:barrel[damage=5]
variedcommodities:barrel[damage=6]
variedcommodities:weapon_rack[damage=0,istop=true]
variedcommodities:weapon_rack[damage=0,istop=false]
variedcommodities:weapon_rack[damage=1,istop=true]
variedcommodities:weapon_rack[damage=1,istop=false]
variedcommodities:weapon_rack[damage=2,istop=true]
variedcommodities:weapon_rack[damage=2,istop=false]
variedcommodities:weapon_rack[damage=3,istop=true]
variedcommodities:weapon_rack[damage=3,istop=false]
variedcommodities:weapon_rack[damage=4,istop=true]
variedcommodities:weapon_rack[damage=4,istop=false]
variedcommodities:weapon_rack[damage=5,istop=true]
variedcommodities:weapon_rack[damage=5,istop=false]
variedcommodities:weapon_rack[damage=6,istop=true]
variedcommodities:weapon_rack[damage=6,istop=false]
variedcommodities:pedestal[damage=0]
variedcommodities:pedestal[damage=1]
variedcommodities:pedestal[damage=2]
variedcommodities:pedestal[damage=3]
variedcommodities:pedestal[damage=4]
variedcommodities:pedestal[damage=5]
variedcommodities:pedestal[damage=6]
variedcommodities:crystal_block[damage=0]
variedcommodities:crystal_block[damage=1]
variedcommodities:crystal_block[damage=2]
variedcommodities:crystal_block[damage=3]
variedcommodities:crystal_block[damage=4]
variedcommodities:crystal_block[damage=5]
variedcommodities:crystal_block[damage=6]
variedcommodities:crystal_block[damage=7]
variedcommodities:crystal_block[damage=8]
variedcommodities:crystal_block[damage=9]
variedcommodities:crystal_block[damage=10]
variedcommodities:crystal_block[damage=11]
variedcommodities:crystal_block[damage=12]
variedcommodities:crystal_block[damage=13]
variedcommodities:crystal_block[damage=14]
variedcommodities:crystal_block[damage=15]
variedcommodities:placeholder[damage=0]
variedcommodities:placeholder[damage=1]
variedcommodities:placeholder[damage=2]
variedcommodities:placeholder[damage=3]
variedcommodities:placeholder[damage=4]
variedcommodities:placeholder[damage=5]
variedcommodities:placeholder[damage=6]
variedcommodities:placeholder[damage=7]
variedcommodities:placeholder[damage=8]
variedcommodities:placeholder[damage=9]
variedcommodities:placeholder[damage=10]
variedcommodities:placeholder[damage=11]
variedcommodities:placeholder[damage=12]
variedcommodities:placeholder[damage=13]
variedcommodities:placeholder[damage=14]
variedcommodities:placeholder[damage=15]
variedcommodities:stool[damage=0]
variedcommodities:stool[damage=1]
variedcommodities:stool[damage=2]
variedcommodities:stool[damage=3]
variedcommodities:stool[damage=4]
variedcommodities:stool[damage=5]
variedcommodities:stool[damage=6]
variedcommodities:table[damage=0]
variedcommodities:table[damage=1]
variedcommodities:table[damage=2]
variedcommodities:table[damage=3]
variedcommodities:table[damage=4]
variedcommodities:table[damage=5]
variedcommodities:table[damage=6]
variedcommodities:shelf[damage=0]
variedcommodities:shelf[damage=1]
variedcommodities:shelf[damage=2]
variedcommodities:shelf[damage=3]
variedcommodities:shelf[damage=4]
variedcommodities:shelf[damage=5]
variedcommodities:shelf[damage=6]
variedcommodities:beam[damage=0]
variedcommodities:beam[damage=1]
variedcommodities:beam[damage=2]
variedcommodities:beam[damage=3]
variedcommodities:beam[damage=4]
variedcommodities:beam[damage=5]
variedcommodities:beam[damage=6]
variedcommodities:big_sign[damage=0]
variedcommodities:big_sign[damage=1]
variedcommodities:big_sign[damage=2]
variedcommodities:big_sign[damage=3]
variedcommodities:big_sign[damage=4]
variedcommodities:big_sign[damage=5]
variedcommodities:big_sign[damage=6]
variedcommodities:book[damage=0]
variedcommodities:book[damage=1]
variedcommodities:book[damage=2]
variedcommodities:book[damage=3]
variedcommodities:book[damage=4]
variedcommodities:book[damage=5]
variedcommodities:book[damage=6]
variedcommodities:tombstone[damage=0]
variedcommodities:tombstone[damage=1]
variedcommodities:tombstone[damage=2]
variedcommodities:tombstone[damage=3]
variedcommodities:tombstone[damage=4]
variedcommodities:tombstone[damage=5]
variedcommodities:tombstone[damage=6]
idk:blockoframie
idk:blockoftannedramie
idk:blockofdarkramie
idk:whitewashedramie
idk:vardianpouch[facing=north]
idk:vardianpouch[facing=south]
idk:vardianpouch[facing=west]
idk:vardianpouch[facing=east]
idk:blockofsilver
idk:silverbricks
roguelike_dungeons_remastered:thedungeon_portal[axis=x]
roguelike_dungeons_remastered:thedungeon_portal[axis=z]
roguelike_dungeons_remastered:dungeonspawnl1
roguelike_dungeons_remastered:stairsgen
roguelike_dungeons_remastered:topgen
roguelike_dungeons_remastered:doornormal
roguelike_dungeons_remastered:doormain
roguelike_dungeons_remastered:doorunlocked
roguelike_dungeons_remastered:normaldoorunlocked
roguelike_dungeons_remastered:doormaineast
roguelike_dungeons_remastered:doormainsouth
roguelike_dungeons_remastered:doormainwest
roguelike_dungeons_remastered:middleofaroom
roguelike_dungeons_remastered:rgrass
roguelike_dungeons_remastered:rdirt
roguelike_dungeons_remastered:rleaves
roguelike_dungeons_remastered:rstone
roguelike_dungeons_remastered:rgrassflowers
roguelike_dungeons_remastered:rgrassmoreflowers
roguelike_dungeons_remastered:rgrassmuddy
roguelike_dungeons_remastered:rgrasswatery
roguelike_dungeons_remastered:rstonecracked
roguelike_dungeons_remastered:rstonemossy
roguelike_dungeons_remastered:rstonecarved
roguelike_dungeons_remastered:rstonebricks
roguelike_dungeons_remastered:chestorspawnergen
roguelike_dungeons_remastered:rmossybricks
roguelike_dungeons_remastered:rcrackedbricks
roguelike_dungeons_remastered:portalblock
roguelike_dungeons_remastered:teleblock
roguelike_dungeons_remastered:chestspawnergenmedium
roguelike_dungeons_remastered:chestmobspawnerhard
roguelike_dungeons_remastered:layer6spawn
roguelike_dungeons_remastered:overgrownbricks
roguelike_dungeons_remastered:factoryblock
roguelike_dungeons_remastered:factoryblockmetal
roguelike_dungeons_remastered:factoryblockblood
roguelike_dungeons_remastered:factoryblockscratched
roguelike_dungeons_remastered:pipe[facing=down]
roguelike_dungeons_remastered:pipe[facing=up]
roguelike_dungeons_remastered:pipe[facing=north]
roguelike_dungeons_remastered:pipe[facing=south]
roguelike_dungeons_remastered:pipe[facing=west]
roguelike_dungeons_remastered:pipe[facing=east]
roguelike_dungeons_remastered:pipe2[facing=down]
roguelike_dungeons_remastered:pipe2[facing=up]
roguelike_dungeons_remastered:pipe2[facing=north]
roguelike_dungeons_remastered:pipe2[facing=south]
roguelike_dungeons_remastered:pipe2[facing=west]
roguelike_dungeons_remastered:pipe2[facing=east]
roguelike_dungeons_remastered:sawbladeblockoff
roguelike_dungeons_remastered:sawbladeblockon
roguelike_dungeons_remastered:sawbladeblockhitbox
roguelike_dungeons_remastered:factoryblockopenwall
roguelike_dungeons_remastered:gears
roguelike_dungeons_remastered:layer7spawn
roguelike_dungeons_remastered:randomlootchest
roguelike_dungeons_remastered:sawbladehalf
roguelike_dungeons_remastered:sawbladehalf2
roguelike_dungeons_remastered:wallsawbladeblockoff
roguelike_dungeons_remastered:wallsawbladeblockon
roguelike_dungeons_remastered:wallsawbladeblockhitbox
roguelike_dungeons_remastered:wallsawbladehalf
roguelike_dungeons_remastered:wallsawbladehallf2
roguelike_dungeons_remastered:factoryblocklucky
roguelike_dungeons_remastered:factoryblockunlucky
roguelike_dungeons_remastered:factoryburned1
roguelike_dungeons_remastered:factoryburned2
roguelike_dungeons_remastered:factoryburnedwires
roguelike_dungeons_remastered:burnedluckyblock
roguelike_dungeons_remastered:burnedunluckyblock
roguelike_dungeons_remastered:factoryfirespawner
roguelike_dungeons_remastered:buggedgears
roguelike_dungeons_remastered:northdoor2
roguelike_dungeons_remastered:eastdoor2
roguelike_dungeons_remastered:southdoor2
roguelike_dungeons_remastered:westdoor2
roguelike_dungeons_remastered:doornormal2
roguelike_dungeons_remastered:layer9spawn
roguelike_dungeons_remastered:castlebricks
roguelike_dungeons_remastered:castleskull
roguelike_dungeons_remastered:castletrap
roguelike_dungeons_remastered:castletraphalf
roguelike_dungeons_remastered:castletrapfull
roguelike_dungeons_remastered:castletraphalf2
roguelike_dungeons_remastered:hitboxcastletrap
roguelike_dungeons_remastered:castleskullnonactive
roguelike_dungeons_remastered:castleskullactive
roguelike_dungeons_remastered:lazernorth
roguelike_dungeons_remastered:lazersouth
roguelike_dungeons_remastered:lazerwest
roguelike_dungeons_remastered:lazereast
roguelike_dungeons_remastered:lazerup
roguelike_dungeons_remastered:lazerdown
roguelike_dungeons_remastered:castlefloor
roguelike_dungeons_remastered:castlepillar[facing=down]
roguelike_dungeons_remastered:castlepillar[facing=up]
roguelike_dungeons_remastered:castlepillar[facing=north]
roguelike_dungeons_remastered:castlepillar[facing=south]
roguelike_dungeons_remastered:castlepillar[facing=west]
roguelike_dungeons_remastered:castlepillar[facing=east]
roguelike_dungeons_remastered:layer10spawn
roguelike_dungeons_remastered:rockwallclosed
roguelike_dungeons_remastered:rockwallopen
roguelike_dungeons_remastered:closedstatue
roguelike_dungeons_remastered:closedsttatue2
roguelike_dungeons_remastered:closedstatue3
roguelike_dungeons_remastered:closedstatue4
roguelike_dungeons_remastered:meupper
roguelike_dungeons_remastered:meupperactive
roguelike_dungeons_remastered:melower
roguelike_dungeons_remastered:neverendingdungeons
roguelike_dungeons_remastered:skullblock
roguelike_dungeons_remastered:sandskullblock
roguelike_dungeons_remastered:normalskullblock
roguelike_dungeons_remastered:iceskullblock
roguelike_dungeons_remastered:jungleskullblock
roguelike_dungeons_remastered:netherskullblock
roguelike_dungeons_remastered:portalactivator
roguelike_dungeons_remastered:portalspawn
roguelike_dungeons_remastered:teleskullblock
roguelike_dungeons_remastered:dungeonspawn
roguelike_dungeons_remastered:stairsspawn
roguelike_dungeons_remastered:halwayspawn
roguelike_dungeons_remastered:x8room
roguelike_dungeons_remastered:x16room
roguelike_dungeons_remastered:roomspawnergen
roguelike_dungeons_remastered:roomspawnlayer1
roguelike_dungeons_remastered:overworldnormalspawnerlayer1
roguelike_dungeons_remastered:roomspawnerlayer1to2
roguelike_dungeons_remastered:roomspawnergenreal
roguelike_dungeons_remastered:overworlddesertspawner
roguelike_dungeons_remastered:hallwayspawn2
roguelike_dungeons_remastered:overworldicespawner
roguelike_dungeons_remastered:overworldjunglespawner
roguelike_dungeons_remastered:netherspawner
roguelike_dungeons_remastered:roomspawnergen2
roguelike_dungeons_remastered:roomspawnergenreal2
roguelike_dungeons_remastered:roomspawnergen3
roguelike_dungeons_remastered:roomspawnergenreal3
roguelike_dungeons_remastered:roomspawnergenlayer2to3
roguelike_dungeons_remastered:roomspawnergen4
roguelike_dungeons_remastered:roomspawnergenreal4
roguelike_dungeons_remastered:roomspawnergenlayer3to4
roguelike_dungeons_remastered:roomspawnerlayer4
roguelike_dungeons_remastered:finalspawner
roguelike_dungeons_remastered:bossspawner
roguelike_dungeons_remastered:dungeonspawnnether
roguelike_dungeons_remastered:finalbossroomspawner
roguelike_dungeons_remastered:odungeonspawn2
roguelike_dungeons_remastered:odungeonspawn3
thebetweenlands:swamp_water[level=0]
thebetweenlands:swamp_water[level=1]
thebetweenlands:swamp_water[level=2]
thebetweenlands:swamp_water[level=3]
thebetweenlands:swamp_water[level=4]
thebetweenlands:swamp_water[level=5]
thebetweenlands:swamp_water[level=6]
thebetweenlands:swamp_water[level=7]
thebetweenlands:swamp_water[level=8]
thebetweenlands:swamp_water[level=9]
thebetweenlands:swamp_water[level=10]
thebetweenlands:swamp_water[level=11]
thebetweenlands:swamp_water[level=12]
thebetweenlands:swamp_water[level=13]
thebetweenlands:swamp_water[level=14]
thebetweenlands:swamp_water[level=15]
thebetweenlands:stagnant_water[level=0]
thebetweenlands:stagnant_water[level=1]
thebetweenlands:stagnant_water[level=2]
thebetweenlands:stagnant_water[level=3]
thebetweenlands:stagnant_water[level=4]
thebetweenlands:stagnant_water[level=5]
thebetweenlands:stagnant_water[level=6]
thebetweenlands:stagnant_water[level=7]
thebetweenlands:stagnant_water[level=8]
thebetweenlands:stagnant_water[level=9]
thebetweenlands:stagnant_water[level=10]
thebetweenlands:stagnant_water[level=11]
thebetweenlands:stagnant_water[level=12]
thebetweenlands:stagnant_water[level=13]
thebetweenlands:stagnant_water[level=14]
thebetweenlands:stagnant_water[level=15]
thebetweenlands:tar[level=0]
thebetweenlands:tar[level=1]
thebetweenlands:tar[level=2]
thebetweenlands:tar[level=3]
thebetweenlands:tar[level=4]
thebetweenlands:tar[level=5]
thebetweenlands:tar[level=6]
thebetweenlands:tar[level=7]
thebetweenlands:tar[level=8]
thebetweenlands:tar[level=9]
thebetweenlands:tar[level=10]
thebetweenlands:tar[level=11]
thebetweenlands:tar[level=12]
thebetweenlands:tar[level=13]
thebetweenlands:tar[level=14]
thebetweenlands:tar[level=15]
thebetweenlands:rubber[level=0]
thebetweenlands:rubber[level=1]
thebetweenlands:rubber[level=2]
thebetweenlands:rubber[level=3]
thebetweenlands:rubber[level=4]
thebetweenlands:rubber[level=5]
thebetweenlands:rubber[level=6]
thebetweenlands:rubber[level=7]
thebetweenlands:rubber[level=8]
thebetweenlands:rubber[level=9]
thebetweenlands:rubber[level=10]
thebetweenlands:rubber[level=11]
thebetweenlands:rubber[level=12]
thebetweenlands:rubber[level=13]
thebetweenlands:rubber[level=14]
thebetweenlands:rubber[level=15]
thebetweenlands:druid_stone_1[active=true,facing=north]
thebetweenlands:druid_stone_1[active=true,facing=south]
thebetweenlands:druid_stone_1[active=true,facing=west]
thebetweenlands:druid_stone_1[active=true,facing=east]
thebetweenlands:druid_stone_1[active=false,facing=north]
thebetweenlands:druid_stone_1[active=false,facing=south]
thebetweenlands:druid_stone_1[active=false,facing=west]
thebetweenlands:druid_stone_1[active=false,facing=east]
thebetweenlands:druid_stone_2[active=true,facing=north]
thebetweenlands:druid_stone_2[active=true,facing=south]
thebetweenlands:druid_stone_2[active=true,facing=west]
thebetweenlands:druid_stone_2[active=true,facing=east]
thebetweenlands:druid_stone_2[active=false,facing=north]
thebetweenlands:druid_stone_2[active=false,facing=south]
thebetweenlands:druid_stone_2[active=false,facing=west]
thebetweenlands:druid_stone_2[active=false,facing=east]
thebetweenlands:druid_stone_3[active=true,facing=north]
thebetweenlands:druid_stone_3[active=true,facing=south]
thebetweenlands:druid_stone_3[active=true,facing=west]
thebetweenlands:druid_stone_3[active=true,facing=east]
thebetweenlands:druid_stone_3[active=false,facing=north]
thebetweenlands:druid_stone_3[active=false,facing=south]
thebetweenlands:druid_stone_3[active=false,facing=west]
thebetweenlands:druid_stone_3[active=false,facing=east]
thebetweenlands:druid_stone_4[active=true,facing=north]
thebetweenlands:druid_stone_4[active=true,facing=south]
thebetweenlands:druid_stone_4[active=true,facing=west]
thebetweenlands:druid_stone_4[active=true,facing=east]
thebetweenlands:druid_stone_4[active=false,facing=north]
thebetweenlands:druid_stone_4[active=false,facing=south]
thebetweenlands:druid_stone_4[active=false,facing=west]
thebetweenlands:druid_stone_4[active=false,facing=east]
thebetweenlands:druid_stone_5[active=true,facing=north]
thebetweenlands:druid_stone_5[active=true,facing=south]
thebetweenlands:druid_stone_5[active=true,facing=west]
thebetweenlands:druid_stone_5[active=true,facing=east]
thebetweenlands:druid_stone_5[active=false,facing=north]
thebetweenlands:druid_stone_5[active=false,facing=south]
thebetweenlands:druid_stone_5[active=false,facing=west]
thebetweenlands:druid_stone_5[active=false,facing=east]
thebetweenlands:druid_stone_6[active=true,facing=north]
thebetweenlands:druid_stone_6[active=true,facing=south]
thebetweenlands:druid_stone_6[active=true,facing=west]
thebetweenlands:druid_stone_6[active=true,facing=east]
thebetweenlands:druid_stone_6[active=false,facing=north]
thebetweenlands:druid_stone_6[active=false,facing=south]
thebetweenlands:druid_stone_6[active=false,facing=west]
thebetweenlands:druid_stone_6[active=false,facing=east]
thebetweenlands:betweenlands_bedrock
thebetweenlands:betweenstone
thebetweenlands:generic_stone[variant=corrupt_betweenstone]
thebetweenlands:mud
thebetweenlands:peat
thebetweenlands:sludgy_dirt
thebetweenlands:spreading_sludgy_dirt[inactive=true]
thebetweenlands:spreading_sludgy_dirt[inactive=false]
thebetweenlands:slimy_dirt
thebetweenlands:slimy_grass
thebetweenlands:cragrock[variant=default]
thebetweenlands:cragrock[variant=mossy_1]
thebetweenlands:cragrock[variant=mossy_2]
thebetweenlands:pitstone
thebetweenlands:limestone
thebetweenlands:swamp_dirt
thebetweenlands:coarse_swamp_dirt
thebetweenlands:swamp_grass
thebetweenlands:wisp[color=0]
thebetweenlands:wisp[color=1]
thebetweenlands:wisp[color=2]
thebetweenlands:wisp[color=3]
thebetweenlands:octine_ore
thebetweenlands:valonite_ore
thebetweenlands:sulfur_ore
thebetweenlands:slimy_bone_ore
thebetweenlands:scabyst_ore
thebetweenlands:syrmorite_ore
thebetweenlands:aqua_middle_gem_ore
thebetweenlands:crimson_middle_gem_ore
thebetweenlands:green_middle_gem_ore
thebetweenlands:life_crystal_stalactite[level=0,variant=default]
thebetweenlands:life_crystal_stalactite[level=0,variant=ore]
thebetweenlands:life_crystal_stalactite[level=1,variant=default]
thebetweenlands:life_crystal_stalactite[level=1,variant=ore]
thebetweenlands:life_crystal_stalactite[level=2,variant=default]
thebetweenlands:life_crystal_stalactite[level=2,variant=ore]
thebetweenlands:life_crystal_stalactite[level=3,variant=default]
thebetweenlands:life_crystal_stalactite[level=3,variant=ore]
thebetweenlands:life_crystal_stalactite[level=4,variant=default]
thebetweenlands:life_crystal_stalactite[level=4,variant=ore]
thebetweenlands:life_crystal_stalactite[level=5,variant=default]
thebetweenlands:life_crystal_stalactite[level=5,variant=ore]
thebetweenlands:life_crystal_stalactite[level=6,variant=default]
thebetweenlands:life_crystal_stalactite[level=6,variant=ore]
thebetweenlands:life_crystal_stalactite[level=7,variant=default]
thebetweenlands:life_crystal_stalactite[level=7,variant=ore]
thebetweenlands:life_crystal_stalactite[level=8,variant=default]
thebetweenlands:life_crystal_stalactite[level=8,variant=ore]
thebetweenlands:life_crystal_stalactite[level=9,variant=default]
thebetweenlands:life_crystal_stalactite[level=9,variant=ore]
thebetweenlands:life_crystal_stalactite[level=10,variant=default]
thebetweenlands:life_crystal_stalactite[level=10,variant=ore]
thebetweenlands:life_crystal_stalactite[level=11,variant=default]
thebetweenlands:life_crystal_stalactite[level=11,variant=ore]
thebetweenlands:life_crystal_stalactite[level=12,variant=default]
thebetweenlands:life_crystal_stalactite[level=12,variant=ore]
thebetweenlands:life_crystal_stalactite[level=13,variant=default]
thebetweenlands:life_crystal_stalactite[level=13,variant=ore]
thebetweenlands:life_crystal_stalactite[level=14,variant=default]
thebetweenlands:life_crystal_stalactite[level=14,variant=ore]
thebetweenlands:life_crystal_stalactite[level=15,variant=default]
thebetweenlands:life_crystal_stalactite[level=15,variant=ore]
thebetweenlands:stalactite
thebetweenlands:silt
thebetweenlands:dead_grass
thebetweenlands:tar_solid
thebetweenlands:puddle[amount=0]
thebetweenlands:puddle[amount=1]
thebetweenlands:puddle[amount=2]
thebetweenlands:puddle[amount=3]
thebetweenlands:puddle[amount=4]
thebetweenlands:puddle[amount=5]
thebetweenlands:puddle[amount=6]
thebetweenlands:puddle[amount=7]
thebetweenlands:puddle[amount=8]
thebetweenlands:puddle[amount=9]
thebetweenlands:puddle[amount=10]
thebetweenlands:puddle[amount=11]
thebetweenlands:puddle[amount=12]
thebetweenlands:puddle[amount=13]
thebetweenlands:puddle[amount=14]
thebetweenlands:puddle[amount=15]
thebetweenlands:log_weedwood[axis=x]
thebetweenlands:log_weedwood[axis=y]
thebetweenlands:log_weedwood[axis=z]
thebetweenlands:log_weedwood[axis=none]
thebetweenlands:log_rotten_bark[axis=x]
thebetweenlands:log_rotten_bark[axis=y]
thebetweenlands:log_rotten_bark[axis=z]
thebetweenlands:log_rotten_bark[axis=none]
thebetweenlands:log_spreading_rotten_bark[inactive=true]
thebetweenlands:log_spreading_rotten_bark[inactive=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_hearthgrove[axis=x,tarred=true]
thebetweenlands:log_hearthgrove[axis=x,tarred=false]
thebetweenlands:log_hearthgrove[axis=y,tarred=true]
thebetweenlands:log_hearthgrove[axis=y,tarred=false]
thebetweenlands:log_hearthgrove[axis=z,tarred=true]
thebetweenlands:log_hearthgrove[axis=z,tarred=false]
thebetweenlands:log_hearthgrove[axis=none,tarred=true]
thebetweenlands:log_hearthgrove[axis=none,tarred=false]
thebetweenlands:log_nibbletwig[axis=x]
thebetweenlands:log_nibbletwig[axis=y]
thebetweenlands:log_nibbletwig[axis=z]
thebetweenlands:log_nibbletwig[axis=none]
thebetweenlands:log_spirit_tree[axis=x]
thebetweenlands:log_spirit_tree[axis=y]
thebetweenlands:log_spirit_tree[axis=z]
thebetweenlands:log_spirit_tree[axis=none]
thebetweenlands:weedwood
thebetweenlands:log_sap[axis=x]
thebetweenlands:log_sap[axis=y]
thebetweenlands:log_sap[axis=z]
thebetweenlands:log_sap[axis=none]
thebetweenlands:sapling_weedwood[stage=0,type=oak]
thebetweenlands:sapling_weedwood[stage=0,type=spruce]
thebetweenlands:sapling_weedwood[stage=0,type=birch]
thebetweenlands:sapling_weedwood[stage=0,type=jungle]
thebetweenlands:sapling_weedwood[stage=0,type=acacia]
thebetweenlands:sapling_weedwood[stage=0,type=dark_oak]
thebetweenlands:sapling_weedwood[stage=1,type=oak]
thebetweenlands:sapling_weedwood[stage=1,type=spruce]
thebetweenlands:sapling_weedwood[stage=1,type=birch]
thebetweenlands:sapling_weedwood[stage=1,type=jungle]
thebetweenlands:sapling_weedwood[stage=1,type=acacia]
thebetweenlands:sapling_weedwood[stage=1,type=dark_oak]
thebetweenlands:sapling_sap[stage=0,type=oak]
thebetweenlands:sapling_sap[stage=0,type=spruce]
thebetweenlands:sapling_sap[stage=0,type=birch]
thebetweenlands:sapling_sap[stage=0,type=jungle]
thebetweenlands:sapling_sap[stage=0,type=acacia]
thebetweenlands:sapling_sap[stage=0,type=dark_oak]
thebetweenlands:sapling_sap[stage=1,type=oak]
thebetweenlands:sapling_sap[stage=1,type=spruce]
thebetweenlands:sapling_sap[stage=1,type=birch]
thebetweenlands:sapling_sap[stage=1,type=jungle]
thebetweenlands:sapling_sap[stage=1,type=acacia]
thebetweenlands:sapling_sap[stage=1,type=dark_oak]
thebetweenlands:sapling_rubber[stage=0,type=oak]
thebetweenlands:sapling_rubber[stage=0,type=spruce]
thebetweenlands:sapling_rubber[stage=0,type=birch]
thebetweenlands:sapling_rubber[stage=0,type=jungle]
thebetweenlands:sapling_rubber[stage=0,type=acacia]
thebetweenlands:sapling_rubber[stage=0,type=dark_oak]
thebetweenlands:sapling_rubber[stage=1,type=oak]
thebetweenlands:sapling_rubber[stage=1,type=spruce]
thebetweenlands:sapling_rubber[stage=1,type=birch]
thebetweenlands:sapling_rubber[stage=1,type=jungle]
thebetweenlands:sapling_rubber[stage=1,type=acacia]
thebetweenlands:sapling_rubber[stage=1,type=dark_oak]
thebetweenlands:sapling_hearthgrove[stage=0,type=oak]
thebetweenlands:sapling_hearthgrove[stage=0,type=spruce]
thebetweenlands:sapling_hearthgrove[stage=0,type=birch]
thebetweenlands:sapling_hearthgrove[stage=0,type=jungle]
thebetweenlands:sapling_hearthgrove[stage=0,type=acacia]
thebetweenlands:sapling_hearthgrove[stage=0,type=dark_oak]
thebetweenlands:sapling_hearthgrove[stage=1,type=oak]
thebetweenlands:sapling_hearthgrove[stage=1,type=spruce]
thebetweenlands:sapling_hearthgrove[stage=1,type=birch]
thebetweenlands:sapling_hearthgrove[stage=1,type=jungle]
thebetweenlands:sapling_hearthgrove[stage=1,type=acacia]
thebetweenlands:sapling_hearthgrove[stage=1,type=dark_oak]
thebetweenlands:sapling_nibbletwig[stage=0,type=oak]
thebetweenlands:sapling_nibbletwig[stage=0,type=spruce]
thebetweenlands:sapling_nibbletwig[stage=0,type=birch]
thebetweenlands:sapling_nibbletwig[stage=0,type=jungle]
thebetweenlands:sapling_nibbletwig[stage=0,type=acacia]
thebetweenlands:sapling_nibbletwig[stage=0,type=dark_oak]
thebetweenlands:sapling_nibbletwig[stage=1,type=oak]
thebetweenlands:sapling_nibbletwig[stage=1,type=spruce]
thebetweenlands:sapling_nibbletwig[stage=1,type=birch]
thebetweenlands:sapling_nibbletwig[stage=1,type=jungle]
thebetweenlands:sapling_nibbletwig[stage=1,type=acacia]
thebetweenlands:sapling_nibbletwig[stage=1,type=dark_oak]
thebetweenlands:sapling_spirit_tree[stage=0,type=oak]
thebetweenlands:sapling_spirit_tree[stage=0,type=spruce]
thebetweenlands:sapling_spirit_tree[stage=0,type=birch]
thebetweenlands:sapling_spirit_tree[stage=0,type=jungle]
thebetweenlands:sapling_spirit_tree[stage=0,type=acacia]
thebetweenlands:sapling_spirit_tree[stage=0,type=dark_oak]
thebetweenlands:sapling_spirit_tree[stage=1,type=oak]
thebetweenlands:sapling_spirit_tree[stage=1,type=spruce]
thebetweenlands:sapling_spirit_tree[stage=1,type=birch]
thebetweenlands:sapling_spirit_tree[stage=1,type=jungle]
thebetweenlands:sapling_spirit_tree[stage=1,type=acacia]
thebetweenlands:sapling_spirit_tree[stage=1,type=dark_oak]
thebetweenlands:root_pod[stage=0,type=oak]
thebetweenlands:root_pod[stage=0,type=spruce]
thebetweenlands:root_pod[stage=0,type=birch]
thebetweenlands:root_pod[stage=0,type=jungle]
thebetweenlands:root_pod[stage=0,type=acacia]
thebetweenlands:root_pod[stage=0,type=dark_oak]
thebetweenlands:root_pod[stage=1,type=oak]
thebetweenlands:root_pod[stage=1,type=spruce]
thebetweenlands:root_pod[stage=1,type=birch]
thebetweenlands:root_pod[stage=1,type=jungle]
thebetweenlands:root_pod[stage=1,type=acacia]
thebetweenlands:root_pod[stage=1,type=dark_oak]
thebetweenlands:leaves_weedwood_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_weedwood_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_weedwood_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_weedwood_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_sap_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_sap_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_sap_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_sap_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_rubber_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_rubber_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_rubber_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_rubber_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_hearthgrove_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_hearthgrove_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_hearthgrove_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_hearthgrove_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_nibbletwig_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_nibbletwig_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_nibbletwig_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_nibbletwig_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_spirit_tree_top[check_decay=true,decayable=true]
thebetweenlands:leaves_spirit_tree_top[check_decay=true,decayable=false]
thebetweenlands:leaves_spirit_tree_top[check_decay=false,decayable=true]
thebetweenlands:leaves_spirit_tree_top[check_decay=false,decayable=false]
thebetweenlands:leaves_spirit_tree_middle[check_decay=true,decayable=true]
thebetweenlands:leaves_spirit_tree_middle[check_decay=true,decayable=false]
thebetweenlands:leaves_spirit_tree_middle[check_decay=false,decayable=true]
thebetweenlands:leaves_spirit_tree_middle[check_decay=false,decayable=false]
thebetweenlands:leaves_spirit_tree_bottom[check_decay=true,decayable=true]
thebetweenlands:leaves_spirit_tree_bottom[check_decay=true,decayable=false]
thebetweenlands:leaves_spirit_tree_bottom[check_decay=false,decayable=true]
thebetweenlands:leaves_spirit_tree_bottom[check_decay=false,decayable=false]
thebetweenlands:weedwood_planks
thebetweenlands:rubber_tree_planks
thebetweenlands:giant_root_planks
thebetweenlands:hearthgrove_planks
thebetweenlands:nibbletwig_planks
thebetweenlands:angry_betweenstone
thebetweenlands:betweenstone_bricks
thebetweenlands:betweenstone_bricks_mirage
thebetweenlands:betweenstone_tiles
thebetweenlands:betweenstone_chiseled
thebetweenlands:cragrock_chiseled
thebetweenlands:limestone_chiseled
thebetweenlands:pitstone_chiseled
thebetweenlands:scabyst_chiseled_1
thebetweenlands:scabyst_chiseled_2
thebetweenlands:scabyst_chiseled_3
thebetweenlands:scabyst_pitstone_dotted
thebetweenlands:scabyst_pitstone_horizontal
thebetweenlands:scabyst_bricks
thebetweenlands:cracked_betweenstone_bricks
thebetweenlands:cracked_betweenstone_tiles
thebetweenlands:cracked_limestone_bricks
thebetweenlands:cragrock_bricks
thebetweenlands:cragrock_tiles
thebetweenlands:glowing_betweenstone_tile
thebetweenlands:inactive_glowing_smooth_cragrock
thebetweenlands:glowing_smooth_cragrock
thebetweenlands:limestone_bricks
thebetweenlands:limestone_tiles
thebetweenlands:mossy_betweenstone_bricks
thebetweenlands:mossy_betweenstone_tiles
thebetweenlands:mossy_limestone_bricks
thebetweenlands:mossy_smooth_betweenstone
thebetweenlands:mud_bricks
thebetweenlands:mud_brick_shingles
thebetweenlands:rubber_block
thebetweenlands:pitstone_bricks
thebetweenlands:pitstone_tiles
thebetweenlands:polished_limestone
thebetweenlands:smooth_betweenstone
thebetweenlands:smooth_cragrock
thebetweenlands:octine_block
thebetweenlands:syrmorite_block
thebetweenlands:valonite_block
thebetweenlands:scabyst_block
thebetweenlands:weak_betweenstone_tiles
thebetweenlands:weak_polished_limestone
thebetweenlands:weak_mossy_betweenstone_tiles
thebetweenlands:dentrothyst[type=green]
thebetweenlands:dentrothyst[type=orange]
thebetweenlands:loot_pot[facing=north,type=1]
thebetweenlands:loot_pot[facing=north,type=2]
thebetweenlands:loot_pot[facing=north,type=3]
thebetweenlands:loot_pot[facing=south,type=1]
thebetweenlands:loot_pot[facing=south,type=2]
thebetweenlands:loot_pot[facing=south,type=3]
thebetweenlands:loot_pot[facing=west,type=1]
thebetweenlands:loot_pot[facing=west,type=2]
thebetweenlands:loot_pot[facing=west,type=3]
thebetweenlands:loot_pot[facing=east,type=1]
thebetweenlands:loot_pot[facing=east,type=2]
thebetweenlands:loot_pot[facing=east,type=3]
thebetweenlands:mob_spawner
thebetweenlands:temple_pillar[axis=x]
thebetweenlands:temple_pillar[axis=y]
thebetweenlands:temple_pillar[axis=z]
thebetweenlands:betweenstone_pillar[axis=x]
thebetweenlands:betweenstone_pillar[axis=y]
thebetweenlands:betweenstone_pillar[axis=z]
thebetweenlands:pitstone_pillar[axis=x]
thebetweenlands:pitstone_pillar[axis=y]
thebetweenlands:pitstone_pillar[axis=z]
thebetweenlands:limestone_pillar[axis=x]
thebetweenlands:limestone_pillar[axis=y]
thebetweenlands:limestone_pillar[axis=z]
thebetweenlands:cragrock_pillar[axis=x]
thebetweenlands:cragrock_pillar[axis=y]
thebetweenlands:cragrock_pillar[axis=z]
thebetweenlands:tar_beast_spawner
thebetweenlands:tar_loot_pot[facing=north,type=1]
thebetweenlands:tar_loot_pot[facing=north,type=2]
thebetweenlands:tar_loot_pot[facing=north,type=3]
thebetweenlands:tar_loot_pot[facing=south,type=1]
thebetweenlands:tar_loot_pot[facing=south,type=2]
thebetweenlands:tar_loot_pot[facing=south,type=3]
thebetweenlands:tar_loot_pot[facing=west,type=1]
thebetweenlands:tar_loot_pot[facing=west,type=2]
thebetweenlands:tar_loot_pot[facing=west,type=3]
thebetweenlands:tar_loot_pot[facing=east,type=1]
thebetweenlands:tar_loot_pot[facing=east,type=2]
thebetweenlands:tar_loot_pot[facing=east,type=3]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=straight]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=straight]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=straight]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=straight]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:sulfur_block
thebetweenlands:temple_bricks
thebetweenlands:smooth_pitstone
thebetweenlands:mire_coral_block
thebetweenlands:deep_water_coral_block
thebetweenlands:slimy_bone_block
thebetweenlands:aqua_middle_gem_block
thebetweenlands:crimson_middle_gem_block
thebetweenlands:green_middle_gem_block
thebetweenlands:compost_block
thebetweenlands:polished_dentrothyst[type=green]
thebetweenlands:polished_dentrothyst[type=orange]
thebetweenlands:silt_glass
thebetweenlands:silt_glass_pane[east=true,north=true,south=true,west=true]
thebetweenlands:silt_glass_pane[east=true,north=true,south=true,west=false]
thebetweenlands:silt_glass_pane[east=true,north=true,south=false,west=true]
thebetweenlands:silt_glass_pane[east=true,north=true,south=false,west=false]
thebetweenlands:silt_glass_pane[east=true,north=false,south=true,west=true]
thebetweenlands:silt_glass_pane[east=true,north=false,south=true,west=false]
thebetweenlands:silt_glass_pane[east=true,north=false,south=false,west=true]
thebetweenlands:silt_glass_pane[east=true,north=false,south=false,west=false]
thebetweenlands:silt_glass_pane[east=false,north=true,south=true,west=true]
thebetweenlands:silt_glass_pane[east=false,north=true,south=true,west=false]
thebetweenlands:silt_glass_pane[east=false,north=true,south=false,west=true]
thebetweenlands:silt_glass_pane[east=false,north=true,south=false,west=false]
thebetweenlands:silt_glass_pane[east=false,north=false,south=true,west=true]
thebetweenlands:silt_glass_pane[east=false,north=false,south=true,west=false]
thebetweenlands:silt_glass_pane[east=false,north=false,south=false,west=true]
thebetweenlands:silt_glass_pane[east=false,north=false,south=false,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=true,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=true,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=true,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=true,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=false,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=false,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=false,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=false,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=true,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=true,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=true,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=true,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=false,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=false,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=false,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=false,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=true,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=true,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=true,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=true,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=false,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=false,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=false,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=false,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=true,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=true,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=true,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=true,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=false,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=false,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=false,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=false,type=orange,west=false]
thebetweenlands:amate_paper_pane_1[east=true,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_1[east=true,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_1[east=true,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_1[east=true,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_1[east=true,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_1[east=true,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_1[east=true,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_1[east=true,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_1[east=false,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_1[east=false,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_1[east=false,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_1[east=false,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_1[east=false,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_1[east=false,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_1[east=false,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_1[east=false,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_2[east=true,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_2[east=true,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_2[east=true,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_2[east=true,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_2[east=true,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_2[east=true,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_2[east=true,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_2[east=true,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_2[east=false,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_2[east=false,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_2[east=false,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_2[east=false,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_2[east=false,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_2[east=false,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_2[east=false,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_2[east=false,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_3[east=true,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_3[east=true,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_3[east=true,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_3[east=true,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_3[east=true,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_3[east=true,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_3[east=true,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_3[east=true,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_3[east=false,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_3[east=false,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_3[east=false,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_3[east=false,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_3[east=false,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_3[east=false,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_3[east=false,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_3[east=false,north=false,south=false,west=false]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=straight]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=straight]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=straight]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=straight]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:spike_trap
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:possessed_block[facing=north]
thebetweenlands:possessed_block[facing=south]
thebetweenlands:possessed_block[facing=west]
thebetweenlands:possessed_block[facing=east]
thebetweenlands:item_cage
thebetweenlands:item_shelf[facing=north]
thebetweenlands:item_shelf[facing=south]
thebetweenlands:item_shelf[facing=west]
thebetweenlands:item_shelf[facing=east]
thebetweenlands:thatch
thebetweenlands:cragrock_slab[half=top]
thebetweenlands:cragrock_slab[half=bottom]
thebetweenlands:cragrock_slab[half=full]
thebetweenlands:pitstone_slab[half=top]
thebetweenlands:pitstone_slab[half=bottom]
thebetweenlands:pitstone_slab[half=full]
thebetweenlands:betweenstone_slab[half=top]
thebetweenlands:betweenstone_slab[half=bottom]
thebetweenlands:betweenstone_slab[half=full]
thebetweenlands:smooth_pitstone_slab[half=top]
thebetweenlands:smooth_pitstone_slab[half=bottom]
thebetweenlands:smooth_pitstone_slab[half=full]
thebetweenlands:tar_solid_slab[half=top]
thebetweenlands:tar_solid_slab[half=bottom]
thebetweenlands:tar_solid_slab[half=full]
thebetweenlands:temple_brick_slab[half=top]
thebetweenlands:temple_brick_slab[half=bottom]
thebetweenlands:temple_brick_slab[half=full]
thebetweenlands:betweenstone_brick_slab[half=top]
thebetweenlands:betweenstone_brick_slab[half=bottom]
thebetweenlands:betweenstone_brick_slab[half=full]
thebetweenlands:mud_brick_slab[half=top]
thebetweenlands:mud_brick_slab[half=bottom]
thebetweenlands:mud_brick_slab[half=full]
thebetweenlands:cragrock_brick_slab[half=top]
thebetweenlands:cragrock_brick_slab[half=bottom]
thebetweenlands:cragrock_brick_slab[half=full]
thebetweenlands:limestone_brick_slab[half=top]
thebetweenlands:limestone_brick_slab[half=bottom]
thebetweenlands:limestone_brick_slab[half=full]
thebetweenlands:limestone_slab[half=top]
thebetweenlands:limestone_slab[half=bottom]
thebetweenlands:limestone_slab[half=full]
thebetweenlands:smooth_betweenstone_slab[half=top]
thebetweenlands:smooth_betweenstone_slab[half=bottom]
thebetweenlands:smooth_betweenstone_slab[half=full]
thebetweenlands:smooth_cragrock_slab[half=top]
thebetweenlands:smooth_cragrock_slab[half=bottom]
thebetweenlands:smooth_cragrock_slab[half=full]
thebetweenlands:polished_limestone_slab[half=top]
thebetweenlands:polished_limestone_slab[half=bottom]
thebetweenlands:polished_limestone_slab[half=full]
thebetweenlands:pitstone_brick_slab[half=top]
thebetweenlands:pitstone_brick_slab[half=bottom]
thebetweenlands:pitstone_brick_slab[half=full]
thebetweenlands:mossy_betweenstone_brick_slab[half=top]
thebetweenlands:mossy_betweenstone_brick_slab[half=bottom]
thebetweenlands:mossy_betweenstone_brick_slab[half=full]
thebetweenlands:mossy_smooth_betweenstone_slab[half=top]
thebetweenlands:mossy_smooth_betweenstone_slab[half=bottom]
thebetweenlands:mossy_smooth_betweenstone_slab[half=full]
thebetweenlands:cracked_betweenstone_brick_slab[half=top]
thebetweenlands:cracked_betweenstone_brick_slab[half=bottom]
thebetweenlands:cracked_betweenstone_brick_slab[half=full]
thebetweenlands:weedwood_plank_slab[half=top]
thebetweenlands:weedwood_plank_slab[half=bottom]
thebetweenlands:weedwood_plank_slab[half=full]
thebetweenlands:rubber_tree_plank_slab[half=top]
thebetweenlands:rubber_tree_plank_slab[half=bottom]
thebetweenlands:rubber_tree_plank_slab[half=full]
thebetweenlands:giant_root_plank_slab[half=top]
thebetweenlands:giant_root_plank_slab[half=bottom]
thebetweenlands:giant_root_plank_slab[half=full]
thebetweenlands:hearthgrove_plank_slab[half=top]
thebetweenlands:hearthgrove_plank_slab[half=bottom]
thebetweenlands:hearthgrove_plank_slab[half=full]
thebetweenlands:nibbletwig_plank_slab[half=top]
thebetweenlands:nibbletwig_plank_slab[half=bottom]
thebetweenlands:nibbletwig_plank_slab[half=full]
thebetweenlands:mud_brick_shingle_slab[half=top]
thebetweenlands:mud_brick_shingle_slab[half=bottom]
thebetweenlands:mud_brick_shingle_slab[half=full]
thebetweenlands:thatch_slab[half=top]
thebetweenlands:thatch_slab[half=bottom]
thebetweenlands:thatch_slab[half=full]
thebetweenlands:scabyst_brick_slab[half=top]
thebetweenlands:scabyst_brick_slab[half=bottom]
thebetweenlands:scabyst_brick_slab[half=full]
thebetweenlands:pitstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:pitstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:pitstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:pitstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:pitstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:pitstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:pitstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:pitstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:pitstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:pitstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:pitstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:pitstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:pitstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:pitstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:pitstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:pitstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:pitstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:pitstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:pitstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:pitstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:pitstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:pitstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:pitstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:pitstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:pitstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:pitstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:pitstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:pitstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:pitstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:pitstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:pitstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:pitstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:betweenstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:betweenstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:betweenstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:betweenstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:betweenstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:betweenstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:betweenstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:betweenstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:betweenstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:betweenstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:betweenstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:betweenstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:betweenstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:betweenstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:betweenstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:betweenstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:betweenstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:betweenstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:betweenstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:betweenstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:betweenstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:betweenstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:betweenstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:betweenstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:betweenstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:betweenstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:betweenstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:betweenstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:betweenstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:betweenstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:betweenstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:betweenstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:tar_solid_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:tar_solid_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:tar_solid_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:tar_solid_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:tar_solid_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:tar_solid_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:tar_solid_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:tar_solid_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:tar_solid_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:tar_solid_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:tar_solid_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:tar_solid_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:tar_solid_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:tar_solid_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:tar_solid_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:tar_solid_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:tar_solid_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:tar_solid_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:tar_solid_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:tar_solid_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:tar_solid_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:tar_solid_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:tar_solid_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:tar_solid_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:tar_solid_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:tar_solid_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:tar_solid_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:tar_solid_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:tar_solid_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:tar_solid_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:tar_solid_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:tar_solid_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:temple_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:temple_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:temple_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:temple_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:temple_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:temple_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:temple_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:temple_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:temple_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:temple_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:temple_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:temple_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:temple_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:temple_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:temple_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:temple_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:temple_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:temple_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:temple_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:temple_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:temple_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:temple_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:temple_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:temple_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:temple_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:temple_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:temple_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:temple_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:temple_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:temple_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:temple_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:temple_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:mud_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:mud_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:mud_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:mud_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:mud_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:mud_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:mud_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:mud_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:mud_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:mud_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:mud_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:mud_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:mud_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:mud_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:mud_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:mud_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:mud_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:mud_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:mud_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:mud_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:mud_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:mud_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:mud_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:mud_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:mud_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:mud_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:mud_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:mud_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:mud_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:mud_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:mud_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:mud_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:cragrock_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:cragrock_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:cragrock_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:cragrock_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:cragrock_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:cragrock_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:cragrock_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:cragrock_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:cragrock_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:cragrock_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:cragrock_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:cragrock_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:cragrock_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:cragrock_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:cragrock_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:cragrock_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:cragrock_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:cragrock_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:cragrock_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:cragrock_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:cragrock_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:cragrock_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:cragrock_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:cragrock_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:cragrock_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:cragrock_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:cragrock_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:cragrock_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:cragrock_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:cragrock_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:cragrock_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:cragrock_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:limestone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:limestone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:limestone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:limestone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:limestone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:limestone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:limestone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:limestone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:limestone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:limestone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:limestone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:limestone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:limestone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:limestone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:limestone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:limestone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:limestone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:limestone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:limestone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:limestone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:limestone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:limestone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:limestone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:limestone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:limestone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:limestone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:limestone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:limestone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:limestone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:limestone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:limestone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:limestone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:weedwood_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:weedwood_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:weedwood_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:weedwood_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:weedwood_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:weedwood_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:weedwood_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:weedwood_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:weedwood_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:weedwood_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:weedwood_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:weedwood_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:weedwood_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:weedwood_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:weedwood_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:weedwood_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:weedwood_log_fence[east=true,north=true,south=true,west=true]
thebetweenlands:weedwood_log_fence[east=true,north=true,south=true,west=false]
thebetweenlands:weedwood_log_fence[east=true,north=true,south=false,west=true]
thebetweenlands:weedwood_log_fence[east=true,north=true,south=false,west=false]
thebetweenlands:weedwood_log_fence[east=true,north=false,south=true,west=true]
thebetweenlands:weedwood_log_fence[east=true,north=false,south=true,west=false]
thebetweenlands:weedwood_log_fence[east=true,north=false,south=false,west=true]
thebetweenlands:weedwood_log_fence[east=true,north=false,south=false,west=false]
thebetweenlands:weedwood_log_fence[east=false,north=true,south=true,west=true]
thebetweenlands:weedwood_log_fence[east=false,north=true,south=true,west=false]
thebetweenlands:weedwood_log_fence[east=false,north=true,south=false,west=true]
thebetweenlands:weedwood_log_fence[east=false,north=true,south=false,west=false]
thebetweenlands:weedwood_log_fence[east=false,north=false,south=true,west=true]
thebetweenlands:weedwood_log_fence[east=false,north=false,south=true,west=false]
thebetweenlands:weedwood_log_fence[east=false,north=false,south=false,west=true]
thebetweenlands:weedwood_log_fence[east=false,north=false,south=false,west=false]
thebetweenlands:rubber_tree_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:rubber_tree_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:rubber_tree_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:rubber_tree_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:rubber_tree_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:rubber_tree_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:rubber_tree_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:rubber_tree_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:rubber_tree_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:rubber_tree_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:rubber_tree_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:rubber_tree_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:rubber_tree_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:rubber_tree_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:rubber_tree_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:rubber_tree_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:giant_root_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:giant_root_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:giant_root_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:giant_root_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:giant_root_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:giant_root_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:giant_root_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:giant_root_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:giant_root_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:giant_root_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:giant_root_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:giant_root_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:giant_root_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:giant_root_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:giant_root_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:giant_root_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:hearthgrove_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:hearthgrove_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:hearthgrove_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:hearthgrove_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:hearthgrove_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:hearthgrove_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:hearthgrove_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:hearthgrove_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:hearthgrove_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:hearthgrove_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:hearthgrove_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:hearthgrove_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:hearthgrove_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:hearthgrove_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:hearthgrove_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:hearthgrove_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:nibbletwig_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:nibbletwig_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:nibbletwig_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:nibbletwig_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:nibbletwig_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:nibbletwig_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:nibbletwig_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:nibbletwig_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:nibbletwig_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:nibbletwig_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:nibbletwig_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:nibbletwig_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:nibbletwig_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:nibbletwig_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:nibbletwig_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:nibbletwig_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_plank_pressure_plate[powered=true]
thebetweenlands:weedwood_plank_pressure_plate[powered=false]
thebetweenlands:betweenstone_pressure_plate[powered=true]
thebetweenlands:betweenstone_pressure_plate[powered=false]
thebetweenlands:syrmorite_pressure_plate[powered=true]
thebetweenlands:syrmorite_pressure_plate[powered=false]
thebetweenlands:weedwood_plank_button[facing=down,powered=true]
thebetweenlands:weedwood_plank_button[facing=down,powered=false]
thebetweenlands:weedwood_plank_button[facing=up,powered=true]
thebetweenlands:weedwood_plank_button[facing=up,powered=false]
thebetweenlands:weedwood_plank_button[facing=north,powered=true]
thebetweenlands:weedwood_plank_button[facing=north,powered=false]
thebetweenlands:weedwood_plank_button[facing=south,powered=true]
thebetweenlands:weedwood_plank_button[facing=south,powered=false]
thebetweenlands:weedwood_plank_button[facing=west,powered=true]
thebetweenlands:weedwood_plank_button[facing=west,powered=false]
thebetweenlands:weedwood_plank_button[facing=east,powered=true]
thebetweenlands:weedwood_plank_button[facing=east,powered=false]
thebetweenlands:betweenstone_button[facing=down,powered=true]
thebetweenlands:betweenstone_button[facing=down,powered=false]
thebetweenlands:betweenstone_button[facing=up,powered=true]
thebetweenlands:betweenstone_button[facing=up,powered=false]
thebetweenlands:betweenstone_button[facing=north,powered=true]
thebetweenlands:betweenstone_button[facing=north,powered=false]
thebetweenlands:betweenstone_button[facing=south,powered=true]
thebetweenlands:betweenstone_button[facing=south,powered=false]
thebetweenlands:betweenstone_button[facing=west,powered=true]
thebetweenlands:betweenstone_button[facing=west,powered=false]
thebetweenlands:betweenstone_button[facing=east,powered=true]
thebetweenlands:betweenstone_button[facing=east,powered=false]
thebetweenlands:weedwood_ladder[facing=north]
thebetweenlands:weedwood_ladder[facing=south]
thebetweenlands:weedwood_ladder[facing=west]
thebetweenlands:weedwood_ladder[facing=east]
thebetweenlands:weedwood_lever[facing=down_x,powered=true]
thebetweenlands:weedwood_lever[facing=down_x,powered=false]
thebetweenlands:weedwood_lever[facing=east,powered=true]
thebetweenlands:weedwood_lever[facing=east,powered=false]
thebetweenlands:weedwood_lever[facing=west,powered=true]
thebetweenlands:weedwood_lever[facing=west,powered=false]
thebetweenlands:weedwood_lever[facing=south,powered=true]
thebetweenlands:weedwood_lever[facing=south,powered=false]
thebetweenlands:weedwood_lever[facing=north,powered=true]
thebetweenlands:weedwood_lever[facing=north,powered=false]
thebetweenlands:weedwood_lever[facing=up_z,powered=true]
thebetweenlands:weedwood_lever[facing=up_z,powered=false]
thebetweenlands:weedwood_lever[facing=up_x,powered=true]
thebetweenlands:weedwood_lever[facing=up_x,powered=false]
thebetweenlands:weedwood_lever[facing=down_z,powered=true]
thebetweenlands:weedwood_lever[facing=down_z,powered=false]
thebetweenlands:present[color=white]
thebetweenlands:present[color=orange]
thebetweenlands:present[color=magenta]
thebetweenlands:present[color=light_blue]
thebetweenlands:present[color=yellow]
thebetweenlands:present[color=lime]
thebetweenlands:present[color=pink]
thebetweenlands:present[color=gray]
thebetweenlands:present[color=silver]
thebetweenlands:present[color=cyan]
thebetweenlands:present[color=purple]
thebetweenlands:present[color=blue]
thebetweenlands:present[color=brown]
thebetweenlands:present[color=green]
thebetweenlands:present[color=red]
thebetweenlands:present[color=black]
thebetweenlands:pitcher_plant[facing=north,half=upper]
thebetweenlands:pitcher_plant[facing=north,half=lower]
thebetweenlands:pitcher_plant[facing=south,half=upper]
thebetweenlands:pitcher_plant[facing=south,half=lower]
thebetweenlands:pitcher_plant[facing=west,half=upper]
thebetweenlands:pitcher_plant[facing=west,half=lower]
thebetweenlands:pitcher_plant[facing=east,half=upper]
thebetweenlands:pitcher_plant[facing=east,half=lower]
thebetweenlands:weeping_blue[facing=north,half=upper]
thebetweenlands:weeping_blue[facing=north,half=lower]
thebetweenlands:weeping_blue[facing=south,half=upper]
thebetweenlands:weeping_blue[facing=south,half=lower]
thebetweenlands:weeping_blue[facing=west,half=upper]
thebetweenlands:weeping_blue[facing=west,half=lower]
thebetweenlands:weeping_blue[facing=east,half=upper]
thebetweenlands:weeping_blue[facing=east,half=lower]
thebetweenlands:sundew[facing=north,half=upper]
thebetweenlands:sundew[facing=north,half=lower]
thebetweenlands:sundew[facing=south,half=upper]
thebetweenlands:sundew[facing=south,half=lower]
thebetweenlands:sundew[facing=west,half=upper]
thebetweenlands:sundew[facing=west,half=lower]
thebetweenlands:sundew[facing=east,half=upper]
thebetweenlands:sundew[facing=east,half=lower]
thebetweenlands:black_hat_mushroom
thebetweenlands:bulb_capped_mushroom
thebetweenlands:flat_head_mushroom
thebetweenlands:venus_fly_trap[blooming=true]
thebetweenlands:venus_fly_trap[blooming=false]
thebetweenlands:volarpad[facing=north,half=upper]
thebetweenlands:volarpad[facing=north,half=lower]
thebetweenlands:volarpad[facing=south,half=upper]
thebetweenlands:volarpad[facing=south,half=lower]
thebetweenlands:volarpad[facing=west,half=upper]
thebetweenlands:volarpad[facing=west,half=lower]
thebetweenlands:volarpad[facing=east,half=upper]
thebetweenlands:volarpad[facing=east,half=lower]
thebetweenlands:swamp_plant
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:mire_coral[level=0]
thebetweenlands:mire_coral[level=1]
thebetweenlands:mire_coral[level=2]
thebetweenlands:mire_coral[level=3]
thebetweenlands:mire_coral[level=4]
thebetweenlands:mire_coral[level=5]
thebetweenlands:mire_coral[level=6]
thebetweenlands:mire_coral[level=7]
thebetweenlands:mire_coral[level=8]
thebetweenlands:mire_coral[level=9]
thebetweenlands:mire_coral[level=10]
thebetweenlands:mire_coral[level=11]
thebetweenlands:mire_coral[level=12]
thebetweenlands:mire_coral[level=13]
thebetweenlands:mire_coral[level=14]
thebetweenlands:mire_coral[level=15]
thebetweenlands:deep_water_coral[level=0]
thebetweenlands:deep_water_coral[level=1]
thebetweenlands:deep_water_coral[level=2]
thebetweenlands:deep_water_coral[level=3]
thebetweenlands:deep_water_coral[level=4]
thebetweenlands:deep_water_coral[level=5]
thebetweenlands:deep_water_coral[level=6]
thebetweenlands:deep_water_coral[level=7]
thebetweenlands:deep_water_coral[level=8]
thebetweenlands:deep_water_coral[level=9]
thebetweenlands:deep_water_coral[level=10]
thebetweenlands:deep_water_coral[level=11]
thebetweenlands:deep_water_coral[level=12]
thebetweenlands:deep_water_coral[level=13]
thebetweenlands:deep_water_coral[level=14]
thebetweenlands:deep_water_coral[level=15]
thebetweenlands:water_weeds[level=0]
thebetweenlands:water_weeds[level=1]
thebetweenlands:water_weeds[level=2]
thebetweenlands:water_weeds[level=3]
thebetweenlands:water_weeds[level=4]
thebetweenlands:water_weeds[level=5]
thebetweenlands:water_weeds[level=6]
thebetweenlands:water_weeds[level=7]
thebetweenlands:water_weeds[level=8]
thebetweenlands:water_weeds[level=9]
thebetweenlands:water_weeds[level=10]
thebetweenlands:water_weeds[level=11]
thebetweenlands:water_weeds[level=12]
thebetweenlands:water_weeds[level=13]
thebetweenlands:water_weeds[level=14]
thebetweenlands:water_weeds[level=15]
thebetweenlands:bulb_capped_mushroom_cap
thebetweenlands:bulb_capped_mushroom_stalk[axis=x,ground=true]
thebetweenlands:bulb_capped_mushroom_stalk[axis=x,ground=false]
thebetweenlands:bulb_capped_mushroom_stalk[axis=y,ground=true]
thebetweenlands:bulb_capped_mushroom_stalk[axis=y,ground=false]
thebetweenlands:bulb_capped_mushroom_stalk[axis=z,ground=true]
thebetweenlands:bulb_capped_mushroom_stalk[axis=z,ground=false]
thebetweenlands:bulb_capped_mushroom_stalk[axis=none,ground=true]
thebetweenlands:bulb_capped_mushroom_stalk[axis=none,ground=false]
thebetweenlands:shelf_fungus
thebetweenlands:algae
thebetweenlands:poison_ivy[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:poison_ivy[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:poison_ivy[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:poison_ivy[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:poison_ivy[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:poison_ivy[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:poison_ivy[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:poison_ivy[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:poison_ivy[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:poison_ivy[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:poison_ivy[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:poison_ivy[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:poison_ivy[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:poison_ivy[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:poison_ivy[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:poison_ivy[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:poison_ivy[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:poison_ivy[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:poison_ivy[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:poison_ivy[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:poison_ivy[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:poison_ivy[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:poison_ivy[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:poison_ivy[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:poison_ivy[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:poison_ivy[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:poison_ivy[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:poison_ivy[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:poison_ivy[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:poison_ivy[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:poison_ivy[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:poison_ivy[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:root
thebetweenlands:root_underwater[level=0]
thebetweenlands:root_underwater[level=1]
thebetweenlands:root_underwater[level=2]
thebetweenlands:root_underwater[level=3]
thebetweenlands:root_underwater[level=4]
thebetweenlands:root_underwater[level=5]
thebetweenlands:root_underwater[level=6]
thebetweenlands:root_underwater[level=7]
thebetweenlands:root_underwater[level=8]
thebetweenlands:root_underwater[level=9]
thebetweenlands:root_underwater[level=10]
thebetweenlands:root_underwater[level=11]
thebetweenlands:root_underwater[level=12]
thebetweenlands:root_underwater[level=13]
thebetweenlands:root_underwater[level=14]
thebetweenlands:root_underwater[level=15]
thebetweenlands:giant_root
thebetweenlands:arrow_arum
thebetweenlands:blue_eyed_grass
thebetweenlands:blue_iris
thebetweenlands:boneset
thebetweenlands:bottle_brush_grass
thebetweenlands:broomsedge[facing=north,half=upper]
thebetweenlands:broomsedge[facing=north,half=lower]
thebetweenlands:broomsedge[facing=south,half=upper]
thebetweenlands:broomsedge[facing=south,half=lower]
thebetweenlands:broomsedge[facing=west,half=upper]
thebetweenlands:broomsedge[facing=west,half=lower]
thebetweenlands:broomsedge[facing=east,half=upper]
thebetweenlands:broomsedge[facing=east,half=lower]
thebetweenlands:button_bush
thebetweenlands:cardinal_flower[facing=north,half=upper]
thebetweenlands:cardinal_flower[facing=north,half=lower]
thebetweenlands:cardinal_flower[facing=south,half=upper]
thebetweenlands:cardinal_flower[facing=south,half=lower]
thebetweenlands:cardinal_flower[facing=west,half=upper]
thebetweenlands:cardinal_flower[facing=west,half=lower]
thebetweenlands:cardinal_flower[facing=east,half=upper]
thebetweenlands:cardinal_flower[facing=east,half=lower]
thebetweenlands:cattail
thebetweenlands:cave_grass
thebetweenlands:copper_iris
thebetweenlands:marsh_hibiscus
thebetweenlands:marsh_mallow
thebetweenlands:bladderwort_flower
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=15]
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thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=15]
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thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_flower[age=0,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=0,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=0,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=0,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=1,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=1,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=1,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=1,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=2,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=2,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=2,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=2,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=3,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=3,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=3,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=3,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=4,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=4,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=4,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=4,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=5,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=5,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=5,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=5,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=6,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=6,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=6,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=6,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=7,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=7,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=7,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=7,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=8,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=8,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=8,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=8,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=9,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=9,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=9,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=9,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=10,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=10,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=10,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=10,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=11,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=11,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=11,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=11,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=12,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=12,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=12,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=12,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=13,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=13,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=13,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=13,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=14,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=14,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=14,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=14,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=15,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=15,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=15,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=15,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_flower[age=0,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=0,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=0,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=0,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=1,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=1,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=1,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=1,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=2,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=2,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=2,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=2,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=3,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=3,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=3,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=3,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=4,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=4,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=4,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=4,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=5,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=5,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=5,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=5,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=6,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=6,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=6,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=6,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=7,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=7,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=7,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=7,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=8,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=8,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=8,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=8,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=9,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=9,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=9,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=9,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=10,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=10,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=10,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=10,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=11,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=11,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=11,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=11,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=12,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=12,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=12,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=12,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=13,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=13,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=13,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=13,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=14,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=14,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=14,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=14,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=15,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=15,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=15,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=15,is_bottom=false,is_top=false]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_flower[age=0,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=0,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=0,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=0,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=1,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=1,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=1,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=1,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=2,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=2,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=2,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=2,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=3,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=3,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=3,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=3,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=4,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=4,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=4,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=4,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=5,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=5,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=5,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=5,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=6,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=6,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=6,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=6,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=7,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=7,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=7,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=7,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=8,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=8,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=8,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=8,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=9,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=9,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=9,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=9,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=10,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=10,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=10,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=10,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=11,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=11,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=11,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=11,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=12,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=12,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=12,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=12,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=13,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=13,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=13,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=13,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=14,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=14,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=14,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=14,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=15,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=15,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=15,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=15,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_double_tallgrass[facing=north,half=upper]
thebetweenlands:swamp_double_tallgrass[facing=north,half=lower]
thebetweenlands:swamp_double_tallgrass[facing=south,half=upper]
thebetweenlands:swamp_double_tallgrass[facing=south,half=lower]
thebetweenlands:swamp_double_tallgrass[facing=west,half=upper]
thebetweenlands:swamp_double_tallgrass[facing=west,half=lower]
thebetweenlands:swamp_double_tallgrass[facing=east,half=upper]
thebetweenlands:swamp_double_tallgrass[facing=east,half=lower]
thebetweenlands:milkweed
thebetweenlands:nettle
thebetweenlands:nettle_flowered
thebetweenlands:pickerel_weed
thebetweenlands:phragmites[facing=north,half=upper]
thebetweenlands:phragmites[facing=north,half=lower]
thebetweenlands:phragmites[facing=south,half=upper]
thebetweenlands:phragmites[facing=south,half=lower]
thebetweenlands:phragmites[facing=west,half=upper]
thebetweenlands:phragmites[facing=west,half=lower]
thebetweenlands:phragmites[facing=east,half=upper]
thebetweenlands:phragmites[facing=east,half=lower]
thebetweenlands:shoots
thebetweenlands:sludgecreep
thebetweenlands:soft_rush
thebetweenlands:swamp_reed[age=0,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=0,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=0,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=0,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=1,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=1,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=1,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=1,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=2,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=2,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=2,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=2,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=3,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=3,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=3,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=3,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=4,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=4,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=4,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=4,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=5,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=5,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=5,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=5,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=6,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=6,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=6,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=6,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=7,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=7,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=7,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=7,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=8,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=8,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=8,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=8,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=9,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=9,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=9,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=9,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=10,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=10,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=10,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=10,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=11,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=11,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=11,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=11,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=12,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=12,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=12,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=12,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=13,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=13,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=13,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=13,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=14,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=14,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=14,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=14,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=15,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=15,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=15,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=15,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:thorns[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:thorns[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:thorns[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:thorns[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:thorns[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:thorns[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:thorns[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:thorns[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:thorns[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:thorns[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:thorns[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:thorns[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:thorns[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:thorns[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:thorns[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:thorns[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:thorns[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:thorns[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:thorns[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:thorns[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:thorns[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:thorns[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:thorns[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:thorns[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:thorns[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:thorns[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:thorns[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:thorns[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:thorns[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:thorns[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:thorns[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:thorns[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:tall_cattail[facing=north,half=upper]
thebetweenlands:tall_cattail[facing=north,half=lower]
thebetweenlands:tall_cattail[facing=south,half=upper]
thebetweenlands:tall_cattail[facing=south,half=lower]
thebetweenlands:tall_cattail[facing=west,half=upper]
thebetweenlands:tall_cattail[facing=west,half=lower]
thebetweenlands:tall_cattail[facing=east,half=upper]
thebetweenlands:tall_cattail[facing=east,half=lower]
thebetweenlands:swamp_tallgrass
thebetweenlands:dead_weedwood_bush
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=false,up=false,west=false]
thebetweenlands:hollow_log[facing=north]
thebetweenlands:hollow_log[facing=south]
thebetweenlands:hollow_log[facing=west]
thebetweenlands:hollow_log[facing=east]
thebetweenlands:cave_moss[can_grow=true,is_bottom=true,is_top=true]
thebetweenlands:cave_moss[can_grow=true,is_bottom=true,is_top=false]
thebetweenlands:cave_moss[can_grow=true,is_bottom=false,is_top=true]
thebetweenlands:cave_moss[can_grow=true,is_bottom=false,is_top=false]
thebetweenlands:cave_moss[can_grow=false,is_bottom=true,is_top=true]
thebetweenlands:cave_moss[can_grow=false,is_bottom=true,is_top=false]
thebetweenlands:cave_moss[can_grow=false,is_bottom=false,is_top=true]
thebetweenlands:cave_moss[can_grow=false,is_bottom=false,is_top=false]
thebetweenlands:moss[facing=down]
thebetweenlands:moss[facing=up]
thebetweenlands:moss[facing=north]
thebetweenlands:moss[facing=south]
thebetweenlands:moss[facing=west]
thebetweenlands:moss[facing=east]
thebetweenlands:lichen[facing=down]
thebetweenlands:lichen[facing=up]
thebetweenlands:lichen[facing=north]
thebetweenlands:lichen[facing=south]
thebetweenlands:lichen[facing=west]
thebetweenlands:lichen[facing=east]
thebetweenlands:hanger[can_grow=true,seeded=true]
thebetweenlands:hanger[can_grow=true,seeded=false]
thebetweenlands:hanger[can_grow=false,seeded=true]
thebetweenlands:hanger[can_grow=false,seeded=false]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:purified_swamp_dirt
thebetweenlands:dug_swamp_dirt[composted=true,decayed=true]
thebetweenlands:dug_swamp_dirt[composted=true,decayed=false]
thebetweenlands:dug_swamp_dirt[composted=false,decayed=true]
thebetweenlands:dug_swamp_dirt[composted=false,decayed=false]
thebetweenlands:dug_purified_swamp_dirt[composted=true,decayed=true]
thebetweenlands:dug_purified_swamp_dirt[composted=true,decayed=false]
thebetweenlands:dug_purified_swamp_dirt[composted=false,decayed=true]
thebetweenlands:dug_purified_swamp_dirt[composted=false,decayed=false]
thebetweenlands:dug_swamp_grass[composted=true,decayed=true]
thebetweenlands:dug_swamp_grass[composted=true,decayed=false]
thebetweenlands:dug_swamp_grass[composted=false,decayed=true]
thebetweenlands:dug_swamp_grass[composted=false,decayed=false]
thebetweenlands:dug_purified_swamp_grass[composted=true,decayed=true]
thebetweenlands:dug_purified_swamp_grass[composted=true,decayed=false]
thebetweenlands:dug_purified_swamp_grass[composted=false,decayed=true]
thebetweenlands:dug_purified_swamp_grass[composted=false,decayed=false]
thebetweenlands:black_ice
thebetweenlands:snow[layers=1]
thebetweenlands:snow[layers=2]
thebetweenlands:snow[layers=3]
thebetweenlands:snow[layers=4]
thebetweenlands:snow[layers=5]
thebetweenlands:snow[layers=6]
thebetweenlands:snow[layers=7]
thebetweenlands:snow[layers=8]
thebetweenlands:log_portal[axis=x]
thebetweenlands:log_portal[axis=y]
thebetweenlands:log_portal[axis=z]
thebetweenlands:log_portal[axis=none]
thebetweenlands:tree_portal[axis=x]
thebetweenlands:tree_portal[axis=z]
thebetweenlands:portal_frame[frame_position=corner_top_left,x_axis=true]
thebetweenlands:portal_frame[frame_position=corner_top_left,x_axis=false]
thebetweenlands:portal_frame[frame_position=top,x_axis=true]
thebetweenlands:portal_frame[frame_position=top,x_axis=false]
thebetweenlands:portal_frame[frame_position=corner_top_right,x_axis=true]
thebetweenlands:portal_frame[frame_position=corner_top_right,x_axis=false]
thebetweenlands:portal_frame[frame_position=side_right,x_axis=true]
thebetweenlands:portal_frame[frame_position=side_right,x_axis=false]
thebetweenlands:portal_frame[frame_position=side_left,x_axis=true]
thebetweenlands:portal_frame[frame_position=side_left,x_axis=false]
thebetweenlands:portal_frame[frame_position=corner_bottom_left,x_axis=true]
thebetweenlands:portal_frame[frame_position=corner_bottom_left,x_axis=false]
thebetweenlands:portal_frame[frame_position=bottom,x_axis=true]
thebetweenlands:portal_frame[frame_position=bottom,x_axis=false]
thebetweenlands:portal_frame[frame_position=corner_bottom_right,x_axis=true]
thebetweenlands:portal_frame[frame_position=corner_bottom_right,x_axis=false]
thebetweenlands:druid_altar[active=true]
thebetweenlands:druid_altar[active=false]
thebetweenlands:purifier[facing=north]
thebetweenlands:purifier[facing=south]
thebetweenlands:purifier[facing=west]
thebetweenlands:purifier[facing=east]
thebetweenlands:weedwood_workbench
thebetweenlands:compost_bin[facing=north]
thebetweenlands:compost_bin[facing=south]
thebetweenlands:compost_bin[facing=west]
thebetweenlands:compost_bin[facing=east]
thebetweenlands:weedwood_jukebox[has_record=true]
thebetweenlands:weedwood_jukebox[has_record=false]
thebetweenlands:sulfur_furnace[facing=north]
thebetweenlands:sulfur_furnace[facing=south]
thebetweenlands:sulfur_furnace[facing=west]
thebetweenlands:sulfur_furnace[facing=east]
thebetweenlands:sulfur_furnace_active[facing=north]
thebetweenlands:sulfur_furnace_active[facing=south]
thebetweenlands:sulfur_furnace_active[facing=west]
thebetweenlands:sulfur_furnace_active[facing=east]
thebetweenlands:sulfur_furnace_dual[facing=north]
thebetweenlands:sulfur_furnace_dual[facing=south]
thebetweenlands:sulfur_furnace_dual[facing=west]
thebetweenlands:sulfur_furnace_dual[facing=east]
thebetweenlands:sulfur_furnace_dual_active[facing=north]
thebetweenlands:sulfur_furnace_dual_active[facing=south]
thebetweenlands:sulfur_furnace_dual_active[facing=west]
thebetweenlands:sulfur_furnace_dual_active[facing=east]
thebetweenlands:weedwood_chest[facing=north]
thebetweenlands:weedwood_chest[facing=south]
thebetweenlands:weedwood_chest[facing=west]
thebetweenlands:weedwood_chest[facing=east]
thebetweenlands:weedwood_rubber_tap[amount=0,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=0,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=0,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=0,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=1,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=1,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=1,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=1,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=2,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=2,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=2,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=2,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=3,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=3,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=3,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=3,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=4,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=4,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=4,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=4,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=5,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=5,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=5,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=5,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=6,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=6,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=6,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=6,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=7,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=7,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=7,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=7,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=8,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=8,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=8,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=8,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=9,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=9,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=9,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=9,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=10,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=10,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=10,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=10,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=11,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=11,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=11,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=11,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=12,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=12,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=12,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=12,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=13,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=13,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=13,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=13,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=14,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=14,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=14,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=14,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=15,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=15,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=15,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=15,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=0,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=0,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=0,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=0,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=1,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=1,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=1,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=1,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=2,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=2,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=2,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=2,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=3,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=3,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=3,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=3,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=4,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=4,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=4,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=4,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=5,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=5,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=5,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=5,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=6,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=6,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=6,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=6,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=7,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=7,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=7,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=7,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=8,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=8,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=8,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=8,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=9,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=9,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=9,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=9,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=10,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=10,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=10,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=10,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=11,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=11,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=11,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=11,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=12,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=12,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=12,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=12,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=13,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=13,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=13,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=13,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=14,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=14,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=14,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=14,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=15,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=15,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=15,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=15,facing=east]
thebetweenlands:sludge
thebetweenlands:fallen_leaves
thebetweenlands:energy_barrier
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:standing_weedwood_sign[rotation=0]
thebetweenlands:standing_weedwood_sign[rotation=1]
thebetweenlands:standing_weedwood_sign[rotation=2]
thebetweenlands:standing_weedwood_sign[rotation=3]
thebetweenlands:standing_weedwood_sign[rotation=4]
thebetweenlands:standing_weedwood_sign[rotation=5]
thebetweenlands:standing_weedwood_sign[rotation=6]
thebetweenlands:standing_weedwood_sign[rotation=7]
thebetweenlands:standing_weedwood_sign[rotation=8]
thebetweenlands:standing_weedwood_sign[rotation=9]
thebetweenlands:standing_weedwood_sign[rotation=10]
thebetweenlands:standing_weedwood_sign[rotation=11]
thebetweenlands:standing_weedwood_sign[rotation=12]
thebetweenlands:standing_weedwood_sign[rotation=13]
thebetweenlands:standing_weedwood_sign[rotation=14]
thebetweenlands:standing_weedwood_sign[rotation=15]
thebetweenlands:wall_weedwood_sign[facing=north]
thebetweenlands:wall_weedwood_sign[facing=south]
thebetweenlands:wall_weedwood_sign[facing=west]
thebetweenlands:wall_weedwood_sign[facing=east]
thebetweenlands:sulfur_torch[facing=up]
thebetweenlands:sulfur_torch[facing=north]
thebetweenlands:sulfur_torch[facing=south]
thebetweenlands:sulfur_torch[facing=west]
thebetweenlands:sulfur_torch[facing=east]
thebetweenlands:weedwood_trapdoor[facing=north,half=top,open=true]
thebetweenlands:weedwood_trapdoor[facing=north,half=top,open=false]
thebetweenlands:weedwood_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:weedwood_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:weedwood_trapdoor[facing=south,half=top,open=true]
thebetweenlands:weedwood_trapdoor[facing=south,half=top,open=false]
thebetweenlands:weedwood_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:weedwood_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:weedwood_trapdoor[facing=west,half=top,open=true]
thebetweenlands:weedwood_trapdoor[facing=west,half=top,open=false]
thebetweenlands:weedwood_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:weedwood_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:weedwood_trapdoor[facing=east,half=top,open=true]
thebetweenlands:weedwood_trapdoor[facing=east,half=top,open=false]
thebetweenlands:weedwood_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:weedwood_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=north,half=top,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=north,half=top,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=south,half=top,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=south,half=top,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=west,half=top,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=west,half=top,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=east,half=top,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=east,half=top,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:syrmorite_trapdoor[facing=north,half=top,open=true]
thebetweenlands:syrmorite_trapdoor[facing=north,half=top,open=false]
thebetweenlands:syrmorite_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:syrmorite_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:syrmorite_trapdoor[facing=south,half=top,open=true]
thebetweenlands:syrmorite_trapdoor[facing=south,half=top,open=false]
thebetweenlands:syrmorite_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:syrmorite_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:syrmorite_trapdoor[facing=west,half=top,open=true]
thebetweenlands:syrmorite_trapdoor[facing=west,half=top,open=false]
thebetweenlands:syrmorite_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:syrmorite_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:syrmorite_trapdoor[facing=east,half=top,open=true]
thebetweenlands:syrmorite_trapdoor[facing=east,half=top,open=false]
thebetweenlands:syrmorite_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:syrmorite_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=north,half=top,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=north,half=top,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=south,half=top,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=south,half=top,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=west,half=top,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=west,half=top,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=east,half=top,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=east,half=top,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=north,half=top,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=north,half=top,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=south,half=top,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=south,half=top,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=west,half=top,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=west,half=top,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=east,half=top,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=east,half=top,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=north,half=top,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=north,half=top,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=south,half=top,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=south,half=top,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=west,half=top,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=west,half=top,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=east,half=top,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=east,half=top,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:scabyst_trapdoor[facing=north,half=top,open=true]
thebetweenlands:scabyst_trapdoor[facing=north,half=top,open=false]
thebetweenlands:scabyst_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:scabyst_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:scabyst_trapdoor[facing=south,half=top,open=true]
thebetweenlands:scabyst_trapdoor[facing=south,half=top,open=false]
thebetweenlands:scabyst_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:scabyst_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:scabyst_trapdoor[facing=west,half=top,open=true]
thebetweenlands:scabyst_trapdoor[facing=west,half=top,open=false]
thebetweenlands:scabyst_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:scabyst_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:scabyst_trapdoor[facing=east,half=top,open=true]
thebetweenlands:scabyst_trapdoor[facing=east,half=top,open=false]
thebetweenlands:scabyst_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:scabyst_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:syrmorite_hopper[enabled=true,facing=down]
thebetweenlands:syrmorite_hopper[enabled=true,facing=north]
thebetweenlands:syrmorite_hopper[enabled=true,facing=south]
thebetweenlands:syrmorite_hopper[enabled=true,facing=west]
thebetweenlands:syrmorite_hopper[enabled=true,facing=east]
thebetweenlands:syrmorite_hopper[enabled=false,facing=down]
thebetweenlands:syrmorite_hopper[enabled=false,facing=north]
thebetweenlands:syrmorite_hopper[enabled=false,facing=south]
thebetweenlands:syrmorite_hopper[enabled=false,facing=west]
thebetweenlands:syrmorite_hopper[enabled=false,facing=east]
thebetweenlands:mud_flower_pot
thebetweenlands:mud_flower_pot_candle[lit=true]
thebetweenlands:mud_flower_pot_candle[lit=false]
thebetweenlands:gecko_cage[facing=north]
thebetweenlands:gecko_cage[facing=south]
thebetweenlands:gecko_cage[facing=west]
thebetweenlands:gecko_cage[facing=east]
thebetweenlands:infuser[facing=north]
thebetweenlands:infuser[facing=south]
thebetweenlands:infuser[facing=west]
thebetweenlands:infuser[facing=east]
thebetweenlands:aspect_vial_block[random_position=true,type=green]
thebetweenlands:aspect_vial_block[random_position=true,type=orange]
thebetweenlands:aspect_vial_block[random_position=false,type=green]
thebetweenlands:aspect_vial_block[random_position=false,type=orange]
thebetweenlands:mortar[facing=north]
thebetweenlands:mortar[facing=south]
thebetweenlands:mortar[facing=west]
thebetweenlands:mortar[facing=east]
thebetweenlands:animator[facing=north]
thebetweenlands:animator[facing=south]
thebetweenlands:animator[facing=west]
thebetweenlands:animator[facing=east]
thebetweenlands:alembic[facing=north]
thebetweenlands:alembic[facing=south]
thebetweenlands:alembic[facing=west]
thebetweenlands:alembic[facing=east]
thebetweenlands:moss_bed[facing=north,occupied=true,part=head]
thebetweenlands:moss_bed[facing=north,occupied=true,part=foot]
thebetweenlands:moss_bed[facing=north,occupied=false,part=head]
thebetweenlands:moss_bed[facing=north,occupied=false,part=foot]
thebetweenlands:moss_bed[facing=south,occupied=true,part=head]
thebetweenlands:moss_bed[facing=south,occupied=true,part=foot]
thebetweenlands:moss_bed[facing=south,occupied=false,part=head]
thebetweenlands:moss_bed[facing=south,occupied=false,part=foot]
thebetweenlands:moss_bed[facing=west,occupied=true,part=head]
thebetweenlands:moss_bed[facing=west,occupied=true,part=foot]
thebetweenlands:moss_bed[facing=west,occupied=false,part=head]
thebetweenlands:moss_bed[facing=west,occupied=false,part=foot]
thebetweenlands:moss_bed[facing=east,occupied=true,part=head]
thebetweenlands:moss_bed[facing=east,occupied=true,part=foot]
thebetweenlands:moss_bed[facing=east,occupied=false,part=head]
thebetweenlands:moss_bed[facing=east,occupied=false,part=foot]
thebetweenlands:rope[variant=single]
thebetweenlands:rope[variant=top]
thebetweenlands:rope[variant=middle]
thebetweenlands:rope[variant=bottom]
thebetweenlands:damp_torch[facing=up]
thebetweenlands:damp_torch[facing=north]
thebetweenlands:damp_torch[facing=south]
thebetweenlands:damp_torch[facing=west]
thebetweenlands:damp_torch[facing=east]
thebetweenlands:walkway[facing=north,has_stands=true]
thebetweenlands:walkway[facing=north,has_stands=false]
thebetweenlands:walkway[facing=south,has_stands=true]
thebetweenlands:walkway[facing=south,has_stands=false]
thebetweenlands:walkway[facing=west,has_stands=true]
thebetweenlands:walkway[facing=west,has_stands=false]
thebetweenlands:walkway[facing=east,has_stands=true]
thebetweenlands:walkway[facing=east,has_stands=false]
thebetweenlands:wood_chip_path
thebetweenlands:thatch_roof[facing=north,half=top,shape=straight]
thebetweenlands:thatch_roof[facing=north,half=top,shape=inner_left]
thebetweenlands:thatch_roof[facing=north,half=top,shape=inner_right]
thebetweenlands:thatch_roof[facing=north,half=top,shape=outer_left]
thebetweenlands:thatch_roof[facing=north,half=top,shape=outer_right]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=straight]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=inner_left]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=inner_right]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=outer_left]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=outer_right]
thebetweenlands:thatch_roof[facing=south,half=top,shape=straight]
thebetweenlands:thatch_roof[facing=south,half=top,shape=inner_left]
thebetweenlands:thatch_roof[facing=south,half=top,shape=inner_right]
thebetweenlands:thatch_roof[facing=south,half=top,shape=outer_left]
thebetweenlands:thatch_roof[facing=south,half=top,shape=outer_right]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=straight]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=inner_left]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=inner_right]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=outer_left]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=outer_right]
thebetweenlands:thatch_roof[facing=west,half=top,shape=straight]
thebetweenlands:thatch_roof[facing=west,half=top,shape=inner_left]
thebetweenlands:thatch_roof[facing=west,half=top,shape=inner_right]
thebetweenlands:thatch_roof[facing=west,half=top,shape=outer_left]
thebetweenlands:thatch_roof[facing=west,half=top,shape=outer_right]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=straight]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=inner_left]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=inner_right]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=outer_left]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=outer_right]
thebetweenlands:thatch_roof[facing=east,half=top,shape=straight]
thebetweenlands:thatch_roof[facing=east,half=top,shape=inner_left]
thebetweenlands:thatch_roof[facing=east,half=top,shape=inner_right]
thebetweenlands:thatch_roof[facing=east,half=top,shape=outer_left]
thebetweenlands:thatch_roof[facing=east,half=top,shape=outer_right]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=straight]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=inner_left]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=inner_right]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=outer_left]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=straight]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=straight]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=straight]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=straight]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=straight]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=straight]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=straight]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=straight]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=outer_right]
thebetweenlands:repeller[facing=north,half=top]
thebetweenlands:repeller[facing=north,half=bottom]
thebetweenlands:repeller[facing=south,half=top]
thebetweenlands:repeller[facing=south,half=bottom]
thebetweenlands:repeller[facing=west,half=top]
thebetweenlands:repeller[facing=west,half=bottom]
thebetweenlands:repeller[facing=east,half=top]
thebetweenlands:repeller[facing=east,half=bottom]
thebetweenlands:waystone[active=true,part=top]
thebetweenlands:waystone[active=true,part=middle]
thebetweenlands:waystone[active=true,part=bottom]
thebetweenlands:waystone[active=false,part=top]
thebetweenlands:waystone[active=false,part=middle]
thebetweenlands:waystone[active=false,part=bottom]
thebetweenlands:caving_rope_light
vt:acaciabark
vt:darkoakbark
vt:oakbark
vt:sprucebark
vt:junglebark
vt:birchbark
vt:charcoalblock
vt:sugarblock
vt:flintblock
vt:pedestal
atum:heart_of_ra
lost_aether:crystal_sapling
lost_aether:songstone
lost_aether:gale_stone
lost_aether:light_gale_stone
lost_aether:locked_gale_stone
lost_aether:locked_light_gale_stone
lost_aether:gale_double_slab[half=top]
lost_aether:gale_double_slab[half=bottom]
lost_aether:gale_slab[half=top]
lost_aether:gale_slab[half=bottom]
lost_aether:gale_stairs[facing=north,half=top,shape=straight]
lost_aether:gale_stairs[facing=north,half=top,shape=inner_left]
lost_aether:gale_stairs[facing=north,half=top,shape=inner_right]
lost_aether:gale_stairs[facing=north,half=top,shape=outer_left]
lost_aether:gale_stairs[facing=north,half=top,shape=outer_right]
lost_aether:gale_stairs[facing=north,half=bottom,shape=straight]
lost_aether:gale_stairs[facing=north,half=bottom,shape=inner_left]
lost_aether:gale_stairs[facing=north,half=bottom,shape=inner_right]
lost_aether:gale_stairs[facing=north,half=bottom,shape=outer_left]
lost_aether:gale_stairs[facing=north,half=bottom,shape=outer_right]
lost_aether:gale_stairs[facing=south,half=top,shape=straight]
lost_aether:gale_stairs[facing=south,half=top,shape=inner_left]
lost_aether:gale_stairs[facing=south,half=top,shape=inner_right]
lost_aether:gale_stairs[facing=south,half=top,shape=outer_left]
lost_aether:gale_stairs[facing=south,half=top,shape=outer_right]
lost_aether:gale_stairs[facing=south,half=bottom,shape=straight]
lost_aether:gale_stairs[facing=south,half=bottom,shape=inner_left]
lost_aether:gale_stairs[facing=south,half=bottom,shape=inner_right]
lost_aether:gale_stairs[facing=south,half=bottom,shape=outer_left]
lost_aether:gale_stairs[facing=south,half=bottom,shape=outer_right]
lost_aether:gale_stairs[facing=west,half=top,shape=straight]
lost_aether:gale_stairs[facing=west,half=top,shape=inner_left]
lost_aether:gale_stairs[facing=west,half=top,shape=inner_right]
lost_aether:gale_stairs[facing=west,half=top,shape=outer_left]
lost_aether:gale_stairs[facing=west,half=top,shape=outer_right]
lost_aether:gale_stairs[facing=west,half=bottom,shape=straight]
lost_aether:gale_stairs[facing=west,half=bottom,shape=inner_left]
lost_aether:gale_stairs[facing=west,half=bottom,shape=inner_right]
lost_aether:gale_stairs[facing=west,half=bottom,shape=outer_left]
lost_aether:gale_stairs[facing=west,half=bottom,shape=outer_right]
lost_aether:gale_stairs[facing=east,half=top,shape=straight]
lost_aether:gale_stairs[facing=east,half=top,shape=inner_left]
lost_aether:gale_stairs[facing=east,half=top,shape=inner_right]
lost_aether:gale_stairs[facing=east,half=top,shape=outer_left]
lost_aether:gale_stairs[facing=east,half=top,shape=outer_right]
lost_aether:gale_stairs[facing=east,half=bottom,shape=straight]
lost_aether:gale_stairs[facing=east,half=bottom,shape=inner_left]
lost_aether:gale_stairs[facing=east,half=bottom,shape=inner_right]
lost_aether:gale_stairs[facing=east,half=bottom,shape=outer_left]
lost_aether:gale_stairs[facing=east,half=bottom,shape=outer_right]
lost_aether:gale_wall[east=true,north=true,south=true,up=true,west=true]
lost_aether:gale_wall[east=true,north=true,south=true,up=true,west=false]
lost_aether:gale_wall[east=true,north=true,south=true,up=false,west=true]
lost_aether:gale_wall[east=true,north=true,south=true,up=false,west=false]
lost_aether:gale_wall[east=true,north=true,south=false,up=true,west=true]
lost_aether:gale_wall[east=true,north=true,south=false,up=true,west=false]
lost_aether:gale_wall[east=true,north=true,south=false,up=false,west=true]
lost_aether:gale_wall[east=true,north=true,south=false,up=false,west=false]
lost_aether:gale_wall[east=true,north=false,south=true,up=true,west=true]
lost_aether:gale_wall[east=true,north=false,south=true,up=true,west=false]
lost_aether:gale_wall[east=true,north=false,south=true,up=false,west=true]
lost_aether:gale_wall[east=true,north=false,south=true,up=false,west=false]
lost_aether:gale_wall[east=true,north=false,south=false,up=true,west=true]
lost_aether:gale_wall[east=true,north=false,south=false,up=true,west=false]
lost_aether:gale_wall[east=true,north=false,south=false,up=false,west=true]
lost_aether:gale_wall[east=true,north=false,south=false,up=false,west=false]
lost_aether:gale_wall[east=false,north=true,south=true,up=true,west=true]
lost_aether:gale_wall[east=false,north=true,south=true,up=true,west=false]
lost_aether:gale_wall[east=false,north=true,south=true,up=false,west=true]
lost_aether:gale_wall[east=false,north=true,south=true,up=false,west=false]
lost_aether:gale_wall[east=false,north=true,south=false,up=true,west=true]
lost_aether:gale_wall[east=false,north=true,south=false,up=true,west=false]
lost_aether:gale_wall[east=false,north=true,south=false,up=false,west=true]
lost_aether:gale_wall[east=false,north=true,south=false,up=false,west=false]
lost_aether:gale_wall[east=false,north=false,south=true,up=true,west=true]
lost_aether:gale_wall[east=false,north=false,south=true,up=true,west=false]
lost_aether:gale_wall[east=false,north=false,south=true,up=false,west=true]
lost_aether:gale_wall[east=false,north=false,south=true,up=false,west=false]
lost_aether:gale_wall[east=false,north=false,south=false,up=true,west=true]
lost_aether:gale_wall[east=false,north=false,south=false,up=true,west=false]
lost_aether:gale_wall[east=false,north=false,south=false,up=false,west=true]
lost_aether:gale_wall[east=false,north=false,south=false,up=false,west=false]
